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path: root/sound/core/isadma.c
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2009-10-11ALSA: snd_dma_pointer workaround for chipsets with buggy DMAKrzysztof Helt
The chipsets with the isa_dma_bridge_buggy set do not stop DMA during DMA counter reads. The DMA counter is read in two 8-bit read steps on x86 platform. Sometimes, such reads happen during higher byte change so the lower byte is already decremented (rolled over) but the higher byte is not. It introduces an error that position is moved 256 bytes ahead of the true position. Thus, the next DMA position read can return a lower value then the previous read. If the DMA position is decreased (reversed) the ALSA subsystem is tricked into the playback underrun error and resets the playback. It results in a "pop" during a playback. Work around the issue by reading the counter twice and choosing a higher value. Signed-off-by: Krzysztof Helt <krzysztof.h1@wp.pl> Signed-off-by: Takashi Iwai <tiwai@suse.de>
2008-01-31[ALSA] Remove sound/driver.hTakashi Iwai
This header file exists only for some hacks to adapt alsa-driver tree. It's useless for building in the kernel. Let's move a few lines in it to sound/core.h and remove it. With this patch, sound/driver.h isn't removed but has just a single compile warning to include it. This should be really killed in future. Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Jaroslav Kysela <perex@perex.cz>
2007-10-16[ALSA] Changed Jaroslav Kysela's e-mail from perex@suse.cz to perex@perex.czJaroslav Kysela
Signed-off-by: Jaroslav Kysela <perex@perex.cz>
2006-06-22[ALSA] Clean up EXPORT_SYMBOL()s in snd moduleTakashi Iwai
Move EXPORT_SYMBOL()s to places adjacent to functions/variables. Signed-off-by: Takashi Iwai <tiwai@suse.de>
2005-04-16Linux-2.6.12-rc2v2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!