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Diffstat (limited to 'sound/core/seq/seq_queue.h')
-rw-r--r--sound/core/seq/seq_queue.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/sound/core/seq/seq_queue.h b/sound/core/seq/seq_queue.h
index ea3c54216ea..88843859938 100644
--- a/sound/core/seq/seq_queue.h
+++ b/sound/core/seq/seq_queue.h
@@ -30,15 +30,15 @@
#define SEQ_QUEUE_NO_OWNER (-1)
-struct _snd_seq_queue {
+struct snd_seq_queue {
int queue; /* queue number */
char name[64]; /* name of this queue */
- prioq_t *tickq; /* midi tick event queue */
- prioq_t *timeq; /* real-time event queue */
+ struct snd_seq_prioq *tickq; /* midi tick event queue */
+ struct snd_seq_prioq *timeq; /* real-time event queue */
- seq_timer_t *timer; /* time keeper for this queue */
+ struct snd_seq_timer *timer; /* time keeper for this queue */
int owner; /* client that 'owns' the timer */
unsigned int locked:1, /* timer is only accesibble by owner if set */
klocked:1, /* kernel lock (after START) */
@@ -83,26 +83,26 @@ void snd_seq_queue_client_termination(int client);
void snd_seq_queue_client_leave(int client);
/* enqueue a event received from one the clients */
-int snd_seq_enqueue_event(snd_seq_event_cell_t *cell, int atomic, int hop);
+int snd_seq_enqueue_event(struct snd_seq_event_cell *cell, int atomic, int hop);
/* Remove events */
void snd_seq_queue_client_leave_cells(int client);
-void snd_seq_queue_remove_cells(int client, snd_seq_remove_events_t *info);
+void snd_seq_queue_remove_cells(int client, struct snd_seq_remove_events *info);
/* return pointer to queue structure for specified id */
-queue_t *queueptr(int queueid);
+struct snd_seq_queue *queueptr(int queueid);
/* unlock */
#define queuefree(q) snd_use_lock_free(&(q)->use_lock)
/* return the (first) queue matching with the specified name */
-queue_t *snd_seq_queue_find_name(char *name);
+struct snd_seq_queue *snd_seq_queue_find_name(char *name);
/* check single queue and dispatch events */
-void snd_seq_check_queue(queue_t *q, int atomic, int hop);
+void snd_seq_check_queue(struct snd_seq_queue *q, int atomic, int hop);
/* access to queue's parameters */
int snd_seq_queue_check_access(int queueid, int client);
-int snd_seq_queue_timer_set_tempo(int queueid, int client, snd_seq_queue_tempo_t *info);
+int snd_seq_queue_timer_set_tempo(int queueid, int client, struct snd_seq_queue_tempo *info);
int snd_seq_queue_set_owner(int queueid, int client, int locked);
int snd_seq_queue_set_locked(int queueid, int client, int locked);
int snd_seq_queue_timer_open(int queueid);
@@ -110,7 +110,7 @@ int snd_seq_queue_timer_close(int queueid);
int snd_seq_queue_use(int queueid, int client, int use);
int snd_seq_queue_is_used(int queueid, int client);
-int snd_seq_control_queue(snd_seq_event_t *ev, int atomic, int hop);
+int snd_seq_control_queue(struct snd_seq_event *ev, int atomic, int hop);
/*
* 64bit division - for sync stuff..