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authorVlad Yasevich <vladislav.yasevich@hp.com>2010-05-06 00:56:07 -0700
committerWilly Tarreau <w@1wt.eu>2011-02-09 22:15:38 +0100
commit4746f7abc3f13246147e7f6c0d219876417001fa (patch)
tree2cab3ea69a1d620304ccd2d1647b9517cf4de908 /include
parent0edaa467ad115dd2175d8bc544524f7974075643 (diff)
sctp: Fix a race between ICMP protocol unreachable and connect()
commit 50b5d6ad63821cea324a5a7a19854d4de1a0a819 upstream. ICMP protocol unreachable handling completely disregarded the fact that the user may have locked the socket. It proceeded to destroy the association, even though the user may have held the lock and had a ref on the association. This resulted in the following: Attempt to release alive inet socket f6afcc00 ========================= [ BUG: held lock freed! ] ------------------------- somenu/2672 is freeing memory f6afcc00-f6afcfff, with a lock still held there! (sk_lock-AF_INET){+.+.+.}, at: [<c122098a>] sctp_connect+0x13/0x4c 1 lock held by somenu/2672: #0: (sk_lock-AF_INET){+.+.+.}, at: [<c122098a>] sctp_connect+0x13/0x4c stack backtrace: Pid: 2672, comm: somenu Not tainted 2.6.32-telco #55 Call Trace: [<c1232266>] ? printk+0xf/0x11 [<c1038553>] debug_check_no_locks_freed+0xce/0xff [<c10620b4>] kmem_cache_free+0x21/0x66 [<c1185f25>] __sk_free+0x9d/0xab [<c1185f9c>] sk_free+0x1c/0x1e [<c1216e38>] sctp_association_put+0x32/0x89 [<c1220865>] __sctp_connect+0x36d/0x3f4 [<c122098a>] ? sctp_connect+0x13/0x4c [<c102d073>] ? autoremove_wake_function+0x0/0x33 [<c12209a8>] sctp_connect+0x31/0x4c [<c11d1e80>] inet_dgram_connect+0x4b/0x55 [<c11834fa>] sys_connect+0x54/0x71 [<c103a3a2>] ? lock_release_non_nested+0x88/0x239 [<c1054026>] ? might_fault+0x42/0x7c [<c1054026>] ? might_fault+0x42/0x7c [<c11847ab>] sys_socketcall+0x6d/0x178 [<c10da994>] ? trace_hardirqs_on_thunk+0xc/0x10 [<c1002959>] syscall_call+0x7/0xb This was because the sctp_wait_for_connect() would aqcure the socket lock and then proceed to release the last reference count on the association, thus cause the fully destruction path to finish freeing the socket. The simplest solution is to start a very short timer in case the socket is owned by user. When the timer expires, we can do some verification and be able to do the release properly. Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de> Signed-off-by: Willy Tarreau <w@1wt.eu>
Diffstat (limited to 'include')
-rw-r--r--include/net/sctp/sm.h1
-rw-r--r--include/net/sctp/structs.h3
2 files changed, 4 insertions, 0 deletions
diff --git a/include/net/sctp/sm.h b/include/net/sctp/sm.h
index 029a54a0239..22757baea5c 100644
--- a/include/net/sctp/sm.h
+++ b/include/net/sctp/sm.h
@@ -277,6 +277,7 @@ int sctp_do_sm(sctp_event_t event_type, sctp_subtype_t subtype,
/* 2nd level prototypes */
void sctp_generate_t3_rtx_event(unsigned long peer);
void sctp_generate_heartbeat_event(unsigned long peer);
+void sctp_generate_proto_unreach_event(unsigned long peer);
void sctp_ootb_pkt_free(struct sctp_packet *);
diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h
index 0594330ffc7..35c42e9b0e9 100644
--- a/include/net/sctp/structs.h
+++ b/include/net/sctp/structs.h
@@ -998,6 +998,9 @@ struct sctp_transport {
/* Heartbeat timer is per destination. */
struct timer_list hb_timer;
+ /* Timer to handle ICMP proto unreachable envets */
+ struct timer_list proto_unreach_timer;
+
/* Since we're using per-destination retransmission timers
* (see above), we're also using per-destination "transmitted"
* queues. This probably ought to be a private struct