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authorGreg Kroah-Hartman <gregkh@linuxfoundation.org>2013-08-23 14:24:33 -0700
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2013-08-25 14:56:34 -0700
commit5e9e4911a5b3c6ae0fed6b3d23a9deff7825d86c (patch)
treefa4e04076fb7e179b1b3cd66b0a993d359d3fa9d /drivers/input
parent14adbe5307a4110af7d1e95fb604a1abcdaa6cce (diff)
Input: gameport: convert bus code to use drv_groups
The drv_attrs field of struct bus_type is going away soon, drv_groups should be used instead. This converts the gameport bus code to use the correct field. Acked: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'drivers/input')
-rw-r--r--drivers/input/gameport/gameport.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index da739d9d190..922a7fea2ce 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -639,16 +639,18 @@ EXPORT_SYMBOL(gameport_unregister_port);
* Gameport driver operations
*/
-static ssize_t gameport_driver_show_description(struct device_driver *drv, char *buf)
+static ssize_t description_show(struct device_driver *drv, char *buf)
{
struct gameport_driver *driver = to_gameport_driver(drv);
return sprintf(buf, "%s\n", driver->description ? driver->description : "(none)");
}
+static DRIVER_ATTR_RO(description);
-static struct driver_attribute gameport_driver_attrs[] = {
- __ATTR(description, S_IRUGO, gameport_driver_show_description, NULL),
- __ATTR_NULL
+static struct attribute *gameport_driver_attrs[] = {
+ &driver_attr_description.attr,
+ NULL
};
+ATTRIBUTE_GROUPS(gameport_driver);
static int gameport_driver_probe(struct device *dev)
{
@@ -749,7 +751,7 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
static struct bus_type gameport_bus = {
.name = "gameport",
.dev_attrs = gameport_device_attrs,
- .drv_attrs = gameport_driver_attrs,
+ .drv_groups = gameport_driver_groups,
.match = gameport_bus_match,
.probe = gameport_driver_probe,
.remove = gameport_driver_remove,