aboutsummaryrefslogtreecommitdiff
path: root/mm/memcontrol.c
diff options
context:
space:
mode:
authorYing Han <yinghan@google.com>2011-05-26 16:25:33 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2011-05-26 17:12:35 -0700
commit889976dbcb1218119fdd950fb7819084e37d7d37 (patch)
tree7508706ddb6bcbe0f673aca3744f30f281b17734 /mm/memcontrol.c
parent4e4c941c108eff10844d2b441d96dab44f32f424 (diff)
memcg: reclaim memory from nodes in round-robin order
Presently, memory cgroup's direct reclaim frees memory from the current node. But this has some troubles. Usually when a set of threads works in a cooperative way, they tend to operate on the same node. So if they hit limits under memcg they will reclaim memory from themselves, damaging the active working set. For example, assume 2 node system which has Node 0 and Node 1 and a memcg which has 1G limit. After some work, file cache remains and the usages are Node 0: 1M Node 1: 998M. and run an application on Node 0, it will eat its foot before freeing unnecessary file caches. This patch adds round-robin for NUMA and adds equal pressure to each node. When using cpuset's spread memory feature, this will work very well. But yes, a better algorithm is needed. [akpm@linux-foundation.org: comment editing] [kamezawa.hiroyu@jp.fujitsu.com: fix time comparisons] Signed-off-by: Ying Han <yinghan@google.com> Signed-off-by: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com> Cc: Balbir Singh <balbir@in.ibm.com> Cc: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com> Cc: Daisuke Nishimura <nishimura@mxp.nes.nec.co.jp> Cc: Mel Gorman <mel@csn.ul.ie> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'mm/memcontrol.c')
-rw-r--r--mm/memcontrol.c102
1 files changed, 96 insertions, 6 deletions
diff --git a/mm/memcontrol.c b/mm/memcontrol.c
index fc62c714f3b..1520efd1c7c 100644
--- a/mm/memcontrol.c
+++ b/mm/memcontrol.c
@@ -231,6 +231,11 @@ struct mem_cgroup {
* reclaimed from.
*/
int last_scanned_child;
+ int last_scanned_node;
+#if MAX_NUMNODES > 1
+ nodemask_t scan_nodes;
+ unsigned long next_scan_node_update;
+#endif
/*
* Should the accounting and control be hierarchical, per subtree?
*/
@@ -624,18 +629,27 @@ static void mem_cgroup_charge_statistics(struct mem_cgroup *mem,
preempt_enable();
}
+static unsigned long
+mem_cgroup_get_zonestat_node(struct mem_cgroup *mem, int nid, enum lru_list idx)
+{
+ struct mem_cgroup_per_zone *mz;
+ u64 total = 0;
+ int zid;
+
+ for (zid = 0; zid < MAX_NR_ZONES; zid++) {
+ mz = mem_cgroup_zoneinfo(mem, nid, zid);
+ total += MEM_CGROUP_ZSTAT(mz, idx);
+ }
+ return total;
+}
static unsigned long mem_cgroup_get_local_zonestat(struct mem_cgroup *mem,
enum lru_list idx)
{
- int nid, zid;
- struct mem_cgroup_per_zone *mz;
+ int nid;
u64 total = 0;
for_each_online_node(nid)
- for (zid = 0; zid < MAX_NR_ZONES; zid++) {
- mz = mem_cgroup_zoneinfo(mem, nid, zid);
- total += MEM_CGROUP_ZSTAT(mz, idx);
- }
+ total += mem_cgroup_get_zonestat_node(mem, nid, idx);
return total;
}
@@ -1418,6 +1432,81 @@ mem_cgroup_select_victim(struct mem_cgroup *root_mem)
return ret;
}
+#if MAX_NUMNODES > 1
+
+/*
+ * Always updating the nodemask is not very good - even if we have an empty
+ * list or the wrong list here, we can start from some node and traverse all
+ * nodes based on the zonelist. So update the list loosely once per 10 secs.
+ *
+ */
+static void mem_cgroup_may_update_nodemask(struct mem_cgroup *mem)
+{
+ int nid;
+
+ if (time_after(mem->next_scan_node_update, jiffies))
+ return;
+
+ mem->next_scan_node_update = jiffies + 10*HZ;
+ /* make a nodemask where this memcg uses memory from */
+ mem->scan_nodes = node_states[N_HIGH_MEMORY];
+
+ for_each_node_mask(nid, node_states[N_HIGH_MEMORY]) {
+
+ if (mem_cgroup_get_zonestat_node(mem, nid, LRU_INACTIVE_FILE) ||
+ mem_cgroup_get_zonestat_node(mem, nid, LRU_ACTIVE_FILE))
+ continue;
+
+ if (total_swap_pages &&
+ (mem_cgroup_get_zonestat_node(mem, nid, LRU_INACTIVE_ANON) ||
+ mem_cgroup_get_zonestat_node(mem, nid, LRU_ACTIVE_ANON)))
+ continue;
+ node_clear(nid, mem->scan_nodes);
+ }
+}
+
+/*
+ * Selecting a node where we start reclaim from. Because what we need is just
+ * reducing usage counter, start from anywhere is O,K. Considering
+ * memory reclaim from current node, there are pros. and cons.
+ *
+ * Freeing memory from current node means freeing memory from a node which
+ * we'll use or we've used. So, it may make LRU bad. And if several threads
+ * hit limits, it will see a contention on a node. But freeing from remote
+ * node means more costs for memory reclaim because of memory latency.
+ *
+ * Now, we use round-robin. Better algorithm is welcomed.
+ */
+int mem_cgroup_select_victim_node(struct mem_cgroup *mem)
+{
+ int node;
+
+ mem_cgroup_may_update_nodemask(mem);
+ node = mem->last_scanned_node;
+
+ node = next_node(node, mem->scan_nodes);
+ if (node == MAX_NUMNODES)
+ node = first_node(mem->scan_nodes);
+ /*
+ * We call this when we hit limit, not when pages are added to LRU.
+ * No LRU may hold pages because all pages are UNEVICTABLE or
+ * memcg is too small and all pages are not on LRU. In that case,
+ * we use curret node.
+ */
+ if (unlikely(node == MAX_NUMNODES))
+ node = numa_node_id();
+
+ mem->last_scanned_node = node;
+ return node;
+}
+
+#else
+int mem_cgroup_select_victim_node(struct mem_cgroup *mem)
+{
+ return 0;
+}
+#endif
+
/*
* Scan the hierarchy if needed to reclaim memory. We remember the last child
* we reclaimed from, so that we don't end up penalizing one child extensively
@@ -4606,6 +4695,7 @@ mem_cgroup_create(struct cgroup_subsys *ss, struct cgroup *cont)
res_counter_init(&mem->memsw, NULL);
}
mem->last_scanned_child = 0;
+ mem->last_scanned_node = MAX_NUMNODES;
INIT_LIST_HEAD(&mem->oom_notify);
if (parent)