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authorStephen Warren <swarren@nvidia.com>2010-08-09 22:41:40 -0600
committerGreg Kroah-Hartman <gregkh@suse.de>2010-09-20 13:36:28 -0700
commitac6042dd0aa278b74f774fa35af05721e865a13a (patch)
tree1bb1a8c673cb252d49d355f4294b64071c7d4713 /sound/sparc
parent7a2a632d33a13111fdc7cb141958db8894653279 (diff)
ALSA: hda - patch_nvhdmi.c: Add missing codec IDs, unify names
commit 9cf2657d05f9f9e04c3e113d68bf7cef5a942070 upstream. * Add missing codec IDs. * Modify some existing codec names for discrete GPUs to match newly added IDs. Note: existing names were a mixture of marketing and engineering GPU names. Equally, there's no reason that codec IDs have to be specific to a particular GPU or board, so identify codecs in a less marketing-oriented fashion. * Reformat codec ID table so it's easier to read, for me at least. Signed-off-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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