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-rw-r--r--drivers/gpu/drm/ast/ast_fb.c2
-rw-r--r--drivers/gpu/drm/cirrus/cirrus_fbdev.c2
-rw-r--r--drivers/gpu/drm/mgag200/mgag200_fb.c2
-rw-r--r--drivers/gpu/drm/mgag200/mgag200_mode.c4
-rw-r--r--drivers/gpu/drm/radeon/r600_cs.c18
-rw-r--r--drivers/gpu/drm/radeon/radeon_drv.c3
-rw-r--r--drivers/gpu/drm/radeon/reg_srcs/r6001
-rw-r--r--drivers/gpu/drm/ttm/ttm_object.c2
-rw-r--r--drivers/gpu/drm/ttm/ttm_tt.c3
-rw-r--r--drivers/gpu/drm/vmwgfx/svga3d_reg.h24
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_context.c144
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_drv.c7
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_drv.h35
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c330
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c93
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_mob.c1
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_resource.c11
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_shader.c467
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_surface.c6
19 files changed, 1016 insertions, 139 deletions
diff --git a/drivers/gpu/drm/ast/ast_fb.c b/drivers/gpu/drm/ast/ast_fb.c
index 3f65dd6676b..a28640f47c2 100644
--- a/drivers/gpu/drm/ast/ast_fb.c
+++ b/drivers/gpu/drm/ast/ast_fb.c
@@ -65,7 +65,7 @@ static void ast_dirty_update(struct ast_fbdev *afbdev,
* then the BO is being moved and we should
* store up the damage until later.
*/
- if (!drm_can_sleep())
+ if (drm_can_sleep())
ret = ast_bo_reserve(bo, true);
if (ret) {
if (ret != -EBUSY)
diff --git a/drivers/gpu/drm/cirrus/cirrus_fbdev.c b/drivers/gpu/drm/cirrus/cirrus_fbdev.c
index 2fd4a92162c..32bbba0a787 100644
--- a/drivers/gpu/drm/cirrus/cirrus_fbdev.c
+++ b/drivers/gpu/drm/cirrus/cirrus_fbdev.c
@@ -39,7 +39,7 @@ static void cirrus_dirty_update(struct cirrus_fbdev *afbdev,
* then the BO is being moved and we should
* store up the damage until later.
*/
- if (!drm_can_sleep())
+ if (drm_can_sleep())
ret = cirrus_bo_reserve(bo, true);
if (ret) {
if (ret != -EBUSY)
diff --git a/drivers/gpu/drm/mgag200/mgag200_fb.c b/drivers/gpu/drm/mgag200/mgag200_fb.c
index f9adc27ef32..13b7dd83faa 100644
--- a/drivers/gpu/drm/mgag200/mgag200_fb.c
+++ b/drivers/gpu/drm/mgag200/mgag200_fb.c
@@ -41,7 +41,7 @@ static void mga_dirty_update(struct mga_fbdev *mfbdev,
* then the BO is being moved and we should
* store up the damage until later.
*/
- if (!drm_can_sleep())
+ if (drm_can_sleep())
ret = mgag200_bo_reserve(bo, true);
if (ret) {
if (ret != -EBUSY)
diff --git a/drivers/gpu/drm/mgag200/mgag200_mode.c b/drivers/gpu/drm/mgag200/mgag200_mode.c
index b8583f275e8..968374776db 100644
--- a/drivers/gpu/drm/mgag200/mgag200_mode.c
+++ b/drivers/gpu/drm/mgag200/mgag200_mode.c
@@ -1519,11 +1519,11 @@ static int mga_vga_mode_valid(struct drm_connector *connector,
(mga_vga_calculate_mode_bandwidth(mode, bpp)
> (32700 * 1024))) {
return MODE_BANDWIDTH;
- } else if (mode->type == G200_EH &&
+ } else if (mdev->type == G200_EH &&
(mga_vga_calculate_mode_bandwidth(mode, bpp)
> (37500 * 1024))) {
return MODE_BANDWIDTH;
- } else if (mode->type == G200_ER &&
+ } else if (mdev->type == G200_ER &&
(mga_vga_calculate_mode_bandwidth(mode,
bpp) > (55000 * 1024))) {
return MODE_BANDWIDTH;
diff --git a/drivers/gpu/drm/radeon/r600_cs.c b/drivers/gpu/drm/radeon/r600_cs.c
index 7b399dc5fd5..2812c7d1ae6 100644
--- a/drivers/gpu/drm/radeon/r600_cs.c
+++ b/drivers/gpu/drm/radeon/r600_cs.c
@@ -1007,8 +1007,22 @@ static int r600_cs_check_reg(struct radeon_cs_parser *p, u32 reg, u32 idx)
case R_008C64_SQ_VSTMP_RING_SIZE:
case R_0288C8_SQ_GS_VERT_ITEMSIZE:
/* get value to populate the IB don't remove */
- tmp =radeon_get_ib_value(p, idx);
- ib[idx] = 0;
+ /*tmp =radeon_get_ib_value(p, idx);
+ ib[idx] = 0;*/
+ break;
+ case SQ_ESGS_RING_BASE:
+ case SQ_GSVS_RING_BASE:
+ case SQ_ESTMP_RING_BASE:
+ case SQ_GSTMP_RING_BASE:
+ case SQ_PSTMP_RING_BASE:
+ case SQ_VSTMP_RING_BASE:
+ r = radeon_cs_packet_next_reloc(p, &reloc, 0);
+ if (r) {
+ dev_warn(p->dev, "bad SET_CONTEXT_REG "
+ "0x%04X\n", reg);
+ return -EINVAL;
+ }
+ ib[idx] += (u32)((reloc->lobj.gpu_offset >> 8) & 0xffffffff);
break;
case SQ_CONFIG:
track->sq_config = radeon_get_ib_value(p, idx);
diff --git a/drivers/gpu/drm/radeon/radeon_drv.c b/drivers/gpu/drm/radeon/radeon_drv.c
index ec8c388eec1..84a1bbb75f9 100644
--- a/drivers/gpu/drm/radeon/radeon_drv.c
+++ b/drivers/gpu/drm/radeon/radeon_drv.c
@@ -78,9 +78,10 @@
* 2.34.0 - Add CIK tiling mode array query
* 2.35.0 - Add CIK macrotile mode array query
* 2.36.0 - Fix CIK DCE tiling setup
+ * 2.37.0 - allow GS ring setup on r6xx/r7xx
*/
#define KMS_DRIVER_MAJOR 2
-#define KMS_DRIVER_MINOR 36
+#define KMS_DRIVER_MINOR 37
#define KMS_DRIVER_PATCHLEVEL 0
int radeon_driver_load_kms(struct drm_device *dev, unsigned long flags);
int radeon_driver_unload_kms(struct drm_device *dev);
diff --git a/drivers/gpu/drm/radeon/reg_srcs/r600 b/drivers/gpu/drm/radeon/reg_srcs/r600
index 20bfbda7b3f..ec0c6829c1d 100644
--- a/drivers/gpu/drm/radeon/reg_srcs/r600
+++ b/drivers/gpu/drm/radeon/reg_srcs/r600
@@ -18,6 +18,7 @@ r600 0x9400
0x00028A3C VGT_GROUP_VECT_1_FMT_CNTL
0x00028A40 VGT_GS_MODE
0x00028A6C VGT_GS_OUT_PRIM_TYPE
+0x00028B38 VGT_GS_MAX_VERT_OUT
0x000088C8 VGT_GS_PER_ES
0x000088E8 VGT_GS_PER_VS
0x000088D4 VGT_GS_VERTEX_REUSE
diff --git a/drivers/gpu/drm/ttm/ttm_object.c b/drivers/gpu/drm/ttm/ttm_object.c
index 37079859afc..53b51c4e671 100644
--- a/drivers/gpu/drm/ttm/ttm_object.c
+++ b/drivers/gpu/drm/ttm/ttm_object.c
@@ -292,7 +292,7 @@ int ttm_ref_object_add(struct ttm_object_file *tfile,
if (ret == 0) {
ref = drm_hash_entry(hash, struct ttm_ref_object, hash);
- if (!kref_get_unless_zero(&ref->kref)) {
+ if (kref_get_unless_zero(&ref->kref)) {
rcu_read_unlock();
break;
}
diff --git a/drivers/gpu/drm/ttm/ttm_tt.c b/drivers/gpu/drm/ttm/ttm_tt.c
index 9af99084b34..75f31909004 100644
--- a/drivers/gpu/drm/ttm/ttm_tt.c
+++ b/drivers/gpu/drm/ttm/ttm_tt.c
@@ -380,6 +380,9 @@ static void ttm_tt_clear_mapping(struct ttm_tt *ttm)
pgoff_t i;
struct page **page = ttm->pages;
+ if (ttm->page_flags & TTM_PAGE_FLAG_SG)
+ return;
+
for (i = 0; i < ttm->num_pages; ++i) {
(*page)->mapping = NULL;
(*page++)->index = 0;
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
index d95335cb90b..b645647b777 100644
--- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h
+++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
@@ -2583,4 +2583,28 @@ typedef union {
float f;
} SVGA3dDevCapResult;
+typedef enum {
+ SVGA3DCAPS_RECORD_UNKNOWN = 0,
+ SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100,
+ SVGA3DCAPS_RECORD_DEVCAPS = 0x100,
+ SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff,
+} SVGA3dCapsRecordType;
+
+typedef
+struct SVGA3dCapsRecordHeader {
+ uint32 length;
+ SVGA3dCapsRecordType type;
+}
+SVGA3dCapsRecordHeader;
+
+typedef
+struct SVGA3dCapsRecord {
+ SVGA3dCapsRecordHeader header;
+ uint32 data[1];
+}
+SVGA3dCapsRecord;
+
+
+typedef uint32 SVGA3dCapPair[2];
+
#endif /* _SVGA3D_REG_H_ */
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
index 82c41daebc0..9426c53fb48 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
@@ -37,7 +37,7 @@ struct vmw_user_context {
-typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *);
+typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool);
static void vmw_user_context_free(struct vmw_resource *res);
static struct vmw_resource *
@@ -50,9 +50,11 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
bool readback,
struct ttm_validate_buffer *val_buf);
static int vmw_gb_context_destroy(struct vmw_resource *res);
-static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi);
-static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi);
-static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi);
+static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi,
+ bool rebind);
+static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
+static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs);
static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs);
static uint64_t vmw_user_context_size;
@@ -111,10 +113,14 @@ static void vmw_hw_context_destroy(struct vmw_resource *res)
if (res->func->destroy == vmw_gb_context_destroy) {
mutex_lock(&dev_priv->cmdbuf_mutex);
+ mutex_lock(&dev_priv->binding_mutex);
+ (void) vmw_context_binding_state_kill
+ (&container_of(res, struct vmw_user_context, res)->cbs);
(void) vmw_gb_context_destroy(res);
if (dev_priv->pinned_bo != NULL &&
!dev_priv->query_cid_valid)
__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
+ mutex_unlock(&dev_priv->binding_mutex);
mutex_unlock(&dev_priv->cmdbuf_mutex);
return;
}
@@ -328,7 +334,7 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
mutex_lock(&dev_priv->binding_mutex);
- vmw_context_binding_state_kill(&uctx->cbs);
+ vmw_context_binding_state_scrub(&uctx->cbs);
submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
@@ -378,10 +384,6 @@ static int vmw_gb_context_destroy(struct vmw_resource *res)
SVGA3dCmdHeader header;
SVGA3dCmdDestroyGBContext body;
} *cmd;
- struct vmw_user_context *uctx =
- container_of(res, struct vmw_user_context, res);
-
- BUG_ON(!list_empty(&uctx->cbs.list));
if (likely(res->id == -1))
return 0;
@@ -528,8 +530,9 @@ out_unlock:
* vmw_context_scrub_shader - scrub a shader binding from a context.
*
* @bi: single binding information.
+ * @rebind: Whether to issue a bind instead of scrub command.
*/
-static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
+static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind)
{
struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct {
@@ -548,7 +551,8 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = bi->ctx->id;
cmd->body.type = bi->i1.shader_type;
- cmd->body.shid = SVGA3D_INVALID_ID;
+ cmd->body.shid =
+ cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
@@ -559,8 +563,10 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
* from a context.
*
* @bi: single binding information.
+ * @rebind: Whether to issue a bind instead of scrub command.
*/
-static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
+static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi,
+ bool rebind)
{
struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct {
@@ -579,7 +585,8 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = bi->ctx->id;
cmd->body.type = bi->i1.rt_type;
- cmd->body.target.sid = SVGA3D_INVALID_ID;
+ cmd->body.target.sid =
+ cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
cmd->body.target.face = 0;
cmd->body.target.mipmap = 0;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
@@ -591,11 +598,13 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
* vmw_context_scrub_texture - scrub a texture binding from a context.
*
* @bi: single binding information.
+ * @rebind: Whether to issue a bind instead of scrub command.
*
* TODO: Possibly complement this function with a function that takes
* a list of texture bindings and combines them to a single command.
*/
-static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi)
+static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi,
+ bool rebind)
{
struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct {
@@ -619,7 +628,8 @@ static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi)
cmd->body.c.cid = bi->ctx->id;
cmd->body.s1.stage = bi->i1.texture_stage;
cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
- cmd->body.s1.value = (uint32) SVGA3D_INVALID_ID;
+ cmd->body.s1.value =
+ cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
@@ -692,6 +702,7 @@ int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
vmw_context_binding_drop(loc);
loc->bi = *bi;
+ loc->bi.scrubbed = false;
list_add_tail(&loc->ctx_list, &cbs->list);
INIT_LIST_HEAD(&loc->res_list);
@@ -727,12 +738,11 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
if (loc->bi.ctx != NULL)
vmw_context_binding_drop(loc);
- loc->bi = *bi;
- list_add_tail(&loc->ctx_list, &cbs->list);
- if (bi->res != NULL)
+ if (bi->res != NULL) {
+ loc->bi = *bi;
+ list_add_tail(&loc->ctx_list, &cbs->list);
list_add_tail(&loc->res_list, &bi->res->binding_head);
- else
- INIT_LIST_HEAD(&loc->res_list);
+ }
}
/**
@@ -746,7 +756,10 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
*/
static void vmw_context_binding_kill(struct vmw_ctx_binding *cb)
{
- (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi);
+ if (!cb->bi.scrubbed) {
+ (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi, false);
+ cb->bi.scrubbed = true;
+ }
vmw_context_binding_drop(cb);
}
@@ -768,6 +781,27 @@ static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs)
}
/**
+ * vmw_context_binding_state_scrub - Scrub all bindings associated with a
+ * struct vmw_ctx_binding state structure.
+ *
+ * @cbs: Pointer to the context binding state tracker.
+ *
+ * Emits commands to scrub all bindings associated with the
+ * context binding state tracker.
+ */
+static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs)
+{
+ struct vmw_ctx_binding *entry;
+
+ list_for_each_entry(entry, &cbs->list, ctx_list) {
+ if (!entry->bi.scrubbed) {
+ (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false);
+ entry->bi.scrubbed = true;
+ }
+ }
+}
+
+/**
* vmw_context_binding_res_list_kill - Kill all bindings on a
* resource binding list
*
@@ -785,6 +819,27 @@ void vmw_context_binding_res_list_kill(struct list_head *head)
}
/**
+ * vmw_context_binding_res_list_scrub - Scrub all bindings on a
+ * resource binding list
+ *
+ * @head: list head of resource binding list
+ *
+ * Scrub all bindings associated with a specific resource. Typically
+ * called before the resource is evicted.
+ */
+void vmw_context_binding_res_list_scrub(struct list_head *head)
+{
+ struct vmw_ctx_binding *entry;
+
+ list_for_each_entry(entry, head, res_list) {
+ if (!entry->bi.scrubbed) {
+ (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false);
+ entry->bi.scrubbed = true;
+ }
+ }
+}
+
+/**
* vmw_context_binding_state_transfer - Commit staged binding info
*
* @ctx: Pointer to context to commit the staged binding info to.
@@ -803,3 +858,50 @@ void vmw_context_binding_state_transfer(struct vmw_resource *ctx,
list_for_each_entry_safe(entry, next, &from->list, ctx_list)
vmw_context_binding_transfer(&uctx->cbs, &entry->bi);
}
+
+/**
+ * vmw_context_rebind_all - Rebind all scrubbed bindings of a context
+ *
+ * @ctx: The context resource
+ *
+ * Walks through the context binding list and rebinds all scrubbed
+ * resources.
+ */
+int vmw_context_rebind_all(struct vmw_resource *ctx)
+{
+ struct vmw_ctx_binding *entry;
+ struct vmw_user_context *uctx =
+ container_of(ctx, struct vmw_user_context, res);
+ struct vmw_ctx_binding_state *cbs = &uctx->cbs;
+ int ret;
+
+ list_for_each_entry(entry, &cbs->list, ctx_list) {
+ if (likely(!entry->bi.scrubbed))
+ continue;
+
+ if (WARN_ON(entry->bi.res == NULL || entry->bi.res->id ==
+ SVGA3D_INVALID_ID))
+ continue;
+
+ ret = vmw_scrub_funcs[entry->bi.bt](&entry->bi, true);
+ if (unlikely(ret != 0))
+ return ret;
+
+ entry->bi.scrubbed = false;
+ }
+
+ return 0;
+}
+
+/**
+ * vmw_context_binding_list - Return a list of context bindings
+ *
+ * @ctx: The context resource
+ *
+ * Returns the current list of bindings of the given context. Note that
+ * this list becomes stale as soon as the dev_priv::binding_mutex is unlocked.
+ */
+struct list_head *vmw_context_binding_list(struct vmw_resource *ctx)
+{
+ return &(container_of(ctx, struct vmw_user_context, res)->cbs.list);
+}
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
index 9893328f8fd..3bdc0adc656 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.c
@@ -941,6 +941,7 @@ static void vmw_postclose(struct drm_device *dev,
drm_master_put(&vmw_fp->locked_master);
}
+ vmw_compat_shader_man_destroy(vmw_fp->shman);
ttm_object_file_release(&vmw_fp->tfile);
kfree(vmw_fp);
}
@@ -960,11 +961,17 @@ static int vmw_driver_open(struct drm_device *dev, struct drm_file *file_priv)
if (unlikely(vmw_fp->tfile == NULL))
goto out_no_tfile;
+ vmw_fp->shman = vmw_compat_shader_man_create(dev_priv);
+ if (IS_ERR(vmw_fp->shman))
+ goto out_no_shman;
+
file_priv->driver_priv = vmw_fp;
dev_priv->bdev.dev_mapping = dev->dev_mapping;
return 0;
+out_no_shman:
+ ttm_object_file_release(&vmw_fp->tfile);
out_no_tfile:
kfree(vmw_fp);
return ret;
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
index 554e7fa3308..ecaa302a615 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h
@@ -75,10 +75,14 @@
#define VMW_RES_FENCE ttm_driver_type3
#define VMW_RES_SHADER ttm_driver_type4
+struct vmw_compat_shader_manager;
+
struct vmw_fpriv {
struct drm_master *locked_master;
struct ttm_object_file *tfile;
struct list_head fence_events;
+ bool gb_aware;
+ struct vmw_compat_shader_manager *shman;
};
struct vmw_dma_buffer {
@@ -272,6 +276,7 @@ struct vmw_ctx_bindinfo {
struct vmw_resource *ctx;
struct vmw_resource *res;
enum vmw_ctx_binding_type bt;
+ bool scrubbed;
union {
SVGA3dShaderType shader_type;
SVGA3dRenderTargetType rt_type;
@@ -318,7 +323,7 @@ struct vmw_sw_context{
struct drm_open_hash res_ht;
bool res_ht_initialized;
bool kernel; /**< is the called made from the kernel */
- struct ttm_object_file *tfile;
+ struct vmw_fpriv *fp;
struct list_head validate_nodes;
struct vmw_relocation relocs[VMWGFX_MAX_RELOCATIONS];
uint32_t cur_reloc;
@@ -336,6 +341,7 @@ struct vmw_sw_context{
bool needs_post_query_barrier;
struct vmw_resource *error_resource;
struct vmw_ctx_binding_state staged_bindings;
+ struct list_head staged_shaders;
};
struct vmw_legacy_display;
@@ -569,6 +575,8 @@ struct vmw_user_resource_conv;
extern void vmw_resource_unreference(struct vmw_resource **p_res);
extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res);
+extern struct vmw_resource *
+vmw_resource_reference_unless_doomed(struct vmw_resource *res);
extern int vmw_resource_validate(struct vmw_resource *res);
extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup);
extern bool vmw_resource_needs_backup(const struct vmw_resource *res);
@@ -957,6 +965,9 @@ extern void
vmw_context_binding_state_transfer(struct vmw_resource *res,
struct vmw_ctx_binding_state *cbs);
extern void vmw_context_binding_res_list_kill(struct list_head *head);
+extern void vmw_context_binding_res_list_scrub(struct list_head *head);
+extern int vmw_context_rebind_all(struct vmw_resource *ctx);
+extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx);
/*
* Surface management - vmwgfx_surface.c
@@ -991,6 +1002,28 @@ extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+extern int vmw_compat_shader_lookup(struct vmw_compat_shader_manager *man,
+ SVGA3dShaderType shader_type,
+ u32 *user_key);
+extern void vmw_compat_shaders_commit(struct vmw_compat_shader_manager *man,
+ struct list_head *list);
+extern void vmw_compat_shaders_revert(struct vmw_compat_shader_manager *man,
+ struct list_head *list);
+extern int vmw_compat_shader_remove(struct vmw_compat_shader_manager *man,
+ u32 user_key,
+ SVGA3dShaderType shader_type,
+ struct list_head *list);
+extern int vmw_compat_shader_add(struct vmw_compat_shader_manager *man,
+ u32 user_key, const void *bytecode,
+ SVGA3dShaderType shader_type,
+ size_t size,
+ struct ttm_object_file *tfile,
+ struct list_head *list);
+extern struct vmw_compat_shader_manager *
+vmw_compat_shader_man_create(struct vmw_private *dev_priv);
+extern void
+vmw_compat_shader_man_destroy(struct vmw_compat_shader_manager *man);
+
/**
* Inline helper functions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 7a5f1eb55c5..269b85cc875 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -114,8 +114,10 @@ static void vmw_resource_list_unreserve(struct list_head *list,
* persistent context binding tracker.
*/
if (unlikely(val->staged_bindings)) {
- vmw_context_binding_state_transfer
- (val->res, val->staged_bindings);
+ if (!backoff) {
+ vmw_context_binding_state_transfer
+ (val->res, val->staged_bindings);
+ }
kfree(val->staged_bindings);
val->staged_bindings = NULL;
}
@@ -178,6 +180,44 @@ static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
}
/**
+ * vmw_resource_context_res_add - Put resources previously bound to a context on
+ * the validation list
+ *
+ * @dev_priv: Pointer to a device private structure
+ * @sw_context: Pointer to a software context used for this command submission
+ * @ctx: Pointer to the context resource
+ *
+ * This function puts all resources that were previously bound to @ctx on
+ * the resource validation list. This is part of the context state reemission
+ */
+static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ struct vmw_resource *ctx)
+{
+ struct list_head *binding_list;
+ struct vmw_ctx_binding *entry;
+ int ret = 0;
+ struct vmw_resource *res;
+
+ mutex_lock(&dev_priv->binding_mutex);
+ binding_list = vmw_context_binding_list(ctx);
+
+ list_for_each_entry(entry, binding_list, ctx_list) {
+ res = vmw_resource_reference_unless_doomed(entry->bi.res);
+ if (unlikely(res == NULL))
+ continue;
+
+ ret = vmw_resource_val_add(sw_context, entry->bi.res, NULL);
+ vmw_resource_unreference(&res);
+ if (unlikely(ret != 0))
+ break;
+ }
+
+ mutex_unlock(&dev_priv->binding_mutex);
+ return ret;
+}
+
+/**
* vmw_resource_relocation_add - Add a relocation to the relocation list
*
* @list: Pointer to head of relocation list.
@@ -233,8 +273,12 @@ static void vmw_resource_relocations_apply(uint32_t *cb,
{
struct vmw_resource_relocation *rel;
- list_for_each_entry(rel, list, head)
- cb[rel->offset] = rel->res->id;
+ list_for_each_entry(rel, list, head) {
+ if (likely(rel->res != NULL))
+ cb[rel->offset] = rel->res->id;
+ else
+ cb[rel->offset] = SVGA_3D_CMD_NOP;
+ }
}
static int vmw_cmd_invalid(struct vmw_private *dev_priv,
@@ -379,22 +423,27 @@ static int vmw_resources_validate(struct vmw_sw_context *sw_context)
}
/**
- * vmw_cmd_res_check - Check that a resource is present and if so, put it
+ * vmw_cmd_compat_res_check - Check that a resource is present and if so, put it
* on the resource validate list unless it's already there.
*
* @dev_priv: Pointer to a device private structure.
* @sw_context: Pointer to the software context.
* @res_type: Resource type.
* @converter: User-space visisble type specific information.
- * @id: Pointer to the location in the command buffer currently being
+ * @id: user-space resource id handle.
+ * @id_loc: Pointer to the location in the command buffer currently being
* parsed from where the user-space resource id handle is located.
+ * @p_val: Pointer to pointer to resource validalidation node. Populated
+ * on exit.
*/
-static int vmw_cmd_res_check(struct vmw_private *dev_priv,
- struct vmw_sw_context *sw_context,
- enum vmw_res_type res_type,
- const struct vmw_user_resource_conv *converter,
- uint32_t *id,
- struct vmw_resource_val_node **p_val)
+static int
+vmw_cmd_compat_res_check(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ enum vmw_res_type res_type,
+ const struct vmw_user_resource_conv *converter,
+ uint32_t id,
+ uint32_t *id_loc,
+ struct vmw_resource_val_node **p_val)
{
struct vmw_res_cache_entry *rcache =
&sw_context->res_cache[res_type];
@@ -402,7 +451,7 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
struct vmw_resource_val_node *node;
int ret;
- if (*id == SVGA3D_INVALID_ID) {
+ if (id == SVGA3D_INVALID_ID) {
if (p_val)
*p_val = NULL;
if (res_type == vmw_res_context) {
@@ -417,7 +466,7 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
* resource
*/
- if (likely(rcache->valid && *id == rcache->handle)) {
+ if (likely(rcache->valid && id == rcache->handle)) {
const struct vmw_resource *res = rcache->res;
rcache->node->first_usage = false;
@@ -426,28 +475,28 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
return vmw_resource_relocation_add
(&sw_context->res_relocations, res,
- id - sw_context->buf_start);
+ id_loc - sw_context->buf_start);
}
ret = vmw_user_resource_lookup_handle(dev_priv,
- sw_context->tfile,
- *id,
+ sw_context->fp->tfile,
+ id,
converter,
&res);
if (unlikely(ret != 0)) {
DRM_ERROR("Could not find or use resource 0x%08x.\n",
- (unsigned) *id);
+ (unsigned) id);
dump_stack();
return ret;
}
rcache->valid = true;
rcache->res = res;
- rcache->handle = *id;
+ rcache->handle = id;
ret = vmw_resource_relocation_add(&sw_context->res_relocations,
res,
- id - sw_context->buf_start);
+ id_loc - sw_context->buf_start);
if (unlikely(ret != 0))
goto out_no_reloc;
@@ -459,7 +508,11 @@ static int vmw_cmd_res_check(struct vmw_private *dev_priv,
if (p_val)
*p_val = node;
- if (node->first_usage && res_type == vmw_res_context) {
+ if (dev_priv->has_mob && node->first_usage &&
+ res_type == vmw_res_context) {
+ ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
+ if (unlikely(ret != 0))
+ goto out_no_reloc;
node->staged_bindings =
kzalloc(sizeof(*node->staged_bindings), GFP_KERNEL);
if (node->staged_bindings == NULL) {
@@ -481,6 +534,59 @@ out_no_reloc:
}
/**
+ * vmw_cmd_res_check - Check that a resource is present and if so, put it
+ * on the resource validate list unless it's already there.
+ *
+ * @dev_priv: Pointer to a device private structure.
+ * @sw_context: Pointer to the software context.
+ * @res_type: Resource type.
+ * @converter: User-space visisble type specific information.
+ * @id_loc: Pointer to the location in the command buffer currently being
+ * parsed from where the user-space resource id handle is located.
+ * @p_val: Pointer to pointer to resource validalidation node. Populated
+ * on exit.
+ */
+static int
+vmw_cmd_res_check(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ enum vmw_res_type res_type,
+ const struct vmw_user_resource_conv *converter,
+ uint32_t *id_loc,
+ struct vmw_resource_val_node **p_val)
+{
+ return vmw_cmd_compat_res_check(dev_priv, sw_context, res_type,
+ converter, *id_loc, id_loc, p_val);
+}
+
+/**
+ * vmw_rebind_contexts - Rebind all resources previously bound to
+ * referenced contexts.
+ *
+ * @sw_context: Pointer to the software context.
+ *
+ * Rebind context binding points that have been scrubbed because of eviction.
+ */
+static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
+{
+ struct vmw_resource_val_node *val;
+ int ret;
+
+ list_for_each_entry(val, &sw_context->resource_list, head) {
+ if (likely(!val->staged_bindings))
+ continue;
+
+ ret = vmw_context_rebind_all(val->res);
+ if (unlikely(ret != 0)) {
+ if (ret != -ERESTARTSYS)
+ DRM_ERROR("Failed to rebind context.\n");
+ return ret;
+ }
+ }
+
+ return 0;
+}
+
+/**
* vmw_cmd_cid_check - Check a command header for valid context information.
*
* @dev_priv: Pointer to a device private structure.
@@ -767,7 +873,7 @@ static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
struct vmw_relocation *reloc;
int ret;
- ret = vmw_user_dmabuf_lookup(sw_context->tfile, handle, &vmw_bo);
+ ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
if (unlikely(ret != 0)) {
DRM_ERROR("Could not find or use MOB buffer.\n");
return -EINVAL;
@@ -828,7 +934,7 @@ static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
struct vmw_relocation *reloc;
int ret;
- ret = vmw_user_dmabuf_lookup(sw_context->tfile, handle, &vmw_bo);
+ ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
if (unlikely(ret != 0)) {
DRM_ERROR("Could not find or use GMR region.\n");
return -EINVAL;
@@ -1127,7 +1233,8 @@ static int vmw_cmd_dma(struct vmw_private *dev_priv,
srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
- vmw_kms_cursor_snoop(srf, sw_context->tfile, &vmw_bo->base, header);
+ vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
+ header);
out_no_surface:
vmw_dmabuf_unreference(&vmw_bo);
@@ -1478,6 +1585,98 @@ static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
&cmd->body.sid, NULL);
}
+
+/**
+ * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_shader_define_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDefineShader body;
+ } *cmd;
+ int ret;
+ size_t size;
+
+ cmd = container_of(header, struct vmw_shader_define_cmd,
+ header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ NULL);
+ if (unlikely(ret != 0))
+ return ret;
+
+ if (unlikely(!dev_priv->has_mob))
+ re