diff options
author | Alex Elder <elder@inktank.com> | 2012-05-22 11:41:43 -0500 |
---|---|---|
committer | Alex Elder <elder@dreamhost.com> | 2012-06-01 08:37:56 -0500 |
commit | 928443cd9644e7cfd46f687dbeffda2d1a357ff9 (patch) | |
tree | 09112335af82c7ce01d93caa55567341f9468c3f /include | |
parent | 15d9882c336db2db73ccf9871ae2398e452f694c (diff) |
libceph: start separating connection flags from state
A ceph_connection holds a mixture of connection state (as in "state
machine" state) and connection flags in a single "state" field. To
make the distinction more clear, define a new "flags" field and use
it rather than the "state" field to hold Boolean flag values.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil<sage@inktank.com>
Diffstat (limited to 'include')
-rw-r--r-- | include/linux/ceph/messenger.h | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/include/linux/ceph/messenger.h b/include/linux/ceph/messenger.h index 3fbd4be804e..920235e114a 100644 --- a/include/linux/ceph/messenger.h +++ b/include/linux/ceph/messenger.h @@ -103,20 +103,25 @@ struct ceph_msg_pos { #define MAX_DELAY_INTERVAL (5 * 60 * HZ) /* - * ceph_connection state bit flags + * ceph_connection flag bits */ + #define LOSSYTX 0 /* we can close channel or drop messages on errors */ -#define CONNECTING 1 -#define NEGOTIATING 2 #define KEEPALIVE_PENDING 3 #define WRITE_PENDING 4 /* we have data ready to send */ +#define SOCK_CLOSED 11 /* socket state changed to closed */ +#define BACKOFF 15 + +/* + * ceph_connection states + */ +#define CONNECTING 1 +#define NEGOTIATING 2 #define STANDBY 8 /* no outgoing messages, socket closed. we keep * the ceph_connection around to maintain shared * state with the peer. */ #define CLOSED 10 /* we've closed the connection */ -#define SOCK_CLOSED 11 /* socket state changed to closed */ #define OPENING 13 /* open connection w/ (possibly new) peer */ -#define BACKOFF 15 /* * A single connection with another host. @@ -133,7 +138,8 @@ struct ceph_connection { struct ceph_messenger *msgr; struct socket *sock; - unsigned long state; /* connection state (see flags above) */ + unsigned long flags; + unsigned long state; const char *error_msg; /* error message, if any */ struct ceph_entity_addr peer_addr; /* peer address */ |