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commit 067556084a0e412013af6b0250a3143ae5afde6d upstream.
obj->mm_list link to dev_priv->mm.inactive_list/active_list
obj->global_list link to dev_priv->mm.unbound_list/bound_list
This regression has been introduced in
commit 93927ca52a55c23e0a6a305e7e9082e8411ac9fa
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Jan 10 18:03:00 2013 +0100
drm/i915: Revert shrinker changes from "Track unbound pages"
Cc: stable@vger.kernel.org
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
[danvet: Add regression notice.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Zhouping Liu <zliu@redhat.com>
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commit 94a335dba34ff47cad3d6d0c29b452d43a1be3c8 upstream.
To avoid stalls we delay tiling changes and especially hold of
committing the new fence state for as long as possible.
Synchronization points are in the execbuf code and in our gtt fault
handler.
Unfortunately we've missed that tricky detail when adding proper fence
restore code in
commit 19b2dbde5732170a03bd82cc8bd442cf88d856f7
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Wed Jun 12 10:15:12 2013 +0100
drm/i915: Restore fences after resume and GPU resets
The result was that we've restored fences for objects with no tiling,
since the object<->fence link still existed after resume. Now that
wouldn't have been too bad since any subsequent access would have
fixed things up, but if we've changed from tiled to untiled real havoc
happened:
The tiling stride is stored -1 in the fence register, so a stride of 0
resulted in all 1s in the top 32bits, and so a completely bogus fence
spanning everything from the start of the object to the top of the
GTT. The tell-tale in the register dumps looks like:
FENCE START 2: 0x0214d001
FENCE END 2: 0xfffff3ff
Bit 11 isn't set since the hw doesn't store it, even when writing all
1s (at least on my snb here).
To prevent such a gaffle in the future add a sanity check for fences
with an untiled object attached in i915_gem_write_fence.
v2: Fix the WARN, spotted by Chris.
v3: Trying to reuse get_fences looked ugly and obfuscated the code.
Instead reuse update_fence and to make it really dtrt also move the
fence dirty state clearing into update_fence.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=60530
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Stéphane Marchesin <marcheu@chromium.org>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Matthew Garrett <matthew.garrett@nebula.com>
Tested-by: Björn Bidar <theodorstormgrade@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit d18b9619034230b6f945e215276425636ca401fe upstream.
This hopefully fixes the root cause behind the workaround added in
commit 25ff1195f8a0b3724541ae7bbe331b4296de9c06
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Thu Apr 4 21:31:03 2013 +0100
drm/i915: Workaround incoherence between fences and LLC across multiple CPUs
Thanks to further investigation by Jon Bloomfield, he realised that
the 64-bit register might be broken up by the hardware into two 32-bit
writes (a problem we have encountered elsewhere). This non-atomicity
would then cause an issue where a second thread would see an
intermediate register state (new high dword, old low dword), and this
register would randomly be used in preference to its own thread register.
This would cause the second thread to read from and write into a fairly
random tiled location. Breaking the operation into 3 explicit 32-bit
updates (first disable the fence, poke the upper bits, then poke the lower
bits and enable) ensures that, given proper serialisation between the
32-bit register write and the memory transfer, that the fence value is
always consistent.
Armed with this knowledge, we can explain how the previous workaround
work. The key to the corruption is that a second thread sees an
erroneous fence register that conflicts and overrides its own. By
serialising the fence update across all CPUs, we have a small window
where no GTT access is occurring and so hide the potential corruption.
This also leads to the conclusion that the earlier workaround was
incomplete.
v2: Be overly paranoid about the order in which fence updates become
visible to the GPU to make really sure that we turn the fence off before
doing the update, and then only switch the fence on afterwards.
Signed-off-by: Jon Bloomfield <jon.bloomfield@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Carsten Emde <C.Emde@osadl.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit 02978ff57a5bdfbf703d2bc5a4d933a53ede3144 upstream.
Daniel noticed a problem where is we wrote to an object with ring A in
the middle of a very long running batch, then executed a quick batch on
ring B before a batch that reads from the same object, its obj->ring would
now point to ring B, but its last_write_seqno would be still relative to
ring A. This would allow for the user to read from the object before the
GPU had completed the write, as set_domain would only check that ring B
had passed the last_write_seqno.
To fix this simply (and inelegantly), we bump the last_write_seqno when
switching rings so that the last_write_seqno is always relative to the
current obj->ring.
This fixes igt/tests/gem_write_read_ring_switch.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
[danvet: Add note about the newly created igt which exercises this bug.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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commit daa13e1ca587bc773c1aae415ed1af6554117bd4 upstream.
In the introduction of the non-blocking wait, I cut'n'pasted the wait
completion code from normal locked path. Unfortunately, this neglected
that the normal path returned early if the wait returned early. The
result is that read-only waits may return whilst the GPU is still
writing to the bo.
Fixes regression from
commit 3236f57a0162391f84b93f39fc1882c49a8998c7 [v3.7]
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Fri Aug 24 09:35:09 2012 +0100
drm/i915: Use a non-blocking wait for set-to-domain ioctl
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66163
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Git commit 90797e6d1ec0dfde6ba62a48b9ee3803887d6ed4
("drm/i915: create compact dma scatter lists for gem objects") makes
certain assumptions about the under laying DMA API that are not always
correct.
On a ThinkPad X230 with an Intel HD 4000 with Xen during the bootup
I see:
[drm:intel_pipe_set_base] *ERROR* pin & fence failed
[drm:intel_crtc_set_config] *ERROR* failed to set mode on [CRTC:3], err = -28
Bit of debugging traced it down to dma_map_sg failing (in
i915_gem_gtt_prepare_object) as some of the SG entries were huge (3MB).
That unfortunately are sizes that the SWIOTLB is incapable of handling -
the maximum it can handle is a an entry of 512KB of virtual contiguous
memory for its bounce buffer. (See IO_TLB_SEGSIZE).
Previous to the above mention git commit the SG entries were of 4KB, and
the code introduced by above git commit squashed the CPU contiguous PFNs
in one big virtual address provided to DMA API.
This patch is a simple semi-revert - were we emulate the old behavior
if we detect that SWIOTLB is online. If it is not online then we continue
on with the new compact scatter gather mechanism.
An alternative solution would be for the the '.get_pages' and the
i915_gem_gtt_prepare_object to retry with smaller max gap of the
amount of PFNs that can be combined together - but with this issue
discovered during rc7 that might be too risky.
Reported-and-Tested-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
CC: Chris Wilson <chris@chris-wilson.co.uk>
CC: Imre Deak <imre.deak@intel.com>
CC: Daniel Vetter <daniel.vetter@ffwll.ch>
CC: David Airlie <airlied@linux.ie>
CC: <dri-devel@lists.freedesktop.org>
Signed-off-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Stéphane Marchesin found that fences for pinned objects (i.e. the
scanout) were not being restored upon resume, leading to corruption on
the display and reference counting issues. This is due to a bug in
commit 312817a39f17dbb4de000165b5b724e3728cd91c [2.6.38]
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Nov 22 11:50:11 2010 +0000
drm/i915: Only save and restore fences for UMS
that zapped the pinned fences even though they were in use.
Fortuitously, whilst we forced a VT switch during suspend and resume,
no fences were ever pinned at the time. However, we now can do
switchless S3 transitions and so the old bug finally surfaces.
Reported-by: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Stéphane Marchesin <marcheu@chromium.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Chris Wilson noticed that since
commit 1f83fee08d625f8d0130f9fe5ef7b17c2e022f3c [v3.9]
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Thu Nov 15 17:17:22 2012 +0100
drm/i915: clear up wedged transitions
X can again get -EIO when it does not expect it. And even worse score
a SIGBUS when accessing gtt mmaps. The established ABI is that we
_only_ return an -EIO from execbuf - all other ioctls should just
work. And since the reset code moves all bos out of gpu domains and
clears out all the last_seqno/ring tracking there really shouldn't be
any reason for non-execbuf code to ever touch the hw and see an -EIO.
After some extensive discussions we've noticed that these spurios -EIO
are caused by i915_gem_wait_for_error:
http://www.mail-archive.com/intel-gfx@lists.freedesktop.org/msg20540.html
That is easy to fix by returning 0 instead of -EIO, since grabbing the
dev->struct_mutex does not yet mean that we actually want to touch the
hw. And so there is no reason at all to fail with -EIO.
But that's not the entire since, since often (at least it's easily
googleable) dmesg indicates that the reset fails and we declare the
gpu wedged. Then, quite a bit later X wakes up with the "Timed out
waiting for the gpu reset to complete" DRM_ERROR message in
wait_for_errror and brings down the desktop with an -EIO/SIGBUS.
So clearly we're missing a wakeup somewhere, since the gpu reset just
doesn't take 10 seconds to complete. And indeed we're do handle the
terminally wedged state wrong.
Fix this all up.
References: https://bugs.freedesktop.org/show_bug.cgi?id=63921
References: https://bugs.freedesktop.org/show_bug.cgi?id=64073
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Damien Lespiau <damien.lespiau@intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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At the moment wait_event_timeout/wait_event_interruptible_timeout may
time out 1 jiffy too early, as the calculated expiry time is 1 less than
needed. Besides timing out too early this also means that the
calculation of the remaining time will be incorrect and we will pass a
non-zero remaining time to user space in case of a time out. This is one
reason for the following bugzilla report:
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64270
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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As we recompute the remaining timeout after waiting, there is a
potential for that timeout to be less than zero and so need sanitizing.
The timeout is always returned to userspace and validated, so we should
always perform the sanitation.
v2 [vsyrjala]: Only normalize the timespec if it's invalid
v3: Add a comment to clarify the situation and remove the now
useless WARN_ON() (ickle)
Cc: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Tested-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Increase the number of fence registers to 32 on IVB/HSW. VLV however
only has 16 fence registers according to the docs.
Increasing the number of fences was attempted before [1], but there was
some uncertainty about the maximum CPU fence number for FBC. Since then
BSpec has been updated to state that there are in fact 32 fence registers,
and the CPU fence number field in the SNB_DPFC_CTL_SA register is 5 bits,
and the CPU fence number field in the ILK_DPFC_CONTROL register must be
zero. So now it all makes sense.
[1] http://lists.freedesktop.org/archives/intel-gfx/2011-October/012865.html
v2: Include some background information based on the previous attempt
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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I'm really not happy that we have to support this, but this will be the
simplest way to handle cases where PPGTT init can fail, which I promise
will be coming in the future.
v2: Resolve conflicts due to patch series reordering.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Since we've already set up a nice vtable to abstract other PPGTT
functions, also abstract the actual register programming to enable
things.
This function will probably need to change a bit as we implement real
processes.
v2: Resolve conflicts due to patch series reordering.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v1)
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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In order to fully serialize access to the fenced region and the update
to the fence register we need to take extreme measures on SNB+, and
manually flush writes to memory prior to writing the fence register in
conjunction with the memory barriers placed around the register write.
Fixes i-g-t/gem_fence_thrash
v2: Bring a bigger gun
v3: Switch the bigger gun for heavier bullets (Arjan van de Ven)
v4: Remove changes for working generations.
v5: Reduce to a per-cpu wbinvd() call prior to updating the fences.
v6: Rewrite comments to ellide forgotten history.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=62191
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jon Bloomfield <jon.bloomfield@intel.com>
Tested-by: Jon Bloomfield <jon.bloomfield@intel.com> (v2)
Cc: stable@vger.kernel.org
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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BIOS should be setting this, but in case it doesn't...
v2: Define the bits we actually want to clear (Jesse)
Make it an RMW op (Jesse)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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The i915 driver uses sg lists for memory without backing 'struct page'
pages, similarly to other IO memory regions, setting only the DMA
address for these. It does this, so that it can program the HW MMU
tables in a uniform way both for sg lists with and without backing pages.
Without a valid page pointer we can't call nth_page to get the current
page in __sg_page_iter_next, so add a helper that relevant users can
call separately. Also add a helper to get the DMA address of the current
page (idea from Daniel).
Convert all places in i915, to use the new API.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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There is a minute window for a race between put-fence removing the fence
and for a new transaction by an external party on the GTT mmap. That is
we must zap the mmap prior to removing the fence and not afterwards.
Fixes regression from
commit 61050808bb019ebea966b7b5bfd357aaf219fb51
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Tue Apr 17 15:31:31 2012 +0100
drm/i915: Refactor put_fence() to use the common fence writing routine
v2: Remember the fence to remove with a local variable (gcc)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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So far we created a sparse dma scatter list for gem objects, where each
scatter list entry represented only a single page. In the future we'll
have to handle compact scatter lists too where each entry can consist of
multiple pages, for example for objects imported through PRIME.
The previous patches have already fixed up all other places where the
i915 driver _walked_ these lists. Here we have the corresponding fix to
_create_ compact lists. It's not a performance or memory footprint
improvement, but it helps to better exercise the new logic.
Reference: http://www.spinics.net/lists/dri-devel/msg33917.html
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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So far the assumption was that each dma scatter list entry contains only
a single page. This might not hold in the future, when we'll introduce
compact scatter lists, so prepare for this everywhere in the i915 code
where we walk such a list.
We'll fix the place _creating_ these lists separately in the next patch
to help the reviewing/bisectability.
Reference: http://www.spinics.net/lists/dri-devel/msg33917.html
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Backmerge so that I can merge Imre Deak's coalesced sg entries fixes,
which depend upon the new for_each_sg_page introduce in
commit a321e91b6d73ed011ffceed384c40d2785cf723b
Author: Imre Deak <imre.deak@intel.com>
Date: Wed Feb 27 17:02:56 2013 -0800
lib/scatterlist: add simple page iterator
The merge itself is just two trivial conflicts:
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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We need to set the 'allow force wake' bit to enable forcewake handling
later on.
v2: split from clock gating patch (Jani)
check for allowwakeack (Ville)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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to_user_ptr() simply casts a pointer passed as u64 from user space
to void __user * correctly. Using this lets us get rid of all the
tiresome casts.
The idea came from Chris Wilson <chris@chris-wilson.co.uk>.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs
Pull vfs pile (part one) from Al Viro:
"Assorted stuff - cleaning namei.c up a bit, fixing ->d_name/->d_parent
locking violations, etc.
The most visible changes here are death of FS_REVAL_DOT (replaced with
"has ->d_weak_revalidate()") and a new helper getting from struct file
to inode. Some bits of preparation to xattr method interface changes.
Misc patches by various people sent this cycle *and* ocfs2 fixes from
several cycles ago that should've been upstream right then.
PS: the next vfs pile will be xattr stuff."
* 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs: (46 commits)
saner proc_get_inode() calling conventions
proc: avoid extra pde_put() in proc_fill_super()
fs: change return values from -EACCES to -EPERM
fs/exec.c: make bprm_mm_init() static
ocfs2/dlm: use GFP_ATOMIC inside a spin_lock
ocfs2: fix possible use-after-free with AIO
ocfs2: Fix oops in ocfs2_fast_symlink_readpage() code path
get_empty_filp()/alloc_file() leave both ->f_pos and ->f_version zero
target: writev() on single-element vector is pointless
export kernel_write(), convert open-coded instances
fs: encode_fh: return FILEID_INVALID if invalid fid_type
kill f_vfsmnt
vfs: kill FS_REVAL_DOT by adding a d_weak_revalidate dentry op
nfsd: handle vfs_getattr errors in acl protocol
switch vfs_getattr() to struct path
default SET_PERSONALITY() in linux/elf.h
ceph: prepopulate inodes only when request is aborted
d_hash_and_lookup(): export, switch open-coded instances
9p: switch v9fs_set_create_acl() to inode+fid, do it before d_instantiate()
9p: split dropping the acls from v9fs_set_create_acl()
...
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Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
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Yet another remnant ... this might explain why l3 remapping didn't
really work on HSW.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=57441
Spotted-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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As explained by Chris Wilson gem objects in stolen memory are always
coherent with the GPU so we don't need to ever flush the CPU caches for
these.
This fixes a breakage - at least with the compact sg patches applied -
during the resume/restore gtt mappings path, when we tried to clflush an
FB object in stolen memory, but since stolen objects don't have backing
pages we passed an invalid page pointer to drm_clflush_page().
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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The ring initialization will differ a bit in upcoming generations, and
this split will prepare the code for what's needed.
This patch also fixes a bug introduced in:
commit 99433931950f33039d9e1a52b4ed9af3f1b58e84
Author: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Date: Tue Jan 22 14:12:17 2013 +0200
drm/i915: use gem_set_seqno() on hardware init
After doing the extraction, the bad error handling became obvious. I
acknowledge that this should be two patches, but it's a pretty
small/trivial patch. If requested, I can certainly do the fix as a
distinct patch.
v2: Should be cleanup blt, not init blt on failure (Chris)
v3: Forgot to git add on v2
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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git://people.freedesktop.org/~danvet/drm-intel into drm-next
Daniel writes:
"Probably the last feature pull for 3.9, there's some fixes outstanding
thought that I'd like to sneak in. And maybe 3.8 takes a bit longer ...
Anyway, highlights of this pull:
- Kill the horrible IS_DISPLAYREG hack to handle the mmio offset movements
on vlv, big thanks to Ville.
- Dynamic power well support for Haswell, shaves away a bit when only
using the eDP port on pipe A (Paulo). Plus unclaimed register fixes
uncovered by this.
- Clarifications of the gpu hang/reset state transitions, hopefully fixing
a few spurious -EIO deaths in userspace.
- Haswell ELD fixes.
- Some more (pp)gtt cleanups from Ben.
- A few smaller things all over.
Plus all the stuff from the previous rather small pull request:
- Broadcast RBG improvements and reduced color range fixes from Ville.
- Ben is on a "kill legacy gtt code for good" spree, first pile of patches
included.
- No-relocs and bo lut improvements for faster execbuf from Chris.
- Some refactorings from Imre."
* tag 'drm-intel-next-2013-02-01' of git://people.freedesktop.org/~danvet/drm-intel: (101 commits)
GPU/i915: Fix acpi_bus_get_device() check in drivers/gpu/drm/i915/intel_opregion.c
drm/i915: Set the SR01 "screen off" bit in i915_redisable_vga() too
drm/i915: Kill IS_DISPLAYREG()
drm/i915: Introduce i915_vgacntrl_reg()
drm/i915: gen6_gmch_remove can be static
drm/i915: dynamic Haswell display power well support
drm/i915: check the power down well on assert_pipe()
drm/i915: don't send DP "idle" pattern before "normal" on HSW PORT_A
drm/i915: don't run hsw power well code on !hsw
drm/i915: kill cargo-culted locking from power well code
drm/i915: Only run idle processing from i915_gem_retire_requests_worker
drm/i915: Fix CAGF for HSW
drm/i915: Reclaim GTT space for failed PPGTT
drm/i915: remove intel_gtt structure
drm/i915: Add probe and remove to the gtt ops
drm/i915: extract hw ppgtt setup/cleanup code
drm/i915: pte_encode is gen6+
drm/i915: vfuncs for ppgtt
drm/i915: vfuncs for gtt_clear_range/insert_entries
drm/i915: Error state should print /sys/kernel/debug
...
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When adding the fb idle detection to mark-inactive, it was forgotten
that userspace can drive the processing of retire-requests. We assumed
that it would be principally driven by the retire requests worker,
running once every second whilst active and so we would get the deferred
timer for free. Instead we spend too many CPU cycles reclocking the LVDS
preventing real work from being done.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reported-and-tested-by: Alexander Lam <lambchop468@gmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=58843
Cc: stable@vger.kernel.org
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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When machine was rebooted or module was reloaded,
gem_hw_init() set last_seqno to be identical to next_seqno.
This lead to situation that waits for first ever request
always passed immediately regardless if it was actually
executed.
Use gem_set_seqno() to be consistent how hw is
initialized on init, wrap and on resume.
Signed-off-by: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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With the previous patch the state transition handling of the reset
code itself is now (hopefully) race free and solid. But that still
leaves out everyone else - with the various lock-free wait paths
we have there's the possibility that the reset happens between the
point where we read the seqno we should wait on and the actual wait.
And if __wait_seqno then never sees the RESET_IN_PROGRESS state, we'll
happily wait for a seqno which will in all likelyhood never signal.
In practice this is not a big problem since the X server gets
constantly interrupted, and can then submit more work (hopefully) to
unblock everyone else: As soon as a new seqno write lands, all waiters
will unblock. But running the i-g-t reset testcase ZZ_hangman can
expose this race, especially on slower hw with fewer cpu cores.
Now looking forward to ARB_robustness and friends that's not the best
possible behaviour, hence this patch adds a reset_counter to be able
to detect any reset, even if a given thread never observed the
in-progress state.
The important part is to correctly order things:
- The write side needs to increment the counter after any seqno gets
reset. Hence we need to do that at the end of the reset work, and
again wake everyone up. We also need to place a barrier in between
any possible seqno changes and the counter increment, since any
unlock operations only guarantee that nothing leaks out, but not
that at later load operation gets moved ahead.
- On the read side we need to ensure that no reset can sneak in and
invalidate the seqno. In all cases we can use the one-sided barrier
that unlock operations guarantee (of the lock protecting the
respective seqno/ring pair) to ensure correct ordering. Hence it is
sufficient to place the atomic read before the mutex/spin_unlock and
no additional barriers are required.
The end-result of all this is that we need to wake up everyone twice
in a reset operation:
- First, before the reset starts, to get any lockholders of the locks,
so that the reset can proceed.
- Second, after the reset is completed, to allow waiters to properly
and reliably detect the reset condition and bail out.
I admit that this entire reset_counter thing smells a bit like
overkill, but I think it's justified since it makes it really explicit
what the bail-out condition is. And we need a reset counter anyway to
implement ARB_robustness, and imo with finer-grained locking on the
horizont this is the most resilient scheme I could think of.
v2: Drop spurious change in the wait_for_error EXIT_COND - we only
need to wait until we leave the reset-in-progress wedged state.
v3: Don't play tricks with barriers in the throttle ioctl, the
spin_unlock is barrier enough.
I've also considered using a little helper to grab the current
reset_counter, but then decided that hiding the atomic_read isn't a
great idea, since having it explicitly show up in the code is a nice
remainder to reviews to check the memory barriers.
v4: Add a comment to explain why we need to fall through in
__wait_seqno in the end variable assignments.
v5: Review from Damien:
- s/smb/smp/ in a comment
- don't increment the reset counter after we've set it to WEDGED. Now
we (again) properly wedge the gpu when the reset fails.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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git://people.freedesktop.org/~danvet/drm-intel into drm-next
The aim of this locking rework is that ioctls which a compositor should be
might call for every frame (set_cursor, page_flip, addfb, rmfb and
getfb/create_handle) should not be able to block on kms background
activities like output detection. And since each EDID read takes about
25ms (in the best case), that always means we'll drop at least one frame.
The solution is to add per-crtc locking for these ioctls, and restrict
background activities to only use the global lock. Change-the-world type
of events (modeset, dpms, ...) need to grab all locks.
Two tricky parts arose in the conversion:
- A lot of current code assumes that a kms fb object can't disappear while
holding the global lock, since the current code serializes fb
destruction with it. Hence proper lifetime management using the already
created refcounting for fbs need to be instantiated for all ioctls and
interfaces/users.
- The rmfb ioctl removes the to-be-deleted fb from all active users. But
unconditionally taking the global kms lock to do so introduces an
unacceptable potential stall point. And obviously changing the userspace
abi isn't on the table, either. Hence this conversion opportunistically
checks whether the rmfb ioctl holds the very last reference, which
guarantees that the fb isn't in active use on any crtc or plane (thanks
to the conversion to the new lifetime rules using proper refcounting).
Only if this is not the case will the code go through the slowpath and
grab all modeset locks. Sane compositors will never hit this path and so
avoid the stall, but userspace relying on these semantics will also not
break.
All these cases are exercised by the newly added subtests for the i-g-t
kms_flip, tested on a machine where a full detect cycle takes around 100
ms. It works, and no frames are dropped any more with these patches
applied. kms_flip also contains a special case to exercise the
above-describe rmfb slowpath.
* 'drm-kms-locking' of git://people.freedesktop.org/~danvet/drm-intel: (335 commits)
drm/fb_helper: check whether fbcon is bound
drm/doc: updates for new framebuffer lifetime rules
drm: don't hold crtc mutexes for connector ->detect callbacks
drm: only grab the crtc lock for pageflips
drm: optimize drm_framebuffer_remove
drm/vmwgfx: add proper framebuffer refcounting
drm/i915: dump refcount into framebuffer debugfs file
drm: refcounting for crtc framebuffers
drm: refcounting for sprite framebuffers
drm: fb refcounting for dirtyfb_ioctl
drm: don't take modeset locks in getfb ioctl
drm: push modeset_lock_all into ->fb_create driver callbacks
drm: nest modeset locks within fpriv->fbs_lock
drm: reference framebuffers which are on the idr
drm: revamp framebuffer cleanup interfaces
drm: create drm_framebuffer_lookup
drm: revamp locking around fb creation/destruction
drm: only take the crtc lock for ->cursor_move
drm: only take the crtc lock for ->cursor_set
drm: add per-crtc locks
...
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Now that we seem to have brought order to the GTT barriers, the last one
to review is the terminal barrier before we unbind the buffer from the
GTT. This needs to only be performed if the buffer still resides in the
GTT domain, and so we can skip some needless barriers otherwise.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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With a fence, we only need to insert a memory barrier around the actual
fence alteration for CPU accesses through the GTT. Performing the
barrier in flush-fence was inserting unnecessary and expensive barriers
for never fenced objects.
Note removing the barriers from flush-fence, which was effectively a
barrier before every direct access through the GTT, revealed that we
where missing a barrier before the first access through the GTT. Lack of
that barrier was sufficient to cause GPU hangs.
v2: Add a couple more comments to explain the new barriers
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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We have two important transitions of the wedged state in the current
code:
- 0 -> 1: This means a hang has been detected, and signals to everyone
that they please get of any locks, so that the reset work item can
do its job.
- 1 -> 0: The reset handler has completed.
Now the last transition mixes up two states: "Reset completed and
successful" and "Reset failed". To distinguish these two we do some
tricks with the reset completion, but I simply could not convince
myself that this doesn't race under odd circumstances.
Hence split this up, and add a new terminal state indicating that the
hw is gone for good.
Also add explicit #defines for both states, update comments.
v2: Split out the reset handling bugfix for the throttle ioctl.
v3: s/tmp/wedged/ sugested by Chris Wilson. Also fixup up a rebase
error which prevented this patch from actually compiling.
v4: To unify the wedged state with the reset counter, keep the
reset-in-progress state just as a flag. The terminally-wedged state is
now denoted with a big number.
v5: Add a comment to the reset_counter special values explaining that
WEDGED & RESET_IN_PROGRESS needs to be true for the code to be
correct.
v6: Fixup logic errors introduced with the wedged+reset_counter
unification. Since WEDGED implies reset-in-progress (in a way we're
terminally stuck in the dead-but-reset-not-completed state), we need
ensure that we check for this everywhere. The specific bug was in
wait_for_error, which would simply have timed out.
v7: Extract an inline i915_reset_in_progress helper to make the code
more readable. Also annote the reset-in-progress case with an
unlikely, to help the compiler optimize the fastpath. Do the same for
the terminally wedged case with i915_terminally_wedged.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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While auditing the code I've noticed one place (the throttle ioctl)
which does not yet wait for the reset handler to complete and doesn't
properly decode the wedge state into -EAGAIN/-EIO. Fix this up by
calling the right helpers. This might explain the oddball "my
compositor just died in a successfull gpu reset" reports. Or maybe not, since
current mesa doesn't use this ioctl to throttle command submission.
The throttle ioctl doesn't take the struct_mutex, so to avoid busy-looping
with -EAGAIN while a reset is in process, check for errors first and wait
for the handler to complete if a reset is pending by calling
i915_gem_wait_for_error.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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And to make Ben Widawsky happier, use the gpu_error instead of
the entire device as the argument in some functions.
Drop the outdated comment on ->wedged for now, a follow-up patch will
change the semantics and add a proper comment again.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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This has been sprinkled all over the place in dev_priv. I think
it'd be good to also move all the code into a separate file like
i915_gem_error.c, but that's for another patch.
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Mappable_end, ie. size is almost always what you want as opposed to the
number of entries. Since we already have that information, we can scrap
the number of entries and only calculate it when needed.
If gtt_start is !0, this will have slightly different behavior. This
difference can only occur in DRI1, and exists when we try to kick out
the firmware fb. The new code seems like a bugfix to me.
The other case where we've changed the behavior is during init we check
the mappable region against our current known upper and lower limits
(64MB, and 512MB). This now matches the comment, and makes things more
convenient after removing gtt_mappable_entries.
Also worth noting is the setting of mappable_end is taken out of setup
because we do it earlier now in the DRI2 case and therefore need to add
that tiny hunk to support the DRI1 IOCTL.
v2: Move up mappable end to before legacy AGP init
v3: Add the dev_priv inclusion here from previous rebase error in patch
5
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com> (v2)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
[danvet: squash in fix for a printk format flag mismatch warning.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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The purpose of the gtt structure is to help isolate our gtt specific
properties from the rest of the code (in doing so it help us finish the
isolation from the AGP connection).
The following members are pulled out (and renamed):
gtt_start
gtt_total
gtt_mappable_end
gtt_mappable
gtt_base_addr
gsm
The gtt structure will serve as a nice place to put gen specific gtt
routines in upcoming patches. As far as what else I feel belongs in this
structure: it is meant to encapsulate the GTT's physical properties.
This is why I've not added fields which track various drm_mm properties,
or things like gtt_mtrr (which is itself a pretty transient field).
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@gmail.com>
[Ben modified commit messages]
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Move the existing checking inside bind_to_gtt() to the more appropriate
layer in order to prevent recreation of the pages after they have been
explicitly truncated.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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As a means to investigate some bad system behaviour related to the
purging of the active, inactive and unbound lists, it is useful to be
able to manually control when those lists should be cleared.
v2: use _safe list iterators as we kick objects from the list as we
walk.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
[danvet: Add a small comment explaining why we don't need to check and
wait for gpu resets, acked by Chris on irc.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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The two functions are rather similar, so merge them.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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The two functions are rather similar, so merge them.
Signed-off-by: Imre Deak <imre.deak@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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git://people.freedesktop.org/~danvet/drm-intel into drm-next
Daniel writes:
- seqno wrap fixes and debug infrastructure from Mika Kuoppala and Chris
Wilson
- some leftover kill-agp on gen6+ patches from Ben
- hotplug improvements from Damien
- clear fb when allocated from stolen, avoids dirt on the fbcon (Chris)
- Stolen mem support from Chris Wilson, one of the many steps to get to
real fastboot support.
- Some DDI code cleanups from Paulo.
- Some refactorings around lvds and dp code.
- some random little bits&pieces
* tag 'drm-intel-next-2012-12-21' of git://people.freedesktop.org/~danvet/drm-intel: (93 commits)
drm/i915: Return the real error code from intel_set_mode()
drm/i915: Make GSM void
drm/i915: Move GSM mapping into dev_priv
drm/i915: Move even more gtt code to i915_gem_gtt
drm/i915: Make next_seqno debugs entry to use i915_gem_set_seqno
drm/i915: Introduce i915_gem_set_seqno()
drm/i915: Always clear semaphore mboxes on seqno wrap
drm/i915: Initialize hardware semaphore state on ring init
drm/i915: Introduce ring set_seqno
drm/i915: Missed conversion to gtt_pte_t
drm/i915: Bug on unsupported swizzled platforms
drm/i915: BUG() if fences are used on unsupported platform
drm/i915: fixup overlay stolen memory leak
drm/i915: clean up PIPECONF bpc #defines
drm/i915: add intel_dp_set_signal_levels
drm/i915: remove leftover display.update_wm assignment
drm/i915: check for the PCH when setting pch_transcoder
drm/i915: Clear the stolen fb before enabling
drm/i915: Access to snooped system memory through the GTT is incoherent
drm/i915: Remove stale comment about intel_dp_detect()
...
Conflicts:
drivers/gpu/drm/i915/intel_display.c
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This partially reverts
commit 6c085a728cf000ac1865d66f8c9b52935558b328
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Aug 20 11:40:46 2012 +0200
drm/i915: Track unbound pages
Closer inspection of that patch revealed a bunch of unrelated changes
in the shrinker:
- The shrinker count is now in pages instead of objects.
- For counting the shrinkable objects the old code only looked at the
inactive list, the new code looks at all bounds objects (including
pinned ones). That is obviously in addition to the new unbound list.
- The shrinker cound is no longer scaled with
sysctl_vfs_cache_pressure. Note though that with the default tuning
value of vfs_cache_pressue = 100 this doesn't affect the shrinker
behaviour.
- When actually shrinking objects, the old code first dropped
purgeable objects, then normal (inactive) objects. Only then did it,
in a last-ditch effort idle the gpu and evict everything. The new
code omits the intermediate step of evicting normal inactive
objects.
Safe for the first change, which seems benign, and the shrinker count
scaling, which is a bit a different story, the endresult of all these
changes is that the shrinker is _much_ more likely to fall back to the
last-ditch resort o |