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authorDaniel Vetter <daniel.vetter@ffwll.ch>2012-05-07 11:30:46 +0200
committerDaniel Vetter <daniel.vetter@ffwll.ch>2012-05-07 14:02:14 +0200
commitdc257cf154be708ecc47b8b89c12ad8cd2cc35e4 (patch)
tree625d57ef6c42030cc1ce1842d4efc105e284bc3d /fs/nfs/nfs4state.c
parent5bc69bf9aeb73547cad8e1ce683a103fe9728282 (diff)
parentd48b97b403d23f6df0b990cee652bdf9a52337a3 (diff)
Merge tag 'v3.4-rc6' into drm-intel-next
Conflicts: drivers/gpu/drm/i915/intel_display.c Ok, this is a fun story of git totally messing things up. There /shouldn't/ be any conflict in here, because the fixes in -rc6 do only touch functions that have not been changed in -next. The offending commits in drm-next are 14415745b2..1fa611065 which simply move a few functions from intel_display.c to intel_pm.c. The problem seems to be that git diff gets completely confused: $ git diff 14415745b2..1fa611065 is a nice mess in intel_display.c, and the diff leaks into totally unrelated functions, whereas $git diff --minimal 14415745b2..1fa611065 is exactly what we want. Unfortunately there seems to be no way to teach similar smarts to the merge diff and conflict generation code, because with the minimal diff there really shouldn't be any conflicts. For added hilarity, every time something in that area changes the + and - lines in the diff move around like crazy, again resulting in new conflicts. So I fear this mess will stay with us for a little longer (and might result in another backmerge down the road). Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'fs/nfs/nfs4state.c')
-rw-r--r--fs/nfs/nfs4state.c31
1 files changed, 19 insertions, 12 deletions
diff --git a/fs/nfs/nfs4state.c b/fs/nfs/nfs4state.c
index 0f43414eb25..7f0fcfc1fe9 100644
--- a/fs/nfs/nfs4state.c
+++ b/fs/nfs/nfs4state.c
@@ -393,6 +393,7 @@ nfs4_remove_state_owner_locked(struct nfs4_state_owner *sp)
static void
nfs4_init_seqid_counter(struct nfs_seqid_counter *sc)
{
+ sc->create_time = ktime_get();
sc->flags = 0;
sc->counter = 0;
spin_lock_init(&sc->lock);
@@ -434,13 +435,17 @@ nfs4_alloc_state_owner(struct nfs_server *server,
static void
nfs4_drop_state_owner(struct nfs4_state_owner *sp)
{
- if (!RB_EMPTY_NODE(&sp->so_server_node)) {
+ struct rb_node *rb_node = &sp->so_server_node;
+
+ if (!RB_EMPTY_NODE(rb_node)) {
struct nfs_server *server = sp->so_server;
struct nfs_client *clp = server->nfs_client;
spin_lock(&clp->cl_lock);
- rb_erase(&sp->so_server_node, &server->state_owners);
- RB_CLEAR_NODE(&sp->so_server_node);
+ if (!RB_EMPTY_NODE(rb_node)) {
+ rb_erase(rb_node, &server->state_owners);
+ RB_CLEAR_NODE(rb_node);
+ }
spin_unlock(&clp->cl_lock);
}
}
@@ -516,6 +521,14 @@ out:
/**
* nfs4_put_state_owner - Release a nfs4_state_owner
* @sp: state owner data to release
+ *
+ * Note that we keep released state owners on an LRU
+ * list.
+ * This caches valid state owners so that they can be
+ * reused, to avoid the OPEN_CONFIRM on minor version 0.
+ * It also pins the uniquifier of dropped state owners for
+ * a while, to ensure that those state owner names are
+ * never reused.
*/
void nfs4_put_state_owner(struct nfs4_state_owner *sp)
{
@@ -525,15 +538,9 @@ void nfs4_put_state_owner(struct nfs4_state_owner *sp)
if (!atomic_dec_and_lock(&sp->so_count, &clp->cl_lock))
return;
- if (!RB_EMPTY_NODE(&sp->so_server_node)) {
- sp->so_expires = jiffies;
- list_add_tail(&sp->so_lru, &server->state_owners_lru);
- spin_unlock(&clp->cl_lock);
- } else {
- nfs4_remove_state_owner_locked(sp);
- spin_unlock(&clp->cl_lock);
- nfs4_free_state_owner(sp);
- }
+ sp->so_expires = jiffies;
+ list_add_tail(&sp->so_lru, &server->state_owners_lru);
+ spin_unlock(&clp->cl_lock);
}
/**