diff options
author | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2010-02-28 23:55:20 -0800 |
---|---|---|
committer | Dmitry Torokhov <dmitry.torokhov@gmail.com> | 2010-02-28 23:55:20 -0800 |
commit | 35858adbfca13678af99fb31618ef4428d6dedb0 (patch) | |
tree | 3336feaa61324486945816cb52c347733e7c0821 /drivers/input | |
parent | 197d4db752e67160d79fed09968c2140376a80a3 (diff) | |
parent | 4b70858ba8d4537daf782defebe5f2ff80ccef2b (diff) |
Merge branch 'next' into for-linus
Diffstat (limited to 'drivers/input')
43 files changed, 2776 insertions, 1112 deletions
diff --git a/drivers/input/evdev.c b/drivers/input/evdev.c index 258c639571b..9f9816baeb9 100644 --- a/drivers/input/evdev.c +++ b/drivers/input/evdev.c @@ -278,6 +278,8 @@ static int evdev_open(struct inode *inode, struct file *file) goto err_free_client; file->private_data = client; + nonseekable_open(inode, file); + return 0; err_free_client: diff --git a/drivers/input/gameport/emu10k1-gp.c b/drivers/input/gameport/emu10k1-gp.c index b04930f7ea7..7392992da42 100644 --- a/drivers/input/gameport/emu10k1-gp.c +++ b/drivers/input/gameport/emu10k1-gp.c @@ -46,7 +46,7 @@ struct emu { int size; }; -static struct pci_device_id emu_tbl[] = { +static const struct pci_device_id emu_tbl[] = { { 0x1102, 0x7002, PCI_ANY_ID, PCI_ANY_ID }, /* SB Live gameport */ { 0x1102, 0x7003, PCI_ANY_ID, PCI_ANY_ID }, /* Audigy gameport */ diff --git a/drivers/input/gameport/fm801-gp.c b/drivers/input/gameport/fm801-gp.c index 8a1810f88b9..14d3f3e208a 100644 --- a/drivers/input/gameport/fm801-gp.c +++ b/drivers/input/gameport/fm801-gp.c @@ -140,7 +140,7 @@ static void __devexit fm801_gp_remove(struct pci_dev *pci) } } -static struct pci_device_id fm801_gp_id_table[] = { +static const struct pci_device_id fm801_gp_id_table[] = { { PCI_VENDOR_ID_FORTEMEDIA, PCI_DEVICE_ID_FM801_GP, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, { 0 } }; diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c index ac11be08585..7e18bcf05a6 100644 --- a/drivers/input/gameport/gameport.c +++ b/drivers/input/gameport/gameport.c @@ -11,6 +11,8 @@ * the Free Software Foundation. */ +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt + #include <linux/stddef.h> #include <linux/module.h> #include <linux/ioport.h> @@ -190,9 +192,8 @@ static int gameport_bind_driver(struct gameport *gameport, struct gameport_drive error = device_bind_driver(&gameport->dev); if (error) { - printk(KERN_WARNING - "gameport: device_bind_driver() failed " - "for %s (%s) and %s, error: %d\n", + dev_warn(&gameport->dev, + "device_bind_driver() failed for %s (%s) and %s, error: %d\n", gameport->phys, gameport->name, drv->description, error); drv->disconnect(gameport); @@ -209,9 +210,9 @@ static void gameport_find_driver(struct gameport *gameport) error = device_attach(&gameport->dev); if (error < 0) - printk(KERN_WARNING - "gameport: device_attach() failed for %s (%s), error: %d\n", - gameport->phys, gameport->name, error); + dev_warn(&gameport->dev, + "device_attach() failed for %s (%s), error: %d\n", + gameport->phys, gameport->name, error); } @@ -262,17 +263,14 @@ static int gameport_queue_event(void *object, struct module *owner, event = kmalloc(sizeof(struct gameport_event), GFP_ATOMIC); if (!event) { - printk(KERN_ERR - "gameport: Not enough memory to queue event %d\n", - event_type); + pr_err("Not enough memory to queue event %d\n", event_type); retval = -ENOMEM; goto out; } if (!try_module_get(owner)) { - printk(KERN_WARNING - "gameport: Can't get module reference, dropping event %d\n", - event_type); + pr_warning("Can't get module reference, dropping event %d\n", + event_type); kfree(event); retval = -EINVAL; goto out; @@ -298,14 +296,12 @@ static void gameport_free_event(struct gameport_event *event) static void gameport_remove_duplicate_events(struct gameport_event *event) { - struct list_head *node, *next; - struct gameport_event *e; + struct gameport_event *e, *next; unsigned long flags; spin_lock_irqsave(&gameport_event_lock, flags); - list_for_each_safe(node, next, &gameport_event_list) { - e = list_entry(node, struct gameport_event, node); + list_for_each_entry_safe(e, next, &gameport_event_list, node) { if (event->object == e->object) { /* * If this event is of different type we should not @@ -315,7 +311,7 @@ static void gameport_remove_duplicate_events(struct gameport_event *event) if (event->type != e->type) break; - list_del_init(node); + list_del_init(&e->node); gameport_free_event(e); } } @@ -325,23 +321,18 @@ static void gameport_remove_duplicate_events(struct gameport_event *event) static struct gameport_event *gameport_get_event(void) { - struct gameport_event *event; - struct list_head *node; + struct gameport_event *event = NULL; unsigned long flags; spin_lock_irqsave(&gameport_event_lock, flags); - if (list_empty(&gameport_event_list)) { - spin_unlock_irqrestore(&gameport_event_lock, flags); - return NULL; + if (!list_empty(&gameport_event_list)) { + event = list_first_entry(&gameport_event_list, + struct gameport_event, node); + list_del_init(&event->node); } - node = gameport_event_list.next; - event = list_entry(node, struct gameport_event, node); - list_del_init(node); - spin_unlock_irqrestore(&gameport_event_lock, flags); - return event; } @@ -360,16 +351,14 @@ static void gameport_handle_event(void) if ((event = gameport_get_event())) { switch (event->type) { - case GAMEPORT_REGISTER_PORT: - gameport_add_port(event->object); - break; - case GAMEPORT_ATTACH_DRIVER: - gameport_attach_driver(event->object); - break; + case GAMEPORT_REGISTER_PORT: + gameport_add_port(event->object); + break; - default: - break; + case GAMEPORT_ATTACH_DRIVER: + gameport_attach_driver(event->object); + break; } gameport_remove_duplicate_events(event); @@ -385,16 +374,14 @@ static void gameport_handle_event(void) */ static void gameport_remove_pending_events(void *object) { - struct list_head *node, *next; - struct gameport_event *event; + struct gameport_event *event, *next; unsigned long flags; spin_lock_irqsave(&gameport_event_lock, flags); - list_for_each_safe(node, next, &gameport_event_list) { - event = list_entry(node, struct gameport_event, node); + list_for_each_entry_safe(event, next, &gameport_event_list, node) { if (event->object == object) { - list_del_init(node); + list_del_init(&event->node); gameport_free_event(event); } } @@ -441,7 +428,6 @@ static int gameport_thread(void *nothing) kthread_should_stop() || !list_empty(&gameport_event_list)); } while (!kthread_should_stop()); - printk(KERN_DEBUG "gameport: kgameportd exiting\n"); return 0; } @@ -453,6 +439,7 @@ static int gameport_thread(void *nothing) static ssize_t gameport_show_description(struct device *dev, struct device_attribute *attr, char *buf) { struct gameport *gameport = to_gameport_port(dev); + return sprintf(buf, "%s\n", gameport->name); } @@ -521,7 +508,8 @@ static void gameport_init_port(struct gameport *gameport) mutex_init(&gameport->drv_mutex); device_initialize(&gameport->dev); - dev_set_name(&gameport->dev, "gameport%lu", (unsigned long)atomic_inc_return(&gameport_no) - 1); + dev_set_name(&gameport->dev, "gameport%lu", + (unsigned long)atomic_inc_return(&gameport_no) - 1); gameport->dev.bus = &gameport_bus; gameport->dev.release = gameport_release_port; if (gameport->parent) @@ -550,19 +538,17 @@ static void gameport_add_port(struct gameport *gameport) list_add_tail(&gameport->node, &gameport_list); if (gameport->io) - printk(KERN_INFO "gameport: %s is %s, io %#x, speed %dkHz\n", - gameport->name, gameport->phys, gameport->io, gameport->speed); + dev_info(&gameport->dev, "%s is %s, io %#x, speed %dkHz\n", + gameport->name, gameport->phys, gameport->io, gameport->speed); else - printk(KERN_INFO "gameport: %s is %s, speed %dkHz\n", + dev_info(&gameport->dev, "%s is %s, speed %dkHz\n", gameport->name, gameport->phys, gameport->speed); error = device_add(&gameport->dev); if (error) - printk(KERN_ERR - "gameport: device_add() failed for %s (%s), error: %d\n", + dev_err(&gameport->dev, + "device_add() failed for %s (%s), error: %d\n", gameport->phys, gameport->name, error); - else - gameport->registered = 1; } /* @@ -584,10 +570,8 @@ static void gameport_destroy_port(struct gameport *gameport) gameport->parent = NULL; } - if (gameport->registered) { + if (device_is_registered(&gameport->dev)) device_del(&gameport->dev); - gameport->registered = 0; - } list_del_init(&gameport->node); @@ -705,8 +689,7 @@ static void gameport_attach_driver(struct gameport_driver *drv) error = driver_attach(&drv->driver); if (error) - printk(KERN_ERR - "gameport: driver_attach() failed for %s, error: %d\n", + pr_err("driver_attach() failed for %s, error: %d\n", drv->driver.name, error); } @@ -727,8 +710,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner error = driver_register(&drv->driver); if (error) { - printk(KERN_ERR - "gameport: driver_register() failed for %s, error: %d\n", + pr_err("driver_register() failed for %s, error: %d\n", drv->driver.name, error); return error; } @@ -828,7 +810,7 @@ static int __init gameport_init(void) error = bus_register(&gameport_bus); if (error) { - printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error); + pr_err("failed to register gameport bus, error: %d\n", error); return error; } @@ -836,7 +818,7 @@ static int __init gameport_init(void) if (IS_ERR(gameport_task)) { bus_unregister(&gameport_bus); error = PTR_ERR(gameport_task); - printk(KERN_ERR "gameport: Failed to start kgameportd, error: %d\n", error); + pr_err("Failed to start kgameportd, error: %d\n", error); return error; } diff --git a/drivers/input/gameport/ns558.c b/drivers/input/gameport/ns558.c index db556b71ddd..7c217848613 100644 --- a/drivers/input/gameport/ns558.c +++ b/drivers/input/gameport/ns558.c @@ -166,7 +166,7 @@ static int ns558_isa_probe(int io) #ifdef CONFIG_PNP -static struct pnp_device_id pnp_devids[] = { +static const struct pnp_device_id pnp_devids[] = { { .id = "@P@0001", .driver_data = 0 }, /* ALS 100 */ { .id = "@P@0020", .driver_data = 0 }, /* ALS 200 */ { .id = "@P@1001", .driver_data = 0 }, /* ALS 100+ */ diff --git a/drivers/input/input.c b/drivers/input/input.c index 86cb2d2196f..41168d5f8c1 100644 --- a/drivers/input/input.c +++ b/drivers/input/input.c @@ -87,12 +87,14 @@ static int input_defuzz_abs_event(int value, int old_val, int fuzz) } /* - * Pass event through all open handles. This function is called with + * Pass event first through all filters and then, if event has not been + * filtered out, through all open handles. This function is called with * dev->event_lock held and interrupts disabled. */ static void input_pass_event(struct input_dev *dev, unsigned int type, unsigned int code, int value) { + struct input_handler *handler; struct input_handle *handle; rcu_read_lock(); @@ -100,11 +102,25 @@ static void input_pass_event(struct input_dev *dev, handle = rcu_dereference(dev->grab); if (handle) handle->handler->event(handle, type, code, value); - else - list_for_each_entry_rcu(handle, &dev->h_list, d_node) - if (handle->open) - handle->handler->event(handle, - type, code, value); + else { + bool filtered = false; + + list_for_each_entry_rcu(handle, &dev->h_list, d_node) { + if (!handle->open) + continue; + + handler = handle->handler; + if (!handler->filter) { + if (filtered) + break; + + handler->event(handle, type, code, value); + + } else if (handler->filter(handle, type, code, value)) + filtered = true; + } + } + rcu_read_unlock(); } @@ -615,12 +631,12 @@ static int input_default_setkeycode(struct input_dev *dev, } } - clear_bit(old_keycode, dev->keybit); - set_bit(keycode, dev->keybit); + __clear_bit(old_keycode, dev->keybit); + __set_bit(keycode, dev->keybit); for (i = 0; i < dev->keycodemax; i++) { if (input_fetch_keycode(dev, i) == old_keycode) { - set_bit(old_keycode, dev->keybit); + __set_bit(old_keycode, dev->keybit); break; /* Setting the bit twice is useless, so break */ } } @@ -678,6 +694,9 @@ int input_set_keycode(struct input_dev *dev, int scancode, int keycode) if (retval) goto out; + /* Make sure KEY_RESERVED did not get enabled. */ + __clear_bit(KEY_RESERVED, dev->keybit); + /* * Simulate keyup event if keycode is not present * in the keymap anymore @@ -705,12 +724,13 @@ EXPORT_SYMBOL(input_set_keycode); if (i != BITS_TO_LONGS(max)) \ continue; -static const struct input_device_id *input_match_device(const struct input_device_id *id, +static const struct input_device_id *input_match_device(struct input_handler *handler, struct input_dev *dev) { + const struct input_device_id *id; int i; - for (; id->flags || id->driver_info; id++) { + for (id = handler->id_table; id->flags || id->driver_info; id++) { if (id->flags & INPUT_DEVICE_ID_MATCH_BUS) if (id->bustype != dev->id.bustype) @@ -738,7 +758,8 @@ static const struct input_device_id *input_match_device(const struct input_devic MATCH_BIT(ffbit, FF_MAX); MATCH_BIT(swbit, SW_MAX); - return id; + if (!handler->match || handler->match(handler, dev)) + return id; } return NULL; @@ -749,10 +770,7 @@ static int input_attach_handler(struct input_dev *dev, struct input_handler *han const struct input_device_id *id; int error; - if (handler->blacklist && input_match_device(handler->blacklist, dev)) - return -ENODEV; - - id = input_match_device(handler->id_table, dev); + id = input_match_device(handler, dev); if (!id) return -ENODEV; @@ -988,6 +1006,8 @@ static int input_handlers_seq_show(struct seq_file *seq, void *v) union input_seq_state *state = (union input_seq_state *)&seq->private; seq_printf(seq, "N: Number=%u Name=%s", state->pos, handler->name); + if (handler->filter) + seq_puts(seq, " (filter)"); if (handler->fops) seq_printf(seq, " Minor=%d", handler->minor); seq_putc(seq, '\n'); @@ -1551,6 +1571,25 @@ void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int } EXPORT_SYMBOL(input_set_capability); +#define INPUT_CLEANSE_BITMASK(dev, type, bits) \ + do { \ + if (!test_bit(EV_##type, dev->evbit)) \ + memset(dev->bits##bit, 0, \ + sizeof(dev->bits##bit)); \ + } while (0) + +static void input_cleanse_bitmasks(struct input_dev *dev) +{ + INPUT_CLEANSE_BITMASK(dev, KEY, key); + INPUT_CLEANSE_BITMASK(dev, REL, rel); + INPUT_CLEANSE_BITMASK(dev, ABS, abs); + INPUT_CLEANSE_BITMASK(dev, MSC, msc); + INPUT_CLEANSE_BITMASK(dev, LED, led); + INPUT_CLEANSE_BITMASK(dev, SND, snd); + INPUT_CLEANSE_BITMASK(dev, FF, ff); + INPUT_CLEANSE_BITMASK(dev, SW, sw); +} + /** * input_register_device - register device with input core * @dev: device to be registered @@ -1570,13 +1609,19 @@ int input_register_device(struct input_dev *dev) const char *path; int error; + /* Every input device generates EV_SYN/SYN_REPORT events. */ __set_bit(EV_SYN, dev->evbit); + /* KEY_RESERVED is not supposed to be transmitted to userspace. */ + __clear_bit(KEY_RESERVED, dev->keybit); + + /* Make sure that bitmasks not mentioned in dev->evbit are clean. */ + input_cleanse_bitmasks(dev); + /* * If delay and period are pre-set by the driver, then autorepeating * is handled by the driver itself and we don't do it in input.c. */ - init_timer(&dev->timer); if (!dev->rep[REP_DELAY] && !dev->rep[REP_PERIOD]) { dev->timer.data = (long) dev; @@ -1776,7 +1821,16 @@ int input_register_handle(struct input_handle *handle) error = mutex_lock_interruptible(&dev->mutex); if (error) return error; - list_add_tail_rcu(&handle->d_node, &dev->h_list); + + /* + * Filters go to the head of the list, normal handlers + * to the tail. + */ + if (handler->filter) + list_add_rcu(&handle->d_node, &dev->h_list); + else + list_add_tail_rcu(&handle->d_node, &dev->h_list); + mutex_unlock(&dev->mutex); /* diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c index b1bd6dd3228..c52bec4d053 100644 --- a/drivers/input/joydev.c +++ b/drivers/input/joydev.c @@ -286,6 +286,8 @@ static int joydev_open(struct inode *inode, struct file *file) goto err_free_client; file->private_data = client; + nonseekable_open(inode, file); + return 0; err_free_client: @@ -775,6 +777,20 @@ static void joydev_cleanup(struct joydev *joydev) input_close_device(handle); } + +static bool joydev_match(struct input_handler *handler, struct input_dev *dev) +{ + /* Avoid touchpads and touchscreens */ + if (test_bit(EV_KEY, dev->evbit) && test_bit(BTN_TOUCH, dev->keybit)) + return false; + + /* Avoid tablets, digitisers and similar devices */ + if (test_bit(EV_KEY, dev->evbit) && test_bit(BTN_DIGI, dev->keybit)) + return false; + + return true; +} + static int joydev_connect(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id) { @@ -894,22 +910,6 @@ static void joydev_disconnect(struct input_handle *handle) put_device(&joydev->dev); } -static const struct input_device_id joydev_blacklist[] = { - { - .flags = INPUT_DEVICE_ID_MATCH_EVBIT | - INPUT_DEVICE_ID_MATCH_KEYBIT, - .evbit = { BIT_MASK(EV_KEY) }, - .keybit = { [BIT_WORD(BTN_TOUCH)] = BIT_MASK(BTN_TOUCH) }, - }, /* Avoid itouchpads and touchscreens */ - { - .flags = INPUT_DEVICE_ID_MATCH_EVBIT | - INPUT_DEVICE_ID_MATCH_KEYBIT, - .evbit = { BIT_MASK(EV_KEY) }, - .keybit = { [BIT_WORD(BTN_DIGI)] = BIT_MASK(BTN_DIGI) }, - }, /* Avoid tablets, digitisers and similar devices */ - { } /* Terminating entry */ -}; - static const struct input_device_id joydev_ids[] = { { .flags = INPUT_DEVICE_ID_MATCH_EVBIT | @@ -936,13 +936,13 @@ MODULE_DEVICE_TABLE(input, joydev_ids); static struct input_handler joydev_handler = { .event = joydev_event, + .match = joydev_match, .connect = joydev_connect, .disconnect = joydev_disconnect, .fops = &joydev_fops, .minor = JOYDEV_MINOR_BASE, .name = "joydev", .id_table = joydev_ids, - .blacklist = joydev_blacklist, }; static int __init joydev_init(void) diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig index b11419590cf..5b596165b57 100644 --- a/drivers/input/joystick/Kconfig +++ b/drivers/input/joystick/Kconfig @@ -221,6 +221,7 @@ config JOYSTICK_DB9 config JOYSTICK_GAMECON tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads" depends on PARPORT + select INPUT_FF_MEMLESS ---help--- Say Y here if you have a Nintendo Entertainment System gamepad, Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad, diff --git a/drivers/input/joystick/gamecon.c b/drivers/input/joystick/gamecon.c index 07a32aff5a3..ae998d99a5a 100644 --- a/drivers/input/joystick/gamecon.c +++ b/drivers/input/joystick/gamecon.c @@ -30,6 +30,8 @@ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */ +#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt + #include <linux/kernel.h> #include <linux/delay.h> #include <linux/module.h> @@ -61,48 +63,73 @@ MODULE_PARM_DESC(map3, "Describes third set of devices"); /* see also gs_psx_delay parameter in PSX support section */ -#define GC_SNES 1 -#define GC_NES 2 -#define GC_NES4 3 -#define GC_MULTI 4 -#define GC_MULTI2 5 -#define GC_N64 6 -#define GC_PSX 7 -#define GC_DDR 8 -#define GC_SNESMOUSE 9 - -#define GC_MAX 9 +enum gc_type { + GC_NONE = 0, + GC_SNES, + GC_NES, + GC_NES4, + GC_MULTI, + GC_MULTI2, + GC_N64, + GC_PSX, + GC_DDR, + GC_SNESMOUSE, + GC_MAX +}; #define GC_REFRESH_TIME HZ/100 +struct gc_pad { + struct input_dev *dev; + enum gc_type type; + char phys[32]; +}; + struct gc { struct pardevice *pd; + struct gc_pad pads[GC_MAX_DEVICES]; struct input_dev *dev[GC_MAX_DEVICES]; struct timer_list timer; - unsigned char pads[GC_MAX + 1]; + int pad_count[GC_MAX]; int used; struct mutex mutex; - char phys[GC_MAX_DEVICES][32]; +}; + +struct gc_subdev { + unsigned int idx; }; static struct gc *gc_base[3]; -static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; +static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; + +static const char *gc_names[] = { + NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", + "Multisystem 2-button joystick", "N64 controller", "PSX controller", + "PSX DDR controller", "SNES mouse" +}; -static char *gc_names[] = { NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", - "Multisystem 2-button joystick", "N64 controller", "PSX controller", - "PSX DDR controller", "SNES mouse" }; /* * N64 support. */ -static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; -static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START }; +static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; +static const short gc_n64_btn[] = { + BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, + BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START +}; #define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */ -#define GC_N64_REQUEST_LENGTH 37 /* transmit request sequence is 9 bits long */ +#define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */ +#define GC_N64_CMD_00 0x11111111UL +#define GC_N64_CMD_01 0xd1111111UL +#define GC_N64_CMD_03 0xdd111111UL +#define GC_N64_CMD_1b 0xdd1dd111UL +#define GC_N64_CMD_c0 0x111111ddUL +#define GC_N64_CMD_80 0x1111111dUL +#define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */ +#define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */ #define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */ -#define GC_N64_REQUEST 0x1dd1111111ULL /* the request data command (encoded for 000000011) */ #define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */ /* GC_N64_DWS > 24 is known to fail */ #define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */ @@ -114,8 +141,40 @@ static short gc_n64_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, #define GC_N64_CLOCK 0x02 /* clock bits for read */ /* + * Used for rumble code. + */ + +/* Send encoded command */ +static void gc_n64_send_command(struct gc *gc, unsigned long cmd, + unsigned char target) +{ + struct parport *port = gc->pd->port; + int i; + + for (i = 0; i < GC_N64_LENGTH; i++) { + unsigned char data = (cmd >> i) & 1 ? target : 0; + parport_write_data(port, GC_N64_POWER_W | data); + udelay(GC_N64_DWS); + } +} |