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-rw-r--r--kernel/slow-work.c1068
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diff --git a/kernel/slow-work.c b/kernel/slow-work.c
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index 00000000000..7494bbf5a27
--- /dev/null
+++ b/kernel/slow-work.c
@@ -0,0 +1,1068 @@
+/* Worker thread pool for slow items, such as filesystem lookups or mkdirs
+ *
+ * Copyright (C) 2008 Red Hat, Inc. All Rights Reserved.
+ * Written by David Howells (dhowells@redhat.com)
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public Licence
+ * as published by the Free Software Foundation; either version
+ * 2 of the Licence, or (at your option) any later version.
+ *
+ * See Documentation/slow-work.txt
+ */
+
+#include <linux/module.h>
+#include <linux/slow-work.h>
+#include <linux/kthread.h>
+#include <linux/freezer.h>
+#include <linux/wait.h>
+#include <linux/debugfs.h>
+#include "slow-work.h"
+
+static void slow_work_cull_timeout(unsigned long);
+static void slow_work_oom_timeout(unsigned long);
+
+#ifdef CONFIG_SYSCTL
+static int slow_work_min_threads_sysctl(struct ctl_table *, int,
+ void __user *, size_t *, loff_t *);
+
+static int slow_work_max_threads_sysctl(struct ctl_table *, int ,
+ void __user *, size_t *, loff_t *);
+#endif
+
+/*
+ * The pool of threads has at least min threads in it as long as someone is
+ * using the facility, and may have as many as max.
+ *
+ * A portion of the pool may be processing very slow operations.
+ */
+static unsigned slow_work_min_threads = 2;
+static unsigned slow_work_max_threads = 4;
+static unsigned vslow_work_proportion = 50; /* % of threads that may process
+ * very slow work */
+
+#ifdef CONFIG_SYSCTL
+static const int slow_work_min_min_threads = 2;
+static int slow_work_max_max_threads = SLOW_WORK_THREAD_LIMIT;
+static const int slow_work_min_vslow = 1;
+static const int slow_work_max_vslow = 99;
+
+ctl_table slow_work_sysctls[] = {
+ {
+ .procname = "min-threads",
+ .data = &slow_work_min_threads,
+ .maxlen = sizeof(unsigned),
+ .mode = 0644,
+ .proc_handler = slow_work_min_threads_sysctl,
+ .extra1 = (void *) &slow_work_min_min_threads,
+ .extra2 = &slow_work_max_threads,
+ },
+ {
+ .procname = "max-threads",
+ .data = &slow_work_max_threads,
+ .maxlen = sizeof(unsigned),
+ .mode = 0644,
+ .proc_handler = slow_work_max_threads_sysctl,
+ .extra1 = &slow_work_min_threads,
+ .extra2 = (void *) &slow_work_max_max_threads,
+ },
+ {
+ .procname = "vslow-percentage",
+ .data = &vslow_work_proportion,
+ .maxlen = sizeof(unsigned),
+ .mode = 0644,
+ .proc_handler = proc_dointvec_minmax,
+ .extra1 = (void *) &slow_work_min_vslow,
+ .extra2 = (void *) &slow_work_max_vslow,
+ },
+ {}
+};
+#endif
+
+/*
+ * The active state of the thread pool
+ */
+static atomic_t slow_work_thread_count;
+static atomic_t vslow_work_executing_count;
+
+static bool slow_work_may_not_start_new_thread;
+static bool slow_work_cull; /* cull a thread due to lack of activity */
+static DEFINE_TIMER(slow_work_cull_timer, slow_work_cull_timeout, 0, 0);
+static DEFINE_TIMER(slow_work_oom_timer, slow_work_oom_timeout, 0, 0);
+static struct slow_work slow_work_new_thread; /* new thread starter */
+
+/*
+ * slow work ID allocation (use slow_work_queue_lock)
+ */
+static DECLARE_BITMAP(slow_work_ids, SLOW_WORK_THREAD_LIMIT);
+
+/*
+ * Unregistration tracking to prevent put_ref() from disappearing during module
+ * unload
+ */
+#ifdef CONFIG_MODULES
+static struct module *slow_work_thread_processing[SLOW_WORK_THREAD_LIMIT];
+static struct module *slow_work_unreg_module;
+static struct slow_work *slow_work_unreg_work_item;
+static DECLARE_WAIT_QUEUE_HEAD(slow_work_unreg_wq);
+static DEFINE_MUTEX(slow_work_unreg_sync_lock);
+
+static void slow_work_set_thread_processing(int id, struct slow_work *work)
+{
+ if (work)
+ slow_work_thread_processing[id] = work->owner;
+}
+static void slow_work_done_thread_processing(int id, struct slow_work *work)
+{
+ struct module *module = slow_work_thread_processing[id];
+
+ slow_work_thread_processing[id] = NULL;
+ smp_mb();
+ if (slow_work_unreg_work_item == work ||
+ slow_work_unreg_module == module)
+ wake_up_all(&slow_work_unreg_wq);
+}
+static void slow_work_clear_thread_processing(int id)
+{
+ slow_work_thread_processing[id] = NULL;
+}
+#else
+static void slow_work_set_thread_processing(int id, struct slow_work *work) {}
+static void slow_work_done_thread_processing(int id, struct slow_work *work) {}
+static void slow_work_clear_thread_processing(int id) {}
+#endif
+
+/*
+ * Data for tracking currently executing items for indication through /proc
+ */
+#ifdef CONFIG_SLOW_WORK_DEBUG
+struct slow_work *slow_work_execs[SLOW_WORK_THREAD_LIMIT];
+pid_t slow_work_pids[SLOW_WORK_THREAD_LIMIT];
+DEFINE_RWLOCK(slow_work_execs_lock);
+#endif
+
+/*
+ * The queues of work items and the lock governing access to them. These are
+ * shared between all the CPUs. It doesn't make sense to have per-CPU queues
+ * as the number of threads bears no relation to the number of CPUs.
+ *
+ * There are two queues of work items: one for slow work items, and one for
+ * very slow work items.
+ */
+LIST_HEAD(slow_work_queue);
+LIST_HEAD(vslow_work_queue);
+DEFINE_SPINLOCK(slow_work_queue_lock);
+
+/*
+ * The following are two wait queues that get pinged when a work item is placed
+ * on an empty queue. These allow work items that are hogging a thread by
+ * sleeping in a way that could be deferred to yield their thread and enqueue
+ * themselves.
+ */
+static DECLARE_WAIT_QUEUE_HEAD(slow_work_queue_waits_for_occupation);
+static DECLARE_WAIT_QUEUE_HEAD(vslow_work_queue_waits_for_occupation);
+
+/*
+ * The thread controls. A variable used to signal to the threads that they
+ * should exit when the queue is empty, a waitqueue used by the threads to wait
+ * for signals, and a completion set by the last thread to exit.
+ */
+static bool slow_work_threads_should_exit;
+static DECLARE_WAIT_QUEUE_HEAD(slow_work_thread_wq);
+static DECLARE_COMPLETION(slow_work_last_thread_exited);
+
+/*
+ * The number of users of the thread pool and its lock. Whilst this is zero we
+ * have no threads hanging around, and when this reaches zero, we wait for all
+ * active or queued work items to complete and kill all the threads we do have.
+ */
+static int slow_work_user_count;
+static DEFINE_MUTEX(slow_work_user_lock);
+
+static inline int slow_work_get_ref(struct slow_work *work)
+{
+ if (work->ops->get_ref)
+ return work->ops->get_ref(work);
+
+ return 0;
+}
+
+static inline void slow_work_put_ref(struct slow_work *work)
+{
+ if (work->ops->put_ref)
+ work->ops->put_ref(work);
+}
+
+/*
+ * Calculate the maximum number of active threads in the pool that are
+ * permitted to process very slow work items.
+ *
+ * The answer is rounded up to at least 1, but may not equal or exceed the
+ * maximum number of the threads in the pool. This means we always have at
+ * least one thread that can process slow work items, and we always have at
+ * least one thread that won't get tied up doing so.
+ */
+static unsigned slow_work_calc_vsmax(void)
+{
+ unsigned vsmax;
+
+ vsmax = atomic_read(&slow_work_thread_count) * vslow_work_proportion;
+ vsmax /= 100;
+ vsmax = max(vsmax, 1U);
+ return min(vsmax, slow_work_max_threads - 1);
+}
+
+/*
+ * Attempt to execute stuff queued on a slow thread. Return true if we managed
+ * it, false if there was nothing to do.
+ */
+static noinline bool slow_work_execute(int id)
+{
+ struct slow_work *work = NULL;
+ unsigned vsmax;
+ bool very_slow;
+
+ vsmax = slow_work_calc_vsmax();
+
+ /* see if we can schedule a new thread to be started if we're not
+ * keeping up with the work */
+ if (!waitqueue_active(&slow_work_thread_wq) &&
+ (!list_empty(&slow_work_queue) || !list_empty(&vslow_work_queue)) &&
+ atomic_read(&slow_work_thread_count) < slow_work_max_threads &&
+ !slow_work_may_not_start_new_thread)
+ slow_work_enqueue(&slow_work_new_thread);
+
+ /* find something to execute */
+ spin_lock_irq(&slow_work_queue_lock);
+ if (!list_empty(&vslow_work_queue) &&
+ atomic_read(&vslow_work_executing_count) < vsmax) {
+ work = list_entry(vslow_work_queue.next,
+ struct slow_work, link);
+ if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
+ BUG();
+ list_del_init(&work->link);
+ atomic_inc(&vslow_work_executing_count);
+ very_slow = true;
+ } else if (!list_empty(&slow_work_queue)) {
+ work = list_entry(slow_work_queue.next,
+ struct slow_work, link);
+ if (test_and_set_bit_lock(SLOW_WORK_EXECUTING, &work->flags))
+ BUG();
+ list_del_init(&work->link);
+ very_slow = false;
+ } else {
+ very_slow = false; /* avoid the compiler warning */
+ }
+
+ slow_work_set_thread_processing(id, work);
+ if (work) {
+ slow_work_mark_time(work);
+ slow_work_begin_exec(id, work);
+ }
+
+ spin_unlock_irq(&slow_work_queue_lock);
+
+ if (!work)
+ return false;
+
+ if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags))
+ BUG();
+
+ /* don't execute if the work is in the process of being cancelled */
+ if (!test_bit(SLOW_WORK_CANCELLING, &work->flags))
+ work->ops->execute(work);
+
+ if (very_slow)
+ atomic_dec(&vslow_work_executing_count);
+ clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags);
+
+ /* wake up anyone waiting for this work to be complete */
+ wake_up_bit(&work->flags, SLOW_WORK_EXECUTING);
+
+ slow_work_end_exec(id, work);
+
+ /* if someone tried to enqueue the item whilst we were executing it,
+ * then it'll be left unenqueued to avoid multiple threads trying to
+ * execute it simultaneously
+ *
+ * there is, however, a race between us testing the pending flag and
+ * getting the spinlock, and between the enqueuer setting the pending
+ * flag and getting the spinlock, so we use a deferral bit to tell us
+ * if the enqueuer got there first
+ */
+ if (test_bit(SLOW_WORK_PENDING, &work->flags)) {
+ spin_lock_irq(&slow_work_queue_lock);
+
+ if (!test_bit(SLOW_WORK_EXECUTING, &work->flags) &&
+ test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags))
+ goto auto_requeue;
+
+ spin_unlock_irq(&slow_work_queue_lock);
+ }
+
+ /* sort out the race between module unloading and put_ref() */
+ slow_work_put_ref(work);
+ slow_work_done_thread_processing(id, work);
+
+ return true;
+
+auto_requeue:
+ /* we must complete the enqueue operation
+ * - we transfer our ref on the item back to the appropriate queue
+ * - don't wake another thread up as we're awake already
+ */
+ slow_work_mark_time(work);
+ if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
+ list_add_tail(&work->link, &vslow_work_queue);
+ else
+ list_add_tail(&work->link, &slow_work_queue);
+ spin_unlock_irq(&slow_work_queue_lock);
+ slow_work_clear_thread_processing(id);
+ return true;
+}
+
+/**
+ * slow_work_sleep_till_thread_needed - Sleep till thread needed by other work
+ * work: The work item under execution that wants to sleep
+ * _timeout: Scheduler sleep timeout
+ *
+ * Allow a requeueable work item to sleep on a slow-work processor thread until
+ * that thread is needed to do some other work or the sleep is interrupted by
+ * some other event.
+ *
+ * The caller must set up a wake up event before calling this and must have set
+ * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
+ * condition before calling this function as no test is made here.
+ *
+ * False is returned if there is nothing on the queue; true is returned if the
+ * work item should be requeued
+ */
+bool slow_work_sleep_till_thread_needed(struct slow_work *work,
+ signed long *_timeout)
+{
+ wait_queue_head_t *wfo_wq;
+ struct list_head *queue;
+
+ DEFINE_WAIT(wait);
+
+ if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
+ wfo_wq = &vslow_work_queue_waits_for_occupation;
+ queue = &vslow_work_queue;
+ } else {
+ wfo_wq = &slow_work_queue_waits_for_occupation;
+ queue = &slow_work_queue;
+ }
+
+ if (!list_empty(queue))
+ return true;
+
+ add_wait_queue_exclusive(wfo_wq, &wait);
+ if (list_empty(queue))
+ *_timeout = schedule_timeout(*_timeout);
+ finish_wait(wfo_wq, &wait);
+
+ return !list_empty(queue);
+}
+EXPORT_SYMBOL(slow_work_sleep_till_thread_needed);
+
+/**
+ * slow_work_enqueue - Schedule a slow work item for processing
+ * @work: The work item to queue
+ *
+ * Schedule a slow work item for processing. If the item is already undergoing
+ * execution, this guarantees not to re-enter the execution routine until the
+ * first execution finishes.
+ *
+ * The item is pinned by this function as it retains a reference to it, managed
+ * through the item operations. The item is unpinned once it has been
+ * executed.
+ *
+ * An item may hog the thread that is running it for a relatively large amount
+ * of time, sufficient, for example, to perform several lookup, mkdir, create
+ * and setxattr operations. It may sleep on I/O and may sleep to obtain locks.
+ *
+ * Conversely, if a number of items are awaiting processing, it may take some
+ * time before any given item is given attention. The number of threads in the
+ * pool may be increased to deal with demand, but only up to a limit.
+ *
+ * If SLOW_WORK_VERY_SLOW is set on the work item, then it will be placed in
+ * the very slow queue, from which only a portion of the threads will be
+ * allowed to pick items to execute. This ensures that very slow items won't
+ * overly block ones that are just ordinarily slow.
+ *
+ * Returns 0 if successful, -EAGAIN if not (or -ECANCELED if cancelled work is
+ * attempted queued)
+ */
+int slow_work_enqueue(struct slow_work *work)
+{
+ wait_queue_head_t *wfo_wq;
+ struct list_head *queue;
+ unsigned long flags;
+ int ret;
+
+ if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
+ return -ECANCELED;
+
+ BUG_ON(slow_work_user_count <= 0);
+ BUG_ON(!work);
+ BUG_ON(!work->ops);
+
+ /* when honouring an enqueue request, we only promise that we will run
+ * the work function in the future; we do not promise to run it once
+ * per enqueue request
+ *
+ * we use the PENDING bit to merge together repeat requests without
+ * having to disable IRQs and take the spinlock, whilst still
+ * maintaining our promise
+ */
+ if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
+ if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
+ wfo_wq = &vslow_work_queue_waits_for_occupation;
+ queue = &vslow_work_queue;
+ } else {
+ wfo_wq = &slow_work_queue_waits_for_occupation;
+ queue = &slow_work_queue;
+ }
+
+ spin_lock_irqsave(&slow_work_queue_lock, flags);
+
+ if (unlikely(test_bit(SLOW_WORK_CANCELLING, &work->flags)))
+ goto cancelled;
+
+ /* we promise that we will not attempt to execute the work
+ * function in more than one thread simultaneously
+ *
+ * this, however, leaves us with a problem if we're asked to
+ * enqueue the work whilst someone is executing the work
+ * function as simply queueing the work immediately means that
+ * another thread may try executing it whilst it is already
+ * under execution
+ *
+ * to deal with this, we set the ENQ_DEFERRED bit instead of
+ * enqueueing, and the thread currently executing the work
+ * function will enqueue the work item when the work function
+ * returns and it has cleared the EXECUTING bit
+ */
+ if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
+ set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
+ } else {
+ ret = slow_work_get_ref(work);
+ if (ret < 0)
+ goto failed;
+ slow_work_mark_time(work);
+ list_add_tail(&work->link, queue);
+ wake_up(&slow_work_thread_wq);
+
+ /* if someone who could be requeued is sleeping on a
+ * thread, then ask them to yield their thread */
+ if (work->link.prev == queue)
+ wake_up(wfo_wq);
+ }
+
+ spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+ }
+ return 0;
+
+cancelled:
+ ret = -ECANCELED;
+failed:
+ spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+ return ret;
+}
+EXPORT_SYMBOL(slow_work_enqueue);
+
+static int slow_work_wait(void *word)
+{
+ schedule();
+ return 0;
+}
+
+/**
+ * slow_work_cancel - Cancel a slow work item
+ * @work: The work item to cancel
+ *
+ * This function will cancel a previously enqueued work item. If we cannot
+ * cancel the work item, it is guarenteed to have run when this function
+ * returns.
+ */
+void slow_work_cancel(struct slow_work *work)
+{
+ bool wait = true, put = false;
+
+ set_bit(SLOW_WORK_CANCELLING, &work->flags);
+ smp_mb();
+
+ /* if the work item is a delayed work item with an active timer, we
+ * need to wait for the timer to finish _before_ getting the spinlock,
+ * lest we deadlock against the timer routine
+ *
+ * the timer routine will leave DELAYED set if it notices the
+ * CANCELLING flag in time
+ */
+ if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
+ struct delayed_slow_work *dwork =
+ container_of(work, struct delayed_slow_work, work);
+ del_timer_sync(&dwork->timer);
+ }
+
+ spin_lock_irq(&slow_work_queue_lock);
+
+ if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
+ /* the timer routine aborted or never happened, so we are left
+ * holding the timer's reference on the item and should just
+ * drop the pending flag and wait for any ongoing execution to
+ * finish */
+ struct delayed_slow_work *dwork =
+ container_of(work, struct delayed_slow_work, work);
+
+ BUG_ON(timer_pending(&dwork->timer));
+ BUG_ON(!list_empty(&work->link));
+
+ clear_bit(SLOW_WORK_DELAYED, &work->flags);
+ put = true;
+ clear_bit(SLOW_WORK_PENDING, &work->flags);
+
+ } else if (test_bit(SLOW_WORK_PENDING, &work->flags) &&
+ !list_empty(&work->link)) {
+ /* the link in the pending queue holds a reference on the item
+ * that we will need to release */
+ list_del_init(&work->link);
+ wait = false;
+ put = true;
+ clear_bit(SLOW_WORK_PENDING, &work->flags);
+
+ } else if (test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) {
+ /* the executor is holding our only reference on the item, so
+ * we merely need to wait for it to finish executing */
+ clear_bit(SLOW_WORK_PENDING, &work->flags);
+ }
+
+ spin_unlock_irq(&slow_work_queue_lock);
+
+ /* the EXECUTING flag is set by the executor whilst the spinlock is set
+ * and before the item is dequeued - so assuming the above doesn't
+ * actually dequeue it, simply waiting for the EXECUTING flag to be
+ * released here should be sufficient */
+ if (wait)
+ wait_on_bit(&work->flags, SLOW_WORK_EXECUTING, slow_work_wait,
+ TASK_UNINTERRUPTIBLE);
+
+ clear_bit(SLOW_WORK_CANCELLING, &work->flags);
+ if (put)
+ slow_work_put_ref(work);
+}
+EXPORT_SYMBOL(slow_work_cancel);
+
+/*
+ * Handle expiry of the delay timer, indicating that a delayed slow work item
+ * should now be queued if not cancelled
+ */
+static void delayed_slow_work_timer(unsigned long data)
+{
+ wait_queue_head_t *wfo_wq;
+ struct list_head *queue;
+ struct slow_work *work = (struct slow_work *) data;
+ unsigned long flags;
+ bool queued = false, put = false, first = false;
+
+ if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
+ wfo_wq = &vslow_work_queue_waits_for_occupation;
+ queue = &vslow_work_queue;
+ } else {
+ wfo_wq = &slow_work_queue_waits_for_occupation;
+ queue = &slow_work_queue;
+ }
+
+ spin_lock_irqsave(&slow_work_queue_lock, flags);
+ if (likely(!test_bit(SLOW_WORK_CANCELLING, &work->flags))) {
+ clear_bit(SLOW_WORK_DELAYED, &work->flags);
+
+ if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
+ /* we discard the reference the timer was holding in
+ * favour of the one the executor holds */
+ set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
+ put = true;
+ } else {
+ slow_work_mark_time(work);
+ list_add_tail(&work->link, queue);
+ queued = true;
+ if (work->link.prev == queue)
+ first = true;
+ }
+ }
+
+ spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+ if (put)
+ slow_work_put_ref(work);
+ if (first)
+ wake_up(wfo_wq);
+ if (queued)
+ wake_up(&slow_work_thread_wq);
+}
+
+/**
+ * delayed_slow_work_enqueue - Schedule a delayed slow work item for processing
+ * @dwork: The delayed work item to queue
+ * @delay: When to start executing the work, in jiffies from now
+ *
+ * This is similar to slow_work_enqueue(), but it adds a delay before the work
+ * is actually queued for processing.
+ *
+ * The item can have delayed processing requested on it whilst it is being
+ * executed. The delay will begin immediately, and if it expires before the
+ * item finishes executing, the item will be placed back on the queue when it
+ * has done executing.
+ */
+int delayed_slow_work_enqueue(struct delayed_slow_work *dwork,
+ unsigned long delay)
+{
+ struct slow_work *work = &dwork->work;
+ unsigned long flags;
+ int ret;
+
+ if (delay == 0)
+ return slow_work_enqueue(&dwork->work);
+
+ BUG_ON(slow_work_user_count <= 0);
+ BUG_ON(!work);
+ BUG_ON(!work->ops);
+
+ if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
+ return -ECANCELED;
+
+ if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
+ spin_lock_irqsave(&slow_work_queue_lock, flags);
+
+ if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
+ goto cancelled;
+
+ /* the timer holds a reference whilst it is pending */
+ ret = work->ops->get_ref(work);
+ if (ret < 0)
+ goto cant_get_ref;
+
+ if (test_and_set_bit(SLOW_WORK_DELAYED, &work->flags))
+ BUG();
+ dwork->timer.expires = jiffies + delay;
+ dwork->timer.data = (unsigned long) work;
+ dwork->timer.function = delayed_slow_work_timer;
+ add_timer(&dwork->timer);
+
+ spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+ }
+
+ return 0;
+
+cancelled:
+ ret = -ECANCELED;
+cant_get_ref:
+ spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+ return ret;
+}
+EXPORT_SYMBOL(delayed_slow_work_enqueue);
+
+/*
+ * Schedule a cull of the thread pool at some time in the near future
+ */
+static void slow_work_schedule_cull(void)
+{
+ mod_timer(&slow_work_cull_timer,
+ round_jiffies(jiffies + SLOW_WORK_CULL_TIMEOUT));
+}
+
+/*
+ * Worker thread culling algorithm
+ */
+static bool slow_work_cull_thread(void)
+{
+ unsigned long flags;
+ bool do_cull = false;
+
+ spin_lock_irqsave(&slow_work_queue_lock, flags);
+
+ if (slow_work_cull) {
+ slow_work_cull = false;
+
+ if (list_empty(&slow_work_queue) &&
+ list_empty(&vslow_work_queue) &&
+ atomic_read(&slow_work_thread_count) >
+ slow_work_min_threads) {
+ slow_work_schedule_cull();
+ do_cull = true;
+ }
+ }
+
+ spin_unlock_irqrestore(&slow_work_queue_lock, flags);
+ return do_cull;
+}
+
+/*
+ * Determine if there is slow work available for dispatch
+ */
+static inline bool slow_work_available(int vsmax)
+{
+ return !list_empty(&slow_work_queue) ||
+ (!list_empty(&vslow_work_queue) &&
+ atomic_read(&vslow_work_executing_count) < vsmax);
+}
+
+/*
+ * Worker thread dispatcher
+ */
+static int slow_work_thread(void *_data)
+{
+ int vsmax, id;
+
+ DEFINE_WAIT(wait);
+
+ set_freezable();
+ set_user_nice(current, -5);
+
+ /* allocate ourselves an ID */
+ spin_lock_irq(&slow_work_queue_lock);
+ id = find_first_zero_bit(slow_work_ids, SLOW_WORK_THREAD_LIMIT);
+ BUG_ON(id < 0 || id >= SLOW_WORK_THREAD_LIMIT);
+ __set_bit(id, slow_work_ids);
+ slow_work_set_thread_pid(id, current->pid);
+ spin_unlock_irq(&slow_work_queue_lock);
+
+ sprintf(current->comm, "kslowd%03u", id);
+
+ for (;;) {
+ vsmax = vslow_work_proportion;
+ vsmax *= atomic_read(&slow_work_thread_count);
+ vsmax /= 100;
+
+ prepare_to_wait_exclusive(&slow_work_thread_wq, &wait,
+ TASK_INTERRUPTIBLE);
+ if (!freezing(current) &&
+ !slow_work_threads_should_exit &&
+ !slow_work_available(vsmax) &&
+ !slow_work_cull)
+ schedule();
+ finish_wait(&slow_work_thread_wq, &wait);
+
+ try_to_freeze();
+
+ vsmax = vslow_work_proportion;
+ vsmax *= atomic_read(&slow_work_thread_count);
+ vsmax /= 100;
+
+ if (slow_work_available(vsmax) && slow_work_execute(id)) {
+ cond_resched();
+ if (list_empty(&slow_work_queue) &&
+ list_empty(&vslow_work_queue) &&
+ atomic_read(&slow_work_thread_count) >
+ slow_work_min_threads)
+ slow_work_schedule_cull();
+ continue;
+ }
+
+ if (slow_work_threads_should_exit)
+ break;
+
+ if (slow_work_cull && slow_work_cull_thread())
+ break;
+ }
+
+ spin_lock_irq(&slow_work_queue_lock);
+ slow_work_set_thread_pid(id, 0);
+ __clear_bit(id, slow_work_ids);
+ spin_unlock_irq(&slow_work_queue_lock);
+
+ if (atomic_dec_and_test(&slow_work_thread_count))
+ complete_and_exit(&slow_work_last_thread_exited, 0);
+ return 0;
+}
+
+/*
+ * Handle thread cull timer expiration
+ */
+static void slow_work_cull_timeout(unsigned long data)
+{
+ slow_work_cull = true;
+ wake_up(&slow_work_thread_wq);
+}
+
+/*
+ * Start a new slow work thread
+ */
+static void slow_work_new_thread_execute(struct slow_work *work)
+{
+ struct task_struct *p;
+
+ if (slow_work_threads_should_exit)
+ return;
+
+ if (atomic_read(&slow_work_thread_count) >= slow_work_max_threads)
+ return;
+
+ if (!mutex_trylock(&slow_work_user_lock))
+ return;
+
+ slow_work_may_not_start_new_thread = true;
+ atomic_inc(&slow_work_thread_count);
+ p = kthread_run(slow_work_thread, NULL, "kslowd");
+ if (IS_ERR(p)) {
+ printk(KERN_DEBUG "Slow work thread pool: OOM\n");
+ if (atomic_dec_and_test(&slow_work_thread_count))
+ BUG(); /* we're running on a slow work thread... */
+ mod_timer(&slow_work_oom_timer,
+ round_jiffies(jiffies + SLOW_WORK_OOM_TIMEOUT));
+ } else {
+ /* ratelimit the starting of new threads */
+ mod_timer(&slow_work_oom_timer, jiffies + 1);
+ }
+
+ mutex_unlock(&slow_work_user_lock);
+}
+
+static const struct slow_work_ops slow_work_new_thread_ops = {
+ .owner = THIS_MODULE,
+ .execute = slow_work_new_thread_execute,
+#ifdef CONFIG_SLOW_WORK_DEBUG
+ .desc = slow_work_new_thread_desc,
+#endif
+};
+
+/*
+ * post-OOM new thread start suppression expiration
+ */
+static void slow_work_oom_timeout(unsigned long data)
+{
+ slow_work_may_not_start_new_thread = false;
+}
+
+#ifdef CONFIG_SYSCTL
+/*
+ * Handle adjustment of the minimum number of threads
+ */
+static int slow_work_min_threads_sysctl(struct ctl_table *table, int write,
+ void __user *buffer,
+ size_t *lenp, loff_t *ppos)
+{
+ int ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos);
+ int n;
+
+ if (ret == 0) {
+ mutex_lock(&slow_work_user_lock);
+ if (slow_work_user_count > 0) {
+ /* see if we need to start or stop threads */
+ n = atomic_read(&slow_work_thread_count) -
+ slow_work_min_threads;
+
+ if (n < 0 && !slow_work_may_not_start_new_thread)
+ slow_work_enqueue(&slow_work_new_thread);
+ else if (n > 0)
+ slow_work_schedule_cull();
+ }
+ mutex_unlock(&slow_work_user_lock);
+ }
+
+ return ret;
+}
+
+/*
+ * Handle adjustment of the maximum number of threads
+ */
+static int slow_work_max_threads_sysctl(struct ctl_table *table, int write,
+ void __user *buffer,
+ size_t *lenp, loff_t *ppos)
+{
+ int ret = proc_dointvec_minmax(table, write, buffer, lenp, ppos);
+ int n;
+
+ if (ret == 0) {
+ mutex_lock(&slow_work_user_lock);
+ if (slow_work_user_count > 0) {
+ /* see if we need to stop threads */
+ n = slow_work_max_threads -
+ atomic_read(&slow_work_thread_count);
+
+ if (n < 0)
+ slow_work_schedule_cull();
+ }
+ mutex_unlock(&slow_work_user_lock);
+ }
+
+ return ret;
+}
+#endif /* CONFIG_SYSCTL */
+
+/**
+ * slow_work_register_user - Register a user of the facility
+ * @module: The module about to make use of the facility
+ *
+ * Register a user of the facility, starting up the initial threads if there
+ * aren't any other users at this point. This will return 0 if successful, or
+ * an error if not.
+ */
+int slow_work_register_user(struct module *module)
+{
+ struct task_struct *p;
+ int loop;
+
+ mutex_lock(&slow_work_user_lock);
+
+ if (slow_work_user_count == 0) {
+ printk(KERN_NOTICE "Slow work thread pool: Starting up\n");
+ init_completion(&slow_work_last_thread_exited);
+
+ slow_work_threads_should_exit = false;
+ slow_work_init(&slow_work_new_thread,
+ &slow_work_new_thread_ops);
+ slow_work_may_not_start_new_thread = false;
+ slow_work_cull = false;
+
+ /* start the minimum number of threads */
+ for (loop = 0; loop < slow_work_min_threads; loop++) {
+ atomic_inc(&slow_work_thread_count);
+ p = kthread_run(slow_work_thread, NULL, "kslowd");
+ if (IS_ERR(p))
+ goto error;
+ }
+ printk(KERN_NOTICE "Slow work thread pool: Ready\n");
+ }
+
+ slow_work_user_count++;
+ mutex_unlock(&slow_work_user_lock);
+ return 0;
+
+error:
+ if (atomic_dec_and_test(&slow_work_thread_count))
+ complete(&slow_work_last_thread_exited);
+ if (loop > 0) {
+ printk(KERN_ERR "Slow work thread pool:"
+ " Aborting startup on ENOMEM\n");
+ slow_work_threads_should_exit = true;
+ wake_up_all(&slow_work_thread_wq);
+ wait_for_completion(&slow_work_last_thread_exited);
+ printk(KERN_ERR "Slow work thread pool: Aborted\n");
+ }
+ mutex_unlock(&slow_work_user_lock);
+ return PTR_ERR(p);
+}
+EXPORT_SYMBOL(slow_work_register_user);
+
+/*
+ * wait for all outstanding items from the calling module to complete
+ * - note that more items may be queued whilst we're waiting
+ */
+static void slow_work_wait_for_items(struct module *module)
+{
+#ifdef CONFIG_MODULES
+ DECLARE_WAITQUEUE(myself, current);
+ struct slow_work *work;
+ int loop;
+
+ mutex_lock(&slow_work_unreg_sync_lock);
+ add_wait_queue(&slow_work_unreg_wq, &myself);
+
+ for (;;) {
+ spin_lock_irq(&slow_work_queue_lock);
+
+ /* first of all, we wait for the last queued item in each list
+ * to be processed */
+ list_for_each_entry_reverse(work, &vslow_work_queue, link) {
+ if (work->owner == module) {
+ set_current_state(TASK_UNINTERRUPTIBLE);
+ slow_work_unreg_work_item = work;
+ goto do_wait;
+ }
+ }
+ list_for_each_entry_reverse(work, &slow_work_queue, link) {
+ if (work->owner == module) {
+ set_current_state(TASK_UNINTERRUPTIBLE);
+ slow_work_unreg_work_item = work;
+ goto do_wait;
+ }
+ }
+
+ /* then we wait for the items being processed to finish */
+ slow_work_unreg_module = module;
+ smp_mb();
+ for (loop = 0; loop < SLOW_WORK_THREAD_LIMIT; loop++) {
+ if (slow_work_thread_processing[loop] == module)
+ goto do_wait;
+ }
+ spin_unlock_irq(&slow_work_queue_lock);
+ break; /* okay, we're done */
+
+ do_wait:
+ spin_unlock_irq(&slow_work_queue_lock);
+ schedule();
+ slow_work_unreg_work_item = NULL;
+ slow_work_unreg_module = NULL;
+ }
+
+ remove_wait_queue(&slow_work_unreg_wq, &myself);
+ mutex_unlock(&slow_work_unreg_sync_lock);
+#endif /* CONFIG_MODULES */
+}
+
+/**
+ * slow_work_unregister_user - Unregister a user of the facility
+ * @module: The module whose items should be cleared
+ *
+ * Unregister a user of the facility, killing all the threads if this was the
+ * last one.
+ *
+ * This waits for all the work items belonging to the nominated module to go
+ * away before proceeding.
+ */
+void slow_work_unregister_user(struct module *module)
+{
+ /* first of all, wait for all outstanding items from the calling module
+ * to complete */
+ if (module)
+ slow_work_wait_for_items(module);
+
+ /* then we can actually go about shutting down the facility if need
+ * be */
+ mutex_lock(&slow_work_user_lock);
+
+ BUG_ON(slow_work_user_count <= 0);
+
+ slow_work_user_count--;
+ if (slow_work_user_count == 0) {
+ printk(KERN_NOTICE "Slow work thread pool: Shutting down\n");
+ slow_work_threads_should_exit = true;
+ del_timer_sync(&slow_work_cull_timer);
+ del_timer_sync(&slow_work_oom_timer);
+ wake_up_all(&slow_work_thread_wq);
+ wait_for_completion(&slow_work_last_thread_exited);
+ printk(KERN_NOTICE "Slow work thread pool:"
+ " Shut down complete\n");
+ }
+
+ mutex_unlock(&slow_work_user_lock);
+}
+EXPORT_SYMBOL(slow_work_unregister_user);
+
+/*
+ * Initialise the slow work facility
+ */
+static int __init init_slow_work(void)
+{
+ unsigned nr_cpus = num_possible_cpus();
+
+ if (slow_work_max_threads < nr_cpus)
+ slow_work_max_threads = nr_cpus;
+#ifdef CONFIG_SYSCTL
+ if (slow_work_max_max_threads < nr_cpus * 2)
+ slow_work_max_max_threads = nr_cpus * 2;
+#endif
+#ifdef CONFIG_SLOW_WORK_DEBUG
+ {
+ struct dentry *dbdir;
+
+ dbdir = debugfs_create_dir("slow_work", NULL);
+ if (dbdir && !IS_ERR(dbdir))
+ debugfs_create_file("runqueue", S_IFREG | 0400, dbdir,
+ NULL, &slow_work_runqueue_fops);
+ }
+#endif
+ return 0;
+}
+
+subsys_initcall(init_slow_work);