diff options
Diffstat (limited to 'drivers/infiniband/hw/nes/nes_hw.c')
-rw-r--r-- | drivers/infiniband/hw/nes/nes_hw.c | 3080 |
1 files changed, 3080 insertions, 0 deletions
diff --git a/drivers/infiniband/hw/nes/nes_hw.c b/drivers/infiniband/hw/nes/nes_hw.c new file mode 100644 index 00000000000..7c4c0fbf0ab --- /dev/null +++ b/drivers/infiniband/hw/nes/nes_hw.c @@ -0,0 +1,3080 @@ +/* + * Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved. + * + * This software is available to you under a choice of one of two + * licenses. You may choose to be licensed under the terms of the GNU + * General Public License (GPL) Version 2, available from the file + * COPYING in the main directory of this source tree, or the + * OpenIB.org BSD license below: + * + * Redistribution and use in source and binary forms, with or + * without modification, are permitted provided that the following + * conditions are met: + * + * - Redistributions of source code must retain the above + * copyright notice, this list of conditions and the following + * disclaimer. + * + * - Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + */ + +#include <linux/module.h> +#include <linux/moduleparam.h> +#include <linux/netdevice.h> +#include <linux/etherdevice.h> +#include <linux/ip.h> +#include <linux/tcp.h> +#include <linux/if_vlan.h> + +#include "nes.h" + +u32 crit_err_count = 0; +u32 int_mod_timer_init; +u32 int_mod_cq_depth_256; +u32 int_mod_cq_depth_128; +u32 int_mod_cq_depth_32; +u32 int_mod_cq_depth_24; +u32 int_mod_cq_depth_16; +u32 int_mod_cq_depth_4; +u32 int_mod_cq_depth_1; + +#include "nes_cm.h" + + +#ifdef CONFIG_INFINIBAND_NES_DEBUG +static unsigned char *nes_iwarp_state_str[] = { + "Non-Existant", + "Idle", + "RTS", + "Closing", + "RSVD1", + "Terminate", + "Error", + "RSVD2", +}; + +static unsigned char *nes_tcp_state_str[] = { + "Non-Existant", + "Closed", + "Listen", + "SYN Sent", + "SYN Rcvd", + "Established", + "Close Wait", + "FIN Wait 1", + "Closing", + "Last Ack", + "FIN Wait 2", + "Time Wait", + "RSVD1", + "RSVD2", + "RSVD3", + "RSVD4", +}; +#endif + + +/** + * nes_nic_init_timer_defaults + */ +void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode) +{ + unsigned long flags; + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer; + + spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags); + + shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW; + shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH; + if (jumbomode) { + shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW; + shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET; + shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH; + } else { + shared_timer->threshold_low = DEFAULT_NES_QL_LOW; + shared_timer->threshold_target = DEFAULT_NES_QL_TARGET; + shared_timer->threshold_high = DEFAULT_NES_QL_HIGH; + } + + /* todo use netdev->mtu to set thresholds */ + spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags); +} + + +/** + * nes_nic_init_timer + */ +static void nes_nic_init_timer(struct nes_device *nesdev) +{ + unsigned long flags; + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer; + + spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags); + + if (shared_timer->timer_in_use_old == 0) { + nesdev->deepcq_count = 0; + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward = 0; + shared_timer->timer_in_use = NES_NIC_FAST_TIMER; + shared_timer->timer_in_use_old = 0; + + } + if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) { + shared_timer->timer_in_use_old = shared_timer->timer_in_use; + nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, + 0x80000000 | ((u32)(shared_timer->timer_in_use*8))); + } + /* todo use netdev->mtu to set thresholds */ + spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags); +} + + +/** + * nes_nic_tune_timer + */ +static void nes_nic_tune_timer(struct nes_device *nesdev) +{ + unsigned long flags; + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer; + u16 cq_count = nesdev->currcq_count; + + spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags); + + if (shared_timer->cq_count_old < cq_count) { + if (cq_count > shared_timer->threshold_low) + shared_timer->cq_direction_downward=0; + } + if (shared_timer->cq_count_old >= cq_count) + shared_timer->cq_direction_downward++; + shared_timer->cq_count_old = cq_count; + if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) { + if (cq_count <= shared_timer->threshold_low) { + shared_timer->threshold_low = shared_timer->threshold_low/2; + shared_timer->cq_direction_downward=0; + nesdev->currcq_count = 0; + spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags); + return; + } + } + + if (cq_count > 1) { + nesdev->deepcq_count += cq_count; + if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */ + shared_timer->timer_direction_upward++; + shared_timer->timer_direction_downward = 0; + } else if (cq_count <= shared_timer->threshold_target) { /* balanced */ + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward = 0; + } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */ + shared_timer->timer_direction_downward++; + shared_timer->timer_direction_upward = 0; + } else if (cq_count <= (shared_timer->threshold_high) * 2) { + shared_timer->timer_in_use -= 2; + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward++; + } else { + shared_timer->timer_in_use -= 4; + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward++; + } + + if (shared_timer->timer_direction_upward > 3 ) { /* using history */ + shared_timer->timer_in_use += 3; + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward = 0; + } + if (shared_timer->timer_direction_downward > 5) { /* using history */ + shared_timer->timer_in_use -= 4 ; + shared_timer->timer_direction_downward = 0; + shared_timer->timer_direction_upward = 0; + } + } + + /* boundary checking */ + if (shared_timer->timer_in_use > NES_NIC_FAST_TIMER_HIGH) + shared_timer->timer_in_use = NES_NIC_FAST_TIMER_HIGH; + else if (shared_timer->timer_in_use < NES_NIC_FAST_TIMER_LOW) { + shared_timer->timer_in_use = NES_NIC_FAST_TIMER_LOW; + } + + nesdev->currcq_count = 0; + + spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags); +} + + +/** + * nes_init_adapter - initialize adapter + */ +struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) { + struct nes_adapter *nesadapter = NULL; + unsigned long num_pds; + u32 u32temp; + u32 port_count; + u16 max_rq_wrs; + u16 max_sq_wrs; + u32 max_mr; + u32 max_256pbl; + u32 max_4kpbl; + u32 max_qp; + u32 max_irrq; + u32 max_cq; + u32 hte_index_mask; + u32 adapter_size; + u32 arp_table_size; + u16 vendor_id; + u8 OneG_Mode; + u8 func_index; + + /* search the list of existing adapters */ + list_for_each_entry(nesadapter, &nes_adapter_list, list) { + nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X," + " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n", + nesdev->pcidev->devfn, + PCI_SLOT(nesadapter->devfn), + nesadapter->bus_number, + PCI_SLOT(nesdev->pcidev->devfn), + nesdev->pcidev->bus->number ); + if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) && + (nesadapter->bus_number == nesdev->pcidev->bus->number)) { + nesadapter->ref_count++; + return nesadapter; + } + } + + /* no adapter found */ + num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT; + if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) { + nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n", + hw_rev); + return NULL; + } + + nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n", + nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8), + nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS), + nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4), + nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8)); + + nes_debug(NES_DBG_INIT, "Reset and init NE020\n"); + + + if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0) + return NULL; + if (nes_init_serdes(nesdev, hw_rev, port_count, OneG_Mode)) + return NULL; + nes_init_csr_ne020(nesdev, hw_rev, port_count); + + max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE); + nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp); + + u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE); + if (max_qp > ((u32)1 << (u32temp & 0x001f))) { + nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n", + max_qp, u32temp); + max_qp = (u32)1 << (u32temp & 0x001f); + } + + hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1; + nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n", + max_qp, hte_index_mask); + + u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT); + + max_irrq = 1 << (u32temp & 0x001f); + + if (max_qp > max_irrq) { + max_qp = max_irrq; + nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n", + max_qp); + } + + /* there should be no reason to allocate more pds than qps */ + if (num_pds > max_qp) + num_pds = max_qp; + + u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE); + max_mr = (u32)8192 << (u32temp & 0x7); + + u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE); + max_256pbl = (u32)1 << (u32temp & 0x0000001f); + max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f); + max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE); + + u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE); + arp_table_size = 1 << u32temp; + + adapter_size = (sizeof(struct nes_adapter) + + (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1)); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size); + adapter_size += sizeof(struct nes_qp **) * max_qp; + + /* allocate a new adapter struct */ + nesadapter = kzalloc(adapter_size, GFP_KERNEL); + if (nesadapter == NULL) { + return NULL; + } + + nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n", + nesadapter, (u32)sizeof(struct nes_adapter), adapter_size); + + /* populate the new nesadapter */ + nesadapter->devfn = nesdev->pcidev->devfn; + nesadapter->bus_number = nesdev->pcidev->bus->number; + nesadapter->ref_count = 1; + nesadapter->timer_int_req = 0xffff0000; + nesadapter->OneG_Mode = OneG_Mode; + nesadapter->doorbell_start = nesdev->doorbell_region; + + /* nesadapter->tick_delta = clk_divisor; */ + nesadapter->hw_rev = hw_rev; + nesadapter->port_count = port_count; + + nesadapter->max_qp = max_qp; + nesadapter->hte_index_mask = hte_index_mask; + nesadapter->max_irrq = max_irrq; + nesadapter->max_mr = max_mr; + nesadapter->max_256pbl = max_256pbl - 1; + nesadapter->max_4kpbl = max_4kpbl - 1; + nesadapter->max_cq = max_cq; + nesadapter->free_256pbl = max_256pbl - 1; + nesadapter->free_4kpbl = max_4kpbl - 1; + nesadapter->max_pd = num_pds; + nesadapter->arp_table_size = arp_table_size; + + nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT; + if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) { + nesadapter->et_use_adaptive_rx_coalesce = 0; + nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT; + nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval; + } else { + nesadapter->et_use_adaptive_rx_coalesce = 1; + nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC; + nesadapter->et_rx_coalesce_usecs_irq = 0; + printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __FUNCTION__); + } + /* Setup and enable the periodic timer */ + if (nesadapter->et_rx_coalesce_usecs_irq) + nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 | + ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8))); + else + nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000); + + nesadapter->base_pd = 1; + + nesadapter->device_cap_flags = + IB_DEVICE_ZERO_STAG | IB_DEVICE_SEND_W_INV | IB_DEVICE_MEM_WINDOW; + + nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter) + [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]); + nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)]; + nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)]; + nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)]; + nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)]; + nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]); + + + /* mark the usual suspect QPs and CQs as in use */ + for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) { + set_bit(u32temp, nesadapter->allocated_qps); + set_bit(u32temp, nesadapter->allocated_cqs); + } + + for (u32temp = 0; u32temp < 20; u32temp++) + set_bit(u32temp, nesadapter->allocated_pds); + u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES); + + max_rq_wrs = ((u32temp >> 8) & 3); + switch (max_rq_wrs) { + case 0: + max_rq_wrs = 4; + break; + case 1: + max_rq_wrs = 16; + break; + case 2: + max_rq_wrs = 32; + break; + case 3: + max_rq_wrs = 512; + break; + } + + max_sq_wrs = (u32temp & 3); + switch (max_sq_wrs) { + case 0: + max_sq_wrs = 4; + break; + case 1: + max_sq_wrs = 16; + break; + case 2: + max_sq_wrs = 32; + break; + case 3: + max_sq_wrs = 512; + break; + } + nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs); + nesadapter->max_irrq_wr = (u32temp >> 16) & 3; + + nesadapter->max_sge = 4; + nesadapter->max_cqe = 32767; + + if (nes_read_eeprom_values(nesdev, nesadapter)) { + printk(KERN_ERR PFX "Unable to read EEPROM data.\n"); + kfree(nesadapter); + return NULL; + } + + u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG); + nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG, + (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff)); + + /* setup port configuration */ + if (nesadapter->port_count == 1) { + u32temp = 0x00000000; + if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT) + nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002); + else + nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003); + } else { + if (nesadapter->port_count == 2) + u32temp = 0x00000044; + else + u32temp = 0x000000e4; + nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003); + } + + nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT, u32temp); + nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n", + nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT)); + + spin_lock_init(&nesadapter->resource_lock); + spin_lock_init(&nesadapter->phy_lock); + spin_lock_init(&nesadapter->pbl_lock); + spin_lock_init(&nesadapter->periodic_timer_lock); + + INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]); + INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]); + INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]); + INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]); + + if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) { + u32 pcs_control_status0, pcs_control_status1; + u32 reset_value; + u32 i = 0; + u32 int_cnt = 0; + u32 ext_cnt = 0; + unsigned long flags; + u32 j = 0; + + pcs_control_status0 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + + for (i = 0; i < NES_MAX_LINK_CHECK; i++) { + pcs_control_status0 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + if ((0x0F000100 == (pcs_control_status0 & 0x0F000100)) + || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) + int_cnt++; + msleep(1); + } + if (int_cnt > 1) { + spin_lock_irqsave(&nesadapter->phy_lock, flags); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088); + mh_detected++; + reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET); + reset_value |= 0x0000003d; + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value); + + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) + & 0x00000040) != 0x00000040) && (j++ < 5000)); + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + + pcs_control_status0 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + + for (i = 0; i < NES_MAX_LINK_CHECK; i++) { + pcs_control_status0 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + if ((0x0F000100 == (pcs_control_status0 & 0x0F000100)) + || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) { + if (++ext_cnt > int_cnt) { + spin_lock_irqsave(&nesadapter->phy_lock, flags); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, + 0x0000F0C8); + mh_detected++; + reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET); + reset_value |= 0x0000003d; + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value); + + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) + & 0x00000040) != 0x00000040) && (j++ < 5000)); + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + break; + } + } + msleep(1); + } + } + } + + if (nesadapter->hw_rev == NE020_REV) { + init_timer(&nesadapter->mh_timer); + nesadapter->mh_timer.function = nes_mh_fix; + nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */ + nesadapter->mh_timer.data = (unsigned long)nesdev; + add_timer(&nesadapter->mh_timer); + } else { + nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000); + } + + init_timer(&nesadapter->lc_timer); + nesadapter->lc_timer.function = nes_clc; + nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */ + nesadapter->lc_timer.data = (unsigned long)nesdev; + add_timer(&nesadapter->lc_timer); + + list_add_tail(&nesadapter->list, &nes_adapter_list); + + for (func_index = 0; func_index < 8; func_index++) { + pci_bus_read_config_word(nesdev->pcidev->bus, + PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn), + func_index), 0, &vendor_id); + if (vendor_id == 0xffff) + break; + } + nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __FUNCTION__, + func_index, pci_name(nesdev->pcidev)); + nesadapter->adapter_fcn_count = func_index; + + return nesadapter; +} + + +/** + * nes_reset_adapter_ne020 + */ +unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode) +{ + u32 port_count; + u32 u32temp; + u32 i; + + u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET); + port_count = ((u32temp & 0x00000300) >> 8) + 1; + /* TODO: assuming that both SERDES are set the same for now */ + *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1; + nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n", + u32temp, port_count); + if (*OneG_Mode) + nes_debug(NES_DBG_INIT, "Running in 1G mode.\n"); + u32temp &= 0xff00ffc0; + switch (port_count) { + case 1: + u32temp |= 0x00ee0000; + break; + case 2: + u32temp |= 0x00cc0000; + break; + case 4: + u32temp |= 0x00000000; + break; + default: + return 0; + break; + } + + /* check and do full reset if needed */ + if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) { + nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd); + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd); + + i = 0; + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000) + mdelay(1); + if (i >= 10000) { + nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n"); + return 0; + } + } + + /* port reset */ + switch (port_count) { + case 1: + u32temp |= 0x00ee0010; + break; + case 2: + u32temp |= 0x00cc0030; + break; + case 4: + u32temp |= 0x00000030; + break; + } + + nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd); + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd); + + i = 0; + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000) + mdelay(1); + if (i >= 10000) { + nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n"); + return 0; + } + + /* serdes 0 */ + i = 0; + while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0) + & 0x0000000f)) != 0x0000000f) && i++ < 5000) + mdelay(1); + if (i >= 5000) { + nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp); + return 0; + } + + /* serdes 1 */ + if (port_count > 1) { + i = 0; + while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1) + & 0x0000000f)) != 0x0000000f) && i++ < 5000) + mdelay(1); + if (i >= 5000) { + nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp); + return 0; + } + } + + + + i = 0; + while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000) + mdelay(1); + if (i >= 10000) { + printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n", + nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS)); + return 0; + } + + return port_count; +} + + +/** + * nes_init_serdes + */ +int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count, u8 OneG_Mode) +{ + int i; + u32 u32temp; + + if (hw_rev != NE020_REV) { + /* init serdes 0 */ + + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF); + if (!OneG_Mode) + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000); + if (port_count > 1) { + /* init serdes 1 */ + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF); + if (!OneG_Mode) + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000); + } + } else { + /* init serdes 0 */ + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008); + i = 0; + while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0) + & 0x0000000f)) != 0x0000000f) && i++ < 5000) + mdelay(1); + if (i >= 5000) { + nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp); + return 1; + } + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000); + if (OneG_Mode) + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222); + else + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222); + + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff); + if (port_count > 1) { + /* init serdes 1 */ + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048); + i = 0; + while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1) + & 0x0000000f)) != 0x0000000f) && (i++ < 5000)) + mdelay(1); + if (i >= 5000) { + printk("%s: Init: serdes 1 not ready, status=%x\n", __FUNCTION__, u32temp); + /* return 1; */ + } + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff); + } + } + return 0; +} + + +/** + * nes_init_csr_ne020 + * Initialize registers for ne020 hardware + */ +void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count) +{ + u32 u32temp; + + nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count); + + nes_write_indexed(nesdev, 0x000001E4, 0x00000007); + /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */ + nes_write_indexed(nesdev, 0x000001E8, 0x00020874); + nes_write_indexed(nesdev, 0x000001D8, 0x00048002); + /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */ + nes_write_indexed(nesdev, 0x000001FC, 0x00050005); + nes_write_indexed(nesdev, 0x00000600, 0x55555555); + nes_write_indexed(nesdev, 0x00000604, 0x55555555); + + /* TODO: move these MAC register settings to NIC bringup */ + nes_write_indexed(nesdev, 0x00002000, 0x00000001); + nes_write_indexed(nesdev, 0x00002004, 0x00000001); + nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF); + nes_write_indexed(nesdev, 0x0000200C, 0x00000001); + nes_write_indexed(nesdev, 0x00002010, 0x000003c1); + nes_write_indexed(nesdev, 0x0000201C, 0x75345678); + if (port_count > 1) { + nes_write_indexed(nesdev, 0x00002200, 0x00000001); + nes_write_indexed(nesdev, 0x00002204, 0x00000001); + nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF); + nes_write_indexed(nesdev, 0x0000220C, 0x00000001); + nes_write_indexed(nesdev, 0x00002210, 0x000003c1); + nes_write_indexed(nesdev, 0x0000221C, 0x75345678); + nes_write_indexed(nesdev, 0x00000908, 0x20000001); + } + if (port_count > 2) { + nes_write_indexed(nesdev, 0x00002400, 0x00000001); + nes_write_indexed(nesdev, 0x00002404, 0x00000001); + nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF); + nes_write_indexed(nesdev, 0x0000240C, 0x00000001); + nes_write_indexed(nesdev, 0x00002410, 0x000003c1); + nes_write_indexed(nesdev, 0x0000241C, 0x75345678); + nes_write_indexed(nesdev, 0x00000910, 0x20000001); + + nes_write_indexed(nesdev, 0x00002600, 0x00000001); + nes_write_indexed(nesdev, 0x00002604, 0x00000001); + nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF); + nes_write_indexed(nesdev, 0x0000260C, 0x00000001); + nes_write_indexed(nesdev, 0x00002610, 0x000003c1); + nes_write_indexed(nesdev, 0x0000261C, 0x75345678); + nes_write_indexed(nesdev, 0x00000918, 0x20000001); + } + + nes_write_indexed(nesdev, 0x00005000, 0x00018000); + /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */ + nes_write_indexed(nesdev, 0x00005004, 0x00020001); + nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F); + nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F); + nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F); + nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F); + nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF); + + /* TODO: move this to code, get from EEPROM */ + nes_write_indexed(nesdev, 0x00000900, 0x20000001); + nes_write_indexed(nesdev, 0x000060C0, 0x0000028e); + nes_write_indexed(nesdev, 0x000060C8, 0x00000020); + // + nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0); + /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */ + + if (hw_rev != NE020_REV) { + u32temp = nes_read_indexed(nesdev, 0x000008e8); + u32temp |= 0x80000000; + nes_write_indexed(nesdev, 0x000008e8, u32temp); + u32temp = nes_read_indexed(nesdev, 0x000021f8); + u32temp &= 0x7fffffff; + u32temp |= 0x7fff0010; + nes_write_indexed(nesdev, 0x000021f8, u32temp); + } +} + + +/** + * nes_destroy_adapter - destroy the adapter structure + */ +void nes_destroy_adapter(struct nes_adapter *nesadapter) +{ + struct nes_adapter *tmp_adapter; + + list_for_each_entry(tmp_adapter, &nes_adapter_list, list) { + nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n", + tmp_adapter); + } + + nesadapter->ref_count--; + if (!nesadapter->ref_count) { + if (nesadapter->hw_rev == NE020_REV) { + del_timer(&nesadapter->mh_timer); + } + del_timer(&nesadapter->lc_timer); + + list_del(&nesadapter->list); + kfree(nesadapter); + } +} + + +/** + * nes_init_cqp + */ +int nes_init_cqp(struct nes_device *nesdev) +{ + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_cqp_qp_context *cqp_qp_context; + struct nes_hw_cqp_wqe *cqp_wqe; + struct nes_hw_ceq *ceq; + struct nes_hw_ceq *nic_ceq; + struct nes_hw_aeq *aeq; + void *vmem; + dma_addr_t pmem; + u32 count=0; + u32 cqp_head; + u64 u64temp; + u32 u32temp; + + /* allocate CQP memory */ + /* Need to add max_cq to the aeq size once cq overflow checking is added back */ + /* SQ is 512 byte aligned, others are 256 byte aligned */ + nesdev->cqp_mem_size = 512 + + (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) + + (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) + + max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) + + max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) + + (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) + + sizeof(struct nes_hw_cqp_qp_context); + + nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size, + &nesdev->cqp_pbase); + if (!nesdev->cqp_vbase) { + nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n"); + return -ENOMEM; + } + memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size); + + /* Allocate a twice the number of CQP requests as the SQ size */ + nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) * + 2 * NES_CQP_SQ_SIZE, GFP_KERNEL); + if (nesdev->nes_cqp_requests == NULL) { + nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n"); + pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase, + nesdev->cqp.sq_pbase); + return -ENOMEM; + } + + nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n", + nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size); + + spin_lock_init(&nesdev->cqp.lock); + init_waitqueue_head(&nesdev->cqp.waitq); + + /* Setup Various Structures */ + vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) & + ~(unsigned long)(512 - 1)); + pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) & + ~(unsigned long long)(512 - 1)); + + nesdev->cqp.sq_vbase = vmem; + nesdev->cqp.sq_pbase = pmem; + nesdev->cqp.sq_size = NES_CQP_SQ_SIZE; + nesdev->cqp.sq_head = 0; + nesdev->cqp.sq_tail = 0; + nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn); + + vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size); + pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size); + + nesdev->ccq.cq_vbase = vmem; + nesdev->ccq.cq_pbase = pmem; + nesdev->ccq.cq_size = NES_CCQ_SIZE; + nesdev->ccq.cq_head = 0; + nesdev->ccq.ce_handler = nes_cqp_ce_handler; + nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn); + + vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size); + pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size); + + nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn); + ceq = &nesadapter->ceq[nesdev->ceq_index]; + ceq->ceq_vbase = vmem; + ceq->ceq_pbase = pmem; + ceq->ceq_size = NES_CCEQ_SIZE; + ceq->ceq_head = 0; + + vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256); + pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256); + + nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8; + nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index]; + nic_ceq->ceq_vbase = vmem; + nic_ceq->ceq_pbase = pmem; + nic_ceq->ceq_size = NES_NIC_CEQ_SIZE; + nic_ceq->ceq_head = 0; + + vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256); + pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256); + + aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]; + aeq->aeq_vbase = vmem; + aeq->aeq_pbase = pmem; + aeq->aeq_size = nesadapter->max_qp; + aeq->aeq_head = 0; + + /* Setup QP Context */ + vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size); + pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size); + + cqp_qp_context = vmem; + cqp_qp_context->context_words[0] = + cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10)); + cqp_qp_context->context_words[1] = 0; + cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase); + cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32); + + + /* Write the address to Create CQP */ + if ((sizeof(dma_addr_t) > 4)) { + nes_write_indexed(nesdev, + NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), + ((u64)pmem) >> 32); + } else { + nes_write_indexed(nesdev, + NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0); + } + nes_write_indexed(nesdev, + NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8), + (u32)pmem); + + INIT_LIST_HEAD(&nesdev->cqp_avail_reqs); + INIT_LIST_HEAD(&nesdev->cqp_pending_reqs); + + for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) { + init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq); + list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs); + } + + /* Write Create CCQ WQE */ + cqp_head = nesdev->cqp.sq_head++; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, + (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID | + NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16))); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX, + (nesdev->ccq.cq_number | + ((u32)nesdev->ceq_index << 16))); + u64temp = (u64)nesdev->ccq.cq_pbase; + set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0; + u64temp = (unsigned long)&nesdev->ccq; + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = + cpu_to_le32((u32)(u64temp >> 1)); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = + cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0; + + /* Write Create CEQ WQE */ + cqp_head = nesdev->cqp.sq_head++; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, + (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8))); + set_wqe_32bit_value(cq |