aboutsummaryrefslogtreecommitdiff
path: root/drivers/video/nvidia
diff options
context:
space:
mode:
authorLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
committerLinus Torvalds <torvalds@ppc970.osdl.org>2005-04-16 15:20:36 -0700
commit1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch)
tree0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/video/nvidia
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
Diffstat (limited to 'drivers/video/nvidia')
-rw-r--r--drivers/video/nvidia/Makefile12
-rw-r--r--drivers/video/nvidia/nv_accel.c419
-rw-r--r--drivers/video/nvidia/nv_dma.h188
-rw-r--r--drivers/video/nvidia/nv_hw.c1593
-rw-r--r--drivers/video/nvidia/nv_i2c.c215
-rw-r--r--drivers/video/nvidia/nv_local.h107
-rw-r--r--drivers/video/nvidia/nv_of.c59
-rw-r--r--drivers/video/nvidia/nv_proto.h58
-rw-r--r--drivers/video/nvidia/nv_setup.c636
-rw-r--r--drivers/video/nvidia/nv_type.h174
-rw-r--r--drivers/video/nvidia/nvidia.c1729
11 files changed, 5190 insertions, 0 deletions
diff --git a/drivers/video/nvidia/Makefile b/drivers/video/nvidia/Makefile
new file mode 100644
index 00000000000..690d37e8de5
--- /dev/null
+++ b/drivers/video/nvidia/Makefile
@@ -0,0 +1,12 @@
+#
+# Makefile for the nVidia framebuffer driver
+#
+
+obj-$(CONFIG_FB_NVIDIA) += nvidiafb.o
+
+nvidiafb-y := nvidia.o nv_hw.o nv_setup.o \
+ nv_accel.o
+nvidiafb-$(CONFIG_FB_NVIDIA_I2C) += nv_i2c.o
+nvidiafb-$(CONFIG_PPC_OF) += nv_of.o
+
+nvidiafb-objs := $(nvidiafb-y) \ No newline at end of file
diff --git a/drivers/video/nvidia/nv_accel.c b/drivers/video/nvidia/nv_accel.c
new file mode 100644
index 00000000000..f377a29ec97
--- /dev/null
+++ b/drivers/video/nvidia/nv_accel.c
@@ -0,0 +1,419 @@
+ /***************************************************************************\
+|* *|
+|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
+|* international laws. Users and possessors of this source code are *|
+|* hereby granted a nonexclusive, royalty-free copyright license to *|
+|* use this code in individual and commercial software. *|
+|* *|
+|* Any use of this source code must include, in the user documenta- *|
+|* tion and internal comments to the code, notices to the end user *|
+|* as follows: *|
+|* *|
+|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
+|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
+|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
+|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
+|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
+|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
+|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
+|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
+|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
+|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
+|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
+|* *|
+|* U.S. Government End Users. This source code is a "commercial *|
+|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
+|* consisting of "commercial computer software" and "commercial *|
+|* computer software documentation," as such terms are used in *|
+|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
+|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
+|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
+|* all U.S. Government End Users acquire the source code with only *|
+|* those rights set forth herein. *|
+|* *|
+ \***************************************************************************/
+
+/*
+ * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
+ * XFree86 'nv' driver, this source code is provided under MIT-style licensing
+ * where the source code is provided "as is" without warranty of any kind.
+ * The only usage restriction is for the copyright notices to be retained
+ * whenever code is used.
+ *
+ * Antonino Daplas <adaplas@pol.net> 2005-03-11
+ */
+
+#include <linux/fb.h>
+#include "nv_type.h"
+#include "nv_proto.h"
+#include "nv_dma.h"
+#include "nv_local.h"
+
+/* There is a HW race condition with videoram command buffers.
+ You can't jump to the location of your put offset. We write put
+ at the jump offset + SKIPS dwords with noop padding in between
+ to solve this problem */
+#define SKIPS 8
+
+static const int NVCopyROP[16] = {
+ 0xCC, /* copy */
+ 0x55 /* invert */
+};
+
+static const int NVCopyROP_PM[16] = {
+ 0xCA, /* copy */
+ 0x5A, /* invert */
+};
+
+static inline void NVFlush(struct nvidia_par *par)
+{
+ int count = 1000000000;
+
+ while (--count && READ_GET(par) != par->dmaPut) ;
+
+ if (!count) {
+ printk("nvidiafb: DMA Flush lockup\n");
+ par->lockup = 1;
+ }
+}
+
+static inline void NVSync(struct nvidia_par *par)
+{
+ int count = 1000000000;
+
+ while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
+
+ if (!count) {
+ printk("nvidiafb: DMA Sync lockup\n");
+ par->lockup = 1;
+ }
+}
+
+static void NVDmaKickoff(struct nvidia_par *par)
+{
+ if (par->dmaCurrent != par->dmaPut) {
+ par->dmaPut = par->dmaCurrent;
+ WRITE_PUT(par, par->dmaPut);
+ }
+}
+
+static void NVDmaWait(struct nvidia_par *par, int size)
+{
+ int dmaGet;
+ int count = 1000000000, cnt;
+ size++;
+
+ while (par->dmaFree < size && --count && !par->lockup) {
+ dmaGet = READ_GET(par);
+
+ if (par->dmaPut >= dmaGet) {
+ par->dmaFree = par->dmaMax - par->dmaCurrent;
+ if (par->dmaFree < size) {
+ NVDmaNext(par, 0x20000000);
+ if (dmaGet <= SKIPS) {
+ if (par->dmaPut <= SKIPS)
+ WRITE_PUT(par, SKIPS + 1);
+ cnt = 1000000000;
+ do {
+ dmaGet = READ_GET(par);
+ } while (--cnt && dmaGet <= SKIPS);
+ if (!cnt) {
+ printk("DMA Get lockup\n");
+ par->lockup = 1;
+ }
+ }
+ WRITE_PUT(par, SKIPS);
+ par->dmaCurrent = par->dmaPut = SKIPS;
+ par->dmaFree = dmaGet - (SKIPS + 1);
+ }
+ } else
+ par->dmaFree = dmaGet - par->dmaCurrent - 1;
+ }
+
+ if (!count) {
+ printk("DMA Wait Lockup\n");
+ par->lockup = 1;
+ }
+}
+
+static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1,
+ u32 pat0, u32 pat1)
+{
+ NVDmaStart(par, PATTERN_COLOR_0, 4);
+ NVDmaNext(par, clr0);
+ NVDmaNext(par, clr1);
+ NVDmaNext(par, pat0);
+ NVDmaNext(par, pat1);
+}
+
+static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask)
+{
+ if (planemask != ~0) {
+ NVSetPattern(par, 0, planemask, ~0, ~0);
+ if (par->currentRop != (rop + 32)) {
+ NVDmaStart(par, ROP_SET, 1);
+ NVDmaNext(par, NVCopyROP_PM[rop]);
+ par->currentRop = rop + 32;
+ }
+ } else if (par->currentRop != rop) {
+ if (par->currentRop >= 16)
+ NVSetPattern(par, ~0, ~0, ~0, ~0);
+ NVDmaStart(par, ROP_SET, 1);
+ NVDmaNext(par, NVCopyROP[rop]);
+ par->currentRop = rop;
+ }
+}
+
+static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
+ int x2, int y2)
+{
+ struct nvidia_par *par = info->par;
+ int h = y2 - y1 + 1;
+ int w = x2 - x1 + 1;
+
+ NVDmaStart(par, CLIP_POINT, 2);
+ NVDmaNext(par, (y1 << 16) | x1);
+ NVDmaNext(par, (h << 16) | w);
+}
+
+void NVResetGraphics(struct fb_info *info)
+{
+ struct nvidia_par *par = info->par;
+ u32 surfaceFormat, patternFormat, rectFormat, lineFormat;
+ int pitch, i;
+
+ pitch = info->fix.line_length;
+
+ par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]);
+
+ for (i = 0; i < SKIPS; i++)
+ NV_WR32(&par->dmaBase[i], 0, 0x00000000);
+
+ NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000);
+ NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010);
+ NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000);
+ NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011);
+ NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000);
+ NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012);
+ NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000);
+ NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013);
+ NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000);
+ NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014);
+ NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000);
+ NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015);
+ NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000);
+ NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016);
+ NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000);
+ NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017);
+
+ par->dmaPut = 0;
+ par->dmaCurrent = 16 + SKIPS;
+ par->dmaMax = 8191;
+ par->dmaFree = par->dmaMax - par->dmaCurrent;
+
+ switch (info->var.bits_per_pixel) {
+ case 32:
+ case 24:
+ surfaceFormat = SURFACE_FORMAT_DEPTH24;
+ patternFormat = PATTERN_FORMAT_DEPTH24;
+ rectFormat = RECT_FORMAT_DEPTH24;
+ lineFormat = LINE_FORMAT_DEPTH24;
+ break;
+ case 16:
+ surfaceFormat = SURFACE_FORMAT_DEPTH16;
+ patternFormat = PATTERN_FORMAT_DEPTH16;
+ rectFormat = RECT_FORMAT_DEPTH16;
+ lineFormat = LINE_FORMAT_DEPTH16;
+ break;
+ default:
+ surfaceFormat = SURFACE_FORMAT_DEPTH8;
+ patternFormat = PATTERN_FORMAT_DEPTH8;
+ rectFormat = RECT_FORMAT_DEPTH8;
+ lineFormat = LINE_FORMAT_DEPTH8;
+ break;
+ }
+
+ NVDmaStart(par, SURFACE_FORMAT, 4);
+ NVDmaNext(par, surfaceFormat);
+ NVDmaNext(par, pitch | (pitch << 16));
+ NVDmaNext(par, 0);
+ NVDmaNext(par, 0);
+
+ NVDmaStart(par, PATTERN_FORMAT, 1);
+ NVDmaNext(par, patternFormat);
+
+ NVDmaStart(par, RECT_FORMAT, 1);
+ NVDmaNext(par, rectFormat);
+
+ NVDmaStart(par, LINE_FORMAT, 1);
+ NVDmaNext(par, lineFormat);
+
+ par->currentRop = ~0; /* set to something invalid */
+ NVSetRopSolid(par, ROP_COPY, ~0);
+
+ NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
+ info->var.yres_virtual);
+
+ NVDmaKickoff(par);
+}
+
+u8 byte_rev[256] = {
+ 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
+ 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
+ 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
+ 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
+ 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
+ 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
+ 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
+ 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
+ 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
+ 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
+ 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
+ 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
+ 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
+ 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
+ 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
+ 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
+ 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
+ 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
+ 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
+ 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
+ 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
+ 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
+ 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
+ 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
+ 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
+ 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
+ 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
+ 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
+ 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
+ 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
+ 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
+ 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
+};
+
+int nvidiafb_sync(struct fb_info *info)
+{
+ struct nvidia_par *par = info->par;
+
+ if (!par->lockup)
+ NVFlush(par);
+
+ if (!par->lockup)
+ NVSync(par);
+
+ return 0;
+}
+
+void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
+{
+ struct nvidia_par *par = info->par;
+
+ if (par->lockup)
+ return cfb_copyarea(info, region);
+
+ NVDmaStart(par, BLIT_POINT_SRC, 3);
+ NVDmaNext(par, (region->sy << 16) | region->sx);
+ NVDmaNext(par, (region->dy << 16) | region->dx);
+ NVDmaNext(par, (region->height << 16) | region->width);
+
+ NVDmaKickoff(par);
+}
+
+void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
+{
+ struct nvidia_par *par = info->par;
+ u32 color;
+
+ if (par->lockup)
+ return cfb_fillrect(info, rect);
+
+ if (info->var.bits_per_pixel == 8)
+ color = rect->color;
+ else
+ color = ((u32 *) info->pseudo_palette)[rect->color];
+
+ if (rect->rop != ROP_COPY)
+ NVSetRopSolid(par, rect->rop, ~0);
+
+ NVDmaStart(par, RECT_SOLID_COLOR, 1);
+ NVDmaNext(par, color);
+
+ NVDmaStart(par, RECT_SOLID_RECTS(0), 2);
+ NVDmaNext(par, (rect->dx << 16) | rect->dy);
+ NVDmaNext(par, (rect->width << 16) | rect->height);
+
+ NVDmaKickoff(par);
+
+ if (rect->rop != ROP_COPY)
+ NVSetRopSolid(par, ROP_COPY, ~0);
+}
+
+static void nvidiafb_mono_color_expand(struct fb_info *info,
+ const struct fb_image *image)
+{
+ struct nvidia_par *par = info->par;
+ u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel));
+ u32 dsize, width, *data = (u32 *) image->data, tmp;
+ int j, k = 0;
+
+ width = (image->width + 31) & ~31;
+ dsize = (width * image->height) >> 5;
+
+ if (info->var.bits_per_pixel == 8) {
+ fg = image->fg_color | mask;
+ bg = image->bg_color | mask;
+ } else {
+ fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask;
+ bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
+ }
+
+ NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
+ NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
+ NVDmaNext(par, ((image->dy + image->height) << 16) |
+ ((image->dx + image->width) & 0xffff));
+ NVDmaNext(par, bg);
+ NVDmaNext(par, fg);
+ NVDmaNext(par, (image->height << 16) | width);
+ NVDmaNext(par, (image->height << 16) | width);
+ NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
+
+ while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
+ NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0),
+ RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
+
+ for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
+ tmp = data[k++];
+ reverse_order(&tmp);
+ NVDmaNext(par, tmp);
+ }
+
+ dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS;
+ }
+
+ if (dsize) {
+ NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
+
+ for (j = dsize; j--;) {
+ tmp = data[k++];
+ reverse_order(&tmp);
+ NVDmaNext(par, tmp);
+ }
+ }
+
+ NVDmaKickoff(par);
+}
+
+void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image)
+{
+ struct nvidia_par *par = info->par;
+
+ if (image->depth == 1 && !par->lockup)
+ nvidiafb_mono_color_expand(info, image);
+ else
+ cfb_imageblit(info, image);
+}
diff --git a/drivers/video/nvidia/nv_dma.h b/drivers/video/nvidia/nv_dma.h
new file mode 100644
index 00000000000..a7ed1c0acbb
--- /dev/null
+++ b/drivers/video/nvidia/nv_dma.h
@@ -0,0 +1,188 @@
+
+ /***************************************************************************\
+|* *|
+|* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
+|* international laws. Users and possessors of this source code are *|
+|* hereby granted a nonexclusive, royalty-free copyright license to *|
+|* use this code in individual and commercial software. *|
+|* *|
+|* Any use of this source code must include, in the user documenta- *|
+|* tion and internal comments to the code, notices to the end user *|
+|* as follows: *|
+|* *|
+|* Copyright 2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
+|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
+|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
+|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
+|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
+|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
+|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
+|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
+|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
+|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
+|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
+|* *|
+|* U.S. Government End Users. This source code is a "commercial *|
+|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
+|* consisting of "commercial computer software" and "commercial *|
+|* computer software documentation," as such terms are used in *|
+|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
+|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
+|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
+|* all U.S. Government End Users acquire the source code with only *|
+|* those rights set forth herein. *|
+|* *|
+ \***************************************************************************/
+
+/*
+ * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
+ * XFree86 'nv' driver, this source code is provided under MIT-style licensing
+ * where the source code is provided "as is" without warranty of any kind.
+ * The only usage restriction is for the copyright notices to be retained
+ * whenever code is used.
+ *
+ * Antonino Daplas <adaplas@pol.net> 2005-03-11
+ */
+
+#define SURFACE_FORMAT 0x00000300
+#define SURFACE_FORMAT_DEPTH8 0x00000001
+#define SURFACE_FORMAT_DEPTH15 0x00000002
+#define SURFACE_FORMAT_DEPTH16 0x00000004
+#define SURFACE_FORMAT_DEPTH24 0x00000006
+#define SURFACE_PITCH 0x00000304
+#define SURFACE_PITCH_SRC 15:0
+#define SURFACE_PITCH_DST 31:16
+#define SURFACE_OFFSET_SRC 0x00000308
+#define SURFACE_OFFSET_DST 0x0000030C
+
+#define ROP_SET 0x00002300
+
+#define PATTERN_FORMAT 0x00004300
+#define PATTERN_FORMAT_DEPTH8 0x00000003
+#define PATTERN_FORMAT_DEPTH16 0x00000001
+#define PATTERN_FORMAT_DEPTH24 0x00000003
+#define PATTERN_COLOR_0 0x00004310
+#define PATTERN_COLOR_1 0x00004314
+#define PATTERN_PATTERN_0 0x00004318
+#define PATTERN_PATTERN_1 0x0000431C
+
+#define CLIP_POINT 0x00006300
+#define CLIP_POINT_X 15:0
+#define CLIP_POINT_Y 31:16
+#define CLIP_SIZE 0x00006304
+#define CLIP_SIZE_WIDTH 15:0
+#define CLIP_SIZE_HEIGHT 31:16
+
+#define LINE_FORMAT 0x00008300
+#define LINE_FORMAT_DEPTH8 0x00000003
+#define LINE_FORMAT_DEPTH16 0x00000001
+#define LINE_FORMAT_DEPTH24 0x00000003
+#define LINE_COLOR 0x00008304
+#define LINE_MAX_LINES 16
+#define LINE_LINES(i) 0x00008400\
+ +(i)*8
+#define LINE_LINES_POINT0_X 15:0
+#define LINE_LINES_POINT0_Y 31:16
+#define LINE_LINES_POINT1_X 47:32
+#define LINE_LINES_POINT1_Y 63:48
+
+#define BLIT_POINT_SRC 0x0000A300
+#define BLIT_POINT_SRC_X 15:0
+#define BLIT_POINT_SRC_Y 31:16
+#define BLIT_POINT_DST 0x0000A304
+#define BLIT_POINT_DST_X 15:0
+#define BLIT_POINT_DST_Y 31:16
+#define BLIT_SIZE 0x0000A308
+#define BLIT_SIZE_WIDTH 15:0
+#define BLIT_SIZE_HEIGHT 31:16
+
+#define RECT_FORMAT 0x0000C300
+#define RECT_FORMAT_DEPTH8 0x00000003
+#define RECT_FORMAT_DEPTH16 0x00000001
+#define RECT_FORMAT_DEPTH24 0x00000003
+#define RECT_SOLID_COLOR 0x0000C3FC
+#define RECT_SOLID_RECTS_MAX_RECTS 32
+#define RECT_SOLID_RECTS(i) 0x0000C400\
+ +(i)*8
+#define RECT_SOLID_RECTS_Y 15:0
+#define RECT_SOLID_RECTS_X 31:16
+#define RECT_SOLID_RECTS_HEIGHT 47:32
+#define RECT_SOLID_RECTS_WIDTH 63:48
+
+#define RECT_EXPAND_ONE_COLOR_CLIP 0x0000C7EC
+#define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_X 15:0
+#define RECT_EXPAND_ONE_COLOR_CLIP_POINT0_Y 31:16
+#define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_X 47:32
+#define RECT_EXPAND_ONE_COLOR_CLIP_POINT1_Y 63:48
+#define RECT_EXPAND_ONE_COLOR_COLOR 0x0000C7F4
+#define RECT_EXPAND_ONE_COLOR_SIZE 0x0000C7F8
+#define RECT_EXPAND_ONE_COLOR_SIZE_WIDTH 15:0
+#define RECT_EXPAND_ONE_COLOR_SIZE_HEIGHT 31:16
+#define RECT_EXPAND_ONE_COLOR_POINT 0x0000C7FC
+#define RECT_EXPAND_ONE_COLOR_POINT_X 15:0
+#define RECT_EXPAND_ONE_COLOR_POINT_Y 31:16
+#define RECT_EXPAND_ONE_COLOR_DATA_MAX_DWORDS 128
+#define RECT_EXPAND_ONE_COLOR_DATA(i) 0x0000C800\
+ +(i)*4
+
+#define RECT_EXPAND_TWO_COLOR_CLIP 0x0000CBE4
+#define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_X 15:0
+#define RECT_EXPAND_TWO_COLOR_CLIP_POINT0_Y 31:16
+#define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_X 47:32
+#define RECT_EXPAND_TWO_COLOR_CLIP_POINT1_Y 63:48
+#define RECT_EXPAND_TWO_COLOR_COLOR_0 0x0000CBEC
+#define RECT_EXPAND_TWO_COLOR_COLOR_1 0x0000CBF0
+#define RECT_EXPAND_TWO_COLOR_SIZE_IN 0x0000CBF4
+#define RECT_EXPAND_TWO_COLOR_SIZE_IN_WIDTH 15:0
+#define RECT_EXPAND_TWO_COLOR_SIZE_IN_HEIGHT 31:16
+#define RECT_EXPAND_TWO_COLOR_SIZE_OUT 0x0000CBF8
+#define RECT_EXPAND_TWO_COLOR_SIZE_OUT_WIDTH 15:0
+#define RECT_EXPAND_TWO_COLOR_SIZE_OUT_HEIGHT 31:16
+#define RECT_EXPAND_TWO_COLOR_POINT 0x0000CBFC
+#define RECT_EXPAND_TWO_COLOR_POINT_X 15:0
+#define RECT_EXPAND_TWO_COLOR_POINT_Y 31:16
+#define RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS 128
+#define RECT_EXPAND_TWO_COLOR_DATA(i) 0x0000CC00\
+ +(i)*4
+
+#define STRETCH_BLIT_FORMAT 0x0000E300
+#define STRETCH_BLIT_FORMAT_DEPTH8 0x00000004
+#define STRETCH_BLIT_FORMAT_DEPTH16 0x00000007
+#define STRETCH_BLIT_FORMAT_DEPTH24 0x00000004
+#define STRETCH_BLIT_FORMAT_X8R8G8B8 0x00000004
+#define STRETCH_BLIT_FORMAT_YUYV 0x00000005
+#define STRETCH_BLIT_FORMAT_UYVY 0x00000006
+#define STRETCH_BLIT_CLIP_POINT 0x0000E308
+#define STRETCH_BLIT_CLIP_POINT_X 15:0
+#define STRETCH_BLIT_CLIP_POINT_Y 31:16
+#define STRETCH_BLIT_CLIP_POINT 0x0000E308
+#define STRETCH_BLIT_CLIP_SIZE 0x0000E30C
+#define STRETCH_BLIT_CLIP_SIZE_WIDTH 15:0
+#define STRETCH_BLIT_CLIP_SIZE_HEIGHT 31:16
+#define STRETCH_BLIT_DST_POINT 0x0000E310
+#define STRETCH_BLIT_DST_POINT_X 15:0
+#define STRETCH_BLIT_DST_POINT_Y 31:16
+#define STRETCH_BLIT_DST_SIZE 0x0000E314
+#define STRETCH_BLIT_DST_SIZE_WIDTH 15:0
+#define STRETCH_BLIT_DST_SIZE_HEIGHT 31:16
+#define STRETCH_BLIT_DU_DX 0x0000E318
+#define STRETCH_BLIT_DV_DY 0x0000E31C
+#define STRETCH_BLIT_SRC_SIZE 0x0000E400
+#define STRETCH_BLIT_SRC_SIZE_WIDTH 15:0
+#define STRETCH_BLIT_SRC_SIZE_HEIGHT 31:16
+#define STRETCH_BLIT_SRC_FORMAT 0x0000E404
+#define STRETCH_BLIT_SRC_FORMAT_PITCH 15:0
+#define STRETCH_BLIT_SRC_FORMAT_ORIGIN 23:16
+#define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CENTER 0x00000001
+#define STRETCH_BLIT_SRC_FORMAT_ORIGIN_CORNER 0x00000002
+#define STRETCH_BLIT_SRC_FORMAT_FILTER 31:24
+#define STRETCH_BLIT_SRC_FORMAT_FILTER_POINT_SAMPLE 0x00000000
+#define STRETCH_BLIT_SRC_FORMAT_FILTER_BILINEAR 0x00000001
+#define STRETCH_BLIT_SRC_OFFSET 0x0000E408
+#define STRETCH_BLIT_SRC_POINT 0x0000E40C
+#define STRETCH_BLIT_SRC_POINT_U 15:0
+#define STRETCH_BLIT_SRC_POINT_V 31:16
diff --git a/drivers/video/nvidia/nv_hw.c b/drivers/video/nvidia/nv_hw.c
new file mode 100644
index 00000000000..b989358437b
--- /dev/null
+++ b/drivers/video/nvidia/nv_hw.c
@@ -0,0 +1,1593 @@
+ /***************************************************************************\
+|* *|
+|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
+|* international laws. Users and possessors of this source code are *|
+|* hereby granted a nonexclusive, royalty-free copyright license to *|
+|* use this code in individual and commercial software. *|
+|* *|
+|* Any use of this source code must include, in the user documenta- *|
+|* tion and internal comments to the code, notices to the end user *|
+|* as follows: *|
+|* *|
+|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
+|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
+|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
+|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
+|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
+|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
+|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
+|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
+|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
+|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
+|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
+|* *|
+|* U.S. Government End Users. This source code is a "commercial *|
+|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
+|* consisting of "commercial computer software" and "commercial *|
+|* computer software documentation," as such terms are used in *|
+|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
+|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
+|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
+|* all U.S. Government End Users acquire the source code with only *|
+|* those rights set forth herein. *|
+|* *|
+ \***************************************************************************/
+
+/*
+ * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
+ * XFree86 'nv' driver, this source code is provided under MIT-style licensing
+ * where the source code is provided "as is" without warranty of any kind.
+ * The only usage restriction is for the copyright notices to be retained
+ * whenever code is used.
+ *
+ * Antonino Daplas <adaplas@pol.net> 2005-03-11
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_hw.c,v 1.4 2003/11/03 05:11:25 tsi Exp $ */
+
+#include <linux/pci.h>
+#include "nv_type.h"
+#include "nv_local.h"
+
+void NVLockUnlock(struct nvidia_par *par, int Lock)
+{
+ u8 cr11;
+
+ VGA_WR08(par->PCIO, 0x3D4, 0x1F);
+ VGA_WR08(par->PCIO, 0x3D5, Lock ? 0x99 : 0x57);
+
+ VGA_WR08(par->PCIO, 0x3D4, 0x11);
+ cr11 = VGA_RD08(par->PCIO, 0x3D5);
+ if (Lock)
+ cr11 |= 0x80;
+ else
+ cr11 &= ~0x80;
+ VGA_WR08(par->PCIO, 0x3D5, cr11);
+}
+
+int NVShowHideCursor(struct nvidia_par *par, int ShowHide)
+{
+ int cur = par->CurrentState->cursor1;
+
+ par->CurrentState->cursor1 = (par->CurrentState->cursor1 & 0xFE) |
+ (ShowHide & 0x01);
+ VGA_WR08(par->PCIO, 0x3D4, 0x31);
+ VGA_WR08(par->PCIO, 0x3D5, par->CurrentState->cursor1);
+
+ if (par->Architecture == NV_ARCH_40)
+ NV_WR32(par->PRAMDAC, 0x0300, NV_RD32(par->PRAMDAC, 0x0300));
+
+ return (cur & 0x01);
+}
+
+/****************************************************************************\
+* *
+* The video arbitration routines calculate some "magic" numbers. Fixes *
+* the snow seen when accessing the framebuffer without it. *
+* It just works (I hope). *
+* *
+\****************************************************************************/
+
+typedef struct {
+ int graphics_lwm;
+ int video_lwm;
+ int graphics_burst_size;
+ int video_burst_size;
+ int valid;
+} nv4_fifo_info;
+
+typedef struct {
+ int pclk_khz;
+ int mclk_khz;
+ int nvclk_khz;
+ char mem_page_miss;
+ char mem_latency;
+ int memory_width;
+ char enable_video;
+ char gr_during_vid;
+ char pix_bpp;
+ char mem_aligned;
+ char enable_mp;
+} nv4_sim_state;
+
+typedef struct {
+ int graphics_lwm;
+ int video_lwm;
+ int graphics_burst_size;
+ int video_burst_size;
+ int valid;
+} nv10_fifo_info;
+
+typedef struct {
+ int pclk_khz;
+ int mclk_khz;
+ int nvclk_khz;
+ char mem_page_miss;
+ char mem_latency;
+ int memory_type;
+ int memory_width;
+ char enable_video;
+ char gr_during_vid;
+ char pix_bpp;
+ char mem_aligned;
+ char enable_mp;
+} nv10_sim_state;
+
+static void nvGetClocks(struct nvidia_par *par, unsigned int *MClk,
+ unsigned int *NVClk)
+{
+ unsigned int pll, N, M, MB, NB, P;
+
+ if (par->Architecture >= NV_ARCH_40) {
+ pll = NV_RD32(par->PMC, 0x4020);
+ P = (pll >> 16) & 0x03;
+ pll = NV_RD32(par->PMC, 0x4024);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ MB = (pll >> 16) & 0xFF;
+ NB = (pll >> 24) & 0xFF;
+ *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+
+ pll = NV_RD32(par->PMC, 0x4000);
+ P = (pll >> 16) & 0x03;
+ pll = NV_RD32(par->PMC, 0x4004);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ MB = (pll >> 16) & 0xFF;
+ NB = (pll >> 24) & 0xFF;
+
+ *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+ } else if (par->twoStagePLL) {
+ pll = NV_RD32(par->PRAMDAC0, 0x0504);
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ pll = NV_RD32(par->PRAMDAC0, 0x0574);
+ if (pll & 0x80000000) {
+ MB = pll & 0xFF;
+ NB = (pll >> 8) & 0xFF;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+
+ pll = NV_RD32(par->PRAMDAC0, 0x0500);
+ M = pll & 0xFF;
+ N = (pll >> 8) &