/*
* Copyright (C) 1995 Linus Torvalds
*
* Pentium III FXSR, SSE support
* Gareth Hughes <gareth@valinux.com>, May 2000
*/
/*
* This file handles the architecture-dependent parts of process handling..
*/
#include <stdarg.h>
#include <linux/cpu.h>
#include <linux/errno.h>
#include <linux/sched.h>
#include <linux/fs.h>
#include <linux/kernel.h>
#include <linux/mm.h>
#include <linux/elfcore.h>
#include <linux/smp.h>
#include <linux/stddef.h>
#include <linux/slab.h>
#include <linux/vmalloc.h>
#include <linux/user.h>
#include <linux/a.out.h>
#include <linux/interrupt.h>
#include <linux/utsname.h>
#include <linux/delay.h>
#include <linux/reboot.h>
#include <linux/init.h>
#include <linux/mc146818rtc.h>
#include <linux/module.h>
#include <linux/kallsyms.h>
#include <linux/ptrace.h>
#include <linux/random.h>
#include <linux/personality.h>
#include <linux/tick.h>
#include <linux/percpu.h>
#include <asm/uaccess.h>
#include <asm/pgtable.h>
#include <asm/system.h>
#include <asm/io.h>
#include <asm/ldt.h>
#include <asm/processor.h>
#include <asm/i387.h>
#include <asm/desc.h>
#include <asm/vm86.h>
#ifdef CONFIG_MATH_EMULATION
#include <asm/math_emu.h>
#endif
#include <linux/err.h>
#include <asm/tlbflush.h>
#include <asm/cpu.h>
asmlinkage void ret_from_fork(void) __asm__("ret_from_fork");
static int hlt_counter;
unsigned long boot_option_idle_override = 0;
EXPORT_SYMBOL(boot_option_idle_override);
DEFINE_PER_CPU(struct task_struct *, current_task) = &init_task;
EXPORT_PER_CPU_SYMBOL(current_task);
DEFINE_PER_CPU(int, cpu_number);
EXPORT_PER_CPU_SYMBOL(cpu_number);
/*
* Return saved PC of a blocked thread.
*/
unsigned long thread_saved_pc(struct task_struct *tsk)
{
return ((unsigned long *)tsk->thread.esp)[3];
}
/*
* Powermanagement idle function, if any..
*/
void (*pm_idle)(void);
EXPORT_SYMBOL(pm_idle);
static DEFINE_PER_CPU(unsigned int, cpu_idle_state);
void disable_hlt(void)
{
hlt_counter++;
}
EXPORT_SYMBOL(disable_hlt);
void enable_hlt(void)
{
hlt_counter--;
}
EXPORT_SYMBOL(enable_hlt);
/*
* We use this if we don't have any better
* idle routine..
*/
void default_idle(void)
{
if (!hlt_counter && boot_cpu_data.hlt_works_ok) {
current_thread_info()->status &= ~TS_POLLING;
/*
* TS_POLLING-cleared state must be visible before we
* test NEED_RESCHED:
*/
smp_mb();
local_irq_disable();
if (!need_resched())
safe_halt(); /* enables interrupts racelessly */
else
local_irq_enable();
current_thread_info()->status |= TS_POLLING;
} else {
/* loop is done by the caller */
cpu_relax();
}
}
#ifdef CONFIG_APM_MODULE
EXPORT_SYMBOL(default_idle);
#endif
/*
* On SMP it's slightly faster (but much more power-consuming!)
* to poll the ->work.need_resched flag instead of waiting for the
* cross-CPU IPI to arrive. Use this option with caution.
*/
static void poll_idle (void)
{
cpu_relax();
}
#ifdef CONFIG_HOTPLUG_CPU
#include <asm/nmi.h>
/* We don't actually take CPU down, just spin without interrupts. */
static inline void play_dead(void)
{
/* This must be done before dead CPU ack */
cpu_exit_clear();
wbinvd();
mb();
/* Ack it */
__get_cpu_var(cpu_state) = CPU_DEAD;
/*
* With physical CPU hotplug, we should halt the cpu
*/
local_irq_disable();
while (1)
halt();
}
#else
static inline void play_dead(void)
{
BUG();
}
#endif /* CONFIG_HOTPLUG_CPU */
/*
* The idle thread. There's no useful work to be
* done, so just try to conserve power and have a
* low exit latency (ie sit in a loop waiting for
* somebody to say that they'd like to reschedule)
*/
void cpu_idle(void)
{
int cpu = smp_processor_id();
current_thread_info()->status |= TS_POLLING;
/* endless idle loop with no priority at all */
while (1) {
tick_nohz_stop_sched_tick();
while (!need_resched()) {
void (*idle)(void);
if (__get_cpu_var(cpu_idle_state))
__get_cpu_var(cpu_idle_state) = 0;
check_pgt_cache();
rmb();
idle = pm_idle;
if (!idle)
idle = default_idle;
if (cpu_is_offline(cpu))
play_dead();
__get_cpu_var(irq_stat).idle_timestamp = jiffies;
idle();
}
tick_nohz_restart_sched_tick();
preempt_enable_no_resched();
schedule();
preempt_disable();
}
}
static void do_nothing(void *unused)
{
}
void cpu_idle_wait(void)
{
unsigned int cpu, this_cpu = get_cpu();
cpumask_t map, tmp = current->cpus_allowed;
set_cpus_allowed(current, cpumask_of_cpu(this_cpu));
put_cpu();
cpus_clear(map);
for_each_online_cpu(cpu) {
per_cpu(cpu_idle_state, cpu) = 1;
cpu_set(cpu, map);
}
__get_cpu_var(cpu_idle_state) = 0;
wmb();
do {
ssleep(1);
for_each_online_cpu(cpu) {
if (cpu_isset(cpu, map) && !per_cpu(cpu_idle_state, cpu))
cpu_clear(cpu, map);
}
cpus_and(map, map, cpu_online_map);
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