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path: root/drivers/video/savage/savagefb_driver.c
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Diffstat (limited to 'drivers/video/savage/savagefb_driver.c')
-rw-r--r--drivers/video/savage/savagefb_driver.c2279
1 files changed, 2279 insertions, 0 deletions
diff --git a/drivers/video/savage/savagefb_driver.c b/drivers/video/savage/savagefb_driver.c
new file mode 100644
index 00000000000..e1c9c946be2
--- /dev/null
+++ b/drivers/video/savage/savagefb_driver.c
@@ -0,0 +1,2279 @@
+/*
+ * linux/drivers/video/savagefb.c -- S3 Savage Framebuffer Driver
+ *
+ * Copyright (c) 2001-2002 Denis Oliver Kropp <dok@directfb.org>
+ * Sven Neumann <neo@directfb.org>
+ *
+ *
+ * Card specific code is based on XFree86's savage driver.
+ * Framebuffer framework code is based on code of cyber2000fb and tdfxfb.
+ *
+ * This file is subject to the terms and conditions of the GNU General
+ * Public License. See the file COPYING in the main directory of this
+ * archive for more details.
+ *
+ * 0.4.0 (neo)
+ * - hardware accelerated clear and move
+ *
+ * 0.3.2 (dok)
+ * - wait for vertical retrace before writing to cr67
+ * at the beginning of savagefb_set_par
+ * - use synchronization registers cr23 and cr26
+ *
+ * 0.3.1 (dok)
+ * - reset 3D engine
+ * - don't return alpha bits for 32bit format
+ *
+ * 0.3.0 (dok)
+ * - added WaitIdle functions for all Savage types
+ * - do WaitIdle before mode switching
+ * - code cleanup
+ *
+ * 0.2.0 (dok)
+ * - first working version
+ *
+ *
+ * TODO
+ * - clock validations in decode_var
+ *
+ * BUGS
+ * - white margin on bootup
+ *
+ */
+
+#include <linux/config.h>
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/errno.h>
+#include <linux/string.h>
+#include <linux/mm.h>
+#include <linux/tty.h>
+#include <linux/slab.h>
+#include <linux/delay.h>
+#include <linux/fb.h>
+#include <linux/pci.h>
+#include <linux/init.h>
+#include <linux/console.h>
+
+#include <asm/io.h>
+#include <asm/irq.h>
+#include <asm/pgtable.h>
+#include <asm/system.h>
+#include <asm/uaccess.h>
+
+#ifdef CONFIG_MTRR
+#include <asm/mtrr.h>
+#endif
+
+#include "savagefb.h"
+
+
+#define SAVAGEFB_VERSION "0.4.0_2.6"
+
+/* --------------------------------------------------------------------- */
+
+
+static char *mode_option __initdata = NULL;
+static int paletteEnabled = 0;
+
+#ifdef MODULE
+
+MODULE_AUTHOR("(c) 2001-2002 Denis Oliver Kropp <dok@directfb.org>");
+MODULE_LICENSE("GPL");
+MODULE_DESCRIPTION("FBDev driver for S3 Savage PCI/AGP Chips");
+
+#endif
+
+
+/* --------------------------------------------------------------------- */
+
+static void vgaHWSeqReset (struct savagefb_par *par, int start)
+{
+ if (start)
+ VGAwSEQ (0x00, 0x01); /* Synchronous Reset */
+ else
+ VGAwSEQ (0x00, 0x03); /* End Reset */
+}
+
+static void vgaHWProtect (struct savagefb_par *par, int on)
+{
+ unsigned char tmp;
+
+ if (on) {
+ /*
+ * Turn off screen and disable sequencer.
+ */
+ tmp = VGArSEQ (0x01);
+
+ vgaHWSeqReset (par, 1); /* start synchronous reset */
+ VGAwSEQ (0x01, tmp | 0x20); /* disable the display */
+
+ VGAenablePalette();
+ } else {
+ /*
+ * Reenable sequencer, then turn on screen.
+ */
+
+ tmp = VGArSEQ (0x01);
+
+ VGAwSEQ (0x01, tmp & ~0x20); /* reenable display */
+ vgaHWSeqReset (par, 0); /* clear synchronous reset */
+
+ VGAdisablePalette();
+ }
+}
+
+static void vgaHWRestore (struct savagefb_par *par)
+{
+ int i;
+
+ VGAwMISC (par->MiscOutReg);
+
+ for (i = 1; i < 5; i++)
+ VGAwSEQ (i, par->Sequencer[i]);
+
+ /* Ensure CRTC registers 0-7 are unlocked by clearing bit 7 or
+ CRTC[17] */
+ VGAwCR (17, par->CRTC[17] & ~0x80);
+
+ for (i = 0; i < 25; i++)
+ VGAwCR (i, par->CRTC[i]);
+
+ for (i = 0; i < 9; i++)
+ VGAwGR (i, par->Graphics[i]);
+
+ VGAenablePalette();
+
+ for (i = 0; i < 21; i++)
+ VGAwATTR (i, par->Attribute[i]);
+
+ VGAdisablePalette();
+}
+
+static void vgaHWInit (struct fb_var_screeninfo *var,
+ struct savagefb_par *par,
+ struct xtimings *timings)
+{
+ par->MiscOutReg = 0x23;
+
+ if (!(timings->sync & FB_SYNC_HOR_HIGH_ACT))
+ par->MiscOutReg |= 0x40;
+
+ if (!(timings->sync & FB_SYNC_VERT_HIGH_ACT))
+ par->MiscOutReg |= 0x80;
+
+ /*
+ * Time Sequencer
+ */
+ par->Sequencer[0x00] = 0x00;
+ par->Sequencer[0x01] = 0x01;
+ par->Sequencer[0x02] = 0x0F;
+ par->Sequencer[0x03] = 0x00; /* Font select */
+ par->Sequencer[0x04] = 0x0E; /* Misc */
+
+ /*
+ * CRTC Controller
+ */
+ par->CRTC[0x00] = (timings->HTotal >> 3) - 5;
+ par->CRTC[0x01] = (timings->HDisplay >> 3) - 1;
+ par->CRTC[0x02] = (timings->HSyncStart >> 3) - 1;
+ par->CRTC[0x03] = (((timings->HSyncEnd >> 3) - 1) & 0x1f) | 0x80;
+ par->CRTC[0x04] = (timings->HSyncStart >> 3);
+ par->CRTC[0x05] = ((((timings->HSyncEnd >> 3) - 1) & 0x20) << 2) |
+ (((timings->HSyncEnd >> 3)) & 0x1f);
+ par->CRTC[0x06] = (timings->VTotal - 2) & 0xFF;
+ par->CRTC[0x07] = (((timings->VTotal - 2) & 0x100) >> 8) |
+ (((timings->VDisplay - 1) & 0x100) >> 7) |
+ ((timings->VSyncStart & 0x100) >> 6) |
+ (((timings->VSyncStart - 1) & 0x100) >> 5) |
+ 0x10 |
+ (((timings->VTotal - 2) & 0x200) >> 4) |
+ (((timings->VDisplay - 1) & 0x200) >> 3) |
+ ((timings->VSyncStart & 0x200) >> 2);
+ par->CRTC[0x08] = 0x00;
+ par->CRTC[0x09] = (((timings->VSyncStart - 1) & 0x200) >> 4) | 0x40;
+
+ if (timings->dblscan)
+ par->CRTC[0x09] |= 0x80;
+
+ par->CRTC[0x0a] = 0x00;
+ par->CRTC[0x0b] = 0x00;
+ par->CRTC[0x0c] = 0x00;
+ par->CRTC[0x0d] = 0x00;
+ par->CRTC[0x0e] = 0x00;
+ par->CRTC[0x0f] = 0x00;
+ par->CRTC[0x10] = timings->VSyncStart & 0xff;
+ par->CRTC[0x11] = (timings->VSyncEnd & 0x0f) | 0x20;
+ par->CRTC[0x12] = (timings->VDisplay - 1) & 0xff;
+ par->CRTC[0x13] = var->xres_virtual >> 4;
+ par->CRTC[0x14] = 0x00;
+ par->CRTC[0x15] = (timings->VSyncStart - 1) & 0xff;
+ par->CRTC[0x16] = (timings->VSyncEnd - 1) & 0xff;
+ par->CRTC[0x17] = 0xc3;
+ par->CRTC[0x18] = 0xff;
+
+ /*
+ * are these unnecessary?
+ * vgaHWHBlankKGA(mode, regp, 0, KGA_FIX_OVERSCAN|KGA_ENABLE_ON_ZERO);
+ * vgaHWVBlankKGA(mode, regp, 0, KGA_FIX_OVERSCAN|KGA_ENABLE_ON_ZERO);
+ */
+
+ /*
+ * Graphics Display Controller
+ */
+ par->Graphics[0x00] = 0x00;
+ par->Graphics[0x01] = 0x00;
+ par->Graphics[0x02] = 0x00;
+ par->Graphics[0x03] = 0x00;
+ par->Graphics[0x04] = 0x00;
+ par->Graphics[0x05] = 0x40;
+ par->Graphics[0x06] = 0x05; /* only map 64k VGA memory !!!! */
+ par->Graphics[0x07] = 0x0F;
+ par->Graphics[0x08] = 0xFF;
+
+
+ par->Attribute[0x00] = 0x00; /* standard colormap translation */
+ par->Attribute[0x01] = 0x01;
+ par->Attribute[0x02] = 0x02;
+ par->Attribute[0x03] = 0x03;
+ par->Attribute[0x04] = 0x04;
+ par->Attribute[0x05] = 0x05;
+ par->Attribute[0x06] = 0x06;
+ par->Attribute[0x07] = 0x07;
+ par->Attribute[0x08] = 0x08;
+ par->Attribute[0x09] = 0x09;
+ par->Attribute[0x0a] = 0x0A;
+ par->Attribute[0x0b] = 0x0B;
+ par->Attribute[0x0c] = 0x0C;
+ par->Attribute[0x0d] = 0x0D;
+ par->Attribute[0x0e] = 0x0E;
+ par->Attribute[0x0f] = 0x0F;
+ par->Attribute[0x10] = 0x41;
+ par->Attribute[0x11] = 0xFF;
+ par->Attribute[0x12] = 0x0F;
+ par->Attribute[0x13] = 0x00;
+ par->Attribute[0x14] = 0x00;
+}
+
+/* -------------------- Hardware specific routines ------------------------- */
+
+/*
+ * Hardware Acceleration for SavageFB
+ */
+
+/* Wait for fifo space */
+static void
+savage3D_waitfifo(struct savagefb_par *par, int space)
+{
+ int slots = MAXFIFO - space;
+
+ while ((savage_in32(0x48C00) & 0x0000ffff) > slots);
+}
+
+static void
+savage4_waitfifo(struct savagefb_par *par, int space)
+{
+ int slots = MAXFIFO - space;
+
+ while ((savage_in32(0x48C60) & 0x001fffff) > slots);
+}
+
+static void
+savage2000_waitfifo(struct savagefb_par *par, int space)
+{
+ int slots = MAXFIFO - space;
+
+ while ((savage_in32(0x48C60) & 0x0000ffff) > slots);
+}
+
+/* Wait for idle accelerator */
+static void
+savage3D_waitidle(struct savagefb_par *par)
+{
+ while ((savage_in32(0x48C00) & 0x0008ffff) != 0x80000);
+}
+
+static void
+savage4_waitidle(struct savagefb_par *par)
+{
+ while ((savage_in32(0x48C60) & 0x00a00000) != 0x00a00000);
+}
+
+static void
+savage2000_waitidle(struct savagefb_par *par)
+{
+ while ((savage_in32(0x48C60) & 0x009fffff));
+}
+
+
+static void
+SavageSetup2DEngine (struct savagefb_par *par)
+{
+ unsigned long GlobalBitmapDescriptor;
+
+ GlobalBitmapDescriptor = 1 | 8 | BCI_BD_BW_DISABLE;
+ BCI_BD_SET_BPP (GlobalBitmapDescriptor, par->depth);
+ BCI_BD_SET_STRIDE (GlobalBitmapDescriptor, par->vwidth);
+
+ switch(par->chip) {
+ case S3_SAVAGE3D:
+ case S3_SAVAGE_MX:
+ /* Disable BCI */
+ savage_out32(0x48C18, savage_in32(0x48C18) & 0x3FF0);
+ /* Setup BCI command overflow buffer */
+ savage_out32(0x48C14, (par->cob_offset >> 11) | (par->cob_index << 29));
+ /* Program shadow status update. */
+ savage_out32(0x48C10, 0x78207220);
+ savage_out32(0x48C0C, 0);
+ /* Enable BCI and command overflow buffer */
+ savage_out32(0x48C18, savage_in32(0x48C18) | 0x0C);
+ break;
+ case S3_SAVAGE4:
+ case S3_PROSAVAGE:
+ case S3_SUPERSAVAGE:
+ /* Disable BCI */
+ savage_out32(0x48C18, savage_in32(0x48C18) & 0x3FF0);
+ /* Program shadow status update */
+ savage_out32(0x48C10, 0x00700040);
+ savage_out32(0x48C0C, 0);
+ /* Enable BCI without the COB */
+ savage_out32(0x48C18, savage_in32(0x48C18) | 0x08);
+ break;
+ case S3_SAVAGE2000:
+ /* Disable BCI */
+ savage_out32(0x48C18, 0);
+ /* Setup BCI command overflow buffer */
+ savage_out32(0x48C18, (par->cob_offset >> 7) | (par->cob_index));
+ /* Disable shadow status update */
+ savage_out32(0x48A30, 0);
+ /* Enable BCI and command overflow buffer */
+ savage_out32(0x48C18, savage_in32(0x48C18) | 0x00280000 );
+ break;
+ default:
+ break;
+ }
+ /* Turn on 16-bit register access. */
+ vga_out8(0x3d4, 0x31);
+ vga_out8(0x3d5, 0x0c);
+
+ /* Set stride to use GBD. */
+ vga_out8 (0x3d4, 0x50);
+ vga_out8 (0x3d5, vga_in8 (0x3d5 ) | 0xC1);
+
+ /* Enable 2D engine. */
+ vga_out8 (0x3d4, 0x40 );
+ vga_out8 (0x3d5, 0x01 );
+
+ savage_out32 (MONO_PAT_0, ~0);
+ savage_out32 (MONO_PAT_1, ~0);
+
+ /* Setup plane masks */
+ savage_out32 (0x8128, ~0 ); /* enable all write planes */
+ savage_out32 (0x812C, ~0 ); /* enable all read planes */
+ savage_out16 (0x8134, 0x27 );
+ savage_out16 (0x8136, 0x07 );
+
+ /* Now set the GBD */
+ par->bci_ptr = 0;
+ par->SavageWaitFifo (par, 4);
+
+ BCI_SEND( BCI_CMD_SETREG | (1 << 16) | BCI_GBD1 );
+ BCI_SEND( 0 );
+ BCI_SEND( BCI_CMD_SETREG | (1 << 16) | BCI_GBD2 );
+ BCI_SEND( GlobalBitmapDescriptor );
+}
+
+
+static void SavageCalcClock(long freq, int min_m, int min_n1, int max_n1,
+ int min_n2, int max_n2, long freq_min,
+ long freq_max, unsigned int *mdiv,
+ unsigned int *ndiv, unsigned int *r)
+{
+ long diff, best_diff;
+ unsigned int m;
+ unsigned char n1, n2, best_n1=16+2, best_n2=2, best_m=125+2;
+
+ if (freq < freq_min / (1 << max_n2)) {
+ printk (KERN_ERR "invalid frequency %ld Khz\n", freq);
+ freq = freq_min / (1 << max_n2);
+ }
+ if (freq > freq_max / (1 << min_n2)) {
+ printk (KERN_ERR "invalid frequency %ld Khz\n", freq);
+ freq = freq_max / (1 << min_n2);
+ }
+
+ /* work out suitable timings */
+ best_diff = freq;
+
+ for (n2=min_n2; n2<=max_n2; n2++) {
+ for (n1=min_n1+2; n1<=max_n1+2; n1++) {
+ m = (freq * n1 * (1 << n2) + HALF_BASE_FREQ) /
+ BASE_FREQ;
+ if (m < min_m+2 || m > 127+2)
+ continue;
+ if ((m * BASE_FREQ >= freq_min * n1) &&
+ (m * BASE_FREQ <= freq_max * n1)) {
+ diff = freq * (1 << n2) * n1 - BASE_FREQ * m;
+ if (diff < 0)
+ diff = -diff;
+ if (diff < best_diff) {
+ best_diff = diff;
+ best_m = m;
+ best_n1 = n1;
+ best_n2 = n2;
+ }
+ }
+ }
+ }
+
+ *ndiv = best_n1 - 2;
+ *r = best_n2;
+ *mdiv = best_m - 2;
+}
+
+static int common_calc_clock(long freq, int min_m, int min_n1, int max_n1,
+ int min_n2, int max_n2, long freq_min,
+ long freq_max, unsigned char *mdiv,
+ unsigned char *ndiv)
+{
+ long diff, best_diff;
+ unsigned int m;
+ unsigned char n1, n2;
+ unsigned char best_n1 = 16+2, best_n2 = 2, best_m = 125+2;
+
+ best_diff = freq;
+
+ for (n2 = min_n2; n2 <= max_n2; n2++) {
+ for (n1 = min_n1+2; n1 <= max_n1+2; n1++) {
+ m = (freq * n1 * (1 << n2) + HALF_BASE_FREQ) /
+ BASE_FREQ;
+ if (m < min_m + 2 || m > 127+2)
+ continue;
+ if((m * BASE_FREQ >= freq_min * n1) &&
+ (m * BASE_FREQ <= freq_max * n1)) {
+ diff = freq * (1 << n2) * n1 - BASE_FREQ * m;
+ if(diff < 0)
+ diff = -diff;
+ if(diff < best_diff) {
+ best_diff = diff;
+ best_m = m;
+ best_n1 = n1;
+ best_n2 = n2;
+ }
+ }
+ }
+ }
+
+ if(max_n1 == 63)
+ *ndiv = (best_n1 - 2) | (best_n2 << 6);
+ else
+ *ndiv = (best_n1 - 2) | (best_n2 << 5);
+
+ *mdiv = best_m - 2;
+
+ return 0;
+}
+
+#ifdef SAVAGEFB_DEBUG
+/* This function is used to debug, it prints out the contents of s3 regs */
+
+static void SavagePrintRegs(void)
+{
+ unsigned char i;
+ int vgaCRIndex = 0x3d4;
+ int vgaCRReg = 0x3d5;
+
+ printk(KERN_DEBUG "SR x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC xD xE "
+ "xF" );
+
+ for( i = 0; i < 0x70; i++ ) {
+ if( !(i % 16) )
+ printk(KERN_DEBUG "\nSR%xx ", i >> 4 );
+ vga_out8( 0x3c4, i );
+ printk(KERN_DEBUG " %02x", vga_in8(0x3c5) );
+ }
+
+ printk(KERN_DEBUG "\n\nCR x0 x1 x2 x3 x4 x5 x6 x7 x8 x9 xA xB xC "
+ "xD xE xF" );
+
+ for( i = 0; i < 0xB7; i++ ) {
+ if( !(i % 16) )
+ printk(KERN_DEBUG "\nCR%xx ", i >> 4 );
+ vga_out8( vgaCRIndex, i );
+ printk(KERN_DEBUG " %02x", vga_in8(vgaCRReg) );
+ }
+
+ printk(KERN_DEBUG "\n\n");
+}
+#endif
+
+/* --------------------------------------------------------------------- */
+
+static void savage_get_default_par(struct savagefb_par *par)
+{
+ unsigned char cr3a, cr53, cr66;
+
+ vga_out16 (0x3d4, 0x4838);
+ vga_out16 (0x3d4, 0xa039);
+ vga_out16 (0x3c4, 0x0608);
+
+ vga_out8 (0x3d4, 0x66);
+ cr66 = vga_in8 (0x3d5);
+ vga_out8 (0x3d5, cr66 | 0x80);
+ vga_out8 (0x3d4, 0x3a);
+ cr3a = vga_in8 (0x3d5);
+ vga_out8 (0x3d5, cr3a | 0x80);
+ vga_out8 (0x3d4, 0x53);
+ cr53 = vga_in8 (0x3d5);
+ vga_out8 (0x3d5, cr53 & 0x7f);
+
+ vga_out8 (0x3d4, 0x66);
+ vga_out8 (0x3d5, cr66);
+ vga_out8 (0x3d4, 0x3a);
+ vga_out8 (0x3d5, cr3a);
+
+ vga_out8 (0x3d4, 0x66);
+ vga_out8 (0x3d5, cr66);
+ vga_out8 (0x3d4, 0x3a);
+ vga_out8 (0x3d5, cr3a);
+
+ /* unlock extended seq regs */
+ vga_out8 (0x3c4, 0x08);
+ par->SR08 = vga_in8 (0x3c5);
+ vga_out8 (0x3c5, 0x06);
+
+ /* now save all the extended regs we need */
+ vga_out8 (0x3d4, 0x31);
+ par->CR31 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x32);
+ par->CR32 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x34);
+ par->CR34 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x36);
+ par->CR36 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x3a);
+ par->CR3A = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x40);
+ par->CR40 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x42);
+ par->CR42 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x45);
+ par->CR45 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x50);
+ par->CR50 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x51);
+ par->CR51 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x53);
+ par->CR53 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x58);
+ par->CR58 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x60);
+ par->CR60 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x66);
+ par->CR66 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x67);
+ par->CR67 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x68);
+ par->CR68 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x69);
+ par->CR69 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x6f);
+ par->CR6F = vga_in8 (0x3d5);
+
+ vga_out8 (0x3d4, 0x33);
+ par->CR33 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x86);
+ par->CR86 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x88);
+ par->CR88 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x90);
+ par->CR90 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x91);
+ par->CR91 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0xb0);
+ par->CRB0 = vga_in8 (0x3d5) | 0x80;
+
+ /* extended mode timing regs */
+ vga_out8 (0x3d4, 0x3b);
+ par->CR3B = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x3c);
+ par->CR3C = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x43);
+ par->CR43 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x5d);
+ par->CR5D = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x5e);
+ par->CR5E = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x65);
+ par->CR65 = vga_in8 (0x3d5);
+
+ /* save seq extended regs for DCLK PLL programming */
+ vga_out8 (0x3c4, 0x0e);
+ par->SR0E = vga_in8 (0x3c5);
+ vga_out8 (0x3c4, 0x0f);
+ par->SR0F = vga_in8 (0x3c5);
+ vga_out8 (0x3c4, 0x10);
+ par->SR10 = vga_in8 (0x3c5);
+ vga_out8 (0x3c4, 0x11);
+ par->SR11 = vga_in8 (0x3c5);
+ vga_out8 (0x3c4, 0x12);
+ par->SR12 = vga_in8 (0x3c5);
+ vga_out8 (0x3c4, 0x13);
+ par->SR13 = vga_in8 (0x3c5);
+ vga_out8 (0x3c4, 0x29);
+ par->SR29 = vga_in8 (0x3c5);
+
+ vga_out8 (0x3c4, 0x15);
+ par->SR15 = vga_in8 (0x3c5);
+ vga_out8 (0x3c4, 0x30);
+ par->SR30 = vga_in8 (0x3c5);
+ vga_out8 (0x3c4, 0x18);
+ par->SR18 = vga_in8 (0x3c5);
+
+ /* Save flat panel expansion regsters. */
+ if (par->chip == S3_SAVAGE_MX) {
+ int i;
+
+ for (i = 0; i < 8; i++) {
+ vga_out8 (0x3c4, 0x54+i);
+ par->SR54[i] = vga_in8 (0x3c5);
+ }
+ }
+
+ vga_out8 (0x3d4, 0x66);
+ cr66 = vga_in8 (0x3d5);
+ vga_out8 (0x3d5, cr66 | 0x80);
+ vga_out8 (0x3d4, 0x3a);
+ cr3a = vga_in8 (0x3d5);
+ vga_out8 (0x3d5, cr3a | 0x80);
+
+ /* now save MIU regs */
+ if (par->chip != S3_SAVAGE_MX) {
+ par->MMPR0 = savage_in32(FIFO_CONTROL_REG);
+ par->MMPR1 = savage_in32(MIU_CONTROL_REG);
+ par->MMPR2 = savage_in32(STREAMS_TIMEOUT_REG);
+ par->MMPR3 = savage_in32(MISC_TIMEOUT_REG);
+ }
+
+ vga_out8 (0x3d4, 0x3a);
+ vga_out8 (0x3d5, cr3a);
+ vga_out8 (0x3d4, 0x66);
+ vga_out8 (0x3d5, cr66);
+}
+
+static void savage_update_var(struct fb_var_screeninfo *var, struct fb_videomode *modedb)
+{
+ var->xres = var->xres_virtual = modedb->xres;
+ var->yres = modedb->yres;
+ if (var->yres_virtual < var->yres)
+ var->yres_virtual = var->yres;
+ var->xoffset = var->yoffset = 0;
+ var->pixclock = modedb->pixclock;
+ var->left_margin = modedb->left_margin;
+ var->right_margin = modedb->right_margin;
+ var->upper_margin = modedb->upper_margin;
+ var->lower_margin = modedb->lower_margin;
+ var->hsync_len = modedb->hsync_len;
+ var->vsync_len = modedb->vsync_len;
+ var->sync = modedb->sync;
+ var->vmode = modedb->vmode;
+}
+
+static int savagefb_check_var (struct fb_var_screeninfo *var,
+ struct fb_info *info)
+{
+ struct savagefb_par *par = (struct savagefb_par *)info->par;
+ int memlen, vramlen, mode_valid = 0;
+
+ DBG("savagefb_check_var");
+
+ var->transp.offset = 0;
+ var->transp.length = 0;
+ switch (var->bits_per_pixel) {
+ case 8:
+ var->red.offset = var->green.offset =
+ var->blue.offset = 0;
+ var->red.length = var->green.length =
+ var->blue.length = var->bits_per_pixel;
+ break;
+ case 16:
+ var->red.offset = 11;
+ var->red.length = 5;
+ var->green.offset = 5;
+ var->green.length = 6;
+ var->blue.offset = 0;
+ var->blue.length = 5;
+ break;
+ case 32:
+ var->transp.offset = 24;
+ var->transp.length = 8;
+ var->red.offset = 16;
+ var->red.length = 8;
+ var->green.offset = 8;
+ var->green.length = 8;
+ var->blue.offset = 0;
+ var->blue.length = 8;
+ break;
+
+ default:
+ return -EINVAL;
+ }
+
+ if (!info->monspecs.hfmax || !info->monspecs.vfmax ||
+ !info->monspecs.dclkmax || !fb_validate_mode(var, info))
+ mode_valid = 1;
+
+ /* calculate modeline if supported by monitor */
+ if (!mode_valid && info->monspecs.gtf) {
+ if (!fb_get_mode(FB_MAXTIMINGS, 0, var, info))
+ mode_valid = 1;
+ }
+
+ if (!mode_valid) {
+ struct fb_videomode *mode;
+
+ mode = fb_find_best_mode(var, &info->modelist);
+ if (mode) {
+ savage_update_var(var, mode);
+ mode_valid = 1;
+ }
+ }
+
+ if (!mode_valid && info->monspecs.modedb_len)
+ return -EINVAL;
+
+ /* Is the mode larger than the LCD panel? */
+ if (par->SavagePanelWidth &&
+ (var->xres > par->SavagePanelWidth ||
+ var->yres > par->SavagePanelHeight)) {
+ printk (KERN_INFO "Mode (%dx%d) larger than the LCD panel "
+ "(%dx%d)\n", var->xres, var->yres,
+ par->SavagePanelWidth,
+ par->SavagePanelHeight);
+ return -1;
+ }
+
+ if (var->yres_virtual < var->yres)
+ var->yres_virtual = var->yres;
+ if (var->xres_virtual < var->xres)
+ var->xres_virtual = var->xres;
+
+ vramlen = info->fix.smem_len;
+
+ memlen = var->xres_virtual * var->bits_per_pixel *
+ var->yres_virtual / 8;
+ if (memlen > vramlen) {
+ var->yres_virtual = vramlen * 8 /
+ (var->xres_virtual * var->bits_per_pixel);
+ memlen = var->xres_virtual * var->bits_per_pixel *
+ var->yres_virtual / 8;
+ }
+
+ /* we must round yres/xres down, we already rounded y/xres_virtual up
+ if it was possible. We should return -EINVAL, but I disagree */
+ if (var->yres_virtual < var->yres)
+ var->yres = var->yres_virtual;
+ if (var->xres_virtual < var->xres)
+ var->xres = var->xres_virtual;
+ if (var->xoffset + var->xres > var->xres_virtual)
+ var->xoffset = var->xres_virtual - var->xres;
+ if (var->yoffset + var->yres > var->yres_virtual)
+ var->yoffset = var->yres_virtual - var->yres;
+
+ return 0;
+}
+
+
+static int savagefb_decode_var (struct fb_var_screeninfo *var,
+ struct savagefb_par *par)
+{
+ struct xtimings timings;
+ int width, dclk, i, j; /*, refresh; */
+ unsigned int m, n, r;
+ unsigned char tmp = 0;
+ unsigned int pixclock = var->pixclock;
+
+ DBG("savagefb_decode_var");
+
+ memset (&timings, 0, sizeof(timings));
+
+ if (!pixclock) pixclock = 10000; /* 10ns = 100MHz */
+ timings.Clock = 1000000000 / pixclock;
+ if (timings.Clock < 1) timings.Clock = 1;
+ timings.dblscan = var->vmode & FB_VMODE_DOUBLE;
+ timings.interlaced = var->vmode & FB_VMODE_INTERLACED;
+ timings.HDisplay = var->xres;
+ timings.HSyncStart = timings.HDisplay + var->right_margin;
+ timings.HSyncEnd = timings.HSyncStart + var->hsync_len;
+ timings.HTotal = timings.HSyncEnd + var->left_margin;
+ timings.VDisplay = var->yres;
+ timings.VSyncStart = timings.VDisplay + var->lower_margin;
+ timings.VSyncEnd = timings.VSyncStart + var->vsync_len;
+ timings.VTotal = timings.VSyncEnd + var->upper_margin;
+ timings.sync = var->sync;
+
+
+ par->depth = var->bits_per_pixel;
+ par->vwidth = var->xres_virtual;
+
+ if (var->bits_per_pixel == 16 && par->chip == S3_SAVAGE3D) {
+ timings.HDisplay *= 2;
+ timings.HSyncStart *= 2;
+ timings.HSyncEnd *= 2;
+ timings.HTotal *= 2;
+ }
+
+ /*
+ * This will allocate the datastructure and initialize all of the
+ * generic VGA registers.
+ */
+ vgaHWInit (var, par, &timings);
+
+ /* We need to set CR67 whether or not we use the BIOS. */
+
+ dclk = timings.Clock;
+ par->CR67 = 0x00;
+
+ switch( var->bits_per_pixel ) {
+ case 8:
+ if( (par->chip == S3_SAVAGE2000) && (dclk >= 230000) )
+ par->CR67 = 0x10; /* 8bpp, 2 pixels/clock */
+ else
+ par->CR67 = 0x00; /* 8bpp, 1 pixel/clock */
+ break;
+ case 15:
+ if ( S3_SAVAGE_MOBILE_SERIES(par->chip) ||
+ ((par->chip == S3_SAVAGE2000) && (dclk >= 230000)) )
+ par->CR67 = 0x30; /* 15bpp, 2 pixel/clock */
+ else
+ par->CR67 = 0x20; /* 15bpp, 1 pixels/clock */
+ break;
+ case 16:
+ if( S3_SAVAGE_MOBILE_SERIES(par->chip) ||
+ ((par->chip == S3_SAVAGE2000) && (dclk >= 230000)) )
+ par->CR67 = 0x50; /* 16bpp, 2 pixel/clock */
+ else
+ par->CR67 = 0x40; /* 16bpp, 1 pixels/clock */
+ break;
+ case 24:
+ par->CR67 = 0x70;
+ break;
+ case 32:
+ par->CR67 = 0xd0;
+ break;
+ }
+
+ /*
+ * Either BIOS use is disabled, or we failed to find a suitable
+ * match. Fall back to traditional register-crunching.
+ */
+
+ vga_out8 (0x3d4, 0x3a);
+ tmp = vga_in8 (0x3d5);
+ if (1 /*FIXME:psav->pci_burst*/)
+ par->CR3A = (tmp & 0x7f) | 0x15;
+ else
+ par->CR3A = tmp | 0x95;
+
+ par->CR53 = 0x00;
+ par->CR31 = 0x8c;
+ par->CR66 = 0x89;
+
+ vga_out8 (0x3d4, 0x58);
+ par->CR58 = vga_in8 (0x3d5) & 0x80;
+ par->CR58 |= 0x13;
+
+ par->SR15 = 0x03 | 0x80;
+ par->SR18 = 0x00;
+ par->CR43 = par->CR45 = par->CR65 = 0x00;
+
+ vga_out8 (0x3d4, 0x40);
+ par->CR40 = vga_in8 (0x3d5) & ~0x01;
+
+ par->MMPR0 = 0x010400;
+ par->MMPR1 = 0x00;
+ par->MMPR2 = 0x0808;
+ par->MMPR3 = 0x08080810;
+
+ SavageCalcClock (dclk, 1, 1, 127, 0, 4, 180000, 360000, &m, &n, &r);
+ /* m = 107; n = 4; r = 2; */
+
+ if (par->MCLK <= 0) {
+ par->SR10 = 255;
+ par->SR11 = 255;
+ } else {
+ common_calc_clock (par->MCLK, 1, 1, 31, 0, 3, 135000, 270000,
+ &par->SR11, &par->SR10);
+ /* par->SR10 = 80; // MCLK == 286000 */
+ /* par->SR11 = 125; */
+ }
+
+ par->SR12 = (r << 6) | (n & 0x3f);
+ par->SR13 = m & 0xff;
+ par->SR29 = (r & 4) | (m & 0x100) >> 5 | (n & 0x40) >> 2;
+
+ if (var->bits_per_pixel < 24)
+ par->MMPR0 -= 0x8000;
+ else
+ par->MMPR0 -= 0x4000;
+
+ if (timings.interlaced)
+ par->CR42 = 0x20;
+ else
+ par->CR42 = 0x00;
+
+ par->CR34 = 0x10; /* display fifo */
+
+ i = ((((timings.HTotal >> 3) - 5) & 0x100) >> 8) |
+ ((((timings.HDisplay >> 3) - 1) & 0x100) >> 7) |
+ ((((timings.HSyncStart >> 3) - 1) & 0x100) >> 6) |
+ ((timings.HSyncStart & 0x800) >> 7);
+
+ if ((timings.HSyncEnd >> 3) - (timings.HSyncStart >> 3) > 64)
+ i |= 0x08;
+ if ((timings.HSyncEnd >> 3) - (timings.HSyncStart >> 3) > 32)
+ i |= 0x20;
+
+ j = (par->CRTC[0] + ((i & 0x01) << 8) +
+ par->CRTC[4] + ((i & 0x10) << 4) + 1) / 2;
+
+ if (j - (par->CRTC[4] + ((i & 0x10) << 4)) < 4) {
+ if (par->CRTC[4] + ((i & 0x10) << 4) + 4 <=
+ par->CRTC[0] + ((i & 0x01) << 8))
+ j = par->CRTC[4] + ((i & 0x10) << 4) + 4;
+ else
+ j = par->CRTC[0] + ((i & 0x01) << 8) + 1;
+ }
+
+ par->CR3B = j & 0xff;
+ i |= (j & 0x100) >> 2;
+ par->CR3C = (par->CRTC[0] + ((i & 0x01) << 8)) / 2;
+ par->CR5D = i;
+ par->CR5E = (((timings.VTotal - 2) & 0x400) >> 10) |
+ (((timings.VDisplay - 1) & 0x400) >> 9) |
+ (((timings.VSyncStart) & 0x400) >> 8) |
+ (((timings.VSyncStart) & 0x400) >> 6) | 0x40;
+ width = (var->xres_virtual * ((var->bits_per_pixel+7) / 8)) >> 3;
+ par->CR91 = par->CRTC[19] = 0xff & width;
+ par->CR51 = (0x300 & width) >> 4;
+ par->CR90 = 0x80 | (width >> 8);
+ par->MiscOutReg |= 0x0c;
+
+ /* Set frame buffer description. */
+
+ if (var->bits_per_pixel <= 8)
+ par->CR50 = 0;
+ else if (var->bits_per_pixel <= 16)
+ par->CR50 = 0x10;
+ else
+ par->CR50 = 0x30;
+
+ if (var->xres_virtual <= 640)
+ par->CR50 |= 0x40;
+ else if (var->xres_virtual == 800)
+ par->CR50 |= 0x80;
+ else if (var->xres_virtual == 1024)
+ par->CR50 |= 0x00;
+ else if (var->xres_virtual == 1152)
+ par->CR50 |= 0x01;
+ else if (var->xres_virtual == 1280)
+ par->CR50 |= 0xc0;
+ else if (var->xres_virtual == 1600)
+ par->CR50 |= 0x81;
+ else
+ par->CR50 |= 0xc1; /* Use GBD */
+
+ if( par->chip == S3_SAVAGE2000 )
+ par->CR33 = 0x08;
+ else
+ par->CR33 = 0x20;
+
+ par->CRTC[0x17] = 0xeb;
+
+ par->CR67 |= 1;
+
+ vga_out8(0x3d4, 0x36);
+ par->CR36 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x68);
+ par->CR68 = vga_in8 (0x3d5);
+ par->CR69 = 0;
+ vga_out8 (0x3d4, 0x6f);
+ par->CR6F = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x86);
+ par->CR86 = vga_in8 (0x3d5);
+ vga_out8 (0x3d4, 0x88);
+ par->CR88 = vga_in8 (0x3d5) | 0x08;
+ vga_out8 (0x3d4, 0xb0);
+ par->CRB0 = vga_in8 (0x3d5) | 0x80;
+
+ return 0;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Set a single color register. Return != 0 for invalid regno.
+ */
+static int savagefb_setcolreg(unsigned regno,
+ unsigned red,
+ unsigned green,
+ unsigned blue,
+ unsigned transp,
+ struct fb_info *info)
+{
+ struct savagefb_par *par = (struct savagefb_par *)info->par;
+
+ if (regno >= NR_PALETTE)
+ return -EINVAL;
+
+ par->palette[regno].red = red;
+ par->palette[regno].green = green;
+ par->palette[regno].blue = blue;
+ par->palette[regno].transp = transp;
+
+ switch (info->var.bits_per_pixel) {
+ case 8:
+ vga_out8 (0x3c8, regno);
+
+ vga_out8 (0x3c9, red >> 10);
+ vga_out8 (0x3c9, green >> 10);
+ vga_out8 (0x3c9, blue >> 10);
+ break;
+
+ case 16:
+ if (regno < 16)
+ ((u32 *)info->pseudo_palette)[regno] =
+ ((red & 0xf800) ) |
+ ((green & 0xfc00) >> 5) |
+ ((blue & 0xf800) >> 11);
+ break;
+
+ case 24:
+ if (regno < 16)
+ ((u32 *)info->pseudo_palette)[regno] =
+ ((red & 0xff00) << 8) |
+ ((green & 0xff00) ) |
+ ((blue & 0xff00) >> 8);
+ break;
+ case 32:
+ if (regno < 16)
+ ((u32 *)info->pseudo_palette)[regno] =
+ ((transp & 0xff00) << 16) |
+ ((red & 0xff00) << 8) |
+ ((green & 0xff00) ) |
+ ((blue & 0xff00) >> 8);
+ break;
+
+ default:
+ return 1;
+ }
+
+ return 0;
+}
+
+static void savagefb_set_par_int (struct savagefb_par *par)
+{
+ unsigned char tmp, cr3a, cr66, cr67;
+
+ DBG ("savagefb_set_par_int");
+
+ par->SavageWaitIdle (par);
+
+ vga_out8 (0x3c2, 0x23);
+
+ vga_out16 (0x3d4, 0x4838);
+ vga_out16 (0x3d4, 0xa539);
+ vga_out16 (0x3c4, 0x0608);
+
+ vgaHWProtect (par, 1);
+
+ /*
+ * Some Savage/MX and /IX systems go nuts when trying to exit the
+ * server after WindowMaker has displayed a gradient background. I
+ * haven't been able to find what causes it, but a non-destructive
+ * switch to mode 3 here seems to eliminate the issue.
+ */
+
+ VerticalRetraceWait();
+ vga_out8 (0x3d4, 0x67);
+ cr67 = vga_in8 (0x3d5);
+ vga_out8 (0x3d5, cr67/*par->CR67*/ & ~0x0c); /* no STREAMS yet */
+
+ vga_out8 (0x3d4, 0x23);
+ vga_out8 (0x3d5, 0x00);
+ vga_out8 (0x3d4, 0x26);
+ vga_out8 (0x3d5, 0x00);
+
+ /* restore extended regs */
+ vga_out8 (0x3d4, 0x66);
+ vga_out8 (0x3d5, par->CR66);
+ vga_out8 (0x3d4, 0x3a);
+ vga_out8 (0x3d5, par->CR3A);
+ vga_out8 (0x3d4, 0x31);
+ vga_out8 (0x3d5, par->CR31);
+ vga_out8 (0x3d4, 0x32);
+ vga_out8 (0x3d5, par->CR32);
+ vga_out8 (0x3d4, 0x58);
+ vga_out8 (0x3d5, par->CR58);
+ vga_out8 (0x3d4, 0x53);
+ vga_out8 (0x3d5, par->CR53 & 0x7f);
+
+ vga_out16 (0x3c4, 0x0608);
+
+ /* Restore DCLK registers. */
+
+ vga_out8 (0x3c4, 0x0e);
+ vga_out8 (0x3c5, par->SR0E);
+ vga_out8 (0x3c4, 0x0f);
+ vga_out8 (0x3c5, par->SR0F);
+ vga_out8 (0x3c4, 0x29);
+ vga_out8 (0x3c5, par->SR29);
+ vga_out8 (0x3c4, 0x15);
+ vga_out8 (0x3c5, par->SR15);
+
+ /* Restore flat panel expansion regsters. */
+ if( par->chip == S3_SAVAGE_MX ) {
+ int i;
+
+ for( i = 0; i < 8; i++ ) {
+ vga_out8 (0x3c4, 0x54+i);
+ vga_out8 (0x3c5, par->SR54[i]);
+ }
+ }
+
+ vgaHWRestore (par);
+
+ /* extended mode timing registers */
+ vga_out8 (0x3d4, 0x53);
+ vga_out8 (0x3d5, par->CR53);
+ vga_out8 (0x3d4, 0x5d);
+ vga_out8 (0x3d5, par->CR5D);
+ vga_out8 (0x3d4, 0x5e);
+ vga_out8 (0x3d5, par->CR5E);
+ vga_out8 (0x3d4, 0x3b);
+ vga_out8 (0x3d5, par->CR3B);
+ vga_out8 (0x3d4, 0x3c);
+ vga_out8 (0x3d5, par->CR3C);
+ vga_out8 (0x3d4, 0x43);
+ vga_out8 (0x3d5, par->CR43);
+ vga_out8 (0x3d4, 0x65);
+ vga_out8 (0x3d5, par->CR65);
+
+ /* restore the desired video mode with cr67 */
+ vga_out8 (0x3d4, 0x67);
+ /* following part not present in X11 driver */
+ cr67 = vga_in8 (0x3d5) & 0xf;
+ vga_out8 (0x3d5, 0x50 | cr67);
+ udelay (10000);
+ vga_out8 (0x3d4, 0x67);
+ /* end of part */
+ vga_out8 (0x3d5, par->CR67 & ~0x0c);
+
+ /* other mode timing and extended regs */
+ vga_out8 (0x3d4, 0x34);
+ vga_out8 (0x3d5, par->CR34);
+ vga_out8 (0x3d4, 0x40);
+ vga_out8 (0x3d5, par->CR40);
+ vga_out8 (0x3d4, 0x42);
+ vga_out8 (0x3d5, par->CR42);
+ vga_out8 (0x3d4, 0x45);
+ vga_out8 (0x3d5, par->CR45);
+ vga_out8 (0x3d4, 0x50);
+ vga_out8 (0x3d5, par->CR50);
+ vga_out8 (0x3d4, 0x51);
+ vga_out8 (0x3d5, par->CR51);
+
+ /* memory timings */
+ vga_out8 (0x3d4, 0x36);
+ vga_out8 (0x3d5, par-&g