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authorZhang Rui <rui.zhang@intel.com>2013-02-06 13:00:36 +0100
committerRafael J. Wysocki <rafael.j.wysocki@intel.com>2013-02-09 22:30:44 +0100
commit7e73c5ae6e7991a6c01f6d096ff8afaef4458c36 (patch)
treecd2df301d9ccda6d18f6cbe09f481f38cb78271a /kernel/power/main.c
parentfbadc58dd3a52c330c8f3926aa93011bf9d91fa0 (diff)
PM: Introduce suspend state PM_SUSPEND_FREEZE
PM_SUSPEND_FREEZE state is a general state that does not need any platform specific support, it equals frozen processes + suspended devices + idle processors. Compared with PM_SUSPEND_MEMORY, PM_SUSPEND_FREEZE saves less power because the system is still in a running state. PM_SUSPEND_FREEZE has less resume latency because it does not touch BIOS, and the processors are in idle state. Compared with RTPM/idle, PM_SUSPEND_FREEZE saves more power as 1. the processor has longer sleep time because processes are frozen. The deeper c-state the processor supports, more power saving we can get. 2. PM_SUSPEND_FREEZE uses system suspend code path, thus we can get more power saving from the devices that does not have good RTPM support. This state is useful for 1) platforms that do not have STR, or have a broken STR. 2) platforms that have an extremely low power idle state, which can be used to replace STR. The following describes how PM_SUSPEND_FREEZE state works. 1. echo freeze > /sys/power/state 2. the processes are frozen. 3. all the devices are suspended. 4. all the processors are blocked by a wait queue 5. all the processors idles and enters (Deep) c-state. 6. an interrupt fires. 7. a processor is woken up and handles the irq. 8. if it is a general event, a) the irq handler runs and quites. b) goto step 4. 9. if it is a real wake event, say, power button pressing, keyboard touch, mouse moving, a) the irq handler runs and activate the wakeup source b) wakeup_source_activate() notifies the wait queue. c) system starts resuming from PM_SUSPEND_FREEZE 10. all the devices are resumed. 11. all the processes are unfrozen. 12. system is back to working. Known Issue: The wakeup of this new PM_SUSPEND_FREEZE state may behave differently from the previous suspend state. Take ACPI platform for example, there are some GPEs that only enabled when the system is in sleep state, to wake the system backk from S3/S4. But we are not touching these GPEs during transition to PM_SUSPEND_FREEZE. This means we may lose some wake event. But on the other hand, as we do not disable all the Interrupts during PM_SUSPEND_FREEZE, we may get some extra "wakeup" Interrupts, that are not available for S3/S4. The patches has been tested on an old Sony laptop, and here are the results: Average Power: 1. RPTM/idle for half an hour: 14.8W, 12.6W, 14.1W, 12.5W, 14.4W, 13.2W, 12.9W 2. Freeze for half an hour: 11W, 10.4W, 9.4W, 11.3W 10.5W 3. RTPM/idle for three hours: 11.6W 4. Freeze for three hours: 10W 5. Suspend to Memory: 0.5~0.9W Average Resume Latency: 1. RTPM/idle with a black screen: (From pressing keyboard to screen back) Less than 0.2s 2. Freeze: (From pressing power button to screen back) 2.50s 3. Suspend to Memory: (From pressing power button to screen back) 4.33s >From the results, we can see that all the platforms should benefit from this patch, even if it does not have Low Power S0. Signed-off-by: Zhang Rui <rui.zhang@intel.com> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
Diffstat (limited to 'kernel/power/main.c')
-rw-r--r--kernel/power/main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/kernel/power/main.c b/kernel/power/main.c
index 1c16f9167de..b1c26a92ca9 100644
--- a/kernel/power/main.c
+++ b/kernel/power/main.c
@@ -313,7 +313,7 @@ static ssize_t state_show(struct kobject *kobj, struct kobj_attribute *attr,
static suspend_state_t decode_state(const char *buf, size_t n)
{
#ifdef CONFIG_SUSPEND
- suspend_state_t state = PM_SUSPEND_STANDBY;
+ suspend_state_t state = PM_SUSPEND_MIN;
const char * const *s;
#endif
char *p;