diff options
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem.c')
-rw-r--r-- | drivers/gpu/drm/i915/i915_gem.c | 93 |
1 files changed, 54 insertions, 39 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index 140bee142fc..7edb5b9d579 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -978,6 +978,7 @@ int i915_gem_set_domain_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv) { + struct drm_i915_private *dev_priv = dev->dev_private; struct drm_i915_gem_set_domain *args = data; struct drm_gem_object *obj; uint32_t read_domains = args->read_domains; @@ -1010,8 +1011,18 @@ i915_gem_set_domain_ioctl(struct drm_device *dev, void *data, obj, obj->size, read_domains, write_domain); #endif if (read_domains & I915_GEM_DOMAIN_GTT) { + struct drm_i915_gem_object *obj_priv = obj->driver_private; + ret = i915_gem_object_set_to_gtt_domain(obj, write_domain != 0); + /* Update the LRU on the fence for the CPU access that's + * about to occur. + */ + if (obj_priv->fence_reg != I915_FENCE_REG_NONE) { + list_move_tail(&obj_priv->fence_list, + &dev_priv->mm.fence_list); + } + /* Silently promote "you're not bound, there was nothing to do" * to success, since the client was just asking us to * make sure everything was done. @@ -1155,8 +1166,7 @@ int i915_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf) } /* Need a new fence register? */ - if (obj_priv->fence_reg == I915_FENCE_REG_NONE && - obj_priv->tiling_mode != I915_TILING_NONE) { + if (obj_priv->tiling_mode != I915_TILING_NONE) { ret = i915_gem_object_get_fence_reg(obj); if (ret) { mutex_unlock(&dev->struct_mutex); @@ -2208,6 +2218,12 @@ i915_gem_object_get_fence_reg(struct drm_gem_object *obj) struct drm_i915_gem_object *old_obj_priv = NULL; int i, ret, avail; + /* Just update our place in the LRU if our fence is getting used. */ + if (obj_priv->fence_reg != I915_FENCE_REG_NONE) { + list_move_tail(&obj_priv->fence_list, &dev_priv->mm.fence_list); + return 0; + } + switch (obj_priv->tiling_mode) { case I915_TILING_NONE: WARN(1, "allocating a fence for non-tiled object?\n"); @@ -2229,7 +2245,6 @@ i915_gem_object_get_fence_reg(struct drm_gem_object *obj) } /* First try to find a free reg */ -try_again: avail = 0; for (i = dev_priv->fence_reg_start; i < dev_priv->num_fence_regs; i++) { reg = &dev_priv->fence_regs[i]; @@ -2243,63 +2258,62 @@ try_again: /* None available, try to steal one or wait for a user to finish */ if (i == dev_priv->num_fence_regs) { - uint32_t seqno = dev_priv->mm.next_gem_seqno; + struct drm_gem_object *old_obj = NULL; if (avail == 0) return -ENOSPC; - for (i = dev_priv->fence_reg_start; - i < dev_priv->num_fence_regs; i++) { - uint32_t this_seqno; - - reg = &dev_priv->fence_regs[i]; - old_obj_priv = reg->obj->driver_private; + list_for_each_entry(old_obj_priv, &dev_priv->mm.fence_list, + fence_list) { + old_obj = old_obj_priv->obj; if (old_obj_priv->pin_count) continue; + /* Take a reference, as otherwise the wait_rendering + * below may cause the object to get freed out from + * under us. + */ + drm_gem_object_reference(old_obj); + /* i915 uses fences for GPU access to tiled buffers */ if (IS_I965G(dev) || !old_obj_priv->active) break; - /* find the seqno of the first available fence */ - this_seqno = old_obj_priv->last_rendering_seqno; - if (this_seqno != 0 && - reg->obj->write_domain == 0 && - i915_seqno_passed(seqno, this_seqno)) - seqno = this_seqno; - } - - /* - * Now things get ugly... we have to wait for one of the - * objects to finish before trying again. - */ - if (i == dev_priv->num_fence_regs) { - if (seqno == dev_priv->mm.next_gem_seqno) { - i915_gem_flush(dev, - I915_GEM_GPU_DOMAINS, - I915_GEM_GPU_DOMAINS); - seqno = i915_add_request(dev, NULL, - I915_GEM_GPU_DOMAINS); - if (seqno == 0) - return -ENOMEM; + /* This brings the object to the head of the LRU if it + * had been written to. The only way this should + * result in us waiting longer than the expected + * optimal amount of time is if there was a + * fence-using buffer later that was read-only. + */ + i915_gem_object_flush_gpu_write_domain(old_obj); + ret = i915_gem_object_wait_rendering(old_obj); + if (ret != 0) { + drm_gem_object_unreference(old_obj); + return ret; } - ret = i915_wait_request(dev, seqno); - if (ret) - return ret; - goto try_again; + break; } /* * Zap this virtual mapping so we can set up a fence again * for this object next time we need it. */ - i915_gem_release_mmap(reg->obj); + i915_gem_release_mmap(old_obj); + + i = old_obj_priv->fence_reg; + reg = &dev_priv->fence_regs[i]; + old_obj_priv->fence_reg = I915_FENCE_REG_NONE; + list_del_init(&old_obj_priv->fence_list); + + drm_gem_object_unreference(old_obj); } obj_priv->fence_reg = i; + list_add_tail(&obj_priv->fence_list, &dev_priv->mm.fence_list); + reg->obj = obj; if (IS_I965G(dev)) @@ -2342,6 +2356,7 @@ i915_gem_clear_fence_reg(struct drm_gem_object *obj) dev_priv->fence_regs[obj_priv->fence_reg].obj = NULL; obj_priv->fence_reg = I915_FENCE_REG_NONE; + list_del_init(&obj_priv->fence_list); } /** @@ -3595,9 +3610,7 @@ i915_gem_object_pin(struct drm_gem_object *obj, uint32_t alignment) * Pre-965 chips need a fence register set up in order to * properly handle tiled surfaces. */ - if (!IS_I965G(dev) && - obj_priv->fence_reg == I915_FENCE_REG_NONE && - obj_priv->tiling_mode != I915_TILING_NONE) { + if (!IS_I965G(dev) && obj_priv->tiling_mode != I915_TILING_NONE) { ret = i915_gem_object_get_fence_reg(obj); if (ret != 0) { if (ret != -EBUSY && ret != -ERESTARTSYS) @@ -3806,6 +3819,7 @@ int i915_gem_init_object(struct drm_gem_object *obj) obj_priv->obj = obj; obj_priv->fence_reg = I915_FENCE_REG_NONE; INIT_LIST_HEAD(&obj_priv->list); + INIT_LIST_HEAD(&obj_priv->fence_list); return 0; } @@ -4253,6 +4267,7 @@ i915_gem_load(struct drm_device *dev) INIT_LIST_HEAD(&dev_priv->mm.flushing_list); INIT_LIST_HEAD(&dev_priv->mm.inactive_list); INIT_LIST_HEAD(&dev_priv->mm.request_list); + INIT_LIST_HEAD(&dev_priv->mm.fence_list); INIT_DELAYED_WORK(&dev_priv->mm.retire_work, i915_gem_retire_work_handler); dev_priv->mm.next_gem_seqno = 1; |