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authorOleg Nesterov <oleg@tv-sign.ru>2008-06-08 21:20:41 +0400
committerIngo Molnar <mingo@elte.hu>2008-06-10 11:37:25 +0200
commit16882c1e962b4be5122fc05aaf2afc10fd9e2d15 (patch)
treec39cae4ae4874998d7e3486cd57d57613b05a89c /sound/soc
parent39b945a37bac2b692773a470890c8ba301485b15 (diff)
sched: fix TASK_WAKEKILL vs SIGKILL race
schedule() has the special "TASK_INTERRUPTIBLE && signal_pending()" case, this allows us to do current->state = TASK_INTERRUPTIBLE; schedule(); without fear to sleep with pending signal. However, the code like current->state = TASK_KILLABLE; schedule(); is not right, schedule() doesn't take TASK_WAKEKILL into account. This means that mutex_lock_killable(), wait_for_completion_killable(), down_killable(), schedule_timeout_killable() can miss SIGKILL (and btw the second SIGKILL has no effect). Introduce the new helper, signal_pending_state(), and change schedule() to use it. Hopefully it will have more users, that is why the task's state is passed separately. Note this "__TASK_STOPPED | __TASK_TRACED" check in signal_pending_state(). This is needed to preserve the current behaviour (ptrace_notify). I hope this check will be removed soon, but this (afaics good) change needs the separate discussion. The fast path is "(state & (INTERRUPTIBLE | WAKEKILL)) + signal_pending(p)", basically the same that schedule() does now. However, this patch of course bloats schedule(). Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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