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path: root/drivers/input/gameport/gameport.c
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Diffstat (limited to 'drivers/input/gameport/gameport.c')
-rw-r--r--drivers/input/gameport/gameport.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index 20896d5e5f0..bfc6061f155 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -136,7 +136,8 @@ static int gameport_measure_speed(struct gameport *gameport)
}
gameport_close(gameport);
- return (cpu_data[raw_smp_processor_id()].loops_per_jiffy * (unsigned long)HZ / (1000 / 50)) / (tx < 1 ? 1 : tx);
+ return (cpu_data(raw_smp_processor_id()).loops_per_jiffy *
+ (unsigned long)HZ / (1000 / 50)) / (tx < 1 ? 1 : tx);
#else
@@ -448,9 +449,8 @@ static int gameport_thread(void *nothing)
set_freezable();
do {
gameport_handle_event();
- wait_event_interruptible(gameport_wait,
+ wait_event_freezable(gameport_wait,
kthread_should_stop() || !list_empty(&gameport_event_list));
- try_to_freeze();
} while (!kthread_should_stop());
printk(KERN_DEBUG "gameport: kgameportd exiting\n");