diff options
Diffstat (limited to 'kernel/slow-work.c')
-rw-r--r-- | kernel/slow-work.c | 1068 |
1 files changed, 1068 insertions, 0 deletions
diff --git a/kernel/slow-work.c b/kernel/slow-work.c new file mode 100644 index 00000000000..7494bbf5a27 --- /dev/null +++ b/kernel/slow-work.c @@ -0,0 +1,1068 @@ +/* Worker thread pool for slow items, such as filesystem lookups or mkdirs + * + * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved. + * Written by David Howells (dhowells@redhat.com) + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public Licence + * as published by the Free Software Foundation; either version + * 2 of the Licence, or (at your option) any later version. + * + * See Documentation/slow-work.txt + */ + +#include <linux/module.h> +#include <linux/slow-work.h> +#include <linux/kthread.h> +#include <linux/freezer.h> +#include <linux/wait.h> +#include <linux/debugfs.h> +#include "slow-work.h" + +static void slow_work_cull_timeout(unsigned long); +static void slow_work_oom_timeout(unsigned long); + +#ifdef CONFIG_SYSCTL +static int slow_work_min_threads_sysctl(struct ctl_table *, int, + void __user *, size_t *, loff_t *); + +static int slow_work_max_threads_sysctl(struct ctl_table *, int , + void __user *, size_t *, loff_t *); +#endif + +/* + * The pool of threads has at least min threads in it as long as someone is + * using the facility, and may have as many as max. + * + * A portion of the pool may be processing very slow operations. + */ +static unsigned slow_work_min_threads = 2; +static unsigned slow_work_max_threads = 4; +static unsigned vslow_work_proportion = 50; /* % of threads that may process + * very slow work */ + +#ifdef CONFIG_SYSCTL +static const int slow_work_min_min_threads = 2; +static int slow_work_max_max_threads = SLOW_WORK_THREAD_LIMIT; +static const int slow_work_min_vslow = 1; +static const int slow_work_max_vslow = 99; + +ctl_table slow_work_sysctls[] = { + { + .procname = "min-threads", + .data = &slow_work_min_threads, + .maxlen = sizeof(unsigned), + .mode = 0644, + .proc_handler = slow_work_min_threads_sysctl, + .extra1 = (void *) &slow_work_min_min_threads, + .extra2 = &slow_work_max_threads, + }, + { + .procname = "max-threads", + .data = &slow_work_max_threads, + .maxlen = sizeof(unsigned), + .mode = 0644, + .proc_handler = slow_work_max_threads_sysctl, + .extra1 = &slow_work_min_threads, + .extra2 = (void *) &slow_work_max_max_threads, + }, + { + .procname = "vslow-percentage", + .data = &vslow_work_proportion, + .maxlen = sizeof(unsigned), + .mode = 0644, + .proc_handler = proc_dointvec_minmax, + .extra1 = (void *) &slow_work_min_vslow, + .extra2 = (void *) &slow_work_max_vslow, + }, + {} +}; +#endif + +/* + * The active state of the thread pool + */ +static atomic_t slow_work_thread_count; +static atomic_t vslow_work_executing_count; + +static bool slow_work_may_not_start_new_thread; +static bool slow_work_cull; /* cull a thread due to lack of activity */ +static DEFINE_TIMER(slow_work_cull_timer, slow_work_cull_timeout, 0, 0); +static DEFINE_TIMER(slow_work_oom_timer, slow_work_oom_timeout, 0, 0); +static struct slow_work slow_work_new_thread; /* new thread starter */ + +/* + * slow work ID allocation (use slow_work_queue_lock) + */ +static DECLARE_BITMAP(slow_work_ids, SLOW_WORK_THREAD_LIMIT); + +/* + * Unregistration tracking to prevent put_ref() from disappearing during module + * unload + */ +#ifdef CONFIG_MODULES +static struct module *slow_work_thread_processing[SLOW_WORK_THREAD_LIMIT]; +static struct module *slow_work_unreg_module; +static struct slow_work *slow_work_unreg_work_item; +static DECLARE_WAIT_QUEUE_HEAD(slow_work_unreg_wq); +static DEFINE_MUTEX(slow_work_unreg_sync_lock); + +static void slow_work_set_thread_processing(int id, struct slow_work *work) +{ + if (work) + slow_work_thread_processing[id] = work->owner; +} +static void slow_work_done_thread_processing(int id, struct slow_work *work) +{ + struct module *module = slow_work_thread_processing[id]; + + slow_work_thread_processing[id] = NULL; + smp_mb(); + if (slow_work_unreg_work_item == work || + slow_work_unreg_module == module) + wake_up_all(&slow_work_unreg_wq); +} +static void slow_work_clear_thread_processing(int id) +{ + slow_work_thread_processing[id] = NULL; +} +#else +static void slow_work_set_thread_processing(int id, struct slow_work *work) {} +static void slow_work_done_thread_processing(int id, struct slow_work *work) {} +static void slow_work_clear_thread_processing(int id) {} +#endif + +/* + * Data for tracking currently executing items for indication through /proc + */ +#ifdef CONFIG_SLOW_WORK_DEBUG +struct slow_work *slow_work_execs[SLOW_WORK_THREAD_LIMIT]; +pid_t slow_work_pids[SLOW_WORK_THREAD_LIMIT]; +DEFINE_RWLOCK(slow_work_execs_lock); +#endif + +/* + * The queues of work items and the lock governing access to them. These are + * shared between all the CPUs. It doesn't make sense to have per-CPU queues + * as the number of threads bears no relation to the number of CPUs. + * + * There are two queues of work items: one for slow work items, and one for + * very slow work items. + */ +LIST_HEAD(slow_work_queue); +LIST_HEAD(vslow_work_queue); +DEFINE_SPINLOCK(slow_work_queue_lock); + +/* + * The following are two wait queues that get pinged when a work item is placed + * on an empty queue. These allow work items that are hogging a thread by + * sleeping in a way that could be deferred to yield their thread and enqueue + * themselves. + */ +static DECLARE_WAIT_QUEUE_HEAD(slow_work_queue_waits_for_occupation); +static DECLARE_WAIT_QUEUE_HEAD(vslow_work_queue_waits_for_occupation); + +/* + * The thread controls. A variable used to signal to the threads that they + * should exit when the queue is empty, a waitqueue used by the threads to wait + * for signals, and a completion set by the last thread to exit. + */ +static bool slow_work_threads_should_exit; +static DECLARE_WAIT_QUEUE_HEAD(slow_work_thread_wq); +static DECLARE_COMPLETION(slow_work_last_thread_exited); + +/* + * The number of users of the thread pool and its lock. Whilst this is zero we + * have no threads hanging around, and when this reaches zero, we wait for all + * active or queued work items to complete and kill all the threads we do have. + */ +static int slow_work_user_count; +static DEFINE_MUTEX(slow_work_user_lock); + +static inline int slow_work_get_ref(struct slow_work *work) +{ + if (work->ops->get_ref) + return work->ops->get_ref(work); + + return 0; +} + +static inline void slow_work_put_ref(struct slow_work *work) +{ + if (work->ops->put_ref) + work->ops->put_ref(work); +} + +/* + * Calculate the maximum number of active threads in the pool that are + * permitted to process very slow work items. + * + * The answer is rounded up to at least 1, but may not equal or exceed the + * maximum number of the threads in the pool. This means we always have at + * least one thread that can process slow work items, and we always have at + * least one thread that won't get tied up doing so. + */ +static unsigned slow_work_calc_vsmax(void) +{ + unsigned vsmax; + + vsmax = atomic_read(&slow_work_thread_count) * vslow_work_proportion; + vsmax /= 100; + vsmax = max(vsmax, 1U); + return min(vsmax, slow_work_max_threads - 1); +} + +/* + * Attempt to execute stuff queued on a slow thread. Return true if we managed + * it, false if there was nothing to do. + */ +static noinline bool slow_work_execute(int id) +{ + struct slow_work *work = NULL; + unsigned vsmax; + bool very_slow; + + vsmax = slow_work_calc_vsmax(); + + /* see if we can schedule a new thread to be started if we're not + * keeping up with the work */ + if (!waitqueue_active(&slow_work_thread_wq) && + (!list_empty(&slow_work_queue) || !list_empty(&vslow_work_queue)) && + atomic_read(&slow_work_thread_count) < slow_work_max_threads && + !slow_work_may_not_start_new_thread) + slow_work_enqueue(&slow_work_new_thread); + + /* find something to execute */ + spin_lock_irq(&slow_work_queue_lock); + if (!list_empty(&vslow_work_queue) && + atomic_read(&vslow_work_executing_count) < vsmax) { + work = list_entry(vslow_work_queue.next, + struct slow_work, link); + if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags)) + BUG(); + list_del_init(&work->link); + atomic_inc(&vslow_work_executing_count); + very_slow = true; + } else if (!list_empty(&slow_work_queue)) { + work = list_entry(slow_work_queue.next, + struct slow_work, link); + if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags)) + BUG(); + list_del_init(&work->link); + very_slow = false; + } else { + very_slow = false; /* avoid the compiler warning */ + } + + slow_work_set_thread_processing(id, work); + if (work) { + slow_work_mark_time(work); + slow_work_begin_exec(id, work); + } + + spin_unlock_irq(&slow_work_queue_lock); + + if (!work) + return false; + + if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags)) + BUG(); + + /* don't execute if the work is in the process of being cancelled */ + if (!test_bit(SLOW_WORK_CANCELLING, &work->flags)) + work->ops->execute(work); + + if (very_slow) + atomic_dec(&vslow_work_executing_count); + clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags); + + /* wake up anyone waiting for this work to be complete */ + wake_up_bit(&work->flags, SLOW_WORK_EXECUTING); + + slow_work_end_exec(id, work); + + /* if someone tried to enqueue the item whilst we were executing it, + * then it'll be left unenqueued to avoid multiple threads trying to + * execute it simultaneously + * + * there is, however, a race between us testing the pending flag and + * getting the spinlock, and between the enqueuer setting the pending + * flag and getting the spinlock, so we use a deferral bit to tell us + * if the enqueuer got there first + */ + if (test_bit(SLOW_WORK_PENDING, &work->flags)) { + spin_lock_irq(&slow_work_queue_lock); + + if (!test_bit(SLOW_WORK_EXECUTING, &work->flags) && + test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) + goto auto_requeue; + + spin_unlock_irq(&slow_work_queue_lock); + } + + /* sort out the race between module unloading and put_ref() */ + slow_work_put_ref(work); + slow_work_done_thread_processing(id, work); + + return true; + +auto_requeue: + /* we must complete the enqueue operation + * - we transfer our ref on the item back to the appropriate queue + * - don't wake another thread up as we're awake already + */ + slow_work_mark_time(work); + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) + list_add_tail(&work->link, &vslow_work_queue); + else + list_add_tail(&work->link, &slow_work_queue); + spin_unlock_irq(&slow_work_queue_lock); + slow_work_clear_thread_processing(id); + return true; +} + +/** + * slow_work_sleep_till_thread_needed - Sleep till thread needed by other work + * work: The work item under execution that wants to sleep + * _timeout: Scheduler sleep timeout + * + * Allow a requeueable work item to sleep on a slow-work processor thread until + * that thread is needed to do some other work or the sleep is interrupted by + * some other event. + * + * The caller must set up a wake up event before calling this and must have set + * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own + * condition before calling this function as no test is made here. + * + * False is returned if there is nothing on the queue; true is returned if the + * work item should be requeued + */ +bool slow_work_sleep_till_thread_needed(struct slow_work *work, + signed long *_timeout) +{ + wait_queue_head_t *wfo_wq; + struct list_head *queue; + + DEFINE_WAIT(wait); + + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) { + wfo_wq = &vslow_work_queue_waits_for_occupation; + queue = &vslow_work_queue; + } else { + wfo_wq = &slow_work_queue_waits_for_occupation; + queue = &slow_work_queue; + } + + if (!list_empty(queue)) + return true; + + add_wait_queue_exclusive(wfo_wq, &wait); + if (list_empty(queue)) + *_timeout = schedule_timeout(*_timeout); + finish_wait(wfo_wq, &wait); + + return !list_empty(queue); +} +EXPORT_SYMBOL(slow_work_sleep_till_thread_needed); + +/** + * slow_work_enqueue - Schedule a slow work item for processing + * @work: The work item to queue + * + * Schedule a slow work item for processing. If the item is already undergoing + * execution, this guarantees not to re-enter the execution routine until the + * first execution finishes. + * + * The item is pinned by this function as it retains a reference to it, managed + * through the item operations. The item is unpinned once it has been + * executed. + * + * An item may hog the thread that is running it for a relatively large amount + * of time, sufficient, for example, to perform several lookup, mkdir, create + * and setxattr operations. It may sleep on I/O and may sleep to obtain locks. + * + * Conversely, if a number of items are awaiting processing, it may take some + * time before any given item is given attention. The number of threads in the + * pool may be increased to deal with demand, but only up to a limit. + * + * If SLOW_WORK_VERY_SLOW is set on the work item, then it will be placed in + * the very slow queue, from which only a portion of the threads will be + * allowed to pick items to execute. This ensures that very slow items won't + * overly block ones that are just ordinarily slow. + * + * Returns 0 if successful, -EAGAIN if not (or -ECANCELED if cancelled work is + * attempted queued) + */ +int slow_work_enqueue(struct slow_work *work) +{ + wait_queue_head_t *wfo_wq; + struct list_head *queue; + unsigned long flags; + int ret; + + if (test_bit(SLOW_WORK_CANCELLING, &work->flags)) + return -ECANCELED; + + BUG_ON(slow_work_user_count <= 0); + BUG_ON(!work); + BUG_ON(!work->ops); + + /* when honouring an enqueue request, we only promise that we will run + * the work function in the future; we do not promise to run it once + * per enqueue request + * + * we use the PENDING bit to merge together repeat requests without + * having to disable IRQs and take the spinlock, whilst still + * maintaining our promise + */ + if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) { + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) { + wfo_wq = &vslow_work_queue_waits_for_occupation; + queue = &vslow_work_queue; + } else { + wfo_wq = &slow_work_queue_waits_for_occupation; + queue = &slow_work_queue; + } + + spin_lock_irqsave(&slow_work_queue_lock, flags); + + if (unlikely(test_bit(SLOW_WORK_CANCELLING, &work->flags))) + goto cancelled; + + /* we promise that we will not attempt to execute the work + * function in more than one thread simultaneously + * + * this, however, leaves us with a problem if we're asked to + * enqueue the work whilst someone is executing the work + * function as simply queueing the work immediately means that + * another thread may try executing it whilst it is already + * under execution + * + * to deal with this, we set the ENQ_DEFERRED bit instead of + * enqueueing, and the thread currently executing the work + * function will enqueue the work item when the work function + * returns and it has cleared the EXECUTING bit + */ + if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) { + set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags); + } else { + ret = slow_work_get_ref(work); + if (ret < 0) + goto failed; + slow_work_mark_time(work); + list_add_tail(&work->link, queue); + wake_up(&slow_work_thread_wq); + + /* if someone who could be requeued is sleeping on a + * thread, then ask them to yield their thread */ + if (work->link.prev == queue) + wake_up(wfo_wq); + } + + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + } + return 0; + +cancelled: + ret = -ECANCELED; +failed: + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + return ret; +} +EXPORT_SYMBOL(slow_work_enqueue); + +static int slow_work_wait(void *word) +{ + schedule(); + return 0; +} + +/** + * slow_work_cancel - Cancel a slow work item + * @work: The work item to cancel + * + * This function will cancel a previously enqueued work item. If we cannot + * cancel the work item, it is guarenteed to have run when this function + * returns. + */ +void slow_work_cancel(struct slow_work *work) +{ + bool wait = true, put = false; + + set_bit(SLOW_WORK_CANCELLING, &work->flags); + smp_mb(); + + /* if the work item is a delayed work item with an active timer, we + * need to wait for the timer to finish _before_ getting the spinlock, + * lest we deadlock against the timer routine + * + * the timer routine will leave DELAYED set if it notices the + * CANCELLING flag in time + */ + if (test_bit(SLOW_WORK_DELAYED, &work->flags)) { + struct delayed_slow_work *dwork = + container_of(work, struct delayed_slow_work, work); + del_timer_sync(&dwork->timer); + } + + spin_lock_irq(&slow_work_queue_lock); + + if (test_bit(SLOW_WORK_DELAYED, &work->flags)) { + /* the timer routine aborted or never happened, so we are left + * holding the timer's reference on the item and should just + * drop the pending flag and wait for any ongoing execution to + * finish */ + struct delayed_slow_work *dwork = + container_of(work, struct delayed_slow_work, work); + + BUG_ON(timer_pending(&dwork->timer)); + BUG_ON(!list_empty(&work->link)); + + clear_bit(SLOW_WORK_DELAYED, &work->flags); + put = true; + clear_bit(SLOW_WORK_PENDING, &work->flags); + + } else if (test_bit(SLOW_WORK_PENDING, &work->flags) && + !list_empty(&work->link)) { + /* the link in the pending queue holds a reference on the item + * that we will need to release */ + list_del_init(&work->link); + wait = false; + put = true; + clear_bit(SLOW_WORK_PENDING, &work->flags); + + } else if (test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) { + /* the executor is holding our only reference on the item, so + * we merely need to wait for it to finish executing */ + clear_bit(SLOW_WORK_PENDING, &work->flags); + } + + spin_unlock_irq(&slow_work_queue_lock); + + /* the EXECUTING flag is set by the executor whilst the spinlock is set + * and before the item is dequeued - so assuming the above doesn't + * actually dequeue it, simply waiting for the EXECUTING flag to be + * released here should be sufficient */ + if (wait) + wait_on_bit(&work->flags, SLOW_WORK_EXECUTING, slow_work_wait, + TASK_UNINTERRUPTIBLE); + + clear_bit(SLOW_WORK_CANCELLING, &work->flags); + if (put) + slow_work_put_ref(work); +} +EXPORT_SYMBOL(slow_work_cancel); + +/* + * Handle expiry of the delay timer, indicating that a delayed slow work item + * should now be queued if not cancelled + */ +static void delayed_slow_work_timer(unsigned long data) +{ + wait_queue_head_t *wfo_wq; + struct list_head *queue; + struct slow_work *work = (struct slow_work *) data; + unsigned long flags; + bool queued = false, put = false, first = false; + + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) { + wfo_wq = &vslow_work_queue_waits_for_occupation; + queue = &vslow_work_queue; + } else { + wfo_wq = &slow_work_queue_waits_for_occupation; + queue = &slow_work_queue; + } + + spin_lock_irqsave(&slow_work_queue_lock, flags); + if (likely(!test_bit(SLOW_WORK_CANCELLING, &work->flags))) { + clear_bit(SLOW_WORK_DELAYED, &work->flags); + + if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) { + /* we discard the reference the timer was holding in + * favour of the one the executor holds */ + set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags); + put = true; + } else { + slow_work_mark_time(work); + list_add_tail(&work->link, queue); + queued = true; + if (work->link.prev == queue) + first = true; + } + } + + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + if (put) + slow_work_put_ref(work); + if (first) + wake_up(wfo_wq); + if (queued) + wake_up(&slow_work_thread_wq); +} + +/** + * delayed_slow_work_enqueue - Schedule a delayed slow work item for processing + * @dwork: The delayed work item to queue + * @delay: When to start executing the work, in jiffies from now + * + * This is similar to slow_work_enqueue(), but it adds a delay before the work + * is actually queued for processing. + * + * The item can have delayed processing requested on it whilst it is being + * executed. The delay will begin immediately, and if it expires before the + * item finishes executing, the item will be placed back on the queue when it + * has done executing. + */ +int delayed_slow_work_enqueue(struct delayed_slow_work *dwork, + unsigned long delay) +{ + struct slow_work *work = &dwork->work; + unsigned long flags; + int ret; + + if (delay == 0) + return slow_work_enqueue(&dwork->work); + + BUG_ON(slow_work_user_count <= 0); + BUG_ON(!work); + BUG_ON(!work->ops); + + if (test_bit(SLOW_WORK_CANCELLING, &work->flags)) + return -ECANCELED; + + if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) { + spin_lock_irqsave(&slow_work_queue_lock, flags); + + if (test_bit(SLOW_WORK_CANCELLING, &work->flags)) + goto cancelled; + + /* the timer holds a reference whilst it is pending */ + ret = work->ops->get_ref(work); + if (ret < 0) + goto cant_get_ref; + + if (test_and_set_bit(SLOW_WORK_DELAYED, &work->flags)) + BUG(); + dwork->timer.expires = jiffies + delay; + dwork->timer.data = (unsigned long) work; + dwork->timer.function = delayed_slow_work_timer; + add_timer(&dwork->timer); + + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + } + + return 0; + +cancelled: + ret = -ECANCELED; +cant_get_ref: + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + return ret; +} +EXPORT_SYMBOL(delayed_slow_work_enqueue); + +/* + * Schedule a cull of the thread pool at some time in the near future + */ +static void slow_work_schedule_cull(void) +{ + mod_timer(&slow_work_cull_timer, + round_jiffies(jiffies + SLOW_WORK_CULL_TIMEOUT)); +} + +/* + * Worker thread culling algorithm + */ +static bool slow_work_cull_thread(void) +{ + unsigned long flags; + bool do_cull = false; + + spin_lock_irqsave(&slow_work_queue_lock, flags); + + if (slow_work_cull) { + slow_work_cull = false; + + if (list_empty(&slow_work_queue) && + list_empty(&vslow_work_queue) && + atomic_read(&slow_work_thread_count) > + slow_work_min_threads) { + slow_work_schedule_cull(); + do_cull = true; + } + } + + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + return do_cull; +} + +/* + * Determine if there is slow work available for dispatch + */ +static inline bool slow_work_available(int vsmax) +{ + return !list_empty(&slow_work_queue) || + (!list_empty(&vslow_work_queue) && + atomic_read(&vslow_work_executing_count) < vsmax); +} + +/* + * Worker thread dispatcher + */ +static int slow_work_thread(void *_data) +{ + int vsmax, id; + + DEFINE_WAIT(wait); + + set_freezable(); + set_user_nice(current, -5); + + /* allocate ourselves an ID */ + spin_lock_irq(&slow_work_queue_lock); + id = find_first_zero_bit(slow_work_ids, SLOW_WORK_THREAD_LIMIT); + BUG_ON(id < 0 || id >= SLOW_WORK_THREAD_LIMIT); + __set_bit(id, slow_work_ids); + slow_work_set_thread_pid(id, current->pid); + spin_unlock_irq(&slow_work_queue_lock); + + sprintf(current->comm, "kslowd%03u", id); + + for (;;) { + vsmax = vslow_work_proportion; + vsmax *= atomic_read(&slow_work_thread_count); + vsmax /= 100; + + prepare_to_wait_exclusive(&slow_work_thread_wq, &wait, + TASK_INTERRUPTIBLE); + if (!freezing(current) && + !slow_work_threads_should_exit && + !slow_work_available(vsmax) && + !slow_work_cull) + schedule(); + finish_wait(&slow_work_thread_wq, &wait); + + try_to_freeze(); + + vsmax = vslow_work_proportion; + vsmax *= atomic_read(&slow_work_thread_count); + vsmax /= 100; + + if (slow_work_available(vsmax) && slow_work_execute(id)) { + cond_resched(); + if (list_empty(&slow_work_queue) && + list_empty(&vslow_work_queue) && + atomic_read(&slow_work_thread_count) > + slow_work_min_threads) + slow_work_schedule_cull(); + continue; + } + + if (slow_work_threads_should_exit) + break; + + if (slow_work_cull && slow_work_cull_thread()) + break; + } + + spin_lock_irq(&slow_work_queue_lock); + slow_work_set_thread_pid(id, 0); + __clear_bit(id, slow_work_ids); + spin_unlock_irq(&slow_work_queue_lock); + + if (atomic_dec_and_test(&slow_work_thread_count)) + complete_and_exit(&slow_work_last_thread_exited, 0); + return 0; +} + +/* + * Handle thread cull timer expiration + */ +static void slow_work_cull_timeout(unsigned long data) +{ + slow_work_cull = true; + wake_up(&slow_work_thread_wq); +} + +/* + * Start a new slow work thread + */ +static void slow_work_new_thread_execute(struct slow_work *work) +{ + struct task_struct *p; + + if (slow_work_threads_should_exit) + return; + + if (atomic_read(&slow_work_thread_count) >= slow_work_max_threads) + return; + + if (!mutex_trylock(&slow_work_user_lock)) + return; + + slow_work_may_not_start_new_thread = true; + atomic_inc(&slow_work_thread_count); + p = kthread_run(slow_work_thread, NULL, "kslowd"); + if (IS_ERR(p)) { + printk(KERN_DEBUG "Slow work thread pool: OOM\n"); + if (atomic_dec_and_test(&slow_work_thread_count)) + BUG(); /* we're running on a slow work thread... */ + mod_timer(&slow_work_oom_timer, + round_jiffies(jiffies + SLOW_WORK_OOM_TIMEOUT)); + } else { + /* ratelimit the starting of new threads */ + mod_timer(&slow_work_oom_timer, jiffies + 1); + } + + mutex_unlock(&slow_work_user_lock); +} + +static const struct slow_work_ops slow_work_new_thread_ops = { + .owner = THIS_MODULE, + .execute = slow_work_new_thread_execute, +#ifdef CONFIG_SLOW_WORK_DEBUG + .desc = slow_work_new_thread_desc, +#endif +}; + +/* + * post-OOM new thread start suppression expiration + */ +static void slow_work_oom_timeout(unsigned long data) +{ + slow_work_may_not_start_new_thread = false; +} + +#ifdef CONFIG_SYSCTL +/* + * Handle adjustment of the minimum number of threads + */ +static int slow_work_min_threads_sysctl(struct ctl_table *table, int write, + void __user *buffer, + size_t *lenp, loff_t *ppos) +{ + int ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos); + int n; + + if (ret == 0) { + mutex_lock(&slow_work_user_lock); + if (slow_work_user_count > 0) { + /* see if we need to start or stop threads */ + n = atomic_read(&slow_work_thread_count) - + slow_work_min_threads; + + if (n < 0 && !slow_work_may_not_start_new_thread) + slow_work_enqueue(&slow_work_new_thread); + else if (n > 0) + slow_work_schedule_cull(); + } + mutex_unlock(&slow_work_user_lock); + } + + return ret; +} + +/* + * Handle adjustment of the maximum number of threads + */ +static int slow_work_max_threads_sysctl(struct ctl_table *table, int write, + void __user *buffer, + size_t *lenp, loff_t *ppos) +{ + int ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos); + int n; + + if (ret == 0) { + mutex_lock(&slow_work_user_lock); + if (slow_work_user_count > 0) { + /* see if we need to stop threads */ + n = slow_work_max_threads - + atomic_read(&slow_work_thread_count); + + if (n < 0) + slow_work_schedule_cull(); + } + mutex_unlock(&slow_work_user_lock); + } + + return ret; +} +#endif /* CONFIG_SYSCTL */ + +/** + * slow_work_register_user - Register a user of the facility + * @module: The module about to make use of the facility + * + * Register a user of the facility, starting up the initial threads if there + * aren't any other users at this point. This will return 0 if successful, or + * an error if not. + */ +int slow_work_register_user(struct module *module) +{ + struct task_struct *p; + int loop; + + mutex_lock(&slow_work_user_lock); + + if (slow_work_user_count == 0) { + printk(KERN_NOTICE "Slow work thread pool: Starting up\n"); + init_completion(&slow_work_last_thread_exited); + + slow_work_threads_should_exit = false; + slow_work_init(&slow_work_new_thread, + &slow_work_new_thread_ops); + slow_work_may_not_start_new_thread = false; + slow_work_cull = false; + + /* start the minimum number of threads */ + for (loop = 0; loop < slow_work_min_threads; loop++) { + atomic_inc(&slow_work_thread_count); + p = kthread_run(slow_work_thread, NULL, "kslowd"); + if (IS_ERR(p)) + goto error; + } + printk(KERN_NOTICE "Slow work thread pool: Ready\n"); + } + + slow_work_user_count++; + mutex_unlock(&slow_work_user_lock); + return 0; + +error: + if (atomic_dec_and_test(&slow_work_thread_count)) + complete(&slow_work_last_thread_exited); + if (loop > 0) { + printk(KERN_ERR "Slow work thread pool:" + " Aborting startup on ENOMEM\n"); + slow_work_threads_should_exit = true; + wake_up_all(&slow_work_thread_wq); + wait_for_completion(&slow_work_last_thread_exited); + printk(KERN_ERR "Slow work thread pool: Aborted\n"); + } + mutex_unlock(&slow_work_user_lock); + return PTR_ERR(p); +} +EXPORT_SYMBOL(slow_work_register_user); + +/* + * wait for all outstanding items from the calling module to complete + * - note that more items may be queued whilst we're waiting + */ +static void slow_work_wait_for_items(struct module *module) +{ +#ifdef CONFIG_MODULES + DECLARE_WAITQUEUE(myself, current); + struct slow_work *work; + int loop; + + mutex_lock(&slow_work_unreg_sync_lock); + add_wait_queue(&slow_work_unreg_wq, &myself); + + for (;;) { + spin_lock_irq(&slow_work_queue_lock); + + /* first of all, we wait for the last queued item in each list + * to be processed */ + list_for_each_entry_reverse(work, &vslow_work_queue, link) { + if (work->owner == module) { + set_current_state(TASK_UNINTERRUPTIBLE); + slow_work_unreg_work_item = work; + goto do_wait; + } + } + list_for_each_entry_reverse(work, &slow_work_queue, link) { + if (work->owner == module) { + set_current_state(TASK_UNINTERRUPTIBLE); + slow_work_unreg_work_item = work; + goto do_wait; + } + } + + /* then we wait for the items being processed to finish */ + slow_work_unreg_module = module; + smp_mb(); + for (loop = 0; loop < SLOW_WORK_THREAD_LIMIT; loop++) { + if (slow_work_thread_processing[loop] == module) + goto do_wait; + } + spin_unlock_irq(&slow_work_queue_lock); + break; /* okay, we're done */ + + do_wait: + spin_unlock_irq(&slow_work_queue_lock); + schedule(); + slow_work_unreg_work_item = NULL; + slow_work_unreg_module = NULL; + } + + remove_wait_queue(&slow_work_unreg_wq, &myself); + mutex_unlock(&slow_work_unreg_sync_lock); +#endif /* CONFIG_MODULES */ +} + +/** + * slow_work_unregister_user - Unregister a user of the facility + * @module: The module whose items should be cleared + * + * Unregister a user of the facility, killing all the threads if this was the + * last one. + * + * This waits for all the work items belonging to the nominated module to go + * away before proceeding. + */ +void slow_work_unregister_user(struct module *module) +{ + /* first of all, wait for all outstanding items from the calling module + * to complete */ + if (module) + slow_work_wait_for_items(module); + + /* then we can actually go about shutting down the facility if need + * be */ + mutex_lock(&slow_work_user_lock); + + BUG_ON(slow_work_user_count <= 0); + + slow_work_user_count--; + if (slow_work_user_count == 0) { + printk(KERN_NOTICE "Slow work thread pool: Shutting down\n"); + slow_work_threads_should_exit = true; + del_timer_sync(&slow_work_cull_timer); + del_timer_sync(&slow_work_oom_timer); + wake_up_all(&slow_work_thread_wq); + wait_for_completion(&slow_work_last_thread_exited); + printk(KERN_NOTICE "Slow work thread pool:" + " Shut down complete\n"); + } + + mutex_unlock(&slow_work_user_lock); +} +EXPORT_SYMBOL(slow_work_unregister_user); + +/* + * Initialise the slow work facility + */ +static int __init init_slow_work(void) +{ + unsigned nr_cpus = num_possible_cpus(); + + if (slow_work_max_threads < nr_cpus) + slow_work_max_threads = nr_cpus; +#ifdef CONFIG_SYSCTL + if (slow_work_max_max_threads < nr_cpus * 2) + slow_work_max_max_threads = nr_cpus * 2; +#endif +#ifdef CONFIG_SLOW_WORK_DEBUG + { + struct dentry *dbdir; + + dbdir = debugfs_create_dir("slow_work", NULL); + if (dbdir && !IS_ERR(dbdir)) + debugfs_create_file("runqueue", S_IFREG | 0400, dbdir, + NULL, &slow_work_runqueue_fops); + } +#endif + return 0; +} + +subsys_initcall(init_slow_work); |