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authorAlex Elder <elder@inktank.com>2012-05-23 14:35:23 -0500
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2012-11-26 11:38:28 -0800
commita94af04be86f81d5e3973a37e6a861f329418f1e (patch)
treef9894d5ba822a10d31b1cf310dfd14f47c214bb6 /include
parentabb46df87f784b398bcdb5091175d24456e42f11 (diff)
libceph: define and use an explicit CONNECTED state
(cherry picked from commit e27947c767f5bed15048f4e4dad3e2eb69133697) There is no state explicitly defined when a ceph connection is fully operational. So define one. It's set when the connection sequence completes successfully, and is cleared when the connection gets closed. Be a little more careful when examining the old state when a socket disconnect event is reported. Signed-off-by: Alex Elder <elder@inktank.com> Reviewed-by: Sage Weil <sage@inktank.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'include')
-rw-r--r--include/linux/ceph/messenger.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/linux/ceph/messenger.h b/include/linux/ceph/messenger.h
index f624b752e82..6a00acc61d4 100644
--- a/include/linux/ceph/messenger.h
+++ b/include/linux/ceph/messenger.h
@@ -120,6 +120,7 @@ struct ceph_msg_pos {
*/
#define CONNECTING 1
#define NEGOTIATING 2
+#define CONNECTED 5
#define STANDBY 8 /* no outgoing messages, socket closed. we keep
* the ceph_connection around to maintain shared
* state with the peer. */