diff options
Diffstat (limited to 'lib/xz')
-rw-r--r-- | lib/xz/Kconfig | 59 | ||||
-rw-r--r-- | lib/xz/Makefile | 5 | ||||
-rw-r--r-- | lib/xz/xz_crc32.c | 59 | ||||
-rw-r--r-- | lib/xz/xz_dec_bcj.c | 561 | ||||
-rw-r--r-- | lib/xz/xz_dec_lzma2.c | 1171 | ||||
-rw-r--r-- | lib/xz/xz_dec_stream.c | 821 | ||||
-rw-r--r-- | lib/xz/xz_dec_syms.c | 26 | ||||
-rw-r--r-- | lib/xz/xz_dec_test.c | 220 | ||||
-rw-r--r-- | lib/xz/xz_lzma2.h | 204 | ||||
-rw-r--r-- | lib/xz/xz_private.h | 156 | ||||
-rw-r--r-- | lib/xz/xz_stream.h | 62 |
11 files changed, 3344 insertions, 0 deletions
diff --git a/lib/xz/Kconfig b/lib/xz/Kconfig new file mode 100644 index 00000000000..e3b6e18fdac --- /dev/null +++ b/lib/xz/Kconfig @@ -0,0 +1,59 @@ +config XZ_DEC + tristate "XZ decompression support" + select CRC32 + help + LZMA2 compression algorithm and BCJ filters are supported using + the .xz file format as the container. For integrity checking, + CRC32 is supported. See Documentation/xz.txt for more information. + +config XZ_DEC_X86 + bool "x86 BCJ filter decoder" if EMBEDDED + default y + depends on XZ_DEC + select XZ_DEC_BCJ + +config XZ_DEC_POWERPC + bool "PowerPC BCJ filter decoder" if EMBEDDED + default y + depends on XZ_DEC + select XZ_DEC_BCJ + +config XZ_DEC_IA64 + bool "IA-64 BCJ filter decoder" if EMBEDDED + default y + depends on XZ_DEC + select XZ_DEC_BCJ + +config XZ_DEC_ARM + bool "ARM BCJ filter decoder" if EMBEDDED + default y + depends on XZ_DEC + select XZ_DEC_BCJ + +config XZ_DEC_ARMTHUMB + bool "ARM-Thumb BCJ filter decoder" if EMBEDDED + default y + depends on XZ_DEC + select XZ_DEC_BCJ + +config XZ_DEC_SPARC + bool "SPARC BCJ filter decoder" if EMBEDDED + default y + depends on XZ_DEC + select XZ_DEC_BCJ + +config XZ_DEC_BCJ + bool + default n + +config XZ_DEC_TEST + tristate "XZ decompressor tester" + default n + depends on XZ_DEC + help + This allows passing .xz files to the in-kernel XZ decoder via + a character special file. It calculates CRC32 of the decompressed + data and writes diagnostics to the system log. + + Unless you are developing the XZ decoder, you don't need this + and should say N. diff --git a/lib/xz/Makefile b/lib/xz/Makefile new file mode 100644 index 00000000000..a7fa7693f0f --- /dev/null +++ b/lib/xz/Makefile @@ -0,0 +1,5 @@ +obj-$(CONFIG_XZ_DEC) += xz_dec.o +xz_dec-y := xz_dec_syms.o xz_dec_stream.o xz_dec_lzma2.o +xz_dec-$(CONFIG_XZ_DEC_BCJ) += xz_dec_bcj.o + +obj-$(CONFIG_XZ_DEC_TEST) += xz_dec_test.o diff --git a/lib/xz/xz_crc32.c b/lib/xz/xz_crc32.c new file mode 100644 index 00000000000..34532d14fd4 --- /dev/null +++ b/lib/xz/xz_crc32.c @@ -0,0 +1,59 @@ +/* + * CRC32 using the polynomial from IEEE-802.3 + * + * Authors: Lasse Collin <lasse.collin@tukaani.org> + * Igor Pavlov <http://7-zip.org/> + * + * This file has been put into the public domain. + * You can do whatever you want with this file. + */ + +/* + * This is not the fastest implementation, but it is pretty compact. + * The fastest versions of xz_crc32() on modern CPUs without hardware + * accelerated CRC instruction are 3-5 times as fast as this version, + * but they are bigger and use more memory for the lookup table. + */ + +#include "xz_private.h" + +/* + * STATIC_RW_DATA is used in the pre-boot environment on some architectures. + * See <linux/decompress/mm.h> for details. + */ +#ifndef STATIC_RW_DATA +# define STATIC_RW_DATA static +#endif + +STATIC_RW_DATA uint32_t xz_crc32_table[256]; + +XZ_EXTERN void xz_crc32_init(void) +{ + const uint32_t poly = 0xEDB88320; + + uint32_t i; + uint32_t j; + uint32_t r; + + for (i = 0; i < 256; ++i) { + r = i; + for (j = 0; j < 8; ++j) + r = (r >> 1) ^ (poly & ~((r & 1) - 1)); + + xz_crc32_table[i] = r; + } + + return; +} + +XZ_EXTERN uint32_t xz_crc32(const uint8_t *buf, size_t size, uint32_t crc) +{ + crc = ~crc; + + while (size != 0) { + crc = xz_crc32_table[*buf++ ^ (crc & 0xFF)] ^ (crc >> 8); + --size; + } + + return ~crc; +} diff --git a/lib/xz/xz_dec_bcj.c b/lib/xz/xz_dec_bcj.c new file mode 100644 index 00000000000..e51e2558ca9 --- /dev/null +++ b/lib/xz/xz_dec_bcj.c @@ -0,0 +1,561 @@ +/* + * Branch/Call/Jump (BCJ) filter decoders + * + * Authors: Lasse Collin <lasse.collin@tukaani.org> + * Igor Pavlov <http://7-zip.org/> + * + * This file has been put into the public domain. + * You can do whatever you want with this file. + */ + +#include "xz_private.h" + +/* + * The rest of the file is inside this ifdef. It makes things a little more + * convenient when building without support for any BCJ filters. + */ +#ifdef XZ_DEC_BCJ + +struct xz_dec_bcj { + /* Type of the BCJ filter being used */ + enum { + BCJ_X86 = 4, /* x86 or x86-64 */ + BCJ_POWERPC = 5, /* Big endian only */ + BCJ_IA64 = 6, /* Big or little endian */ + BCJ_ARM = 7, /* Little endian only */ + BCJ_ARMTHUMB = 8, /* Little endian only */ + BCJ_SPARC = 9 /* Big or little endian */ + } type; + + /* + * Return value of the next filter in the chain. We need to preserve + * this information across calls, because we must not call the next + * filter anymore once it has returned XZ_STREAM_END. + */ + enum xz_ret ret; + + /* True if we are operating in single-call mode. */ + bool single_call; + + /* + * Absolute position relative to the beginning of the uncompressed + * data (in a single .xz Block). We care only about the lowest 32 + * bits so this doesn't need to be uint64_t even with big files. + */ + uint32_t pos; + + /* x86 filter state */ + uint32_t x86_prev_mask; + + /* Temporary space to hold the variables from struct xz_buf */ + uint8_t *out; + size_t out_pos; + size_t out_size; + + struct { + /* Amount of already filtered data in the beginning of buf */ + size_t filtered; + + /* Total amount of data currently stored in buf */ + size_t size; + + /* + * Buffer to hold a mix of filtered and unfiltered data. This + * needs to be big enough to hold Alignment + 2 * Look-ahead: + * + * Type Alignment Look-ahead + * x86 1 4 + * PowerPC 4 0 + * IA-64 16 0 + * ARM 4 0 + * ARM-Thumb 2 2 + * SPARC 4 0 + */ + uint8_t buf[16]; + } temp; +}; + +#ifdef XZ_DEC_X86 +/* + * This is used to test the most significant byte of a memory address + * in an x86 instruction. + */ +static inline int bcj_x86_test_msbyte(uint8_t b) +{ + return b == 0x00 || b == 0xFF; +} + +static size_t bcj_x86(struct xz_dec_bcj *s, uint8_t *buf, size_t size) +{ + static const bool mask_to_allowed_status[8] + = { true, true, true, false, true, false, false, false }; + + static const uint8_t mask_to_bit_num[8] = { 0, 1, 2, 2, 3, 3, 3, 3 }; + + size_t i; + size_t prev_pos = (size_t)-1; + uint32_t prev_mask = s->x86_prev_mask; + uint32_t src; + uint32_t dest; + uint32_t j; + uint8_t b; + + if (size <= 4) + return 0; + + size -= 4; + for (i = 0; i < size; ++i) { + if ((buf[i] & 0xFE) != 0xE8) + continue; + + prev_pos = i - prev_pos; + if (prev_pos > 3) { + prev_mask = 0; + } else { + prev_mask = (prev_mask << (prev_pos - 1)) & 7; + if (prev_mask != 0) { + b = buf[i + 4 - mask_to_bit_num[prev_mask]]; + if (!mask_to_allowed_status[prev_mask] + || bcj_x86_test_msbyte(b)) { + prev_pos = i; + prev_mask = (prev_mask << 1) | 1; + continue; + } + } + } + + prev_pos = i; + + if (bcj_x86_test_msbyte(buf[i + 4])) { + src = get_unaligned_le32(buf + i + 1); + while (true) { + dest = src - (s->pos + (uint32_t)i + 5); + if (prev_mask == 0) + break; + + j = mask_to_bit_num[prev_mask] * 8; + b = (uint8_t)(dest >> (24 - j)); + if (!bcj_x86_test_msbyte(b)) + break; + + src = dest ^ (((uint32_t)1 << (32 - j)) - 1); + } + + dest &= 0x01FFFFFF; + dest |= (uint32_t)0 - (dest & 0x01000000); + put_unaligned_le32(dest, buf + i + 1); + i += 4; + } else { + prev_mask = (prev_mask << 1) | 1; + } + } + + prev_pos = i - prev_pos; + s->x86_prev_mask = prev_pos > 3 ? 0 : prev_mask << (prev_pos - 1); + return i; +} +#endif + +#ifdef XZ_DEC_POWERPC +static size_t bcj_powerpc(struct xz_dec_bcj *s, uint8_t *buf, size_t size) +{ + size_t i; + uint32_t instr; + + for (i = 0; i + 4 <= size; i += 4) { + instr = get_unaligned_be32(buf + i); + if ((instr & 0xFC000003) == 0x48000001) { + instr &= 0x03FFFFFC; + instr -= s->pos + (uint32_t)i; + instr &= 0x03FFFFFC; + instr |= 0x48000001; + put_unaligned_be32(instr, buf + i); + } + } + + return i; +} +#endif + +#ifdef XZ_DEC_IA64 +static size_t bcj_ia64(struct xz_dec_bcj *s, uint8_t *buf, size_t size) +{ + static const uint8_t branch_table[32] = { + 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, + 4, 4, 6, 6, 0, 0, 7, 7, + 4, 4, 0, 0, 4, 4, 0, 0 + }; + + /* + * The local variables take a little bit stack space, but it's less + * than what LZMA2 decoder takes, so it doesn't make sense to reduce + * stack usage here without doing that for the LZMA2 decoder too. + */ + + /* Loop counters */ + size_t i; + size_t j; + + /* Instruction slot (0, 1, or 2) in the 128-bit instruction word */ + uint32_t slot; + + /* Bitwise offset of the instruction indicated by slot */ + uint32_t bit_pos; + + /* bit_pos split into byte and bit parts */ + uint32_t byte_pos; + uint32_t bit_res; + + /* Address part of an instruction */ + uint32_t addr; + + /* Mask used to detect which instructions to convert */ + uint32_t mask; + + /* 41-bit instruction stored somewhere in the lowest 48 bits */ + uint64_t instr; + + /* Instruction normalized with bit_res for easier manipulation */ + uint64_t norm; + + for (i = 0; i + 16 <= size; i += 16) { + mask = branch_table[buf[i] & 0x1F]; + for (slot = 0, bit_pos = 5; slot < 3; ++slot, bit_pos += 41) { + if (((mask >> slot) & 1) == 0) + continue; + + byte_pos = bit_pos >> 3; + bit_res = bit_pos & 7; + instr = 0; + for (j = 0; j < 6; ++j) + instr |= (uint64_t)(buf[i + j + byte_pos]) + << (8 * j); + + norm = instr >> bit_res; + + if (((norm >> 37) & 0x0F) == 0x05 + && ((norm >> 9) & 0x07) == 0) { + addr = (norm >> 13) & 0x0FFFFF; + addr |= ((uint32_t)(norm >> 36) & 1) << 20; + addr <<= 4; + addr -= s->pos + (uint32_t)i; + addr >>= 4; + + norm &= ~((uint64_t)0x8FFFFF << 13); + norm |= (uint64_t)(addr & 0x0FFFFF) << 13; + norm |= (uint64_t)(addr & 0x100000) + << (36 - 20); + + instr &= (1 << bit_res) - 1; + instr |= norm << bit_res; + + for (j = 0; j < 6; j++) + buf[i + j + byte_pos] + = (uint8_t)(instr >> (8 * j)); + } + } + } + + return i; +} +#endif + +#ifdef XZ_DEC_ARM +static size_t bcj_arm(struct xz_dec_bcj *s, uint8_t *buf, size_t size) +{ + size_t i; + uint32_t addr; + + for (i = 0; i + 4 <= size; i += 4) { + if (buf[i + 3] == 0xEB) { + addr = (uint32_t)buf[i] | ((uint32_t)buf[i + 1] << 8) + | ((uint32_t)buf[i + 2] << 16); + addr <<= 2; + addr -= s->pos + (uint32_t)i + 8; + addr >>= 2; + buf[i] = (uint8_t)addr; + buf[i + 1] = (uint8_t)(addr >> 8); + buf[i + 2] = (uint8_t)(addr >> 16); + } + } + + return i; +} +#endif + +#ifdef XZ_DEC_ARMTHUMB +static size_t bcj_armthumb(struct xz_dec_bcj *s, uint8_t *buf, size_t size) +{ + size_t i; + uint32_t addr; + + for (i = 0; i + 4 <= size; i += 2) { + if ((buf[i + 1] & 0xF8) == 0xF0 + && (buf[i + 3] & 0xF8) == 0xF8) { + addr = (((uint32_t)buf[i + 1] & 0x07) << 19) + | ((uint32_t)buf[i] << 11) + | (((uint32_t)buf[i + 3] & 0x07) << 8) + | (uint32_t)buf[i + 2]; + addr <<= 1; + addr -= s->pos + (uint32_t)i + 4; + addr >>= 1; + buf[i + 1] = (uint8_t)(0xF0 | ((addr >> 19) & 0x07)); + buf[i] = (uint8_t)(addr >> 11); + buf[i + 3] = (uint8_t)(0xF8 | ((addr >> 8) & 0x07)); + buf[i + 2] = (uint8_t)addr; + i += 2; + } + } + + return i; +} +#endif + +#ifdef XZ_DEC_SPARC +static size_t bcj_sparc(struct xz_dec_bcj *s, uint8_t *buf, size_t size) +{ + size_t i; + uint32_t instr; + + for (i = 0; i + 4 <= size; i += 4) { + instr = get_unaligned_be32(buf + i); + if ((instr >> 22) == 0x100 || (instr >> 22) == 0x1FF) { + instr <<= 2; + instr -= s->pos + (uint32_t)i; + instr >>= 2; + instr = ((uint32_t)0x40000000 - (instr & 0x400000)) + | 0x40000000 | (instr & 0x3FFFFF); + put_unaligned_be32(instr, buf + i); + } + } + + return i; +} +#endif + +/* + * Apply the selected BCJ filter. Update *pos and s->pos to match the amount + * of data that got filtered. + * + * NOTE: This is implemented as a switch statement to avoid using function + * pointers, which could be problematic in the kernel boot code, which must + * avoid pointers to static data (at least on x86). + */ +static void bcj_apply(struct xz_dec_bcj *s, + uint8_t *buf, size_t *pos, size_t size) +{ + size_t filtered; + + buf += *pos; + size -= *pos; + + switch (s->type) { +#ifdef XZ_DEC_X86 + case BCJ_X86: + filtered = bcj_x86(s, buf, size); + break; +#endif +#ifdef XZ_DEC_POWERPC + case BCJ_POWERPC: + filtered = bcj_powerpc(s, buf, size); + break; +#endif +#ifdef XZ_DEC_IA64 + case BCJ_IA64: + filtered = bcj_ia64(s, buf, size); + break; +#endif +#ifdef XZ_DEC_ARM + case BCJ_ARM: + filtered = bcj_arm(s, buf, size); + break; +#endif +#ifdef XZ_DEC_ARMTHUMB + case BCJ_ARMTHUMB: + filtered = bcj_armthumb(s, buf, size); + break; +#endif +#ifdef XZ_DEC_SPARC + case BCJ_SPARC: + filtered = bcj_sparc(s, buf, size); + break; +#endif + default: + /* Never reached but silence compiler warnings. */ + filtered = 0; + break; + } + + *pos += filtered; + s->pos += filtered; +} + +/* + * Flush pending filtered data from temp to the output buffer. + * Move the remaining mixture of possibly filtered and unfiltered + * data to the beginning of temp. + */ +static void bcj_flush(struct xz_dec_bcj *s, struct xz_buf *b) +{ + size_t copy_size; + + copy_size = min_t(size_t, s->temp.filtered, b->out_size - b->out_pos); + memcpy(b->out + b->out_pos, s->temp.buf, copy_size); + b->out_pos += copy_size; + + s->temp.filtered -= copy_size; + s->temp.size -= copy_size; + memmove(s->temp.buf, s->temp.buf + copy_size, s->temp.size); +} + +/* + * The BCJ filter functions are primitive in sense that they process the + * data in chunks of 1-16 bytes. To hide this issue, this function does + * some buffering. + */ +XZ_EXTERN enum xz_ret xz_dec_bcj_run(struct xz_dec_bcj *s, + struct xz_dec_lzma2 *lzma2, + struct xz_buf *b) +{ + size_t out_start; + + /* + * Flush pending already filtered data to the output buffer. Return + * immediatelly if we couldn't flush everything, or if the next + * filter in the chain had already returned XZ_STREAM_END. + */ + if (s->temp.filtered > 0) { + bcj_flush(s, b); + if (s->temp.filtered > 0) + return XZ_OK; + + if (s->ret == XZ_STREAM_END) + return XZ_STREAM_END; + } + + /* + * If we have more output space than what is currently pending in + * temp, copy the unfiltered data from temp to the output buffer + * and try to fill the output buffer by decoding more data from the + * next filter in the chain. Apply the BCJ filter on the new data + * in the output buffer. If everything cannot be filtered, copy it + * to temp and rewind the output buffer position accordingly. + */ + if (s->temp.size < b->out_size - b->out_pos) { + out_start = b->out_pos; + memcpy(b->out + b->out_pos, s->temp.buf, s->temp.size); + b->out_pos += s->temp.size; + + s->ret = xz_dec_lzma2_run(lzma2, b); + if (s->ret != XZ_STREAM_END + && (s->ret != XZ_OK || s->single_call)) + return s->ret; + + bcj_apply(s, b->out, &out_start, b->out_pos); + + /* + * As an exception, if the next filter returned XZ_STREAM_END, + * we can do that too, since the last few bytes that remain + * unfiltered are meant to remain unfiltered. + */ + if (s->ret == XZ_STREAM_END) + return XZ_STREAM_END; + + s->temp.size = b->out_pos - out_start; + b->out_pos -= s->temp.size; + memcpy(s->temp.buf, b->out + b->out_pos, s->temp.size); + } + + /* + * If we have unfiltered data in temp, try to fill by decoding more + * data from the next filter. Apply the BCJ filter on temp. Then we + * hopefully can fill the actual output buffer by copying filtered + * data from temp. A mix of filtered and unfiltered data may be left + * in temp; it will be taken care on the next call to this function. + */ + if (s->temp.size > 0) { + /* Make b->out{,_pos,_size} temporarily point to s->temp. */ + s->out = b->out; + s->out_pos = b->out_pos; + s->out_size = b->out_size; + b->out = s->temp.buf; + b->out_pos = s->temp.size; + b->out_size = sizeof(s->temp.buf); + + s->ret = xz_dec_lzma2_run(lzma2, b); + + s->temp.size = b->out_pos; + b->out = s->out; + b->out_pos = s->out_pos; + b->out_size = s->out_size; + + if (s->ret != XZ_OK && s->ret != XZ_STREAM_END) + return s->ret; + + bcj_apply(s, s->temp.buf, &s->temp.filtered, s->temp.size); + + /* + * If the next filter returned XZ_STREAM_END, we mark that + * everything is filtered, since the last unfiltered bytes + * of the stream are meant to be left as is. + */ + if (s->ret == XZ_STREAM_END) + s->temp.filtered = s->temp.size; + + bcj_flush(s, b); + if (s->temp.filtered > 0) + return XZ_OK; + } + + return s->ret; +} + +XZ_EXTERN struct xz_dec_bcj *xz_dec_bcj_create(bool single_call) +{ + struct xz_dec_bcj *s = kmalloc(sizeof(*s), GFP_KERNEL); + if (s != NULL) + s->single_call = single_call; + + return s; +} + +XZ_EXTERN enum xz_ret xz_dec_bcj_reset(struct xz_dec_bcj *s, uint8_t id) +{ + switch (id) { +#ifdef XZ_DEC_X86 + case BCJ_X86: +#endif +#ifdef XZ_DEC_POWERPC + case BCJ_POWERPC: +#endif +#ifdef XZ_DEC_IA64 + case BCJ_IA64: +#endif +#ifdef XZ_DEC_ARM + case BCJ_ARM: +#endif +#ifdef XZ_DEC_ARMTHUMB + case BCJ_ARMTHUMB: +#endif +#ifdef XZ_DEC_SPARC + case BCJ_SPARC: +#endif + break; + + default: + /* Unsupported Filter ID */ + return XZ_OPTIONS_ERROR; + } + + s->type = id; + s->ret = XZ_OK; + s->pos = 0; + s->x86_prev_mask = 0; + s->temp.filtered = 0; + s->temp.size = 0; + + return XZ_OK; +} + +#endif diff --git a/lib/xz/xz_dec_lzma2.c b/lib/xz/xz_dec_lzma2.c new file mode 100644 index 00000000000..ea5fa4fe9d6 --- /dev/null +++ b/lib/xz/xz_dec_lzma2.c @@ -0,0 +1,1171 @@ +/* + * LZMA2 decoder + * + * Authors: Lasse Collin <lasse.collin@tukaani.org> + * Igor Pavlov <http://7-zip.org/> + * + * This file has been put into the public domain. + * You can do whatever you want with this file. + */ + +#include "xz_private.h" +#include "xz_lzma2.h" + +/* + * Range decoder initialization eats the first five bytes of each LZMA chunk. + */ +#define RC_INIT_BYTES 5 + +/* + * Minimum number of usable input buffer to safely decode one LZMA symbol. + * The worst case is that we decode 22 bits using probabilities and 26 + * direct bits. This may decode at maximum of 20 bytes of input. However, + * lzma_main() does an extra normalization before returning, thus we + * need to put 21 here. + */ +#define LZMA_IN_REQUIRED 21 + +/* + * Dictionary (history buffer) + * + * These are always true: + * start <= pos <= full <= end + * pos <= limit <= end + * + * In multi-call mode, also these are true: + * end == size + * size <= size_max + * allocated <= size + * + * Most of these variables are size_t to support single-call mode, + * in which the dictionary variables address the actual output + * buffer directly. + */ +struct dictionary { + /* Beginning of the history buffer */ + uint8_t *buf; + + /* Old position in buf (before decoding more data) */ + size_t start; + + /* Position in buf */ + size_t pos; + + /* + * How full dictionary is. This is used to detect corrupt input that + * would read beyond the beginning of the uncompressed stream. + */ + size_t full; + + /* Write limit; we don't write to buf[limit] or later bytes. */ + size_t limit; + + /* + * End of the dictionary buffer. In multi-call mode, this is + * the same as the dictionary size. In single-call mode, this + * indicates the size of the output buffer. + */ + size_t end; + + /* + * Size of the dictionary as specified in Block Header. This is used + * together with "full" to detect corrupt input that would make us + * read beyond the beginning of the uncompressed stream. + */ + uint32_t size; + + /* + * Maximum allowed dictionary size in multi-call mode. + * This is ignored in single-call mode. + */ + uint32_t size_max; + + /* + * Amount of memory currently allocated for the dictionary. + * This is used only with XZ_DYNALLOC. (With XZ_PREALLOC, + * size_max is always the same as the allocated size.) + */ + uint32_t allocated; + + /* Operation mode */ + enum xz_mode mode; +}; + +/* Range decoder */ +struct rc_dec { + uint32_t range; + uint32_t code; + + /* + * Number of initializing bytes remaining to be read + * by rc_read_init(). + */ + uint32_t init_bytes_left; + + /* + * Buffer from which we read our input. It can be either + * temp.buf or the caller-provided input buffer. + */ + const uint8_t *in; + size_t in_pos; + size_t in_limit; +}; + +/* Probabilities for a length decoder. */ +struct lzma_len_dec { + /* Probability of match length being at least 10 */ + uint16_t choice; + + /* Probability of match length being at least 18 */ + uint16_t choice2; + + /* Probabilities for match lengths 2-9 */ + uint16_t low[POS_STATES_MAX][LEN_LOW_SYMBOLS]; + + /* Probabilities for match lengths 10-17 */ + uint16_t mid[POS_STATES_MAX][LEN_MID_SYMBOLS]; + + /* Probabilities for match lengths 18-273 */ + uint16_t high[LEN_HIGH_SYMBOLS]; +}; + +struct lzma_dec { + /* Distances of latest four matches */ + uint32_t rep0; + uint32_t rep1; + uint32_t rep2; + uint32_t rep3; + + /* Types of the most recently seen LZMA symbols */ + enum lzma_state state; + + /* + * Length of a match. This is updated so that dict_repeat can + * be called again to finish repeating the whole match. + */ + uint32_t len; + + /* + * LZMA properties or related bit masks (number of literal + * context bits, a mask dervied from the number of literal + * position bits, and a mask dervied from the number + * position bits) + */ + uint32_t lc; + uint32_t literal_pos_mask; /* (1 << lp) - 1 */ + uint32_t pos_mask; /* (1 << pb) - 1 */ + + /* If 1, it's a match. Otherwise it's a single 8-bit literal. */ + uint16_t is_match[STATES][POS_STATES_MAX]; + + /* If 1, it's a repeated match. The distance is one of rep0 .. rep3. */ + uint16_t is_rep[STATES]; + + /* + * If 0, distance of a repeated match is rep0. + * Otherwise check is_rep1. + */ + uint16_t is_rep0[STATES]; + + /* + * If 0, distance of a repeated match is rep1. + * Otherwise check is_rep2. + */ + uint16_t is_rep1[STATES]; + + /* If 0, distance of a repeated match is rep2. Otherwise it is rep3. */ + uint16_t is_rep2[STATES]; + + /* + * If 1, the repeated match has length of one byte. Otherwise + * the length is decoded from rep_len_decoder. + */ + uint16_t is_rep0_long[STATES][POS_STATES_MAX]; + + /* + * Probability tree for the highest two bits of the match + * distance. There is a separate probability tree for match + * lengths of 2 (i.e. MATCH_LEN_MIN), 3, 4, and [5, 273]. + */ + uint16_t dist_slot[DIST_STATES][DIST_SLOTS]; + + /* + * Probility trees for additional bits for match distance + * when the distance is in the range [4, 127]. + */ + uint16_t dist_special[FULL_DISTANCES - DIST_MODEL_END]; + + /* + * Probability tree for the lowest four bits of a match + * distance that is equal to or greater than 128. + */ + uint16_t dist_align[ALIGN_SIZE]; + + /* Length of a normal match */ + struct lzma_len_dec match_len_dec; + + /* Length of a repeated match */ + struct lzma_len_dec rep_len_dec; + + /* Probabilities of literals */ + uint16_t literal[LITERAL_CODERS_MAX][LITERAL_CODER_SIZE]; +}; + +struct lzma2_dec { + /* Position in xz_dec_lzma2_run(). */ + enum lzma2_seq { + SEQ_CONTROL, + SEQ_UNCOMPRESSED_1, + SEQ_UNCOMPRESSED_2, + SEQ_COMPRESSED_0, + SEQ_COMPRESSED_1, + SEQ_PROPERTIES, + SEQ_LZMA_PREPARE, + SEQ_LZMA_RUN, + SEQ_COPY + } sequence; + + /* Next position after decoding the compressed size of the chunk. */ + enum lzma2_seq next_sequence; + + /* Uncompressed size of LZMA chunk (2 MiB at maximum) */ + uint32_t uncompressed; + + /* + * Compressed size of LZMA chunk or compressed/uncompressed + * size of uncompressed chunk (64 KiB at maximum) + */ + uint32_t compressed; + + /* + * True if dictionary reset is needed. This is false before + * the first chunk (LZMA or uncompressed). + */ + bool need_dict_reset; + + /* + * True if new LZMA properties are needed. This is false + * before the first LZMA chunk. + */ + bool need_props; +}; + +struct xz_dec_lzma2 { + /* + * The order below is important on x86 to reduce code size and + * it shouldn't hurt on other platforms. Everything up to and + * including lzma.pos_mask are in the first 128 bytes on x86-32, + * which allows using smaller instructions to access those + * variables. On x86-64, fewer variables fit into the first 128 + * bytes, but this is still the best order without sacrificing + * the readability by splitting the structures. + */ + struct rc_dec rc; + struct dictionary dict; + struct lzma2_dec lzma2; + struct lzma_dec lzma; + + /* + * Temporary buffer which holds small number of input bytes between + * decoder calls. See lzma2_lzma() for details. + */ + struct { + uint32_t size; + uint8_t buf[3 * LZMA_IN_REQUIRED]; + } temp; +}; + +/************** + * Dictionary * + **************/ + +/* + * Reset the dictionary state. When in single-call mode, set up the beginning + * of the dictionary to point to the actual output buffer. + */ +static void dict_reset(struct dictionary *dict, struct xz_buf *b) +{ + if (DEC_IS_SINGLE(dict->mode)) { + dict->buf = b->out + b->out_pos; + dict->end = b->out_size - b->out_pos; + } + + dict->start = 0; + dict->pos = 0; + dict->limit = 0; + dict->full = 0; +} + +/* Set dictionary write limit */ +static void dict_limit(struct dictionary *dict, size_t out_max) +{ + if (dict->end - dict->pos <= out_max) + dict->limit = dict->end; + else + dict->limit = dict->pos + out_max; +} + +/* Return true if at least one byte can be written into the dictionary. */ +static inline bool dict_has_space(const struct dictionary *dict) +{ + return dict->pos < dict->limit; +} + +/* + * Get a byte from the dictionary at the given distance. The distance is + * assumed to valid, or as a special case, zero when the dictionary is + * still empty. This special case is needed for single-call decoding to + * avoid writing a '\0' to the end of the destination buffer. + */ +static inline uint32_t dict_get(const struct dictionary *dict, uint32_t dist) +{ + size_t offset = dict->pos - dist - 1; + + if (dist >= dict->pos) + offset += dict->end; + + return dict->full > 0 ? dict->buf[offset] : 0; +} + +/* + * Put one byte into the dictionary. It is assumed that there is space for it. + */ +static inline void dict_put(struct dictionary *dict, uint8_t byte) +{ + dict->buf[dict->pos++] = byte; + + if (dict->full < dict->pos) + dict->full = dict->pos; +} + +/* + * Repeat given number of bytes from the given distance. If the distance is + * invalid, false is returned. On success, true is returned and *len is + * updated to indicate how many bytes were left to be repeated. + */ +static bool dict_repeat(struct dictionary *dict, uint32_t *len, uint32_t dist) +{ + size_t back; + uint32_t left; + + if (dist >= dict->full || dist >= dict->size) + return false; + + left = min_t(size_t, dict->limit - dict->pos, *len); + *len -= left; + + back = dict->pos - dist - 1; + if (dist >= dict->pos) + back += dict->end; + + do { + dict->buf[dict->pos++] = dict->buf[back++]; + if (back == dict->end) + back = 0; + } while (--left > 0); + + if (dict->full < dict->pos) + dict->full = dict->pos; + + return true; +} + +/* Copy uncompressed data as is from input to dictionary and output buffers. */ +static void dict_uncompressed(struct dictionary *dict, struct xz_buf *b, + uint32_t *left) +{ + size_t copy_size; + + while (*left > 0 && b->in_pos < b->in_size + && b->out_pos < b->out_size) { + copy_size = min(b->in_size - b->in_pos, + b->out_size - b->out_pos); + if (copy_size > dict->end - dict->pos) + copy_size = dict->end - dict->pos; + if (copy_size > *left) + copy_size = *left; + + *left -= copy_size; + + memcpy(dict->buf + dict->pos, b->in + b->in_pos, copy_size); + dict->pos += copy_size; + + if (dict->full < dict->pos) + dict->full = dict->pos; + + if (DEC_IS_MULTI(dict->mode)) { + if (dict->pos == dict->end) + dict->pos = 0; + + memcpy(b->out + b->out_pos, b->in + b->in_pos, + copy_size); + } + + dict->start = dict->pos; + + b->out_pos += copy_size; + b->in_pos += copy_size; + } +} + +/* + * Flush pending data from dictionary to b->out. It is assumed that there is + * enough space in b->out. This is guaranteed because caller uses dict_limit() + * before decoding data into the dictionary. + */ +static uint32_t dict_flush(struct dictionary *dict, struct xz_buf *b) +{ + size_t copy_size = dict->pos - dict->start; + + if (DEC_IS_MULTI(dict->mode)) { + if (dict->pos == dict->end) + dict->pos = 0; + + memcpy(b->out + b->out_pos, dict->buf + dict->start, + copy_size); + } + + dict->start = dict->pos; + b->out_pos += copy_size; + return copy_size; +} + +/***************** + * Range decoder * + *****************/ + +/* Reset the range decoder. */ +static void rc_reset(struct rc_dec *rc) +{ + rc->range = (uint32_t)-1; + rc->code = 0; + rc->init_bytes_left = RC_INIT_BYTES; +} + +/* + * Read the first five initial bytes into rc->code if they haven't been + * read already. (Yes, the first byte gets completely ignored.) + */ +static bool rc_read_init(struct rc_dec *rc, struct xz_buf *b) +{ + while (rc->init_bytes_left > 0) { + if (b->in_pos == b->in_size) + return false; + + rc->code = (rc->code << 8 |