diff options
53 files changed, 3250 insertions, 1334 deletions
diff --git a/Documentation/feature-removal-schedule.txt b/Documentation/feature-removal-schedule.txt index ea401495528..732b1fa48cf 100644 --- a/Documentation/feature-removal-schedule.txt +++ b/Documentation/feature-removal-schedule.txt @@ -538,3 +538,26 @@ Why: Duplicate functionality with the gspca_zc3xx driver, zc0301 only sensors) wich are also supported by the gspca_zc3xx driver (which supports 53 USB-ID's in total) Who: Hans de Goede <hdegoede@redhat.com> + +---------------------------- + +What: corgikbd, spitzkbd, tosakbd driver +When: 2.6.35 +Files: drivers/input/keyboard/{corgi,spitz,tosa}kbd.c +Why: We now have a generic GPIO based matrix keyboard driver that + are fully capable of handling all the keys on these devices. + The original drivers manipulate the GPIO registers directly + and so are difficult to maintain. +Who: Eric Miao <eric.y.miao@gmail.com> + +---------------------------- + +What: corgi_ssp and corgi_ts driver +When: 2.6.35 +Files: arch/arm/mach-pxa/corgi_ssp.c, drivers/input/touchscreen/corgi_ts.c +Why: The corgi touchscreen is now deprecated in favour of the generic + ads7846.c driver. The noise reduction technique used in corgi_ts.c, + that's to wait till vsync before ADC sampling, is also integrated into + ads7846 driver now. Provided that the original driver is not generic + and is difficult to maintain, it will be removed later. +Who: Eric Miao <eric.y.miao@gmail.com> diff --git a/Documentation/input/sentelic.txt b/Documentation/input/sentelic.txt index f7160a2fb6a..b35affd5c64 100644 --- a/Documentation/input/sentelic.txt +++ b/Documentation/input/sentelic.txt @@ -1,5 +1,5 @@ -Copyright (C) 2002-2008 Sentelic Corporation. -Last update: Oct-31-2008 +Copyright (C) 2002-2010 Sentelic Corporation. +Last update: Jan-13-2010 ============================================================================== * Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons) @@ -44,7 +44,7 @@ B) MSID 6: Horizontal and Vertical scrolling. Packet 1 Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| - 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|l|r|u|d| + 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|r|l|u|d| |---------------| |---------------| |---------------| |---------------| Byte 1: Bit7 => Y overflow @@ -59,15 +59,15 @@ Byte 2: X Movement(9-bit 2's complement integers) Byte 3: Y Movement(9-bit 2's complement integers) Byte 4: Bit0 => the Vertical scrolling movement downward. Bit1 => the Vertical scrolling movement upward. - Bit2 => the Vertical scrolling movement rightward. - Bit3 => the Vertical scrolling movement leftward. + Bit2 => the Horizontal scrolling movement leftward. + Bit3 => the Horizontal scrolling movement rightward. Bit4 => 1 = 4th mouse button is pressed, Forward one page. 0 = 4th mouse button is not pressed. Bit5 => 1 = 5th mouse button is pressed, Backward one page. 0 = 5th mouse button is not pressed. C) MSID 7: -# FSP uses 2 packets(8 Bytes) data to represent Absolute Position +# FSP uses 2 packets (8 Bytes) to represent Absolute Position. so we have PACKET NUMBER to identify packets. If PACKET NUMBER is 0, the packet is Packet 1. If PACKET NUMBER is 1, the packet is Packet 2. @@ -129,7 +129,7 @@ Byte 3: Message Type => 0x00 (Disabled) Byte 4: Bit7~Bit0 => Don't Care ============================================================================== -* Absolute position for STL3888-A0. +* Absolute position for STL3888-Ax. ============================================================================== Packet 1 (ABSOLUTE POSITION) Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 @@ -179,14 +179,14 @@ Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) Bit5~Bit4 => y2_g Bit7~Bit6 => x2_g -Notify Packet for STL3888-A0 +Notify Packet for STL3888-Ax Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|d|u|0|0|0|0| |---------------| |---------------| |---------------| |---------------| Byte 1: Bit7~Bit6 => 00, Normal data packet - => 01, Absolute coordination packet + => 01, Absolute coordinates packet => 10, Notify packet Bit5 => 1 Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1): @@ -205,15 +205,106 @@ Byte 4: Bit7 => scroll right button Bit6 => scroll left button Bit5 => scroll down button Bit4 => scroll up button - * Note that if gesture and additional button (Bit4~Bit7) - happen at the same time, the button information will not - be sent. + * Note that if gesture and additional buttoni (Bit4~Bit7) + happen at the same time, the button information will not + be sent. + Bit3~Bit0 => Reserved + +Sample sequence of Multi-finger, Multi-coordinate mode: + + notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1, + abs pkt 2, ..., notify packet (valid bit == 0) + +============================================================================== +* Absolute position for STL3888-B0. +============================================================================== +Packet 1(ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|F|1|0|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => finger up/down information. 1: finger down, 0: finger up. + Bit3 => 1 + Bit2 => finger index, 0 is the first finger, 1 is the second finger. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: X coordinate (xpos[9:2]) +Byte 3: Y coordinate (ypos[9:2]) +Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll down button + Bit5 => scroll up button + Bit6 => scroll left button + Bit7 => scroll right button + +Packet 2 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|F|1|1|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => finger up/down information. 1: finger down, 0: finger up. + Bit3 => 1 + Bit2 => finger index, 0 is the first finger, 1 is the second finger. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: X coordinate (xpos[9:2]) +Byte 3: Y coordinate (ypos[9:2]) +Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll down button + Bit5 => scroll up button + Bit6 => scroll left button + Bit7 => scroll right button + +Notify Packet for STL3888-B0 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => 1 + Bit4 => when in absolute coordinate mode (valid when EN_PKT_GO is 1): + 0: left button is generated by the on-pad command + 1: left button is generated by the external button + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode) +Byte 3: Bit7~Bit6 => Don't care + Bit5~Bit4 => Number of fingers + Bit3~Bit1 => Reserved + Bit0 => 1: enter gesture mode; 0: leaving gesture mode +Byte 4: Bit7 => scroll right button + Bit6 => scroll left button + Bit5 => scroll up button + Bit4 => scroll down button + * Note that if gesture and additional button(Bit4~Bit7) + happen at the same time, the button information will not + be sent. Bit3~Bit0 => Reserved Sample sequence of Multi-finger, Multi-coordinate mode: notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1, - abs pkt 2, ..., notify packet(valid bit == 0) + abs pkt 2, ..., notify packet (valid bit == 0) ============================================================================== * FSP Enable/Disable packet @@ -409,7 +500,8 @@ offset width default r/w name 0: read only, 1: read/write enable (Note that following registers does not require clock gating being enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e - 40 41 42 43.) + 40 41 42 43. In addition to that, this bit must be 1 when gesture + mode is enabled) 0x31 RW on-pad command detection bit7 0 RW on-pad command left button down tag @@ -463,6 +555,10 @@ offset width default r/w name absolute coordinates; otherwise, host only receives packets with relative coordinate.) + bit7 0 RW EN_PS2_F2: PS/2 gesture mode 2nd + finger packet enable + 0: disable, 1: enable + 0x43 RW on-pad control bit0 0 RW on-pad control enable 0: disable, 1: enable diff --git a/arch/arm/mach-ep93xx/include/mach/ep93xx_keypad.h b/arch/arm/mach-ep93xx/include/mach/ep93xx_keypad.h index 62d17421e48..1e2f4e97f42 100644 --- a/arch/arm/mach-ep93xx/include/mach/ep93xx_keypad.h +++ b/arch/arm/mach-ep93xx/include/mach/ep93xx_keypad.h @@ -5,6 +5,8 @@ #ifndef __ASM_ARCH_EP93XX_KEYPAD_H #define __ASM_ARCH_EP93XX_KEYPAD_H +struct matrix_keymap_data; + /* flags for the ep93xx_keypad driver */ #define EP93XX_KEYPAD_DISABLE_3_KEY (1<<0) /* disable 3-key reset */ #define EP93XX_KEYPAD_DIAG_MODE (1<<1) /* diagnostic mode */ @@ -15,15 +17,13 @@ /** * struct ep93xx_keypad_platform_data - platform specific device structure - * @matrix_key_map: array of keycodes defining the keypad matrix - * @matrix_key_map_size: ARRAY_SIZE(matrix_key_map) - * @debounce: debounce start count; terminal count is 0xff - * @prescale: row/column counter pre-scaler load value - * @flags: see above + * @keymap_data: pointer to &matrix_keymap_data + * @debounce: debounce start count; terminal count is 0xff + * @prescale: row/column counter pre-scaler load value + * @flags: see above */ struct ep93xx_keypad_platform_data { - unsigned int *matrix_key_map; - int matrix_key_map_size; + struct matrix_keymap_data *keymap_data; unsigned int debounce; unsigned int prescale; unsigned int flags; diff --git a/drivers/char/keyboard.c b/drivers/char/keyboard.c index f706b1dffdb..ada25bb8941 100644 --- a/drivers/char/keyboard.c +++ b/drivers/char/keyboard.c @@ -1185,11 +1185,6 @@ static void kbd_keycode(unsigned int keycode, int down, int hw_raw) rep = (down == 2); -#ifdef CONFIG_MAC_EMUMOUSEBTN - if (mac_hid_mouse_emulate_buttons(1, keycode, down)) - return; -#endif /* CONFIG_MAC_EMUMOUSEBTN */ - if ((raw_mode = (kbd->kbdmode == VC_RAW)) && !hw_raw) if (emulate_raw(vc, keycode, !down << 7)) if (keycode < BTN_MISC && printk_ratelimit()) @@ -1328,6 +1323,21 @@ static void kbd_event(struct input_handle *handle, unsigned int event_type, schedule_console_callback(); } +static bool kbd_match(struct input_handler *handler, struct input_dev *dev) +{ + int i; + + if (test_bit(EV_SND, dev->evbit)) + return true; + + if (test_bit(EV_KEY, dev->evbit)) + for (i = KEY_RESERVED; i < BTN_MISC; i++) + if (test_bit(i, dev->keybit)) + return true; + + return false; +} + /* * When a keyboard (or other input device) is found, the kbd_connect * function is called. The function then looks at the device, and if it @@ -1339,14 +1349,6 @@ static int kbd_connect(struct input_handler *handler, struct input_dev *dev, { struct input_handle *handle; int error; - int i; - - for (i = KEY_RESERVED; i < BTN_MISC; i++) - if (test_bit(i, dev->keybit)) - break; - - if (i == BTN_MISC && !test_bit(EV_SND, dev->evbit)) - return -ENODEV; handle = kzalloc(sizeof(struct input_handle), GFP_KERNEL); if (!handle) @@ -1412,6 +1414,7 @@ MODULE_DEVICE_TABLE(input, kbd_ids); static struct input_handler kbd_handler = { .event = kbd_event, + .match = kbd_match, .connect = kbd_connect, .disconnect = kbd_disconnect, .start = kbd_start, diff --git a/drivers/input/evdev.c b/drivers/input/evdev.c index 258c639571b..9f9816baeb9 100644 --- a/drivers/input/evdev.c +++ b/drivers/input/evdev.c @@ -278,6 +278,8 @@ static int evdev_open(struct inode *inode, struct file *file) goto err_free_client; file->private_data = client; + nonseekable_open(inode, file); + return 0; err_free_client: diff --git a/drivers/input/gameport/emu10k1-gp.c b/drivers/input/gameport/emu10k1-gp.c index b04930f7ea7..7392992da42 100644 --- a/drivers/input/gameport/emu10k1-gp.c +++ b/drivers/input/gameport/emu10k1-gp.c @@ -46,7 +46,7 @@ struct emu { int size; }; -static struct pci_device_id emu_tbl[] = { +static const struct pci_device_id emu_tbl[] = { { 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */ { 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */ diff --git a/drivers/input/gameport/fm801-gp.c b/drivers/input/gameport/fm801-gp.c index 8a1810f88b9..14d3f3e208a 100644 --- a/drivers/input/gameport/fm801-gp.c +++ b/drivers/input/gameport/fm801-gp.c @@ -140,7 +140,7 @@ static void __devexit fm801_gp_remove(struct pci_dev *pci) } } -static struct pci_device_id fm801_gp_id_table[] = { +static const struct pci_device_id fm801_gp_id_table[] = { { PCI_VENDOR_ID_FORTEMEDIA, PCI_DEVICE_ID_FM801_GP, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, { 0 } }; diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index ac11be08585..7e18bcf05a6 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -11,6 +11,8 @@ * the Free Software Foundation. */ +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt + #include <linux/stddef.h> #include <linux/module.h> #include <linux/ioport.h> @@ -190,9 +192,8 @@ static int gameport_bind_driver(struct gameport *gameport, struct gameport_drive error = device_bind_driver(&gameport->dev); if (error) { - printk(KERN_WARNING - "gameport: device_bind_driver() failed " - "for %s (%s) and %s, error: %d\n", + dev_warn(&gameport->dev, + "device_bind_driver() failed for %s (%s) and %s, error: %d\n", gameport->phys, gameport->name, drv->description, error); drv->disconnect(gameport); @@ -209,9 +210,9 @@ static void gameport_find_driver(struct gameport *gameport) error = device_attach(&gameport->dev); if (error < 0) - printk(KERN_WARNING - "gameport: device_attach() failed for %s (%s), error: %d\n", - gameport->phys, gameport->name, error); + dev_warn(&gameport->dev, + "device_attach() failed for %s (%s), error: %d\n", + gameport->phys, gameport->name, error); } @@ -262,17 +263,14 @@ static int gameport_queue_event(void *object, struct module *owner, event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC); if (!event) { - printk(KERN_ERR - "gameport: Not enough memory to queue event %d\n", - event_type); + pr_err("Not enough memory to queue event %d\n", event_type); retval = -ENOMEM; goto out; } if (!try_module_get(owner)) { - printk(KERN_WARNING - "gameport: Can't get module reference, dropping event %d\n", - event_type); + pr_warning("Can't get module reference, dropping event %d\n", + event_type); kfree(event); retval = -EINVAL; goto out; @@ -298,14 +296,12 @@ static void gameport_free_event(struct gameport_event *event) static void gameport_remove_duplicate_events(struct gameport_event *event) { - struct list_head *node, *next; - struct gameport_event *e; + struct gameport_event *e, *next; unsigned long flags; spin_lock_irqsave(&gameport_event_lock, flags); - list_for_each_safe(node, next, &gameport_event_list) { - e = list_entry(node, struct gameport_event, node); + list_for_each_entry_safe(e, next, &gameport_event_list, node) { if (event->object == e->object) { /* * If this event is of different type we should not @@ -315,7 +311,7 @@ static void gameport_remove_duplicate_events(struct gameport_event *event) if (event->type != e->type) break; - list_del_init(node); + list_del_init(&e->node); gameport_free_event(e); } } @@ -325,23 +321,18 @@ static void gameport_remove_duplicate_events(struct gameport_event *event) static struct gameport_event *gameport_get_event(void) { - struct gameport_event *event; - struct list_head *node; + struct gameport_event *event = NULL; unsigned long flags; spin_lock_irqsave(&gameport_event_lock, flags); - if (list_empty(&gameport_event_list)) { - spin_unlock_irqrestore(&gameport_event_lock, flags); - return NULL; + if (!list_empty(&gameport_event_list)) { + event = list_first_entry(&gameport_event_list, + struct gameport_event, node); + list_del_init(&event->node); } - node = gameport_event_list.next; - event = list_entry(node, struct gameport_event, node); - list_del_init(node); - spin_unlock_irqrestore(&gameport_event_lock, flags); - return event; } @@ -360,16 +351,14 @@ static void gameport_handle_event(void) if ((event = gameport_get_event())) { switch (event->type) { - case GAMEPORT_REGISTER_PORT: - gameport_add_port(event->object); - break; - case GAMEPORT_ATTACH_DRIVER: - gameport_attach_driver(event->object); - break; + case GAMEPORT_REGISTER_PORT: + gameport_add_port(event->object); + break; - default: - break; + case GAMEPORT_ATTACH_DRIVER: + gameport_attach_driver(event->object); + break; } gameport_remove_duplicate_events(event); @@ -385,16 +374,14 @@ static void gameport_handle_event(void) */ static void gameport_remove_pending_events(void *object) { - struct list_head *node, *next; - struct gameport_event *event; + struct gameport_event *event, *next; unsigned long flags; spin_lock_irqsave(&gameport_event_lock, flags); - list_for_each_safe(node, next, &gameport_event_list) { - event = list_entry(node, struct gameport_event, node); + list_for_each_entry_safe(event, next, &gameport_event_list, node) { if (event->object == object) { - list_del_init(node); + list_del_init(&event->node); gameport_free_event(event); } } @@ -441,7 +428,6 @@ static int gameport_thread(void *nothing) kthread_should_stop() || !list_empty(&gameport_event_list)); } while (!kthread_should_stop()); - printk(KERN_DEBUG "gameport: kgameportd exiting\n"); return 0; } @@ -453,6 +439,7 @@ static int gameport_thread(void *nothing) static ssize_t gameport_show_description(struct device *dev, struct device_attribute *attr, char *buf) { struct gameport *gameport = to_gameport_port(dev); + return sprintf(buf, "%s\n", gameport->name); } @@ -521,7 +508,8 @@ static void gameport_init_port(struct gameport *gameport) mutex_init(&gameport->drv_mutex); device_initialize(&gameport->dev); - dev_set_name(&gameport->dev, "gameport%lu", (unsigned long)atomic_inc_return(&gameport_no) - 1); + dev_set_name(&gameport->dev, "gameport%lu", + (unsigned long)atomic_inc_return(&gameport_no) - 1); gameport->dev.bus = &gameport_bus; gameport->dev.release = gameport_release_port; if (gameport->parent) @@ -550,19 +538,17 @@ static void gameport_add_port(struct gameport *gameport) list_add_tail(&gameport->node, &gameport_list); if (gameport->io) - printk(KERN_INFO "gameport: %s is %s, io %#x, speed %dkHz\n", - gameport->name, gameport->phys, gameport->io, gameport->speed); + dev_info(&gameport->dev, "%s is %s, io %#x, speed %dkHz\n", + gameport->name, gameport->phys, gameport->io, gameport->speed); else - printk(KERN_INFO "gameport: %s is %s, speed %dkHz\n", + dev_info(&gameport->dev, "%s is %s, speed %dkHz\n", gameport->name, gameport->phys, gameport->speed); error = device_add(&gameport->dev); if (error) - printk(KERN_ERR - "gameport: device_add() failed for %s (%s), error: %d\n", + dev_err(&gameport->dev, + "device_add() failed for %s (%s), error: %d\n", gameport->phys, gameport->name, error); - else - gameport->registered = 1; } /* @@ -584,10 +570,8 @@ static void gameport_destroy_port(struct gameport *gameport) gameport->parent = NULL; } - if (gameport->registered) { + if (device_is_registered(&gameport->dev)) device_del(&gameport->dev); - gameport->registered = 0; - } list_del_init(&gameport->node); @@ -705,8 +689,7 @@ static void gameport_attach_driver(struct gameport_driver *drv) error = driver_attach(&drv->driver); if (error) - printk(KERN_ERR - "gameport: driver_attach() failed for %s, error: %d\n", + pr_err("driver_attach() failed for %s, error: %d\n", drv->driver.name, error); } @@ -727,8 +710,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner error = driver_register(&drv->driver); if (error) { - printk(KERN_ERR - "gameport: driver_register() failed for %s, error: %d\n", + pr_err("driver_register() failed for %s, error: %d\n", drv->driver.name, error); return error; |