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-rw-r--r--drivers/gpu/drm/drm_usb.c2
-rw-r--r--drivers/gpu/drm/udl/udl_drv.h2
-rw-r--r--drivers/gpu/drm/udl/udl_fb.c48
-rw-r--r--drivers/gpu/drm/udl/udl_transfer.c46
4 files changed, 73 insertions, 25 deletions
diff --git a/drivers/gpu/drm/drm_usb.c b/drivers/gpu/drm/drm_usb.c
index 3cec3061141..34a156f0c33 100644
--- a/drivers/gpu/drm/drm_usb.c
+++ b/drivers/gpu/drm/drm_usb.c
@@ -18,7 +18,7 @@ int drm_get_usb_dev(struct usb_interface *interface,
usbdev = interface_to_usbdev(interface);
dev->usbdev = usbdev;
- dev->dev = &usbdev->dev;
+ dev->dev = &interface->dev;
mutex_lock(&drm_global_mutex);
diff --git a/drivers/gpu/drm/udl/udl_drv.h b/drivers/gpu/drm/udl/udl_drv.h
index 87aa5f5d3c8..cc6d90f28c7 100644
--- a/drivers/gpu/drm/udl/udl_drv.h
+++ b/drivers/gpu/drm/udl/udl_drv.h
@@ -75,6 +75,8 @@ struct udl_framebuffer {
struct drm_framebuffer base;
struct udl_gem_object *obj;
bool active_16; /* active on the 16-bit channel */
+ int x1, y1, x2, y2; /* dirty rect */
+ spinlock_t dirty_lock;
};
#define to_udl_fb(x) container_of(x, struct udl_framebuffer, base)
diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c
index caa84f1de9c..b9feec9d08d 100644
--- a/drivers/gpu/drm/udl/udl_fb.c
+++ b/drivers/gpu/drm/udl/udl_fb.c
@@ -22,9 +22,9 @@
#include <drm/drm_fb_helper.h>
-#define DL_DEFIO_WRITE_DELAY 5 /* fb_deferred_io.delay in jiffies */
+#define DL_DEFIO_WRITE_DELAY (HZ/20) /* fb_deferred_io.delay in jiffies */
-static int fb_defio = 1; /* Optionally enable experimental fb_defio mmap support */
+static int fb_defio = 0; /* Optionally enable experimental fb_defio mmap support */
static int fb_bpp = 16;
module_param(fb_bpp, int, S_IWUSR | S_IRUSR | S_IWGRP | S_IRGRP);
@@ -153,6 +153,9 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y,
struct urb *urb;
int aligned_x;
int bpp = (fb->base.bits_per_pixel / 8);
+ int x2, y2;
+ bool store_for_later = false;
+ unsigned long flags;
if (!fb->active_16)
return 0;
@@ -169,8 +172,6 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y,
}
}
- start_cycles = get_cycles();
-
aligned_x = DL_ALIGN_DOWN(x, sizeof(unsigned long));
width = DL_ALIGN_UP(width + (x-aligned_x), sizeof(unsigned long));
x = aligned_x;
@@ -180,19 +181,53 @@ int udl_handle_damage(struct udl_framebuffer *fb, int x, int y,
(y + height > fb->base.height))
return -EINVAL;
+ /* if we are in atomic just store the info
+ can't test inside spin lock */
+ if (in_atomic())
+ store_for_later = true;
+
+ x2 = x + width - 1;
+ y2 = y + height - 1;
+
+ spin_lock_irqsave(&fb->dirty_lock, flags);
+
+ if (fb->y1 < y)
+ y = fb->y1;
+ if (fb->y2 > y2)
+ y2 = fb->y2;
+ if (fb->x1 < x)
+ x = fb->x1;
+ if (fb->x2 > x2)
+ x2 = fb->x2;
+
+ if (store_for_later) {
+ fb->x1 = x;
+ fb->x2 = x2;
+ fb->y1 = y;
+ fb->y2 = y2;
+ spin_unlock_irqrestore(&fb->dirty_lock, flags);
+ return 0;
+ }
+
+ fb->x1 = fb->y1 = INT_MAX;
+ fb->x2 = fb->y2 = 0;
+
+ spin_unlock_irqrestore(&fb->dirty_lock, flags);
+ start_cycles = get_cycles();
+
urb = udl_get_urb(dev);
if (!urb)
return 0;
cmd = urb->transfer_buffer;
- for (i = y; i < y + height ; i++) {
+ for (i = y; i <= y2 ; i++) {
const int line_offset = fb->base.pitches[0] * i;
const int byte_offset = line_offset + (x * bpp);
const int dev_byte_offset = (fb->base.width * bpp * i) + (x * bpp);
if (udl_render_hline(dev, bpp, &urb,
(char *) fb->obj->vmapping,
&cmd, byte_offset, dev_byte_offset,
- width * bpp,
+ (x2 - x + 1) * bpp,
&bytes_identical, &bytes_sent))
goto error;
}
@@ -433,6 +468,7 @@ udl_framebuffer_init(struct drm_device *dev,
{
int ret;
+ spin_lock_init(&ufb->dirty_lock);
ufb->obj = obj;
drm_helper_mode_fill_fb_struct(&ufb->base, mode_cmd);
ret = drm_framebuffer_init(dev, &ufb->base, &udlfb_funcs);
diff --git a/drivers/gpu/drm/udl/udl_transfer.c b/drivers/gpu/drm/udl/udl_transfer.c
index 142fee5f983..f343db73e09 100644
--- a/drivers/gpu/drm/udl/udl_transfer.c
+++ b/drivers/gpu/drm/udl/udl_transfer.c
@@ -75,15 +75,19 @@ static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes)
}
#endif
-static inline u16 pixel32_to_be16p(const uint8_t *pixel)
+static inline u16 pixel32_to_be16(const uint32_t pixel)
{
- uint32_t pix = *(uint32_t *)pixel;
- u16 retval;
+ return (((pixel >> 3) & 0x001f) |
+ ((pixel >> 5) & 0x07e0) |
+ ((pixel >> 8) & 0xf800));
+}
- retval = (((pix >> 3) & 0x001f) |
- ((pix >> 5) & 0x07e0) |
- ((pix >> 8) & 0xf800));
- return retval;
+static bool pixel_repeats(const void *pixel, const uint32_t repeat, int bpp)
+{
+ if (bpp == 2)
+ return *(const uint16_t *)pixel == repeat;
+ else
+ return *(const uint32_t *)pixel == repeat;
}
/*
@@ -152,29 +156,33 @@ static void udl_compress_hline16(
prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp);
while (pixel < cmd_pixel_end) {
- const u8 * const repeating_pixel = pixel;
-
- if (bpp == 2)
- *(uint16_t *)cmd = cpu_to_be16p((uint16_t *)pixel);
- else if (bpp == 4)
- *(uint16_t *)cmd = cpu_to_be16(pixel32_to_be16p(pixel));
+ const u8 *const start = pixel;
+ u32 repeating_pixel;
+
+ if (bpp == 2) {
+ repeating_pixel = *(uint16_t *)pixel;
+ *(uint16_t *)cmd = cpu_to_be16(repeating_pixel);
+ } else {
+ repeating_pixel = *(uint32_t *)pixel;
+ *(uint16_t *)cmd = cpu_to_be16(pixel32_to_be16(repeating_pixel));
+ }
cmd += 2;
pixel += bpp;
if (unlikely((pixel < cmd_pixel_end) &&
- (!memcmp(pixel, repeating_pixel, bpp)))) {
+ (pixel_repeats(pixel, repeating_pixel, bpp)))) {
/* go back and fill in raw pixel count */
- *raw_pixels_count_byte = (((repeating_pixel -
+ *raw_pixels_count_byte = (((start -
raw_pixel_start) / bpp) + 1) & 0xFF;
- while ((pixel < cmd_pixel_end)
- && (!memcmp(pixel, repeating_pixel, bpp))) {
+ while ((pixel < cmd_pixel_end) &&
+ (pixel_repeats(pixel, repeating_pixel, bpp))) {
pixel += bpp;
}
/* immediately after raw data is repeat byte */
- *cmd++ = (((pixel - repeating_pixel) / bpp) - 1) & 0xFF;
+ *cmd++ = (((pixel - start) / bpp) - 1) & 0xFF;
/* Then start another raw pixel span */
raw_pixel_start = pixel;
@@ -223,6 +231,8 @@ int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
u8 *cmd = *urb_buf_ptr;
u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
+ BUG_ON(!(bpp == 2 || bpp == 4));
+
line_start = (u8 *) (front + byte_offset);
next_pixel = line_start;
line_end = next_pixel + byte_width;