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|
Overview of the V4L2 driver framework
=====================================
This text documents the various structures provided by the V4L2 framework and
their relationships.
Introduction
------------
The V4L2 drivers tend to be very complex due to the complexity of the
hardware: most devices have multiple ICs, export multiple device nodes in
/dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
(IR) devices.
Especially the fact that V4L2 drivers have to setup supporting ICs to
do audio/video muxing/encoding/decoding makes it more complex than most.
Usually these ICs are connected to the main bridge driver through one or
more I2C busses, but other busses can also be used. Such devices are
called 'sub-devices'.
For a long time the framework was limited to the video_device struct for
creating V4L device nodes and video_buf for handling the video buffers
(note that this document does not discuss the video_buf framework).
This meant that all drivers had to do the setup of device instances and
connecting to sub-devices themselves. Some of this is quite complicated
to do right and many drivers never did do it correctly.
There is also a lot of common code that could never be refactored due to
the lack of a framework.
So this framework sets up the basic building blocks that all drivers
need and this same framework should make it much easier to refactor
common code into utility functions shared by all drivers.
Structure of a driver
---------------------
All drivers have the following structure:
1) A struct for each device instance containing the device state.
2) A way of initializing and commanding sub-devices (if any).
3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX)
and keeping track of device-node specific data.
4) Filehandle-specific structs containing per-filehandle data;
5) video buffer handling.
This is a rough schematic of how it all relates:
device instances
|
+-sub-device instances
|
\-V4L2 device nodes
|
\-filehandle instances
Structure of the framework
--------------------------
The framework closely resembles the driver structure: it has a v4l2_device
struct for the device instance data, a v4l2_subdev struct to refer to
sub-device instances, the video_device struct stores V4L2 device node data
and in the future a v4l2_fh struct will keep track of filehandle instances
(this is not yet implemented).
The V4L2 framework also optionally integrates with the media framework. If a
driver sets the struct v4l2_device mdev field, sub-devices and video nodes
will automatically appear in the media framework as entities.
struct v4l2_device
------------------
Each device instance is represented by a struct v4l2_device (v4l2-device.h).
Very simple devices can just allocate this struct, but most of the time you
would embed this struct inside a larger struct.
You must register the device instance:
v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
Registration will initialize the v4l2_device struct. If the dev->driver_data
field is NULL, it will be linked to v4l2_dev.
Drivers that want integration with the media device framework need to set
dev->driver_data manually to point to the driver-specific device structure
that embed the struct v4l2_device instance. This is achieved by a
dev_set_drvdata() call before registering the V4L2 device instance. They must
also set the struct v4l2_device mdev field to point to a properly initialized
and registered media_device instance.
If v4l2_dev->name is empty then it will be set to a value derived from dev
(driver name followed by the bus_id, to be precise). If you set it up before
calling v4l2_device_register then it will be untouched. If dev is NULL, then
you *must* setup v4l2_dev->name before calling v4l2_device_register.
You can use v4l2_device_set_name() to set the name based on a driver name and
a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1,
etc. If the name ends with a digit, then it will insert a dash: cx18-0,
cx18-1, etc. This function returns the instance number.
The first 'dev' argument is normally the struct device pointer of a pci_dev,
usb_interface or platform_device. It is rare for dev to be NULL, but it happens
with ISA devices or when one device creates multiple PCI devices, thus making
it impossible to associate v4l2_dev with a particular parent.
You can also supply a notify() callback that can be called by sub-devices to
notify you of events. Whether you need to set this depends on the sub-device.
Any notifications a sub-device supports must be defined in a header in
include/media/<subdevice>.h.
You unregister with:
v4l2_device_unregister(struct v4l2_device *v4l2_dev);
If the dev->driver_data field points to v4l2_dev, it will be reset to NULL.
Unregistering will also automatically unregister all subdevs from the device.
If you have a hotpluggable device (e.g. a USB device), then when a disconnect
happens the parent device becomes invalid. Since v4l2_device has a pointer to
that parent device it has to be cleared as well to mark that the parent is
gone. To do this call:
v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
This does *not* unregister the subdevs, so you still need to call the
v4l2_device_unregister() function for that. If your driver is not hotpluggable,
then there is no need to call v4l2_device_disconnect().
Sometimes you need to iterate over all devices registered by a specific
driver. This is usually the case if multiple device drivers use the same
hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
hardware. The same is true for alsa drivers for example.
You can iterate over all registered devices as follows:
static int callback(struct device *dev, void *p)
{
struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
/* test if this device was inited */
if (v4l2_dev == NULL)
return 0;
...
return 0;
}
int iterate(void *p)
{
struct device_driver *drv;
int err;
/* Find driver 'ivtv' on the PCI bus.
pci_bus_type is a global. For USB busses use usb_bus_type. */
drv = driver_find("ivtv", &pci_bus_type);
/* iterate over all ivtv device instances */
err = driver_for_each_device(drv, NULL, p, callback);
put_driver(drv);
return err;
}
Sometimes you need to keep a running counter of the device instance. This is
commonly used to map a device instance to an index of a module option array.
The recommended approach is as follows:
static atomic_t drv_instance = ATOMIC_INIT(0);
static int __devinit drv_probe(struct pci_dev *pdev,
const struct pci_device_id *pci_id)
{
...
state->instance = atomic_inc_return(&drv_instance) - 1;
}
If you have multiple device nodes then it can be difficult to know when it is
safe to unregister v4l2_device. For this purpose v4l2_device has refcounting
support. The refcount is increased whenever video_register_device is called and
it is decreased whenever that device node is released. When the refcount reaches
zero, then the v4l2_device release() callback is called. You can do your final
cleanup there.
If other device nodes (e.g. ALSA) are created, then you can increase and
decrease the refcount manually as well by calling:
void v4l2_device_get(struct v4l2_device *v4l2_dev);
or:
int v4l2_device_put(struct v4l2_device *v4l2_dev);
struct v4l2_subdev
------------------
Many drivers need to communicate with sub-devices. These devices can do all
sort of tasks, but most commonly they handle audio and/or video muxing,
encoding or decoding. For webcams common sub-devices are sensors and camera
controllers.
Usually these are I2C devices, but not necessarily. In order to provide the
driver with a consistent interface to these sub-devices the v4l2_subdev struct
(v4l2-subdev.h) was created.
Each sub-device driver must have a v4l2_subdev struct. This struct can be
stand-alone for simple sub-devices or it might be embedded in a larger struct
if more state information needs to be stored. Usually there is a low-level
device struct (e.g. i2c_client) that contains the device data as setup
by the kernel. It is recommended to store that pointer in the private
data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go
from a v4l2_subdev to the actual low-level bus-specific device data.
You also need a way to go from the low-level struct to v4l2_subdev. For the
common i2c_client struct the i2c_set_clientdata() call is used to store a
v4l2_subdev pointer, for other busses you may have to use other methods.
Bridges might also need to store per-subdev private data, such as a pointer to
bridge-specific per-subdev private data. The v4l2_subdev structure provides
host private data for that purpose that can be accessed with
v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata().
From the bridge driver perspective you load the sub-device module and somehow
obtain the v4l2_subdev pointer. For i2c devices this is easy: you call
i2c_get_clientdata(). For other busses something similar needs to be done.
Helper functions exists for sub-devices on an I2C bus that do most of this
tricky work for you.
Each v4l2_subdev contains function pointers that sub-device drivers can
implement (or leave NULL if it is not applicable). Since sub-devices can do
so many different things and you do not want to end up with a huge ops struct
of which only a handful of ops are commonly implemented, the function pointers
are sorted according to category and each category has its own ops struct.
The top-level ops struct contains pointers to the category ops structs, which
may be NULL if the subdev driver does not support anything from that category.
It looks like this:
struct v4l2_subdev_core_ops {
int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip);
int (*log_status)(struct v4l2_subdev *sd);
int (*init)(struct v4l2_subdev *sd, u32 val);
...
};
struct v4l2_subdev_tuner_ops {
...
};
struct v4l2_subdev_audio_ops {
...
};
struct v4l2_subdev_video_ops {
...
};
struct v4l2_subdev_ops {
const struct v4l2_subdev_core_ops *core;
const struct v4l2_subdev_tuner_ops *tuner;
const struct v4l2_subdev_audio_ops *audio;
const struct v4l2_subdev_video_ops *video;
};
The core ops are common to all subdevs, the other categories are implemented
depending on the sub-device. E.g. a video device is unlikely to support the
audio ops and vice versa.
This setup limits the number of function pointers while still making it easy
to add new ops and categories.
A sub-device driver initializes the v4l2_subdev struct using:
v4l2_subdev_init(sd, &ops);
Afterwards you need to initialize subdev->name with a unique name and set the
module owner. This is done for you if you use the i2c helper functions.
If integration with the media framework is needed, you must initialize the
media_entity struct embedded in the v4l2_subdev struct (entity field) by
calling media_entity_init():
struct media_pad *pads = &my_sd->pads;
int err;
err = media_entity_init(&sd->entity, npads, pads, 0);
The pads array must have been previously initialized. There is no need to
manually set the struct media_entity type and name fields, but the revision
field must be initialized if needed.
A reference to the entity will be automatically acquired/released when the
subdev device node (if any) is opened/closed.
Don't forget to cleanup the media entity before the sub-device is destroyed:
media_entity_cleanup(&sd->entity);
A device (bridge) driver needs to register the v4l2_subdev with the
v4l2_device:
int err = v4l2_device_register_subdev(v4l2_dev, sd);
This can fail if the subdev module disappeared before it could be registered.
After this function was called successfully the subdev->dev field points to
the v4l2_device.
If the v4l2_device parent device has a non-NULL mdev field, the sub-device
entity will be automatically registered with the media device.
You can unregister a sub-device using:
v4l2_device_unregister_subdev(sd);
Afterwards the subdev module can be unloaded and sd->dev == NULL.
You can call an ops function either directly:
err = sd->ops->core->g_chip_ident(sd, &chip);
but it is better and easier to use this macro:
err = v4l2_subdev_call(sd, core, g_chip_ident, &chip);
The macro will to the right NULL pointer checks and returns -ENODEV if subdev
is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is
NULL, or the actual result of the subdev->ops->core->g_chip_ident ops.
It is also possible to call all or a subset of the sub-devices:
v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip);
Any subdev that does not support this ops is skipped and error results are
ignored. If you want to check for errors use this:
err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip);
Any error except -ENOIOCTLCMD will exit the loop with that error. If no
errors (except -ENOIOCTLCMD) occurred, then 0 is returned.
The second argument to both calls is a group ID. If 0, then all subdevs are
called. If non-zero, then only those whose group ID match that value will
be called. Before a bridge driver registers a subdev it can set sd->grp_id
to whatever value it wants (it's 0 by default). This value is owned by the
bridge driver and the sub-device driver will never modify or use it.
The group ID gives the bridge driver more control how callbacks are called.
For example, there may be multiple audio chips on a board, each capable of
changing the volume. But usually only one will actually be used when the
user want to change the volume. You can set the group ID for that subdev to
e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
v4l2_device_call_all(). That ensures that it will only go to the subdev
that needs it.
If the sub-device needs to notify its v4l2_device parent of an event, then
it can call v4l2_subdev_notify(sd, notification, arg). This macro checks
whether there is a notify() callback defined and returns -ENODEV if not.
Otherwise the result of the notify() call is returned.
The advantage of using v4l2_subdev is that it is a generic struct and does
not contain any knowledge about the underlying hardware. So a driver might
contain several subdevs that use an I2C bus, but also a subdev that is
controlled through GPIO pins. This distinction is only relevant when setting
up the device, but once the subdev is registered it is completely transparent.
V4L2 sub-device userspace API
-----------------------------
Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2
sub-devices can also be controlled directly by userspace applications.
Device nodes named v4l-subdevX can be created in /dev to access sub-devices
directly. If a sub-device supports direct userspace configuration it must set
the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered.
After registering sub-devices, the v4l2_device driver can create device nodes
for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling
v4l2_device_register_subdev_nodes(). Those device nodes will be automatically
removed when sub-devices are unregistered.
The device node handles a subset of the V4L2 API.
VIDIOC_QUERYCTRL
VIDIOC_QUERYMENU
VIDIOC_G_CTRL
VIDIOC_S_CTRL
VIDIOC_G_EXT_CTRLS
VIDIOC_S_EXT_CTRLS
VIDIOC_TRY_EXT_CTRLS
The controls ioctls are identical to the ones defined in V4L2. They
behave identically, with the only exception that they deal only with
controls implemented in the sub-device. Depending on the driver, those
controls can be also be accessed through one (or several) V4L2 device
nodes.
VIDIOC_DQEVENT
VIDIOC_SUBSCRIBE_EVENT
VIDIOC_UNSUBSCRIBE_EVENT
The events ioctls are identical to the ones defined in V4L2. They
behave identically, with the only exception that they deal only with
events generated by the sub-device. Depending on the driver, those
events can also be reported by one (or several) V4L2 device nodes.
Sub-device drivers that want to use events need to set the
V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize
v4l2_subdev::nevents to events queue depth before registering the
sub-device. After registration events can be queued as usual on the
v4l2_subdev::devnode device node.
To properly support events, the poll() file operation is also
implemented.
Private ioctls
All ioctls not in the above list are passed directly to the sub-device
driver through the core::ioctl operation.
I2C sub-device drivers
----------------------
Since these drivers are so common, special helper functions are available to
ease the use of these drivers (v4l2-common.h).
The recommended method of adding v4l2_subdev support to an I2C driver is to
embed the v4l2_subdev struct into the state struct that is created for each
I2C device instance. Very simple devices have no state struct and in that case
you can just create a v4l2_subdev directly.
A typical state struct would look like this (where 'chipname' is replaced by
the name of the chip):
struct chipname_state {
struct v4l2_subdev sd;
... /* additional state fields */
};
Initialize the v4l2_subdev struct as follows:
v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
This function will fill in all the fields of v4l2_subdev and ensure that the
v4l2_subdev and i2c_client both point to one another.
You should also add a helper inline function to go from a v4l2_subdev pointer
to a chipname_state struct:
static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
{
return container_of(sd, struct chipname_state, sd);
}
Use this to go from the v4l2_subdev struct to the i2c_client struct:
struct i2c_client *client = v4l2_get_subdevdata(sd);
And this to go from an i2c_client to a v4l2_subdev struct:
struct v4l2_subdev *sd = i2c_get_clientdata(client);
Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback
is called. This will unregister the sub-device from the bridge driver. It is
safe to call this even if the sub-device was never registered.
You need to do this because when the bridge driver destroys the i2c adapter
the remove() callbacks are called of the i2c devices on that adapter.
After that the corresponding v4l2_subdev structures are invalid, so they
have to be unregistered first. Calling v4l2_device_unregister_subdev(sd)
from the remove() callback ensures that this is always done correctly.
The bridge driver also has some helper functions it can use:
struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter,
"module_foo", "chipid", 0x36, NULL);
This loads the given module (can be NULL if no module needs to be loaded) and
calls i2c_new_device() with the given i2c_adapter and chip/address arguments.
If all goes well, then it registers the subdev with the v4l2_device.
You can also use the last argument of v4l2_i2c_new_subdev() to pass an array
of possible I2C addresses that it should probe. These probe addresses are
only used if the previous argument is 0. A non-zero argument means that you
know the exact i2c address so in that case no probing will take place.
Both functions return NULL if something went wrong.
Note that the chipid you pass to v4l2_i2c_new_subdev() is usually
the same as the module name. It allows you to specify a chip variant, e.g.
"saa7114" or "saa7115". In general though the i2c driver autodetects this.
The use of chipid is something that needs to be looked at more closely at a
later date. It differs between i2c drivers and as such can be confusing.
To see which chip variants are supported you can look in the i2c driver code
for the i2c_device_id table. This lists all the possibilities.
There are two more helper functions:
v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data
arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not
0 then that will be used (non-probing variant), otherwise the probed_addrs
are probed.
For example: this will probe for address 0x10:
struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter,
"module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10));
v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed
to the i2c driver and replaces the irq, platform_data and addr arguments.
If the subdev supports the s_config core ops, then that op is called with
the irq and platform_data arguments after the subdev was setup. The older
v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with
irq set to 0 and platform_data set to NULL.
struct video_device
-------------------
The actual device nodes in the /dev directory are created using the
video_device struct (v4l2-dev.h). This struct can either be allocated
dynamically or embedded in a larger struct.
To allocate it dynamically use:
struct video_device *vdev = video_device_alloc();
if (vdev == NULL)
return -ENOMEM;
vdev->release = video_device_release;
If you embed it in a larger struct, then you must set the release()
callback to your own function:
struct video_device *vdev = &my_vdev->vdev;
vdev->release = my_vdev_release;
The release callback must be set and it is called when the last user
of the video device exits.
The default video_device_release() callback just calls kfree to free the
allocated memory.
You should also set these fields:
- v4l2_dev: set to the v4l2_device parent device.
- name: set to something descriptive and unique.
- fops: set to the v4l2_file_operations struct.
- ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
(highly recommended to use this and it might become compulsory in the
future!), then set this to your v4l2_ioctl_ops struct.
- lock: leave to NULL if you want to do all the locking in the driver.
Otherwise you give it a pointer to a struct mutex_lock and before any
of the v4l2_file_operations is called this lock will be taken by the
core and released afterwards.
- prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY.
If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device.
If you want to have a separate priority state per (group of) device node(s),
then you can point it to your own struct v4l2_prio_state.
- parent: you only set this if v4l2_device was registered with NULL as
the parent device struct. This only happens in cases where one hardware
device has multiple PCI devices that all share the same v4l2_device core.
The cx88 driver is an example of this: one core v4l2_device struct, but
it is used by both an raw video PCI device (cx8800) and a MPEG PCI device
(cx8802). Since the v4l2_device cannot be associated with a particular
PCI device it is setup without a parent device. But when the struct
video_device is setup you do know which parent PCI device to use.
- flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework
handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct
v4l2_fh. Eventually this flag will disappear once all drivers use the core
priority handling. But for now it has to be set explicitly.
If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2
in your v4l2_file_operations struct.
Do not use .ioctl! This is deprecated and will go away in the future.
The v4l2_file_operations struct is a subset of file_operations. The main
difference is that the inode argument is omitted since it is never used.
If integration with the media framework is needed, you must initialize the
media_entity struct embedded in the video_device struct (entity field) by
calling media_entity_init():
struct media_pad *pad = &my_vdev->pad;
int err;
err = media_entity_init(&vdev->entity, 1, pad, 0);
The pads array must have been previously initialized. There is no need to
manually set the struct media_entity type and name fields.
A reference to the entity will be automatically acquired/released when the
video device is opened/closed.
v4l2_file_operations and locking
--------------------------------
You can set a pointer to a mutex_lock in struct video_device. Usually this
will be either a top-level mutex or a mutex per device node. If you want
finer-grained locking then you
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