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path: root/drivers/input/joystick
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-rw-r--r--drivers/input/joystick/Kconfig1
-rw-r--r--drivers/input/joystick/gamecon.c664
-rw-r--r--drivers/input/joystick/xpad.c253
3 files changed, 593 insertions, 325 deletions
diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig
index b11419590cf..5b596165b57 100644
--- a/drivers/input/joystick/Kconfig
+++ b/drivers/input/joystick/Kconfig
@@ -221,6 +221,7 @@ config JOYSTICK_DB9
config JOYSTICK_GAMECON
tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"
depends on PARPORT
+ select INPUT_FF_MEMLESS
---help---
Say Y here if you have a Nintendo Entertainment System gamepad,
Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,
diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c
index 07a32aff5a3..ae998d99a5a 100644
--- a/drivers/input/joystick/gamecon.c
+++ b/drivers/input/joystick/gamecon.c
@@ -30,6 +30,8 @@
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
#include <linux/kernel.h>
#include <linux/delay.h>
#include <linux/module.h>
@@ -61,48 +63,73 @@ MODULE_PARM_DESC(map3, "Describes third set of devices");
/* see also gs_psx_delay parameter in PSX support section */
-#define GC_SNES 1
-#define GC_NES 2
-#define GC_NES4 3
-#define GC_MULTI 4
-#define GC_MULTI2 5
-#define GC_N64 6
-#define GC_PSX 7
-#define GC_DDR 8
-#define GC_SNESMOUSE 9
-
-#define GC_MAX 9
+enum gc_type {
+ GC_NONE = 0,
+ GC_SNES,
+ GC_NES,
+ GC_NES4,
+ GC_MULTI,
+ GC_MULTI2,
+ GC_N64,
+ GC_PSX,
+ GC_DDR,
+ GC_SNESMOUSE,
+ GC_MAX
+};
#define GC_REFRESH_TIME HZ/100
+struct gc_pad {
+ struct input_dev *dev;
+ enum gc_type type;
+ char phys[32];
+};
+
struct gc {
struct pardevice *pd;
+ struct gc_pad pads[GC_MAX_DEVICES];
struct input_dev *dev[GC_MAX_DEVICES];
struct timer_list timer;
- unsigned char pads[GC_MAX + 1];
+ int pad_count[GC_MAX];
int used;
struct mutex mutex;
- char phys[GC_MAX_DEVICES][32];
+};
+
+struct gc_subdev {
+ unsigned int idx;
};
static struct gc *gc_base[3];
-static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
+static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
+
+static const char *gc_names[] = {
+ NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
+ "Multisystem 2-button joystick", "N64 controller", "PSX controller",
+ "PSX DDR controller", "SNES mouse"
+};
-static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
- "Multisystem 2-button joystick", "N64 controller", "PSX controller",
- "PSX DDR controller", "SNES mouse" };
/*
* N64 support.
*/
-static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
-static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START };
+static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
+static const short gc_n64_btn[] = {
+ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
+ BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
+};
#define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */
-#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */
+#define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */
+#define GC_N64_CMD_00 0x11111111UL
+#define GC_N64_CMD_01 0xd1111111UL
+#define GC_N64_CMD_03 0xdd111111UL
+#define GC_N64_CMD_1b 0xdd1dd111UL
+#define GC_N64_CMD_c0 0x111111ddUL
+#define GC_N64_CMD_80 0x1111111dUL
+#define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */
+#define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */
#define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */
-#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */
#define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */
/* GC_N64_DWS > 24 is known to fail */
#define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */
@@ -114,8 +141,40 @@ static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL,
#define GC_N64_CLOCK 0x02 /* clock bits for read */
/*
+ * Used for rumble code.
+ */
+
+/* Send encoded command */
+static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
+ unsigned char target)
+{
+ struct parport *port = gc->pd->port;
+ int i;
+
+ for (i = 0; i < GC_N64_LENGTH; i++) {
+ unsigned char data = (cmd >> i) & 1 ? target : 0;
+ parport_write_data(port, GC_N64_POWER_W | data);
+ udelay(GC_N64_DWS);
+ }
+}
+
+/* Send stop bit */
+static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
+{
+ struct parport *port = gc->pd->port;
+ int i;
+
+ for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
+ unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
+ parport_write_data(port, GC_N64_POWER_W | data);
+ udelay(GC_N64_DWS);
+ }
+}
+
+/*
* gc_n64_read_packet() reads an N64 packet.
- * Each pad uses one bit per byte. So all pads connected to this port are read in parallel.
+ * Each pad uses one bit per byte. So all pads connected to this port
+ * are read in parallel.
*/
static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
@@ -128,14 +187,13 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
*/
local_irq_save(flags);
- for (i = 0; i < GC_N64_REQUEST_LENGTH; i++) {
- parport_write_data(gc->pd->port, GC_N64_POWER_W | ((GC_N64_REQUEST >> i) & 1 ? GC_N64_OUT : 0));
- udelay(GC_N64_DWS);
- }
+ gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
+ gc_n64_send_stop_bit(gc, GC_N64_OUT);
local_irq_restore(flags);
/*
- * Wait for the pad response to be loaded into the 33-bit register of the adapter
+ * Wait for the pad response to be loaded into the 33-bit register
+ * of the adapter.
*/
udelay(GC_N64_DELAY);
@@ -146,13 +204,15 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
for (i = 0; i < GC_N64_LENGTH; i++) {
parport_write_data(gc->pd->port, GC_N64_POWER_R);
+ udelay(2);
data[i] = parport_read_status(gc->pd->port);
parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
}
/*
- * We must wait 200 ms here for the controller to reinitialize before the next read request.
- * No worries as long as gc_read is polled less frequently than this.
+ * We must wait 200 ms here for the controller to reinitialize before
+ * the next read request. No worries as long as gc_read is polled less
+ * frequently than this.
*/
}
@@ -160,45 +220,112 @@ static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
static void gc_n64_process_packet(struct gc *gc)
{
unsigned char data[GC_N64_LENGTH];
- signed char axes[2];
struct input_dev *dev;
int i, j, s;
+ signed char x, y;
gc_n64_read_packet(gc, data);
for (i = 0; i < GC_MAX_DEVICES; i++) {
- dev = gc->dev[i];
- if (!dev)
+ if (gc->pads[i].type != GC_N64)
continue;
+ dev = gc->pads[i].dev;
s = gc_status_bit[i];
- if (s & gc->pads[GC_N64] & ~(data[8] | data[9])) {
+ if (s & ~(data[8] | data[9])) {
- axes[0] = axes[1] = 0;
+ x = y = 0;
for (j = 0; j < 8; j++) {
if (data[23 - j] & s)
- axes[0] |= 1 << j;
+ x |= 1 << j;
if (data[31 - j] & s)
- axes[1] |= 1 << j;
+ y |= 1 << j;
}
- input_report_abs(dev, ABS_X, axes[0]);
- input_report_abs(dev, ABS_Y, -axes[1]);
+ input_report_abs(dev, ABS_X, x);
+ input_report_abs(dev, ABS_Y, -y);
- input_report_abs(dev, ABS_HAT0X, !(s & data[6]) - !(s & data[7]));
- input_report_abs(dev, ABS_HAT0Y, !(s & data[4]) - !(s & data[5]));
+ input_report_abs(dev, ABS_HAT0X,
+ !(s & data[6]) - !(s & data[7]));
+ input_report_abs(dev, ABS_HAT0Y,
+ !(s & data[4]) - !(s & data[5]));
for (j = 0; j < 10; j++)
- input_report_key(dev, gc_n64_btn[j], s & data[gc_n64_bytes[j]]);
+ input_report_key(dev, gc_n64_btn[j],
+ s & data[gc_n64_bytes[j]]);
input_sync(dev);
}
}
}
+static int gc_n64_play_effect(struct input_dev *dev, void *data,
+ struct ff_effect *effect)
+{
+ int i;
+ unsigned long flags;
+ struct gc *gc = input_get_drvdata(dev);
+ struct gc_subdev *sdev = data;
+ unsigned char target = 1 << sdev->idx; /* select desired pin */
+
+ if (effect->type == FF_RUMBLE) {
+ struct ff_rumble_effect *rumble = &effect->u.rumble;
+ unsigned int cmd =
+ rumble->strong_magnitude || rumble->weak_magnitude ?
+ GC_N64_CMD_01 : GC_N64_CMD_00;
+
+ local_irq_save(flags);
+
+ /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
+ gc_n64_send_command(gc, GC_N64_CMD_03, target);
+ gc_n64_send_command(gc, GC_N64_CMD_80, target);
+ gc_n64_send_command(gc, GC_N64_CMD_01, target);
+ for (i = 0; i < 32; i++)
+ gc_n64_send_command(gc, GC_N64_CMD_80, target);
+ gc_n64_send_stop_bit(gc, target);
+
+ udelay(GC_N64_DELAY);
+
+ /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
+ gc_n64_send_command(gc, GC_N64_CMD_03, target);
+ gc_n64_send_command(gc, GC_N64_CMD_c0, target);
+ gc_n64_send_command(gc, GC_N64_CMD_1b, target);
+ for (i = 0; i < 32; i++)
+ gc_n64_send_command(gc, cmd, target);
+ gc_n64_send_stop_bit(gc, target);
+
+ local_irq_restore(flags);
+
+ }
+
+ return 0;
+}
+
+static int __init gc_n64_init_ff(struct input_dev *dev, int i)
+{
+ struct gc_subdev *sdev;
+ int err;
+
+ sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
+ if (!sdev)
+ return -ENOMEM;
+
+ sdev->idx = i;
+
+ input_set_capability(dev, EV_FF, FF_RUMBLE);
+
+ err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
+ if (err) {
+ kfree(sdev);
+ return err;
+ }
+
+ return 0;
+}
+
/*
* NES/SNES support.
*/
@@ -214,9 +341,11 @@ static void gc_n64_process_packet(struct gc *gc)
#define GC_NES_CLOCK 0x01
#define GC_NES_LATCH 0x02
-static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
-static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
-static short gc_snes_btn[] = { BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR };
+static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
+static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
+static const short gc_snes_btn[] = {
+ BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
+};
/*
* gc_nes_read_packet() reads a NES/SNES packet.
@@ -244,40 +373,51 @@ static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
static void gc_nes_process_packet(struct gc *gc)
{
unsigned char data[GC_SNESMOUSE_LENGTH];
+ struct gc_pad *pad;
struct input_dev *dev;
int i, j, s, len;
char x_rel, y_rel;
- len = gc->pads[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
- (gc->pads[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
+ len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
+ (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
gc_nes_read_packet(gc, len, data);
for (i = 0; i < GC_MAX_DEVICES; i++) {
+ pad = &gc->pads[i];
dev = gc->dev[i];
- if (!dev)
- continue;
-
s = gc_status_bit[i];
- if (s & (gc->pads[GC_NES] | gc->pads[GC_SNES])) {
+ switch (pad->type) {
+
+ case GC_NES:
+
input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
- }
- if (s & gc->pads[GC_NES])
for (j = 0; j < 4; j++)
- input_report_key(dev, gc_snes_btn[j], s & data[gc_nes_bytes[j]]);
+ input_report_key(dev, gc_snes_btn[j],
+ s & data[gc_nes_bytes[j]]);
+ input_sync(dev);
+ break;
+
+ case GC_SNES:
+
+ input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
+ input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
- if (s & gc->pads[GC_SNES])
for (j = 0; j < 8; j++)
- input_report_key(dev, gc_snes_btn[j], s & data[gc_snes_bytes[j]]);
+ input_report_key(dev, gc_snes_btn[j],
+ s & data[gc_snes_bytes[j]]);
+ input_sync(dev);
+ break;
- if (s & gc->pads[GC_SNESMOUSE]) {
+ case GC_SNESMOUSE:
/*
- * The 4 unused bits from SNES controllers appear to be ID bits
- * so use them to make sure iwe are dealing with a mouse.
+ * The 4 unused bits from SNES controllers appear
+ * to be ID bits so use them to make sure we are
+ * dealing with a mouse.
* gamepad is connected. This is important since
* my SNES gamepad sends 1's for bits 16-31, which
* cause the mouse pointer to quickly move to the
@@ -310,9 +450,14 @@ static void gc_nes_process_packet(struct gc *gc)
y_rel = -y_rel;
input_report_rel(dev, REL_Y, y_rel);
}
+
+ input_sync(dev);
}
+ break;
+
+ default:
+ break;
}
- input_sync(dev);
}
}
@@ -340,29 +485,35 @@ static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
static void gc_multi_process_packet(struct gc *gc)
{
unsigned char data[GC_MULTI2_LENGTH];
+ int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
+ struct gc_pad *pad;
struct input_dev *dev;
int i, s;
- gc_multi_read_packet(gc, gc->pads[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH, data);
+ gc_multi_read_packet(gc, data_len, data);
for (i = 0; i < GC_MAX_DEVICES; i++) {
-
- dev = gc->dev[i];
- if (!dev)
- continue;
-
+ pad = &gc->pads[i];
+ dev = pad->dev;
s = gc_status_bit[i];
- if (s & (gc->pads[GC_MULTI] | gc->pads[GC_MULTI2])) {
- input_report_abs(dev, ABS_X, !(s & data[2]) - !(s & data[3]));
- input_report_abs(dev, ABS_Y, !(s & data[0]) - !(s & data[1]));
- input_report_key(dev, BTN_TRIGGER, s & data[4]);
- }
-
- if (s & gc->pads[GC_MULTI2])
+ switch (pad->type) {
+ case GC_MULTI2:
input_report_key(dev, BTN_THUMB, s & data[5]);
+ /* fall through */
- input_sync(dev);
+ case GC_MULTI:
+ input_report_abs(dev, ABS_X,
+ !(s & data[2]) - !(s & data[3]));
+ input_report_abs(dev, ABS_Y,
+ !(s & data[0]) - !(s & data[1]));
+ input_report_key(dev, BTN_TRIGGER, s & data[4]);
+ input_sync(dev);
+ break;
+
+ default:
+ break;
+ }
}
}
@@ -398,30 +549,41 @@ static int gc_psx_delay = GC_PSX_DELAY;
module_param_named(psx_delay, gc_psx_delay, uint, 0);
MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
-static short gc_psx_abs[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y };
-static short gc_psx_btn[] = { BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
- BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR };
-static short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
+static const short gc_psx_abs[] = {
+ ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
+};
+static const short gc_psx_btn[] = {
+ BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
+ BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
+};
+static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
/*
* gc_psx_command() writes 8bit command and reads 8bit data from
* the psx pad.
*/
-static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVICES])
+static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
{
+ struct parport *port = gc->pd->port;
int i, j, cmd, read;
- for (i = 0; i < GC_MAX_DEVICES; i++)
- data[i] = 0;
+ memset(data, 0, GC_MAX_DEVICES);
for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
cmd = (b & 1) ? GC_PSX_COMMAND : 0;
- parport_write_data(gc->pd->port, cmd | GC_PSX_POWER);
+ parport_write_data(port, cmd | GC_PSX_POWER);
udelay(gc_psx_delay);
- read = parport_read_status(gc->pd->port) ^ 0x80;
- for (j = 0; j < GC_MAX_DEVICES; j++)
- data[j] |= (read & gc_status_bit[j] & (gc->pads[GC_PSX] | gc->pads[GC_DDR])) ? (1 << i) : 0;
+
+ read = parport_read_status(port) ^ 0x80;
+
+ for (j = 0; j < GC_MAX_DEVICES; j++) {
+ struct gc_pad *pad = &gc->pads[i];
+
+ if (pad->type == GC_PSX || pad->type == GC_DDR)
+ data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
+ }
+
parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
udelay(gc_psx_delay);
}
@@ -432,31 +594,40 @@ static void gc_psx_command(struct gc *gc, int b, unsigned char data[GC_MAX_DEVIC
* device identifier code.
*/
-static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
+static void gc_psx_read_packet(struct gc *gc,
+ unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
unsigned char id[GC_MAX_DEVICES])
{
int i, j, max_len = 0;
unsigned long flags;
unsigned char data2[GC_MAX_DEVICES];
- parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); /* Select pad */
+ /* Select pad */
+ parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
udelay(gc_psx_delay);
- parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); /* Deselect, begin command */
+ /* Deselect, begin command */
+ parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
udelay(gc_psx_delay);
local_irq_save(flags);
- gc_psx_command(gc, 0x01, data2); /* Access pad */
- gc_psx_command(gc, 0x42, id); /* Get device ids */
- gc_psx_command(gc, 0, data2); /* Dump status */
+ gc_psx_command(gc, 0x01, data2); /* Access pad */
+ gc_psx_command(gc, 0x42, id); /* Get device ids */
+ gc_psx_command(gc, 0, data2); /* Dump status */
+
+ /* Find the longest pad */
+ for (i = 0; i < GC_MAX_DEVICES; i++) {
+ struct gc_pad *pad = &gc->pads[i];
- for (i =0; i < GC_MAX_DEVICES; i++) /* Find the longest pad */
- if((gc_status_bit[i] & (gc->pads[GC_PSX] | gc->pads[GC_DDR]))
- && (GC_PSX_LEN(id[i]) > max_len)
- && (GC_PSX_LEN(id[i]) <= GC_PSX_BYTES))
+ if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
+ GC_PSX_LEN(id[i]) > max_len &&
+ GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
max_len = GC_PSX_LEN(id[i]);
+ }
+ }
- for (i = 0; i < max_len; i++) { /* Read in all the data */
+ /* Read in all the data */
+ for (i = 0; i < max_len; i++) {
gc_psx_command(gc, 0, data2);
for (j = 0; j < GC_MAX_DEVICES; j++)
data[j][i] = data2[j];
@@ -466,86 +637,104 @@ static void gc_psx_read_packet(struct gc *gc, unsigned char data[GC_MAX_DEVICES]
parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
- for(i = 0; i < GC_MAX_DEVICES; i++) /* Set id's to the real value */
+ /* Set id's to the real value */
+ for (i = 0; i < GC_MAX_DEVICES; i++)
id[i] = GC_PSX_ID(id[i]);
}
-static void gc_psx_process_packet(struct gc *gc)
+static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
+ unsigned char *data)
{
- unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
- unsigned char id[GC_MAX_DEVICES];
- struct input_dev *dev;
- int i, j;
+ struct input_dev *dev = pad->dev;
+ int i;
- gc_psx_read_packet(gc, data, id);
+ switch (psx_type) {
- for (i = 0; i < GC_MAX_DEVICES; i++) {
+ case GC_PSX_RUMBLE:
- dev = gc->dev[i];
- if (!dev)
- continue;
+ input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
+ input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
- switch (id[i]) {
+ case GC_PSX_NEGCON:
+ case GC_PSX_ANALOG:
- case GC_PSX_RUMBLE:
+ if (pad->type == GC_DDR) {
+ for (i = 0; i < 4; i++)
+ input_report_key(dev, gc_psx_ddr_btn[i],
+ ~data[0] & (0x10 << i));
+ } else {
+ for (i = 0; i < 4; i++)
+ input_report_abs(dev, gc_psx_abs[i + 2],
+ data[i + 2]);
- input_report_key(dev, BTN_THUMBL, ~data[i][0] & 0x04);
- input_report_key(dev, BTN_THUMBR, ~data[i][0] & 0x02);
+ input_report_abs(dev, ABS_X,
+ !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
+ input_report_abs(dev, ABS_Y,
+ !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
+ }
- case GC_PSX_NEGCON:
- case GC_PSX_ANALOG:
+ for (i = 0; i < 8; i++)
+ input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
- if (gc->pads[GC_DDR] & gc_status_bit[i]) {
- for(j = 0; j < 4; j++)
- input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j));
- } else {
- for (j = 0; j < 4; j++)
- input_report_abs(dev, gc_psx_abs[j + 2], data[i][j + 2]);
+ input_report_key(dev, BTN_START, ~data[0] & 0x08);
+ input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
- input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128);
- input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128);
- }
+ input_sync(dev);
- for (j = 0; j < 8; j++)
- input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j));
+ break;
- input_report_key(dev, BTN_START, ~data[i][0] & 0x08);
- input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01);
+ case GC_PSX_NORMAL:
- input_sync(dev);
+ if (pad->type == GC_DDR) {
+ for (i = 0; i < 4; i++)
+ input_report_key(dev, gc_psx_ddr_btn[i],
+ ~data[0] & (0x10 << i));
+ } else {
+ input_report_abs(dev, ABS_X,
+ !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
+ input_report_abs(dev, ABS_Y,
+ !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
- break;
-
- case GC_PSX_NORMAL:
- if (gc->pads[GC_DDR] & gc_status_bit[i]) {
- for(j = 0; j < 4; j++)
- input_report_key(dev, gc_psx_ddr_btn[j], ~data[i][0] & (0x10 << j));
- } else {
- input_report_abs(dev, ABS_X, 128 + !(data[i][0] & 0x20) * 127 - !(data[i][0] & 0x80) * 128);
- input_report_abs(dev, ABS_Y, 128 + !(data[i][0] & 0x40) * 127 - !(data[i][0] & 0x10) * 128);
-
- /* for some reason if the extra axes are left unset they drift */
- /* for (j = 0; j < 4; j++)
- input_report_abs(dev, gc_psx_abs[j + 2], 128);
- * This needs to be debugged properly,
- * maybe fuzz processing needs to be done in input_sync()
- * --vojtech
- */
- }
+ /*
+ * For some reason if the extra axes are left unset
+ * they drift.
+ * for (i = 0; i < 4; i++)
+ input_report_abs(dev, gc_psx_abs[i + 2], 128);
+ * This needs to be debugged properly,
+ * maybe fuzz processing needs to be done
+ * in input_sync()
+ * --vojtech
+ */
+ }
- for (j = 0; j < 8; j++)
- input_report_key(dev, gc_psx_btn[j], ~data[i][1] & (1 << j));
+ for (i = 0; i < 8; i++)
+ input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
- input_report_key(dev, BTN_START, ~data[i][0] & 0x08);
- input_report_key(dev, BTN_SELECT, ~data[i][0] & 0x01);
+ input_report_key(dev, BTN_START, ~data[0] & 0x08);
+ input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
- input_sync(dev);
+ input_sync(dev);
- break;
+ break;
- case 0: /* not a pad, ignore */
- break;
- }
+ default: /* not a pad, ignore */
+ break;
+ }
+}
+
+static void gc_psx_process_packet(struct gc *gc)
+{
+ unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
+ unsigned char id[GC_MAX_DEVICES];
+ struct gc_pad *pad;
+ int i;
+
+ gc_psx_read_packet(gc, data, id);
+
+ for (i = 0; i < GC_MAX_DEVICES; i++) {
+ pad = &gc->pads[i];
+ if (pad->type == GC_PSX || pad->type == GC_DDR)
+ gc_psx_report_one(pad, id[i], data[i]);
}
}
@@ -561,28 +750,31 @@ static void gc_timer(unsigned long private)
* N64 pads - must be read first, any read confuses them for 200 us
*/
- if (gc->pads[GC_N64])
+ if (gc->pad_count[GC_N64])
gc_n64_process_packet(gc);
/*
* NES and SNES pads or mouse
*/
- if (gc->pads[GC_NES] || gc->pads[GC_SNES] || gc->pads[GC_SNESMOUSE])
+ if (gc->pad_count[GC_NES] ||
+ gc->pad_count[GC_SNES] ||
+ gc->pad_count[GC_SNESMOUSE]) {
gc_nes_process_packet(gc);
+ }
/*
* Multi and Multi2 joysticks
*/
- if (gc->pads[GC_MULTI] || gc->pads[GC_MULTI2])
+ if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
gc_multi_process_packet(gc);
/*
* PSX controllers
*/
- if (gc->pads[GC_PSX] || gc->pads[GC_DDR])
+ if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
gc_psx_process_packet(gc);
mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
@@ -622,25 +814,29 @@ static void gc_close(struct input_dev *dev)
static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
{
+ struct gc_pad *pad = &gc->pads[idx];
struct input_dev *input_dev;
int i;
-
- if (!pad_type)
- return 0;
+ int err;
if (pad_type < 1 || pad_type > GC_MAX) {
- printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", pad_type);
+ pr_err("Pad type %d unknown\n", pad_type);
return -EINVAL;
}
- gc->dev[idx] = input_dev = input_allocate_device();
+ pad->dev = input_dev = input_allocate_device();
if (!input_dev) {
- printk(KERN_ERR "gamecon.c: Not enough memory for input device\n");
+ pr_err("Not enough memory for input device\n");
return -ENOMEM;
}
+ pad->type = pad_type;
+
+ snprintf(pad->phys, sizeof(pad->phys),
+ "%s/input%d", gc->pd->port->name, idx);
+
input_dev->name = gc_names[pad_type];
- input_dev->phys = gc->phys[idx];
+ input_dev->phys = pad->phys;
input_dev->id.bustype = BUS_PARPORT;
input_dev->id.vendor = 0x0001;
input_dev->id.product = pad_type;
@@ -659,61 +855,76 @@ static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
} else
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
- gc->pads[0] |= gc_status_bit[idx];
- gc->pads[pad_type] |= gc_status_bit[idx];
+ gc->pad_count[pad_type]++;
switch (pad_type) {
- case GC_N64:
- for (i = 0; i < 10; i++)
- set_bit(gc_n64_btn[i], input_dev->keybit);
-
- for (i = 0; i < 2; i++) {
- input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
- input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
- }
-
- break;
-
- case GC_SNESMOUSE:
- set_bit(BTN_LEFT, input_dev->keybit);
- set_bit(BTN_RIGHT, input_dev->keybit);
- set_bit(REL_X, input_dev->relbit);
- set_bit(REL_Y, input_dev->relbit);
- break;
-
- case GC_SNES:
- for (i = 4; i < 8; i++)
- set_bit(gc_snes_btn[i], input_dev->keybit);
- case GC_NES:
- for (i = 0; i < 4; i++)
- set_bit(gc_snes_btn[i], input_dev->keybit);
- break;
-
- case GC_MULTI2:
- set_bit(BTN_THUMB, input_dev->keybit);
- case GC_MULTI:
- set_bit(BTN_TRIGGER, input_dev->keybit);
- break;
-
- case GC_PSX:
- for (i = 0; i < 6; i++)
- input_set_abs_params(input_dev, gc_psx_abs[i], 4, 252, 0, 2);
- for (i = 0; i < 12; i++)
- set_bit(gc_psx_btn[i], input_dev->keybit);
+ case GC_N64:
+ for (i = 0; i < 10; i++)
+ __set_bit(gc_n64_btn[i], input_dev->keybit);
- break;
+ for (i = 0; i < 2; i++) {
+ input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
+ input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
+ }
- case GC_DDR:
- for (i = 0; i < 4; i++)
- set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
- for (i = 0; i < 12; i++)
- set_bit(gc_psx_btn[i], input_dev->keybit);
+ err = gc_n64_init_ff(input_dev, idx);
+ if (err) {
+ pr_warning("Failed to initiate rumble for N64 device %d\n", idx);
+ goto err_free_dev;
+ }
- break;
+ break;
+
+ case GC_SNESMOUSE:
+ __set_bit(BTN_LEFT, input_dev->keybit);
+ __set_bit(BTN_RIGHT, input_dev->keybit);
+ __set_bit(REL_X, input_dev->relbit);
+ __set_bit(REL_Y, input_dev->relbit);
+ break;
+
+ case GC_SNES:
+ for (i = 4; i < 8; i++)
+ __set_bit(gc_snes_btn[i], input_dev->keybit);
+ case GC_NES:
+ for (i = 0; i < 4; i++)
+ __set_bit(gc_snes_btn[i], input_dev->keybit);
+ break;
+
+ case GC_MULTI2:
+ __set_bit(BTN_THUMB, input_dev->keybit);
+ case GC_MULTI:
+ __set_bit(BTN_TRIGGER, input_dev->keybit);
+ break;
+
+ case GC_PSX:
+ for (i = 0; i < 6; i++)
+ input_set_abs_params(input_dev,
+ gc_psx_abs[i], 4, 252, 0, 2);
+ for (i = 0; i < 12; i++)
+ __set_bit(gc_psx_btn[i], input_dev->keybit);
+
+ break;
+
+ case GC_DDR:
+ for (i = 0; i < 4; i++)
+ __set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
+ for (i = 0; i < 12; i++)
+ __set_bit(gc_psx_btn[i], input_dev->keybit);
+
+ break;
}
+ err = input_register_device(pad->dev);
+ if (err)
+ goto err_free_dev;
+
return 0;
+
+err_free_dev:
+ input_free_device(pad->dev);
+ pad->dev = NULL;
+ return err;
}
static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
@@ -722,52 +933,47 @@ static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
struct parport *pp;
struct pardevice *pd;
int i;
+ int count = 0;
int err;
pp = parport_find_number(parport);
if (!pp) {
- printk(KERN_ERR "gamecon.c: no such parport\n");
+ pr_err("no such parport %d\n", parport);
err = -EINVAL;
goto err_out;
}
pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
if (!pd) {
- printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n");
+ pr_err("parport busy already - lp.o loaded?\n");
err = -EBUSY;
goto err_put_pp;
}
gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
if (!gc) {
- printk(KERN_ERR "gamecon.c: Not enough memory\n");
+ pr_err("Not enough memory\n");
err = -ENOMEM;
goto err_unreg_pardev;
}
mutex_init(&gc->mutex);
gc->pd = pd;
- init_timer(&gc->timer);
- gc->timer.data = (long) gc;
- gc->timer.function = gc_timer;
+ setup_timer(&gc->timer, gc_timer, (long) gc);
for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
if (!pads[i])
continue;
- snprintf(gc->phys[i], sizeof(gc->phys[i]),
- "%s/input%d", gc->pd->port->name, i);
err = gc_setup_pad(gc, i, pads[i]);
if (err)
goto err_unreg_devs;
- err = input_register_device(gc->dev[i]);
- if (err)
- goto err_free_dev;
+ count++;
}
- if (!gc->pads[0]) {
- printk(KERN_ERR "gamecon.c: No valid devices specified\n");
+ if (count == 0) {
+ pr_err("No valid devices specified\n");
err = -EINVAL;
goto err_free_gc;
}
@@ -775,12 +981,10 @@ static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
parport_put_port(pp);
return gc;
- err_free_dev:
- input_free_device(gc->dev[i]);
err_unreg_devs:
while (--i >= 0)
- if (gc->dev[i])
- input_unregister_device(gc->dev[i]);
+ if (gc->pads[i].dev)
+ input_unregister_device(gc->pads[i].dev);
err_free_gc:
kfree(gc);
err_unreg_pardev:
@@ -796,8 +1000,8 @@ static void gc_remove(struct gc *gc)
int i;
for (i = 0; i < GC_MAX_DEVICES; i++)
- if (gc->dev[i])
- input_unregister_device(gc->dev[i]);
+ if (gc->pads[i].dev)
+ input_unregister_device(gc->pads[i].dev);
parport_unregister_device(gc->pd);
kfree(gc);
}
@@ -813,7 +1017,7 @@ static int __init gc_init(void)
continue;
if (gc_cfg[i].nargs < 2) {
- printk(KERN_ERR "gamecon.c: at least one device must be specified\n");
+ pr_err("at least one device must be specified\n");
err = -EINVAL;
break;
}
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
index 8a28fb7846d..9b3353b404d 100644
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -86,9 +86,8 @@
/* xbox d-pads should map to buttons, as is required for DDR pads
but we map them to axes when possible to simplify things */
-#define MAP_DPAD_TO_BUTTONS 0
-#define MAP_DPAD_TO_AXES 1
-#define MAP_DPAD_UNKNOWN 2
+#define MAP_DPAD_TO_BUTTONS (1 << 0)
+#define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
#define XTYPE_XBOX 0
#define XTYPE_XBOX360 1
@@ -99,57 +98,61 @@ static int dpad_to_buttons;
module_param(dpad_to_buttons, bool, S_IRUGO);
MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
+static int triggers_to_buttons;
+module_param(triggers_to_buttons, bool, S_IRUGO);
+MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
+
static const struct xpad_device {
u16 idVendor;
u16 idProduct;
char *name;
- u8 dpad_mapping;
+ u8 mapping;
u8 xtype;
} xpad_device[] = {
- { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x045e, 0x0287, "Microsoft Xbox Controller S", MAP_DPAD_TO_AXES, XTYPE_XBOX },
+ { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
+ { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
+ { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
+ { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
{ 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
{ 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
- { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x046d, 0xc242, "Logitech Chillstream Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
- { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0738, 0x4516, "Mad Catz Control Pad", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0738, 0x4522, "Mad Catz LumiCON", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0738, 0x4526, "Mad Catz Control Pad Pro", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0738, 0x4536, "Mad Catz MicroCON", MAP_DPAD_TO_AXES, XTYPE_XBOX },
+ { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
+ { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
+ { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
+ { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
+ { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
+ { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
+ { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
+ { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
+ { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
+ { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
{ 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
- { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
- { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
+ { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
+ { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
+ { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
{ 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
- { 0x0c12, 0x8802, "Zeroplus Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0c12, 0x8810, "Zeroplus Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0e4c, 0x1097, "Radica Gamester Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0e4c, 0x2390, "Radica Games Jtech Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0e6f, 0x0005, "Eclipse wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0e6f, 0x0006, "Edge wireless Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0e6f, 0x0006, "Pelican 'TSZ' Wired Xbox 360 Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
- { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0f30, 0x0202, "Joytech Advanced Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
+ { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
+ { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
+ { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
+ { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
+ { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
+ { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
+ { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
+ { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
+ { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
+ { 0x0e6f, 0x0006, "Pelican 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
+ { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
+ { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
+ { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
+ { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
{ 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
- { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
+ { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
{ 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
- { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
- { 0x045e, 0x028e, "Microsoft X-Box 360 pad", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
+ { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
+ { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
{ 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
- { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_DPAD_TO_AXES, XTYPE_XBOX360 },
- { 0xffff, 0xffff, "Chinese-made Xbox Controller", MAP_DPAD_TO_AXES, XTYPE_XBOX },
- { 0x0000, 0x0000, "Generic X-Box pad", MAP_DPAD_UNKNOWN, XTYPE_UNKNOWN }
+ { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
+ { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
+ { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
};
/* buttons shared with xbox and xbox360 */
@@ -165,13 +168,20 @@ static const signed short xpad_btn[] = {
-1 /* terminating entry */
};
-/* only used if MAP_DPAD_TO_BUTTONS */
+/* used when dpad is mapped to nuttons */
static const signed short xpad_btn_pad[] = {
BTN_LEFT, BTN_RIGHT, /* d-pad left, right */
BTN_0, BTN_1, /* d-pad up, down (XXX names??) */
-1 /* terminating entry */
};
+/* used when triggers are mapped to buttons */
+static const signed short xpad_btn_triggers[] = {
+ BTN_TL2, BTN_TR2, /* triggers left/right */
+ -1
+};
+
+
static const signed short xpad360_btn[] = { /* buttons for x360 controller */
BTN_TL, BTN_TR, /* Button LB/RB */
BTN_MODE, /* The big X button */
@@ -181,16 +191,21 @@ static const signed short xpad360_btn[] = { /* buttons for x360 controller */
static const signed short xpad_abs[] = {
ABS_X, ABS_Y, /* left stick */
ABS_RX, ABS_RY, /* right stick */
- ABS_Z, ABS_RZ, /* triggers left/right */
-1 /* terminating entry */
};
-/* only used if MAP_DPAD_TO_AXES */
+/* used when dpad is mapped to axes */
static const signed short xpad_abs_pad[] = {
ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
-1 /* terminating entry */
};
+/* used when triggers are mapped to axes */
+static const signed short xpad_abs_triggers[] = {
+ ABS_Z, ABS_RZ, /* triggers left/right */
+ -1
+};
+
/* Xbox 360 has a vendor-specific class, so we cannot match it with only
* USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
* match against vendor id as well. Wired Xbox 360 devices have protocol 1,
@@ -246,7 +261,7 @@ struct usb_xpad {
char phys[64]; /* physical device path */
- int dpad_mapping; /* map d-pad to buttons or to axes */
+ int mapping; /* map d-pad to buttons or to axes */
int xtype; /* type of xbox device */
};
@@ -277,20 +292,25 @@ static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *d
~(__s16) le16_to_cpup((__le16 *)(data + 18)));
/* triggers left/right */
- input_report_abs(dev, ABS_Z, data[10]);
- input_report_abs(dev, ABS_RZ, data[11]);
+ if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
+ input_report_key(dev, BTN_TL2, data[10]);
+ input_report_key(dev, BTN_TR2, data[11]);
+ } else {
+ input_report_abs(dev, ABS_Z, data[10]);
+ input_report_abs(dev, ABS_RZ, data[11]);
+ }
/* digital pad */
- if (xpad->dpad_mapping == MAP_DPAD_TO_AXES) {
- input_report_abs(dev, ABS_HAT0X,
- !!(data[2] & 0x08) - !!(data[2] & 0x04));
- input_report_abs(dev, ABS_HAT0Y,
- !!(data[2] & 0x02) - !!(data[2] & 0x01));
- } else /* xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS */ {
+ if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
input_report_key(dev, BTN_LEFT, data[2] & 0x04);
input_report_key(dev, BTN_RIGHT, data[2] & 0x08);
input_report_key(dev, BTN_0, data[2] & 0x01); /* up */
input_report_key(dev, BTN_1, data[2] & 0x02); /* down */
+ } else {
+ input_report_abs(dev, ABS_HAT0X,
+ !!(data[2] & 0x08) - !!(data[2] & 0x04));
+ input_report_abs(dev, ABS_HAT0Y,
+ !!(data[2] & 0x02) - !!(data[2] & 0x01));
}
/* start/back buttons and stick press left/right */
@@ -328,17 +348,17 @@ static void xpad360_process_packet(struct usb_xpad *xpad,
struct input_dev *dev = xpad->dev;
/* digital pad */
- if (xpad->dpad_mapping == MAP_DPAD_TO_AXES) {
- input_report_abs(dev, ABS_HAT0X,
- !!(data[2] & 0x08) - !!(data[2] & 0x04));
- input_report_abs(dev, ABS_HAT0Y,
- !!(data[2] & 0x02) - !!(data[2] & 0x01));
- } else if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS) {
+ if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
/* dpad as buttons (right, left, down, up) */
input_report_key(dev, BTN_LEFT, data[2] & 0x04);
input_report_key(dev, BTN_RIGHT, data[2] & 0x08);
input_report_key(dev, BTN_0, data[2] & 0x01); /* up */
input_report_key(dev, BTN_1, data[2] & 0x02); /* down */
+ } else {
+ input_report_abs(dev, ABS_HAT0X,
+ !!(data[2] & 0x08) - !!(data[2] & 0x04));
+ input_report_abs(dev, ABS_HAT0Y,
+ !!(data[2] & 0x02) - !!(data[2] & 0x01));
}
/* start/back buttons */
@@ -371,8 +391,13 @@ static void xpad360_process_packet(struct usb_xpad *xpad,
~(__s16) le16_to_cpup((__le16 *)(data + 12)));
/* triggers left/right */
- input_report_abs(dev, ABS_Z, data[4]);
- input_report_abs(dev, ABS_RZ, data[5]);
+ if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
+ input_report_key(dev, BTN_TL2, data[4]);
+ input_report_key(dev, BTN_TR2, data[5]);
+ } else {
+ input_report_abs(dev, ABS_Z, data[4]);
+ input_report_abs(dev, ABS_RZ, data[5]);
+ }
input_sync(dev);
}
@@ -505,7 +530,7 @@ static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad)
struct usb_endpoint_descriptor *ep_irq_out;
int error = -ENOMEM;
- if (xpad->xtype != XTYPE_XBOX360)
+ if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX)
return 0;
xpad->odata = usb_buffer_alloc(xpad->udev, XPAD_PKT_LEN,
@@ -535,13 +560,13 @@ static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad)
static void xpad_stop_output(struct usb_xpad *xpad)
{
- if (xpad->xtype == XTYPE_XBOX360)
+ if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX)
usb_kill_urb(xpad->irq_out);
}
static void xpad_deinit_output(struct usb_xpad *xpad)
{
- if (xpad->xtype == XTYPE_XBOX360) {
+ if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX) {
usb_free_urb(xpad->irq_out);
usb_buffer_free(xpad->udev, XPAD_PKT_LEN,
xpad->odata, xpad->odata_dma);
@@ -554,24 +579,45 @@ static void xpad_stop_output(struct usb_xpad *xpad) {}
#endif
#ifdef CONFIG_JOYSTICK_XPAD_FF
-static int xpad_play_effect(struct input_dev *dev, void *data,
- struct ff_effect *effect)
+static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
{
struct usb_xpad *xpad = input_get_drvdata(dev);
if (effect->type == FF_RUMBLE) {
__u16 strong = effect->u.rumble.strong_magnitude;
__u16 weak = effect->u.rumble.weak_magnitude;
- xpad->odata[0] = 0x00;
- xpad->odata[1] = 0x08;
- xpad->odata[2] = 0x00;
- xpad->odata[3] = strong / 256;
- xpad->odata[4] = weak / 256;
- xpad->odata[5] = 0x00;
- xpad->odata[6] = 0x00;
- xpad->odata[7] = 0x00;
- xpad->irq_out->transfer_buffer_length = 8;
- usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
+
+ switch (xpad->xtype) {
+
+ case XTYPE_XBOX:
+ xpad->odata[0] = 0x00;
+ xpad->odata[1] = 0x06;
+ xpad->odata[2] = 0x00;
+ xpad->odata[3] = strong / 256; /* left actuator */
+ xpad->odata[4] = 0x00;
+ xpad->odata[5] = weak / 256; /* right actuator */
+ xpad->irq_out->transfer_buffer_length = 6;
+
+ return usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
+
+ case XTYPE_XBOX360:
+ xpad->odata[0] = 0x00;
+ xpad->odata[1] = 0x08;
+ xpad->odata[2] = 0x00;
+ xpad->odata[3] = strong / 256; /* left actuator? */
+ xpad->odata[4] = weak / 256; /* right actuator? */
+ xpad->odata[5] = 0x00;
+ xpad->odata[6] = 0x00;
+ xpad->odata[7] = 0x00;
+ xpad->irq_out->transfer_buffer_length = 8;
+
+ return usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
+
+ default:
+ dbg("%s - rumble command sent to unsupported xpad type: %d",
+ __func__, xpad->xtype);
+ return -1;
+ }
}
return 0;
@@ -579,7 +625,7 @@ static int xpad_play_effect(struct input_dev *dev, void *data,
static int xpad_init_ff(struct usb_xpad *xpad)
{
- if (xpad->xtype != XTYPE_XBOX360)
+ if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX)
return 0;
input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
@@ -712,11 +758,11 @@ static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
break;
case ABS_Z:
- case ABS_RZ: /* the triggers */
+ case ABS_RZ: /* the triggers (if mapped to axes) */
input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
break;
case ABS_HAT0X:
- case ABS_HAT0Y: /* the d-pad (only if MAP_DPAD_TO_AXES) */
+ case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
break;
}
@@ -752,10 +798,9 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id
goto fail2;
xpad->udev = udev;
- xpad->dpad_mapping = xpad_device[i].dpad_mapping;
+ xpad->mapping = xpad_device[i].mapping;
xpad->xtype = xpad_device[i].xtype;
- if (xpad->dpad_mapping == MAP_DPAD_UNKNOWN)
- xpad->dpad_mapping = !dpad_to_buttons;
+
if (xpad->xtype == XTYPE_UNKNOWN) {
if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
@@ -764,7 +809,13 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id
xpad->xtype = XTYPE_XBOX360;
} else
xpad->xtype = XTYPE_XBOX;
+
+ if (dpad_to_buttons)
+ xpad->mapping |= MAP_DPAD_TO_BUTTONS;
+ if (triggers_to_buttons)
+ xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
}
+
xpad->dev = input_dev;
usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
@@ -781,25 +832,37 @@ static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
- /* set up buttons */
+ /* set up standard buttons and axes */
for (i = 0; xpad_common_btn[i] >= 0; i++)
- set_bit(xpad_common_btn[i], input_dev->keybit);
- if ((xpad->xtype == XTYPE_XBOX360) || (xpad->xtype == XTYPE_XBOX360W))
- for (i = 0; xpad360_btn[i] >= 0; i++)
- set_bit(xpad360_btn[i], input_dev->keybit);
- else
- for (i = 0; xpad_btn[i] >= 0; i++)
- set_bit(xpad_btn[i], input_dev->keybit);
- if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS)
- for (i = 0; xpad_btn_pad[i] >= 0; i++)
- set_bit(xpad_btn_pad[i], input_dev->keybit);
+ __set_bit(xpad_common_btn[i], input_dev->keybit);
- /* set up axes */
for (i = 0; xpad_abs[i] >= 0; i++)
xpad_set_up_abs(input_dev, xpad_abs[i]);
- if (xpad->dpad_mapping == MAP_DPAD_TO_AXES)
+
+ /* Now set up model-specific ones */
+ if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W) {
+ for (i = 0; xpad360_btn[i] >= 0; i++)
+ __set_bit(xpad360_btn[i], input_dev->keybit);
+ } else {
+ for (i = 0; xpad_btn[i] >= 0; i++)
+ __set_bit(xpad_btn[i], input_dev->keybit);
+ }
+
+ if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
+ for (i = 0; xpad_btn_pad[i] >= 0; i++)
+ __set_bit(xpad_btn_pad[i], input_dev->keybit);
+ } else {
for (i = 0; xpad_abs_pad[i] >= 0; i++)
xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
+ }
+
+ if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
+ for (i = 0; xpad_btn_triggers[i] >= 0; i++)
+ __set_bit(xpad_btn_triggers[i], input_dev->keybit);
+ } else {
+ for (i = 0; xpad_abs_triggers[i] >= 0; i++)
+ xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
+ }
error = xpad_init_output(intf, xpad);
if (error)