diff options
author | Stephen Warren <swarren@nvidia.com> | 2010-08-09 22:41:40 -0600 |
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committer | Greg Kroah-Hartman <gregkh@suse.de> | 2010-09-20 13:36:28 -0700 |
commit | ac6042dd0aa278b74f774fa35af05721e865a13a (patch) | |
tree | 1bb1a8c673cb252d49d355f4294b64071c7d4713 /sound/sparc | |
parent | 7a2a632d33a13111fdc7cb141958db8894653279 (diff) |
ALSA: hda - patch_nvhdmi.c: Add missing codec IDs, unify names
commit 9cf2657d05f9f9e04c3e113d68bf7cef5a942070 upstream.
* Add missing codec IDs.
* Modify some existing codec names for discrete GPUs to match newly
added IDs. Note: existing names were a mixture of marketing and
engineering GPU names. Equally, there's no reason that codec IDs
have to be specific to a particular GPU or board, so identify
codecs in a less marketing-oriented fashion.
* Reformat codec ID table so it's easier to read, for me at least.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'sound/sparc')
0 files changed, 0 insertions, 0 deletions