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authorDaniel Vetter <daniel.vetter@ffwll.ch>2011-12-14 13:56:58 +0100
committerKeith Packard <keithp@keithp.com>2012-01-03 10:26:07 -0800
commit4e0e90dcb8a7df1229c69e30abebb59b0b3c2a1f (patch)
tree8a7a8ba88526686fc71725fe54a5925c24e2687d /drivers
parentae662d31264979e52581bd2573bf0b82812f52ab (diff)
drm/i915: kicking rings stuck on semaphores considered harmful
If our semaphore logic gets confused and we have a ring stuck waiting for one, there's a decent chance it'll just execute garbage when being kicked. Also, kicking the ring obscures the place where the error first occured, making error_state decoding much harder. So drop this an let gpu reset handle this mess in a clean fashion. In contrast, kicking rings stuck on MI_WAIT is rather harmless, at worst there'll be a bit of screen-flickering. There's also old broken userspace out there which needs this as a work-around. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Chris Wilson <chris@hchris-wilson.co.uk> Reviewed-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gpu/drm/i915/i915_irq.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c
index 58493114c94..5d433fc11ac 100644
--- a/drivers/gpu/drm/i915/i915_irq.c
+++ b/drivers/gpu/drm/i915/i915_irq.c
@@ -1649,13 +1649,6 @@ static bool kick_ring(struct intel_ring_buffer *ring)
I915_WRITE_CTL(ring, tmp);
return true;
}
- if (IS_GEN6(dev) &&
- (tmp & RING_WAIT_SEMAPHORE)) {
- DRM_ERROR("Kicking stuck semaphore on %s\n",
- ring->name);
- I915_WRITE_CTL(ring, tmp);
- return true;
- }
return false;
}