diff options
Diffstat (limited to 'drivers/char/drm/radeon_state.c')
-rw-r--r-- | drivers/char/drm/radeon_state.c | 2493 |
1 files changed, 1270 insertions, 1223 deletions
diff --git a/drivers/char/drm/radeon_state.c b/drivers/char/drm/radeon_state.c index 74c2fe8033c..42e8ce4dbe9 100644 --- a/drivers/char/drm/radeon_state.c +++ b/drivers/char/drm/radeon_state.c @@ -37,51 +37,58 @@ * Helper functions for client state checking and fixup */ -static __inline__ int radeon_check_and_fixup_offset( drm_radeon_private_t *dev_priv, - drm_file_t *filp_priv, - u32 *offset ) { +static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t * + dev_priv, + drm_file_t * filp_priv, + u32 * offset) +{ u32 off = *offset; struct drm_radeon_driver_file_fields *radeon_priv; - if ( off >= dev_priv->fb_location && - off < ( dev_priv->gart_vm_start + dev_priv->gart_size ) ) + if (off >= dev_priv->fb_location && + off < (dev_priv->gart_vm_start + dev_priv->gart_size)) return 0; radeon_priv = filp_priv->driver_priv; off += radeon_priv->radeon_fb_delta; - DRM_DEBUG( "offset fixed up to 0x%x\n", off ); + DRM_DEBUG("offset fixed up to 0x%x\n", off); - if ( off < dev_priv->fb_location || - off >= ( dev_priv->gart_vm_start + dev_priv->gart_size ) ) - return DRM_ERR( EINVAL ); + if (off < dev_priv->fb_location || + off >= (dev_priv->gart_vm_start + dev_priv->gart_size)) + return DRM_ERR(EINVAL); *offset = off; return 0; } -static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_priv, - drm_file_t *filp_priv, - int id, - u32 __user *data ) { - switch ( id ) { +static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t * + dev_priv, + drm_file_t * filp_priv, + int id, u32 __user * data) +{ + switch (id) { case RADEON_EMIT_PP_MISC: - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &data[( RADEON_RB3D_DEPTHOFFSET - - RADEON_PP_MISC ) / 4] ) ) { - DRM_ERROR( "Invalid depth buffer offset\n" ); - return DRM_ERR( EINVAL ); + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &data[(RADEON_RB3D_DEPTHOFFSET + - + RADEON_PP_MISC) / + 4])) { + DRM_ERROR("Invalid depth buffer offset\n"); + return DRM_ERR(EINVAL); } break; case RADEON_EMIT_PP_CNTL: - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &data[( RADEON_RB3D_COLOROFFSET - - RADEON_PP_CNTL ) / 4] ) ) { - DRM_ERROR( "Invalid colour buffer offset\n" ); - return DRM_ERR( EINVAL ); + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &data[(RADEON_RB3D_COLOROFFSET + - + RADEON_PP_CNTL) / + 4])) { + DRM_ERROR("Invalid colour buffer offset\n"); + return DRM_ERR(EINVAL); } break; @@ -91,21 +98,23 @@ static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_ case R200_EMIT_PP_TXOFFSET_3: case R200_EMIT_PP_TXOFFSET_4: case R200_EMIT_PP_TXOFFSET_5: - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &data[0] ) ) { - DRM_ERROR( "Invalid R200 texture offset\n" ); - return DRM_ERR( EINVAL ); + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &data[0])) { + DRM_ERROR("Invalid R200 texture offset\n"); + return DRM_ERR(EINVAL); } break; case RADEON_EMIT_PP_TXFILTER_0: case RADEON_EMIT_PP_TXFILTER_1: case RADEON_EMIT_PP_TXFILTER_2: - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &data[( RADEON_PP_TXOFFSET_0 - - RADEON_PP_TXFILTER_0 ) / 4] ) ) { - DRM_ERROR( "Invalid R100 texture offset\n" ); - return DRM_ERR( EINVAL ); + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &data[(RADEON_PP_TXOFFSET_0 + - + RADEON_PP_TXFILTER_0) / + 4])) { + DRM_ERROR("Invalid R100 texture offset\n"); + return DRM_ERR(EINVAL); } break; @@ -114,17 +123,18 @@ static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_ case R200_EMIT_PP_CUBIC_OFFSETS_2: case R200_EMIT_PP_CUBIC_OFFSETS_3: case R200_EMIT_PP_CUBIC_OFFSETS_4: - case R200_EMIT_PP_CUBIC_OFFSETS_5: { - int i; - for ( i = 0; i < 5; i++ ) { - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &data[i] ) ) { - DRM_ERROR( "Invalid R200 cubic texture offset\n" ); - return DRM_ERR( EINVAL ); + case R200_EMIT_PP_CUBIC_OFFSETS_5:{ + int i; + for (i = 0; i < 5; i++) { + if (radeon_check_and_fixup_offset + (dev_priv, filp_priv, &data[i])) { + DRM_ERROR + ("Invalid R200 cubic texture offset\n"); + return DRM_ERR(EINVAL); + } } + break; } - break; - } case RADEON_EMIT_PP_CUBIC_OFFSETS_T0: case RADEON_EMIT_PP_CUBIC_OFFSETS_T1: @@ -220,243 +230,247 @@ static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_ break; default: - DRM_ERROR( "Unknown state packet ID %d\n", id ); - return DRM_ERR( EINVAL ); + DRM_ERROR("Unknown state packet ID %d\n", id); + return DRM_ERR(EINVAL); } return 0; } -static __inline__ int radeon_check_and_fixup_packet3( drm_radeon_private_t *dev_priv, - drm_file_t *filp_priv, - drm_radeon_cmd_buffer_t *cmdbuf, - unsigned int *cmdsz ) { +static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t * + dev_priv, + drm_file_t * filp_priv, + drm_radeon_cmd_buffer_t * + cmdbuf, + unsigned int *cmdsz) +{ u32 *cmd = (u32 *) cmdbuf->buf; - *cmdsz = 2 + ( ( cmd[0] & RADEON_CP_PACKET_COUNT_MASK ) >> 16 ); + *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16); - if ( ( cmd[0] & 0xc0000000 ) != RADEON_CP_PACKET3 ) { - DRM_ERROR( "Not a type 3 packet\n" ); - return DRM_ERR( EINVAL ); + if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) { + DRM_ERROR("Not a type 3 packet\n"); + return DRM_ERR(EINVAL); } - if ( 4 * *cmdsz > cmdbuf->bufsz ) { - DRM_ERROR( "Packet size larger than size of data provided\n" ); - return DRM_ERR( EINVAL ); + if (4 * *cmdsz > cmdbuf->bufsz) { + DRM_ERROR("Packet size larger than size of data provided\n"); + return DRM_ERR(EINVAL); } /* Check client state and fix it up if necessary */ - if ( cmd[0] & 0x8000 ) { /* MSB of opcode: next DWORD GUI_CNTL */ + if (cmd[0] & 0x8000) { /* MSB of opcode: next DWORD GUI_CNTL */ u32 offset; - if ( cmd[1] & ( RADEON_GMC_SRC_PITCH_OFFSET_CNTL - | RADEON_GMC_DST_PITCH_OFFSET_CNTL ) ) { + if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL + | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) { offset = cmd[2] << 10; - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, &offset ) ) { - DRM_ERROR( "Invalid first packet offset\n" ); - return DRM_ERR( EINVAL ); + if (radeon_check_and_fixup_offset + (dev_priv, filp_priv, &offset)) { + DRM_ERROR("Invalid first packet offset\n"); + return DRM_ERR(EINVAL); } - cmd[2] = ( cmd[2] & 0xffc00000 ) | offset >> 10; + cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10; } - if ( ( cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL ) && - ( cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL ) ) { + if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) && + (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) { offset = cmd[3] << 10; - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, &offset ) ) { - DRM_ERROR( "Invalid second packet offset\n" ); - return DRM_ERR( EINVAL ); + if (radeon_check_and_fixup_offset + (dev_priv, filp_priv, &offset)) { + DRM_ERROR("Invalid second packet offset\n"); + return DRM_ERR(EINVAL); } - cmd[3] = ( cmd[3] & 0xffc00000 ) | offset >> 10; + cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10; } } return 0; } - /* ================================================================ * CP hardware state programming functions */ -static __inline__ void radeon_emit_clip_rect( drm_radeon_private_t *dev_priv, - drm_clip_rect_t *box ) +static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv, + drm_clip_rect_t * box) { RING_LOCALS; - DRM_DEBUG( " box: x1=%d y1=%d x2=%d y2=%d\n", - box->x1, box->y1, box->x2, box->y2 ); + DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n", + box->x1, box->y1, box->x2, box->y2); - BEGIN_RING( 4 ); - OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) ); - OUT_RING( (box->y1 << 16) | box->x1 ); - OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) ); - OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) ); + BEGIN_RING(4); + OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0)); + OUT_RING((box->y1 << 16) | box->x1); + OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0)); + OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1)); ADVANCE_RING(); } /* Emit 1.1 state */ -static int radeon_emit_state( drm_radeon_private_t *dev_priv, - drm_file_t *filp_priv, - drm_radeon_context_regs_t *ctx, - drm_radeon_texture_regs_t *tex, - unsigned int dirty ) +static int radeon_emit_state(drm_radeon_private_t * dev_priv, + drm_file_t * filp_priv, + drm_radeon_context_regs_t * ctx, + drm_radeon_texture_regs_t * tex, + unsigned int dirty) { RING_LOCALS; - DRM_DEBUG( "dirty=0x%08x\n", dirty ); + DRM_DEBUG("dirty=0x%08x\n", dirty); - if ( dirty & RADEON_UPLOAD_CONTEXT ) { - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &ctx->rb3d_depthoffset ) ) { - DRM_ERROR( "Invalid depth buffer offset\n" ); - return DRM_ERR( EINVAL ); + if (dirty & RADEON_UPLOAD_CONTEXT) { + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &ctx->rb3d_depthoffset)) { + DRM_ERROR("Invalid depth buffer offset\n"); + return DRM_ERR(EINVAL); } - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &ctx->rb3d_coloroffset ) ) { - DRM_ERROR( "Invalid depth buffer offset\n" ); - return DRM_ERR( EINVAL ); + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &ctx->rb3d_coloroffset)) { + DRM_ERROR("Invalid depth buffer offset\n"); + return DRM_ERR(EINVAL); } - BEGIN_RING( 14 ); - OUT_RING( CP_PACKET0( RADEON_PP_MISC, 6 ) ); - OUT_RING( ctx->pp_misc ); - OUT_RING( ctx->pp_fog_color ); - OUT_RING( ctx->re_solid_color ); - OUT_RING( ctx->rb3d_blendcntl ); - OUT_RING( ctx->rb3d_depthoffset ); - OUT_RING( ctx->rb3d_depthpitch ); - OUT_RING( ctx->rb3d_zstencilcntl ); - OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 2 ) ); - OUT_RING( ctx->pp_cntl ); - OUT_RING( ctx->rb3d_cntl ); - OUT_RING( ctx->rb3d_coloroffset ); - OUT_RING( CP_PACKET0( RADEON_RB3D_COLORPITCH, 0 ) ); - OUT_RING( ctx->rb3d_colorpitch ); + BEGIN_RING(14); + OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6)); + OUT_RING(ctx->pp_misc); + OUT_RING(ctx->pp_fog_color); + OUT_RING(ctx->re_solid_color); + OUT_RING(ctx->rb3d_blendcntl); + OUT_RING(ctx->rb3d_depthoffset); + OUT_RING(ctx->rb3d_depthpitch); + OUT_RING(ctx->rb3d_zstencilcntl); + OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2)); + OUT_RING(ctx->pp_cntl); + OUT_RING(ctx->rb3d_cntl); + OUT_RING(ctx->rb3d_coloroffset); + OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0)); + OUT_RING(ctx->rb3d_colorpitch); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_VERTFMT ) { - BEGIN_RING( 2 ); - OUT_RING( CP_PACKET0( RADEON_SE_COORD_FMT, 0 ) ); - OUT_RING( ctx->se_coord_fmt ); + if (dirty & RADEON_UPLOAD_VERTFMT) { + BEGIN_RING(2); + OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0)); + OUT_RING(ctx->se_coord_fmt); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_LINE ) { - BEGIN_RING( 5 ); - OUT_RING( CP_PACKET0( RADEON_RE_LINE_PATTERN, 1 ) ); - OUT_RING( ctx->re_line_pattern ); - OUT_RING( ctx->re_line_state ); - OUT_RING( CP_PACKET0( RADEON_SE_LINE_WIDTH, 0 ) ); - OUT_RING( ctx->se_line_width ); + if (dirty & RADEON_UPLOAD_LINE) { + BEGIN_RING(5); + OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1)); + OUT_RING(ctx->re_line_pattern); + OUT_RING(ctx->re_line_state); + OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0)); + OUT_RING(ctx->se_line_width); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_BUMPMAP ) { - BEGIN_RING( 5 ); - OUT_RING( CP_PACKET0( RADEON_PP_LUM_MATRIX, 0 ) ); - OUT_RING( ctx->pp_lum_matrix ); - OUT_RING( CP_PACKET0( RADEON_PP_ROT_MATRIX_0, 1 ) ); - OUT_RING( ctx->pp_rot_matrix_0 ); - OUT_RING( ctx->pp_rot_matrix_1 ); + if (dirty & RADEON_UPLOAD_BUMPMAP) { + BEGIN_RING(5); + OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0)); + OUT_RING(ctx->pp_lum_matrix); + OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1)); + OUT_RING(ctx->pp_rot_matrix_0); + OUT_RING(ctx->pp_rot_matrix_1); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_MASKS ) { - BEGIN_RING( 4 ); - OUT_RING( CP_PACKET0( RADEON_RB3D_STENCILREFMASK, 2 ) ); - OUT_RING( ctx->rb3d_stencilrefmask ); - OUT_RING( ctx->rb3d_ropcntl ); - OUT_RING( ctx->rb3d_planemask ); + if (dirty & RADEON_UPLOAD_MASKS) { + BEGIN_RING(4); + OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2)); + OUT_RING(ctx->rb3d_stencilrefmask); + OUT_RING(ctx->rb3d_ropcntl); + OUT_RING(ctx->rb3d_planemask); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_VIEWPORT ) { - BEGIN_RING( 7 ); - OUT_RING( CP_PACKET0( RADEON_SE_VPORT_XSCALE, 5 ) ); - OUT_RING( ctx->se_vport_xscale ); - OUT_RING( ctx->se_vport_xoffset ); - OUT_RING( ctx->se_vport_yscale ); - OUT_RING( ctx->se_vport_yoffset ); - OUT_RING( ctx->se_vport_zscale ); - OUT_RING( ctx->se_vport_zoffset ); + if (dirty & RADEON_UPLOAD_VIEWPORT) { + BEGIN_RING(7); + OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5)); + OUT_RING(ctx->se_vport_xscale); + OUT_RING(ctx->se_vport_xoffset); + OUT_RING(ctx->se_vport_yscale); + OUT_RING(ctx->se_vport_yoffset); + OUT_RING(ctx->se_vport_zscale); + OUT_RING(ctx->se_vport_zoffset); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_SETUP ) { - BEGIN_RING( 4 ); - OUT_RING( CP_PACKET0( RADEON_SE_CNTL, 0 ) ); - OUT_RING( ctx->se_cntl ); - OUT_RING( CP_PACKET0( RADEON_SE_CNTL_STATUS, 0 ) ); - OUT_RING( ctx->se_cntl_status ); + if (dirty & RADEON_UPLOAD_SETUP) { + BEGIN_RING(4); + OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0)); + OUT_RING(ctx->se_cntl); + OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0)); + OUT_RING(ctx->se_cntl_status); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_MISC ) { - BEGIN_RING( 2 ); - OUT_RING( CP_PACKET0( RADEON_RE_MISC, 0 ) ); - OUT_RING( ctx->re_misc ); + if (dirty & RADEON_UPLOAD_MISC) { + BEGIN_RING(2); + OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0)); + OUT_RING(ctx->re_misc); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_TEX0 ) { - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &tex[0].pp_txoffset ) ) { - DRM_ERROR( "Invalid texture offset for unit 0\n" ); - return DRM_ERR( EINVAL ); + if (dirty & RADEON_UPLOAD_TEX0) { + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &tex[0].pp_txoffset)) { + DRM_ERROR("Invalid texture offset for unit 0\n"); + return DRM_ERR(EINVAL); } - BEGIN_RING( 9 ); - OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_0, 5 ) ); - OUT_RING( tex[0].pp_txfilter ); - OUT_RING( tex[0].pp_txformat ); - OUT_RING( tex[0].pp_txoffset ); - OUT_RING( tex[0].pp_txcblend ); - OUT_RING( tex[0].pp_txablend ); - OUT_RING( tex[0].pp_tfactor ); - OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_0, 0 ) ); - OUT_RING( tex[0].pp_border_color ); + BEGIN_RING(9); + OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5)); + OUT_RING(tex[0].pp_txfilter); + OUT_RING(tex[0].pp_txformat); + OUT_RING(tex[0].pp_txoffset); + OUT_RING(tex[0].pp_txcblend); + OUT_RING(tex[0].pp_txablend); + OUT_RING(tex[0].pp_tfactor); + OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0)); + OUT_RING(tex[0].pp_border_color); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_TEX1 ) { - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &tex[1].pp_txoffset ) ) { - DRM_ERROR( "Invalid texture offset for unit 1\n" ); - return DRM_ERR( EINVAL ); + if (dirty & RADEON_UPLOAD_TEX1) { + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &tex[1].pp_txoffset)) { + DRM_ERROR("Invalid texture offset for unit 1\n"); + return DRM_ERR(EINVAL); } - BEGIN_RING( 9 ); - OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_1, 5 ) ); - OUT_RING( tex[1].pp_txfilter ); - OUT_RING( tex[1].pp_txformat ); - OUT_RING( tex[1].pp_txoffset ); - OUT_RING( tex[1].pp_txcblend ); - OUT_RING( tex[1].pp_txablend ); - OUT_RING( tex[1].pp_tfactor ); - OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_1, 0 ) ); - OUT_RING( tex[1].pp_border_color ); + BEGIN_RING(9); + OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5)); + OUT_RING(tex[1].pp_txfilter); + OUT_RING(tex[1].pp_txformat); + OUT_RING(tex[1].pp_txoffset); + OUT_RING(tex[1].pp_txcblend); + OUT_RING(tex[1].pp_txablend); + OUT_RING(tex[1].pp_tfactor); + OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0)); + OUT_RING(tex[1].pp_border_color); ADVANCE_RING(); } - if ( dirty & RADEON_UPLOAD_TEX2 ) { - if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, - &tex[2].pp_txoffset ) ) { - DRM_ERROR( "Invalid texture offset for unit 2\n" ); - return DRM_ERR( EINVAL ); + if (dirty & RADEON_UPLOAD_TEX2) { + if (radeon_check_and_fixup_offset(dev_priv, filp_priv, + &tex[2].pp_txoffset)) { + DRM_ERROR("Invalid texture offset for unit 2\n"); + return DRM_ERR(EINVAL); } - BEGIN_RING( 9 ); - OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_2, 5 ) ); - OUT_RING( tex[2].pp_txfilter ); - OUT_RING( tex[2].pp_txformat ); - OUT_RING( tex[2].pp_txoffset ); - OUT_RING( tex[2].pp_txcblend ); - OUT_RING( tex[2].pp_txablend ); - OUT_RING( tex[2].pp_tfactor ); - OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_2, 0 ) ); - OUT_RING( tex[2].pp_border_color ); + BEGIN_RING(9); + OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5)); + OUT_RING(tex[2].pp_txfilter); + OUT_RING(tex[2].pp_txformat); + OUT_RING(tex[2].pp_txoffset); + OUT_RING(tex[2].pp_txcblend); + OUT_RING(tex[2].pp_txablend); + OUT_RING(tex[2].pp_tfactor); + OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0)); + OUT_RING(tex[2].pp_border_color); ADVANCE_RING(); } @@ -465,138 +479,137 @@ static int radeon_emit_state( drm_radeon_private_t *dev_priv, /* Emit 1.2 state */ -static int radeon_emit_state2( drm_radeon_private_t *dev_priv, - drm_file_t *filp_priv, - drm_radeon_state_t *state ) +static int radeon_emit_state2(drm_radeon_private_t * dev_priv, + drm_file_t * filp_priv, + drm_radeon_state_t * state) { RING_LOCALS; if (state->dirty & RADEON_UPLOAD_ZBIAS) { - BEGIN_RING( 3 ); - OUT_RING( CP_PACKET0( RADEON_SE_ZBIAS_FACTOR, 1 ) ); - OUT_RING( state->context2.se_zbias_factor ); - OUT_RING( state->context2.se_zbias_constant ); + BEGIN_RING(3); + OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1)); + OUT_RING(state->context2.se_zbias_factor); + OUT_RING(state->context2.se_zbias_constant); ADVANCE_RING(); } - return radeon_emit_state( dev_priv, filp_priv, &state->context, - state->tex, state->dirty ); + return radeon_emit_state(dev_priv, filp_priv, &state->context, + state->tex, state->dirty); } /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in * 1.3 cmdbuffers allow all previous state to be updated as well as - * the tcl scalar and vector areas. + * the tcl scalar and vector areas. */ -static struct { - int start; - int len; +static struct { + int start; + int len; const char *name; } packet[RADEON_MAX_STATE_PACKETS] = { - { RADEON_PP_MISC,7,"RADEON_PP_MISC" }, - { RADEON_PP_CNTL,3,"RADEON_PP_CNTL" }, - { RADEON_RB3D_COLORPITCH,1,"RADEON_RB3D_COLORPITCH" }, - { RADEON_RE_LINE_PATTERN,2,"RADEON_RE_LINE_PATTERN" }, - { RADEON_SE_LINE_WIDTH,1,"RADEON_SE_LINE_WIDTH" }, - { RADEON_PP_LUM_MATRIX,1,"RADEON_PP_LUM_MATRIX" }, - { RADEON_PP_ROT_MATRIX_0,2,"RADEON_PP_ROT_MATRIX_0" }, - { RADEON_RB3D_STENCILREFMASK,3,"RADEON_RB3D_STENCILREFMASK" }, - { RADEON_SE_VPORT_XSCALE,6,"RADEON_SE_VPORT_XSCALE" }, - { RADEON_SE_CNTL,2,"RADEON_SE_CNTL" }, - { RADEON_SE_CNTL_STATUS,1,"RADEON_SE_CNTL_STATUS" }, - { RADEON_RE_MISC,1,"RADEON_RE_MISC" }, - { RADEON_PP_TXFILTER_0,6,"RADEON_PP_TXFILTER_0" }, - { RADEON_PP_BORDER_COLOR_0,1,"RADEON_PP_BORDER_COLOR_0" }, - { RADEON_PP_TXFILTER_1,6,"RADEON_PP_TXFILTER_1" }, - { RADEON_PP_BORDER_COLOR_1,1,"RADEON_PP_BORDER_COLOR_1" }, - { RADEON_PP_TXFILTER_2,6,"RADEON_PP_TXFILTER_2" }, - { RADEON_PP_BORDER_COLOR_2,1,"RADEON_PP_BORDER_COLOR_2" }, - { RADEON_SE_ZBIAS_FACTOR,2,"RADEON_SE_ZBIAS_FACTOR" }, - { RADEON_SE_TCL_OUTPUT_VTX_FMT,11,"RADEON_SE_TCL_OUTPUT_VTX_FMT" }, - { RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED,17,"RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED" }, - { R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0" }, - { R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1" }, - { R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2" }, - { R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3" }, - { R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4" }, - { R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5" }, - { R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6" }, - { R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7" }, - { R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0" }, - { R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0" }, - { R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0" }, - { R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL" }, - { R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0" }, - { R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2" }, - { R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL" }, - { R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0" }, - { R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1" }, - { R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2" }, - { R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3" }, - { R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4" }, - { R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5" }, - { R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0" }, - { R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1" }, - { R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2" }, - { R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3" }, - { R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4" }, - { R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5" }, - { R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL" }, - { R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1, "R200_SE_TCL_OUTPUT_VTX_COMP_SEL" }, - { R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3" }, - { R200_PP_CNTL_X, 1, "R200_PP_CNTL_X" }, - { R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET" }, - { R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL" }, - { R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0" }, - { R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1" }, - { R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2" }, - { R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS" }, - { R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL" }, - { R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE" }, - { R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0" }, - { R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0" }, /* 61 */ - { R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0" }, /* 62 */ - { R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1" }, - { R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1" }, - { R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2" }, - { R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2" }, - { R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3" }, - { R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3" }, - { R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4" }, - { R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4" }, - { R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5" }, - { R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5" }, - { RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0" }, - { RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1" }, - { RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2" }, - { R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR" }, - { R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL" }, - { RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"}, - { RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"}, - { RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"}, - { RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"}, - { RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"}, - { RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"}, - { R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"}, - { R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */ - { R200_PP_AFS_1, 32, "R200_PP_AFS_1"}, - { R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"}, - { R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"}, - { R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"}, - { R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"}, - { R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"}, - { R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"}, - { R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"}, + {RADEON_PP_MISC, 7, "RADEON_PP_MISC"}, + {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"}, + {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"}, + {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"}, + {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"}, + {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"}, + {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"}, + {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"}, + {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"}, + {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"}, + {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"}, + {RADEON_RE_MISC, 1, "RADEON_RE_MISC"}, + {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"}, + {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"}, + {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"}, + {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"}, + {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"}, + {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"}, + {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"}, + {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"}, + {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17, + "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"}, + {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"}, + {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"}, + {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"}, + {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"}, + {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"}, + {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"}, + {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"}, + {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"}, + {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"}, + {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"}, + {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"}, + {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"}, + {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"}, + {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"}, + {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"}, + {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"}, + {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"}, + {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"}, + {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"}, + {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"}, + {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"}, + {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"}, + {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"}, + {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"}, + {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"}, + {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"}, + {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"}, + {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"}, + {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1, "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"}, + {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"}, + {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"}, + {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"}, + {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"}, + {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"}, + {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"}, + {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"}, + {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"}, + {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"}, + {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"}, + {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4, + "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"}, + {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */ + {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */ + {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"}, + {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"}, + {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"}, + {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"}, + {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"}, + {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"}, + {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"}, + {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"}, + {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"}, + {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"}, + {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"}, + {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"}, + {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"}, + {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"}, + {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"}, + {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"}, + {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"}, + {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"}, + {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"}, + {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"}, + {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"}, + {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"}, + {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */ + {R200_PP_AFS_1, 32, "R200_PP_AFS_1"}, + {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"}, + {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"}, + {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"}, + {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"}, + {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"}, + {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"}, + {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"}, }; - - /* ================================================================ * Performance monitoring functions */ -static void radeon_clear_box( drm_radeon_private_t *dev_priv, - int x, int y, int w, int h, - int r, int g, int b ) +static void radeon_clear_box(drm_radeon_private_t * dev_priv, + int x, int y, int w, int h, int r, int g, int b) { u32 color; RING_LOCALS; @@ -604,49 +617,47 @@ static void radeon_clear_box( drm_radeon_private_t *dev_priv, x += dev_priv->sarea_priv->boxes[0].x1; y += dev_priv->sarea_priv->boxes[0].y1; - switch ( dev_priv->color_fmt ) { + switch (dev_priv->color_fmt) { case RADEON_COLOR_FORMAT_RGB565: color = (((r & 0xf8) << 8) | - ((g & 0xfc) << 3) | - ((b & 0xf8) >> 3)); + ((g & 0xfc) << 3) | ((b & 0xf8) >> 3)); break; case RADEON_COLOR_FORMAT_ARGB8888: default: - color = (((0xff) << 24) | (r << 16) | (g << 8) | b); + color = (((0xff) << 24) | (r << 16) | (g << 8) | b); break; } - BEGIN_RING( 4 ); - RADEON_WAIT_UNTIL_3D_IDLE(); - OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) ); - OUT_RING( 0xffffffff ); + BEGIN_RING(4); + RADEON_WAIT_UNTIL_3D_IDLE(); + OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0)); + OUT_RING(0xffffffff); ADVANCE_RING(); - BEGIN_RING( 6 ); + BEGIN_RING(6); - OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); - OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | - RADEON_GMC_BRUSH_SOLID_COLOR | - (dev_priv->color_fmt << 8) | - RADEON_GMC_SRC_DATATYPE_COLOR | - RADEON_ROP3_P | - RADEON_GMC_CLR_CMP_CNTL_DIS ); + OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4)); + OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS); - if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) { - OUT_RING( dev_priv->front_pitch_offset ); - } else { - OUT_RING( dev_priv->back_pitch_offset ); - } + if (dev_priv->page_flipping && dev_priv->current_page == 1) { + OUT_RING(dev_priv->front_pitch_offset); + } else { + OUT_RING(dev_priv->back_pitch_offset); + } - OUT_RING( color ); + OUT_RING(color); - OUT_RING( (x << 16) | y ); - OUT_RING( (w << 16) | h ); + OUT_RING((x << 16) | y); + OUT_RING((w << 16) | h); ADVANCE_RING(); } -static void radeon_cp_performance_boxes( drm_radeon_private_t *dev_priv ) +static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv) { /* Collapse various things into a wait flag -- trying to * guess if userspase slept -- better just to have them tell us. @@ -662,50 +673,50 @@ static void radeon_cp_performance_boxes( drm_radeon_private_t *dev_priv ) /* Purple box for page flipping */ - if ( dev_priv->stats.boxes & RADEON_BOX_FLIP ) - radeon_clear_box( dev_priv, 4, 4, 8, 8, 255, 0, 255 ); + if (dev_priv->stats.boxes & RADEON_BOX_FLIP) + radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255); /* Red box if we have to wait for idle at any point */ - if ( dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE ) - radeon_clear_box( dev_priv, 16, 4, 8, 8, 255, 0, 0 ); + if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE) + radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0); /* Blue box: lost context? */ /* Yellow box for texture swaps */ - if ( dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD ) - radeon_clear_box( dev_priv, 40, 4, 8, 8, 255, 255, 0 ); + if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD) + radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0); /* Green box if hardware never idles (as far as we can tell) */ - if ( !(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE) ) - radeon_clear_box( dev_priv, 64, 4, 8, 8, 0, 255, 0 ); - + if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) + radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0); - /* Draw bars indicating number of buffers allocated + /* Draw bars indicating number of buffers allocated * (not a great measure, easily confused) */ if (dev_priv->stats.requested_bufs) { if (dev_priv->stats.requested_bufs > 100) dev_priv->stats.requested_bufs = 100; - radeon_clear_box( dev_priv, 4, 16, - dev_priv->stats.requested_bufs, 4, - 196, 128, 128 ); + radeon_clear_box(dev_priv, 4, 16, + dev_priv->stats.requested_bufs, 4, + 196, 128, 128); } - memset( &dev_priv->stats, 0, sizeof(dev_priv->stats) ); + memset(&dev_priv->stats, 0, sizeof(dev_priv->stats)); } + /* ================================================================ * CP command dispatch functions */ -static void radeon_cp_dispatch_clear( drm_device_t *dev, - drm_radeon_clear_t *clear, - drm_radeon_clear_rect_t *depth_boxes ) +static void radeon_cp_dispatch_clear(drm_device_t * dev, + drm_radeon_clear_t * clear, + drm_radeon_clear_rect_t * depth_boxes) { drm_radeon_private_t *dev_priv = dev->dev_private; drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; @@ -713,32 +724,34 @@ static void radeon_cp_dispatch_clear( drm_device_t *dev, int nbox = sarea_priv->nbox; drm_clip_rect_t *pbox = sarea_priv->boxes; unsigned int flags = clear->flags; - u32 rb3d_cntl = 0, rb3d_stencilrefmask= 0; + u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0; int i; RING_LOCALS; - DRM_DEBUG( "flags = 0x%x\n", flags ); + DRM_DEBUG("flags = 0x%x\n", flags); dev_priv->stats.clears++; - if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) { + if (dev_priv->page_flipping && dev_priv->current_page == 1) { unsigned int tmp = flags; flags &= ~(RADEON_FRONT | RADEON_BACK); - if ( tmp & RADEON_FRONT ) flags |= RADEON_BACK; - if ( tmp & RADEON_BACK ) flags |= RADEON_FRONT; + if (tmp & RADEON_FRONT) + flags |= RADEON_BACK; + if (tmp & RADEON_BACK) + flags |= RADEON_FRONT; } - if ( flags & (RADEON_FRONT | RADEON_BACK) ) { + if (flags & (RADEON_FRONT | RADEON_BACK)) { - BEGIN_RING( 4 ); + BEGIN_RING(4); /* Ensure the 3D stream is idle before doing a * 2D fill to clear the front or back buffer. */ RADEON_WAIT_UNTIL_3D_IDLE(); - - OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) ); - OUT_RING( clear->color_mask ); + + OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0)); + OUT_RING(clear->color_mask); ADVANCE_RING(); @@ -746,121 +759,130 @@ static void radeon_cp_dispatch_clear( drm_device_t *dev, */ dev_priv->sarea_priv->ctx_owner = 0; - for ( i = 0 ; i < nbox ; i++ ) { + for (i = 0; i < nbox; i++) { int x = pbox[i].x1; int y = pbox[i].y1; int w = pbox[i].x2 - x; int h = pbox[i].y2 - y; - DRM_DEBUG( "dispatch clear %d,%d-%d,%d flags 0x%x\n", - x, y, w, h, flags ); - - if ( flags & RADEON_FRONT ) { - BEGIN_RING( 6 ); - - OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); - O |