diff options
author | Ingo Molnar <mingo@elte.hu> | 2005-06-21 17:14:34 -0700 |
---|---|---|
committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-06-21 18:46:13 -0700 |
commit | 39c715b71740c4a78ba4769fb54826929bac03cb (patch) | |
tree | 94dd679dfc8e6c2db65971739aa8c8c6206f8174 /drivers | |
parent | 84929801e14d968caeb84795bfbb88f04283fbd9 (diff) |
[PATCH] smp_processor_id() cleanup
This patch implements a number of smp_processor_id() cleanup ideas that
Arjan van de Ven and I came up with.
The previous __smp_processor_id/_smp_processor_id/smp_processor_id API
spaghetti was hard to follow both on the implementational and on the
usage side.
Some of the complexity arose from picking wrong names, some of the
complexity comes from the fact that not all architectures defined
__smp_processor_id.
In the new code, there are two externally visible symbols:
- smp_processor_id(): debug variant.
- raw_smp_processor_id(): nondebug variant. Replaces all existing
uses of _smp_processor_id() and __smp_processor_id(). Defined
by every SMP architecture in include/asm-*/smp.h.
There is one new internal symbol, dependent on DEBUG_PREEMPT:
- debug_smp_processor_id(): internal debug variant, mapped to
smp_processor_id().
Also, i moved debug_smp_processor_id() from lib/kernel_lock.c into a new
lib/smp_processor_id.c file. All related comments got updated and/or
clarified.
I have build/boot tested the following 8 .config combinations on x86:
{SMP,UP} x {PREEMPT,!PREEMPT} x {DEBUG_PREEMPT,!DEBUG_PREEMPT}
I have also build/boot tested x64 on UP/PREEMPT/DEBUG_PREEMPT. (Other
architectures are untested, but should work just fine.)
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'drivers')
-rw-r--r-- | drivers/acpi/processor_idle.c | 2 | ||||
-rw-r--r-- | drivers/input/gameport/gameport.c | 2 | ||||
-rw-r--r-- | drivers/oprofile/buffer_sync.c | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/drivers/acpi/processor_idle.c b/drivers/acpi/processor_idle.c index ff64d333e95..c9d671cf785 100644 --- a/drivers/acpi/processor_idle.c +++ b/drivers/acpi/processor_idle.c @@ -171,7 +171,7 @@ static void acpi_processor_idle (void) int sleep_ticks = 0; u32 t1, t2 = 0; - pr = processors[_smp_processor_id()]; + pr = processors[raw_smp_processor_id()]; if (!pr) return; diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index 9b8ff396e6f..e152d0fa0cd 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -134,7 +134,7 @@ static int gameport_measure_speed(struct gameport *gameport) } gameport_close(gameport); - return (cpu_data[_smp_processor_id()].loops_per_jiffy * (unsigned long)HZ / (1000 / 50)) / (tx < 1 ? 1 : tx); + return (cpu_data[raw_smp_processor_id()].loops_per_jiffy * (unsigned long)HZ / (1000 / 50)) / (tx < 1 ? 1 : tx); #else diff --git a/drivers/oprofile/buffer_sync.c b/drivers/oprofile/buffer_sync.c index 55720dc6ec4..745a1418363 100644 --- a/drivers/oprofile/buffer_sync.c +++ b/drivers/oprofile/buffer_sync.c @@ -62,7 +62,7 @@ static int task_exit_notify(struct notifier_block * self, unsigned long val, voi /* To avoid latency problems, we only process the current CPU, * hoping that most samples for the task are on this CPU */ - sync_buffer(_smp_processor_id()); + sync_buffer(raw_smp_processor_id()); return 0; } @@ -86,7 +86,7 @@ static int munmap_notify(struct notifier_block * self, unsigned long val, void * /* To avoid latency problems, we only process the current CPU, * hoping that most samples for the task are on this CPU */ - sync_buffer(_smp_processor_id()); + sync_buffer(raw_smp_processor_id()); return 0; } |