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authorLucas De Marchi <lucas.demarchi@profusion.mobi>2011-03-30 22:57:33 -0300
committerLucas De Marchi <lucas.demarchi@profusion.mobi>2011-03-31 11:26:23 -0300
commit25985edcedea6396277003854657b5f3cb31a628 (patch)
treef026e810210a2ee7290caeb737c23cb6472b7c38 /sound/drivers
parent6aba74f2791287ec407e0f92487a725a25908067 (diff)
Fix common misspellings
Fixes generated by 'codespell' and manually reviewed. Signed-off-by: Lucas De Marchi <lucas.demarchi@profusion.mobi>
Diffstat (limited to 'sound/drivers')
-rw-r--r--sound/drivers/pcm-indirect2.c4
-rw-r--r--sound/drivers/vx/vx_pcm.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/sound/drivers/pcm-indirect2.c b/sound/drivers/pcm-indirect2.c
index 3c93c23e488..e73fafd761b 100644
--- a/sound/drivers/pcm-indirect2.c
+++ b/sound/drivers/pcm-indirect2.c
@@ -264,7 +264,7 @@ snd_pcm_indirect2_playback_transfer(struct snd_pcm_substream *substream,
if (diff < -(snd_pcm_sframes_t) (runtime->boundary / 2))
diff += runtime->boundary;
/* number of bytes "added" by ALSA increases the number of
- * bytes which are ready to "be transfered to HW"/"played"
+ * bytes which are ready to "be transferred to HW"/"played"
* Then, set rec->appl_ptr to not count bytes twice next time.
*/
rec->sw_ready += (int)frames_to_bytes(runtime, diff);
@@ -330,7 +330,7 @@ snd_pcm_indirect2_playback_transfer(struct snd_pcm_substream *substream,
/* copy bytes from intermediate buffer position sw_data to the
* HW and return number of bytes actually written
* Furthermore, set hw_ready to 0, if the fifo isn't empty
- * now => more could be transfered to fifo
+ * now => more could be transferred to fifo
*/
bytes = copy(substream, rec, bytes);
rec->bytes2hw += bytes;
diff --git a/sound/drivers/vx/vx_pcm.c b/sound/drivers/vx/vx_pcm.c
index 35a2f71a6af..5e897b236ce 100644
--- a/sound/drivers/vx/vx_pcm.c
+++ b/sound/drivers/vx/vx_pcm.c
@@ -1189,7 +1189,7 @@ void vx_pcm_update_intr(struct vx_core *chip, unsigned int events)
/*
- * vx_init_audio_io - check the availabe audio i/o and allocate pipe arrays
+ * vx_init_audio_io - check the available audio i/o and allocate pipe arrays
*/
static int vx_init_audio_io(struct vx_core *chip)
{