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commit 2cb33cac622afde897aa02d3dcd9fbba8bae839e upstream.
A malicious monitor can craft an auth reply message that could cause a
NULL function pointer dereference in the client's kernel.
To prevent this, the auth_none protocol handler needs an empty
ceph_auth_client_ops->build_request() function.
CVE-2013-1059
Signed-off-by: Tyler Hicks <tyhicks@canonical.com>
Reported-by: Chanam Park <chanam.park@hkpco.kr>
Reviewed-by: Seth Arnold <seth.arnold@canonical.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit e9966076cdd952e19f2dd4854cd719be0d7cbebc upstream.
The auth code is called from a variety of contexts, include the mon_client
(protected by the monc's mutex) and the messenger callbacks (currently
protected by nothing). Avoid chaos by protecting all auth state with a
mutex. Nothing is blocking, so this should be simple and lightweight.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit 27859f9773e4a0b2042435b13400ee2c891a61f4 upstream.
Use wrapper functions that check whether the auth op exists so that callers
do not need a bunch of conditional checks. Simplifies the external
interface.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit 0bed9b5c523d577378b6f83eab5835fe30c27208 upstream.
Currently the messenger calls out to a get_authorizer con op, which will
create a new authorizer if it doesn't yet have one. In the meantime, when
we rotate our service keys, the authorizer doesn't get updated. Eventually
it will be rejected by the server on a new connection attempt and get
invalidated, and we will then rebuild a new authorizer, but this is not
ideal.
Instead, if we do have an authorizer, call a new update_authorizer op that
will verify that the current authorizer is using the latest secret. If it
is not, we will build a new one that does. This avoids the transient
failure.
This fixes one of the sorry sequence of events for bug
http://tracker.ceph.com/issues/4282
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit 4b8e8b5d78b8322351d44487c1b76f7e9d3412bc upstream.
We were invalidating the authorizer by removing the ticket handler
entirely. This was effective in inducing us to request a new authorizer,
but in the meantime it mean that any authorizer we generated would get a
new and initialized handler with secret_id=0, which would always be
rejected by the server side with a confusing error message:
auth: could not find secret_id=0
cephx: verify_authorizer could not get service secret for service osd secret_id=0
Instead, simply clear the validity field. This will still induce the auth
code to request a new secret, but will let us continue to use the old
ticket in the meantime. The messenger code will probably continue to fail,
but the exponential backoff will kick in, and eventually the we will get a
new (hopefully more valid) ticket from the mon and be able to continue.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit 20e55c4cc758e4dccdfd92ae8e9588dd624b2cd7 upstream.
We maintain a counter of failed auth attempts to allow us to retry once
before failing. However, if the second attempt succeeds, the flag isn't
cleared, which makes us think auth failed again later when the connection
resets for other reasons (like a socket error).
This is one part of the sorry sequence of events in bug
http://tracker.ceph.com/issues/4282
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit 14d2f38df67fadee34625fcbd282ee22514c4846 upstream.
An osd client has a red-black tree describing its osds, and
occasionally we would get crashes due to one of these trees tree
becoming corrupt somehow.
The problem turned out to be that reset_changed_osds() was being
called without protection of the osd client request mutex. That
function would call __reset_osd() for any osd that had changed, and
__reset_osd() would call __remove_osd() for any osd with no
outstanding requests, and finally __remove_osd() would remove the
corresponding entry from the red-black tree. Thus, the tree was
getting modified without having any lock protection, and was
vulnerable to problems due to concurrent updates.
This appears to be the only osd tree updating path that has this
problem. It can be fairly easily fixed by moving the call up
a few lines, to just before the request mutex gets dropped
in kick_requests().
This resolves:
http://tracker.ceph.com/issues/5043
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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In __unregister_linger_request(), the request is being removed
from the osd client's req_linger list only when the request
has a non-null osd pointer. It should be done whether or not
the request currently has an osd.
This is most likely a non-issue because I believe the request
will always have an osd when this function is called.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit 61c74035626beb25a39b0273ccf7d75510bc36a1)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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In __unregister_request(), there is a call to list_del_init()
referencing a request that was the subject of a call to
ceph_osdc_put_request() on the previous line. This is not
safe, because the request structure could have been freed
by the time we reach the list_del_init().
Fix this by reversing the order of these lines.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-off-by: Sage Weil <sage@inktank.com>
(cherry picked from commit 7d5f24812bd182a2471cb69c1c2baf0648332e1f)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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This would reset a connection with any OSD that had an outstanding
request that was taking more than N seconds. The idea was that if the
OSD was buggy, the client could compensate by resending the request.
In reality, this only served to hide server bugs, and we haven't
actually seen such a bug in quite a while. Moreover, the userspace
client code never did this.
More importantly, often the request is taking a long time because the
OSD is trying to recover, or overloaded, and killing the connection
and retrying would only make the situation worse by giving the OSD
more work to do.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 83aff95eb9d60aff5497e9f44a2ae906b86d8e88)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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If an osd has no requests and no linger requests, __reset_osd()
will just remove it with a call to __remove_osd(). That drops
a reference to the osd, and therefore the osd may have been free
by the time __reset_osd() returns. That function offers no
indication this may have occurred, and as a result the osd will
continue to be used even when it's no longer valid.
Change__reset_osd() so it returns an error (ENODEV) when it
deletes the osd being reset. And change __kick_osd_requests() so it
returns immediately (before referencing osd again) if __reset_osd()
returns *any* error.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit 685a7555ca69030739ddb57a47f0ea8ea80196a4)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Ensure that we set the err value correctly so that we do not pass a 0
value to ERR_PTR and confuse the calling code. (In particular,
osd_client.c handle_map() will BUG(!newmap)).
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 0ed7285e0001b960c888e5455ae982025210ed3d)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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We should not set con->state to CLOSED here; that happens in
ceph_fault() in the caller, where it first asserts that the state
is not yet CLOSED. Avoids a BUG when the features don't match.
Since the fail_protocol() has become a trivial wrapper, replace
calls to it with direct calls to reset_connection().
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 0fa6ebc600bc8e830551aee47a0e929e818a1868)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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A number of assertions in the ceph messenger are implemented with
BUG_ON(), killing the system if connection's state doesn't match
what's expected. At this point our state model is (evidently) not
well understood enough for these assertions to trigger a BUG().
Convert all BUG_ON(con->state...) calls to be WARN_ON(con->state...)
so we learn about these issues without killing the machine.
We now recognize that a connection fault can occur due to a socket
closure at any time, regardless of the state of the connection. So
there is really nothing we can assert about the state of the
connection at that point so eliminate that assertion.
Reported-by: Ugis <ugis22@gmail.com>
Tested-by: Ugis <ugis22@gmail.com>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit 122070a2ffc91f87fe8e8493eb0ac61986c5557c)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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When ceph_osdc_handle_map() is called to process a new osd map,
kick_requests() is called to ensure all affected requests are
updated if necessary to reflect changes in the osd map. This
happens in two cases: whenever an incremental map update is
processed; and when a full map update (or the last one if there is
more than one) gets processed.
In the former case, the kick_requests() call is followed immediately
by a call to reset_changed_osds() to ensure any connections to osds
affected by the map change are reset. But for full map updates
this isn't done.
Both cases should be doing this osd reset.
Rather than duplicating the reset_changed_osds() call, move it into
the end of kick_requests().
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit e6d50f67a6b1a6252a616e6e629473b5c4277218)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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The kick_requests() function is called by ceph_osdc_handle_map()
when an osd map change has been indicated. Its purpose is to
re-queue any request whose target osd is different from what it
was when it was originally sent.
It is structured as two loops, one for incomplete but registered
requests, and a second for handling completed linger requests.
As a special case, in the first loop if a request marked to linger
has not yet completed, it is moved from the request list to the
linger list. This is as a quick and dirty way to have the second
loop handle sending the request along with all the other linger
requests.
Because of the way it's done now, however, this quick and dirty
solution can result in these incomplete linger requests never
getting re-sent as desired. The problem lies in the fact that
the second loop only arranges for a linger request to be sent
if it appears its target osd has changed. This is the proper
handling for *completed* linger requests (it avoids issuing
the same linger request twice to the same osd).
But although the linger requests added to the list in the first loop
may have been sent, they have not yet completed, so they need to be
re-sent regardless of whether their target osd has changed.
The first required fix is we need to avoid calling __map_request()
on any incomplete linger request. Otherwise the subsequent
__map_request() call in the second loop will find the target osd
has not changed and will therefore not re-send the request.
Second, we need to be sure that a sent but incomplete linger request
gets re-sent. If the target osd is the same with the new osd map as
it was when the request was originally sent, this won't happen.
This can be fixed through careful handling when we move these
requests from the request list to the linger list, by unregistering
the request *before* it is registered as a linger request. This
works because a side-effect of unregistering the request is to make
the request's r_osd pointer be NULL, and *that* will ensure the
second loop actually re-sends the linger request.
Processing of such a request is done at that point, so continue with
the next one once it's been moved.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit ab60b16d3c31b9bd9fd5b39f97dc42c52a50b67d)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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In kick_requests(), we need to register the request before we
unregister the linger request. Otherwise the unregister will
reset the request's osd pointer to NULL.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit c89ce05e0c5a01a256100ac6a6019f276bdd1ca6)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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The red-black node in the ceph osd request structure is initialized
in ceph_osdc_alloc_request() using rbd_init_node(). We do need to
initialize this, because in __unregister_request() we call
RB_EMPTY_NODE(), which expects the node it's checking to have
been initialized. But rb_init_node() is apparently overkill, and
may in fact be on its way out. So use RB_CLEAR_NODE() instead.
For a little more background, see this commit:
4c199a93 rbtree: empty nodes have no color"
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit a978fa20fb657548561dddbfb605fe43654f0825)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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The red-black node node in the ceph osd event structure is not
initialized in create_osdc_create_event(). Because this node can
be the subject of a RB_EMPTY_NODE() call later on, we should ensure
the node is initialized properly for that.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit 3ee5234df68d253c415ba4f2db72ad250d9c21a9)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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The red-black node node in the ceph osd structure is not initialized
in create_osd(). Because this node can be the subject of a
RB_EMPTY_NODE() call later on, we should ensure the node is
initialized properly for that. Add a call to RB_CLEAR_NODE()
initialize it.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit f407731d12214e7686819018f3a1e9d7b6f83a02)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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When a connection's socket disconnects, or if there's a protocol
error of some kind on the connection, a fault is signaled and
the connection is reset (closed and reopened, basically). We
currently get an error message on the log whenever this occurs.
A ceph connection will attempt to reestablish a socket connection
repeatedly if a fault occurs. This means that these error messages
will get repeatedly added to the log, which is undesirable.
Change the error message to be a warning, so they don't get
logged by default.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit 28362986f8743124b3a0fda20a8ed3e80309cce1)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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A connection's socket can close for any reason, independent of the
state of the connection (and without irrespective of the connection
mutex). As a result, the connectino can be in pretty much any state
at the time its socket is closed.
Handle those other cases at the top of con_work(). Pull this whole
block of code into a separate function to reduce the clutter.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
(cherry picked from commit 7bb21d68c535ad8be38e14a715632ae398b37ac1)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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If we are creating an osd request and get an invalid layout, return
an EINVAL to the caller. We switch up the return to have an error
code instead of NULL implying -ENOMEM.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
(cherry picked from commit 6816282dab3a72efe8c0d182c1bc2960d87f4322)
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit d63b77f4c552cc3a20506871046ab0fcbc332609)
If we encounter an invalid (e.g., zeroed) mapping, return an error
and avoid a divide by zero.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 9bd952615a42d7e2ce3fa2c632e808e804637a1a)
The ceph_on_in_msg_alloc() method drops con->mutex while it allocates a
message. If that races with a timeout that resends a zillion messages and
resets the connection, and the ->alloc_msg() method returns a NULL message,
it will call ceph_msg_put(NULL) and BUG.
Fix by only calling put if msg is non-NULL.
Fixes http://tracker.newdream.net/issues/3142
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 588377d6199034c36d335e7df5818b731fea072c)
If ceph_fault() is unable to queue work after a delay, it sets the
BACKOFF connection flag so con_work() will attempt to do so.
In con_work(), when BACKOFF is set, if queue_delayed_work() doesn't
result in newly-queued work, it simply ignores this condition and
proceeds as if no backoff delay were desired. There are two
problems with this--one of which is a bug.
The first problem is simply that the intended behavior is to back
off, and if we aren't able queue the work item to run after a delay
we're not doing that.
The only reason queue_delayed_work() won't queue work is if the
provided work item is already queued. In the messenger, this
means that con_work() is already scheduled to be run again. So
if we simply set the BACKOFF flag again when this occurs, we know
the next con_work() call will again attempt to hold off activity
on the connection until after the delay.
The second problem--the bug--is a leak of a reference count. If
queue_delayed_work() returns 0 in con_work(), con->ops->put() drops
the connection reference held on entry to con_work(). However,
processing is (was) allowed to continue, and at the end of the
function a second con->ops->put() is called.
This patch fixes both problems.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 5ce765a540f34d1e2005e1210f49f67fdf11e997)
In write_partial_msg_pages(), pages need to be kmapped in order to
perform a CRC-32c calculation on them. As an artifact of the way
this code used to be structured, the kunmap() call was separated
from the kmap() call and both were done conditionally. But the
conditions under which the kmap() and kunmap() calls were made
differed, so there was a chance a kunmap() call would be done on a
page that had not been mapped.
The symptom of this was tripping a BUG() in kunmap_high() when
pkmap_count[nr] became 0.
Reported-by: Bryan K. Wright <bryan@virginia.edu>
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 6d4221b53707486dfad3f5bfe568d2ce7f4c9863)
Because the Ceph client messenger uses a non-blocking connect, it is
possible for the sending of the client banner to race with the
arrival of the banner sent by the peer.
When ceph_sock_state_change() notices the connect has completed, it
schedules work to process the socket via con_work(). During this
time the peer is writing its banner, and arrival of the peer banner
races with con_work().
If con_work() calls try_read() before the peer banner arrives, there
is nothing for it to do, after which con_work() calls try_write() to
send the client's banner. In this case Ceph's protocol negotiation
can complete succesfully.
The server-side messenger immediately sends its banner and addresses
after accepting a connect request, *before* actually attempting to
read or verify the banner from the client. As a result, it is
possible for the banner from the server to arrive before con_work()
calls try_read(). If that happens, try_read() will read the banner
and prepare protocol negotiation info via prepare_write_connect().
prepare_write_connect() calls con_out_kvec_reset(), which discards
the as-yet-unsent client banner. Next, con_work() calls
try_write(), which sends the protocol negotiation info rather than
the banner that the peer is expecting.
The result is that the peer sees an invalid banner, and the client
reports "negotiation failed".
Fix this by moving con_out_kvec_reset() out of
prepare_write_connect() to its callers at all locations except the
one where the banner might still need to be sent.
[elder@inktak.com: added note about server-side behavior]
Signed-off-by: Jim Schutt <jaschut@sandia.gov>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit d1c338a509cea5378df59629ad47382810c38623)
The debugfs directory includes the cluster fsid and our unique global_id.
We need to delay the initialization of the debug entry until we have
learned both the fsid and our global_id from the monitor or else the
second client can't create its debugfs entry and will fail (and multiple
client instances aren't properly reflected in debugfs).
Reported by: Yan, Zheng <zheng.z.yan@intel.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit f0666b1ac875ff32fe290219b150ec62eebbe10e)
Avoid crashing if the crypto key payload was NULL, as when it was not correctly
allocated and initialized. Also, avoid leaking it.
Signed-off-by: Sylvain Munaut <tnt@246tNt.com>
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 6139919133377652992a5fe134e22abce3e9c25e)
We drop the lock when calling the ->alloc_msg() con op, which means
we need to (a) not clobber con->in_msg without the mutex held, and (b)
we need to verify that we are still in the OPEN state when we retake
it to avoid causing any mayhem. If the state does change, -EAGAIN
will get us back to con_work() and loop.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 4740a623d20c51d167da7f752b63e2b8714b2543)
This function's calling convention is very limiting. In particular,
we can't return any error other than ENOMEM (and only implicitly),
which is a problem (see next patch).
Instead, return an normal 0 or error code, and make the skip a pointer
output parameter. Drop the useless in_hdr argument (we have the con
pointer).
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 8636ea672f0c5ab7478c42c5b6705ebd1db7eb6a)
The ceph_fault() function takes the con mutex, so we should avoid
dropping it before calling it. This fixes a potential race with
another thread calling ceph_con_close(), or _open(), or similar (we
don't reverify con->state after retaking the lock).
Add annotation so that lockdep realizes we will drop the mutex before
returning.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 7b862e07b1a4d5c963d19027f10ea78085f27f9b)
We drop the con mutex when delivering a message. When we retake the
lock, we need to verify we are still in the OPEN state before
preparing to read the next tag, or else we risk stepping on a
connection that has been closed.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 4f471e4a9c7db0256834e1b376ea50c82e345c3c)
Revoke all mon_client messages when we shut down the old connection.
This is mostly moot since we are re-using the same ceph_connection,
but it is cleaner.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 8007b8d626b49c34fb146ec16dc639d8b10c862f)
If the connect() call immediately fails such that sock == NULL, we
still need con_close_socket() to reset our socket state to CLOSED.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Signed-off-by: Sage Weil <sage@inktank.com>
(cherry picked from commit 43c7427d100769451601b8a36988ac0528ce0124)
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(cherry picked from commit 4a8616920860920abaa51193146fe36b38ef09aa)
Rename flags with CON_FLAG prefix, move the definitions into the c file,
and (better) document their meaning.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 8dacc7da69a491c515851e68de6036f21b5663ce)
Use a simple set of 6 enumerated values for the socket states (CON_STATE_*)
and use those instead of the state bits. All of the con->state checks are
now under the protection of the con mutex, so this is safe. It also
simplifies many of the state checks because we can check for anything other
than the expected state instead of various bits for races we can think of.
This appears to hold up well to stress testing both with and without socket
failure injection on the server side.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit d7353dd5aaf22ed611fbcd0d4a4a12fb30659290)
If we are CLOSED, the socket is closed and we won't get these.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit ee76e0736db8455e3b11827d6899bd2a4e1d0584)
It is simpler to do this immediately, since we already hold the con mutex.
It also avoids the need to deal with a not-quite-CLOSED socket in con_work.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 2e8cb10063820af7ed7638e3fd9013eee21266e7)
If the state is CLOSED or OPENING, we shouldn't have a socket.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit a59b55a602b6c741052d79c1e3643f8440cddd27)
Take the con mutex before checking whether the connection is closed to
avoid racing with someone else closing it.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 00650931e52e97fe64096bec167f5a6780dfd94a)
Avoid dropping and retaking con->mutex in the ceph_con_send() case by
leaving locking up to the caller.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 3b5ede07b55b52c3be27749d183d87257d032065)
If we fault on a lossy connection, we should still close the socket
immediately, and do so under the con mutex.
We should also take the con mutex before printing out the state bits in
the debug output.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 85effe183dd45854d1ad1a370b88cddb403c4c91)
We exponentially back off when we encounter connection errors. If several
errors accumulate, we will eventually wait ages before even trying to
reconnect.
Fix this by resetting the backoff counter after a successful negotiation/
connection with the remote node. Fixes ceph issue #2802.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 5469155f2bc83bb2c88b0a0370c3d54d87eed06e)
Take the con mutex while we are initiating a ceph open. This is necessary
because the may have previously been in use and then closed, which could
result in a racing workqueue running con_work().
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit a4107026976f06c9a6ce8cc84a763564ee39d901)
Previously, we were opportunistically initializing the bio_iter if it
appeared to be uninitialized in the middle of the read path. The problem
is that a sequence like:
- start reading message
- initialize bio_iter
- read half a message
- messenger fault, reconnect
- restart reading message
- ** bio_iter now non-NULL, not reinitialized **
- read past end of bio, crash
Instead, initialize the bio_iter unconditionally when we allocate/claim
the message for read.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 6194ea895e447fdf4adfd23f67873a32bf4f15ae)
The linger op registration (i.e., watch) modifies the object state. As
such, the OSD will reply with success if it has already applied without
doing the associated side-effects (setting up the watch session state).
If we lose the ACK and resubmit, we will see success but the watch will not
be correctly registered and we won't get notifies.
To fix this, always resubmit the linger op with a new tid. We accomplish
this by re-registering as a linger (i.e., 'registered') if we are not yet
registered. Then the second loop will treat this just like a normal
case of re-registering.
This mirrors a similar fix on the userland ceph.git, commit 5dd68b95, and
ceph bug #2796.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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(cherry picked from commit 8c50c817566dfa4581f82373aac39f3e608a7dc8)
Hold the mutex while twiddling all of the state bits to avoid possible
races. While we're here, make not of why we cannot close the socket
directly.
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
Reviewed-by: Yehuda Sadeh <yehuda@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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