diff options
Diffstat (limited to 'drivers/video/nvidia/nvidia.c')
-rw-r--r-- | drivers/video/nvidia/nvidia.c | 1729 |
1 files changed, 1729 insertions, 0 deletions
diff --git a/drivers/video/nvidia/nvidia.c b/drivers/video/nvidia/nvidia.c new file mode 100644 index 00000000000..3a6555a8aaa --- /dev/null +++ b/drivers/video/nvidia/nvidia.c @@ -0,0 +1,1729 @@ +/* + * linux/drivers/video/nvidia/nvidia.c - nVidia fb driver + * + * Copyright 2004 Antonino Daplas <adaplas@pol.net> + * + * This file is subject to the terms and conditions of the GNU General Public + * License. See the file COPYING in the main directory of this archive + * for more details. + * + */ + +#include <linux/config.h> +#include <linux/module.h> +#include <linux/kernel.h> +#include <linux/errno.h> +#include <linux/string.h> +#include <linux/mm.h> +#include <linux/tty.h> +#include <linux/slab.h> +#include <linux/delay.h> +#include <linux/fb.h> +#include <linux/init.h> +#include <linux/pci.h> +#ifdef CONFIG_MTRR +#include <asm/mtrr.h> +#endif +#ifdef CONFIG_PPC_OF +#include <asm/prom.h> +#include <asm/pci-bridge.h> +#endif +#ifdef CONFIG_PMAC_BACKLIGHT +#include <asm/backlight.h> +#endif + +#include "nv_local.h" +#include "nv_type.h" +#include "nv_proto.h" +#include "nv_dma.h" + +#ifndef CONFIG_PCI /* sanity check */ +#error This driver requires PCI support. +#endif + +#undef CONFIG_FB_NVIDIA_DEBUG +#ifdef CONFIG_FB_NVIDIA_DEBUG +#define NVTRACE printk +#else +#define NVTRACE if (0) printk +#endif + +#define NVTRACE_ENTER(...) NVTRACE("%s START\n", __FUNCTION__) +#define NVTRACE_LEAVE(...) NVTRACE("%s END\n", __FUNCTION__) + +#ifdef CONFIG_FB_NVIDIA_DEBUG +#define assert(expr) \ + if (!(expr)) { \ + printk( "Assertion failed! %s,%s,%s,line=%d\n",\ + #expr,__FILE__,__FUNCTION__,__LINE__); \ + BUG(); \ + } +#else +#define assert(expr) +#endif + +#define PFX "nvidiafb: " + +/* HW cursor parameters */ +#define MAX_CURS 32 + +static struct pci_device_id nvidiafb_pci_tbl[] = { + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_TNT, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_TNT2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_UTNT2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_TNT_UNKNOWN, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_VTNT2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_UVTNT2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_ITNT2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_SDR, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_DDR, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE2_MX, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE2_MX2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE2_GO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO2_MXR, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE2_GTS, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE2_GTS2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE2_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO2_PRO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_MX_460, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_MX_440, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_MX_420, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_MX_440_SE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_440_GO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_420_GO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_460_GO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_420_GO_M32, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_500XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_440_GO_M64, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_200, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_550XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_500_GOGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_410_GO_M16, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_MX_440_8X, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_MX_440SE_8X, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_MX_420_8X, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_448_GO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_488_GO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_580_XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_MX_MAC, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_280_NVS, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_380_XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_IGEFORCE2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE3, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE3_1, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE3_2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_DDC, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_TI_4600, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_TI_4400, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_TI_4200, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_900XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_750XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_700XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_TI_4800, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_TI_4800_8X, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_TI_4800SE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE4_4200_GO, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_980_XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_780_XGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO4_700_GOGL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5800_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5800, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_2000, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_1000, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5600_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5600, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5600SE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5600, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5650, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_GO700, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5200, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5200_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5200_1, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5200SE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5200, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5250, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5250_32, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO_5200, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_NVS_280_PCI, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_500, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5300, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5100, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5900_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5900, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5900XT, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5950_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_3000, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5700_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5700, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5700LE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5700VE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5700_1, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_GO5700_2, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_GO1000, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_1100, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5500, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5100, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_700, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_FX_5900ZT, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6800_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6800, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6800_LE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6800_GT, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_4000, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6600_GT, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6600, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6610_XL, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_QUADRO_FX_540, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6200, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0252, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0313, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0316, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0317, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x031D, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x031E, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x031F, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0329, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x032F, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0345, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0349, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x034B, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x034F, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x00c0, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_GEFORCE_6800A, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_GEFORCE_6800A_LE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_GEFORCE_GO_6800, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_GEFORCE_GO_6800_ULTRA, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_QUADRO_FX_GO1400, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x00cd, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_QUADRO_FX_1400, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0142, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0143, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0144, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0145, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0146, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0147, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0148, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0149, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x014b, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x14c, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x014d, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0160, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6200_TURBOCACHE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0162, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0163, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_GO_6200, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0165, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_GO_6250, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_GO_6200_1, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_GO_6250_1, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0169, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x016b, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x016c, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x016d, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x016e, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0210, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6800B, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6800B_LE, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, PCI_DEVICE_ID_NVIDIA_GEFORCE_6800B_GT, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x021d, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x021e, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0220, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0221, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0222, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {PCI_VENDOR_ID_NVIDIA, 0x0228, + PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0}, + {0,} /* terminate list */ +}; + +MODULE_DEVICE_TABLE(pci, nvidiafb_pci_tbl); + +/* command line data, set in nvidiafb_setup() */ +static int flatpanel __devinitdata = -1; /* Autodetect later */ +static int forceCRTC __devinitdata = -1; +static int hwcur __devinitdata = 0; +static int noaccel __devinitdata = 0; +static int noscale __devinitdata = 0; +static int paneltweak __devinitdata = 0; +#ifdef CONFIG_MTRR +static int nomtrr __devinitdata = 0; +#endif + +static char *mode_option __devinitdata = NULL; + +static struct fb_fix_screeninfo __devinitdata nvidiafb_fix = { + .type = FB_TYPE_PACKED_PIXELS, + .xpanstep = 8, + .ypanstep = 1, +}; + +static struct fb_var_screeninfo __devinitdata nvidiafb_default_var = { + .xres = 640, + .yres = 480, + .xres_virtual = 640, + .yres_virtual = 480, + .bits_per_pixel = 8, + .red = {0, 8, 0}, + .green = {0, 8, 0}, + .blue = {0, 8, 0}, + .transp = {0, 0, 0}, + .activate = FB_ACTIVATE_NOW, + .height = -1, + .width = -1, + .pixclock = 39721, + .left_margin = 40, + .right_margin = 24, + .upper_margin = 32, + .lower_margin = 11, + .hsync_len = 96, + .vsync_len = 2, + .vmode = FB_VMODE_NONINTERLACED +}; + +/* + * Backlight control + */ +#ifdef CONFIG_PMAC_BACKLIGHT + +static int nvidia_backlight_levels[] = { + 0x158, + 0x192, + 0x1c6, + 0x200, + 0x234, + 0x268, + 0x2a2, + 0x2d6, + 0x310, + 0x344, + 0x378, + 0x3b2, + 0x3e6, + 0x41a, + 0x454, + 0x534, +}; + +/* ------------------------------------------------------------------------- * + * + * Backlight operations + * + * ------------------------------------------------------------------------- */ + +static int nvidia_set_backlight_enable(int on, int level, void *data) +{ + struct nvidia_par *par = (struct nvidia_par *)data; + u32 tmp_pcrt, tmp_pmc, fpcontrol; + + tmp_pmc = NV_RD32(par->PMC, 0x10F0) & 0x0000FFFF; + tmp_pcrt = NV_RD32(par->PCRTC0, 0x081C) & 0xFFFFFFFC; + fpcontrol = NV_RD32(par->PRAMDAC, 0x0848) & 0xCFFFFFCC; + + if (on && (level > BACKLIGHT_OFF)) { + tmp_pcrt |= 0x1; + tmp_pmc |= (1 << 31); // backlight bit + tmp_pmc |= nvidia_backlight_levels[level - 1] << 16; + } + + if (on) + fpcontrol |= par->fpSyncs; + else + fpcontrol |= 0x20000022; + + NV_WR32(par->PCRTC0, 0x081C, tmp_pcrt); + NV_WR32(par->PMC, 0x10F0, tmp_pmc); + NV_WR32(par->PRAMDAC, 0x848, fpcontrol); + + return 0; +} + +static int nvidia_set_backlight_level(int level, void *data) +{ + return nvidia_set_backlight_enable(1, level, data); +} + +static struct backlight_controller nvidia_backlight_controller = { + nvidia_set_backlight_enable, + nvidia_set_backlight_level +}; + +#endif /* CONFIG_PMAC_BACKLIGHT */ + +static void nvidiafb_load_cursor_image(struct nvidia_par *par, u8 * data8, + u16 bg, u16 fg, u32 w, u32 h) +{ + int i, j, k = 0; + u32 b, tmp; + u32 *data = (u32 *) data8; + + w = (w + 1) & ~1; + + for (i = 0; i < h; i++) { + b = *data++; + reverse_order(&b); + + for (j = 0; j < w / 2; j++) { + tmp = 0; +#if defined (__BIG_ENDIAN) + tmp = (b & (1 << 31)) ? fg << 16 : bg << 16; + b <<= 1; + tmp |= (b & (1 << 31)) ? fg : bg; + b <<= 1; +#else + tmp = (b & 1) ? fg : bg; + b >>= 1; + tmp |= (b & 1) ? fg << 16 : bg << 16; + b >>= 1; +#endif + NV_WR32(&par->CURSOR[k++], 0, tmp); + } + k += (MAX_CURS - w) / 2; + } +} + +static void nvidia_write_clut(struct nvidia_par *par, + u8 regnum, u8 red, u8 green, u8 blue) +{ + NVWriteDacMask(par, 0xff); + NVWriteDacWriteAddr(par, regnum); + NVWriteDacData(par, red); + NVWriteDacData(par, green); + NVWriteDacData(par, blue); +} + +static void nvidia_read_clut(struct nvidia_par *par, + u8 regnum, u8 * red, u8 * green, u8 * blue) +{ + NVWriteDacMask(par, 0xff); + NVWriteDacReadAddr(par, regnum); + *red = NVReadDacData(par); + *green = NVReadDacData(par); + *blue = NVReadDacData(par); +} + +static int nvidia_panel_tweak(struct nvidia_par *par, + struct _riva_hw_state *state) +{ + int tweak = 0; + + if (par->paneltweak) { + tweak = par->paneltweak; + } else { + /* begin flat panel hacks */ + /* This is unfortunate, but some chips need this register + tweaked or else you get artifacts where adjacent pixels are + swapped. There are no hard rules for what to set here so all + we can do is experiment and apply hacks. */ + + if(((par->Chipset & 0xffff) == 0x0328) && (state->bpp == 32)) { + /* At least one NV34 laptop needs this workaround. */ + tweak = -1; + } + + if((par->Chipset & 0xfff0) == 0x0310) { + tweak = 1; + } + /* end flat panel hacks */ + } + + return tweak; +} + +static void nvidia_save_vga(struct nvidia_par *par, + struct _riva_hw_state *state) +{ + int i; + + NVTRACE_ENTER(); + NVLockUnlock(par, 0); + + NVUnloadStateExt(par, state); + + state->misc_output = NVReadMiscOut(par); + + for (i = 0; i < NUM_CRT_REGS; i++) + state->crtc[i] = NVReadCrtc(par, i); + + for (i = 0; i < NUM_ATC_REGS; i++) + state->attr[i] = NVReadAttr(par, i); + + for (i = 0; i < NUM_GRC_REGS; i++) + state->gra[i] = NVReadGr(par, i); + + for (i = 0; i < NUM_SEQ_REGS; i++) + state->seq[i] = NVReadSeq(par, i); + NVTRACE_LEAVE(); +} + +static void nvidia_write_regs(struct nvidia_par *par) +{ + struct _riva_hw_state *state = &par->ModeReg; + int i; + + NVTRACE_ENTER(); + NVWriteCrtc(par, 0x11, 0x00); + + NVLockUnlock(par, 0); + + NVLoadStateExt(par, state); + + NVWriteMiscOut(par, state->misc_output); + + for (i = 0; i < NUM_CRT_REGS; i++) { + switch (i) { + case 0x19: + case 0x20 ... 0x40: + break; + default: + NVWriteCrtc(par, i, state->crtc[i]); + } + } + + for (i = 0; i < NUM_ATC_REGS; i++) + NVWriteAttr(par, i, state->attr[i]); + + for (i = 0; i < NUM_GRC_REGS; i++) + NVWriteGr(par, i, state->gra[i]); + + for (i = 0; i < NUM_SEQ_REGS; i++) + NVWriteSeq(par, i, state->seq[i]); + NVTRACE_LEAVE(); +} + +static int nvidia_calc_regs(struct fb_info *info) +{ + struct nvidia_par *par = info->par; + struct _riva_hw_state *state = &par->ModeReg; + int i, depth = fb_get_color_depth(&info->var); + int h_display = info->var.xres / 8 - 1; + int h_start = (info->var.xres + info->var.right_margin) / 8 - 1; + int h_end = (info->var.xres + info->var.right_margin + + info->var.hsync_len) / 8 - 1; + int h_total = (info->var.xres + info->var.right_margin + + info->var.hsync_len + info->var.left_margin) / 8 - 5; + int h_blank_s = h_display; + int h_blank_e = h_total + 4; + int v_display = info->var.yres - 1; + int v_start = info->var.yres + info->var.lower_margin - 1; + int v_end = (info->var.yres + info->var.lower_margin + + info->var.vsync_len) - 1; + int v_total = (info->var.yres + info->var.lower_margin + + info->var.vsync_len + info->var.upper_margin) - 2; + int v_blank_s = v_display; + int v_blank_e = v_total + 1; + + /* + * Set all CRTC values. + */ + + if (info->var.vmode & FB_VMODE_INTERLACED) + v_total |= 1; + + if (par->FlatPanel == 1) { + v_start = v_total - 3; + v_end = v_total - 2; + v_blank_s = v_start; + h_start = h_total - 5; + h_end = h_total - 2; + h_blank_e = h_total + 4; + } + + state->crtc[0x0] = Set8Bits(h_total); + state->crtc[0x1] = Set8Bits(h_display); + state->crtc[0x2] = Set8Bits(h_blank_s); + state->crtc[0x3] = SetBitField(h_blank_e, 4: 0, 4:0) + | SetBit(7); + state->crtc[0x4] = Set8Bits(h_start); + state->crtc[0x5] = SetBitField(h_blank_e, 5: 5, 7:7) + | SetBitField(h_end, 4: 0, 4:0); + state->crtc[0x6] = SetBitField(v_total, 7: 0, 7:0); + state->crtc[0x7] = SetBitField(v_total, 8: 8, 0:0) + | SetBitField(v_display, 8: 8, 1:1) + | SetBitField(v_start, 8: 8, 2:2) + | SetBitField(v_blank_s, 8: 8, 3:3) + | SetBit(4) + | SetBitField(v_total, 9: 9, 5:5) + | SetBitField(v_display, 9: 9, 6:6) + | SetBitField(v_start, 9: 9, 7:7); + state->crtc[0x9] = SetBitField(v_blank_s, 9: 9, 5:5) + | SetBit(6) + | ((info->var.vmode & FB_VMODE_DOUBLE) ? 0x80 : 0x00); + state->crtc[0x10] = Set8Bits(v_start); + state->crtc[0x11] = SetBitField(v_end, 3: 0, 3:0) | SetBit(5); + state->crtc[0x12] = Set8Bits(v_display); + state->crtc[0x13] = ((info->var.xres_virtual / 8) * + (info->var.bits_per_pixel / 8)); + state->crtc[0x15] = Set8Bits(v_blank_s); + state->crtc[0x16] = Set8Bits(v_blank_e); + + state->attr[0x10] = 0x01; + + if (par->Television) + state->attr[0x11] = 0x00; + + state->screen = SetBitField(h_blank_e, 6: 6, 4:4) + | SetBitField(v_blank_s, 10: 10, 3:3) + | SetBitField(v_start, 10: 10, 2:2) + | SetBitField(v_display, 10: 10, 1:1) + | SetBitField(v_total, 10: 10, 0:0); + + state->horiz = SetBitField(h_total, 8: 8, 0:0) + | SetBitField(h_display, 8: 8, 1:1) + | SetBitField(h_blank_s, 8: 8, 2:2) + | SetBitField(h_start, 8: 8, 3:3); + + state->extra = SetBitField(v_total, 11: 11, 0:0) + | SetBitField(v_display, 11: 11, 2:2) + | SetBitField(v_start, 11: 11, 4:4) + | SetBitField(v_blank_s, 11: 11, 6:6); + + if (info->var.vmode & FB_VMODE_INTERLACED) { + h_total = (h_total >> 1) & ~1; + state->interlace = Set8Bits(h_total); + state->horiz |= SetBitField(h_total, 8: 8, 4:4); + } else { + state->interlace = 0xff; /* interlace off */ + } + + /* + * Calculate the extended registers. + */ + + if (depth < 24) + i = depth; + else + i = 32; + + if (par->Architecture >= NV_ARCH_10) + par->CURSOR = (volatile u32 __iomem *)(info->screen_base + + par->CursorStart); + + if (info->var.sync & FB_SYNC_HOR_HIGH_ACT) + state->misc_output &= ~0x40; + else + state->misc_output |= 0x40; + if (info->var.sync & FB_SYNC_VERT_HIGH_ACT) + state->misc_output &= ~0x80; + else + state->misc_output |= 0x80; + + NVCalcStateExt(par, state, i, info->var.xres_virtual, + info->var.xres, info->var.yres_virtual, + 1000000000 / info->var.pixclock, info->var.vmode); + + state->scale = NV_RD32(par->PRAMDAC, 0x00000848) & 0xfff000ff; + if (par->FlatPanel == 1) { + state->pixel |= (1 << 7); + + if (!par->fpScaler || (par->fpWidth <= info->var.xres) + || (par->fpHeight <= info->var.yres)) { + state->scale |= (1 << 8); + } + + if (!par->crtcSync_read) { + state->crtcSync = NV_RD32(par->PRAMDAC, 0x0828); + par->crtcSync_read = 1; + } + + par->PanelTweak = nvidia_panel_tweak(par, state); + } + + state->vpll = state->pll; + state->vpll2 = state->pll; + state->vpllB = state->pllB; + state->vpll2B = state->pllB; + + VGA_WR08(par->PCIO, 0x03D4, 0x1C); + state->fifo = VGA_RD08(par->PCIO, 0x03D5) & ~(1<<5); + + if (par->CRTCnumber) { + state->head = NV_RD32(par->PCRTC0, 0x00000860) & ~0x00001000; + state->head2 = NV_RD32(par->PCRTC0, 0x00002860) | 0x00001000; + state->crtcOwner = 3; + state->pllsel |= 0x20000800; + state->vpll = NV_RD32(par->PRAMDAC0, 0x00000508); + if (par->twoStagePLL) + state->vpllB = NV_RD32(par->PRAMDAC0, 0x00000578); + } else if (par->twoHeads) { + state->head = NV_RD32(par->PCRTC0, 0x00000860) | 0x00001000; + state->head2 = NV_RD32(par->PCRTC0, 0x00002860) & ~0x00001000; + state->crtcOwner = 0; + state->vpll2 = NV_RD32(par->PRAMDAC0, 0x0520); + if (par->twoStagePLL) + state->vpll2B = NV_RD32(par->PRAMDAC0, 0x057C); + } + + state->cursorConfig = 0x00000100; + + if (info->var.vmode & FB_VMODE_DOUBLE) + state->cursorConfig |= (1 << 4); + + if (par->alphaCursor) { + if ((par->Chipset & 0x0ff0) != 0x0110) + state->cursorConfig |= 0x04011000; + else + state->cursorConfig |= 0x14011000; + state->general |= (1 << 29); + } else + state->cursorConfig |= 0x02000000; + + if (par->twoHeads) { + if ((par->Chipset & 0x0ff0) == 0x0110) { + state->dither = NV_RD32(par->PRAMDAC, 0x0528) & + ~0x00010000; + if (par->FPDither) + state->dither |= 0x00010000; + } else { + state->dither = NV_RD32(par->PRAMDAC, 0x083C) & ~1; + if (par->FPDither) + state->dither |= 1; + } + } + + state->timingH = 0; + state->timingV = 0; + state->displayV = info->var.xres; + + return 0; +} + +static void nvidia_init_vga(struct fb_info *info) +{ + struct nvidia_par *par = info->par; + struct _riva_hw_state *state = &par->ModeReg; + int i; + + for (i = 0; i < 0x10; i++) + state->attr[i] = i; + state->attr[0x10] = 0x41; + state->attr[0x11] = 0x01; + state->attr[0x12] = 0x0f; + state->attr[0x13] = 0x00; + state->attr[0x14] = 0x00; + + memset(state->crtc, 0x00, NUM_CRT_REGS); + state->crtc[0x0a] = 0x20; + state->crtc[0x17] = 0xe3; + state->crtc[0x18] = 0xff; + state->crtc[0x28] = 0x40; + + memset(state->gra, 0x00, NUM_GRC_REGS); + state->gra[0x05] = 0x40; + state->gra[0x06] = 0x05; + state->gra[0x07] = 0x0f; + state->gra[0x08] = 0xff; + + state->seq[0x00] = 0x03; + state->seq[0x01] = 0x01; + state->seq[0x02] = 0x0f; + state->seq[0x03] = 0x00; + state->seq[0x04] = 0x0e; + + state->misc_output = 0xeb; +} + +static int nvidiafb_cursor(struct fb_info *info, struct fb_cursor *cursor) +{ + struct nvidia_par *par = info->par; + u8 data[MAX_CURS * MAX_CURS / 8]; + u16 fg, bg; + int i, set = cursor->set; + + if (cursor->image.width > MAX_CURS || cursor->image.height > MAX_CURS) + return soft_cursor(info, cursor); + + NVShowHideCursor(par, 0); + + if (par->cursor_reset) { + set = FB_CUR_SETALL; + par->cursor_reset = 0; + } + + if (set & FB_CUR_SETSIZE) + memset_io(par->CURSOR, 0, MAX_CURS * MAX_CURS * 2); + + if (set & FB_CUR_SETPOS) { + u32 xx, yy, temp; + + yy = cursor->image.dy - info->var.yoffset; + xx = cursor->image.dx - info->var.xoffset; + temp = xx & 0xFFFF; + temp |= yy << 16; + + NV_WR32(par->PRAMDAC, 0x0000300, temp); + } + + if (set & (FB_CUR_SETSHAPE | FB_CUR_SETCMAP | FB_CUR_SETIMAGE)) { + u32 bg_idx = cursor->image.bg_color; + u32 fg_idx = cursor->image.fg_color; + u32 s_pitch = (cursor->image.width + 7) >> 3; + u32 d_pitch = MAX_CURS / 8; + u8 *dat = (u8 *) cursor->image.data; + u8 *msk = (u8 *) cursor->mask; + u8 *src; + + src = kmalloc(s_pitch * cursor->image.height, GFP_ATOMIC); + + if (src) { + switch (cursor->rop) { + case ROP_XOR: + for (i = 0; i < s_pitch * cursor->image.height; + i++) + src[i] = dat[i] ^ msk[i]; + break; + case ROP_COPY: + default: + for (i = 0; i < s_pitch * cursor->image.height; + i++) + src[i] = dat[i] & msk[i]; + break; + } + + fb_sysmove_buf_aligned(info, &info->pixmap, data, + d_pitch, src, s_pitch, + cursor->image.height); + + bg = ((info->cmap.red[bg_idx] & 0xf8) << 7) | + ((info->cmap.green[bg_idx] & 0xf8) << 2) | + ((info->cmap.blue[bg_idx] & 0xf8) >> 3) | 1 << 15; + + fg = ((info->cmap.red[fg_idx] & 0xf8) << 7) | + ((info->cmap.green[fg_idx] & 0xf8) << 2) | + ((info->cmap.blue[fg_idx] & 0xf8) >> 3) | 1 << 15; + + NVLockUnlock(par, 0); + + nvidiafb_load_cursor_image(par, data, bg, fg, + cursor->image.width, + cursor->image.height); + kfree(src); + } + } + + if (cursor->enable) + NVShowHideCursor(par, 1); + + return 0; +} + +static int nvidiafb_set_par(struct fb_info *info) +{ + struct nvidia_par *par = info->par; + + NVTRACE_ENTER(); + + NVLockUnlock(par, 1); + if (!par->FlatPanel || (info->var.bits_per_pixel != 24) || + !par->twoHeads) + par->FPDither = 0; + + nvidia_init_vga(info); + nvidia_calc_regs(info); + nvidia_write_regs(par); + + NVLockUnlock(par, 0); + if (par->twoHeads) { + VGA_WR08(par->PCIO, 0x03D4, 0x44); + VGA_WR08(par->PCIO, 0x03D5, par->ModeReg.crtcOwner); + NVLockUnlock(par, 0); + } + + NVWriteCrtc(par, 0x11, 0x00); + info->fix.line_length = (info->var.xres_virtual * + info->var.bits_per_pixel) >> 3; + info->fix.visual = (info->var.bits_per_pixel == 8) ? + FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_DIRECTCOLOR; + + if (info->var.accel_flags) { + info->fbops->fb_imageblit = nvidiafb_imageblit; + info->fbops->fb_fillrect = nvidiafb_fillrect; + info->fbops->fb_copyarea = nvidiafb_copyarea; + info->fbops->fb_sync = nvidiafb_sync; + info->pixmap.scan_align = 4; + info->flags &= ~FBINFO_HWACCEL_DISABLED; + NVResetGraphics(info); + } else { + info->fbops->fb_imageblit = cfb_imageblit; + info->fbops->fb_fillrect = cfb_fillrect; + info->fbops->fb_copyarea = cfb_copyarea; + info->fbops->fb_sync = NULL; + info->pixmap.scan_align = 1; + info->flags |= FBINFO_HWACCEL_DISABLED; + } + + par->cursor_reset = 1; + + NVWriteCrtc(par, 0x11, 0xff); + + NVTRACE_LEAVE(); + return 0; +} + +static int nvidiafb_setcolreg(unsigned regno, unsigned red, unsigned green, + unsigned blue, unsigned transp, + struct fb_info *info) +{ + struct nvidia_par *par = info->par; + int i; + + NVTRACE_ENTER(); + if (regno >= (1 << info->var.green.length)) + return -EINVAL; + + if (info->var.grayscale) { + /* gray = 0.30*R + 0.59*G + 0.11*B */ + red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8; + } + + if (regno < 16 && info->fix.visual == FB_VISUAL_DIRECTCOLOR) { + ((u32 *) info->pseudo_palette)[regno] = + (regno << info->var.red.offset) | + (regno << info->var.green.offset) | + (regno << info->var.blue.offset); + } + + switch (info->var.bits_per_pixel) { + case 8: + /* "transparent" stuff is completely ignored. */ + nvidia_write_clut(par, regno, red >> 8, green >> 8, blue >> 8); + break; + case 16: + if (info->var.green.length == 5) { + for (i = 0; i < 8; i++) { + nvidia_write_clut(par, regno * 8 + i, red >> 8, + green >> 8, blue >> 8); + } + } else { + u8 r, g, b; + + if (regno < 32) { + for (i = 0; i < 8; i++) { + nvidia_write_clut(par, regno * 8 + i, + red >> 8, green >> 8, + blue >> 8); + } + } + + nvidia_read_clut(par, regno * 4, &r, &g, &b); + + for (i = 0; i < 4; i++) + nvidia_write_clut(par, regno * 4 + i, r, + green >> 8, b); + } + break; + case 32: + nvidia_write_clut(par, regno, red >> 8, green >> 8, blue >> 8); + break; + default: + /* do nothing */ + break; + } + + |