From 3e0ec41c5c5ee14e27f65e28d4a616de34f59a97 Mon Sep 17 00:00:00 2001 From: Guennadi Liakhovetski Date: Tue, 13 Sep 2011 08:07:55 -0300 Subject: [media] V4L: dynamically allocate video_device nodes in subdevices Currently only very few drivers actually use video_device nodes, embedded in struct v4l2_subdev. Allocate these nodes dynamically for those drivers to save memory for the rest. Signed-off-by: Guennadi Liakhovetski Tested-by: Sylwester Nawrocki Acked-by: Laurent Pinchart Signed-off-by: Mauro Carvalho Chehab --- include/media/v4l2-subdev.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'include') diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h index 257da1a30f6..5dd049a7437 100644 --- a/include/media/v4l2-subdev.h +++ b/include/media/v4l2-subdev.h @@ -534,13 +534,13 @@ struct v4l2_subdev { void *dev_priv; void *host_priv; /* subdev device node */ - struct video_device devnode; + struct video_device *devnode; }; #define media_entity_to_v4l2_subdev(ent) \ container_of(ent, struct v4l2_subdev, entity) #define vdev_to_v4l2_subdev(vdev) \ - container_of(vdev, struct v4l2_subdev, devnode) + video_get_drvdata(vdev) /* * Used for storing subdev information per file handle -- cgit v1.2.3-18-g5258