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/*
 * vsp1_hsit.h  --  R-Car VSP1 Hue Saturation value (Inverse) Transform
 *
 * Copyright (C) 2013 Renesas Corporation
 *
 * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 */
#ifndef __VSP1_HSIT_H__
#define __VSP1_HSIT_H__

#include <media/media-entity.h>
#include <media/v4l2-subdev.h>

#include "vsp1_entity.h"

struct vsp1_device;

#define HSIT_PAD_SINK				0
#define HSIT_PAD_SOURCE				1

struct vsp1_hsit {
	struct vsp1_entity entity;
	bool inverse;
};

static inline struct vsp1_hsit *to_hsit(struct v4l2_subdev *subdev)
{
	return container_of(subdev, struct vsp1_hsit, entity.subdev);
}

struct vsp1_hsit *vsp1_hsit_create(struct vsp1_device *vsp1, bool inverse);

#endif /* __VSP1_HSIT_H__ */