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authorEvan Cheng <evan.cheng@apple.com>2007-05-17 18:45:50 +0000
committerEvan Cheng <evan.cheng@apple.com>2007-05-17 18:45:50 +0000
commit213d2cf94f8f2252253056e37552c9088dd11fc8 (patch)
tree6fb0b8035703cca39a8d97028fba31eac6d4187a
parent174f8033951d9abc2cb1b3f4e75b25460640a571 (diff)
Fix a bogus check that prevented folding VECTOR_SHUFFLE to UNDEF; add an optimization to fold VECTOR_SHUFFLE to a zero vector.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37173 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--lib/Target/X86/X86ISelLowering.cpp85
1 files changed, 61 insertions, 24 deletions
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp
index 0616513b5e..03a56aacf3 100644
--- a/lib/Target/X86/X86ISelLowering.cpp
+++ b/lib/Target/X86/X86ISelLowering.cpp
@@ -1630,7 +1630,7 @@ bool X86::isSHUFPMask(SDNode *N) {
return ::isSHUFPMask(N->op_begin(), N->getNumOperands());
}
-/// isCommutedSHUFP - Returns true if the shuffle mask is except
+/// isCommutedSHUFP - Returns true if the shuffle mask is exactly
/// the reverse of what x86 shuffles want. x86 shuffles requires the lower
/// half elements to come from vector 1 (which would equal the dest.) and
/// the upper half to come from vector 2.
@@ -2188,7 +2188,7 @@ static bool isSplatVector(SDNode *N) {
/// isUndefShuffle - Returns true if N is a VECTOR_SHUFFLE that can be resolved
/// to an undef.
static bool isUndefShuffle(SDNode *N) {
- if (N->getOpcode() != ISD::BUILD_VECTOR)
+ if (N->getOpcode() != ISD::VECTOR_SHUFFLE)
return false;
SDOperand V1 = N->getOperand(0);
@@ -2208,6 +2208,61 @@ static bool isUndefShuffle(SDNode *N) {
return true;
}
+/// isZeroNode - Returns true if Elt is a constant zero or a floating point
+/// constant +0.0.
+static inline bool isZeroNode(SDOperand Elt) {
+ return ((isa<ConstantSDNode>(Elt) &&
+ cast<ConstantSDNode>(Elt)->getValue() == 0) ||
+ (isa<ConstantFPSDNode>(Elt) &&
+ cast<ConstantFPSDNode>(Elt)->isExactlyValue(0.0)));
+}
+
+/// isZeroShuffle - Returns true if N is a VECTOR_SHUFFLE that can be resolved
+/// to an zero vector.
+static bool isZeroShuffle(SDNode *N) {
+ if (N->getOpcode() != ISD::VECTOR_SHUFFLE)
+ return false;
+
+ SDOperand V1 = N->getOperand(0);
+ SDOperand V2 = N->getOperand(1);
+ SDOperand Mask = N->getOperand(2);
+ unsigned NumElems = Mask.getNumOperands();
+ for (unsigned i = 0; i != NumElems; ++i) {
+ SDOperand Arg = Mask.getOperand(i);
+ if (Arg.getOpcode() != ISD::UNDEF) {
+ unsigned Idx = cast<ConstantSDNode>(Arg)->getValue();
+ if (Idx < NumElems) {
+ unsigned Opc = V1.Val->getOpcode();
+ if (Opc == ISD::UNDEF)
+ continue;
+ if (Opc != ISD::BUILD_VECTOR ||
+ !isZeroNode(V1.Val->getOperand(Idx)))
+ return false;
+ } else if (Idx >= NumElems) {
+ unsigned Opc = V2.Val->getOpcode();
+ if (Opc == ISD::UNDEF)
+ continue;
+ if (Opc != ISD::BUILD_VECTOR ||
+ !isZeroNode(V2.Val->getOperand(Idx - NumElems)))
+ return false;
+ }
+ }
+ }
+ return true;
+}
+
+/// getZeroVector - Returns a vector of specified type with all zero elements.
+///
+static SDOperand getZeroVector(MVT::ValueType VT, SelectionDAG &DAG) {
+ assert(MVT::isVector(VT) && "Expected a vector type");
+ unsigned NumElems = getVectorNumElements(VT);
+ MVT::ValueType EVT = MVT::getVectorBaseType(VT);
+ bool isFP = MVT::isFloatingPoint(EVT);
+ SDOperand Zero = isFP ? DAG.getConstantFP(0.0, EVT) : DAG.getConstant(0, EVT);
+ SmallVector<SDOperand, 8> ZeroVec(NumElems, Zero);
+ return DAG.getNode(ISD::BUILD_VECTOR, VT, &ZeroVec[0], ZeroVec.size());
+}
+
/// NormalizeMask - V2 is a splat, modify the mask (if needed) so all elements
/// that point to V2 points to its first element.
static SDOperand NormalizeMask(SDOperand Mask, SelectionDAG &DAG) {
@@ -2274,18 +2329,6 @@ static SDOperand getUnpackhMask(unsigned NumElems, SelectionDAG &DAG) {
return DAG.getNode(ISD::BUILD_VECTOR, MaskVT, &MaskVec[0], MaskVec.size());
}
-/// getZeroVector - Returns a vector of specified type with all zero elements.
-///
-static SDOperand getZeroVector(MVT::ValueType VT, SelectionDAG &DAG) {
- assert(MVT::isVector(VT) && "Expected a vector type");
- unsigned NumElems = getVectorNumElements(VT);
- MVT::ValueType EVT = MVT::getVectorBaseType(VT);
- bool isFP = MVT::isFloatingPoint(EVT);
- SDOperand Zero = isFP ? DAG.getConstantFP(0.0, EVT) : DAG.getConstant(0, EVT);
- SmallVector<SDOperand, 8> ZeroVec(NumElems, Zero);
- return DAG.getNode(ISD::BUILD_VECTOR, VT, &ZeroVec[0], ZeroVec.size());
-}
-
/// PromoteSplat - Promote a splat of v8i16 or v16i8 to v4i32.
///
static SDOperand PromoteSplat(SDOperand Op, SelectionDAG &DAG) {
@@ -2307,17 +2350,8 @@ static SDOperand PromoteSplat(SDOperand Op, SelectionDAG &DAG) {
return DAG.getNode(ISD::BIT_CONVERT, VT, Shuffle);
}
-/// isZeroNode - Returns true if Elt is a constant zero or a floating point
-/// constant +0.0.
-static inline bool isZeroNode(SDOperand Elt) {
- return ((isa<ConstantSDNode>(Elt) &&
- cast<ConstantSDNode>(Elt)->getValue() == 0) ||
- (isa<ConstantFPSDNode>(Elt) &&
- cast<ConstantFPSDNode>(Elt)->isExactlyValue(0.0)));
-}
-
/// getShuffleVectorZeroOrUndef - Return a vector_shuffle of the specified
-/// vector and zero or undef vector.
+/// vector of zero or undef vector.
static SDOperand getShuffleVectorZeroOrUndef(SDOperand V2, MVT::ValueType VT,
unsigned NumElems, unsigned Idx,
bool isZero, SelectionDAG &DAG) {
@@ -2584,6 +2618,9 @@ X86TargetLowering::LowerVECTOR_SHUFFLE(SDOperand Op, SelectionDAG &DAG) {
if (isUndefShuffle(Op.Val))
return DAG.getNode(ISD::UNDEF, VT);
+ if (isZeroShuffle(Op.Val))
+ return getZeroVector(VT, DAG);
+
if (isSplatMask(PermMask.Val)) {
if (NumElems <= 4) return Op;
// Promote it to a v4i32 splat.