#ifdef __KERNEL__ # include #else # include # include # define kfree(x) do { if (x) free(x); } while (0) # define BUG_ON(x) assert(!(x)) #endif #include "crush.h" /** * crush_get_bucket_item_weight - Get weight of an item in given bucket * @b: bucket pointer * @p: item index in bucket */ int crush_get_bucket_item_weight(struct crush_bucket *b, int p) { if (p >= b->size) return 0; switch (b->alg) { case CRUSH_BUCKET_UNIFORM: return ((struct crush_bucket_uniform *)b)->item_weight; case CRUSH_BUCKET_LIST: return ((struct crush_bucket_list *)b)->item_weights[p]; case CRUSH_BUCKET_TREE: if (p & 1) return ((struct crush_bucket_tree *)b)->node_weights[p]; return 0; case CRUSH_BUCKET_STRAW: return ((struct crush_bucket_straw *)b)->item_weights[p]; } return 0; } /** * crush_calc_parents - Calculate parent vectors for the given crush map. * @map: crush_map pointer */ void crush_calc_parents(struct crush_map *map) { int i, b, c; for (b = 0; b < map->max_buckets; b++) { if (map->buckets[b] == NULL) continue; for (i = 0; i < map->buckets[b]->size; i++) { c = map->buckets[b]->items[i]; BUG_ON(c >= map->max_devices || c < -map->max_buckets); if (c >= 0) map->device_parents[c] = map->buckets[b]->id; else map->bucket_parents[-1-c] = map->buckets[b]->id; } } } void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b) { kfree(b->h.perm); kfree(b->h.items); kfree(b); } void crush_destroy_bucket_list(struct crush_bucket_list *b) { kfree(b->item_weights); kfree(b->sum_weights); kfree(b->h.perm); kfree(b->h.items); kfree(b); } void crush_destroy_bucket_tree(struct crush_bucket_tree *b) { kfree(b->node_weights); kfree(b); } void crush_destroy_bucket_straw(struct crush_bucket_straw *b) { kfree(b->straws); kfree(b->item_weights); kfree(b->h.perm); kfree(b->h.items); kfree(b); } void crush_destroy_bucket(struct crush_bucket *b) { switch (b->alg) { case CRUSH_BUCKET_UNIFORM: crush_destroy_bucket_uniform((struct crush_bucket_uniform *)b); break; case CRUSH_BUCKET_LIST: crush_destroy_bucket_list((struct crush_bucket_list *)b); break; case CRUSH_BUCKET_TREE: crush_destroy_bucket_tree((struct crush_bucket_tree *)b); break; case CRUSH_BUCKET_STRAW: crush_destroy_bucket_straw((struct crush_bucket_straw *)b); break; } } /** * crush_destroy - Destroy a crush_map * @map: crush_map pointer */ void crush_destroy(struct crush_map *map) { int b; /* buckets */ if (map->buckets) { for (b = 0; b < map->max_buckets; b++) { if (map->buckets[b] == NULL) continue; crush_destroy_bucket(map->buckets[b]); } kfree(map->buckets); } /* rules */ if (map->rules) { for (b = 0; b < map->max_rules; b++) kfree(map->rules[b]); kfree(map->rules); } kfree(map->bucket_parents); kfree(map->device_parents); kfree(map); }