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-rw-r--r--drivers/gpu/drm/i915/i915_gem_execbuffer.c21
1 files changed, 21 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/i915_gem_execbuffer.c
index bc927ae3164..490ab6b17cf 100644
--- a/drivers/gpu/drm/i915/i915_gem_execbuffer.c
+++ b/drivers/gpu/drm/i915/i915_gem_execbuffer.c
@@ -655,6 +655,8 @@ i915_gem_execbuffer_relocate_slow(struct drm_device *dev,
total = 0;
for (i = 0; i < count; i++) {
struct drm_i915_gem_relocation_entry __user *user_relocs;
+ u64 invalid_offset = (u64)-1;
+ int j;
user_relocs = (void __user *)(uintptr_t)exec[i].relocs_ptr;
@@ -665,6 +667,25 @@ i915_gem_execbuffer_relocate_slow(struct drm_device *dev,
goto err;
}
+ /* As we do not update the known relocation offsets after
+ * relocating (due to the complexities in lock handling),
+ * we need to mark them as invalid now so that we force the
+ * relocation processing next time. Just in case the target
+ * object is evicted and then rebound into its old
+ * presumed_offset before the next execbuffer - if that
+ * happened we would make the mistake of assuming that the
+ * relocations were valid.
+ */
+ for (j = 0; j < exec[i].relocation_count; j++) {
+ if (copy_to_user(&user_relocs[j].presumed_offset,
+ &invalid_offset,
+ sizeof(invalid_offset))) {
+ ret = -EFAULT;
+ mutex_lock(&dev->struct_mutex);
+ goto err;
+ }
+ }
+
reloc_offset[i] = total;
total += exec[i].relocation_count;
}