aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBob Wilson <bob.wilson@apple.com>2009-08-19 17:03:43 +0000
committerBob Wilson <bob.wilson@apple.com>2009-08-19 17:03:43 +0000
commitde95c1b88be44d4af916af8fba9d7940b7e98e32 (patch)
tree26d10df107ad8809ef8778b5473ba884ccb59ccb
parent12a8a447a4ca5b939f255ae92e7fef490344593a (diff)
Add support for Neon VEXT (vector extract) shuffles.
This is derived from a patch by Anton Korzh. I modified it to recognize the VEXT shuffles during legalization and lower them to a target-specific DAG node. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79428 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--lib/Target/ARM/ARMISelLowering.cpp50
-rw-r--r--lib/Target/ARM/ARMISelLowering.h1
-rw-r--r--lib/Target/ARM/ARMInstrNEON.td19
-rw-r--r--test/CodeGen/ARM/vext.ll37
4 files changed, 106 insertions, 1 deletions
diff --git a/lib/Target/ARM/ARMISelLowering.cpp b/lib/Target/ARM/ARMISelLowering.cpp
index 99135b2311..859511b3c3 100644
--- a/lib/Target/ARM/ARMISelLowering.cpp
+++ b/lib/Target/ARM/ARMISelLowering.cpp
@@ -487,6 +487,7 @@ const char *ARMTargetLowering::getTargetNodeName(unsigned Opcode) const {
case ARMISD::VST2D: return "ARMISD::VST2D";
case ARMISD::VST3D: return "ARMISD::VST3D";
case ARMISD::VST4D: return "ARMISD::VST4D";
+ case ARMISD::VEXT: return "ARMISD::VEXT";
case ARMISD::VREV64: return "ARMISD::VREV64";
case ARMISD::VREV32: return "ARMISD::VREV32";
case ARMISD::VREV16: return "ARMISD::VREV16";
@@ -2343,6 +2344,41 @@ SDValue ARM::getVMOVImm(SDNode *N, unsigned ByteSize, SelectionDAG &DAG) {
SplatBitSize, DAG);
}
+static bool isVEXTMask(ShuffleVectorSDNode *N, bool &ReverseVEXT,
+ unsigned &Imm) {
+ EVT VT = N->getValueType(0);
+ unsigned NumElts = VT.getVectorNumElements();
+ ReverseVEXT = false;
+ Imm = N->getMaskElt(0);
+
+ // If this is a VEXT shuffle, the immediate value is the index of the first
+ // element. The other shuffle indices must be the successive elements after
+ // the first one.
+ unsigned ExpectedElt = Imm;
+ for (unsigned i = 1; i < NumElts; ++i) {
+
+ // Increment the expected index. If it wraps around, it may still be
+ // a VEXT but the source vectors must be swapped.
+ ExpectedElt += 1;
+ if (ExpectedElt == NumElts * 2) {
+ ExpectedElt = 0;
+ ReverseVEXT = true;
+ }
+
+ if (ExpectedElt != static_cast<unsigned>(N->getMaskElt(i)))
+ return false;
+ }
+
+ // Adjust the index value if the source operands will be swapped.
+ if (ReverseVEXT)
+ Imm -= NumElts;
+
+ // VEXT only handles 8-bit elements so scale the index for larger elements.
+ Imm *= VT.getVectorElementType().getSizeInBits() / 8;
+
+ return true;
+}
+
/// isVREVMask - Check if a vector shuffle corresponds to a VREV
/// instruction with the specified blocksize. (The order of the elements
/// within each block of the vector is reversed.)
@@ -2458,8 +2494,20 @@ static SDValue LowerVECTOR_SHUFFLE(SDValue Op, SelectionDAG &DAG) {
return DAG.getNode(ARMISD::VDUP, dl, VT, Op0.getOperand(0));
}
return DAG.getNode(ARMISD::VDUPLANE, dl, VT, SVN->getOperand(0),
- DAG.getConstant(Lane, MVT::i32));
+ DAG.getConstant(Lane, MVT::i32));
}
+
+ bool ReverseVEXT;
+ unsigned Imm;
+ if (isVEXTMask(SVN, ReverseVEXT, Imm)) {
+ SDValue Op0 = SVN->getOperand(0);
+ SDValue Op1 = SVN->getOperand(1);
+ if (ReverseVEXT)
+ std::swap(Op0, Op1);
+ return DAG.getNode(ARMISD::VEXT, dl, VT, Op0, Op1,
+ DAG.getConstant(Imm, MVT::i32));
+ }
+
if (isVREVMask(SVN, 64))
return DAG.getNode(ARMISD::VREV64, dl, VT, SVN->getOperand(0));
if (isVREVMask(SVN, 32))
diff --git a/lib/Target/ARM/ARMISelLowering.h b/lib/Target/ARM/ARMISelLowering.h
index db6d8baaad..7dfca2be2c 100644
--- a/lib/Target/ARM/ARMISelLowering.h
+++ b/lib/Target/ARM/ARMISelLowering.h
@@ -128,6 +128,7 @@ namespace llvm {
VST4D,
// Vector shuffles:
+ VEXT, // extract
VREV64, // reverse elements within 64-bit doublewords
VREV32, // reverse elements within 32-bit words
VREV16 // reverse elements within 16-bit halfwords
diff --git a/lib/Target/ARM/ARMInstrNEON.td b/lib/Target/ARM/ARMInstrNEON.td
index fad3308c0d..9cd9657ef4 100644
--- a/lib/Target/ARM/ARMInstrNEON.td
+++ b/lib/Target/ARM/ARMInstrNEON.td
@@ -100,6 +100,10 @@ def NEONvst3d : SDNode<"ARMISD::VST3D", SDTARMVST3,
def NEONvst4d : SDNode<"ARMISD::VST4D", SDTARMVST4,
[SDNPHasChain, SDNPMayStore]>;
+def SDTARMVEXT : SDTypeProfile<1, 3, [SDTCisVec<0>, SDTCisSameAs<0, 1>,
+ SDTCisSameAs<0, 2>, SDTCisVT<3, i32>]>;
+def NEONvext : SDNode<"ARMISD::VEXT", SDTARMVEXT>;
+
def SDTARMVSHUF : SDTypeProfile<1, 1, [SDTCisVec<0>, SDTCisSameAs<0, 1>]>;
def NEONvrev64 : SDNode<"ARMISD::VREV64", SDTARMVSHUF>;
def NEONvrev32 : SDNode<"ARMISD::VREV32", SDTARMVSHUF>;
@@ -1941,6 +1945,21 @@ class VREV16Q<bits<2> op19_18, string OpcodeStr, ValueType Ty>
def VREV16d8 : VREV16D<0b00, "vrev16.8", v8i8>;
def VREV16q8 : VREV16Q<0b00, "vrev16.8", v16i8>;
+// Other Vector Shuffles.
+
+// VEXT : Vector Extract
+
+def VEXTd : N3V<0,1,0b11,0b0000,0,0, (outs DPR:$dst),
+ (ins DPR:$lhs, DPR:$rhs, i32imm:$index), NoItinerary,
+ "vext.8\t$dst, $lhs, $rhs, $index", "",
+ [(set DPR:$dst, (v8i8 (NEONvext (v8i8 DPR:$lhs),
+ (v8i8 DPR:$rhs), imm:$index)))]>;
+def VEXTq : N3V<0,1,0b11,0b0000,1,0, (outs QPR:$dst),
+ (ins QPR:$lhs, QPR:$rhs, i32imm:$index), NoItinerary,
+ "vext.8\t$dst, $lhs, $rhs, $index", "",
+ [(set QPR:$dst, (v16i8 (NEONvext (v16i8 QPR:$lhs),
+ (v16i8 QPR:$rhs), imm:$index)))]>;
+
// VTRN : Vector Transpose
def VTRNd8 : N2VDShuffle<0b00, 0b00001, "vtrn.8">;
diff --git a/test/CodeGen/ARM/vext.ll b/test/CodeGen/ARM/vext.ll
new file mode 100644
index 0000000000..a9d66467d8
--- /dev/null
+++ b/test/CodeGen/ARM/vext.ll
@@ -0,0 +1,37 @@
+; RUN: llvm-as < %s | llc -march=arm -mattr=+neon | FileCheck %s
+
+define arm_apcscc <8 x i8> @test_vextd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: test_vextd:
+;CHECK: vext
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10>
+ ret <8 x i8> %tmp3
+}
+
+define arm_apcscc <8 x i8> @test_vextRd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
+;CHECK: test_vextRd:
+;CHECK: vext
+ %tmp1 = load <8 x i8>* %A
+ %tmp2 = load <8 x i8>* %B
+ %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4>
+ ret <8 x i8> %tmp3
+}
+
+define arm_apcscc <16 x i8> @test_vextq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
+;CHECK: test_vextq:
+;CHECK: vext
+ %tmp1 = load <16 x i8>* %A
+ %tmp2 = load <16 x i8>* %B
+ %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18>
+ ret <16 x i8> %tmp3
+}
+
+define arm_apcscc <16 x i8> @test_vextRq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
+;CHECK: test_vextRq:
+;CHECK: vext
+ %tmp1 = load <16 x i8>* %A
+ %tmp2 = load <16 x i8>* %B
+ %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6>
+ ret <16 x i8> %tmp3
+}