diff options
author | Dave Airlie <airlied@redhat.com> | 2008-05-29 10:09:59 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2008-07-14 10:45:01 +1000 |
commit | c0e09200dc0813972442e550a5905a132768e56c (patch) | |
tree | d38e635a30ff8b0a2b98b9d7f97cab1501f8209e /drivers/gpu/drm/radeon | |
parent | bce7f793daec3e65ec5c5705d2457b81fe7b5725 (diff) |
drm: reorganise drm tree to be more future proof.
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.
This restructures the drm along the lines of other kernel components.
It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/radeon')
-rw-r--r-- | drivers/gpu/drm/radeon/Makefile | 10 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/r300_cmdbuf.c | 1071 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/r300_reg.h | 1772 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/radeon_cp.c | 1773 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/radeon_drv.c | 126 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/radeon_drv.h | 1406 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/radeon_ioc32.c | 424 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/radeon_irq.c | 320 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/radeon_mem.c | 302 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/radeon_microcode.h | 1844 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/radeon_state.c | 3203 |
11 files changed, 12251 insertions, 0 deletions
diff --git a/drivers/gpu/drm/radeon/Makefile b/drivers/gpu/drm/radeon/Makefile new file mode 100644 index 00000000000..feb521ebc39 --- /dev/null +++ b/drivers/gpu/drm/radeon/Makefile @@ -0,0 +1,10 @@ +# +# Makefile for the drm device driver. This driver provides support for the +# Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher. + +ccflags-y := -Iinclude/drm +radeon-y := radeon_drv.o radeon_cp.o radeon_state.o radeon_mem.o radeon_irq.o r300_cmdbuf.o + +radeon-$(CONFIG_COMPAT) += radeon_ioc32.o + +obj-$(CONFIG_DRM_RADEON)+= radeon.o diff --git a/drivers/gpu/drm/radeon/r300_cmdbuf.c b/drivers/gpu/drm/radeon/r300_cmdbuf.c new file mode 100644 index 00000000000..702df45320f --- /dev/null +++ b/drivers/gpu/drm/radeon/r300_cmdbuf.c @@ -0,0 +1,1071 @@ +/* r300_cmdbuf.c -- Command buffer emission for R300 -*- linux-c -*- + * + * Copyright (C) The Weather Channel, Inc. 2002. + * Copyright (C) 2004 Nicolai Haehnle. + * All Rights Reserved. + * + * The Weather Channel (TM) funded Tungsten Graphics to develop the + * initial release of the Radeon 8500 driver under the XFree86 license. + * This notice must be preserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Nicolai Haehnle <prefect_@gmx.net> + */ + +#include "drmP.h" +#include "drm.h" +#include "radeon_drm.h" +#include "radeon_drv.h" +#include "r300_reg.h" + +#define R300_SIMULTANEOUS_CLIPRECTS 4 + +/* Values for R300_RE_CLIPRECT_CNTL depending on the number of cliprects + */ +static const int r300_cliprect_cntl[4] = { + 0xAAAA, + 0xEEEE, + 0xFEFE, + 0xFFFE +}; + +/** + * Emit up to R300_SIMULTANEOUS_CLIPRECTS cliprects from the given command + * buffer, starting with index n. + */ +static int r300_emit_cliprects(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf, int n) +{ + struct drm_clip_rect box; + int nr; + int i; + RING_LOCALS; + + nr = cmdbuf->nbox - n; + if (nr > R300_SIMULTANEOUS_CLIPRECTS) + nr = R300_SIMULTANEOUS_CLIPRECTS; + + DRM_DEBUG("%i cliprects\n", nr); + + if (nr) { + BEGIN_RING(6 + nr * 2); + OUT_RING(CP_PACKET0(R300_RE_CLIPRECT_TL_0, nr * 2 - 1)); + + for (i = 0; i < nr; ++i) { + if (DRM_COPY_FROM_USER_UNCHECKED + (&box, &cmdbuf->boxes[n + i], sizeof(box))) { + DRM_ERROR("copy cliprect faulted\n"); + return -EFAULT; + } + + if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_RV515) { + box.x1 = (box.x1) & + R300_CLIPRECT_MASK; + box.y1 = (box.y1) & + R300_CLIPRECT_MASK; + box.x2 = (box.x2) & + R300_CLIPRECT_MASK; + box.y2 = (box.y2) & + R300_CLIPRECT_MASK; + } else { + box.x1 = (box.x1 + R300_CLIPRECT_OFFSET) & + R300_CLIPRECT_MASK; + box.y1 = (box.y1 + R300_CLIPRECT_OFFSET) & + R300_CLIPRECT_MASK; + box.x2 = (box.x2 + R300_CLIPRECT_OFFSET) & + R300_CLIPRECT_MASK; + box.y2 = (box.y2 + R300_CLIPRECT_OFFSET) & + R300_CLIPRECT_MASK; + + } + OUT_RING((box.x1 << R300_CLIPRECT_X_SHIFT) | + (box.y1 << R300_CLIPRECT_Y_SHIFT)); + OUT_RING((box.x2 << R300_CLIPRECT_X_SHIFT) | + (box.y2 << R300_CLIPRECT_Y_SHIFT)); + + } + + OUT_RING_REG(R300_RE_CLIPRECT_CNTL, r300_cliprect_cntl[nr - 1]); + + /* TODO/SECURITY: Force scissors to a safe value, otherwise the + * client might be able to trample over memory. + * The impact should be very limited, but I'd rather be safe than + * sorry. + */ + OUT_RING(CP_PACKET0(R300_RE_SCISSORS_TL, 1)); + OUT_RING(0); + OUT_RING(R300_SCISSORS_X_MASK | R300_SCISSORS_Y_MASK); + ADVANCE_RING(); + } else { + /* Why we allow zero cliprect rendering: + * There are some commands in a command buffer that must be submitted + * even when there are no cliprects, e.g. DMA buffer discard + * or state setting (though state setting could be avoided by + * simulating a loss of context). + * + * Now since the cmdbuf interface is so chaotic right now (and is + * bound to remain that way for a bit until things settle down), + * it is basically impossible to filter out the commands that are + * necessary and those that aren't. + * + * So I choose the safe way and don't do any filtering at all; + * instead, I simply set up the engine so that all rendering + * can't produce any fragments. + */ + BEGIN_RING(2); + OUT_RING_REG(R300_RE_CLIPRECT_CNTL, 0); + ADVANCE_RING(); + } + + return 0; +} + +static u8 r300_reg_flags[0x10000 >> 2]; + +void r300_init_reg_flags(struct drm_device *dev) +{ + int i; + drm_radeon_private_t *dev_priv = dev->dev_private; + + memset(r300_reg_flags, 0, 0x10000 >> 2); +#define ADD_RANGE_MARK(reg, count,mark) \ + for(i=((reg)>>2);i<((reg)>>2)+(count);i++)\ + r300_reg_flags[i]|=(mark); + +#define MARK_SAFE 1 +#define MARK_CHECK_OFFSET 2 + +#define ADD_RANGE(reg, count) ADD_RANGE_MARK(reg, count, MARK_SAFE) + + /* these match cmducs() command in r300_driver/r300/r300_cmdbuf.c */ + ADD_RANGE(R300_SE_VPORT_XSCALE, 6); + ADD_RANGE(R300_VAP_CNTL, 1); + ADD_RANGE(R300_SE_VTE_CNTL, 2); + ADD_RANGE(0x2134, 2); + ADD_RANGE(R300_VAP_CNTL_STATUS, 1); + ADD_RANGE(R300_VAP_INPUT_CNTL_0, 2); + ADD_RANGE(0x21DC, 1); + ADD_RANGE(R300_VAP_UNKNOWN_221C, 1); + ADD_RANGE(R300_VAP_CLIP_X_0, 4); + ADD_RANGE(R300_VAP_PVS_WAITIDLE, 1); + ADD_RANGE(R300_VAP_UNKNOWN_2288, 1); + ADD_RANGE(R300_VAP_OUTPUT_VTX_FMT_0, 2); + ADD_RANGE(R300_VAP_PVS_CNTL_1, 3); + ADD_RANGE(R300_GB_ENABLE, 1); + ADD_RANGE(R300_GB_MSPOS0, 5); + ADD_RANGE(R300_TX_CNTL, 1); + ADD_RANGE(R300_TX_ENABLE, 1); + ADD_RANGE(0x4200, 4); + ADD_RANGE(0x4214, 1); + ADD_RANGE(R300_RE_POINTSIZE, 1); + ADD_RANGE(0x4230, 3); + ADD_RANGE(R300_RE_LINE_CNT, 1); + ADD_RANGE(R300_RE_UNK4238, 1); + ADD_RANGE(0x4260, 3); + ADD_RANGE(R300_RE_SHADE, 4); + ADD_RANGE(R300_RE_POLYGON_MODE, 5); + ADD_RANGE(R300_RE_ZBIAS_CNTL, 1); + ADD_RANGE(R300_RE_ZBIAS_T_FACTOR, 4); + ADD_RANGE(R300_RE_OCCLUSION_CNTL, 1); + ADD_RANGE(R300_RE_CULL_CNTL, 1); + ADD_RANGE(0x42C0, 2); + ADD_RANGE(R300_RS_CNTL_0, 2); + + ADD_RANGE(R300_SC_HYPERZ, 2); + ADD_RANGE(0x43E8, 1); + + ADD_RANGE(0x46A4, 5); + + ADD_RANGE(R300_RE_FOG_STATE, 1); + ADD_RANGE(R300_FOG_COLOR_R, 3); + ADD_RANGE(R300_PP_ALPHA_TEST, 2); + ADD_RANGE(0x4BD8, 1); + ADD_RANGE(R300_PFS_PARAM_0_X, 64); + ADD_RANGE(0x4E00, 1); + ADD_RANGE(R300_RB3D_CBLEND, 2); + ADD_RANGE(R300_RB3D_COLORMASK, 1); + ADD_RANGE(R300_RB3D_BLEND_COLOR, 3); + ADD_RANGE_MARK(R300_RB3D_COLOROFFSET0, 1, MARK_CHECK_OFFSET); /* check offset */ + ADD_RANGE(R300_RB3D_COLORPITCH0, 1); + ADD_RANGE(0x4E50, 9); + ADD_RANGE(0x4E88, 1); + ADD_RANGE(0x4EA0, 2); + ADD_RANGE(R300_ZB_CNTL, 3); + ADD_RANGE(R300_ZB_FORMAT, 4); + ADD_RANGE_MARK(R300_ZB_DEPTHOFFSET, 1, MARK_CHECK_OFFSET); /* check offset */ + ADD_RANGE(R300_ZB_DEPTHPITCH, 1); + ADD_RANGE(R300_ZB_DEPTHCLEARVALUE, 1); + ADD_RANGE(R300_ZB_ZMASK_OFFSET, 13); + + ADD_RANGE(R300_TX_FILTER_0, 16); + ADD_RANGE(R300_TX_FILTER1_0, 16); + ADD_RANGE(R300_TX_SIZE_0, 16); + ADD_RANGE(R300_TX_FORMAT_0, 16); + ADD_RANGE(R300_TX_PITCH_0, 16); + /* Texture offset is dangerous and needs more checking */ + ADD_RANGE_MARK(R300_TX_OFFSET_0, 16, MARK_CHECK_OFFSET); + ADD_RANGE(R300_TX_CHROMA_KEY_0, 16); + ADD_RANGE(R300_TX_BORDER_COLOR_0, 16); + + /* Sporadic registers used as primitives are emitted */ + ADD_RANGE(R300_ZB_ZCACHE_CTLSTAT, 1); + ADD_RANGE(R300_RB3D_DSTCACHE_CTLSTAT, 1); + ADD_RANGE(R300_VAP_INPUT_ROUTE_0_0, 8); + ADD_RANGE(R300_VAP_INPUT_ROUTE_1_0, 8); + + if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_RV515) { + ADD_RANGE(R500_VAP_INDEX_OFFSET, 1); + ADD_RANGE(R500_US_CONFIG, 2); + ADD_RANGE(R500_US_CODE_ADDR, 3); + ADD_RANGE(R500_US_FC_CTRL, 1); + ADD_RANGE(R500_RS_IP_0, 16); + ADD_RANGE(R500_RS_INST_0, 16); + ADD_RANGE(R500_RB3D_COLOR_CLEAR_VALUE_AR, 2); + ADD_RANGE(R500_RB3D_CONSTANT_COLOR_AR, 2); + ADD_RANGE(R500_ZB_FIFO_SIZE, 2); + } else { + ADD_RANGE(R300_PFS_CNTL_0, 3); + ADD_RANGE(R300_PFS_NODE_0, 4); + ADD_RANGE(R300_PFS_TEXI_0, 64); + ADD_RANGE(R300_PFS_INSTR0_0, 64); + ADD_RANGE(R300_PFS_INSTR1_0, 64); + ADD_RANGE(R300_PFS_INSTR2_0, 64); + ADD_RANGE(R300_PFS_INSTR3_0, 64); + ADD_RANGE(R300_RS_INTERP_0, 8); + ADD_RANGE(R300_RS_ROUTE_0, 8); + + } +} + +static __inline__ int r300_check_range(unsigned reg, int count) +{ + int i; + if (reg & ~0xffff) + return -1; + for (i = (reg >> 2); i < (reg >> 2) + count; i++) + if (r300_reg_flags[i] != MARK_SAFE) + return 1; + return 0; +} + +static __inline__ int r300_emit_carefully_checked_packet0(drm_radeon_private_t * + dev_priv, + drm_radeon_kcmd_buffer_t + * cmdbuf, + drm_r300_cmd_header_t + header) +{ + int reg; + int sz; + int i; + int values[64]; + RING_LOCALS; + + sz = header.packet0.count; + reg = (header.packet0.reghi << 8) | header.packet0.reglo; + + if ((sz > 64) || (sz < 0)) { + DRM_ERROR + ("Cannot emit more than 64 values at a time (reg=%04x sz=%d)\n", + reg, sz); + return -EINVAL; + } + for (i = 0; i < sz; i++) { + values[i] = ((int *)cmdbuf->buf)[i]; + switch (r300_reg_flags[(reg >> 2) + i]) { + case MARK_SAFE: + break; + case MARK_CHECK_OFFSET: + if (!radeon_check_offset(dev_priv, (u32) values[i])) { + DRM_ERROR + ("Offset failed range check (reg=%04x sz=%d)\n", + reg, sz); + return -EINVAL; + } + break; + default: + DRM_ERROR("Register %04x failed check as flag=%02x\n", + reg + i * 4, r300_reg_flags[(reg >> 2) + i]); + return -EINVAL; + } + } + + BEGIN_RING(1 + sz); + OUT_RING(CP_PACKET0(reg, sz - 1)); + OUT_RING_TABLE(values, sz); + ADVANCE_RING(); + + cmdbuf->buf += sz * 4; + cmdbuf->bufsz -= sz * 4; + + return 0; +} + +/** + * Emits a packet0 setting arbitrary registers. + * Called by r300_do_cp_cmdbuf. + * + * Note that checks are performed on contents and addresses of the registers + */ +static __inline__ int r300_emit_packet0(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf, + drm_r300_cmd_header_t header) +{ + int reg; + int sz; + RING_LOCALS; + + sz = header.packet0.count; + reg = (header.packet0.reghi << 8) | header.packet0.reglo; + + if (!sz) + return 0; + + if (sz * 4 > cmdbuf->bufsz) + return -EINVAL; + + if (reg + sz * 4 >= 0x10000) { + DRM_ERROR("No such registers in hardware reg=%04x sz=%d\n", reg, + sz); + return -EINVAL; + } + + if (r300_check_range(reg, sz)) { + /* go and check everything */ + return r300_emit_carefully_checked_packet0(dev_priv, cmdbuf, + header); + } + /* the rest of the data is safe to emit, whatever the values the user passed */ + + BEGIN_RING(1 + sz); + OUT_RING(CP_PACKET0(reg, sz - 1)); + OUT_RING_TABLE((int *)cmdbuf->buf, sz); + ADVANCE_RING(); + + cmdbuf->buf += sz * 4; + cmdbuf->bufsz -= sz * 4; + + return 0; +} + +/** + * Uploads user-supplied vertex program instructions or parameters onto + * the graphics card. + * Called by r300_do_cp_cmdbuf. + */ +static __inline__ int r300_emit_vpu(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf, + drm_r300_cmd_header_t header) +{ + int sz; + int addr; + RING_LOCALS; + + sz = header.vpu.count; + addr = (header.vpu.adrhi << 8) | header.vpu.adrlo; + + if (!sz) + return 0; + if (sz * 16 > cmdbuf->bufsz) + return -EINVAL; + + BEGIN_RING(5 + sz * 4); + /* Wait for VAP to come to senses.. */ + /* there is no need to emit it multiple times, (only once before VAP is programmed, + but this optimization is for later */ + OUT_RING_REG(R300_VAP_PVS_WAITIDLE, 0); + OUT_RING_REG(R300_VAP_PVS_UPLOAD_ADDRESS, addr); + OUT_RING(CP_PACKET0_TABLE(R300_VAP_PVS_UPLOAD_DATA, sz * 4 - 1)); + OUT_RING_TABLE((int *)cmdbuf->buf, sz * 4); + + ADVANCE_RING(); + + cmdbuf->buf += sz * 16; + cmdbuf->bufsz -= sz * 16; + + return 0; +} + +/** + * Emit a clear packet from userspace. + * Called by r300_emit_packet3. + */ +static __inline__ int r300_emit_clear(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + RING_LOCALS; + + if (8 * 4 > cmdbuf->bufsz) + return -EINVAL; + + BEGIN_RING(10); + OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8)); + OUT_RING(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING | + (1 << R300_PRIM_NUM_VERTICES_SHIFT)); + OUT_RING_TABLE((int *)cmdbuf->buf, 8); + ADVANCE_RING(); + + cmdbuf->buf += 8 * 4; + cmdbuf->bufsz -= 8 * 4; + + return 0; +} + +static __inline__ int r300_emit_3d_load_vbpntr(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf, + u32 header) +{ + int count, i, k; +#define MAX_ARRAY_PACKET 64 + u32 payload[MAX_ARRAY_PACKET]; + u32 narrays; + RING_LOCALS; + + count = (header >> 16) & 0x3fff; + + if ((count + 1) > MAX_ARRAY_PACKET) { + DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n", + count); + return -EINVAL; + } + memset(payload, 0, MAX_ARRAY_PACKET * 4); + memcpy(payload, cmdbuf->buf + 4, (count + 1) * 4); + + /* carefully check packet contents */ + + narrays = payload[0]; + k = 0; + i = 1; + while ((k < narrays) && (i < (count + 1))) { + i++; /* skip attribute field */ + if (!radeon_check_offset(dev_priv, payload[i])) { + DRM_ERROR + ("Offset failed range check (k=%d i=%d) while processing 3D_LOAD_VBPNTR packet.\n", + k, i); + return -EINVAL; + } + k++; + i++; + if (k == narrays) + break; + /* have one more to process, they come in pairs */ + if (!radeon_check_offset(dev_priv, payload[i])) { + DRM_ERROR + ("Offset failed range check (k=%d i=%d) while processing 3D_LOAD_VBPNTR packet.\n", + k, i); + return -EINVAL; + } + k++; + i++; + } + /* do the counts match what we expect ? */ + if ((k != narrays) || (i != (count + 1))) { + DRM_ERROR + ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n", + k, i, narrays, count + 1); + return -EINVAL; + } + + /* all clear, output packet */ + + BEGIN_RING(count + 2); + OUT_RING(header); + OUT_RING_TABLE(payload, count + 1); + ADVANCE_RING(); + + cmdbuf->buf += (count + 2) * 4; + cmdbuf->bufsz -= (count + 2) * 4; + + return 0; +} + +static __inline__ int r300_emit_bitblt_multi(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + u32 *cmd = (u32 *) cmdbuf->buf; + int count, ret; + RING_LOCALS; + + count=(cmd[0]>>16) & 0x3fff; + + if (cmd[0] & 0x8000) { + u32 offset; + + if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL + | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) { + offset = cmd[2] << 10; + ret = !radeon_check_offset(dev_priv, offset); + if (ret) { + DRM_ERROR("Invalid bitblt first offset is %08X\n", offset); + return -EINVAL; + } + } + + if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) && + (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) { + offset = cmd[3] << 10; + ret = !radeon_check_offset(dev_priv, offset); + if (ret) { + DRM_ERROR("Invalid bitblt second offset is %08X\n", offset); + return -EINVAL; + } + + } + } + + BEGIN_RING(count+2); + OUT_RING(cmd[0]); + OUT_RING_TABLE((int *)(cmdbuf->buf + 4), count + 1); + ADVANCE_RING(); + + cmdbuf->buf += (count+2)*4; + cmdbuf->bufsz -= (count+2)*4; + + return 0; +} + +static __inline__ int r300_emit_indx_buffer(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + u32 *cmd = (u32 *) cmdbuf->buf; + int count, ret; + RING_LOCALS; + + count=(cmd[0]>>16) & 0x3fff; + + if ((cmd[1] & 0x8000ffff) != 0x80000810) { + DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]); + return -EINVAL; + } + ret = !radeon_check_offset(dev_priv, cmd[2]); + if (ret) { + DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]); + return -EINVAL; + } + + BEGIN_RING(count+2); + OUT_RING(cmd[0]); + OUT_RING_TABLE((int *)(cmdbuf->buf + 4), count + 1); + ADVANCE_RING(); + + cmdbuf->buf += (count+2)*4; + cmdbuf->bufsz -= (count+2)*4; + + return 0; +} + +static __inline__ int r300_emit_raw_packet3(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + u32 header; + int count; + RING_LOCALS; + + if (4 > cmdbuf->bufsz) + return -EINVAL; + + /* Fixme !! This simply emits a packet without much checking. + We need to be smarter. */ + + /* obtain first word - actual packet3 header */ + header = *(u32 *) cmdbuf->buf; + + /* Is it packet 3 ? */ + if ((header >> 30) != 0x3) { + DRM_ERROR("Not a packet3 header (0x%08x)\n", header); + return -EINVAL; + } + + count = (header >> 16) & 0x3fff; + + /* Check again now that we know how much data to expect */ + if ((count + 2) * 4 > cmdbuf->bufsz) { + DRM_ERROR + ("Expected packet3 of length %d but have only %d bytes left\n", + (count + 2) * 4, cmdbuf->bufsz); + return -EINVAL; + } + + /* Is it a packet type we know about ? */ + switch (header & 0xff00) { + case RADEON_3D_LOAD_VBPNTR: /* load vertex array pointers */ + return r300_emit_3d_load_vbpntr(dev_priv, cmdbuf, header); + + case RADEON_CNTL_BITBLT_MULTI: + return r300_emit_bitblt_multi(dev_priv, cmdbuf); + + case RADEON_CP_INDX_BUFFER: /* DRAW_INDX_2 without INDX_BUFFER seems to lock up the gpu */ + return r300_emit_indx_buffer(dev_priv, cmdbuf); + case RADEON_CP_3D_DRAW_IMMD_2: /* triggers drawing using in-packet vertex data */ + case RADEON_CP_3D_DRAW_VBUF_2: /* triggers drawing of vertex buffers setup elsewhere */ + case RADEON_CP_3D_DRAW_INDX_2: /* triggers drawing using indices to vertex buffer */ + case RADEON_WAIT_FOR_IDLE: + case RADEON_CP_NOP: + /* these packets are safe */ + break; + default: + DRM_ERROR("Unknown packet3 header (0x%08x)\n", header); + return -EINVAL; + } + + BEGIN_RING(count + 2); + OUT_RING(header); + OUT_RING_TABLE((int *)(cmdbuf->buf + 4), count + 1); + ADVANCE_RING(); + + cmdbuf->buf += (count + 2) * 4; + cmdbuf->bufsz -= (count + 2) * 4; + + return 0; +} + +/** + * Emit a rendering packet3 from userspace. + * Called by r300_do_cp_cmdbuf. + */ +static __inline__ int r300_emit_packet3(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf, + drm_r300_cmd_header_t header) +{ + int n; + int ret; + char *orig_buf = cmdbuf->buf; + int orig_bufsz = cmdbuf->bufsz; + + /* This is a do-while-loop so that we run the interior at least once, + * even if cmdbuf->nbox is 0. Compare r300_emit_cliprects for rationale. + */ + n = 0; + do { + if (cmdbuf->nbox > R300_SIMULTANEOUS_CLIPRECTS) { + ret = r300_emit_cliprects(dev_priv, cmdbuf, n); + if (ret) + return ret; + + cmdbuf->buf = orig_buf; + cmdbuf->bufsz = orig_bufsz; + } + + switch (header.packet3.packet) { + case R300_CMD_PACKET3_CLEAR: + DRM_DEBUG("R300_CMD_PACKET3_CLEAR\n"); + ret = r300_emit_clear(dev_priv, cmdbuf); + if (ret) { + DRM_ERROR("r300_emit_clear failed\n"); + return ret; + } + break; + + case R300_CMD_PACKET3_RAW: + DRM_DEBUG("R300_CMD_PACKET3_RAW\n"); + ret = r300_emit_raw_packet3(dev_priv, cmdbuf); + if (ret) { + DRM_ERROR("r300_emit_raw_packet3 failed\n"); + return ret; + } + break; + + default: + DRM_ERROR("bad packet3 type %i at %p\n", + header.packet3.packet, + cmdbuf->buf - sizeof(header)); + return -EINVAL; + } + + n += R300_SIMULTANEOUS_CLIPRECTS; + } while (n < cmdbuf->nbox); + + return 0; +} + +/* Some of the R300 chips seem to be extremely touchy about the two registers + * that are configured in r300_pacify. + * Among the worst offenders seems to be the R300 ND (0x4E44): When userspace + * sends a command buffer that contains only state setting commands and a + * vertex program/parameter upload sequence, this will eventually lead to a + * lockup, unless the sequence is bracketed by calls to r300_pacify. + * So we should take great care to *always* call r300_pacify before + * *anything* 3D related, and again afterwards. This is what the + * call bracket in r300_do_cp_cmdbuf is for. + */ + +/** + * Emit the sequence to pacify R300. + */ +static __inline__ void r300_pacify(drm_radeon_private_t *dev_priv) +{ + RING_LOCALS; + + BEGIN_RING(6); + OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0)); + OUT_RING(R300_RB3D_DSTCACHE_UNKNOWN_0A); + OUT_RING(CP_PACKET0(R300_ZB_ZCACHE_CTLSTAT, 0)); + OUT_RING(R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE| + R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + OUT_RING(CP_PACKET3(RADEON_CP_NOP, 0)); + OUT_RING(0x0); + ADVANCE_RING(); +} + +/** + * Called by r300_do_cp_cmdbuf to update the internal buffer age and state. + * The actual age emit is done by r300_do_cp_cmdbuf, which is why you must + * be careful about how this function is called. + */ +static void r300_discard_buffer(struct drm_device * dev, struct drm_buf * buf) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_buf_priv_t *buf_priv = buf->dev_private; + + buf_priv->age = ++dev_priv->sarea_priv->last_dispatch; + buf->pending = 1; + buf->used = 0; +} + +static void r300_cmd_wait(drm_radeon_private_t * dev_priv, + drm_r300_cmd_header_t header) +{ + u32 wait_until; + RING_LOCALS; + + if (!header.wait.flags) + return; + + wait_until = 0; + + switch(header.wait.flags) { + case R300_WAIT_2D: + wait_until = RADEON_WAIT_2D_IDLE; + break; + case R300_WAIT_3D: + wait_until = RADEON_WAIT_3D_IDLE; + break; + case R300_NEW_WAIT_2D_3D: + wait_until = RADEON_WAIT_2D_IDLE|RADEON_WAIT_3D_IDLE; + break; + case R300_NEW_WAIT_2D_2D_CLEAN: + wait_until = RADEON_WAIT_2D_IDLE|RADEON_WAIT_2D_IDLECLEAN; + break; + case R300_NEW_WAIT_3D_3D_CLEAN: + wait_until = RADEON_WAIT_3D_IDLE|RADEON_WAIT_3D_IDLECLEAN; + break; + case R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN: + wait_until = RADEON_WAIT_2D_IDLE|RADEON_WAIT_2D_IDLECLEAN; + wait_until |= RADEON_WAIT_3D_IDLE|RADEON_WAIT_3D_IDLECLEAN; + break; + default: + return; + } + + BEGIN_RING(2); + OUT_RING(CP_PACKET0(RADEON_WAIT_UNTIL, 0)); + OUT_RING(wait_until); + ADVANCE_RING(); +} + +static int r300_scratch(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf, + drm_r300_cmd_header_t header) +{ + u32 *ref_age_base; + u32 i, buf_idx, h_pending; + RING_LOCALS; + + if (cmdbuf->bufsz < + (sizeof(u64) + header.scratch.n_bufs * sizeof(buf_idx))) { + return -EINVAL; + } + + if (header.scratch.reg >= 5) { + return -EINVAL; + } + + dev_priv->scratch_ages[header.scratch.reg]++; + + ref_age_base = (u32 *)(unsigned long)*((uint64_t *)cmdbuf->buf); + + cmdbuf->buf += sizeof(u64); + cmdbuf->bufsz -= sizeof(u64); + + for (i=0; i < header.scratch.n_bufs; i++) { + buf_idx = *(u32 *)cmdbuf->buf; + buf_idx *= 2; /* 8 bytes per buf */ + + if (DRM_COPY_TO_USER(ref_age_base + buf_idx, &dev_priv->scratch_ages[header.scratch.reg], sizeof(u32))) { + return -EINVAL; + } + + if (DRM_COPY_FROM_USER(&h_pending, ref_age_base + buf_idx + 1, sizeof(u32))) { + return -EINVAL; + } + + if (h_pending == 0) { + return -EINVAL; + } + + h_pending--; + + if (DRM_COPY_TO_USER(ref_age_base + buf_idx + 1, &h_pending, sizeof(u32))) { + return -EINVAL; + } + + cmdbuf->buf += sizeof(buf_idx); + cmdbuf->bufsz -= sizeof(buf_idx); + } + + BEGIN_RING(2); + OUT_RING( CP_PACKET0( RADEON_SCRATCH_REG0 + header.scratch.reg * 4, 0 ) ); + OUT_RING( dev_priv->scratch_ages[header.scratch.reg] ); + ADVANCE_RING(); + + return 0; +} + +/** + * Uploads user-supplied vertex program instructions or parameters onto + * the graphics card. + * Called by r300_do_cp_cmdbuf. + */ +static inline int r300_emit_r500fp(drm_radeon_private_t *dev_priv, + drm_radeon_kcmd_buffer_t *cmdbuf, + drm_r300_cmd_header_t header) +{ + int sz; + int addr; + int type; + int clamp; + int stride; + RING_LOCALS; + + sz = header.r500fp.count; + /* address is 9 bits 0 - 8, bit 1 of flags is part of address */ + addr = ((header.r500fp.adrhi_flags & 1) << 8) | header.r500fp.adrlo; + + type = !!(header.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE); + clamp = !!(header.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP); + + addr |= (type << 16); + addr |= (clamp << 17); + + stride = type ? 4 : 6; + + DRM_DEBUG("r500fp %d %d type: %d\n", sz, addr, type); + if (!sz) + return 0; + if (sz * stride * 4 > cmdbuf->bufsz) + return -EINVAL; + + BEGIN_RING(3 + sz * stride); + OUT_RING_REG(R500_GA_US_VECTOR_INDEX, addr); + OUT_RING(CP_PACKET0_TABLE(R500_GA_US_VECTOR_DATA, sz * stride - 1)); + OUT_RING_TABLE((int *)cmdbuf->buf, sz * stride); + + ADVANCE_RING(); + + cmdbuf->buf += sz * stride * 4; + cmdbuf->bufsz -= sz * stride * 4; + + return 0; +} + + +/** + * Parses and validates a user-supplied command buffer and emits appropriate + * commands on the DMA ring buffer. + * Called by the ioctl handler function radeon_cp_cmdbuf. + */ +int r300_do_cp_cmdbuf(struct drm_device *dev, + struct drm_file *file_priv, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + struct drm_device_dma *dma = dev->dma; + struct drm_buf *buf = NULL; + int emit_dispatch_age = 0; + int ret = 0; + + DRM_DEBUG("\n"); + + /* See the comment above r300_emit_begin3d for why this call must be here, + * and what the cleanup gotos are for. */ + r300_pacify(dev_priv); + + if (cmdbuf->nbox <= R300_SIMULTANEOUS_CLIPRECTS) { + ret = r300_emit_cliprects(dev_priv, cmdbuf, 0); + if (ret) + goto cleanup; + } + + while (cmdbuf->bufsz >= sizeof(drm_r300_cmd_header_t)) { + int idx; + drm_r300_cmd_header_t header; + + header.u = *(unsigned int *)cmdbuf->buf; + + cmdbuf->buf += sizeof(header); + cmdbuf->bufsz -= sizeof(header); + + switch (header.header.cmd_type) { + case R300_CMD_PACKET0: + DRM_DEBUG("R300_CMD_PACKET0\n"); + ret = r300_emit_packet0(dev_priv, cmdbuf, header); + if (ret) { + DRM_ERROR("r300_emit_packet0 failed\n"); + goto cleanup; + } + break; + + case R300_CMD_VPU: + DRM_DEBUG("R300_CMD_VPU\n"); + ret = r300_emit_vpu(dev_priv, cmdbuf, header); + if (ret) { + DRM_ERROR("r300_emit_vpu failed\n"); + goto cleanup; + } + break; + + case R300_CMD_PACKET3: + DRM_DEBUG("R300_CMD_PACKET3\n"); + ret = r300_emit_packet3(dev_priv, cmdbuf, header); + if (ret) { + DRM_ERROR("r300_emit_packet3 failed\n"); + goto cleanup; + } + break; + + case R300_CMD_END3D: + DRM_DEBUG("R300_CMD_END3D\n"); + /* TODO: + Ideally userspace driver should not need to issue this call, + i.e. the drm driver should issue it automatically and prevent + lockups. + + In practice, we do not understand why this call is needed and what + it does (except for some vague guesses that it has to do with cache + coherence) and so the user space driver does it. + + Once we are sure which uses prevent lockups the code could be moved + into the kernel and the userspace driver will not + need to use this command. + + Note that issuing this command does not hurt anything + except, possibly, performance */ + r300_pacify(dev_priv); + break; + + case R300_CMD_CP_DELAY: + /* simple enough, we can do it here */ + DRM_DEBUG("R300_CMD_CP_DELAY\n"); + { + int i; + RING_LOCALS; + + BEGIN_RING(header.delay.count); + for (i = 0; i < header.delay.count; i++) + OUT_RING(RADEON_CP_PACKET2); + ADVANCE_RING(); + } + break; + + case R300_CMD_DMA_DISCARD: + DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n"); + idx = header.dma.buf_idx; + if (idx < 0 || idx >= dma->buf_count) { + DRM_ERROR("buffer index %d (of %d max)\n", + idx, dma->buf_count - 1); + ret = -EINVAL; + goto cleanup; + } + + buf = dma->buflist[idx]; + if (buf->file_priv != file_priv || buf->pending) { + DRM_ERROR("bad buffer %p %p %d\n", + buf->file_priv, file_priv, + buf->pending); + ret = -EINVAL; + goto cleanup; + } + + emit_dispatch_age = 1; + r300_discard_buffer(dev, buf); + break; + + case R300_CMD_WAIT: + DRM_DEBUG("R300_CMD_WAIT\n"); + r300_cmd_wait(dev_priv, header); + break; + + case R300_CMD_SCRATCH: + DRM_DEBUG("R300_CMD_SCRATCH\n"); + ret = r300_scratch(dev_priv, cmdbuf, header); + if (ret) { + DRM_ERROR("r300_scratch failed\n"); + goto cleanup; + } + break; + + case R300_CMD_R500FP: + if ((dev_priv->flags & RADEON_FAMILY_MASK) < CHIP_RV515) { + DRM_ERROR("Calling r500 command on r300 card\n"); + ret = -EINVAL; + goto cleanup; + } + DRM_DEBUG("R300_CMD_R500FP\n"); + ret = r300_emit_r500fp(dev_priv, cmdbuf, header); + if (ret) { + DRM_ERROR("r300_emit_r500fp failed\n"); + goto cleanup; + } + break; + default: + DRM_ERROR("bad cmd_type %i at %p\n", + header.header.cmd_type, + cmdbuf->buf - sizeof(header)); + ret = -EINVAL; + goto cleanup; + } + } + + DRM_DEBUG("END\n"); + + cleanup: + r300_pacify(dev_priv); + + /* We emit the vertex buffer age here, outside the pacifier "brackets" + * for two reasons: + * (1) This may coalesce multiple age emissions into a single one and + * (2) more importantly, some chips lock up hard when scratch registers + * are written inside the pacifier bracket. + */ + if (emit_dispatch_age) { + RING_LOCALS; + + /* Emit the vertex buffer age */ + BEGIN_RING(2); + RADEON_DISPATCH_AGE(dev_priv->sarea_priv->last_dispatch); + ADVANCE_RING(); + } + + COMMIT_RING(); + + return ret; +} diff --git a/drivers/gpu/drm/radeon/r300_reg.h b/drivers/gpu/drm/radeon/r300_reg.h new file mode 100644 index 00000000000..a6802f26afc --- /dev/null +++ b/drivers/gpu/drm/radeon/r300_reg.h @@ -0,0 +1,1772 @@ +/************************************************************************** + +Copyright (C) 2004-2005 Nicolai Haehnle et al. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +on the rights to use, copy, modify, merge, publish, distribute, sub +license, and/or sell copies of the Software, and to permit persons to whom +the Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, +DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +#ifndef _R300_REG_H +#define _R300_REG_H + +#define R300_MC_INIT_MISC_LAT_TIMER 0x180 +# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 0 +# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 4 +# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 8 +# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 12 +# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 16 +# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 20 +# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 24 +# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28 + +#define R300_MC_INIT_GFX_LAT_TIMER 0x154 +# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 0 +# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 4 +# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 8 +# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 12 +# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 16 +# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 20 +# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 24 +# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28 + +/* + * This file contains registers and constants for the R300. They have been + * found mostly by examining command buffers captured using glxtest, as well + * as by extrapolating some known registers and constants from the R200. + * I am fairly certain that they are correct unless stated otherwise + * in comments. + */ + +#define R300_SE_VPORT_XSCALE 0x1D98 +#define R300_SE_VPORT_XOFFSET 0x1D9C +#define R300_SE_VPORT_YSCALE 0x1DA0 +#define R300_SE_VPORT_YOFFSET 0x1DA4 +#define R300_SE_VPORT_ZSCALE 0x1DA8 +#define R300_SE_VPORT_ZOFFSET 0x1DAC + + +/* + * Vertex Array Processing (VAP) Control + * Stolen from r200 code from Christoph Brill (It's a guess!) + */ +#define R300_VAP_CNTL 0x2080 + +/* This register is written directly and also starts data section + * in many 3d CP_PACKET3's + */ +#define R300_VAP_VF_CNTL 0x2084 +# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0 +# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0) +# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0) +# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0) +# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0) +# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0) +# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0) +# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0) +# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0) +# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0) + +# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4 + /* State based - direct writes to registers trigger vertex + generation */ +# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4) +# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4) + + /* I don't think I saw these three used.. */ +# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6 +# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9 +# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10 + + /* index size - when not set the indices are assumed to be 16 bit */ +# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11) + /* number of vertices */ +# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 + +/* BEGIN: Wild guesses */ +#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 +# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1) +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */ +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */ +# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */ +# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */ + +#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 + /* each of the following is 3 bits wide, specifies number + of components */ +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 +# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 +/* END: Wild guesses */ + +#define R300_SE_VTE_CNTL 0x20b0 +# define R300_VPORT_X_SCALE_ENA 0x00000001 +# define R300_VPORT_X_OFFSET_ENA 0x00000002 +# define R300_VPORT_Y_SCALE_ENA 0x00000004 +# define R300_VPORT_Y_OFFSET_ENA 0x00000008 +# define R300_VPORT_Z_SCALE_ENA 0x00000010 +# define R300_VPORT_Z_OFFSET_ENA 0x00000020 +# define R300_VTX_XY_FMT 0x00000100 +# define R300_VTX_Z_FMT 0x00000200 +# define R300_VTX_W0_FMT 0x00000400 +# define R300_VTX_W0_NORMALIZE 0x00000800 +# define R300_VTX_ST_DENORMALIZED 0x00001000 + +/* BEGIN: Vertex data assembly - lots of uncertainties */ + +/* gap */ + +#define R300_VAP_CNTL_STATUS 0x2140 +# define R300_VC_NO_SWAP (0 << 0) +# define R300_VC_16BIT_SWAP (1 << 0) +# define R300_VC_32BIT_SWAP (2 << 0) +# define R300_VAP_TCL_BYPASS (1 << 8) + +/* gap */ + +/* Where do we get our vertex data? + * + * Vertex data either comes either from immediate mode registers or from + * vertex arrays. + * There appears to be no mixed mode (though we can force the pitch of + * vertex arrays to 0, effectively reusing the same element over and over + * again). + * + * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure + * if these registers influence vertex array processing. + * + * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3. + * + * In both cases, vertex attributes are then passed through INPUT_ROUTE. + * + * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data + * into the vertex processor's input registers. + * The first word routes the first input, the second word the second, etc. + * The corresponding input is routed into the register with the given index. + * The list is ended by a word with INPUT_ROUTE_END set. + * + * Always set COMPONENTS_4 in immediate mode. + */ + +#define R300_VAP_INPUT_ROUTE_0_0 0x2150 +# define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0) +# define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0) +# define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0) +# define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0) +# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */ +# define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8 +# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */ +# define R300_VAP_INPUT_ROUTE_END (1 << 13) +# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */ +# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */ +# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */ +# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */ +#define R300_VAP_INPUT_ROUTE_0_1 0x2154 +#define R300_VAP_INPUT_ROUTE_0_2 0x2158 +#define R300_VAP_INPUT_ROUTE_0_3 0x215C +#define R300_VAP_INPUT_ROUTE_0_4 0x2160 +#define R300_VAP_INPUT_ROUTE_0_5 0x2164 +#define R300_VAP_INPUT_ROUTE_0_6 0x2168 +#define R300_VAP_INPUT_ROUTE_0_7 0x216C + +/* gap */ + +/* Notes: + * - always set up to produce at least two attributes: + * if vertex program uses only position, fglrx will set normal, too + * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal. + */ +#define R300_VAP_INPUT_CNTL_0 0x2180 +# define R300_INPUT_CNTL_0_COLOR 0x00000001 +#define R300_VAP_INPUT_CNTL_1 0x2184 +# define R300_INPUT_CNTL_POS 0x00000001 +# define R300_INPUT_CNTL_NORMAL 0x00000002 +# define R300_INPUT_CNTL_COLOR 0x00000004 +# define R300_INPUT_CNTL_TC0 0x00000400 +# define R300_INPUT_CNTL_TC1 0x00000800 +# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */ +# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */ +# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */ +# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */ +# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ +# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ + +/* gap */ + +/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 + * are set to a swizzling bit pattern, other words are 0. + * + * In immediate mode, the pattern is always set to xyzw. In vertex array + * mode, the swizzling pattern is e.g. used to set zw components in texture + * coordinates with only tweo components. + */ +#define R300_VAP_INPUT_ROUTE_1_0 0x21E0 +# define R300_INPUT_ROUTE_SELECT_X 0 +# define R300_INPUT_ROUTE_SELECT_Y 1 +# define R300_INPUT_ROUTE_SELECT_Z 2 +# define R300_INPUT_ROUTE_SELECT_W 3 +# define R300_INPUT_ROUTE_SELECT_ZERO 4 +# define R300_INPUT_ROUTE_SELECT_ONE 5 +# define R300_INPUT_ROUTE_SELECT_MASK 7 +# define R300_INPUT_ROUTE_X_SHIFT 0 +# define R300_INPUT_ROUTE_Y_SHIFT 3 +# define R300_INPUT_ROUTE_Z_SHIFT 6 +# define R300_INPUT_ROUTE_W_SHIFT 9 +# define R300_INPUT_ROUTE_ENABLE (15 << 12) +#define R300_VAP_INPUT_ROUTE_1_1 0x21E4 +#define R300_VAP_INPUT_ROUTE_1_2 0x21E8 +#define R300_VAP_INPUT_ROUTE_1_3 0x21EC +#define R300_VAP_INPUT_ROUTE_1_4 0x21F0 +#define R300_VAP_INPUT_ROUTE_1_5 0x21F4 +#define R300_VAP_INPUT_ROUTE_1_6 0x21F8 +#define R300_VAP_INPUT_ROUTE_1_7 0x21FC + +/* END: Vertex data assembly */ + +/* gap */ + +/* BEGIN: Upload vertex program and data */ + +/* + * The programmable vertex shader unit has a memory bank of unknown size + * that can be written to in 16 byte units by writing the address into + * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs). + * + * Pointers into the memory bank are always in multiples of 16 bytes. + * + * The memory bank is divided into areas with fixed meaning. + * + * Starting at address UPLOAD_PROGRAM: Vertex program instructions. + * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB), + * whereas the difference between known addresses suggests size 512. + * + * Starting at address UPLOAD_PARAMETERS: Vertex program parameters. + * Native reported limits and the VPI layout suggest size 256, whereas + * difference between known addresses suggests size 512. + * + * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the + * floating point pointsize. The exact purpose of this state is uncertain, + * as there is also the R300_RE_POINTSIZE register. + * + * Multiple vertex programs and parameter sets can be loaded at once, + * which could explain the size discrepancy. + */ +#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 +# define R300_PVS_UPLOAD_PROGRAM 0x00000000 +# define R300_PVS_UPLOAD_PARAMETERS 0x00000200 +# define R300_PVS_UPLOAD_POINTSIZE 0x00000406 + +/* gap */ + +#define R300_VAP_PVS_UPLOAD_DATA 0x2208 + +/* END: Upload vertex program and data */ + +/* gap */ + +/* I do not know the purpose of this register. However, I do know that + * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL + * for normal rendering. + */ +#define R300_VAP_UNKNOWN_221C 0x221C +# define R300_221C_NORMAL 0x00000000 +# define R300_221C_CLEAR 0x0001C000 + +/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first + * plane is per-pixel and the second plane is per-vertex. + * + * This was determined by experimentation alone but I believe it is correct. + * + * These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest. + */ +#define R300_VAP_CLIP_X_0 0x2220 +#define R300_VAP_CLIP_X_1 0x2224 +#define R300_VAP_CLIP_Y_0 0x2228 +#define R300_VAP_CLIP_Y_1 0x2230 + +/* gap */ + +/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between + * rendering commands and overwriting vertex program parameters. + * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and + * avoids bugs caused by still running shaders reading bad data from memory. + */ +#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */ + +/* Absolutely no clue what this register is about. */ +#define R300_VAP_UNKNOWN_2288 0x2288 +# define R300_2288_R300 0x00750000 /* -- nh */ +# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ + +/* gap */ + +/* Addresses are relative to the vertex program instruction area of the + * memory bank. PROGRAM_END points to the last instruction of the active + * program + * + * The meaning of the two UNKNOWN fields is obviously not known. However, + * experiments so far have shown that both *must* point to an instruction + * inside the vertex program, otherwise the GPU locks up. + * + * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and + * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to + * position takes place. + * + * Most likely this is used to ignore rest of the program in cases + * where group of verts arent visible. For some reason this "section" + * is sometimes accepted other instruction that have no relationship with + * position calculations. + */ +#define R300_VAP_PVS_CNTL_1 0x22D0 +# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0 +# define R300_PVS_CNTL_1_POS_END_SHIFT 10 +# define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20 +/* Addresses are relative the the vertex program parameters area. */ +#define R300_VAP_PVS_CNTL_2 0x22D4 +# define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0 +# define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16 +#define R300_VAP_PVS_CNTL_3 0x22D8 +# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10 +# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0 + +/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for + * immediate vertices + */ +#define R300_VAP_VTX_COLOR_R 0x2464 +#define R300_VAP_VTX_COLOR_G 0x2468 +#define R300_VAP_VTX_COLOR_B 0x246C +#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */ +#define R300_VAP_VTX_POS_0_Y_1 0x2494 +#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */ +#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */ +#define R300_VAP_VTX_POS_0_Y_2 0x24A4 +#define R300_VAP_VTX_POS_0_Z_2 0x24A8 +/* write 0 to indicate end of packet? */ +#define R300_VAP_VTX_END_OF_PKT 0x24AC + +/* gap */ + +/* These are values from r300_reg/r300_reg.h - they are known to be correct + * and are here so we can use one register file instead of several + * - Vladimir + */ +#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000 +# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4) +# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5) +# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16) + +#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004 + /* each of the following is 3 bits wide, specifies number + of components */ +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 +# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 + +/* UNK30 seems to enables point to quad transformation on textures + * (or something closely related to that). + * This bit is rather fatal at the time being due to lackings at pixel + * shader side + */ +#define R300_GB_ENABLE 0x4008 +# define R300_GB_POINT_STUFF_ENABLE (1<<0) +# define R300_GB_LINE_STUFF_ENABLE (1<<1) +# define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2) +# define R300_GB_STENCIL_AUTO_ENABLE (1<<4) +# define R300_GB_UNK31 (1<<31) + /* each of the following is 2 bits wide */ +#define R300_GB_TEX_REPLICATE 0 +#define R300_GB_TEX_ST 1 +#define R300_GB_TEX_STR 2 +# define R300_GB_TEX0_SOURCE_SHIFT 16 +# define R300_GB_TEX1_SOURCE_SHIFT 18 +# define R300_GB_TEX2_SOURCE_SHIFT 20 +# define R300_GB_TEX3_SOURCE_SHIFT 22 +# define R300_GB_TEX4_SOURCE_SHIFT 24 +# define R300_GB_TEX5_SOURCE_SHIFT 26 +# define R300_GB_TEX6_SOURCE_SHIFT 28 +# define R300_GB_TEX7_SOURCE_SHIFT 30 + +/* MSPOS - positions for multisample antialiasing (?) */ +#define R300_GB_MSPOS0 0x4010 + /* shifts - each of the fields is 4 bits */ +# define R300_GB_MSPOS0__MS_X0_SHIFT 0 +# define R300_GB_MSPOS0__MS_Y0_SHIFT 4 +# define R300_GB_MSPOS0__MS_X1_SHIFT 8 +# define R300_GB_MSPOS0__MS_Y1_SHIFT 12 +# define R300_GB_MSPOS0__MS_X2_SHIFT 16 +# define R300_GB_MSPOS0__MS_Y2_SHIFT 20 +# define R300_GB_MSPOS0__MSBD0_Y 24 +# define R300_GB_MSPOS0__MSBD0_X 28 + +#define R300_GB_MSPOS1 0x4014 +# define R300_GB_MSPOS1__MS_X3_SHIFT 0 +# define R300_GB_MSPOS1__MS_Y3_SHIFT 4 +# define R300_GB_MSPOS1__MS_X4_SHIFT 8 +# define R300_GB_MSPOS1__MS_Y4_SHIFT 12 +# define R300_GB_MSPOS1__MS_X5_SHIFT 16 +# define R300_GB_MSPOS1__MS_Y5_SHIFT 20 +# define R300_GB_MSPOS1__MSBD1 24 + + +#define R300_GB_TILE_CONFIG 0x4018 +# define R300_GB_TILE_ENABLE (1<<0) +# define R300_GB_TILE_PIPE_COUNT_RV300 0 +# define R300_GB_TILE_PIPE_COUNT_R300 (3<<1) +# define R300_GB_TILE_PIPE_COUNT_R420 (7<<1) +# define R300_GB_TILE_PIPE_COUNT_RV410 (3<<1) +# define R300_GB_TILE_SIZE_8 0 +# define R300_GB_TILE_SIZE_16 (1<<4) +# define R300_GB_TILE_SIZE_32 (2<<4) +# define R300_GB_SUPER_SIZE_1 (0<<6) +# define R300_GB_SUPER_SIZE_2 (1<<6) +# define R300_GB_SUPER_SIZE_4 (2<<6) +# define R300_GB_SUPER_SIZE_8 (3<<6) +# define R300_GB_SUPER_SIZE_16 (4<<6) +# define R300_GB_SUPER_SIZE_32 (5<<6) +# define R300_GB_SUPER_SIZE_64 (6<<6) +# define R300_GB_SUPER_SIZE_128 (7<<6) +# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */ +# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */ +# define R300_GB_SUPER_TILE_A 0 +# define R300_GB_SUPER_TILE_B (1<<15) +# define R300_GB_SUBPIXEL_1_12 0 +# define R300_GB_SUBPIXEL_1_16 (1<<16) + +#define R300_GB_FIFO_SIZE 0x4024 + /* each of the following is 2 bits wide */ +#define R300_GB_FIFO_SIZE_32 0 +#define R300_GB_FIFO_SIZE_64 1 +#define R300_GB_FIFO_SIZE_128 2 +#define R300_GB_FIFO_SIZE_256 3 +# define R300_SC_IFIFO_SIZE_SHIFT 0 +# define R300_SC_TZFIFO_SIZE_SHIFT 2 +# define R300_SC_BFIFO_SIZE_SHIFT 4 + +# define R300_US_OFIFO_SIZE_SHIFT 12 +# define R300_US_WFIFO_SIZE_SHIFT 14 + /* the following use the same constants as above, but meaning is + is times 2 (i.e. instead of 32 words it means 64 */ +# define R300_RS_TFIFO_SIZE_SHIFT 6 +# define R300_RS_CFIFO_SIZE_SHIFT 8 +# define R300_US_RAM_SIZE_SHIFT 10 + /* watermarks, 3 bits wide */ +# define R300_RS_HIGHWATER_COL_SHIFT 16 +# define R300_RS_HIGHWATER_TEX_SHIFT 19 +# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */ +# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24 + +#define R300_GB_SELECT 0x401C +# define R300_GB_FOG_SELECT_C0A 0 +# define R300_GB_FOG_SELECT_C1A 1 +# define R300_GB_FOG_SELECT_C2A 2 +# define R300_GB_FOG_SELECT_C3A 3 +# define R300_GB_FOG_SELECT_1_1_W 4 +# define R300_GB_FOG_SELECT_Z 5 +# define R300_GB_DEPTH_SELECT_Z 0 +# define R300_GB_DEPTH_SELECT_1_1_W (1<<3) +# define R300_GB_W_SELECT_1_W 0 +# define R300_GB_W_SELECT_1 (1<<4) + +#define R300_GB_AA_CONFIG 0x4020 +# define R300_AA_DISABLE 0x00 +# define R300_AA_ENABLE 0x01 +# define R300_AA_SUBSAMPLES_2 0 +# define R300_AA_SUBSAMPLES_3 (1<<1) +# define R300_AA_SUBSAMPLES_4 (2<<1) +# define R300_AA_SUBSAMPLES_6 (3<<1) + +/* gap */ + +/* Zero to flush caches. */ +#define R300_TX_CNTL 0x4100 +#define R300_TX_FLUSH 0x0 + +/* The upper enable bits are guessed, based on fglrx reported limits. */ +#define R300_TX_ENABLE 0x4104 +# define R300_TX_ENABLE_0 (1 << 0) +# define R300_TX_ENABLE_1 (1 << 1) +# define R300_TX_ENABLE_2 (1 << 2) +# define R300_TX_ENABLE_3 (1 << 3) +# define R300_TX_ENABLE_4 (1 << 4) +# define R300_TX_ENABLE_5 (1 << 5) +# define R300_TX_ENABLE_6 (1 << 6) +# define R300_TX_ENABLE_7 (1 << 7) +# define R300_TX_ENABLE_8 (1 << 8) +# define R300_TX_ENABLE_9 (1 << 9) +# define R300_TX_ENABLE_10 (1 << 10) +# define R300_TX_ENABLE_11 (1 << 11) +# define R300_TX_ENABLE_12 (1 << 12) +# define R300_TX_ENABLE_13 (1 << 13) +# define R300_TX_ENABLE_14 (1 << 14) +# define R300_TX_ENABLE_15 (1 << 15) + +/* The pointsize is given in multiples of 6. The pointsize can be + * enormous: Clear() renders a single point that fills the entire + * framebuffer. + */ +#define R300_RE_POINTSIZE 0x421C +# define R300_POINTSIZE_Y_SHIFT 0 +# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */ +# define R300_POINTSIZE_X_SHIFT 16 +# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */ +# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) + +/* The line width is given in multiples of 6. + * In default mode lines are classified as vertical lines. + * HO: horizontal + * VE: vertical or horizontal + * HO & VE: no classification + */ +#define R300_RE_LINE_CNT 0x4234 +# define R300_LINESIZE_SHIFT 0 +# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */ +# define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6) +# define R300_LINE_CNT_HO (1 << 16) +# define R300_LINE_CNT_VE (1 << 17) + +/* Some sort of scale or clamp value for texcoordless textures. */ +#define R300_RE_UNK4238 0x4238 + +/* Something shade related */ +#define R300_RE_SHADE 0x4274 + +#define R300_RE_SHADE_MODEL 0x4278 +# define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa +# define R300_RE_SHADE_MODEL_FLAT 0x39595 + +/* Dangerous */ +#define R300_RE_POLYGON_MODE 0x4288 +# define R300_PM_ENABLED (1 << 0) +# define R300_PM_FRONT_POINT (0 << 0) +# define R300_PM_BACK_POINT (0 << 0) +# define R300_PM_FRONT_LINE (1 << 4) +# define R300_PM_FRONT_FILL (1 << 5) +# define R300_PM_BACK_LINE (1 << 7) +# define R300_PM_BACK_FILL (1 << 8) + +/* Fog parameters */ +#define R300_RE_FOG_SCALE 0x4294 +#define R300_RE_FOG_START 0x4298 + +/* Not sure why there are duplicate of factor and constant values. + * My best guess so far is that there are separate zbiases for test and write. + * Ordering might be wrong. + * Some of the tests indicate that fgl has a fallback implementation of zbias + * via pixel shaders. + */ +#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */ +#define R300_RE_ZBIAS_T_FACTOR 0x42A4 +#define R300_RE_ZBIAS_T_CONSTANT 0x42A8 +#define R300_RE_ZBIAS_W_FACTOR 0x42AC +#define R300_RE_ZBIAS_W_CONSTANT 0x42B0 + +/* This register needs to be set to (1<<1) for RV350 to correctly + * perform depth test (see --vb-triangles in r300_demo) + * Don't know about other chips. - Vladimir + * This is set to 3 when GL_POLYGON_OFFSET_FILL is on. + * My guess is that there are two bits for each zbias primitive + * (FILL, LINE, POINT). + * One to enable depth test and one for depth write. + * Yet this doesnt explain why depth writes work ... + */ +#define R300_RE_OCCLUSION_CNTL 0x42B4 +# define R300_OCCLUSION_ON (1<<1) + +#define R300_RE_CULL_CNTL 0x42B8 +# define R300_CULL_FRONT (1 << 0) +# define R300_CULL_BACK (1 << 1) +# define R300_FRONT_FACE_CCW (0 << 2) +# define R300_FRONT_FACE_CW (1 << 2) + + +/* BEGIN: Rasterization / Interpolators - many guesses */ + +/* 0_UNKNOWN_18 has always been set except for clear operations. + * TC_CNT is the number of incoming texture coordinate sets (i.e. it depends + * on the vertex program, *not* the fragment program) + */ +#define R300_RS_CNTL_0 0x4300 +# define R300_RS_CNTL_TC_CNT_SHIFT 2 +# define R300_RS_CNTL_TC_CNT_MASK (7 << 2) + /* number of color interpolators used */ +# define R300_RS_CNTL_CI_CNT_SHIFT 7 +# define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18) + /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n + register. */ +#define R300_RS_CNTL_1 0x4304 + +/* gap */ + +/* Only used for texture coordinates. + * Use the source field to route texture coordinate input from the + * vertex program to the desired interpolator. Note that the source + * field is relative to the outputs the vertex program *actually* + * writes. If a vertex program only writes texcoord[1], this will + * be source index 0. + * Set INTERP_USED on all interpolators that produce data used by + * the fragment program. INTERP_USED looks like a swizzling mask, + * but I haven't seen it used that way. + * + * Note: The _UNKNOWN constants are always set in their respective + * register. I don't know if this is necessary. + */ +#define R300_RS_INTERP_0 0x4310 +#define R300_RS_INTERP_1 0x4314 +# define R300_RS_INTERP_1_UNKNOWN 0x40 +#define R300_RS_INTERP_2 0x4318 +# define R300_RS_INTERP_2_UNKNOWN 0x80 +#define R300_RS_INTERP_3 0x431C +# define R300_RS_INTERP_3_UNKNOWN 0xC0 +#define R300_RS_INTERP_4 0x4320 +#define R300_RS_INTERP_5 0x4324 +#define R300_RS_INTERP_6 0x4328 +#define R300_RS_INTERP_7 0x432C +# define R300_RS_INTERP_SRC_SHIFT 2 +# define R300_RS_INTERP_SRC_MASK (7 << 2) +# define R300_RS_INTERP_USED 0x00D10000 + +/* These DWORDs control how vertex data is routed into fragment program + * registers, after interpolators. + */ +#define R300_RS_ROUTE_0 0x4330 +#define R300_RS_ROUTE_1 0x4334 +#define R300_RS_ROUTE_2 0x4338 +#define R300_RS_ROUTE_3 0x433C /* GUESS */ +#define R300_RS_ROUTE_4 0x4340 /* GUESS */ +#define R300_RS_ROUTE_5 0x4344 /* GUESS */ +#define R300_RS_ROUTE_6 0x4348 /* GUESS */ +#define R300_RS_ROUTE_7 0x434C /* GUESS */ +# define R300_RS_ROUTE_SOURCE_INTERP_0 0 +# define R300_RS_ROUTE_SOURCE_INTERP_1 1 +# define R300_RS_ROUTE_SOURCE_INTERP_2 2 +# define R300_RS_ROUTE_SOURCE_INTERP_3 3 +# define R300_RS_ROUTE_SOURCE_INTERP_4 4 +# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */ +# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */ +# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */ +# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */ +# define R300_RS_ROUTE_DEST_SHIFT 6 +# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */ + +/* Special handling for color: When the fragment program uses color, + * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the + * color register index. + * + * Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any + * R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state. + * See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly + * correct or not. - Oliver. + */ +# define R300_RS_ROUTE_0_COLOR (1 << 14) +# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17 +# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */ +/* As above, but for secondary color */ +# define R300_RS_ROUTE_1_COLOR1 (1 << 14) +# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17 +# define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17) +# define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11) +/* END: Rasterization / Interpolators - many guesses */ + +/* Hierarchical Z Enable */ +#define R300_SC_HYPERZ 0x43a4 +# define R300_SC_HYPERZ_DISABLE (0 << 0) +# define R300_SC_HYPERZ_ENABLE (1 << 0) +# define R300_SC_HYPERZ_MIN (0 << 1) +# define R300_SC_HYPERZ_MAX (1 << 1) +# define R300_SC_HYPERZ_ADJ_256 (0 << 2) +# define R300_SC_HYPERZ_ADJ_128 (1 << 2) +# define R300_SC_HYPERZ_ADJ_64 (2 << 2) +# define R300_SC_HYPERZ_ADJ_32 (3 << 2) +# define R300_SC_HYPERZ_ADJ_16 (4 << 2) +# define R300_SC_HYPERZ_ADJ_8 (5 << 2) +# define R300_SC_HYPERZ_ADJ_4 (6 << 2) +# define R300_SC_HYPERZ_ADJ_2 (7 << 2) +# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5) +# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5) +# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6) +# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6) + +#define R300_SC_EDGERULE 0x43a8 + +/* BEGIN: Scissors and cliprects */ + +/* There are four clipping rectangles. Their corner coordinates are inclusive. + * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending + * on whether the pixel is inside cliprects 0-3, respectively. For example, + * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned + * the number 3 (binary 0011). + * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set, + * the pixel is rasterized. + * + * In addition to this, there is a scissors rectangle. Only pixels inside the + * scissors rectangle are drawn. (coordinates are inclusive) + * + * For some reason, the top-left corner of the framebuffer is at (1440, 1440) + * for the purpose of clipping and scissors. + */ +#define R300_RE_CLIPRECT_TL_0 0x43B0 +#define R300_RE_CLIPRECT_BR_0 0x43B4 +#define R300_RE_CLIPRECT_TL_1 0x43B8 +#define R300_RE_CLIPRECT_BR_1 0x43BC +#define R300_RE_CLIPRECT_TL_2 0x43C0 +#define R300_RE_CLIPRECT_BR_2 0x43C4 +#define R300_RE_CLIPRECT_TL_3 0x43C8 +#define R300_RE_CLIPRECT_BR_3 0x43CC +# define R300_CLIPRECT_OFFSET 1440 +# define R300_CLIPRECT_MASK 0x1FFF +# define R300_CLIPRECT_X_SHIFT 0 +# define R300_CLIPRECT_X_MASK (0x1FFF << 0) +# define R300_CLIPRECT_Y_SHIFT 13 +# define R300_CLIPRECT_Y_MASK (0x1FFF << 13) +#define R300_RE_CLIPRECT_CNTL 0x43D0 +# define R300_CLIP_OUT (1 << 0) +# define R300_CLIP_0 (1 << 1) +# define R300_CLIP_1 (1 << 2) +# define R300_CLIP_10 (1 << 3) +# define R300_CLIP_2 (1 << 4) +# define R300_CLIP_20 (1 << 5) +# define R300_CLIP_21 (1 << 6) +# define R300_CLIP_210 (1 << 7) +# define R300_CLIP_3 (1 << 8) +# define R300_CLIP_30 (1 << 9) +# define R300_CLIP_31 (1 << 10) +# define R300_CLIP_310 (1 << 11) +# define R300_CLIP_32 (1 << 12) +# define R300_CLIP_320 (1 << 13) +# define R300_CLIP_321 (1 << 14) +# define R300_CLIP_3210 (1 << 15) + +/* gap */ + +#define R300_RE_SCISSORS_TL 0x43E0 +#define R300_RE_SCISSORS_BR 0x43E4 +# define R300_SCISSORS_OFFSET 1440 +# define R300_SCISSORS_X_SHIFT 0 +# define R300_SCISSORS_X_MASK (0x1FFF << 0) +# define R300_SCISSORS_Y_SHIFT 13 +# define R300_SCISSORS_Y_MASK (0x1FFF << 13) +/* END: Scissors and cliprects */ + +/* BEGIN: Texture specification */ + +/* + * The texture specification dwords are grouped by meaning and not by texture + * unit. This means that e.g. the offset for texture image unit N is found in + * register TX_OFFSET_0 + (4*N) + */ +#define R300_TX_FILTER_0 0x4400 +# define R300_TX_REPEAT 0 +# define R300_TX_MIRRORED 1 +# define R300_TX_CLAMP 4 +# define R300_TX_CLAMP_TO_EDGE 2 +# define R300_TX_CLAMP_TO_BORDER 6 +# define R300_TX_WRAP_S_SHIFT 0 +# define R300_TX_WRAP_S_MASK (7 << 0) +# define R300_TX_WRAP_T_SHIFT 3 +# define R300_TX_WRAP_T_MASK (7 << 3) +# define R300_TX_WRAP_Q_SHIFT 6 +# define R300_TX_WRAP_Q_MASK (7 << 6) +# define R300_TX_MAG_FILTER_NEAREST (1 << 9) +# define R300_TX_MAG_FILTER_LINEAR (2 << 9) +# define R300_TX_MAG_FILTER_MASK (3 << 9) +# define R300_TX_MIN_FILTER_NEAREST (1 << 11) +# define R300_TX_MIN_FILTER_LINEAR (2 << 11) +# define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11) +# define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11) +# define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11) +# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11) + +/* NOTE: NEAREST doesnt seem to exist. + * Im not seting MAG_FILTER_MASK and (3 << 11) on for all + * anisotropy modes because that would void selected mag filter + */ +# define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13) +# define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13) +# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13) +# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13) +# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) ) +# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) +# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) +# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) +# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21) +# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21) +# define R300_TX_MAX_ANISO_MASK (14 << 21) + +#define R300_TX_FILTER1_0 0x4440 +# define R300_CHROMA_KEY_MODE_DISABLE 0 +# define R300_CHROMA_KEY_FORCE 1 +# define R300_CHROMA_KEY_BLEND 2 +# define R300_MC_ROUND_NORMAL (0<<2) +# define R300_MC_ROUND_MPEG4 (1<<2) +# define R300_LOD_BIAS_MASK 0x1fff +# define R300_EDGE_ANISO_EDGE_DIAG (0<<13) +# define R300_EDGE_ANISO_EDGE_ONLY (1<<13) +# define R300_MC_COORD_TRUNCATE_DISABLE (0<<14) +# define R300_MC_COORD_TRUNCATE_MPEG (1<<14) +# define R300_TX_TRI_PERF_0_8 (0<<15) +# define R300_TX_TRI_PERF_1_8 (1<<15) +# define R300_TX_TRI_PERF_1_4 (2<<15) +# define R300_TX_TRI_PERF_3_8 (3<<15) +# define R300_ANISO_THRESHOLD_MASK (7<<17) + +#define R300_TX_SIZE_0 0x4480 +# define R300_TX_WIDTHMASK_SHIFT 0 +# define R300_TX_WIDTHMASK_MASK (2047 << 0) +# define R300_TX_HEIGHTMASK_SHIFT 11 +# define R300_TX_HEIGHTMASK_MASK (2047 << 11) +# define R300_TX_UNK23 (1 << 23) +# define R300_TX_MAX_MIP_LEVEL_SHIFT 26 +# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26) +# define R300_TX_SIZE_PROJECTED (1<<30) +# define R300_TX_SIZE_TXPITCH_EN (1<<31) +#define R300_TX_FORMAT_0 0x44C0 + /* The interpretation of the format word by Wladimir van der Laan */ + /* The X, Y, Z and W refer to the layout of the components. + They are given meanings as R, G, B and Alpha by the swizzle + specification */ +# define R300_TX_FORMAT_X8 0x0 +# define R300_TX_FORMAT_X16 0x1 +# define R300_TX_FORMAT_Y4X4 0x2 +# define R300_TX_FORMAT_Y8X8 0x3 +# define R300_TX_FORMAT_Y16X16 0x4 +# define R300_TX_FORMAT_Z3Y3X2 0x5 +# define R300_TX_FORMAT_Z5Y6X5 0x6 +# define R300_TX_FORMAT_Z6Y5X5 0x7 +# define R300_TX_FORMAT_Z11Y11X10 0x8 +# define R300_TX_FORMAT_Z10Y11X11 0x9 +# define R300_TX_FORMAT_W4Z4Y4X4 0xA +# define R300_TX_FORMAT_W1Z5Y5X5 0xB +# define R300_TX_FORMAT_W8Z8Y8X8 0xC +# define R300_TX_FORMAT_W2Z10Y10X10 0xD +# define R300_TX_FORMAT_W16Z16Y16X16 0xE +# define R300_TX_FORMAT_DXT1 0xF +# define R300_TX_FORMAT_DXT3 0x10 +# define R300_TX_FORMAT_DXT5 0x11 +# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */ +# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */ +# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */ +# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */ + /* 0x16 - some 16 bit green format.. ?? */ +# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */ +# define R300_TX_FORMAT_CUBIC_MAP (1 << 26) + + /* gap */ + /* Floating point formats */ + /* Note - hardware supports both 16 and 32 bit floating point */ +# define R300_TX_FORMAT_FL_I16 0x18 +# define R300_TX_FORMAT_FL_I16A16 0x19 +# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A +# define R300_TX_FORMAT_FL_I32 0x1B +# define R300_TX_FORMAT_FL_I32A32 0x1C +# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D + /* alpha modes, convenience mostly */ + /* if you have alpha, pick constant appropriate to the + number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */ +# define R300_TX_FORMAT_ALPHA_1CH 0x000 +# define R300_TX_FORMAT_ALPHA_2CH 0x200 +# define R300_TX_FORMAT_ALPHA_4CH 0x600 +# define R300_TX_FORMAT_ALPHA_NONE 0xA00 + /* Swizzling */ + /* constants */ +# define R300_TX_FORMAT_X 0 +# define R300_TX_FORMAT_Y 1 +# define R300_TX_FORMAT_Z 2 +# define R300_TX_FORMAT_W 3 +# define R300_TX_FORMAT_ZERO 4 +# define R300_TX_FORMAT_ONE 5 + /* 2.0*Z, everything above 1.0 is set to 0.0 */ +# define R300_TX_FORMAT_CUT_Z 6 + /* 2.0*W, everything above 1.0 is set to 0.0 */ +# define R300_TX_FORMAT_CUT_W 7 + +# define R300_TX_FORMAT_B_SHIFT 18 +# define R300_TX_FORMAT_G_SHIFT 15 +# define R300_TX_FORMAT_R_SHIFT 12 +# define R300_TX_FORMAT_A_SHIFT 9 + /* Convenience macro to take care of layout and swizzling */ +# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \ + ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \ + | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \ + | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \ + | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \ + | (R300_TX_FORMAT_##FMT) \ + ) + /* These can be ORed with result of R300_EASY_TX_FORMAT() + We don't really know what they do. Take values from a + constant color ? */ +# define R300_TX_FORMAT_CONST_X (1<<5) +# define R300_TX_FORMAT_CONST_Y (2<<5) +# define R300_TX_FORMAT_CONST_Z (4<<5) +# define R300_TX_FORMAT_CONST_W (8<<5) + +# define R300_TX_FORMAT_YUV_MODE 0x00800000 + +#define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */ +#define R300_TX_OFFSET_0 0x4540 + /* BEGIN: Guess from R200 */ +# define R300_TXO_ENDIAN_NO_SWAP (0 << 0) +# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) +# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) +# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0) +# define R300_TXO_MACRO_TILE (1 << 2) +# define R300_TXO_MICRO_TILE (1 << 3) +# define R300_TXO_OFFSET_MASK 0xffffffe0 +# define R300_TXO_OFFSET_SHIFT 5 + /* END: Guess from R200 */ + +/* 32 bit chroma key */ +#define R300_TX_CHROMA_KEY_0 0x4580 +/* ff00ff00 == { 0, 1.0, 0, 1.0 } */ +#define R300_TX_BORDER_COLOR_0 0x45C0 + +/* END: Texture specification */ + +/* BEGIN: Fragment program instruction set */ + +/* Fragment programs are written directly into register space. + * There are separate instruction streams for texture instructions and ALU + * instructions. + * In order to synchronize these streams, the program is divided into up + * to 4 nodes. Each node begins with a number of TEX operations, followed + * by a number of ALU operations. + * The first node can have zero TEX ops, all subsequent nodes must have at + * least + * one TEX ops. + * All nodes must have at least one ALU op. + * + * The index of the last node is stored in PFS_CNTL_0: A value of 0 means + * 1 node, a value of 3 means 4 nodes. + * The total amount of instructions is defined in PFS_CNTL_2. The offsets are + * offsets into the respective instruction streams, while *_END points to the + * last instruction relative to this offset. + */ +#define R300_PFS_CNTL_0 0x4600 +# define R300_PFS_CNTL_LAST_NODES_SHIFT 0 +# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) +# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) +#define R300_PFS_CNTL_1 0x4604 +/* There is an unshifted value here which has so far always been equal to the + * index of the highest used temporary register. + */ +#define R300_PFS_CNTL_2 0x4608 +# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 +# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) +# define R300_PFS_CNTL_ALU_END_SHIFT 6 +# define R300_PFS_CNTL_ALU_END_MASK (63 << 6) +# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12 +# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */ +# define R300_PFS_CNTL_TEX_END_SHIFT 18 +# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */ + +/* gap */ + +/* Nodes are stored backwards. The last active node is always stored in + * PFS_NODE_3. + * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The + * first node is stored in NODE_2, the second node is stored in NODE_3. + * + * Offsets are relative to the master offset from PFS_CNTL_2. + */ +#define R300_PFS_NODE_0 0x4610 +#define R300_PFS_NODE_1 0x4614 +#define R300_PFS_NODE_2 0x4618 +#define R300_PFS_NODE_3 0x461C +# define R300_PFS_NODE_ALU_OFFSET_SHIFT 0 +# define R300_PFS_NODE_ALU_OFFSET_MASK (63 << 0) +# define R300_PFS_NODE_ALU_END_SHIFT 6 +# define R300_PFS_NODE_ALU_END_MASK (63 << 6) +# define R300_PFS_NODE_TEX_OFFSET_SHIFT 12 +# define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12) +# define R300_PFS_NODE_TEX_END_SHIFT 17 +# define R300_PFS_NODE_TEX_END_MASK (31 << 17) +# define R300_PFS_NODE_OUTPUT_COLOR (1 << 22) +# define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23) + +/* TEX + * As far as I can tell, texture instructions cannot write into output + * registers directly. A subsequent ALU instruction is always necessary, + * even if it's just MAD o0, r0, 1, 0 + */ +#define R300_PFS_TEXI_0 0x4620 +# define R300_FPITX_SRC_SHIFT 0 +# define R300_FPITX_SRC_MASK (31 << 0) + /* GUESS */ +# define R300_FPITX_SRC_CONST (1 << 5) +# define R300_FPITX_DST_SHIFT 6 +# define R300_FPITX_DST_MASK (31 << 6) +# define R300_FPITX_IMAGE_SHIFT 11 + /* GUESS based on layout and native limits */ +# define R300_FPITX_IMAGE_MASK (15 << 11) +/* Unsure if these are opcodes, or some kind of bitfield, but this is how + * they were set when I checked + */ +# define R300_FPITX_OPCODE_SHIFT 15 +# define R300_FPITX_OP_TEX 1 +# define R300_FPITX_OP_KIL 2 +# define R300_FPITX_OP_TXP 3 +# define R300_FPITX_OP_TXB 4 +# define R300_FPITX_OPCODE_MASK (7 << 15) + +/* ALU + * The ALU instructions register blocks are enumerated according to the order + * in which fglrx. I assume there is space for 64 instructions, since + * each block has space for a maximum of 64 DWORDs, and this matches reported + * native limits. + * + * The basic functional block seems to be one MAD for each color and alpha, + * and an adder that adds all components after the MUL. + * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands + * - DP4: Use OUTC_DP4, OUTA_DP4 + * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands + * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands + * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1 + * - CMP: If ARG2 < 0, return ARG1, else return ARG0 + * - FLR: use FRC+MAD + * - XPD: use MAD+MAD + * - SGE, SLT: use MAD+CMP + * - RSQ: use ABS modifier for argument + * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation + * (e.g. RCP) into color register + * - apparently, there's no quick DST operation + * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2" + * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0" + * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1" + * + * Operand selection + * First stage selects three sources from the available registers and + * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha). + * fglrx sorts the three source fields: Registers before constants, + * lower indices before higher indices; I do not know whether this is + * necessary. + * + * fglrx fills unused sources with "read constant 0" + * According to specs, you cannot select more than two different constants. + * + * Second stage selects the operands from the sources. This is defined in + * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants + * zero and one. + * Swizzling and negation happens in this stage, as well. + * + * Important: Color and alpha seem to be mostly separate, i.e. their sources + * selection appears to be fully independent (the register storage is probably + * physically split into a color and an alpha section). + * However (because of the apparent physical split), there is some interaction + * WRT swizzling. If, for example, you want to load an R component into an + * Alpha operand, this R component is taken from a *color* source, not from + * an alpha source. The corresponding register doesn't even have to appear in + * the alpha sources list. (I hope this all makes sense to you) + * + * Destination selection + * The destination register index is in FPI1 (color) and FPI3 (alpha) + * together with enable bits. + * There are separate enable bits for writing into temporary registers + * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* + * /DSTA_OUTPUT). You can write to both at once, or not write at all (the + * same index must be used for both). + * + * Note: There is a special form for LRP + * - Argument order is the same as in ARB_fragment_program. + * - Operation is MAD + * - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP + * - Set FPI0/FPI2_SPECIAL_LRP + * Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD + */ +#define R300_PFS_INSTR1_0 0x46C0 +# define R300_FPI1_SRC0C_SHIFT 0 +# define R300_FPI1_SRC0C_MASK (31 << 0) +# define R300_FPI1_SRC0C_CONST (1 << 5) +# define R300_FPI1_SRC1C_SHIFT 6 +# define R300_FPI1_SRC1C_MASK (31 << 6) +# define R300_FPI1_SRC1C_CONST (1 << 11) +# define R300_FPI1_SRC2C_SHIFT 12 +# define R300_FPI1_SRC2C_MASK (31 << 12) +# define R300_FPI1_SRC2C_CONST (1 << 17) +# define R300_FPI1_SRC_MASK 0x0003ffff +# define R300_FPI1_DSTC_SHIFT 18 +# define R300_FPI1_DSTC_MASK (31 << 18) +# define R300_FPI1_DSTC_REG_MASK_SHIFT 23 +# define R300_FPI1_DSTC_REG_X (1 << 23) +# define R300_FPI1_DSTC_REG_Y (1 << 24) +# define R300_FPI1_DSTC_REG_Z (1 << 25) +# define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT 26 +# define R300_FPI1_DSTC_OUTPUT_X (1 << 26) +# define R300_FPI1_DSTC_OUTPUT_Y (1 << 27) +# define R300_FPI1_DSTC_OUTPUT_Z (1 << 28) + +#define R300_PFS_INSTR3_0 0x47C0 +# define R300_FPI3_SRC0A_SHIFT 0 +# define R300_FPI3_SRC0A_MASK (31 << 0) +# define R300_FPI3_SRC0A_CONST (1 << 5) +# define R300_FPI3_SRC1A_SHIFT 6 +# define R300_FPI3_SRC1A_MASK (31 << 6) +# define R300_FPI3_SRC1A_CONST (1 << 11) +# define R300_FPI3_SRC2A_SHIFT 12 +# define R300_FPI3_SRC2A_MASK (31 << 12) +# define R300_FPI3_SRC2A_CONST (1 << 17) +# define R300_FPI3_SRC_MASK 0x0003ffff +# define R300_FPI3_DSTA_SHIFT 18 +# define R300_FPI3_DSTA_MASK (31 << 18) +# define R300_FPI3_DSTA_REG (1 << 23) +# define R300_FPI3_DSTA_OUTPUT (1 << 24) +# define R300_FPI3_DSTA_DEPTH (1 << 27) + +#define R300_PFS_INSTR0_0 0x48C0 +# define R300_FPI0_ARGC_SRC0C_XYZ 0 +# define R300_FPI0_ARGC_SRC0C_XXX 1 +# define R300_FPI0_ARGC_SRC0C_YYY 2 +# define R300_FPI0_ARGC_SRC0C_ZZZ 3 +# define R300_FPI0_ARGC_SRC1C_XYZ 4 +# define R300_FPI0_ARGC_SRC1C_XXX 5 +# define R300_FPI0_ARGC_SRC1C_YYY 6 +# define R300_FPI0_ARGC_SRC1C_ZZZ 7 +# define R300_FPI0_ARGC_SRC2C_XYZ 8 +# define R300_FPI0_ARGC_SRC2C_XXX 9 +# define R300_FPI0_ARGC_SRC2C_YYY 10 +# define R300_FPI0_ARGC_SRC2C_ZZZ 11 +# define R300_FPI0_ARGC_SRC0A 12 +# define R300_FPI0_ARGC_SRC1A 13 +# define R300_FPI0_ARGC_SRC2A 14 +# define R300_FPI0_ARGC_SRC1C_LRP 15 +# define R300_FPI0_ARGC_ZERO 20 +# define R300_FPI0_ARGC_ONE 21 + /* GUESS */ +# define R300_FPI0_ARGC_HALF 22 +# define R300_FPI0_ARGC_SRC0C_YZX 23 +# define R300_FPI0_ARGC_SRC1C_YZX 24 +# define R300_FPI0_ARGC_SRC2C_YZX 25 +# define R300_FPI0_ARGC_SRC0C_ZXY 26 +# define R300_FPI0_ARGC_SRC1C_ZXY 27 +# define R300_FPI0_ARGC_SRC2C_ZXY 28 +# define R300_FPI0_ARGC_SRC0CA_WZY 29 +# define R300_FPI0_ARGC_SRC1CA_WZY 30 +# define R300_FPI0_ARGC_SRC2CA_WZY 31 + +# define R300_FPI0_ARG0C_SHIFT 0 +# define R300_FPI0_ARG0C_MASK (31 << 0) +# define R300_FPI0_ARG0C_NEG (1 << 5) +# define R300_FPI0_ARG0C_ABS (1 << 6) +# define R300_FPI0_ARG1C_SHIFT 7 +# define R300_FPI0_ARG1C_MASK (31 << 7) +# define R300_FPI0_ARG1C_NEG (1 << 12) +# define R300_FPI0_ARG1C_ABS (1 << 13) +# define R300_FPI0_ARG2C_SHIFT 14 +# define R300_FPI0_ARG2C_MASK (31 << 14) +# define R300_FPI0_ARG2C_NEG (1 << 19) +# define R300_FPI0_ARG2C_ABS (1 << 20) +# define R300_FPI0_SPECIAL_LRP (1 << 21) +# define R300_FPI0_OUTC_MAD (0 << 23) +# define R300_FPI0_OUTC_DP3 (1 << 23) +# define R300_FPI0_OUTC_DP4 (2 << 23) +# define R300_FPI0_OUTC_MIN (4 << 23) +# define R300_FPI0_OUTC_MAX (5 << 23) +# define R300_FPI0_OUTC_CMPH (7 << 23) +# define R300_FPI0_OUTC_CMP (8 << 23) +# define R300_FPI0_OUTC_FRC (9 << 23) +# define R300_FPI0_OUTC_REPL_ALPHA (10 << 23) +# define R300_FPI0_OUTC_SAT (1 << 30) +# define R300_FPI0_INSERT_NOP (1 << 31) + +#define R300_PFS_INSTR2_0 0x49C0 +# define R300_FPI2_ARGA_SRC0C_X 0 +# define R300_FPI2_ARGA_SRC0C_Y 1 +# define R300_FPI2_ARGA_SRC0C_Z 2 +# define R300_FPI2_ARGA_SRC1C_X 3 +# define R300_FPI2_ARGA_SRC1C_Y 4 +# define R300_FPI2_ARGA_SRC1C_Z 5 +# define R300_FPI2_ARGA_SRC2C_X 6 +# define R300_FPI2_ARGA_SRC2C_Y 7 +# define R300_FPI2_ARGA_SRC2C_Z 8 +# define R300_FPI2_ARGA_SRC0A 9 +# define R300_FPI2_ARGA_SRC1A 10 +# define R300_FPI2_ARGA_SRC2A 11 +# define R300_FPI2_ARGA_SRC1A_LRP 15 +# define R300_FPI2_ARGA_ZERO 16 +# define R300_FPI2_ARGA_ONE 17 + /* GUESS */ +# define R300_FPI2_ARGA_HALF 18 +# define R300_FPI2_ARG0A_SHIFT 0 +# define R300_FPI2_ARG0A_MASK (31 << 0) +# define R300_FPI2_ARG0A_NEG (1 << 5) + /* GUESS */ +# define R300_FPI2_ARG0A_ABS (1 << 6) +# define R300_FPI2_ARG1A_SHIFT 7 +# define R300_FPI2_ARG1A_MASK (31 << 7) +# define R300_FPI2_ARG1A_NEG (1 << 12) + /* GUESS */ +# define R300_FPI2_ARG1A_ABS (1 << 13) +# define R300_FPI2_ARG2A_SHIFT 14 +# define R300_FPI2_ARG2A_MASK (31 << 14) +# define R300_FPI2_ARG2A_NEG (1 << 19) + /* GUESS */ +# define R300_FPI2_ARG2A_ABS (1 << 20) +# define R300_FPI2_SPECIAL_LRP (1 << 21) +# define R300_FPI2_OUTA_MAD (0 << 23) +# define R300_FPI2_OUTA_DP4 (1 << 23) +# define R300_FPI2_OUTA_MIN (2 << 23) +# define R300_FPI2_OUTA_MAX (3 << 23) +# define R300_FPI2_OUTA_CMP (6 << 23) +# define R300_FPI2_OUTA_FRC (7 << 23) +# define R300_FPI2_OUTA_EX2 (8 << 23) +# define R300_FPI2_OUTA_LG2 (9 << 23) +# define R300_FPI2_OUTA_RCP (10 << 23) +# define R300_FPI2_OUTA_RSQ (11 << 23) +# define R300_FPI2_OUTA_SAT (1 << 30) +# define R300_FPI2_UNKNOWN_31 (1 << 31) +/* END: Fragment program instruction set */ + +/* Fog state and color */ +#define R300_RE_FOG_STATE 0x4BC0 +# define R300_FOG_ENABLE (1 << 0) +# define R300_FOG_MODE_LINEAR (0 << 1) +# define R300_FOG_MODE_EXP (1 << 1) +# define R300_FOG_MODE_EXP2 (2 << 1) +# define R300_FOG_MODE_MASK (3 << 1) +#define R300_FOG_COLOR_R 0x4BC8 +#define R300_FOG_COLOR_G 0x4BCC +#define R300_FOG_COLOR_B 0x4BD0 + +#define R300_PP_ALPHA_TEST 0x4BD4 +# define R300_REF_ALPHA_MASK 0x000000ff +# define R300_ALPHA_TEST_FAIL (0 << 8) +# define R300_ALPHA_TEST_LESS (1 << 8) +# define R300_ALPHA_TEST_LEQUAL (3 << 8) +# define R300_ALPHA_TEST_EQUAL (2 << 8) +# define R300_ALPHA_TEST_GEQUAL (6 << 8) +# define R300_ALPHA_TEST_GREATER (4 << 8) +# define R300_ALPHA_TEST_NEQUAL (5 << 8) +# define R300_ALPHA_TEST_PASS (7 << 8) +# define R300_ALPHA_TEST_OP_MASK (7 << 8) +# define R300_ALPHA_TEST_ENABLE (1 << 11) + +/* gap */ + +/* Fragment program parameters in 7.16 floating point */ +#define R300_PFS_PARAM_0_X 0x4C00 +#define R300_PFS_PARAM_0_Y 0x4C04 +#define R300_PFS_PARAM_0_Z 0x4C08 +#define R300_PFS_PARAM_0_W 0x4C0C +/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */ +#define R300_PFS_PARAM_31_X 0x4DF0 +#define R300_PFS_PARAM_31_Y 0x4DF4 +#define R300_PFS_PARAM_31_Z 0x4DF8 +#define R300_PFS_PARAM_31_W 0x4DFC + +/* Notes: + * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in + * the application + * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND + * are set to the same + * function (both registers are always set up completely in any case) + * - Most blend flags are simply copied from R200 and not tested yet + */ +#define R300_RB3D_CBLEND 0x4E04 +#define R300_RB3D_ABLEND 0x4E08 +/* the following only appear in CBLEND */ +# define R300_BLEND_ENABLE (1 << 0) +# define R300_BLEND_UNKNOWN (3 << 1) +# define R300_BLEND_NO_SEPARATE (1 << 3) +/* the following are shared between CBLEND and ABLEND */ +# define R300_FCN_MASK (3 << 12) +# define R300_COMB_FCN_ADD_CLAMP (0 << 12) +# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12) +# define R300_COMB_FCN_SUB_CLAMP (2 << 12) +# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12) +# define R300_COMB_FCN_MIN (4 << 12) +# define R300_COMB_FCN_MAX (5 << 12) +# define R300_COMB_FCN_RSUB_CLAMP (6 << 12) +# define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12) +# define R300_BLEND_GL_ZERO (32) +# define R300_BLEND_GL_ONE (33) +# define R300_BLEND_GL_SRC_COLOR (34) +# define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35) +# define R300_BLEND_GL_DST_COLOR (36) +# define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37) +# define R300_BLEND_GL_SRC_ALPHA (38) +# define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39) +# define R300_BLEND_GL_DST_ALPHA (40) +# define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41) +# define R300_BLEND_GL_SRC_ALPHA_SATURATE (42) +# define R300_BLEND_GL_CONST_COLOR (43) +# define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44) +# define R300_BLEND_GL_CONST_ALPHA (45) +# define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46) +# define R300_BLEND_MASK (63) +# define R300_SRC_BLEND_SHIFT (16) +# define R300_DST_BLEND_SHIFT (24) +#define R300_RB3D_BLEND_COLOR 0x4E10 +#define R300_RB3D_COLORMASK 0x4E0C +# define R300_COLORMASK0_B (1<<0) +# define R300_COLORMASK0_G (1<<1) +# define R300_COLORMASK0_R (1<<2) +# define R300_COLORMASK0_A (1<<3) + +/* gap */ + +#define R300_RB3D_COLOROFFSET0 0x4E28 +# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */ +#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */ +#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */ +#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */ + +/* gap */ + +/* Bit 16: Larger tiles + * Bit 17: 4x2 tiles + * Bit 18: Extremely weird tile like, but some pixels duplicated? + */ +#define R300_RB3D_COLORPITCH0 0x4E38 +# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */ +# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */ +# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */ +# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ +# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ +# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ +# define R300_COLOR_FORMAT_RGB565 (2 << 22) +# define R300_COLOR_FORMAT_ARGB8888 (3 << 22) +#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */ +#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */ +#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */ + +/* gap */ + +/* Guess by Vladimir. + * Set to 0A before 3D operations, set to 02 afterwards. + */ +/*#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C*/ +# define R300_RB3D_DSTCACHE_UNKNOWN_02 0x00000002 +# define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A + +/* gap */ +/* There seems to be no "write only" setting, so use Z-test = ALWAYS + * for this. + * Bit (1<<8) is the "test" bit. so plain write is 6 - vd + */ +#define R300_ZB_CNTL 0x4F00 +# define R300_STENCIL_ENABLE (1 << 0) +# define R300_Z_ENABLE (1 << 1) +# define R300_Z_WRITE_ENABLE (1 << 2) +# define R300_Z_SIGNED_COMPARE (1 << 3) +# define R300_STENCIL_FRONT_BACK (1 << 4) + +#define R300_ZB_ZSTENCILCNTL 0x4f04 + /* functions */ +# define R300_ZS_NEVER 0 +# define R300_ZS_LESS 1 +# define R300_ZS_LEQUAL 2 +# define R300_ZS_EQUAL 3 +# define R300_ZS_GEQUAL 4 +# define R300_ZS_GREATER 5 +# define R300_ZS_NOTEQUAL 6 +# define R300_ZS_ALWAYS 7 +# define R300_ZS_MASK 7 + /* operations */ +# define R300_ZS_KEEP 0 +# define R300_ZS_ZERO 1 +# define R300_ZS_REPLACE 2 +# define R300_ZS_INCR 3 +# define R300_ZS_DECR 4 +# define R300_ZS_INVERT 5 +# define R300_ZS_INCR_WRAP 6 +# define R300_ZS_DECR_WRAP 7 +# define R300_Z_FUNC_SHIFT 0 + /* front and back refer to operations done for front + and back faces, i.e. separate stencil function support */ +# define R300_S_FRONT_FUNC_SHIFT 3 +# define R300_S_FRONT_SFAIL_OP_SHIFT 6 +# define R300_S_FRONT_ZPASS_OP_SHIFT 9 +# define R300_S_FRONT_ZFAIL_OP_SHIFT 12 +# define R300_S_BACK_FUNC_SHIFT 15 +# define R300_S_BACK_SFAIL_OP_SHIFT 18 +# define R300_S_BACK_ZPASS_OP_SHIFT 21 +# define R300_S_BACK_ZFAIL_OP_SHIFT 24 + +#define R300_ZB_STENCILREFMASK 0x4f08 +# define R300_STENCILREF_SHIFT 0 +# define R300_STENCILREF_MASK 0x000000ff +# define R300_STENCILMASK_SHIFT 8 +# define R300_STENCILMASK_MASK 0x0000ff00 +# define R300_STENCILWRITEMASK_SHIFT 16 +# define R300_STENCILWRITEMASK_MASK 0x00ff0000 + +/* gap */ + +#define R300_ZB_FORMAT 0x4f10 +# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0) +# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0) +# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0) +/* reserved up to (15 << 0) */ +# define R300_INVERT_13E3_LEADING_ONES (0 << 4) +# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4) + +#define R300_ZB_ZTOP 0x4F14 +# define R300_ZTOP_DISABLE (0 << 0) +# define R300_ZTOP_ENABLE (1 << 0) + +/* gap */ + +#define R300_ZB_ZCACHE_CTLSTAT 0x4f18 +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31) +# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31) + +#define R300_ZB_BW_CNTL 0x4f1c +# define R300_HIZ_DISABLE (0 << 0) +# define R300_HIZ_ENABLE (1 << 0) +# define R300_HIZ_MIN (0 << 1) +# define R300_HIZ_MAX (1 << 1) +# define R300_FAST_FILL_DISABLE (0 << 2) +# define R300_FAST_FILL_ENABLE (1 << 2) +# define R300_RD_COMP_DISABLE (0 << 3) +# define R300_RD_COMP_ENABLE (1 << 3) +# define R300_WR_COMP_DISABLE (0 << 4) +# define R300_WR_COMP_ENABLE (1 << 4) +# define R300_ZB_CB_CLEAR_RMW (0 << 5) +# define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5) +# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6) +# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6) + +# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7) +# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7) +# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8) +# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8) + +# define R500_BMASK_ENABLE (0 << 10) +# define R500_BMASK_DISABLE (1 << 10) +# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11) +# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11) +# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12) +# define R500_HIZ_FP_EXP_BITS_1 (1 << 12) +# define R500_HIZ_FP_EXP_BITS_2 (2 << 12) +# define R500_HIZ_FP_EXP_BITS_3 (3 << 12) +# define R500_HIZ_FP_EXP_BITS_4 (4 << 12) +# define R500_HIZ_FP_EXP_BITS_5 (5 << 12) +# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15) +# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15) +# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16) +# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16) +# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17) +# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17) +# define R500_PEQ_PACKING_DISABLE (0 << 18) +# define R500_PEQ_PACKING_ENABLE (1 << 18) +# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18) +# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18) + + +/* gap */ + +/* Z Buffer Address Offset. + * Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles. + */ +#define R300_ZB_DEPTHOFFSET 0x4f20 + +/* Z Buffer Pitch and Endian Control */ +#define R300_ZB_DEPTHPITCH 0x4f24 +# define R300_DEPTHPITCH_MASK 0x00003FFC +# define R300_DEPTHMACROTILE_DISABLE (0 << 16) +# define R300_DEPTHMACROTILE_ENABLE (1 << 16) +# define R300_DEPTHMICROTILE_LINEAR (0 << 17) +# define R300_DEPTHMICROTILE_TILED (1 << 17) +# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17) +# define R300_DEPTHENDIAN_NO_SWAP (0 << 18) +# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18) +# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18) +# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18) + +/* Z Buffer Clear Value */ +#define R300_ZB_DEPTHCLEARVALUE 0x4f28 + +#define R300_ZB_ZMASK_OFFSET 0x4f30 +#define R300_ZB_ZMASK_PITCH 0x4f34 +#define R300_ZB_ZMASK_WRINDEX 0x4f38 +#define R300_ZB_ZMASK_DWORD 0x4f3c +#define R300_ZB_ZMASK_RDINDEX 0x4f40 + +/* Hierarchical Z Memory Offset */ +#define R300_ZB_HIZ_OFFSET 0x4f44 + +/* Hierarchical Z Write Index */ +#define R300_ZB_HIZ_WRINDEX 0x4f48 + +/* Hierarchical Z Data */ +#define R300_ZB_HIZ_DWORD 0x4f4c + +/* Hierarchical Z Read Index */ +#define R300_ZB_HIZ_RDINDEX 0x4f50 + +/* Hierarchical Z Pitch */ +#define R300_ZB_HIZ_PITCH 0x4f54 + +/* Z Buffer Z Pass Counter Data */ +#define R300_ZB_ZPASS_DATA 0x4f58 + +/* Z Buffer Z Pass Counter Address */ +#define R300_ZB_ZPASS_ADDR 0x4f5c + +/* Depth buffer X and Y coordinate offset */ +#define R300_ZB_DEPTHXY_OFFSET 0x4f60 +# define R300_DEPTHX_OFFSET_SHIFT 1 +# define R300_DEPTHX_OFFSET_MASK 0x000007FE +# define R300_DEPTHY_OFFSET_SHIFT 17 +# define R300_DEPTHY_OFFSET_MASK 0x07FE0000 + +/* Sets the fifo sizes */ +#define R500_ZB_FIFO_SIZE 0x4fd0 +# define R500_OP_FIFO_SIZE_FULL (0 << 0) +# define R500_OP_FIFO_SIZE_HALF (1 << 0) +# define R500_OP_FIFO_SIZE_QUATER (2 << 0) +# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0) + +/* Stencil Reference Value and Mask for backfacing quads */ +/* R300_ZB_STENCILREFMASK handles front face */ +#define R500_ZB_STENCILREFMASK_BF 0x4fd4 +# define R500_STENCILREF_SHIFT 0 +# define R500_STENCILREF_MASK 0x000000ff +# define R500_STENCILMASK_SHIFT 8 +# define R500_STENCILMASK_MASK 0x0000ff00 +# define R500_STENCILWRITEMASK_SHIFT 16 +# define R500_STENCILWRITEMASK_MASK 0x00ff0000 + +/* BEGIN: Vertex program instruction set */ + +/* Every instruction is four dwords long: + * DWORD 0: output and opcode + * DWORD 1: first argument + * DWORD 2: second argument + * DWORD 3: third argument + * + * Notes: + * - ABS r, a is implemented as MAX r, a, -a + * - MOV is implemented as ADD to zero + * - XPD is implemented as MUL + MAD + * - FLR is implemented as FRC + ADD + * - apparently, fglrx tries to schedule instructions so that there is at + * least one instruction between the write to a temporary and the first + * read from said temporary; however, violations of this scheduling are + * allowed + * - register indices seem to be unrelated with OpenGL aliasing to + * conventional state + * - only one attribute and one parameter can be loaded at a time; however, + * the same attribute/parameter can be used for more than one argument + * - the second software argument for POW is the third hardware argument + * (no idea why) + * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2 + * + * There is some magic surrounding LIT: + * The single argument is replicated across all three inputs, but swizzled: + * First argument: xyzy + * Second argument: xyzx + * Third argument: xyzw + * Whenever the result is used later in the fragment program, fglrx forces + * x and w to be 1.0 in the input selection; I don't know whether this is + * strictly necessary + */ +#define R300_VPI_OUT_OP_DOT (1 << 0) +#define R300_VPI_OUT_OP_MUL (2 << 0) +#define R300_VPI_OUT_OP_ADD (3 << 0) +#define R300_VPI_OUT_OP_MAD (4 << 0) +#define R300_VPI_OUT_OP_DST (5 << 0) +#define R300_VPI_OUT_OP_FRC (6 << 0) +#define R300_VPI_OUT_OP_MAX (7 << 0) +#define R300_VPI_OUT_OP_MIN (8 << 0) +#define R300_VPI_OUT_OP_SGE (9 << 0) +#define R300_VPI_OUT_OP_SLT (10 << 0) + /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */ +#define R300_VPI_OUT_OP_UNK12 (12 << 0) +#define R300_VPI_OUT_OP_ARL (13 << 0) +#define R300_VPI_OUT_OP_EXP (65 << 0) +#define R300_VPI_OUT_OP_LOG (66 << 0) + /* Used in fog computations, scalar(scalar) */ +#define R300_VPI_OUT_OP_UNK67 (67 << 0) +#define R300_VPI_OUT_OP_LIT (68 << 0) +#define R300_VPI_OUT_OP_POW (69 << 0) +#define R300_VPI_OUT_OP_RCP (70 << 0) +#define R300_VPI_OUT_OP_RSQ (72 << 0) + /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */ +#define R300_VPI_OUT_OP_UNK73 (73 << 0) +#define R300_VPI_OUT_OP_EX2 (75 << 0) +#define R300_VPI_OUT_OP_LG2 (76 << 0) +#define R300_VPI_OUT_OP_MAD_2 (128 << 0) + /* all temps, vector(scalar, vector, vector) */ +#define R300_VPI_OUT_OP_UNK129 (129 << 0) + +#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8) +#define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8) +#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8) +#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8) + +#define R300_VPI_OUT_REG_INDEX_SHIFT 13 + /* GUESS based on fglrx native limits */ +#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) + +#define R300_VPI_OUT_WRITE_X (1 << 20) +#define R300_VPI_OUT_WRITE_Y (1 << 21) +#define R300_VPI_OUT_WRITE_Z (1 << 22) +#define R300_VPI_OUT_WRITE_W (1 << 23) + +#define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0) +#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0) +#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0) +#define R300_VPI_IN_REG_CLASS_NONE (9 << 0) +#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) + +#define R300_VPI_IN_REG_INDEX_SHIFT 5 + /* GUESS based on fglrx native limits */ +#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) + +/* The R300 can select components from the input register arbitrarily. + * Use the following constants, shifted by the component shift you + * want to select + */ +#define R300_VPI_IN_SELECT_X 0 +#define R300_VPI_IN_SELECT_Y 1 +#define R300_VPI_IN_SELECT_Z 2 +#define R300_VPI_IN_SELECT_W 3 +#define R300_VPI_IN_SELECT_ZERO 4 +#define R300_VPI_IN_SELECT_ONE 5 +#define R300_VPI_IN_SELECT_MASK 7 + +#define R300_VPI_IN_X_SHIFT 13 +#define R300_VPI_IN_Y_SHIFT 16 +#define R300_VPI_IN_Z_SHIFT 19 +#define R300_VPI_IN_W_SHIFT 22 + +#define R300_VPI_IN_NEG_X (1 << 25) +#define R300_VPI_IN_NEG_Y (1 << 26) +#define R300_VPI_IN_NEG_Z (1 << 27) +#define R300_VPI_IN_NEG_W (1 << 28) +/* END: Vertex program instruction set */ + +/* BEGIN: Packet 3 commands */ + +/* A primitive emission dword. */ +#define R300_PRIM_TYPE_NONE (0 << 0) +#define R300_PRIM_TYPE_POINT (1 << 0) +#define R300_PRIM_TYPE_LINE (2 << 0) +#define R300_PRIM_TYPE_LINE_STRIP (3 << 0) +#define R300_PRIM_TYPE_TRI_LIST (4 << 0) +#define R300_PRIM_TYPE_TRI_FAN (5 << 0) +#define R300_PRIM_TYPE_TRI_STRIP (6 << 0) +#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0) +#define R300_PRIM_TYPE_RECT_LIST (8 << 0) +#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) +#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) + /* GUESS (based on r200) */ +#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) +#define R300_PRIM_TYPE_LINE_LOOP (12 << 0) +#define R300_PRIM_TYPE_QUADS (13 << 0) +#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0) +#define R300_PRIM_TYPE_POLYGON (15 << 0) +#define R300_PRIM_TYPE_MASK 0xF +#define R300_PRIM_WALK_IND (1 << 4) +#define R300_PRIM_WALK_LIST (2 << 4) +#define R300_PRIM_WALK_RING (3 << 4) +#define R300_PRIM_WALK_MASK (3 << 4) + /* GUESS (based on r200) */ +#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) +#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) +#define R300_PRIM_NUM_VERTICES_SHIFT 16 +#define R300_PRIM_NUM_VERTICES_MASK 0xffff + +/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. + * Two parameter dwords: + * 0. The first parameter appears to be always 0 + * 1. The second parameter is a standard primitive emission dword. + */ +#define R300_PACKET3_3D_DRAW_VBUF 0x00002800 + +/* Specify the full set of vertex arrays as (address, stride). + * The first parameter is the number of vertex arrays specified. + * The rest of the command is a variable length list of blocks, where + * each block is three dwords long and specifies two arrays. + * The first dword of a block is split into two words, the lower significant + * word refers to the first array, the more significant word to the second + * array in the block. + * The low byte of each word contains the size of an array entry in dwords, + * the high byte contains the stride of the array. + * The second dword of a block contains the pointer to the first array, + * the third dword of a block contains the pointer to the second array. + * Note that if the total number of arrays is odd, the third dword of + * the last block is omitted. + */ +#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 + +#define R300_PACKET3_INDX_BUFFER 0x00003300 +# define R300_EB_UNK1_SHIFT 24 +# define R300_EB_UNK1 (0x80<<24) +# define R300_EB_UNK2 0x0810 +#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400 +#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 + +/* END: Packet 3 commands */ + + +/* Color formats for 2d packets + */ +#define R300_CP_COLOR_FORMAT_CI8 2 +#define R300_CP_COLOR_FORMAT_ARGB1555 3 +#define R300_CP_COLOR_FORMAT_RGB565 4 +#define R300_CP_COLOR_FORMAT_ARGB8888 6 +#define R300_CP_COLOR_FORMAT_RGB332 7 +#define R300_CP_COLOR_FORMAT_RGB8 9 +#define R300_CP_COLOR_FORMAT_ARGB4444 15 + +/* + * CP type-3 packets + */ +#define R300_CP_CMD_BITBLT_MULTI 0xC0009B00 + +#define R500_VAP_INDEX_OFFSET 0x208c + +#define R500_GA_US_VECTOR_INDEX 0x4250 +#define R500_GA_US_VECTOR_DATA 0x4254 + +#define R500_RS_IP_0 0x4074 +#define R500_RS_INST_0 0x4320 + +#define R500_US_CONFIG 0x4600 + +#define R500_US_FC_CTRL 0x4624 +#define R500_US_CODE_ADDR 0x4630 + +#define R500_RB3D_COLOR_CLEAR_VALUE_AR 0x46c0 +#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef8 + +#endif /* _R300_REG_H */ diff --git a/drivers/gpu/drm/radeon/radeon_cp.c b/drivers/gpu/drm/radeon/radeon_cp.c new file mode 100644 index 00000000000..e53158f0ecb --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_cp.c @@ -0,0 +1,1773 @@ +/* radeon_cp.c -- CP support for Radeon -*- linux-c -*- */ +/* + * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * Copyright 2007 Advanced Micro Devices, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Kevin E. Martin <martin@valinux.com> + * Gareth Hughes <gareth@valinux.com> + */ + +#include "drmP.h" +#include "drm.h" +#include "radeon_drm.h" +#include "radeon_drv.h" +#include "r300_reg.h" + +#include "radeon_microcode.h" + +#define RADEON_FIFO_DEBUG 0 + +static int radeon_do_cleanup_cp(struct drm_device * dev); + +static u32 R500_READ_MCIND(drm_radeon_private_t *dev_priv, int addr) +{ + u32 ret; + RADEON_WRITE(R520_MC_IND_INDEX, 0x7f0000 | (addr & 0xff)); + ret = RADEON_READ(R520_MC_IND_DATA); + RADEON_WRITE(R520_MC_IND_INDEX, 0); + return ret; +} + +static u32 RS480_READ_MCIND(drm_radeon_private_t *dev_priv, int addr) +{ + u32 ret; + RADEON_WRITE(RS480_NB_MC_INDEX, addr & 0xff); + ret = RADEON_READ(RS480_NB_MC_DATA); + RADEON_WRITE(RS480_NB_MC_INDEX, 0xff); + return ret; +} + +static u32 RS690_READ_MCIND(drm_radeon_private_t *dev_priv, int addr) +{ + u32 ret; + RADEON_WRITE(RS690_MC_INDEX, (addr & RS690_MC_INDEX_MASK)); + ret = RADEON_READ(RS690_MC_DATA); + RADEON_WRITE(RS690_MC_INDEX, RS690_MC_INDEX_MASK); + return ret; +} + +static u32 IGP_READ_MCIND(drm_radeon_private_t *dev_priv, int addr) +{ + if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) + return RS690_READ_MCIND(dev_priv, addr); + else + return RS480_READ_MCIND(dev_priv, addr); +} + +u32 radeon_read_fb_location(drm_radeon_private_t *dev_priv) +{ + + if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515) + return R500_READ_MCIND(dev_priv, RV515_MC_FB_LOCATION); + else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) + return RS690_READ_MCIND(dev_priv, RS690_MC_FB_LOCATION); + else if ((dev_priv->flags & RADEON_FAMILY_MASK) > CHIP_RV515) + return R500_READ_MCIND(dev_priv, R520_MC_FB_LOCATION); + else + return RADEON_READ(RADEON_MC_FB_LOCATION); +} + +static void radeon_write_fb_location(drm_radeon_private_t *dev_priv, u32 fb_loc) +{ + if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515) + R500_WRITE_MCIND(RV515_MC_FB_LOCATION, fb_loc); + else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) + RS690_WRITE_MCIND(RS690_MC_FB_LOCATION, fb_loc); + else if ((dev_priv->flags & RADEON_FAMILY_MASK) > CHIP_RV515) + R500_WRITE_MCIND(R520_MC_FB_LOCATION, fb_loc); + else + RADEON_WRITE(RADEON_MC_FB_LOCATION, fb_loc); +} + +static void radeon_write_agp_location(drm_radeon_private_t *dev_priv, u32 agp_loc) +{ + if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515) + R500_WRITE_MCIND(RV515_MC_AGP_LOCATION, agp_loc); + else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) + RS690_WRITE_MCIND(RS690_MC_AGP_LOCATION, agp_loc); + else if ((dev_priv->flags & RADEON_FAMILY_MASK) > CHIP_RV515) + R500_WRITE_MCIND(R520_MC_AGP_LOCATION, agp_loc); + else + RADEON_WRITE(RADEON_MC_AGP_LOCATION, agp_loc); +} + +static void radeon_write_agp_base(drm_radeon_private_t *dev_priv, u64 agp_base) +{ + u32 agp_base_hi = upper_32_bits(agp_base); + u32 agp_base_lo = agp_base & 0xffffffff; + + if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515) { + R500_WRITE_MCIND(RV515_MC_AGP_BASE, agp_base_lo); + R500_WRITE_MCIND(RV515_MC_AGP_BASE_2, agp_base_hi); + } else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) { + RS690_WRITE_MCIND(RS690_MC_AGP_BASE, agp_base_lo); + RS690_WRITE_MCIND(RS690_MC_AGP_BASE_2, agp_base_hi); + } else if ((dev_priv->flags & RADEON_FAMILY_MASK) > CHIP_RV515) { + R500_WRITE_MCIND(R520_MC_AGP_BASE, agp_base_lo); + R500_WRITE_MCIND(R520_MC_AGP_BASE_2, agp_base_hi); + } else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS480) { + RADEON_WRITE(RADEON_AGP_BASE, agp_base_lo); + RADEON_WRITE(RS480_AGP_BASE_2, 0); + } else { + RADEON_WRITE(RADEON_AGP_BASE, agp_base_lo); + if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R200) + RADEON_WRITE(RADEON_AGP_BASE_2, agp_base_hi); + } +} + +static int RADEON_READ_PLL(struct drm_device * dev, int addr) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + + RADEON_WRITE8(RADEON_CLOCK_CNTL_INDEX, addr & 0x1f); + return RADEON_READ(RADEON_CLOCK_CNTL_DATA); +} + +static u32 RADEON_READ_PCIE(drm_radeon_private_t *dev_priv, int addr) +{ + RADEON_WRITE8(RADEON_PCIE_INDEX, addr & 0xff); + return RADEON_READ(RADEON_PCIE_DATA); +} + +#if RADEON_FIFO_DEBUG +static void radeon_status(drm_radeon_private_t * dev_priv) +{ + printk("%s:\n", __func__); + printk("RBBM_STATUS = 0x%08x\n", + (unsigned int)RADEON_READ(RADEON_RBBM_STATUS)); + printk("CP_RB_RTPR = 0x%08x\n", + (unsigned int)RADEON_READ(RADEON_CP_RB_RPTR)); + printk("CP_RB_WTPR = 0x%08x\n", + (unsigned int)RADEON_READ(RADEON_CP_RB_WPTR)); + printk("AIC_CNTL = 0x%08x\n", + (unsigned int)RADEON_READ(RADEON_AIC_CNTL)); + printk("AIC_STAT = 0x%08x\n", + (unsigned int)RADEON_READ(RADEON_AIC_STAT)); + printk("AIC_PT_BASE = 0x%08x\n", + (unsigned int)RADEON_READ(RADEON_AIC_PT_BASE)); + printk("TLB_ADDR = 0x%08x\n", + (unsigned int)RADEON_READ(RADEON_AIC_TLB_ADDR)); + printk("TLB_DATA = 0x%08x\n", + (unsigned int)RADEON_READ(RADEON_AIC_TLB_DATA)); +} +#endif + +/* ================================================================ + * Engine, FIFO control + */ + +static int radeon_do_pixcache_flush(drm_radeon_private_t * dev_priv) +{ + u32 tmp; + int i; + + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + + if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { + tmp = RADEON_READ(RADEON_RB3D_DSTCACHE_CTLSTAT); + tmp |= RADEON_RB3D_DC_FLUSH_ALL; + RADEON_WRITE(RADEON_RB3D_DSTCACHE_CTLSTAT, tmp); + + for (i = 0; i < dev_priv->usec_timeout; i++) { + if (!(RADEON_READ(RADEON_RB3D_DSTCACHE_CTLSTAT) + & RADEON_RB3D_DC_BUSY)) { + return 0; + } + DRM_UDELAY(1); + } + } else { + /* 3D */ + tmp = RADEON_READ(R300_RB3D_DSTCACHE_CTLSTAT); + tmp |= RADEON_RB3D_DC_FLUSH_ALL; + RADEON_WRITE(R300_RB3D_DSTCACHE_CTLSTAT, tmp); + + /* 2D */ + tmp = RADEON_READ(R300_DSTCACHE_CTLSTAT); + tmp |= RADEON_RB3D_DC_FLUSH_ALL; + RADEON_WRITE(R300_DSTCACHE_CTLSTAT, tmp); + + for (i = 0; i < dev_priv->usec_timeout; i++) { + if (!(RADEON_READ(R300_DSTCACHE_CTLSTAT) + & RADEON_RB3D_DC_BUSY)) { + return 0; + } + DRM_UDELAY(1); + } + } + +#if RADEON_FIFO_DEBUG + DRM_ERROR("failed!\n"); + radeon_status(dev_priv); +#endif + return -EBUSY; +} + +static int radeon_do_wait_for_fifo(drm_radeon_private_t * dev_priv, int entries) +{ + int i; + + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + + for (i = 0; i < dev_priv->usec_timeout; i++) { + int slots = (RADEON_READ(RADEON_RBBM_STATUS) + & RADEON_RBBM_FIFOCNT_MASK); + if (slots >= entries) + return 0; + DRM_UDELAY(1); + } + +#if RADEON_FIFO_DEBUG + DRM_ERROR("failed!\n"); + radeon_status(dev_priv); +#endif + return -EBUSY; +} + +static int radeon_do_wait_for_idle(drm_radeon_private_t * dev_priv) +{ + int i, ret; + + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + + ret = radeon_do_wait_for_fifo(dev_priv, 64); + if (ret) + return ret; + + for (i = 0; i < dev_priv->usec_timeout; i++) { + if (!(RADEON_READ(RADEON_RBBM_STATUS) + & RADEON_RBBM_ACTIVE)) { + radeon_do_pixcache_flush(dev_priv); + return 0; + } + DRM_UDELAY(1); + } + +#if RADEON_FIFO_DEBUG + DRM_ERROR("failed!\n"); + radeon_status(dev_priv); +#endif + return -EBUSY; +} + +static void radeon_init_pipes(drm_radeon_private_t *dev_priv) +{ + uint32_t gb_tile_config, gb_pipe_sel = 0; + + /* RS4xx/RS6xx/R4xx/R5xx */ + if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R420) { + gb_pipe_sel = RADEON_READ(R400_GB_PIPE_SELECT); + dev_priv->num_gb_pipes = ((gb_pipe_sel >> 12) & 0x3) + 1; + } else { + /* R3xx */ + if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R300) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R350)) { + dev_priv->num_gb_pipes = 2; + } else { + /* R3Vxx */ + dev_priv->num_gb_pipes = 1; + } + } + DRM_INFO("Num pipes: %d\n", dev_priv->num_gb_pipes); + + gb_tile_config = (R300_ENABLE_TILING | R300_TILE_SIZE_16 /*| R300_SUBPIXEL_1_16*/); + + switch (dev_priv->num_gb_pipes) { + case 2: gb_tile_config |= R300_PIPE_COUNT_R300; break; + case 3: gb_tile_config |= R300_PIPE_COUNT_R420_3P; break; + case 4: gb_tile_config |= R300_PIPE_COUNT_R420; break; + default: + case 1: gb_tile_config |= R300_PIPE_COUNT_RV350; break; + } + + if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_RV515) { + RADEON_WRITE_PLL(R500_DYN_SCLK_PWMEM_PIPE, (1 | ((gb_pipe_sel >> 8) & 0xf) << 4)); + RADEON_WRITE(R500_SU_REG_DEST, ((1 << dev_priv->num_gb_pipes) - 1)); + } + RADEON_WRITE(R300_GB_TILE_CONFIG, gb_tile_config); + radeon_do_wait_for_idle(dev_priv); + RADEON_WRITE(R300_DST_PIPE_CONFIG, RADEON_READ(R300_DST_PIPE_CONFIG) | R300_PIPE_AUTO_CONFIG); + RADEON_WRITE(R300_RB2D_DSTCACHE_MODE, (RADEON_READ(R300_RB2D_DSTCACHE_MODE) | + R300_DC_AUTOFLUSH_ENABLE | + R300_DC_DC_DISABLE_IGNORE_PE)); + + +} + +/* ================================================================ + * CP control, initialization + */ + +/* Load the microcode for the CP */ +static void radeon_cp_load_microcode(drm_radeon_private_t * dev_priv) +{ + int i; + DRM_DEBUG("\n"); + + radeon_do_wait_for_idle(dev_priv); + + RADEON_WRITE(RADEON_CP_ME_RAM_ADDR, 0); + if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R100) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV100) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV200) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS100) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS200)) { + DRM_INFO("Loading R100 Microcode\n"); + for (i = 0; i < 256; i++) { + RADEON_WRITE(RADEON_CP_ME_RAM_DATAH, + R100_cp_microcode[i][1]); + RADEON_WRITE(RADEON_CP_ME_RAM_DATAL, + R100_cp_microcode[i][0]); + } + } else if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R200) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV250) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV280) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS300)) { + DRM_INFO("Loading R200 Microcode\n"); + for (i = 0; i < 256; i++) { + RADEON_WRITE(RADEON_CP_ME_RAM_DATAH, + R200_cp_microcode[i][1]); + RADEON_WRITE(RADEON_CP_ME_RAM_DATAL, + R200_cp_microcode[i][0]); + } + } else if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R300) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R350) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV350) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV380) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS480)) { + DRM_INFO("Loading R300 Microcode\n"); + for (i = 0; i < 256; i++) { + RADEON_WRITE(RADEON_CP_ME_RAM_DATAH, + R300_cp_microcode[i][1]); + RADEON_WRITE(RADEON_CP_ME_RAM_DATAL, + R300_cp_microcode[i][0]); + } + } else if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R420) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV410)) { + DRM_INFO("Loading R400 Microcode\n"); + for (i = 0; i < 256; i++) { + RADEON_WRITE(RADEON_CP_ME_RAM_DATAH, + R420_cp_microcode[i][1]); + RADEON_WRITE(RADEON_CP_ME_RAM_DATAL, + R420_cp_microcode[i][0]); + } + } else if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) { + DRM_INFO("Loading RS690 Microcode\n"); + for (i = 0; i < 256; i++) { + RADEON_WRITE(RADEON_CP_ME_RAM_DATAH, + RS690_cp_microcode[i][1]); + RADEON_WRITE(RADEON_CP_ME_RAM_DATAL, + RS690_cp_microcode[i][0]); + } + } else if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV515) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R520) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV530) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_R580) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV560) || + ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RV570)) { + DRM_INFO("Loading R500 Microcode\n"); + for (i = 0; i < 256; i++) { + RADEON_WRITE(RADEON_CP_ME_RAM_DATAH, + R520_cp_microcode[i][1]); + RADEON_WRITE(RADEON_CP_ME_RAM_DATAL, + R520_cp_microcode[i][0]); + } + } +} + +/* Flush any pending commands to the CP. This should only be used just + * prior to a wait for idle, as it informs the engine that the command + * stream is ending. + */ +static void radeon_do_cp_flush(drm_radeon_private_t * dev_priv) +{ + DRM_DEBUG("\n"); +#if 0 + u32 tmp; + + tmp = RADEON_READ(RADEON_CP_RB_WPTR) | (1 << 31); + RADEON_WRITE(RADEON_CP_RB_WPTR, tmp); +#endif +} + +/* Wait for the CP to go idle. + */ +int radeon_do_cp_idle(drm_radeon_private_t * dev_priv) +{ + RING_LOCALS; + DRM_DEBUG("\n"); + + BEGIN_RING(6); + + RADEON_PURGE_CACHE(); + RADEON_PURGE_ZCACHE(); + RADEON_WAIT_UNTIL_IDLE(); + + ADVANCE_RING(); + COMMIT_RING(); + + return radeon_do_wait_for_idle(dev_priv); +} + +/* Start the Command Processor. + */ +static void radeon_do_cp_start(drm_radeon_private_t * dev_priv) +{ + RING_LOCALS; + DRM_DEBUG("\n"); + + radeon_do_wait_for_idle(dev_priv); + + RADEON_WRITE(RADEON_CP_CSQ_CNTL, dev_priv->cp_mode); + + dev_priv->cp_running = 1; + + BEGIN_RING(6); + + RADEON_PURGE_CACHE(); + RADEON_PURGE_ZCACHE(); + RADEON_WAIT_UNTIL_IDLE(); + + ADVANCE_RING(); + COMMIT_RING(); +} + +/* Reset the Command Processor. This will not flush any pending + * commands, so you must wait for the CP command stream to complete + * before calling this routine. + */ +static void radeon_do_cp_reset(drm_radeon_private_t * dev_priv) +{ + u32 cur_read_ptr; + DRM_DEBUG("\n"); + + cur_read_ptr = RADEON_READ(RADEON_CP_RB_RPTR); + RADEON_WRITE(RADEON_CP_RB_WPTR, cur_read_ptr); + SET_RING_HEAD(dev_priv, cur_read_ptr); + dev_priv->ring.tail = cur_read_ptr; +} + +/* Stop the Command Processor. This will not flush any pending + * commands, so you must flush the command stream and wait for the CP + * to go idle before calling this routine. + */ +static void radeon_do_cp_stop(drm_radeon_private_t * dev_priv) +{ + DRM_DEBUG("\n"); + + RADEON_WRITE(RADEON_CP_CSQ_CNTL, RADEON_CSQ_PRIDIS_INDDIS); + + dev_priv->cp_running = 0; +} + +/* Reset the engine. This will stop the CP if it is running. + */ +static int radeon_do_engine_reset(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + u32 clock_cntl_index = 0, mclk_cntl = 0, rbbm_soft_reset; + DRM_DEBUG("\n"); + + radeon_do_pixcache_flush(dev_priv); + + if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV410) { + /* may need something similar for newer chips */ + clock_cntl_index = RADEON_READ(RADEON_CLOCK_CNTL_INDEX); + mclk_cntl = RADEON_READ_PLL(dev, RADEON_MCLK_CNTL); + + RADEON_WRITE_PLL(RADEON_MCLK_CNTL, (mclk_cntl | + RADEON_FORCEON_MCLKA | + RADEON_FORCEON_MCLKB | + RADEON_FORCEON_YCLKA | + RADEON_FORCEON_YCLKB | + RADEON_FORCEON_MC | + RADEON_FORCEON_AIC)); + } + + rbbm_soft_reset = RADEON_READ(RADEON_RBBM_SOFT_RESET); + + RADEON_WRITE(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset | + RADEON_SOFT_RESET_CP | + RADEON_SOFT_RESET_HI | + RADEON_SOFT_RESET_SE | + RADEON_SOFT_RESET_RE | + RADEON_SOFT_RESET_PP | + RADEON_SOFT_RESET_E2 | + RADEON_SOFT_RESET_RB)); + RADEON_READ(RADEON_RBBM_SOFT_RESET); + RADEON_WRITE(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset & + ~(RADEON_SOFT_RESET_CP | + RADEON_SOFT_RESET_HI | + RADEON_SOFT_RESET_SE | + RADEON_SOFT_RESET_RE | + RADEON_SOFT_RESET_PP | + RADEON_SOFT_RESET_E2 | + RADEON_SOFT_RESET_RB))); + RADEON_READ(RADEON_RBBM_SOFT_RESET); + + if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV410) { + RADEON_WRITE_PLL(RADEON_MCLK_CNTL, mclk_cntl); + RADEON_WRITE(RADEON_CLOCK_CNTL_INDEX, clock_cntl_index); + RADEON_WRITE(RADEON_RBBM_SOFT_RESET, rbbm_soft_reset); + } + + /* setup the raster pipes */ + if ((dev_priv->flags & RADEON_FAMILY_MASK) >= CHIP_R300) + radeon_init_pipes(dev_priv); + + /* Reset the CP ring */ + radeon_do_cp_reset(dev_priv); + + /* The CP is no longer running after an engine reset */ + dev_priv->cp_running = 0; + + /* Reset any pending vertex, indirect buffers */ + radeon_freelist_reset(dev); + + return 0; +} + +static void radeon_cp_init_ring_buffer(struct drm_device * dev, + drm_radeon_private_t * dev_priv) +{ + u32 ring_start, cur_read_ptr; + u32 tmp; + + /* Initialize the memory controller. With new memory map, the fb location + * is not changed, it should have been properly initialized already. Part + * of the problem is that the code below is bogus, assuming the GART is + * always appended to the fb which is not necessarily the case + */ + if (!dev_priv->new_memmap) + radeon_write_fb_location(dev_priv, + ((dev_priv->gart_vm_start - 1) & 0xffff0000) + | (dev_priv->fb_location >> 16)); + +#if __OS_HAS_AGP + if (dev_priv->flags & RADEON_IS_AGP) { + radeon_write_agp_base(dev_priv, dev->agp->base); + + radeon_write_agp_location(dev_priv, + (((dev_priv->gart_vm_start - 1 + + dev_priv->gart_size) & 0xffff0000) | + (dev_priv->gart_vm_start >> 16))); + + ring_start = (dev_priv->cp_ring->offset + - dev->agp->base + + dev_priv->gart_vm_start); + } else +#endif + ring_start = (dev_priv->cp_ring->offset + - (unsigned long)dev->sg->virtual + + dev_priv->gart_vm_start); + + RADEON_WRITE(RADEON_CP_RB_BASE, ring_start); + + /* Set the write pointer delay */ + RADEON_WRITE(RADEON_CP_RB_WPTR_DELAY, 0); + + /* Initialize the ring buffer's read and write pointers */ + cur_read_ptr = RADEON_READ(RADEON_CP_RB_RPTR); + RADEON_WRITE(RADEON_CP_RB_WPTR, cur_read_ptr); + SET_RING_HEAD(dev_priv, cur_read_ptr); + dev_priv->ring.tail = cur_read_ptr; + +#if __OS_HAS_AGP + if (dev_priv->flags & RADEON_IS_AGP) { + RADEON_WRITE(RADEON_CP_RB_RPTR_ADDR, + dev_priv->ring_rptr->offset + - dev->agp->base + dev_priv->gart_vm_start); + } else +#endif + { + struct drm_sg_mem *entry = dev->sg; + unsigned long tmp_ofs, page_ofs; + + tmp_ofs = dev_priv->ring_rptr->offset - + (unsigned long)dev->sg->virtual; + page_ofs = tmp_ofs >> PAGE_SHIFT; + + RADEON_WRITE(RADEON_CP_RB_RPTR_ADDR, entry->busaddr[page_ofs]); + DRM_DEBUG("ring rptr: offset=0x%08lx handle=0x%08lx\n", + (unsigned long)entry->busaddr[page_ofs], + entry->handle + tmp_ofs); + } + + /* Set ring buffer size */ +#ifdef __BIG_ENDIAN + RADEON_WRITE(RADEON_CP_RB_CNTL, + RADEON_BUF_SWAP_32BIT | + (dev_priv->ring.fetch_size_l2ow << 18) | + (dev_priv->ring.rptr_update_l2qw << 8) | + dev_priv->ring.size_l2qw); +#else + RADEON_WRITE(RADEON_CP_RB_CNTL, + (dev_priv->ring.fetch_size_l2ow << 18) | + (dev_priv->ring.rptr_update_l2qw << 8) | + dev_priv->ring.size_l2qw); +#endif + + /* Start with assuming that writeback doesn't work */ + dev_priv->writeback_works = 0; + + /* Initialize the scratch register pointer. This will cause + * the scratch register values to be written out to memory + * whenever they are updated. + * + * We simply put this behind the ring read pointer, this works + * with PCI GART as well as (whatever kind of) AGP GART + */ + RADEON_WRITE(RADEON_SCRATCH_ADDR, RADEON_READ(RADEON_CP_RB_RPTR_ADDR) + + RADEON_SCRATCH_REG_OFFSET); + + dev_priv->scratch = ((__volatile__ u32 *) + dev_priv->ring_rptr->handle + + (RADEON_SCRATCH_REG_OFFSET / sizeof(u32))); + + RADEON_WRITE(RADEON_SCRATCH_UMSK, 0x7); + + /* Turn on bus mastering */ + tmp = RADEON_READ(RADEON_BUS_CNTL) & ~RADEON_BUS_MASTER_DIS; + RADEON_WRITE(RADEON_BUS_CNTL, tmp); + + dev_priv->sarea_priv->last_frame = dev_priv->scratch[0] = 0; + RADEON_WRITE(RADEON_LAST_FRAME_REG, dev_priv->sarea_priv->last_frame); + + dev_priv->sarea_priv->last_dispatch = dev_priv->scratch[1] = 0; + RADEON_WRITE(RADEON_LAST_DISPATCH_REG, + dev_priv->sarea_priv->last_dispatch); + + dev_priv->sarea_priv->last_clear = dev_priv->scratch[2] = 0; + RADEON_WRITE(RADEON_LAST_CLEAR_REG, dev_priv->sarea_priv->last_clear); + + radeon_do_wait_for_idle(dev_priv); + + /* Sync everything up */ + RADEON_WRITE(RADEON_ISYNC_CNTL, + (RADEON_ISYNC_ANY2D_IDLE3D | + RADEON_ISYNC_ANY3D_IDLE2D | + RADEON_ISYNC_WAIT_IDLEGUI | + RADEON_ISYNC_CPSCRATCH_IDLEGUI)); + +} + +static void radeon_test_writeback(drm_radeon_private_t * dev_priv) +{ + u32 tmp; + + /* Writeback doesn't seem to work everywhere, test it here and possibly + * enable it if it appears to work + */ + DRM_WRITE32(dev_priv->ring_rptr, RADEON_SCRATCHOFF(1), 0); + RADEON_WRITE(RADEON_SCRATCH_REG1, 0xdeadbeef); + + for (tmp = 0; tmp < dev_priv->usec_timeout; tmp++) { + if (DRM_READ32(dev_priv->ring_rptr, RADEON_SCRATCHOFF(1)) == + 0xdeadbeef) + break; + DRM_UDELAY(1); + } + + if (tmp < dev_priv->usec_timeout) { + dev_priv->writeback_works = 1; + DRM_INFO("writeback test succeeded in %d usecs\n", tmp); + } else { + dev_priv->writeback_works = 0; + DRM_INFO("writeback test failed\n"); + } + if (radeon_no_wb == 1) { + dev_priv->writeback_works = 0; + DRM_INFO("writeback forced off\n"); + } + + if (!dev_priv->writeback_works) { + /* Disable writeback to avoid unnecessary bus master transfer */ + RADEON_WRITE(RADEON_CP_RB_CNTL, RADEON_READ(RADEON_CP_RB_CNTL) | + RADEON_RB_NO_UPDATE); + RADEON_WRITE(RADEON_SCRATCH_UMSK, 0); + } +} + +/* Enable or disable IGP GART on the chip */ +static void radeon_set_igpgart(drm_radeon_private_t * dev_priv, int on) +{ + u32 temp; + + if (on) { + DRM_DEBUG("programming igp gart %08X %08lX %08X\n", + dev_priv->gart_vm_start, + (long)dev_priv->gart_info.bus_addr, + dev_priv->gart_size); + + temp = IGP_READ_MCIND(dev_priv, RS480_MC_MISC_CNTL); + if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) + IGP_WRITE_MCIND(RS480_MC_MISC_CNTL, (RS480_GART_INDEX_REG_EN | + RS690_BLOCK_GFX_D3_EN)); + else + IGP_WRITE_MCIND(RS480_MC_MISC_CNTL, RS480_GART_INDEX_REG_EN); + + IGP_WRITE_MCIND(RS480_AGP_ADDRESS_SPACE_SIZE, (RS480_GART_EN | + RS480_VA_SIZE_32MB)); + + temp = IGP_READ_MCIND(dev_priv, RS480_GART_FEATURE_ID); + IGP_WRITE_MCIND(RS480_GART_FEATURE_ID, (RS480_HANG_EN | + RS480_TLB_ENABLE | + RS480_GTW_LAC_EN | + RS480_1LEVEL_GART)); + + temp = dev_priv->gart_info.bus_addr & 0xfffff000; + temp |= (upper_32_bits(dev_priv->gart_info.bus_addr) & 0xff) << 4; + IGP_WRITE_MCIND(RS480_GART_BASE, temp); + + temp = IGP_READ_MCIND(dev_priv, RS480_AGP_MODE_CNTL); + IGP_WRITE_MCIND(RS480_AGP_MODE_CNTL, ((1 << RS480_REQ_TYPE_SNOOP_SHIFT) | + RS480_REQ_TYPE_SNOOP_DIS)); + + radeon_write_agp_base(dev_priv, dev_priv->gart_vm_start); + + dev_priv->gart_size = 32*1024*1024; + temp = (((dev_priv->gart_vm_start - 1 + dev_priv->gart_size) & + 0xffff0000) | (dev_priv->gart_vm_start >> 16)); + + radeon_write_agp_location(dev_priv, temp); + + temp = IGP_READ_MCIND(dev_priv, RS480_AGP_ADDRESS_SPACE_SIZE); + IGP_WRITE_MCIND(RS480_AGP_ADDRESS_SPACE_SIZE, (RS480_GART_EN | + RS480_VA_SIZE_32MB)); + + do { + temp = IGP_READ_MCIND(dev_priv, RS480_GART_CACHE_CNTRL); + if ((temp & RS480_GART_CACHE_INVALIDATE) == 0) + break; + DRM_UDELAY(1); + } while (1); + + IGP_WRITE_MCIND(RS480_GART_CACHE_CNTRL, + RS480_GART_CACHE_INVALIDATE); + + do { + temp = IGP_READ_MCIND(dev_priv, RS480_GART_CACHE_CNTRL); + if ((temp & RS480_GART_CACHE_INVALIDATE) == 0) + break; + DRM_UDELAY(1); + } while (1); + + IGP_WRITE_MCIND(RS480_GART_CACHE_CNTRL, 0); + } else { + IGP_WRITE_MCIND(RS480_AGP_ADDRESS_SPACE_SIZE, 0); + } +} + +static void radeon_set_pciegart(drm_radeon_private_t * dev_priv, int on) +{ + u32 tmp = RADEON_READ_PCIE(dev_priv, RADEON_PCIE_TX_GART_CNTL); + if (on) { + + DRM_DEBUG("programming pcie %08X %08lX %08X\n", + dev_priv->gart_vm_start, + (long)dev_priv->gart_info.bus_addr, + dev_priv->gart_size); + RADEON_WRITE_PCIE(RADEON_PCIE_TX_DISCARD_RD_ADDR_LO, + dev_priv->gart_vm_start); + RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_BASE, + dev_priv->gart_info.bus_addr); + RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_START_LO, + dev_priv->gart_vm_start); + RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_END_LO, + dev_priv->gart_vm_start + + dev_priv->gart_size - 1); + + radeon_write_agp_location(dev_priv, 0xffffffc0); /* ?? */ + + RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_CNTL, + RADEON_PCIE_TX_GART_EN); + } else { + RADEON_WRITE_PCIE(RADEON_PCIE_TX_GART_CNTL, + tmp & ~RADEON_PCIE_TX_GART_EN); + } +} + +/* Enable or disable PCI GART on the chip */ +static void radeon_set_pcigart(drm_radeon_private_t * dev_priv, int on) +{ + u32 tmp; + + if (((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) || + (dev_priv->flags & RADEON_IS_IGPGART)) { + radeon_set_igpgart(dev_priv, on); + return; + } + + if (dev_priv->flags & RADEON_IS_PCIE) { + radeon_set_pciegart(dev_priv, on); + return; + } + + tmp = RADEON_READ(RADEON_AIC_CNTL); + + if (on) { + RADEON_WRITE(RADEON_AIC_CNTL, + tmp | RADEON_PCIGART_TRANSLATE_EN); + + /* set PCI GART page-table base address + */ + RADEON_WRITE(RADEON_AIC_PT_BASE, dev_priv->gart_info.bus_addr); + + /* set address range for PCI address translate + */ + RADEON_WRITE(RADEON_AIC_LO_ADDR, dev_priv->gart_vm_start); + RADEON_WRITE(RADEON_AIC_HI_ADDR, dev_priv->gart_vm_start + + dev_priv->gart_size - 1); + + /* Turn off AGP aperture -- is this required for PCI GART? + */ + radeon_write_agp_location(dev_priv, 0xffffffc0); + RADEON_WRITE(RADEON_AGP_COMMAND, 0); /* clear AGP_COMMAND */ + } else { + RADEON_WRITE(RADEON_AIC_CNTL, + tmp & ~RADEON_PCIGART_TRANSLATE_EN); + } +} + +static int radeon_do_init_cp(struct drm_device * dev, drm_radeon_init_t * init) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + + DRM_DEBUG("\n"); + + /* if we require new memory map but we don't have it fail */ + if ((dev_priv->flags & RADEON_NEW_MEMMAP) && !dev_priv->new_memmap) { + DRM_ERROR("Cannot initialise DRM on this card\nThis card requires a new X.org DDX for 3D\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + + if (init->is_pci && (dev_priv->flags & RADEON_IS_AGP)) { + DRM_DEBUG("Forcing AGP card to PCI mode\n"); + dev_priv->flags &= ~RADEON_IS_AGP; + } else if (!(dev_priv->flags & (RADEON_IS_AGP | RADEON_IS_PCI | RADEON_IS_PCIE)) + && !init->is_pci) { + DRM_DEBUG("Restoring AGP flag\n"); + dev_priv->flags |= RADEON_IS_AGP; + } + + if ((!(dev_priv->flags & RADEON_IS_AGP)) && !dev->sg) { + DRM_ERROR("PCI GART memory not allocated!\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + + dev_priv->usec_timeout = init->usec_timeout; + if (dev_priv->usec_timeout < 1 || + dev_priv->usec_timeout > RADEON_MAX_USEC_TIMEOUT) { + DRM_DEBUG("TIMEOUT problem!\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + + /* Enable vblank on CRTC1 for older X servers + */ + dev_priv->vblank_crtc = DRM_RADEON_VBLANK_CRTC1; + + switch(init->func) { + case RADEON_INIT_R200_CP: + dev_priv->microcode_version = UCODE_R200; + break; + case RADEON_INIT_R300_CP: + dev_priv->microcode_version = UCODE_R300; + break; + default: + dev_priv->microcode_version = UCODE_R100; + } + + dev_priv->do_boxes = 0; + dev_priv->cp_mode = init->cp_mode; + + /* We don't support anything other than bus-mastering ring mode, + * but the ring can be in either AGP or PCI space for the ring + * read pointer. + */ + if ((init->cp_mode != RADEON_CSQ_PRIBM_INDDIS) && + (init->cp_mode != RADEON_CSQ_PRIBM_INDBM)) { + DRM_DEBUG("BAD cp_mode (%x)!\n", init->cp_mode); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + + switch (init->fb_bpp) { + case 16: + dev_priv->color_fmt = RADEON_COLOR_FORMAT_RGB565; + break; + case 32: + default: + dev_priv->color_fmt = RADEON_COLOR_FORMAT_ARGB8888; + break; + } + dev_priv->front_offset = init->front_offset; + dev_priv->front_pitch = init->front_pitch; + dev_priv->back_offset = init->back_offset; + dev_priv->back_pitch = init->back_pitch; + + switch (init->depth_bpp) { + case 16: + dev_priv->depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z; + break; + case 32: + default: + dev_priv->depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z; + break; + } + dev_priv->depth_offset = init->depth_offset; + dev_priv->depth_pitch = init->depth_pitch; + + /* Hardware state for depth clears. Remove this if/when we no + * longer clear the depth buffer with a 3D rectangle. Hard-code + * all values to prevent unwanted 3D state from slipping through + * and screwing with the clear operation. + */ + dev_priv->depth_clear.rb3d_cntl = (RADEON_PLANE_MASK_ENABLE | + (dev_priv->color_fmt << 10) | + (dev_priv->microcode_version == + UCODE_R100 ? RADEON_ZBLOCK16 : 0)); + + dev_priv->depth_clear.rb3d_zstencilcntl = + (dev_priv->depth_fmt | + RADEON_Z_TEST_ALWAYS | + RADEON_STENCIL_TEST_ALWAYS | + RADEON_STENCIL_S_FAIL_REPLACE | + RADEON_STENCIL_ZPASS_REPLACE | + RADEON_STENCIL_ZFAIL_REPLACE | RADEON_Z_WRITE_ENABLE); + + dev_priv->depth_clear.se_cntl = (RADEON_FFACE_CULL_CW | + RADEON_BFACE_SOLID | + RADEON_FFACE_SOLID | + RADEON_FLAT_SHADE_VTX_LAST | + RADEON_DIFFUSE_SHADE_FLAT | + RADEON_ALPHA_SHADE_FLAT | + RADEON_SPECULAR_SHADE_FLAT | + RADEON_FOG_SHADE_FLAT | + RADEON_VTX_PIX_CENTER_OGL | + RADEON_ROUND_MODE_TRUNC | + RADEON_ROUND_PREC_8TH_PIX); + + + dev_priv->ring_offset = init->ring_offset; + dev_priv->ring_rptr_offset = init->ring_rptr_offset; + dev_priv->buffers_offset = init->buffers_offset; + dev_priv->gart_textures_offset = init->gart_textures_offset; + + dev_priv->sarea = drm_getsarea(dev); + if (!dev_priv->sarea) { + DRM_ERROR("could not find sarea!\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + + dev_priv->cp_ring = drm_core_findmap(dev, init->ring_offset); + if (!dev_priv->cp_ring) { + DRM_ERROR("could not find cp ring region!\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + dev_priv->ring_rptr = drm_core_findmap(dev, init->ring_rptr_offset); + if (!dev_priv->ring_rptr) { + DRM_ERROR("could not find ring read pointer!\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + dev->agp_buffer_token = init->buffers_offset; + dev->agp_buffer_map = drm_core_findmap(dev, init->buffers_offset); + if (!dev->agp_buffer_map) { + DRM_ERROR("could not find dma buffer region!\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + + if (init->gart_textures_offset) { + dev_priv->gart_textures = + drm_core_findmap(dev, init->gart_textures_offset); + if (!dev_priv->gart_textures) { + DRM_ERROR("could not find GART texture region!\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + } + + dev_priv->sarea_priv = + (drm_radeon_sarea_t *) ((u8 *) dev_priv->sarea->handle + + init->sarea_priv_offset); + +#if __OS_HAS_AGP + if (dev_priv->flags & RADEON_IS_AGP) { + drm_core_ioremap(dev_priv->cp_ring, dev); + drm_core_ioremap(dev_priv->ring_rptr, dev); + drm_core_ioremap(dev->agp_buffer_map, dev); + if (!dev_priv->cp_ring->handle || + !dev_priv->ring_rptr->handle || + !dev->agp_buffer_map->handle) { + DRM_ERROR("could not find ioremap agp regions!\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + } else +#endif + { + dev_priv->cp_ring->handle = (void *)dev_priv->cp_ring->offset; + dev_priv->ring_rptr->handle = + (void *)dev_priv->ring_rptr->offset; + dev->agp_buffer_map->handle = + (void *)dev->agp_buffer_map->offset; + + DRM_DEBUG("dev_priv->cp_ring->handle %p\n", + dev_priv->cp_ring->handle); + DRM_DEBUG("dev_priv->ring_rptr->handle %p\n", + dev_priv->ring_rptr->handle); + DRM_DEBUG("dev->agp_buffer_map->handle %p\n", + dev->agp_buffer_map->handle); + } + + dev_priv->fb_location = (radeon_read_fb_location(dev_priv) & 0xffff) << 16; + dev_priv->fb_size = + ((radeon_read_fb_location(dev_priv) & 0xffff0000u) + 0x10000) + - dev_priv->fb_location; + + dev_priv->front_pitch_offset = (((dev_priv->front_pitch / 64) << 22) | + ((dev_priv->front_offset + + dev_priv->fb_location) >> 10)); + + dev_priv->back_pitch_offset = (((dev_priv->back_pitch / 64) << 22) | + ((dev_priv->back_offset + + dev_priv->fb_location) >> 10)); + + dev_priv->depth_pitch_offset = (((dev_priv->depth_pitch / 64) << 22) | + ((dev_priv->depth_offset + + dev_priv->fb_location) >> 10)); + + dev_priv->gart_size = init->gart_size; + + /* New let's set the memory map ... */ + if (dev_priv->new_memmap) { + u32 base = 0; + + DRM_INFO("Setting GART location based on new memory map\n"); + + /* If using AGP, try to locate the AGP aperture at the same + * location in the card and on the bus, though we have to + * align it down. + */ +#if __OS_HAS_AGP + if (dev_priv->flags & RADEON_IS_AGP) { + base = dev->agp->base; + /* Check if valid */ + if ((base + dev_priv->gart_size - 1) >= dev_priv->fb_location && + base < (dev_priv->fb_location + dev_priv->fb_size - 1)) { + DRM_INFO("Can't use AGP base @0x%08lx, won't fit\n", + dev->agp->base); + base = 0; + } + } +#endif + /* If not or if AGP is at 0 (Macs), try to put it elsewhere */ + if (base == 0) { + base = dev_priv->fb_location + dev_priv->fb_size; + if (base < dev_priv->fb_location || + ((base + dev_priv->gart_size) & 0xfffffffful) < base) + base = dev_priv->fb_location + - dev_priv->gart_size; + } + dev_priv->gart_vm_start = base & 0xffc00000u; + if (dev_priv->gart_vm_start != base) + DRM_INFO("GART aligned down from 0x%08x to 0x%08x\n", + base, dev_priv->gart_vm_start); + } else { + DRM_INFO("Setting GART location based on old memory map\n"); + dev_priv->gart_vm_start = dev_priv->fb_location + + RADEON_READ(RADEON_CONFIG_APER_SIZE); + } + +#if __OS_HAS_AGP + if (dev_priv->flags & RADEON_IS_AGP) + dev_priv->gart_buffers_offset = (dev->agp_buffer_map->offset + - dev->agp->base + + dev_priv->gart_vm_start); + else +#endif + dev_priv->gart_buffers_offset = (dev->agp_buffer_map->offset + - (unsigned long)dev->sg->virtual + + dev_priv->gart_vm_start); + + DRM_DEBUG("dev_priv->gart_size %d\n", dev_priv->gart_size); + DRM_DEBUG("dev_priv->gart_vm_start 0x%x\n", dev_priv->gart_vm_start); + DRM_DEBUG("dev_priv->gart_buffers_offset 0x%lx\n", + dev_priv->gart_buffers_offset); + + dev_priv->ring.start = (u32 *) dev_priv->cp_ring->handle; + dev_priv->ring.end = ((u32 *) dev_priv->cp_ring->handle + + init->ring_size / sizeof(u32)); + dev_priv->ring.size = init->ring_size; + dev_priv->ring.size_l2qw = drm_order(init->ring_size / 8); + + dev_priv->ring.rptr_update = /* init->rptr_update */ 4096; + dev_priv->ring.rptr_update_l2qw = drm_order( /* init->rptr_update */ 4096 / 8); + + dev_priv->ring.fetch_size = /* init->fetch_size */ 32; + dev_priv->ring.fetch_size_l2ow = drm_order( /* init->fetch_size */ 32 / 16); + dev_priv->ring.tail_mask = (dev_priv->ring.size / sizeof(u32)) - 1; + + dev_priv->ring.high_mark = RADEON_RING_HIGH_MARK; + +#if __OS_HAS_AGP + if (dev_priv->flags & RADEON_IS_AGP) { + /* Turn off PCI GART */ + radeon_set_pcigart(dev_priv, 0); + } else +#endif + { + dev_priv->gart_info.table_mask = DMA_BIT_MASK(32); + /* if we have an offset set from userspace */ + if (dev_priv->pcigart_offset_set) { + dev_priv->gart_info.bus_addr = + dev_priv->pcigart_offset + dev_priv->fb_location; + dev_priv->gart_info.mapping.offset = + dev_priv->pcigart_offset + dev_priv->fb_aper_offset; + dev_priv->gart_info.mapping.size = + dev_priv->gart_info.table_size; + + drm_core_ioremap(&dev_priv->gart_info.mapping, dev); + dev_priv->gart_info.addr = + dev_priv->gart_info.mapping.handle; + + if (dev_priv->flags & RADEON_IS_PCIE) + dev_priv->gart_info.gart_reg_if = DRM_ATI_GART_PCIE; + else + dev_priv->gart_info.gart_reg_if = DRM_ATI_GART_PCI; + dev_priv->gart_info.gart_table_location = + DRM_ATI_GART_FB; + + DRM_DEBUG("Setting phys_pci_gart to %p %08lX\n", + dev_priv->gart_info.addr, + dev_priv->pcigart_offset); + } else { + if (dev_priv->flags & RADEON_IS_IGPGART) + dev_priv->gart_info.gart_reg_if = DRM_ATI_GART_IGP; + else + dev_priv->gart_info.gart_reg_if = DRM_ATI_GART_PCI; + dev_priv->gart_info.gart_table_location = + DRM_ATI_GART_MAIN; + dev_priv->gart_info.addr = NULL; + dev_priv->gart_info.bus_addr = 0; + if (dev_priv->flags & RADEON_IS_PCIE) { + DRM_ERROR + ("Cannot use PCI Express without GART in FB memory\n"); + radeon_do_cleanup_cp(dev); + return -EINVAL; + } + } + + if (!drm_ati_pcigart_init(dev, &dev_priv->gart_info)) { + DRM_ERROR("failed to init PCI GART!\n"); + radeon_do_cleanup_cp(dev); + return -ENOMEM; + } + + /* Turn on PCI GART */ + radeon_set_pcigart(dev_priv, 1); + } + + radeon_cp_load_microcode(dev_priv); + radeon_cp_init_ring_buffer(dev, dev_priv); + + dev_priv->last_buf = 0; + + radeon_do_engine_reset(dev); + radeon_test_writeback(dev_priv); + + return 0; +} + +static int radeon_do_cleanup_cp(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + DRM_DEBUG("\n"); + + /* Make sure interrupts are disabled here because the uninstall ioctl + * may not have been called from userspace and after dev_private + * is freed, it's too late. + */ + if (dev->irq_enabled) + drm_irq_uninstall(dev); + +#if __OS_HAS_AGP + if (dev_priv->flags & RADEON_IS_AGP) { + if (dev_priv->cp_ring != NULL) { + drm_core_ioremapfree(dev_priv->cp_ring, dev); + dev_priv->cp_ring = NULL; + } + if (dev_priv->ring_rptr != NULL) { + drm_core_ioremapfree(dev_priv->ring_rptr, dev); + dev_priv->ring_rptr = NULL; + } + if (dev->agp_buffer_map != NULL) { + drm_core_ioremapfree(dev->agp_buffer_map, dev); + dev->agp_buffer_map = NULL; + } + } else +#endif + { + + if (dev_priv->gart_info.bus_addr) { + /* Turn off PCI GART */ + radeon_set_pcigart(dev_priv, 0); + if (!drm_ati_pcigart_cleanup(dev, &dev_priv->gart_info)) + DRM_ERROR("failed to cleanup PCI GART!\n"); + } + + if (dev_priv->gart_info.gart_table_location == DRM_ATI_GART_FB) + { + drm_core_ioremapfree(&dev_priv->gart_info.mapping, dev); + dev_priv->gart_info.addr = 0; + } + } + /* only clear to the start of flags */ + memset(dev_priv, 0, offsetof(drm_radeon_private_t, flags)); + + return 0; +} + +/* This code will reinit the Radeon CP hardware after a resume from disc. + * AFAIK, it would be very difficult to pickle the state at suspend time, so + * here we make sure that all Radeon hardware initialisation is re-done without + * affecting running applications. + * + * Charl P. Botha <http://cpbotha.net> + */ +static int radeon_do_resume_cp(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + + if (!dev_priv) { + DRM_ERROR("Called with no initialization\n"); + return -EINVAL; + } + + DRM_DEBUG("Starting radeon_do_resume_cp()\n"); + +#if __OS_HAS_AGP + if (dev_priv->flags & RADEON_IS_AGP) { + /* Turn off PCI GART */ + radeon_set_pcigart(dev_priv, 0); + } else +#endif + { + /* Turn on PCI GART */ + radeon_set_pcigart(dev_priv, 1); + } + + radeon_cp_load_microcode(dev_priv); + radeon_cp_init_ring_buffer(dev, dev_priv); + + radeon_do_engine_reset(dev); + radeon_enable_interrupt(dev); + + DRM_DEBUG("radeon_do_resume_cp() complete\n"); + + return 0; +} + +int radeon_cp_init(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_init_t *init = data; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + if (init->func == RADEON_INIT_R300_CP) + r300_init_reg_flags(dev); + + switch (init->func) { + case RADEON_INIT_CP: + case RADEON_INIT_R200_CP: + case RADEON_INIT_R300_CP: + return radeon_do_init_cp(dev, init); + case RADEON_CLEANUP_CP: + return radeon_do_cleanup_cp(dev); + } + + return -EINVAL; +} + +int radeon_cp_start(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + DRM_DEBUG("\n"); + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + if (dev_priv->cp_running) { + DRM_DEBUG("while CP running\n"); + return 0; + } + if (dev_priv->cp_mode == RADEON_CSQ_PRIDIS_INDDIS) { + DRM_DEBUG("called with bogus CP mode (%d)\n", + dev_priv->cp_mode); + return 0; + } + + radeon_do_cp_start(dev_priv); + + return 0; +} + +/* Stop the CP. The engine must have been idled before calling this + * routine. + */ +int radeon_cp_stop(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_cp_stop_t *stop = data; + int ret; + DRM_DEBUG("\n"); + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + if (!dev_priv->cp_running) + return 0; + + /* Flush any pending CP commands. This ensures any outstanding + * commands are exectuted by the engine before we turn it off. + */ + if (stop->flush) { + radeon_do_cp_flush(dev_priv); + } + + /* If we fail to make the engine go idle, we return an error + * code so that the DRM ioctl wrapper can try again. + */ + if (stop->idle) { + ret = radeon_do_cp_idle(dev_priv); + if (ret) + return ret; + } + + /* Finally, we can turn off the CP. If the engine isn't idle, + * we will get some dropped triangles as they won't be fully + * rendered before the CP is shut down. + */ + radeon_do_cp_stop(dev_priv); + + /* Reset the engine */ + radeon_do_engine_reset(dev); + + return 0; +} + +void radeon_do_release(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + int i, ret; + + if (dev_priv) { + if (dev_priv->cp_running) { + /* Stop the cp */ + while ((ret = radeon_do_cp_idle(dev_priv)) != 0) { + DRM_DEBUG("radeon_do_cp_idle %d\n", ret); +#ifdef __linux__ + schedule(); +#else + tsleep(&ret, PZERO, "rdnrel", 1); +#endif + } + radeon_do_cp_stop(dev_priv); + radeon_do_engine_reset(dev); + } + + /* Disable *all* interrupts */ + if (dev_priv->mmio) /* remove this after permanent addmaps */ + RADEON_WRITE(RADEON_GEN_INT_CNTL, 0); + + if (dev_priv->mmio) { /* remove all surfaces */ + for (i = 0; i < RADEON_MAX_SURFACES; i++) { + RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * i, 0); + RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + + 16 * i, 0); + RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + + 16 * i, 0); + } + } + + /* Free memory heap structures */ + radeon_mem_takedown(&(dev_priv->gart_heap)); + radeon_mem_takedown(&(dev_priv->fb_heap)); + + /* deallocate kernel resources */ + radeon_do_cleanup_cp(dev); + } +} + +/* Just reset the CP ring. Called as part of an X Server engine reset. + */ +int radeon_cp_reset(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + DRM_DEBUG("\n"); + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + if (!dev_priv) { + DRM_DEBUG("called before init done\n"); + return -EINVAL; + } + + radeon_do_cp_reset(dev_priv); + + /* The CP is no longer running after an engine reset */ + dev_priv->cp_running = 0; + + return 0; +} + +int radeon_cp_idle(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + DRM_DEBUG("\n"); + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + return radeon_do_cp_idle(dev_priv); +} + +/* Added by Charl P. Botha to call radeon_do_resume_cp(). + */ +int radeon_cp_resume(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + + return radeon_do_resume_cp(dev); +} + +int radeon_engine_reset(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + DRM_DEBUG("\n"); + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + return radeon_do_engine_reset(dev); +} + +/* ================================================================ + * Fullscreen mode + */ + +/* KW: Deprecated to say the least: + */ +int radeon_fullscreen(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + return 0; +} + +/* ================================================================ + * Freelist management + */ + +/* Original comment: FIXME: ROTATE_BUFS is a hack to cycle through + * bufs until freelist code is used. Note this hides a problem with + * the scratch register * (used to keep track of last buffer + * completed) being written to before * the last buffer has actually + * completed rendering. + * + * KW: It's also a good way to find free buffers quickly. + * + * KW: Ideally this loop wouldn't exist, and freelist_get wouldn't + * sleep. However, bugs in older versions of radeon_accel.c mean that + * we essentially have to do this, else old clients will break. + * + * However, it does leave open a potential deadlock where all the + * buffers are held by other clients, which can't release them because + * they can't get the lock. + */ + +struct drm_buf *radeon_freelist_get(struct drm_device * dev) +{ + struct drm_device_dma *dma = dev->dma; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_buf_priv_t *buf_priv; + struct drm_buf *buf; + int i, t; + int start; + + if (++dev_priv->last_buf >= dma->buf_count) + dev_priv->last_buf = 0; + + start = dev_priv->last_buf; + + for (t = 0; t < dev_priv->usec_timeout; t++) { + u32 done_age = GET_SCRATCH(1); + DRM_DEBUG("done_age = %d\n", done_age); + for (i = start; i < dma->buf_count; i++) { + buf = dma->buflist[i]; + buf_priv = buf->dev_private; + if (buf->file_priv == NULL || (buf->pending && + buf_priv->age <= + done_age)) { + dev_priv->stats.requested_bufs++; + buf->pending = 0; + return buf; + } + start = 0; + } + + if (t) { + DRM_UDELAY(1); + dev_priv->stats.freelist_loops++; + } + } + + DRM_DEBUG("returning NULL!\n"); + return NULL; +} + +#if 0 +struct drm_buf *radeon_freelist_get(struct drm_device * dev) +{ + struct drm_device_dma *dma = dev->dma; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_buf_priv_t *buf_priv; + struct drm_buf *buf; + int i, t; + int start; + u32 done_age = DRM_READ32(dev_priv->ring_rptr, RADEON_SCRATCHOFF(1)); + + if (++dev_priv->last_buf >= dma->buf_count) + dev_priv->last_buf = 0; + + start = dev_priv->last_buf; + dev_priv->stats.freelist_loops++; + + for (t = 0; t < 2; t++) { + for (i = start; i < dma->buf_count; i++) { + buf = dma->buflist[i]; + buf_priv = buf->dev_private; + if (buf->file_priv == 0 || (buf->pending && + buf_priv->age <= + done_age)) { + dev_priv->stats.requested_bufs++; + buf->pending = 0; + return buf; + } + } + start = 0; + } + + return NULL; +} +#endif + +void radeon_freelist_reset(struct drm_device * dev) +{ + struct drm_device_dma *dma = dev->dma; + drm_radeon_private_t *dev_priv = dev->dev_private; + int i; + + dev_priv->last_buf = 0; + for (i = 0; i < dma->buf_count; i++) { + struct drm_buf *buf = dma->buflist[i]; + drm_radeon_buf_priv_t *buf_priv = buf->dev_private; + buf_priv->age = 0; + } +} + +/* ================================================================ + * CP command submission + */ + +int radeon_wait_ring(drm_radeon_private_t * dev_priv, int n) +{ + drm_radeon_ring_buffer_t *ring = &dev_priv->ring; + int i; + u32 last_head = GET_RING_HEAD(dev_priv); + + for (i = 0; i < dev_priv->usec_timeout; i++) { + u32 head = GET_RING_HEAD(dev_priv); + + ring->space = (head - ring->tail) * sizeof(u32); + if (ring->space <= 0) + ring->space += ring->size; + if (ring->space > n) + return 0; + + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + + if (head != last_head) + i = 0; + last_head = head; + + DRM_UDELAY(1); + } + + /* FIXME: This return value is ignored in the BEGIN_RING macro! */ +#if RADEON_FIFO_DEBUG + radeon_status(dev_priv); + DRM_ERROR("failed!\n"); +#endif + return -EBUSY; +} + +static int radeon_cp_get_buffers(struct drm_device *dev, + struct drm_file *file_priv, + struct drm_dma * d) +{ + int i; + struct drm_buf *buf; + + for (i = d->granted_count; i < d->request_count; i++) { + buf = radeon_freelist_get(dev); + if (!buf) + return -EBUSY; /* NOTE: broken client */ + + buf->file_priv = file_priv; + + if (DRM_COPY_TO_USER(&d->request_indices[i], &buf->idx, + sizeof(buf->idx))) + return -EFAULT; + if (DRM_COPY_TO_USER(&d->request_sizes[i], &buf->total, + sizeof(buf->total))) + return -EFAULT; + + d->granted_count++; + } + return 0; +} + +int radeon_cp_buffers(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + struct drm_device_dma *dma = dev->dma; + int ret = 0; + struct drm_dma *d = data; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + /* Please don't send us buffers. + */ + if (d->send_count != 0) { + DRM_ERROR("Process %d trying to send %d buffers via drmDMA\n", + DRM_CURRENTPID, d->send_count); + return -EINVAL; + } + + /* We'll send you buffers. + */ + if (d->request_count < 0 || d->request_count > dma->buf_count) { + DRM_ERROR("Process %d trying to get %d buffers (of %d max)\n", + DRM_CURRENTPID, d->request_count, dma->buf_count); + return -EINVAL; + } + + d->granted_count = 0; + + if (d->request_count) { + ret = radeon_cp_get_buffers(dev, file_priv, d); + } + + return ret; +} + +int radeon_driver_load(struct drm_device *dev, unsigned long flags) +{ + drm_radeon_private_t *dev_priv; + int ret = 0; + + dev_priv = drm_alloc(sizeof(drm_radeon_private_t), DRM_MEM_DRIVER); + if (dev_priv == NULL) + return -ENOMEM; + + memset(dev_priv, 0, sizeof(drm_radeon_private_t)); + dev->dev_private = (void *)dev_priv; + dev_priv->flags = flags; + + switch (flags & RADEON_FAMILY_MASK) { + case CHIP_R100: + case CHIP_RV200: + case CHIP_R200: + case CHIP_R300: + case CHIP_R350: + case CHIP_R420: + case CHIP_RV410: + case CHIP_RV515: + case CHIP_R520: + case CHIP_RV570: + case CHIP_R580: + dev_priv->flags |= RADEON_HAS_HIERZ; + break; + default: + /* all other chips have no hierarchical z buffer */ + break; + } + + if (drm_device_is_agp(dev)) + dev_priv->flags |= RADEON_IS_AGP; + else if (drm_device_is_pcie(dev)) + dev_priv->flags |= RADEON_IS_PCIE; + else + dev_priv->flags |= RADEON_IS_PCI; + + DRM_DEBUG("%s card detected\n", + ((dev_priv->flags & RADEON_IS_AGP) ? "AGP" : (((dev_priv->flags & RADEON_IS_PCIE) ? "PCIE" : "PCI")))); + return ret; +} + +/* Create mappings for registers and framebuffer so userland doesn't necessarily + * have to find them. + */ +int radeon_driver_firstopen(struct drm_device *dev) +{ + int ret; + drm_local_map_t *map; + drm_radeon_private_t *dev_priv = dev->dev_private; + + dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE; + + ret = drm_addmap(dev, drm_get_resource_start(dev, 2), + drm_get_resource_len(dev, 2), _DRM_REGISTERS, + _DRM_READ_ONLY, &dev_priv->mmio); + if (ret != 0) + return ret; + + dev_priv->fb_aper_offset = drm_get_resource_start(dev, 0); + ret = drm_addmap(dev, dev_priv->fb_aper_offset, + drm_get_resource_len(dev, 0), _DRM_FRAME_BUFFER, + _DRM_WRITE_COMBINING, &map); + if (ret != 0) + return ret; + + return 0; +} + +int radeon_driver_unload(struct drm_device *dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + + DRM_DEBUG("\n"); + drm_free(dev_priv, sizeof(*dev_priv), DRM_MEM_DRIVER); + + dev->dev_private = NULL; + return 0; +} diff --git a/drivers/gpu/drm/radeon/radeon_drv.c b/drivers/gpu/drm/radeon/radeon_drv.c new file mode 100644 index 00000000000..349ac3d3b84 --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_drv.c @@ -0,0 +1,126 @@ +/** + * \file radeon_drv.c + * ATI Radeon driver + * + * \author Gareth Hughes <gareth@valinux.com> + */ + +/* + * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "drmP.h" +#include "drm.h" +#include "radeon_drm.h" +#include "radeon_drv.h" + +#include "drm_pciids.h" + +int radeon_no_wb; + +MODULE_PARM_DESC(no_wb, "Disable AGP writeback for scratch registers\n"); +module_param_named(no_wb, radeon_no_wb, int, 0444); + +static int dri_library_name(struct drm_device *dev, char *buf) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + int family = dev_priv->flags & RADEON_FAMILY_MASK; + + return snprintf(buf, PAGE_SIZE, "%s\n", + (family < CHIP_R200) ? "radeon" : + ((family < CHIP_R300) ? "r200" : + "r300")); +} + +static struct pci_device_id pciidlist[] = { + radeon_PCI_IDS +}; + +static struct drm_driver driver = { + .driver_features = + DRIVER_USE_AGP | DRIVER_USE_MTRR | DRIVER_PCI_DMA | DRIVER_SG | + DRIVER_HAVE_IRQ | DRIVER_HAVE_DMA | DRIVER_IRQ_SHARED | + DRIVER_IRQ_VBL | DRIVER_IRQ_VBL2, + .dev_priv_size = sizeof(drm_radeon_buf_priv_t), + .load = radeon_driver_load, + .firstopen = radeon_driver_firstopen, + .open = radeon_driver_open, + .preclose = radeon_driver_preclose, + .postclose = radeon_driver_postclose, + .lastclose = radeon_driver_lastclose, + .unload = radeon_driver_unload, + .vblank_wait = radeon_driver_vblank_wait, + .vblank_wait2 = radeon_driver_vblank_wait2, + .dri_library_name = dri_library_name, + .irq_preinstall = radeon_driver_irq_preinstall, + .irq_postinstall = radeon_driver_irq_postinstall, + .irq_uninstall = radeon_driver_irq_uninstall, + .irq_handler = radeon_driver_irq_handler, + .reclaim_buffers = drm_core_reclaim_buffers, + .get_map_ofs = drm_core_get_map_ofs, + .get_reg_ofs = drm_core_get_reg_ofs, + .ioctls = radeon_ioctls, + .dma_ioctl = radeon_cp_buffers, + .fops = { + .owner = THIS_MODULE, + .open = drm_open, + .release = drm_release, + .ioctl = drm_ioctl, + .mmap = drm_mmap, + .poll = drm_poll, + .fasync = drm_fasync, +#ifdef CONFIG_COMPAT + .compat_ioctl = radeon_compat_ioctl, +#endif + }, + + .pci_driver = { + .name = DRIVER_NAME, + .id_table = pciidlist, + }, + + .name = DRIVER_NAME, + .desc = DRIVER_DESC, + .date = DRIVER_DATE, + .major = DRIVER_MAJOR, + .minor = DRIVER_MINOR, + .patchlevel = DRIVER_PATCHLEVEL, +}; + +static int __init radeon_init(void) +{ + driver.num_ioctls = radeon_max_ioctl; + return drm_init(&driver); +} + +static void __exit radeon_exit(void) +{ + drm_exit(&driver); +} + +module_init(radeon_init); +module_exit(radeon_exit); + +MODULE_AUTHOR(DRIVER_AUTHOR); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL and additional rights"); diff --git a/drivers/gpu/drm/radeon/radeon_drv.h b/drivers/gpu/drm/radeon/radeon_drv.h new file mode 100644 index 00000000000..3f0eca957aa --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_drv.h @@ -0,0 +1,1406 @@ +/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*- + * + * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Kevin E. Martin <martin@valinux.com> + * Gareth Hughes <gareth@valinux.com> + */ + +#ifndef __RADEON_DRV_H__ +#define __RADEON_DRV_H__ + +/* General customization: + */ + +#define DRIVER_AUTHOR "Gareth Hughes, Keith Whitwell, others." + +#define DRIVER_NAME "radeon" +#define DRIVER_DESC "ATI Radeon" +#define DRIVER_DATE "20080528" + +/* Interface history: + * + * 1.1 - ?? + * 1.2 - Add vertex2 ioctl (keith) + * - Add stencil capability to clear ioctl (gareth, keith) + * - Increase MAX_TEXTURE_LEVELS (brian) + * 1.3 - Add cmdbuf ioctl (keith) + * - Add support for new radeon packets (keith) + * - Add getparam ioctl (keith) + * - Add flip-buffers ioctl, deprecate fullscreen foo (keith). + * 1.4 - Add scratch registers to get_param ioctl. + * 1.5 - Add r200 packets to cmdbuf ioctl + * - Add r200 function to init ioctl + * - Add 'scalar2' instruction to cmdbuf + * 1.6 - Add static GART memory manager + * Add irq handler (won't be turned on unless X server knows to) + * Add irq ioctls and irq_active getparam. + * Add wait command for cmdbuf ioctl + * Add GART offset query for getparam + * 1.7 - Add support for cube map registers: R200_PP_CUBIC_FACES_[0..5] + * and R200_PP_CUBIC_OFFSET_F1_[0..5]. + * Added packets R200_EMIT_PP_CUBIC_FACES_[0..5] and + * R200_EMIT_PP_CUBIC_OFFSETS_[0..5]. (brian) + * 1.8 - Remove need to call cleanup ioctls on last client exit (keith) + * Add 'GET' queries for starting additional clients on different VT's. + * 1.9 - Add DRM_IOCTL_RADEON_CP_RESUME ioctl. + * Add texture rectangle support for r100. + * 1.10- Add SETPARAM ioctl; first parameter to set is FB_LOCATION, which + * clients use to tell the DRM where they think the framebuffer is + * located in the card's address space + * 1.11- Add packet R200_EMIT_RB3D_BLENDCOLOR to support GL_EXT_blend_color + * and GL_EXT_blend_[func|equation]_separate on r200 + * 1.12- Add R300 CP microcode support - this just loads the CP on r300 + * (No 3D support yet - just microcode loading). + * 1.13- Add packet R200_EMIT_TCL_POINT_SPRITE_CNTL for ARB_point_parameters + * - Add hyperz support, add hyperz flags to clear ioctl. + * 1.14- Add support for color tiling + * - Add R100/R200 surface allocation/free support + * 1.15- Add support for texture micro tiling + * - Add support for r100 cube maps + * 1.16- Add R200_EMIT_PP_TRI_PERF_CNTL packet to support brilinear + * texture filtering on r200 + * 1.17- Add initial support for R300 (3D). + * 1.18- Add support for GL_ATI_fragment_shader, new packets + * R200_EMIT_PP_AFS_0/1, R200_EMIT_PP_TXCTLALL_0-5 (replaces + * R200_EMIT_PP_TXFILTER_0-5, 2 more regs) and R200_EMIT_ATF_TFACTOR + * (replaces R200_EMIT_TFACTOR_0 (8 consts instead of 6) + * 1.19- Add support for gart table in FB memory and PCIE r300 + * 1.20- Add support for r300 texrect + * 1.21- Add support for card type getparam + * 1.22- Add support for texture cache flushes (R300_TX_CNTL) + * 1.23- Add new radeon memory map work from benh + * 1.24- Add general-purpose packet for manipulating scratch registers (r300) + * 1.25- Add support for r200 vertex programs (R200_EMIT_VAP_PVS_CNTL, + * new packet type) + * 1.26- Add support for variable size PCI(E) gart aperture + * 1.27- Add support for IGP GART + * 1.28- Add support for VBL on CRTC2 + * 1.29- R500 3D cmd buffer support + */ +#define DRIVER_MAJOR 1 +#define DRIVER_MINOR 29 +#define DRIVER_PATCHLEVEL 0 + +/* + * Radeon chip families + */ +enum radeon_family { + CHIP_R100, + CHIP_RV100, + CHIP_RS100, + CHIP_RV200, + CHIP_RS200, + CHIP_R200, + CHIP_RV250, + CHIP_RS300, + CHIP_RV280, + CHIP_R300, + CHIP_R350, + CHIP_RV350, + CHIP_RV380, + CHIP_R420, + CHIP_RV410, + CHIP_RS480, + CHIP_RS690, + CHIP_RV515, + CHIP_R520, + CHIP_RV530, + CHIP_RV560, + CHIP_RV570, + CHIP_R580, + CHIP_LAST, +}; + +enum radeon_cp_microcode_version { + UCODE_R100, + UCODE_R200, + UCODE_R300, +}; + +/* + * Chip flags + */ +enum radeon_chip_flags { + RADEON_FAMILY_MASK = 0x0000ffffUL, + RADEON_FLAGS_MASK = 0xffff0000UL, + RADEON_IS_MOBILITY = 0x00010000UL, + RADEON_IS_IGP = 0x00020000UL, + RADEON_SINGLE_CRTC = 0x00040000UL, + RADEON_IS_AGP = 0x00080000UL, + RADEON_HAS_HIERZ = 0x00100000UL, + RADEON_IS_PCIE = 0x00200000UL, + RADEON_NEW_MEMMAP = 0x00400000UL, + RADEON_IS_PCI = 0x00800000UL, + RADEON_IS_IGPGART = 0x01000000UL, +}; + +#define GET_RING_HEAD(dev_priv) (dev_priv->writeback_works ? \ + DRM_READ32( (dev_priv)->ring_rptr, 0 ) : RADEON_READ(RADEON_CP_RB_RPTR)) +#define SET_RING_HEAD(dev_priv,val) DRM_WRITE32( (dev_priv)->ring_rptr, 0, (val) ) + +typedef struct drm_radeon_freelist { + unsigned int age; + struct drm_buf *buf; + struct drm_radeon_freelist *next; + struct drm_radeon_freelist *prev; +} drm_radeon_freelist_t; + +typedef struct drm_radeon_ring_buffer { + u32 *start; + u32 *end; + int size; + int size_l2qw; + + int rptr_update; /* Double Words */ + int rptr_update_l2qw; /* log2 Quad Words */ + + int fetch_size; /* Double Words */ + int fetch_size_l2ow; /* log2 Oct Words */ + + u32 tail; + u32 tail_mask; + int space; + + int high_mark; +} drm_radeon_ring_buffer_t; + +typedef struct drm_radeon_depth_clear_t { + u32 rb3d_cntl; + u32 rb3d_zstencilcntl; + u32 se_cntl; +} drm_radeon_depth_clear_t; + +struct drm_radeon_driver_file_fields { + int64_t radeon_fb_delta; +}; + +struct mem_block { + struct mem_block *next; + struct mem_block *prev; + int start; + int size; + struct drm_file *file_priv; /* NULL: free, -1: heap, other: real files */ +}; + +struct radeon_surface { + int refcount; + u32 lower; + u32 upper; + u32 flags; +}; + +struct radeon_virt_surface { + int surface_index; + u32 lower; + u32 upper; + u32 flags; + struct drm_file *file_priv; +}; + +typedef struct drm_radeon_private { + drm_radeon_ring_buffer_t ring; + drm_radeon_sarea_t *sarea_priv; + + u32 fb_location; + u32 fb_size; + int new_memmap; + + int gart_size; + u32 gart_vm_start; + unsigned long gart_buffers_offset; + + int cp_mode; + int cp_running; + + drm_radeon_freelist_t *head; + drm_radeon_freelist_t *tail; + int last_buf; + volatile u32 *scratch; + int writeback_works; + + int usec_timeout; + + int microcode_version; + + struct { + u32 boxes; + int freelist_timeouts; + int freelist_loops; + int requested_bufs; + int last_frame_reads; + int last_clear_reads; + int clears; + int texture_uploads; + } stats; + + int do_boxes; + int page_flipping; + + u32 color_fmt; + unsigned int front_offset; + unsigned int front_pitch; + unsigned int back_offset; + unsigned int back_pitch; + + u32 depth_fmt; + unsigned int depth_offset; + unsigned int depth_pitch; + + u32 front_pitch_offset; + u32 back_pitch_offset; + u32 depth_pitch_offset; + + drm_radeon_depth_clear_t depth_clear; + + unsigned long ring_offset; + unsigned long ring_rptr_offset; + unsigned long buffers_offset; + unsigned long gart_textures_offset; + + drm_local_map_t *sarea; + drm_local_map_t *mmio; + drm_local_map_t *cp_ring; + drm_local_map_t *ring_rptr; + drm_local_map_t *gart_textures; + + struct mem_block *gart_heap; + struct mem_block *fb_heap; + + /* SW interrupt */ + wait_queue_head_t swi_queue; + atomic_t swi_emitted; + int vblank_crtc; + uint32_t irq_enable_reg; + int irq_enabled; + uint32_t r500_disp_irq_reg; + + struct radeon_surface surfaces[RADEON_MAX_SURFACES]; + struct radeon_virt_surface virt_surfaces[2 * RADEON_MAX_SURFACES]; + + unsigned long pcigart_offset; + unsigned int pcigart_offset_set; + struct drm_ati_pcigart_info gart_info; + + u32 scratch_ages[5]; + + /* starting from here on, data is preserved accross an open */ + uint32_t flags; /* see radeon_chip_flags */ + unsigned long fb_aper_offset; + + int num_gb_pipes; +} drm_radeon_private_t; + +typedef struct drm_radeon_buf_priv { + u32 age; +} drm_radeon_buf_priv_t; + +typedef struct drm_radeon_kcmd_buffer { + int bufsz; + char *buf; + int nbox; + struct drm_clip_rect __user *boxes; +} drm_radeon_kcmd_buffer_t; + +extern int radeon_no_wb; +extern struct drm_ioctl_desc radeon_ioctls[]; +extern int radeon_max_ioctl; + +/* Check whether the given hardware address is inside the framebuffer or the + * GART area. + */ +static __inline__ int radeon_check_offset(drm_radeon_private_t *dev_priv, + u64 off) +{ + u32 fb_start = dev_priv->fb_location; + u32 fb_end = fb_start + dev_priv->fb_size - 1; + u32 gart_start = dev_priv->gart_vm_start; + u32 gart_end = gart_start + dev_priv->gart_size - 1; + + return ((off >= fb_start && off <= fb_end) || + (off >= gart_start && off <= gart_end)); +} + + /* radeon_cp.c */ +extern int radeon_cp_init(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_cp_start(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_cp_stop(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_cp_reset(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_cp_idle(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_cp_resume(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_engine_reset(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_fullscreen(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_cp_buffers(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern u32 radeon_read_fb_location(drm_radeon_private_t *dev_priv); + +extern void radeon_freelist_reset(struct drm_device * dev); +extern struct drm_buf *radeon_freelist_get(struct drm_device * dev); + +extern int radeon_wait_ring(drm_radeon_private_t * dev_priv, int n); + +extern int radeon_do_cp_idle(drm_radeon_private_t * dev_priv); + +extern int radeon_driver_preinit(struct drm_device *dev, unsigned long flags); +extern int radeon_presetup(struct drm_device *dev); +extern int radeon_driver_postcleanup(struct drm_device *dev); + +extern int radeon_mem_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_mem_free(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_mem_init_heap(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern void radeon_mem_takedown(struct mem_block **heap); +extern void radeon_mem_release(struct drm_file *file_priv, + struct mem_block *heap); + + /* radeon_irq.c */ +extern int radeon_irq_emit(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int radeon_irq_wait(struct drm_device *dev, void *data, struct drm_file *file_priv); + +extern void radeon_do_release(struct drm_device * dev); +extern int radeon_driver_vblank_wait(struct drm_device * dev, + unsigned int *sequence); +extern int radeon_driver_vblank_wait2(struct drm_device * dev, + unsigned int *sequence); +extern irqreturn_t radeon_driver_irq_handler(DRM_IRQ_ARGS); +extern void radeon_driver_irq_preinstall(struct drm_device * dev); +extern void radeon_driver_irq_postinstall(struct drm_device * dev); +extern void radeon_driver_irq_uninstall(struct drm_device * dev); +extern void radeon_enable_interrupt(struct drm_device *dev); +extern int radeon_vblank_crtc_get(struct drm_device *dev); +extern int radeon_vblank_crtc_set(struct drm_device *dev, int64_t value); + +extern int radeon_driver_load(struct drm_device *dev, unsigned long flags); +extern int radeon_driver_unload(struct drm_device *dev); +extern int radeon_driver_firstopen(struct drm_device *dev); +extern void radeon_driver_preclose(struct drm_device * dev, struct drm_file *file_priv); +extern void radeon_driver_postclose(struct drm_device * dev, struct drm_file * filp); +extern void radeon_driver_lastclose(struct drm_device * dev); +extern int radeon_driver_open(struct drm_device * dev, struct drm_file * filp_priv); +extern long radeon_compat_ioctl(struct file *filp, unsigned int cmd, + unsigned long arg); + +/* r300_cmdbuf.c */ +extern void r300_init_reg_flags(struct drm_device *dev); + +extern int r300_do_cp_cmdbuf(struct drm_device * dev, + struct drm_file *file_priv, + drm_radeon_kcmd_buffer_t * cmdbuf); + +/* Flags for stats.boxes + */ +#define RADEON_BOX_DMA_IDLE 0x1 +#define RADEON_BOX_RING_FULL 0x2 +#define RADEON_BOX_FLIP 0x4 +#define RADEON_BOX_WAIT_IDLE 0x8 +#define RADEON_BOX_TEXTURE_LOAD 0x10 + +/* Register definitions, register access macros and drmAddMap constants + * for Radeon kernel driver. + */ + +#define RADEON_AGP_COMMAND 0x0f60 +#define RADEON_AGP_COMMAND_PCI_CONFIG 0x0060 /* offset in PCI config */ +# define RADEON_AGP_ENABLE (1<<8) +#define RADEON_AUX_SCISSOR_CNTL 0x26f0 +# define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24) +# define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25) +# define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26) +# define RADEON_SCISSOR_0_ENABLE (1 << 28) +# define RADEON_SCISSOR_1_ENABLE (1 << 29) +# define RADEON_SCISSOR_2_ENABLE (1 << 30) + +#define RADEON_BUS_CNTL 0x0030 +# define RADEON_BUS_MASTER_DIS (1 << 6) + +#define RADEON_CLOCK_CNTL_DATA 0x000c +# define RADEON_PLL_WR_EN (1 << 7) +#define RADEON_CLOCK_CNTL_INDEX 0x0008 +#define RADEON_CONFIG_APER_SIZE 0x0108 +#define RADEON_CONFIG_MEMSIZE 0x00f8 +#define RADEON_CRTC_OFFSET 0x0224 +#define RADEON_CRTC_OFFSET_CNTL 0x0228 +# define RADEON_CRTC_TILE_EN (1 << 15) +# define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16) +#define RADEON_CRTC2_OFFSET 0x0324 +#define RADEON_CRTC2_OFFSET_CNTL 0x0328 + +#define RADEON_PCIE_INDEX 0x0030 +#define RADEON_PCIE_DATA 0x0034 +#define RADEON_PCIE_TX_GART_CNTL 0x10 +# define RADEON_PCIE_TX_GART_EN (1 << 0) +# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_PASS_THRU (0 << 1) +# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_CLAMP_LO (1 << 1) +# define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_DISCARD (3 << 1) +# define RADEON_PCIE_TX_GART_MODE_32_128_CACHE (0 << 3) +# define RADEON_PCIE_TX_GART_MODE_8_4_128_CACHE (1 << 3) +# define RADEON_PCIE_TX_GART_CHK_RW_VALID_EN (1 << 5) +# define RADEON_PCIE_TX_GART_INVALIDATE_TLB (1 << 8) +#define RADEON_PCIE_TX_DISCARD_RD_ADDR_LO 0x11 +#define RADEON_PCIE_TX_DISCARD_RD_ADDR_HI 0x12 +#define RADEON_PCIE_TX_GART_BASE 0x13 +#define RADEON_PCIE_TX_GART_START_LO 0x14 +#define RADEON_PCIE_TX_GART_START_HI 0x15 +#define RADEON_PCIE_TX_GART_END_LO 0x16 +#define RADEON_PCIE_TX_GART_END_HI 0x17 + +#define RS480_NB_MC_INDEX 0x168 +# define RS480_NB_MC_IND_WR_EN (1 << 8) +#define RS480_NB_MC_DATA 0x16c + +#define RS690_MC_INDEX 0x78 +# define RS690_MC_INDEX_MASK 0x1ff +# define RS690_MC_INDEX_WR_EN (1 << 9) +# define RS690_MC_INDEX_WR_ACK 0x7f +#define RS690_MC_DATA 0x7c + +/* MC indirect registers */ +#define RS480_MC_MISC_CNTL 0x18 +# define RS480_DISABLE_GTW (1 << 1) +/* switch between MCIND GART and MM GART registers. 0 = mmgart, 1 = mcind gart */ +# define RS480_GART_INDEX_REG_EN (1 << 12) +# define RS690_BLOCK_GFX_D3_EN (1 << 14) +#define RS480_K8_FB_LOCATION 0x1e +#define RS480_GART_FEATURE_ID 0x2b +# define RS480_HANG_EN (1 << 11) +# define RS480_TLB_ENABLE (1 << 18) +# define RS480_P2P_ENABLE (1 << 19) +# define RS480_GTW_LAC_EN (1 << 25) +# define RS480_2LEVEL_GART (0 << 30) +# define RS480_1LEVEL_GART (1 << 30) +# define RS480_PDC_EN (1 << 31) +#define RS480_GART_BASE 0x2c +#define RS480_GART_CACHE_CNTRL 0x2e +# define RS480_GART_CACHE_INVALIDATE (1 << 0) /* wait for it to clear */ +#define RS480_AGP_ADDRESS_SPACE_SIZE 0x38 +# define RS480_GART_EN (1 << 0) +# define RS480_VA_SIZE_32MB (0 << 1) +# define RS480_VA_SIZE_64MB (1 << 1) +# define RS480_VA_SIZE_128MB (2 << 1) +# define RS480_VA_SIZE_256MB (3 << 1) +# define RS480_VA_SIZE_512MB (4 << 1) +# define RS480_VA_SIZE_1GB (5 << 1) +# define RS480_VA_SIZE_2GB (6 << 1) +#define RS480_AGP_MODE_CNTL 0x39 +# define RS480_POST_GART_Q_SIZE (1 << 18) +# define RS480_NONGART_SNOOP (1 << 19) +# define RS480_AGP_RD_BUF_SIZE (1 << 20) +# define RS480_REQ_TYPE_SNOOP_SHIFT 22 +# define RS480_REQ_TYPE_SNOOP_MASK 0x3 +# define RS480_REQ_TYPE_SNOOP_DIS (1 << 24) +#define RS480_MC_MISC_UMA_CNTL 0x5f +#define RS480_MC_MCLK_CNTL 0x7a +#define RS480_MC_UMA_DUALCH_CNTL 0x86 + +#define RS690_MC_FB_LOCATION 0x100 +#define RS690_MC_AGP_LOCATION 0x101 +#define RS690_MC_AGP_BASE 0x102 +#define RS690_MC_AGP_BASE_2 0x103 + +#define R520_MC_IND_INDEX 0x70 +#define R520_MC_IND_WR_EN (1 << 24) +#define R520_MC_IND_DATA 0x74 + +#define RV515_MC_FB_LOCATION 0x01 +#define RV515_MC_AGP_LOCATION 0x02 +#define RV515_MC_AGP_BASE 0x03 +#define RV515_MC_AGP_BASE_2 0x04 + +#define R520_MC_FB_LOCATION 0x04 +#define R520_MC_AGP_LOCATION 0x05 +#define R520_MC_AGP_BASE 0x06 +#define R520_MC_AGP_BASE_2 0x07 + +#define RADEON_MPP_TB_CONFIG 0x01c0 +#define RADEON_MEM_CNTL 0x0140 +#define RADEON_MEM_SDRAM_MODE_REG 0x0158 +#define RADEON_AGP_BASE_2 0x015c /* r200+ only */ +#define RS480_AGP_BASE_2 0x0164 +#define RADEON_AGP_BASE 0x0170 + +/* pipe config regs */ +#define R400_GB_PIPE_SELECT 0x402c +#define R500_DYN_SCLK_PWMEM_PIPE 0x000d /* PLL */ +#define R500_SU_REG_DEST 0x42c8 +#define R300_GB_TILE_CONFIG 0x4018 +# define R300_ENABLE_TILING (1 << 0) +# define R300_PIPE_COUNT_RV350 (0 << 1) +# define R300_PIPE_COUNT_R300 (3 << 1) +# define R300_PIPE_COUNT_R420_3P (6 << 1) +# define R300_PIPE_COUNT_R420 (7 << 1) +# define R300_TILE_SIZE_8 (0 << 4) +# define R300_TILE_SIZE_16 (1 << 4) +# define R300_TILE_SIZE_32 (2 << 4) +# define R300_SUBPIXEL_1_12 (0 << 16) +# define R300_SUBPIXEL_1_16 (1 << 16) +#define R300_DST_PIPE_CONFIG 0x170c +# define R300_PIPE_AUTO_CONFIG (1 << 31) +#define R300_RB2D_DSTCACHE_MODE 0x3428 +# define R300_DC_AUTOFLUSH_ENABLE (1 << 8) +# define R300_DC_DC_DISABLE_IGNORE_PE (1 << 17) + +#define RADEON_RB3D_COLOROFFSET 0x1c40 +#define RADEON_RB3D_COLORPITCH 0x1c48 + +#define RADEON_SRC_X_Y 0x1590 + +#define RADEON_DP_GUI_MASTER_CNTL 0x146c +# define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0) +# define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1) +# define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4) +# define RADEON_GMC_BRUSH_NONE (15 << 4) +# define RADEON_GMC_DST_16BPP (4 << 8) +# define RADEON_GMC_DST_24BPP (5 << 8) +# define RADEON_GMC_DST_32BPP (6 << 8) +# define RADEON_GMC_DST_DATATYPE_SHIFT 8 +# define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12) +# define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24) +# define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24) +# define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28) +# define RADEON_GMC_WR_MSK_DIS (1 << 30) +# define RADEON_ROP3_S 0x00cc0000 +# define RADEON_ROP3_P 0x00f00000 +#define RADEON_DP_WRITE_MASK 0x16cc +#define RADEON_SRC_PITCH_OFFSET 0x1428 +#define RADEON_DST_PITCH_OFFSET 0x142c +#define RADEON_DST_PITCH_OFFSET_C 0x1c80 +# define RADEON_DST_TILE_LINEAR (0 << 30) +# define RADEON_DST_TILE_MACRO (1 << 30) +# define RADEON_DST_TILE_MICRO (2 << 30) +# define RADEON_DST_TILE_BOTH (3 << 30) + +#define RADEON_SCRATCH_REG0 0x15e0 +#define RADEON_SCRATCH_REG1 0x15e4 +#define RADEON_SCRATCH_REG2 0x15e8 +#define RADEON_SCRATCH_REG3 0x15ec +#define RADEON_SCRATCH_REG4 0x15f0 +#define RADEON_SCRATCH_REG5 0x15f4 +#define RADEON_SCRATCH_UMSK 0x0770 +#define RADEON_SCRATCH_ADDR 0x0774 + +#define RADEON_SCRATCHOFF( x ) (RADEON_SCRATCH_REG_OFFSET + 4*(x)) + +#define GET_SCRATCH( x ) (dev_priv->writeback_works \ + ? DRM_READ32( dev_priv->ring_rptr, RADEON_SCRATCHOFF(x) ) \ + : RADEON_READ( RADEON_SCRATCH_REG0 + 4*(x) ) ) + +#define RADEON_GEN_INT_CNTL 0x0040 +# define RADEON_CRTC_VBLANK_MASK (1 << 0) +# define RADEON_CRTC2_VBLANK_MASK (1 << 9) +# define RADEON_GUI_IDLE_INT_ENABLE (1 << 19) +# define RADEON_SW_INT_ENABLE (1 << 25) + +#define RADEON_GEN_INT_STATUS 0x0044 +# define RADEON_CRTC_VBLANK_STAT (1 << 0) +# define RADEON_CRTC_VBLANK_STAT_ACK (1 << 0) +# define RADEON_CRTC2_VBLANK_STAT (1 << 9) +# define RADEON_CRTC2_VBLANK_STAT_ACK (1 << 9) +# define RADEON_GUI_IDLE_INT_TEST_ACK (1 << 19) +# define RADEON_SW_INT_TEST (1 << 25) +# define RADEON_SW_INT_TEST_ACK (1 << 25) +# define RADEON_SW_INT_FIRE (1 << 26) + +#define RADEON_HOST_PATH_CNTL 0x0130 +# define RADEON_HDP_SOFT_RESET (1 << 26) +# define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28) +# define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28) + +#define RADEON_ISYNC_CNTL 0x1724 +# define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0) +# define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1) +# define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2) +# define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3) +# define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4) +# define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5) + +#define RADEON_RBBM_GUICNTL 0x172c +# define RADEON_HOST_DATA_SWAP_NONE (0 << 0) +# define RADEON_HOST_DATA_SWAP_16BIT (1 << 0) +# define RADEON_HOST_DATA_SWAP_32BIT (2 << 0) +# define RADEON_HOST_DATA_SWAP_HDW (3 << 0) + +#define RADEON_MC_AGP_LOCATION 0x014c +#define RADEON_MC_FB_LOCATION 0x0148 +#define RADEON_MCLK_CNTL 0x0012 +# define RADEON_FORCEON_MCLKA (1 << 16) +# define RADEON_FORCEON_MCLKB (1 << 17) +# define RADEON_FORCEON_YCLKA (1 << 18) +# define RADEON_FORCEON_YCLKB (1 << 19) +# define RADEON_FORCEON_MC (1 << 20) +# define RADEON_FORCEON_AIC (1 << 21) + +#define RADEON_PP_BORDER_COLOR_0 0x1d40 +#define RADEON_PP_BORDER_COLOR_1 0x1d44 +#define RADEON_PP_BORDER_COLOR_2 0x1d48 +#define RADEON_PP_CNTL 0x1c38 +# define RADEON_SCISSOR_ENABLE (1 << 1) +#define RADEON_PP_LUM_MATRIX 0x1d00 +#define RADEON_PP_MISC 0x1c14 +#define RADEON_PP_ROT_MATRIX_0 0x1d58 +#define RADEON_PP_TXFILTER_0 0x1c54 +#define RADEON_PP_TXOFFSET_0 0x1c5c +#define RADEON_PP_TXFILTER_1 0x1c6c +#define RADEON_PP_TXFILTER_2 0x1c84 + +#define R300_RB2D_DSTCACHE_CTLSTAT 0x342c /* use R300_DSTCACHE_CTLSTAT */ +#define R300_DSTCACHE_CTLSTAT 0x1714 +# define R300_RB2D_DC_FLUSH (3 << 0) +# define R300_RB2D_DC_FREE (3 << 2) +# define R300_RB2D_DC_FLUSH_ALL 0xf +# define R300_RB2D_DC_BUSY (1 << 31) +#define RADEON_RB3D_CNTL 0x1c3c +# define RADEON_ALPHA_BLEND_ENABLE (1 << 0) +# define RADEON_PLANE_MASK_ENABLE (1 << 1) +# define RADEON_DITHER_ENABLE (1 << 2) +# define RADEON_ROUND_ENABLE (1 << 3) +# define RADEON_SCALE_DITHER_ENABLE (1 << 4) +# define RADEON_DITHER_INIT (1 << 5) +# define RADEON_ROP_ENABLE (1 << 6) +# define RADEON_STENCIL_ENABLE (1 << 7) +# define RADEON_Z_ENABLE (1 << 8) +# define RADEON_ZBLOCK16 (1 << 15) +#define RADEON_RB3D_DEPTHOFFSET 0x1c24 +#define RADEON_RB3D_DEPTHCLEARVALUE 0x3230 +#define RADEON_RB3D_DEPTHPITCH 0x1c28 +#define RADEON_RB3D_PLANEMASK 0x1d84 +#define RADEON_RB3D_STENCILREFMASK 0x1d7c +#define RADEON_RB3D_ZCACHE_MODE 0x3250 +#define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254 +# define RADEON_RB3D_ZC_FLUSH (1 << 0) +# define RADEON_RB3D_ZC_FREE (1 << 2) +# define RADEON_RB3D_ZC_FLUSH_ALL 0x5 +# define RADEON_RB3D_ZC_BUSY (1 << 31) +#define R300_ZB_ZCACHE_CTLSTAT 0x4f18 +# define R300_ZC_FLUSH (1 << 0) +# define R300_ZC_FREE (1 << 1) +# define R300_ZC_FLUSH_ALL 0x3 +# define R300_ZC_BUSY (1 << 31) +#define RADEON_RB3D_DSTCACHE_CTLSTAT 0x325c +# define RADEON_RB3D_DC_FLUSH (3 << 0) +# define RADEON_RB3D_DC_FREE (3 << 2) +# define RADEON_RB3D_DC_FLUSH_ALL 0xf +# define RADEON_RB3D_DC_BUSY (1 << 31) +#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c +# define R300_RB3D_DC_FINISH (1 << 4) +#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c +# define RADEON_Z_TEST_MASK (7 << 4) +# define RADEON_Z_TEST_ALWAYS (7 << 4) +# define RADEON_Z_HIERARCHY_ENABLE (1 << 8) +# define RADEON_STENCIL_TEST_ALWAYS (7 << 12) +# define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16) +# define RADEON_STENCIL_ZPASS_REPLACE (2 << 20) +# define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24) +# define RADEON_Z_COMPRESSION_ENABLE (1 << 28) +# define RADEON_FORCE_Z_DIRTY (1 << 29) +# define RADEON_Z_WRITE_ENABLE (1 << 30) +# define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31) +#define RADEON_RBBM_SOFT_RESET 0x00f0 +# define RADEON_SOFT_RESET_CP (1 << 0) +# define RADEON_SOFT_RESET_HI (1 << 1) +# define RADEON_SOFT_RESET_SE (1 << 2) +# define RADEON_SOFT_RESET_RE (1 << 3) +# define RADEON_SOFT_RESET_PP (1 << 4) +# define RADEON_SOFT_RESET_E2 (1 << 5) +# define RADEON_SOFT_RESET_RB (1 << 6) +# define RADEON_SOFT_RESET_HDP (1 << 7) +/* + * 6:0 Available slots in the FIFO + * 8 Host Interface active + * 9 CP request active + * 10 FIFO request active + * 11 Host Interface retry active + * 12 CP retry active + * 13 FIFO retry active + * 14 FIFO pipeline busy + * 15 Event engine busy + * 16 CP command stream busy + * 17 2D engine busy + * 18 2D portion of render backend busy + * 20 3D setup engine busy + * 26 GA engine busy + * 27 CBA 2D engine busy + * 31 2D engine busy or 3D engine busy or FIFO not empty or CP busy or + * command stream queue not empty or Ring Buffer not empty + */ +#define RADEON_RBBM_STATUS 0x0e40 +/* Same as the previous RADEON_RBBM_STATUS; this is a mirror of that register. */ +/* #define RADEON_RBBM_STATUS 0x1740 */ +/* bits 6:0 are dword slots available in the cmd fifo */ +# define RADEON_RBBM_FIFOCNT_MASK 0x007f +# define RADEON_HIRQ_ON_RBB (1 << 8) +# define RADEON_CPRQ_ON_RBB (1 << 9) +# define RADEON_CFRQ_ON_RBB (1 << 10) +# define RADEON_HIRQ_IN_RTBUF (1 << 11) +# define RADEON_CPRQ_IN_RTBUF (1 << 12) +# define RADEON_CFRQ_IN_RTBUF (1 << 13) +# define RADEON_PIPE_BUSY (1 << 14) +# define RADEON_ENG_EV_BUSY (1 << 15) +# define RADEON_CP_CMDSTRM_BUSY (1 << 16) +# define RADEON_E2_BUSY (1 << 17) +# define RADEON_RB2D_BUSY (1 << 18) +# define RADEON_RB3D_BUSY (1 << 19) /* not used on r300 */ +# define RADEON_VAP_BUSY (1 << 20) +# define RADEON_RE_BUSY (1 << 21) /* not used on r300 */ +# define RADEON_TAM_BUSY (1 << 22) /* not used on r300 */ +# define RADEON_TDM_BUSY (1 << 23) /* not used on r300 */ +# define RADEON_PB_BUSY (1 << 24) /* not used on r300 */ +# define RADEON_TIM_BUSY (1 << 25) /* not used on r300 */ +# define RADEON_GA_BUSY (1 << 26) +# define RADEON_CBA2D_BUSY (1 << 27) +# define RADEON_RBBM_ACTIVE (1 << 31) +#define RADEON_RE_LINE_PATTERN 0x1cd0 +#define RADEON_RE_MISC 0x26c4 +#define RADEON_RE_TOP_LEFT 0x26c0 +#define RADEON_RE_WIDTH_HEIGHT 0x1c44 +#define RADEON_RE_STIPPLE_ADDR 0x1cc8 +#define RADEON_RE_STIPPLE_DATA 0x1ccc + +#define RADEON_SCISSOR_TL_0 0x1cd8 +#define RADEON_SCISSOR_BR_0 0x1cdc +#define RADEON_SCISSOR_TL_1 0x1ce0 +#define RADEON_SCISSOR_BR_1 0x1ce4 +#define RADEON_SCISSOR_TL_2 0x1ce8 +#define RADEON_SCISSOR_BR_2 0x1cec +#define RADEON_SE_COORD_FMT 0x1c50 +#define RADEON_SE_CNTL 0x1c4c +# define RADEON_FFACE_CULL_CW (0 << 0) +# define RADEON_BFACE_SOLID (3 << 1) +# define RADEON_FFACE_SOLID (3 << 3) +# define RADEON_FLAT_SHADE_VTX_LAST (3 << 6) +# define RADEON_DIFFUSE_SHADE_FLAT (1 << 8) +# define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8) +# define RADEON_ALPHA_SHADE_FLAT (1 << 10) +# define RADEON_ALPHA_SHADE_GOURAUD (2 << 10) +# define RADEON_SPECULAR_SHADE_FLAT (1 << 12) +# define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12) +# define RADEON_FOG_SHADE_FLAT (1 << 14) +# define RADEON_FOG_SHADE_GOURAUD (2 << 14) +# define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24) +# define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25) +# define RADEON_VTX_PIX_CENTER_OGL (1 << 27) +# define RADEON_ROUND_MODE_TRUNC (0 << 28) +# define RADEON_ROUND_PREC_8TH_PIX (1 << 30) +#define RADEON_SE_CNTL_STATUS 0x2140 +#define RADEON_SE_LINE_WIDTH 0x1db8 +#define RADEON_SE_VPORT_XSCALE 0x1d98 +#define RADEON_SE_ZBIAS_FACTOR 0x1db0 +#define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210 +#define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254 +#define RADEON_SE_TCL_VECTOR_INDX_REG 0x2200 +# define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16 +# define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28 +#define RADEON_SE_TCL_VECTOR_DATA_REG 0x2204 +#define RADEON_SE_TCL_SCALAR_INDX_REG 0x2208 +# define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16 +#define RADEON_SE_TCL_SCALAR_DATA_REG 0x220C +#define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8 +#define RADEON_SURFACE_ACCESS_CLR 0x0bfc +#define RADEON_SURFACE_CNTL 0x0b00 +# define RADEON_SURF_TRANSLATION_DIS (1 << 8) +# define RADEON_NONSURF_AP0_SWP_MASK (3 << 20) +# define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20) +# define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20) +# define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20) +# define RADEON_NONSURF_AP1_SWP_MASK (3 << 22) +# define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22) +# define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22) +# define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22) +#define RADEON_SURFACE0_INFO 0x0b0c +# define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0) +# define RADEON_SURF_TILE_MODE_MASK (3 << 16) +# define RADEON_SURF_TILE_MODE_MACRO (0 << 16) +# define RADEON_SURF_TILE_MODE_MICRO (1 << 16) +# define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16) +# define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16) +#define RADEON_SURFACE0_LOWER_BOUND 0x0b04 +#define RADEON_SURFACE0_UPPER_BOUND 0x0b08 +# define RADEON_SURF_ADDRESS_FIXED_MASK (0x3ff << 0) +#define RADEON_SURFACE1_INFO 0x0b1c +#define RADEON_SURFACE1_LOWER_BOUND 0x0b14 +#define RADEON_SURFACE1_UPPER_BOUND 0x0b18 +#define RADEON_SURFACE2_INFO 0x0b2c +#define RADEON_SURFACE2_LOWER_BOUND 0x0b24 +#define RADEON_SURFACE2_UPPER_BOUND 0x0b28 +#define RADEON_SURFACE3_INFO 0x0b3c +#define RADEON_SURFACE3_LOWER_BOUND 0x0b34 +#define RADEON_SURFACE3_UPPER_BOUND 0x0b38 +#define RADEON_SURFACE4_INFO 0x0b4c +#define RADEON_SURFACE4_LOWER_BOUND 0x0b44 +#define RADEON_SURFACE4_UPPER_BOUND 0x0b48 +#define RADEON_SURFACE5_INFO 0x0b5c +#define RADEON_SURFACE5_LOWER_BOUND 0x0b54 +#define RADEON_SURFACE5_UPPER_BOUND 0x0b58 +#define RADEON_SURFACE6_INFO 0x0b6c +#define RADEON_SURFACE6_LOWER_BOUND 0x0b64 +#define RADEON_SURFACE6_UPPER_BOUND 0x0b68 +#define RADEON_SURFACE7_INFO 0x0b7c +#define RADEON_SURFACE7_LOWER_BOUND 0x0b74 +#define RADEON_SURFACE7_UPPER_BOUND 0x0b78 +#define RADEON_SW_SEMAPHORE 0x013c + +#define RADEON_WAIT_UNTIL 0x1720 +# define RADEON_WAIT_CRTC_PFLIP (1 << 0) +# define RADEON_WAIT_2D_IDLE (1 << 14) +# define RADEON_WAIT_3D_IDLE (1 << 15) +# define RADEON_WAIT_2D_IDLECLEAN (1 << 16) +# define RADEON_WAIT_3D_IDLECLEAN (1 << 17) +# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18) + +#define RADEON_RB3D_ZMASKOFFSET 0x3234 +#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c +# define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0) +# define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0) + +/* CP registers */ +#define RADEON_CP_ME_RAM_ADDR 0x07d4 +#define RADEON_CP_ME_RAM_RADDR 0x07d8 +#define RADEON_CP_ME_RAM_DATAH 0x07dc +#define RADEON_CP_ME_RAM_DATAL 0x07e0 + +#define RADEON_CP_RB_BASE 0x0700 +#define RADEON_CP_RB_CNTL 0x0704 +# define RADEON_BUF_SWAP_32BIT (2 << 16) +# define RADEON_RB_NO_UPDATE (1 << 27) +#define RADEON_CP_RB_RPTR_ADDR 0x070c +#define RADEON_CP_RB_RPTR 0x0710 +#define RADEON_CP_RB_WPTR 0x0714 + +#define RADEON_CP_RB_WPTR_DELAY 0x0718 +# define RADEON_PRE_WRITE_TIMER_SHIFT 0 +# define RADEON_PRE_WRITE_LIMIT_SHIFT 23 + +#define RADEON_CP_IB_BASE 0x0738 + +#define RADEON_CP_CSQ_CNTL 0x0740 +# define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0) +# define RADEON_CSQ_PRIDIS_INDDIS (0 << 28) +# define RADEON_CSQ_PRIPIO_INDDIS (1 << 28) +# define RADEON_CSQ_PRIBM_INDDIS (2 << 28) +# define RADEON_CSQ_PRIPIO_INDBM (3 << 28) +# define RADEON_CSQ_PRIBM_INDBM (4 << 28) +# define RADEON_CSQ_PRIPIO_INDPIO (15 << 28) + +#define RADEON_AIC_CNTL 0x01d0 +# define RADEON_PCIGART_TRANSLATE_EN (1 << 0) +#define RADEON_AIC_STAT 0x01d4 +#define RADEON_AIC_PT_BASE 0x01d8 +#define RADEON_AIC_LO_ADDR 0x01dc +#define RADEON_AIC_HI_ADDR 0x01e0 +#define RADEON_AIC_TLB_ADDR 0x01e4 +#define RADEON_AIC_TLB_DATA 0x01e8 + +/* CP command packets */ +#define RADEON_CP_PACKET0 0x00000000 +# define RADEON_ONE_REG_WR (1 << 15) +#define RADEON_CP_PACKET1 0x40000000 +#define RADEON_CP_PACKET2 0x80000000 +#define RADEON_CP_PACKET3 0xC0000000 +# define RADEON_CP_NOP 0x00001000 +# define RADEON_CP_NEXT_CHAR 0x00001900 +# define RADEON_CP_PLY_NEXTSCAN 0x00001D00 +# define RADEON_CP_SET_SCISSORS 0x00001E00 + /* GEN_INDX_PRIM is unsupported starting with R300 */ +# define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300 +# define RADEON_WAIT_FOR_IDLE 0x00002600 +# define RADEON_3D_DRAW_VBUF 0x00002800 +# define RADEON_3D_DRAW_IMMD 0x00002900 +# define RADEON_3D_DRAW_INDX 0x00002A00 +# define RADEON_CP_LOAD_PALETTE 0x00002C00 +# define RADEON_3D_LOAD_VBPNTR 0x00002F00 +# define RADEON_MPEG_IDCT_MACROBLOCK 0x00003000 +# define RADEON_MPEG_IDCT_MACROBLOCK_REV 0x00003100 +# define RADEON_3D_CLEAR_ZMASK 0x00003200 +# define RADEON_CP_INDX_BUFFER 0x00003300 +# define RADEON_CP_3D_DRAW_VBUF_2 0x00003400 +# define RADEON_CP_3D_DRAW_IMMD_2 0x00003500 +# define RADEON_CP_3D_DRAW_INDX_2 0x00003600 +# define RADEON_3D_CLEAR_HIZ 0x00003700 +# define RADEON_CP_3D_CLEAR_CMASK 0x00003802 +# define RADEON_CNTL_HOSTDATA_BLT 0x00009400 +# define RADEON_CNTL_PAINT_MULTI 0x00009A00 +# define RADEON_CNTL_BITBLT_MULTI 0x00009B00 +# define RADEON_CNTL_SET_SCISSORS 0xC0001E00 + +#define RADEON_CP_PACKET_MASK 0xC0000000 +#define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000 +#define RADEON_CP_PACKET0_REG_MASK 0x000007ff +#define RADEON_CP_PACKET1_REG0_MASK 0x000007ff +#define RADEON_CP_PACKET1_REG1_MASK 0x003ff800 + +#define RADEON_VTX_Z_PRESENT (1 << 31) +#define RADEON_VTX_PKCOLOR_PRESENT (1 << 3) + +#define RADEON_PRIM_TYPE_NONE (0 << 0) +#define RADEON_PRIM_TYPE_POINT (1 << 0) +#define RADEON_PRIM_TYPE_LINE (2 << 0) +#define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0) +#define RADEON_PRIM_TYPE_TRI_LIST (4 << 0) +#define RADEON_PRIM_TYPE_TRI_FAN (5 << 0) +#define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0) +#define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0) +#define RADEON_PRIM_TYPE_RECT_LIST (8 << 0) +#define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) +#define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) +#define RADEON_PRIM_TYPE_MASK 0xf +#define RADEON_PRIM_WALK_IND (1 << 4) +#define RADEON_PRIM_WALK_LIST (2 << 4) +#define RADEON_PRIM_WALK_RING (3 << 4) +#define RADEON_COLOR_ORDER_BGRA (0 << 6) +#define RADEON_COLOR_ORDER_RGBA (1 << 6) +#define RADEON_MAOS_ENABLE (1 << 7) +#define RADEON_VTX_FMT_R128_MODE (0 << 8) +#define RADEON_VTX_FMT_RADEON_MODE (1 << 8) +#define RADEON_NUM_VERTICES_SHIFT 16 + +#define RADEON_COLOR_FORMAT_CI8 2 +#define RADEON_COLOR_FORMAT_ARGB1555 3 +#define RADEON_COLOR_FORMAT_RGB565 4 +#define RADEON_COLOR_FORMAT_ARGB8888 6 +#define RADEON_COLOR_FORMAT_RGB332 7 +#define RADEON_COLOR_FORMAT_RGB8 9 +#define RADEON_COLOR_FORMAT_ARGB4444 15 + +#define RADEON_TXFORMAT_I8 0 +#define RADEON_TXFORMAT_AI88 1 +#define RADEON_TXFORMAT_RGB332 2 +#define RADEON_TXFORMAT_ARGB1555 3 +#define RADEON_TXFORMAT_RGB565 4 +#define RADEON_TXFORMAT_ARGB4444 5 +#define RADEON_TXFORMAT_ARGB8888 6 +#define RADEON_TXFORMAT_RGBA8888 7 +#define RADEON_TXFORMAT_Y8 8 +#define RADEON_TXFORMAT_VYUY422 10 +#define RADEON_TXFORMAT_YVYU422 11 +#define RADEON_TXFORMAT_DXT1 12 +#define RADEON_TXFORMAT_DXT23 14 +#define RADEON_TXFORMAT_DXT45 15 + +#define R200_PP_TXCBLEND_0 0x2f00 +#define R200_PP_TXCBLEND_1 0x2f10 +#define R200_PP_TXCBLEND_2 0x2f20 +#define R200_PP_TXCBLEND_3 0x2f30 +#define R200_PP_TXCBLEND_4 0x2f40 +#define R200_PP_TXCBLEND_5 0x2f50 +#define R200_PP_TXCBLEND_6 0x2f60 +#define R200_PP_TXCBLEND_7 0x2f70 +#define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268 +#define R200_PP_TFACTOR_0 0x2ee0 +#define R200_SE_VTX_FMT_0 0x2088 +#define R200_SE_VAP_CNTL 0x2080 +#define R200_SE_TCL_MATRIX_SEL_0 0x2230 +#define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8 +#define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0 +#define R200_PP_TXFILTER_5 0x2ca0 +#define R200_PP_TXFILTER_4 0x2c80 +#define R200_PP_TXFILTER_3 0x2c60 +#define R200_PP_TXFILTER_2 0x2c40 +#define R200_PP_TXFILTER_1 0x2c20 +#define R200_PP_TXFILTER_0 0x2c00 +#define R200_PP_TXOFFSET_5 0x2d78 +#define R200_PP_TXOFFSET_4 0x2d60 +#define R200_PP_TXOFFSET_3 0x2d48 +#define R200_PP_TXOFFSET_2 0x2d30 +#define R200_PP_TXOFFSET_1 0x2d18 +#define R200_PP_TXOFFSET_0 0x2d00 + +#define R200_PP_CUBIC_FACES_0 0x2c18 +#define R200_PP_CUBIC_FACES_1 0x2c38 +#define R200_PP_CUBIC_FACES_2 0x2c58 +#define R200_PP_CUBIC_FACES_3 0x2c78 +#define R200_PP_CUBIC_FACES_4 0x2c98 +#define R200_PP_CUBIC_FACES_5 0x2cb8 +#define R200_PP_CUBIC_OFFSET_F1_0 0x2d04 +#define R200_PP_CUBIC_OFFSET_F2_0 0x2d08 +#define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c +#define R200_PP_CUBIC_OFFSET_F4_0 0x2d10 +#define R200_PP_CUBIC_OFFSET_F5_0 0x2d14 +#define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c +#define R200_PP_CUBIC_OFFSET_F2_1 0x2d20 +#define R200_PP_CUBIC_OFFSET_F3_1 0x2d24 +#define R200_PP_CUBIC_OFFSET_F4_1 0x2d28 +#define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c +#define R200_PP_CUBIC_OFFSET_F1_2 0x2d34 +#define R200_PP_CUBIC_OFFSET_F2_2 0x2d38 +#define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c +#define R200_PP_CUBIC_OFFSET_F4_2 0x2d40 +#define R200_PP_CUBIC_OFFSET_F5_2 0x2d44 +#define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c +#define R200_PP_CUBIC_OFFSET_F2_3 0x2d50 +#define R200_PP_CUBIC_OFFSET_F3_3 0x2d54 +#define R200_PP_CUBIC_OFFSET_F4_3 0x2d58 +#define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c +#define R200_PP_CUBIC_OFFSET_F1_4 0x2d64 +#define R200_PP_CUBIC_OFFSET_F2_4 0x2d68 +#define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c +#define R200_PP_CUBIC_OFFSET_F4_4 0x2d70 +#define R200_PP_CUBIC_OFFSET_F5_4 0x2d74 +#define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c +#define R200_PP_CUBIC_OFFSET_F2_5 0x2d80 +#define R200_PP_CUBIC_OFFSET_F3_5 0x2d84 +#define R200_PP_CUBIC_OFFSET_F4_5 0x2d88 +#define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c + +#define R200_RE_AUX_SCISSOR_CNTL 0x26f0 +#define R200_SE_VTE_CNTL 0x20b0 +#define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250 +#define R200_PP_TAM_DEBUG3 0x2d9c +#define R200_PP_CNTL_X 0x2cc4 +#define R200_SE_VAP_CNTL_STATUS 0x2140 +#define R200_RE_SCISSOR_TL_0 0x1cd8 +#define R200_RE_SCISSOR_TL_1 0x1ce0 +#define R200_RE_SCISSOR_TL_2 0x1ce8 +#define R200_RB3D_DEPTHXY_OFFSET 0x1d60 +#define R200_RE_AUX_SCISSOR_CNTL 0x26f0 +#define R200_SE_VTX_STATE_CNTL 0x2180 +#define R200_RE_POINTSIZE 0x2648 +#define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254 + +#define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */ +#define RADEON_PP_TEX_SIZE_1 0x1d0c +#define RADEON_PP_TEX_SIZE_2 0x1d14 + +#define RADEON_PP_CUBIC_FACES_0 0x1d24 +#define RADEON_PP_CUBIC_FACES_1 0x1d28 +#define RADEON_PP_CUBIC_FACES_2 0x1d2c +#define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */ +#define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00 +#define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14 + +#define RADEON_SE_TCL_STATE_FLUSH 0x2284 + +#define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001 +#define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000 +#define SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT 0x00000012 +#define SE_VTE_CNTL__VTX_XY_FMT_MASK 0x00000100 +#define SE_VTE_CNTL__VTX_Z_FMT_MASK 0x00000200 +#define SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK 0x00000001 +#define SE_VTX_FMT_0__VTX_W0_PRESENT_MASK 0x00000002 +#define SE_VTX_FMT_0__VTX_COLOR_0_FMT__SHIFT 0x0000000b +#define R200_3D_DRAW_IMMD_2 0xC0003500 +#define R200_SE_VTX_FMT_1 0x208c +#define R200_RE_CNTL 0x1c50 + +#define R200_RB3D_BLENDCOLOR 0x3218 + +#define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4 + +#define R200_PP_TRI_PERF 0x2cf8 + +#define R200_PP_AFS_0 0x2f80 +#define R200_PP_AFS_1 0x2f00 /* same as txcblend_0 */ + +#define R200_VAP_PVS_CNTL_1 0x22D0 + +#define R500_D1CRTC_STATUS 0x609c +#define R500_D2CRTC_STATUS 0x689c +#define R500_CRTC_V_BLANK (1<<0) + +#define R500_D1CRTC_FRAME_COUNT 0x60a4 +#define R500_D2CRTC_FRAME_COUNT 0x68a4 + +#define R500_D1MODE_V_COUNTER 0x6530 +#define R500_D2MODE_V_COUNTER 0x6d30 + +#define R500_D1MODE_VBLANK_STATUS 0x6534 +#define R500_D2MODE_VBLANK_STATUS 0x6d34 +#define R500_VBLANK_OCCURED (1<<0) +#define R500_VBLANK_ACK (1<<4) +#define R500_VBLANK_STAT (1<<12) +#define R500_VBLANK_INT (1<<16) + +#define R500_DxMODE_INT_MASK 0x6540 +#define R500_D1MODE_INT_MASK (1<<0) +#define R500_D2MODE_INT_MASK (1<<8) + +#define R500_DISP_INTERRUPT_STATUS 0x7edc +#define R500_D1_VBLANK_INTERRUPT (1 << 4) +#define R500_D2_VBLANK_INTERRUPT (1 << 5) + +/* Constants */ +#define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */ + +#define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0 +#define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1 +#define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2 +#define RADEON_LAST_SWI_REG RADEON_SCRATCH_REG3 +#define RADEON_LAST_DISPATCH 1 + +#define RADEON_MAX_VB_AGE 0x7fffffff +#define RADEON_MAX_VB_VERTS (0xffff) + +#define RADEON_RING_HIGH_MARK 128 + +#define RADEON_PCIGART_TABLE_SIZE (32*1024) + +#define RADEON_READ(reg) DRM_READ32( dev_priv->mmio, (reg) ) +#define RADEON_WRITE(reg,val) DRM_WRITE32( dev_priv->mmio, (reg), (val) ) +#define RADEON_READ8(reg) DRM_READ8( dev_priv->mmio, (reg) ) +#define RADEON_WRITE8(reg,val) DRM_WRITE8( dev_priv->mmio, (reg), (val) ) + +#define RADEON_WRITE_PLL(addr, val) \ +do { \ + RADEON_WRITE8(RADEON_CLOCK_CNTL_INDEX, \ + ((addr) & 0x1f) | RADEON_PLL_WR_EN ); \ + RADEON_WRITE(RADEON_CLOCK_CNTL_DATA, (val)); \ +} while (0) + +#define RADEON_WRITE_PCIE(addr, val) \ +do { \ + RADEON_WRITE8(RADEON_PCIE_INDEX, \ + ((addr) & 0xff)); \ + RADEON_WRITE(RADEON_PCIE_DATA, (val)); \ +} while (0) + +#define R500_WRITE_MCIND(addr, val) \ +do { \ + RADEON_WRITE(R520_MC_IND_INDEX, 0xff0000 | ((addr) & 0xff)); \ + RADEON_WRITE(R520_MC_IND_DATA, (val)); \ + RADEON_WRITE(R520_MC_IND_INDEX, 0); \ +} while (0) + +#define RS480_WRITE_MCIND(addr, val) \ +do { \ + RADEON_WRITE(RS480_NB_MC_INDEX, \ + ((addr) & 0xff) | RS480_NB_MC_IND_WR_EN); \ + RADEON_WRITE(RS480_NB_MC_DATA, (val)); \ + RADEON_WRITE(RS480_NB_MC_INDEX, 0xff); \ +} while (0) + +#define RS690_WRITE_MCIND(addr, val) \ +do { \ + RADEON_WRITE(RS690_MC_INDEX, RS690_MC_INDEX_WR_EN | ((addr) & RS690_MC_INDEX_MASK)); \ + RADEON_WRITE(RS690_MC_DATA, val); \ + RADEON_WRITE(RS690_MC_INDEX, RS690_MC_INDEX_WR_ACK); \ +} while (0) + +#define IGP_WRITE_MCIND(addr, val) \ +do { \ + if ((dev_priv->flags & RADEON_FAMILY_MASK) == CHIP_RS690) \ + RS690_WRITE_MCIND(addr, val); \ + else \ + RS480_WRITE_MCIND(addr, val); \ +} while (0) + +#define CP_PACKET0( reg, n ) \ + (RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2)) +#define CP_PACKET0_TABLE( reg, n ) \ + (RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2)) +#define CP_PACKET1( reg0, reg1 ) \ + (RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2)) +#define CP_PACKET2() \ + (RADEON_CP_PACKET2) +#define CP_PACKET3( pkt, n ) \ + (RADEON_CP_PACKET3 | (pkt) | ((n) << 16)) + +/* ================================================================ + * Engine control helper macros + */ + +#define RADEON_WAIT_UNTIL_2D_IDLE() do { \ + OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ + OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ + RADEON_WAIT_HOST_IDLECLEAN) ); \ +} while (0) + +#define RADEON_WAIT_UNTIL_3D_IDLE() do { \ + OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ + OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \ + RADEON_WAIT_HOST_IDLECLEAN) ); \ +} while (0) + +#define RADEON_WAIT_UNTIL_IDLE() do { \ + OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ + OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ + RADEON_WAIT_3D_IDLECLEAN | \ + RADEON_WAIT_HOST_IDLECLEAN) ); \ +} while (0) + +#define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \ + OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ + OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \ +} while (0) + +#define RADEON_FLUSH_CACHE() do { \ + if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { \ + OUT_RING(CP_PACKET0(RADEON_RB3D_DSTCACHE_CTLSTAT, 0)); \ + OUT_RING(RADEON_RB3D_DC_FLUSH); \ + } else { \ + OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0)); \ + OUT_RING(RADEON_RB3D_DC_FLUSH); \ + } \ +} while (0) + +#define RADEON_PURGE_CACHE() do { \ + if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { \ + OUT_RING(CP_PACKET0(RADEON_RB3D_DSTCACHE_CTLSTAT, 0)); \ + OUT_RING(RADEON_RB3D_DC_FLUSH_ALL); \ + } else { \ + OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0)); \ + OUT_RING(RADEON_RB3D_DC_FLUSH_ALL); \ + } \ +} while (0) + +#define RADEON_FLUSH_ZCACHE() do { \ + if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { \ + OUT_RING(CP_PACKET0(RADEON_RB3D_ZCACHE_CTLSTAT, 0)); \ + OUT_RING(RADEON_RB3D_ZC_FLUSH); \ + } else { \ + OUT_RING(CP_PACKET0(R300_ZB_ZCACHE_CTLSTAT, 0)); \ + OUT_RING(R300_ZC_FLUSH); \ + } \ +} while (0) + +#define RADEON_PURGE_ZCACHE() do { \ + if ((dev_priv->flags & RADEON_FAMILY_MASK) <= CHIP_RV280) { \ + OUT_RING(CP_PACKET0(RADEON_RB3D_ZCACHE_CTLSTAT, 0)); \ + OUT_RING(RADEON_RB3D_ZC_FLUSH_ALL); \ + } else { \ + OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0)); \ + OUT_RING(R300_ZC_FLUSH_ALL); \ + } \ +} while (0) + +/* ================================================================ + * Misc helper macros + */ + +/* Perfbox functionality only. + */ +#define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \ +do { \ + if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) { \ + u32 head = GET_RING_HEAD( dev_priv ); \ + if (head == dev_priv->ring.tail) \ + dev_priv->stats.boxes |= RADEON_BOX_DMA_IDLE; \ + } \ +} while (0) + +#define VB_AGE_TEST_WITH_RETURN( dev_priv ) \ +do { \ + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \ + if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \ + int __ret = radeon_do_cp_idle( dev_priv ); \ + if ( __ret ) return __ret; \ + sarea_priv->last_dispatch = 0; \ + radeon_freelist_reset( dev ); \ + } \ +} while (0) + +#define RADEON_DISPATCH_AGE( age ) do { \ + OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \ + OUT_RING( age ); \ +} while (0) + +#define RADEON_FRAME_AGE( age ) do { \ + OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \ + OUT_RING( age ); \ +} while (0) + +#define RADEON_CLEAR_AGE( age ) do { \ + OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \ + OUT_RING( age ); \ +} while (0) + +/* ================================================================ + * Ring control + */ + +#define RADEON_VERBOSE 0 + +#define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring; + +#define BEGIN_RING( n ) do { \ + if ( RADEON_VERBOSE ) { \ + DRM_INFO( "BEGIN_RING( %d )\n", (n)); \ + } \ + if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \ + COMMIT_RING(); \ + radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \ + } \ + _nr = n; dev_priv->ring.space -= (n) * sizeof(u32); \ + ring = dev_priv->ring.start; \ + write = dev_priv->ring.tail; \ + mask = dev_priv->ring.tail_mask; \ +} while (0) + +#define ADVANCE_RING() do { \ + if ( RADEON_VERBOSE ) { \ + DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \ + write, dev_priv->ring.tail ); \ + } \ + if (((dev_priv->ring.tail + _nr) & mask) != write) { \ + DRM_ERROR( \ + "ADVANCE_RING(): mismatch: nr: %x write: %x line: %d\n", \ + ((dev_priv->ring.tail + _nr) & mask), \ + write, __LINE__); \ + } else \ + dev_priv->ring.tail = write; \ +} while (0) + +#define COMMIT_RING() do { \ + /* Flush writes to ring */ \ + DRM_MEMORYBARRIER(); \ + GET_RING_HEAD( dev_priv ); \ + RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \ + /* read from PCI bus to ensure correct posting */ \ + RADEON_READ( RADEON_CP_RB_RPTR ); \ +} while (0) + +#define OUT_RING( x ) do { \ + if ( RADEON_VERBOSE ) { \ + DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \ + (unsigned int)(x), write ); \ + } \ + ring[write++] = (x); \ + write &= mask; \ +} while (0) + +#define OUT_RING_REG( reg, val ) do { \ + OUT_RING( CP_PACKET0( reg, 0 ) ); \ + OUT_RING( val ); \ +} while (0) + +#define OUT_RING_TABLE( tab, sz ) do { \ + int _size = (sz); \ + int *_tab = (int *)(tab); \ + \ + if (write + _size > mask) { \ + int _i = (mask+1) - write; \ + _size -= _i; \ + while (_i > 0 ) { \ + *(int *)(ring + write) = *_tab++; \ + write++; \ + _i--; \ + } \ + write = 0; \ + _tab += _i; \ + } \ + while (_size > 0) { \ + *(ring + write) = *_tab++; \ + write++; \ + _size--; \ + } \ + write &= mask; \ +} while (0) + +#endif /* __RADEON_DRV_H__ */ diff --git a/drivers/gpu/drm/radeon/radeon_ioc32.c b/drivers/gpu/drm/radeon/radeon_ioc32.c new file mode 100644 index 00000000000..56decda2a71 --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_ioc32.c @@ -0,0 +1,424 @@ +/** + * \file radeon_ioc32.c + * + * 32-bit ioctl compatibility routines for the Radeon DRM. + * + * \author Paul Mackerras <paulus@samba.org> + * + * Copyright (C) Paul Mackerras 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ +#include <linux/compat.h> + +#include "drmP.h" +#include "drm.h" +#include "radeon_drm.h" +#include "radeon_drv.h" + +typedef struct drm_radeon_init32 { + int func; + u32 sarea_priv_offset; + int is_pci; + int cp_mode; + int gart_size; + int ring_size; + int usec_timeout; + + unsigned int fb_bpp; + unsigned int front_offset, front_pitch; + unsigned int back_offset, back_pitch; + unsigned int depth_bpp; + unsigned int depth_offset, depth_pitch; + + u32 fb_offset; + u32 mmio_offset; + u32 ring_offset; + u32 ring_rptr_offset; + u32 buffers_offset; + u32 gart_textures_offset; +} drm_radeon_init32_t; + +static int compat_radeon_cp_init(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_init32_t init32; + drm_radeon_init_t __user *init; + + if (copy_from_user(&init32, (void __user *)arg, sizeof(init32))) + return -EFAULT; + + init = compat_alloc_user_space(sizeof(*init)); + if (!access_ok(VERIFY_WRITE, init, sizeof(*init)) + || __put_user(init32.func, &init->func) + || __put_user(init32.sarea_priv_offset, &init->sarea_priv_offset) + || __put_user(init32.is_pci, &init->is_pci) + || __put_user(init32.cp_mode, &init->cp_mode) + || __put_user(init32.gart_size, &init->gart_size) + || __put_user(init32.ring_size, &init->ring_size) + || __put_user(init32.usec_timeout, &init->usec_timeout) + || __put_user(init32.fb_bpp, &init->fb_bpp) + || __put_user(init32.front_offset, &init->front_offset) + || __put_user(init32.front_pitch, &init->front_pitch) + || __put_user(init32.back_offset, &init->back_offset) + || __put_user(init32.back_pitch, &init->back_pitch) + || __put_user(init32.depth_bpp, &init->depth_bpp) + || __put_user(init32.depth_offset, &init->depth_offset) + || __put_user(init32.depth_pitch, &init->depth_pitch) + || __put_user(init32.fb_offset, &init->fb_offset) + || __put_user(init32.mmio_offset, &init->mmio_offset) + || __put_user(init32.ring_offset, &init->ring_offset) + || __put_user(init32.ring_rptr_offset, &init->ring_rptr_offset) + || __put_user(init32.buffers_offset, &init->buffers_offset) + || __put_user(init32.gart_textures_offset, + &init->gart_textures_offset)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_CP_INIT, (unsigned long)init); +} + +typedef struct drm_radeon_clear32 { + unsigned int flags; + unsigned int clear_color; + unsigned int clear_depth; + unsigned int color_mask; + unsigned int depth_mask; /* misnamed field: should be stencil */ + u32 depth_boxes; +} drm_radeon_clear32_t; + +static int compat_radeon_cp_clear(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_clear32_t clr32; + drm_radeon_clear_t __user *clr; + + if (copy_from_user(&clr32, (void __user *)arg, sizeof(clr32))) + return -EFAULT; + + clr = compat_alloc_user_space(sizeof(*clr)); + if (!access_ok(VERIFY_WRITE, clr, sizeof(*clr)) + || __put_user(clr32.flags, &clr->flags) + || __put_user(clr32.clear_color, &clr->clear_color) + || __put_user(clr32.clear_depth, &clr->clear_depth) + || __put_user(clr32.color_mask, &clr->color_mask) + || __put_user(clr32.depth_mask, &clr->depth_mask) + || __put_user((void __user *)(unsigned long)clr32.depth_boxes, + &clr->depth_boxes)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_CLEAR, (unsigned long)clr); +} + +typedef struct drm_radeon_stipple32 { + u32 mask; +} drm_radeon_stipple32_t; + +static int compat_radeon_cp_stipple(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_stipple32_t __user *argp = (void __user *)arg; + drm_radeon_stipple_t __user *request; + u32 mask; + + if (get_user(mask, &argp->mask)) + return -EFAULT; + + request = compat_alloc_user_space(sizeof(*request)); + if (!access_ok(VERIFY_WRITE, request, sizeof(*request)) + || __put_user((unsigned int __user *)(unsigned long)mask, + &request->mask)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_STIPPLE, (unsigned long)request); +} + +typedef struct drm_radeon_tex_image32 { + unsigned int x, y; /* Blit coordinates */ + unsigned int width, height; + u32 data; +} drm_radeon_tex_image32_t; + +typedef struct drm_radeon_texture32 { + unsigned int offset; + int pitch; + int format; + int width; /* Texture image coordinates */ + int height; + u32 image; +} drm_radeon_texture32_t; + +static int compat_radeon_cp_texture(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_texture32_t req32; + drm_radeon_texture_t __user *request; + drm_radeon_tex_image32_t img32; + drm_radeon_tex_image_t __user *image; + + if (copy_from_user(&req32, (void __user *)arg, sizeof(req32))) + return -EFAULT; + if (req32.image == 0) + return -EINVAL; + if (copy_from_user(&img32, (void __user *)(unsigned long)req32.image, + sizeof(img32))) + return -EFAULT; + + request = compat_alloc_user_space(sizeof(*request) + sizeof(*image)); + if (!access_ok(VERIFY_WRITE, request, + sizeof(*request) + sizeof(*image))) + return -EFAULT; + image = (drm_radeon_tex_image_t __user *) (request + 1); + + if (__put_user(req32.offset, &request->offset) + || __put_user(req32.pitch, &request->pitch) + || __put_user(req32.format, &request->format) + || __put_user(req32.width, &request->width) + || __put_user(req32.height, &request->height) + || __put_user(image, &request->image) + || __put_user(img32.x, &image->x) + || __put_user(img32.y, &image->y) + || __put_user(img32.width, &image->width) + || __put_user(img32.height, &image->height) + || __put_user((const void __user *)(unsigned long)img32.data, + &image->data)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_TEXTURE, (unsigned long)request); +} + +typedef struct drm_radeon_vertex2_32 { + int idx; /* Index of vertex buffer */ + int discard; /* Client finished with buffer? */ + int nr_states; + u32 state; + int nr_prims; + u32 prim; +} drm_radeon_vertex2_32_t; + +static int compat_radeon_cp_vertex2(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_vertex2_32_t req32; + drm_radeon_vertex2_t __user *request; + + if (copy_from_user(&req32, (void __user *)arg, sizeof(req32))) + return -EFAULT; + + request = compat_alloc_user_space(sizeof(*request)); + if (!access_ok(VERIFY_WRITE, request, sizeof(*request)) + || __put_user(req32.idx, &request->idx) + || __put_user(req32.discard, &request->discard) + || __put_user(req32.nr_states, &request->nr_states) + || __put_user((void __user *)(unsigned long)req32.state, + &request->state) + || __put_user(req32.nr_prims, &request->nr_prims) + || __put_user((void __user *)(unsigned long)req32.prim, + &request->prim)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_VERTEX2, (unsigned long)request); +} + +typedef struct drm_radeon_cmd_buffer32 { + int bufsz; + u32 buf; + int nbox; + u32 boxes; +} drm_radeon_cmd_buffer32_t; + +static int compat_radeon_cp_cmdbuf(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_cmd_buffer32_t req32; + drm_radeon_cmd_buffer_t __user *request; + + if (copy_from_user(&req32, (void __user *)arg, sizeof(req32))) + return -EFAULT; + + request = compat_alloc_user_space(sizeof(*request)); + if (!access_ok(VERIFY_WRITE, request, sizeof(*request)) + || __put_user(req32.bufsz, &request->bufsz) + || __put_user((void __user *)(unsigned long)req32.buf, + &request->buf) + || __put_user(req32.nbox, &request->nbox) + || __put_user((void __user *)(unsigned long)req32.boxes, + &request->boxes)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_CMDBUF, (unsigned long)request); +} + +typedef struct drm_radeon_getparam32 { + int param; + u32 value; +} drm_radeon_getparam32_t; + +static int compat_radeon_cp_getparam(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_getparam32_t req32; + drm_radeon_getparam_t __user *request; + + if (copy_from_user(&req32, (void __user *)arg, sizeof(req32))) + return -EFAULT; + + request = compat_alloc_user_space(sizeof(*request)); + if (!access_ok(VERIFY_WRITE, request, sizeof(*request)) + || __put_user(req32.param, &request->param) + || __put_user((void __user *)(unsigned long)req32.value, + &request->value)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_GETPARAM, (unsigned long)request); +} + +typedef struct drm_radeon_mem_alloc32 { + int region; + int alignment; + int size; + u32 region_offset; /* offset from start of fb or GART */ +} drm_radeon_mem_alloc32_t; + +static int compat_radeon_mem_alloc(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_mem_alloc32_t req32; + drm_radeon_mem_alloc_t __user *request; + + if (copy_from_user(&req32, (void __user *)arg, sizeof(req32))) + return -EFAULT; + + request = compat_alloc_user_space(sizeof(*request)); + if (!access_ok(VERIFY_WRITE, request, sizeof(*request)) + || __put_user(req32.region, &request->region) + || __put_user(req32.alignment, &request->alignment) + || __put_user(req32.size, &request->size) + || __put_user((int __user *)(unsigned long)req32.region_offset, + &request->region_offset)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_ALLOC, (unsigned long)request); +} + +typedef struct drm_radeon_irq_emit32 { + u32 irq_seq; +} drm_radeon_irq_emit32_t; + +static int compat_radeon_irq_emit(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_irq_emit32_t req32; + drm_radeon_irq_emit_t __user *request; + + if (copy_from_user(&req32, (void __user *)arg, sizeof(req32))) + return -EFAULT; + + request = compat_alloc_user_space(sizeof(*request)); + if (!access_ok(VERIFY_WRITE, request, sizeof(*request)) + || __put_user((int __user *)(unsigned long)req32.irq_seq, + &request->irq_seq)) + return -EFAULT; + + return drm_ioctl(file->f_path.dentry->d_inode, file, + DRM_IOCTL_RADEON_IRQ_EMIT, (unsigned long)request); +} + +/* The two 64-bit arches where alignof(u64)==4 in 32-bit code */ +#if defined (CONFIG_X86_64) || defined(CONFIG_IA64) +typedef struct drm_radeon_setparam32 { + int param; + u64 value; +} __attribute__((packed)) drm_radeon_setparam32_t; + +static int compat_radeon_cp_setparam(struct file *file, unsigned int cmd, + unsigned long arg) +{ + drm_radeon_setparam32_t req32; + drm_radeon_setparam_t __user *request; + + if (copy_from_user(&req32, (void __user *) arg, sizeof(req32))) + return -EFAULT; + + request = compat_alloc_user_space(sizeof(*request)); + if (!access_ok(VERIFY_WRITE, request, sizeof(*request)) + || __put_user(req32.param, &request->param) + || __put_user((void __user *)(unsigned long)req32.value, + &request->value)) + return -EFAULT; + + return drm_ioctl(file->f_dentry->d_inode, file, + DRM_IOCTL_RADEON_SETPARAM, (unsigned long) request); +} +#else +#define compat_radeon_cp_setparam NULL +#endif /* X86_64 || IA64 */ + +drm_ioctl_compat_t *radeon_compat_ioctls[] = { + [DRM_RADEON_CP_INIT] = compat_radeon_cp_init, + [DRM_RADEON_CLEAR] = compat_radeon_cp_clear, + [DRM_RADEON_STIPPLE] = compat_radeon_cp_stipple, + [DRM_RADEON_TEXTURE] = compat_radeon_cp_texture, + [DRM_RADEON_VERTEX2] = compat_radeon_cp_vertex2, + [DRM_RADEON_CMDBUF] = compat_radeon_cp_cmdbuf, + [DRM_RADEON_GETPARAM] = compat_radeon_cp_getparam, + [DRM_RADEON_SETPARAM] = compat_radeon_cp_setparam, + [DRM_RADEON_ALLOC] = compat_radeon_mem_alloc, + [DRM_RADEON_IRQ_EMIT] = compat_radeon_irq_emit, +}; + +/** + * Called whenever a 32-bit process running under a 64-bit kernel + * performs an ioctl on /dev/dri/card<n>. + * + * \param filp file pointer. + * \param cmd command. + * \param arg user argument. + * \return zero on success or negative number on failure. + */ +long radeon_compat_ioctl(struct file *filp, unsigned int cmd, unsigned long arg) +{ + unsigned int nr = DRM_IOCTL_NR(cmd); + drm_ioctl_compat_t *fn = NULL; + int ret; + + if (nr < DRM_COMMAND_BASE) + return drm_compat_ioctl(filp, cmd, arg); + + if (nr < DRM_COMMAND_BASE + DRM_ARRAY_SIZE(radeon_compat_ioctls)) + fn = radeon_compat_ioctls[nr - DRM_COMMAND_BASE]; + + lock_kernel(); /* XXX for now */ + if (fn != NULL) + ret = (*fn) (filp, cmd, arg); + else + ret = drm_ioctl(filp->f_path.dentry->d_inode, filp, cmd, arg); + unlock_kernel(); + + return ret; +} diff --git a/drivers/gpu/drm/radeon/radeon_irq.c b/drivers/gpu/drm/radeon/radeon_irq.c new file mode 100644 index 00000000000..ee40d197deb --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_irq.c @@ -0,0 +1,320 @@ +/* radeon_irq.c -- IRQ handling for radeon -*- linux-c -*- */ +/* + * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + * + * The Weather Channel (TM) funded Tungsten Graphics to develop the + * initial release of the Radeon 8500 driver under the XFree86 license. + * This notice must be preserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * Michel Dänzer <michel@daenzer.net> + */ + +#include "drmP.h" +#include "drm.h" +#include "radeon_drm.h" +#include "radeon_drv.h" + +static __inline__ u32 radeon_acknowledge_irqs(drm_radeon_private_t * dev_priv, + u32 mask) +{ + u32 irqs = RADEON_READ(RADEON_GEN_INT_STATUS) & mask; + if (irqs) + RADEON_WRITE(RADEON_GEN_INT_STATUS, irqs); + return irqs; +} + +/* Interrupts - Used for device synchronization and flushing in the + * following circumstances: + * + * - Exclusive FB access with hw idle: + * - Wait for GUI Idle (?) interrupt, then do normal flush. + * + * - Frame throttling, NV_fence: + * - Drop marker irq's into command stream ahead of time. + * - Wait on irq's with lock *not held* + * - Check each for termination condition + * + * - Internally in cp_getbuffer, etc: + * - as above, but wait with lock held??? + * + * NOTE: These functions are misleadingly named -- the irq's aren't + * tied to dma at all, this is just a hangover from dri prehistory. + */ + +irqreturn_t radeon_driver_irq_handler(DRM_IRQ_ARGS) +{ + struct drm_device *dev = (struct drm_device *) arg; + drm_radeon_private_t *dev_priv = + (drm_radeon_private_t *) dev->dev_private; + u32 stat; + + /* Only consider the bits we're interested in - others could be used + * outside the DRM + */ + stat = radeon_acknowledge_irqs(dev_priv, (RADEON_SW_INT_TEST_ACK | + RADEON_CRTC_VBLANK_STAT | + RADEON_CRTC2_VBLANK_STAT)); + if (!stat) + return IRQ_NONE; + + stat &= dev_priv->irq_enable_reg; + + /* SW interrupt */ + if (stat & RADEON_SW_INT_TEST) { + DRM_WAKEUP(&dev_priv->swi_queue); + } + + /* VBLANK interrupt */ + if (stat & (RADEON_CRTC_VBLANK_STAT|RADEON_CRTC2_VBLANK_STAT)) { + int vblank_crtc = dev_priv->vblank_crtc; + + if ((vblank_crtc & + (DRM_RADEON_VBLANK_CRTC1 | DRM_RADEON_VBLANK_CRTC2)) == + (DRM_RADEON_VBLANK_CRTC1 | DRM_RADEON_VBLANK_CRTC2)) { + if (stat & RADEON_CRTC_VBLANK_STAT) + atomic_inc(&dev->vbl_received); + if (stat & RADEON_CRTC2_VBLANK_STAT) + atomic_inc(&dev->vbl_received2); + } else if (((stat & RADEON_CRTC_VBLANK_STAT) && + (vblank_crtc & DRM_RADEON_VBLANK_CRTC1)) || + ((stat & RADEON_CRTC2_VBLANK_STAT) && + (vblank_crtc & DRM_RADEON_VBLANK_CRTC2))) + atomic_inc(&dev->vbl_received); + + DRM_WAKEUP(&dev->vbl_queue); + drm_vbl_send_signals(dev); + } + + return IRQ_HANDLED; +} + +static int radeon_emit_irq(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + unsigned int ret; + RING_LOCALS; + + atomic_inc(&dev_priv->swi_emitted); + ret = atomic_read(&dev_priv->swi_emitted); + + BEGIN_RING(4); + OUT_RING_REG(RADEON_LAST_SWI_REG, ret); + OUT_RING_REG(RADEON_GEN_INT_STATUS, RADEON_SW_INT_FIRE); + ADVANCE_RING(); + COMMIT_RING(); + + return ret; +} + +static int radeon_wait_irq(struct drm_device * dev, int swi_nr) +{ + drm_radeon_private_t *dev_priv = + (drm_radeon_private_t *) dev->dev_private; + int ret = 0; + + if (RADEON_READ(RADEON_LAST_SWI_REG) >= swi_nr) + return 0; + + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + + DRM_WAIT_ON(ret, dev_priv->swi_queue, 3 * DRM_HZ, + RADEON_READ(RADEON_LAST_SWI_REG) >= swi_nr); + + return ret; +} + +static int radeon_driver_vblank_do_wait(struct drm_device * dev, + unsigned int *sequence, int crtc) +{ + drm_radeon_private_t *dev_priv = + (drm_radeon_private_t *) dev->dev_private; + unsigned int cur_vblank; + int ret = 0; + int ack = 0; + atomic_t *counter; + if (!dev_priv) { + DRM_ERROR("called with no initialization\n"); + return -EINVAL; + } + + if (crtc == DRM_RADEON_VBLANK_CRTC1) { + counter = &dev->vbl_received; + ack |= RADEON_CRTC_VBLANK_STAT; + } else if (crtc == DRM_RADEON_VBLANK_CRTC2) { + counter = &dev->vbl_received2; + ack |= RADEON_CRTC2_VBLANK_STAT; + } else + return -EINVAL; + + radeon_acknowledge_irqs(dev_priv, ack); + + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + + /* Assume that the user has missed the current sequence number + * by about a day rather than she wants to wait for years + * using vertical blanks... + */ + DRM_WAIT_ON(ret, dev->vbl_queue, 3 * DRM_HZ, + (((cur_vblank = atomic_read(counter)) + - *sequence) <= (1 << 23))); + + *sequence = cur_vblank; + + return ret; +} + +int radeon_driver_vblank_wait(struct drm_device *dev, unsigned int *sequence) +{ + return radeon_driver_vblank_do_wait(dev, sequence, DRM_RADEON_VBLANK_CRTC1); +} + +int radeon_driver_vblank_wait2(struct drm_device *dev, unsigned int *sequence) +{ + return radeon_driver_vblank_do_wait(dev, sequence, DRM_RADEON_VBLANK_CRTC2); +} + +/* Needs the lock as it touches the ring. + */ +int radeon_irq_emit(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_irq_emit_t *emit = data; + int result; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + if (!dev_priv) { + DRM_ERROR("called with no initialization\n"); + return -EINVAL; + } + + result = radeon_emit_irq(dev); + + if (DRM_COPY_TO_USER(emit->irq_seq, &result, sizeof(int))) { + DRM_ERROR("copy_to_user\n"); + return -EFAULT; + } + + return 0; +} + +/* Doesn't need the hardware lock. + */ +int radeon_irq_wait(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_irq_wait_t *irqwait = data; + + if (!dev_priv) { + DRM_ERROR("called with no initialization\n"); + return -EINVAL; + } + + return radeon_wait_irq(dev, irqwait->irq_seq); +} + +void radeon_enable_interrupt(struct drm_device *dev) +{ + drm_radeon_private_t *dev_priv = (drm_radeon_private_t *) dev->dev_private; + + dev_priv->irq_enable_reg = RADEON_SW_INT_ENABLE; + if (dev_priv->vblank_crtc & DRM_RADEON_VBLANK_CRTC1) + dev_priv->irq_enable_reg |= RADEON_CRTC_VBLANK_MASK; + + if (dev_priv->vblank_crtc & DRM_RADEON_VBLANK_CRTC2) + dev_priv->irq_enable_reg |= RADEON_CRTC2_VBLANK_MASK; + + RADEON_WRITE(RADEON_GEN_INT_CNTL, dev_priv->irq_enable_reg); + dev_priv->irq_enabled = 1; +} + +/* drm_dma.h hooks +*/ +void radeon_driver_irq_preinstall(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = + (drm_radeon_private_t *) dev->dev_private; + + /* Disable *all* interrupts */ + RADEON_WRITE(RADEON_GEN_INT_CNTL, 0); + + /* Clear bits if they're already high */ + radeon_acknowledge_irqs(dev_priv, (RADEON_SW_INT_TEST_ACK | + RADEON_CRTC_VBLANK_STAT | + RADEON_CRTC2_VBLANK_STAT)); +} + +void radeon_driver_irq_postinstall(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = + (drm_radeon_private_t *) dev->dev_private; + + atomic_set(&dev_priv->swi_emitted, 0); + DRM_INIT_WAITQUEUE(&dev_priv->swi_queue); + + radeon_enable_interrupt(dev); +} + +void radeon_driver_irq_uninstall(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = + (drm_radeon_private_t *) dev->dev_private; + if (!dev_priv) + return; + + dev_priv->irq_enabled = 0; + + /* Disable *all* interrupts */ + RADEON_WRITE(RADEON_GEN_INT_CNTL, 0); +} + + +int radeon_vblank_crtc_get(struct drm_device *dev) +{ + drm_radeon_private_t *dev_priv = (drm_radeon_private_t *) dev->dev_private; + u32 flag; + u32 value; + + flag = RADEON_READ(RADEON_GEN_INT_CNTL); + value = 0; + + if (flag & RADEON_CRTC_VBLANK_MASK) + value |= DRM_RADEON_VBLANK_CRTC1; + + if (flag & RADEON_CRTC2_VBLANK_MASK) + value |= DRM_RADEON_VBLANK_CRTC2; + return value; +} + +int radeon_vblank_crtc_set(struct drm_device *dev, int64_t value) +{ + drm_radeon_private_t *dev_priv = (drm_radeon_private_t *) dev->dev_private; + if (value & ~(DRM_RADEON_VBLANK_CRTC1 | DRM_RADEON_VBLANK_CRTC2)) { + DRM_ERROR("called with invalid crtc 0x%x\n", (unsigned int)value); + return -EINVAL; + } + dev_priv->vblank_crtc = (unsigned int)value; + radeon_enable_interrupt(dev); + return 0; +} diff --git a/drivers/gpu/drm/radeon/radeon_mem.c b/drivers/gpu/drm/radeon/radeon_mem.c new file mode 100644 index 00000000000..4af5286a36f --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_mem.c @@ -0,0 +1,302 @@ +/* radeon_mem.c -- Simple GART/fb memory manager for radeon -*- linux-c -*- */ +/* + * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + * + * The Weather Channel (TM) funded Tungsten Graphics to develop the + * initial release of the Radeon 8500 driver under the XFree86 license. + * This notice must be preserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "drmP.h" +#include "drm.h" +#include "radeon_drm.h" +#include "radeon_drv.h" + +/* Very simple allocator for GART memory, working on a static range + * already mapped into each client's address space. + */ + +static struct mem_block *split_block(struct mem_block *p, int start, int size, + struct drm_file *file_priv) +{ + /* Maybe cut off the start of an existing block */ + if (start > p->start) { + struct mem_block *newblock = + drm_alloc(sizeof(*newblock), DRM_MEM_BUFS); + if (!newblock) + goto out; + newblock->start = start; + newblock->size = p->size - (start - p->start); + newblock->file_priv = NULL; + newblock->next = p->next; + newblock->prev = p; + p->next->prev = newblock; + p->next = newblock; + p->size -= newblock->size; + p = newblock; + } + + /* Maybe cut off the end of an existing block */ + if (size < p->size) { + struct mem_block *newblock = + drm_alloc(sizeof(*newblock), DRM_MEM_BUFS); + if (!newblock) + goto out; + newblock->start = start + size; + newblock->size = p->size - size; + newblock->file_priv = NULL; + newblock->next = p->next; + newblock->prev = p; + p->next->prev = newblock; + p->next = newblock; + p->size = size; + } + + out: + /* Our block is in the middle */ + p->file_priv = file_priv; + return p; +} + +static struct mem_block *alloc_block(struct mem_block *heap, int size, + int align2, struct drm_file *file_priv) +{ + struct mem_block *p; + int mask = (1 << align2) - 1; + + list_for_each(p, heap) { + int start = (p->start + mask) & ~mask; + if (p->file_priv == NULL && start + size <= p->start + p->size) + return split_block(p, start, size, file_priv); + } + + return NULL; +} + +static struct mem_block *find_block(struct mem_block *heap, int start) +{ + struct mem_block *p; + + list_for_each(p, heap) + if (p->start == start) + return p; + + return NULL; +} + +static void free_block(struct mem_block *p) +{ + p->file_priv = NULL; + + /* Assumes a single contiguous range. Needs a special file_priv in + * 'heap' to stop it being subsumed. + */ + if (p->next->file_priv == NULL) { + struct mem_block *q = p->next; + p->size += q->size; + p->next = q->next; + p->next->prev = p; + drm_free(q, sizeof(*q), DRM_MEM_BUFS); + } + + if (p->prev->file_priv == NULL) { + struct mem_block *q = p->prev; + q->size += p->size; + q->next = p->next; + q->next->prev = q; + drm_free(p, sizeof(*q), DRM_MEM_BUFS); + } +} + +/* Initialize. How to check for an uninitialized heap? + */ +static int init_heap(struct mem_block **heap, int start, int size) +{ + struct mem_block *blocks = drm_alloc(sizeof(*blocks), DRM_MEM_BUFS); + + if (!blocks) + return -ENOMEM; + + *heap = drm_alloc(sizeof(**heap), DRM_MEM_BUFS); + if (!*heap) { + drm_free(blocks, sizeof(*blocks), DRM_MEM_BUFS); + return -ENOMEM; + } + + blocks->start = start; + blocks->size = size; + blocks->file_priv = NULL; + blocks->next = blocks->prev = *heap; + + memset(*heap, 0, sizeof(**heap)); + (*heap)->file_priv = (struct drm_file *) - 1; + (*heap)->next = (*heap)->prev = blocks; + return 0; +} + +/* Free all blocks associated with the releasing file. + */ +void radeon_mem_release(struct drm_file *file_priv, struct mem_block *heap) +{ + struct mem_block *p; + + if (!heap || !heap->next) + return; + + list_for_each(p, heap) { + if (p->file_priv == file_priv) + p->file_priv = NULL; + } + + /* Assumes a single contiguous range. Needs a special file_priv in + * 'heap' to stop it being subsumed. + */ + list_for_each(p, heap) { + while (p->file_priv == NULL && p->next->file_priv == NULL) { + struct mem_block *q = p->next; + p->size += q->size; + p->next = q->next; + p->next->prev = p; + drm_free(q, sizeof(*q), DRM_MEM_DRIVER); + } + } +} + +/* Shutdown. + */ +void radeon_mem_takedown(struct mem_block **heap) +{ + struct mem_block *p; + + if (!*heap) + return; + + for (p = (*heap)->next; p != *heap;) { + struct mem_block *q = p; + p = p->next; + drm_free(q, sizeof(*q), DRM_MEM_DRIVER); + } + + drm_free(*heap, sizeof(**heap), DRM_MEM_DRIVER); + *heap = NULL; +} + +/* IOCTL HANDLERS */ + +static struct mem_block **get_heap(drm_radeon_private_t * dev_priv, int region) +{ + switch (region) { + case RADEON_MEM_REGION_GART: + return &dev_priv->gart_heap; + case RADEON_MEM_REGION_FB: + return &dev_priv->fb_heap; + default: + return NULL; + } +} + +int radeon_mem_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_mem_alloc_t *alloc = data; + struct mem_block *block, **heap; + + if (!dev_priv) { + DRM_ERROR("called with no initialization\n"); + return -EINVAL; + } + + heap = get_heap(dev_priv, alloc->region); + if (!heap || !*heap) + return -EFAULT; + + /* Make things easier on ourselves: all allocations at least + * 4k aligned. + */ + if (alloc->alignment < 12) + alloc->alignment = 12; + + block = alloc_block(*heap, alloc->size, alloc->alignment, file_priv); + + if (!block) + return -ENOMEM; + + if (DRM_COPY_TO_USER(alloc->region_offset, &block->start, + sizeof(int))) { + DRM_ERROR("copy_to_user\n"); + return -EFAULT; + } + + return 0; +} + +int radeon_mem_free(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_mem_free_t *memfree = data; + struct mem_block *block, **heap; + + if (!dev_priv) { + DRM_ERROR("called with no initialization\n"); + return -EINVAL; + } + + heap = get_heap(dev_priv, memfree->region); + if (!heap || !*heap) + return -EFAULT; + + block = find_block(*heap, memfree->region_offset); + if (!block) + return -EFAULT; + + if (block->file_priv != file_priv) + return -EPERM; + + free_block(block); + return 0; +} + +int radeon_mem_init_heap(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_mem_init_heap_t *initheap = data; + struct mem_block **heap; + + if (!dev_priv) { + DRM_ERROR("called with no initialization\n"); + return -EINVAL; + } + + heap = get_heap(dev_priv, initheap->region); + if (!heap) + return -EFAULT; + + if (*heap) { + DRM_ERROR("heap already initialized?"); + return -EFAULT; + } + + return init_heap(heap, initheap->start, initheap->size); +} diff --git a/drivers/gpu/drm/radeon/radeon_microcode.h b/drivers/gpu/drm/radeon/radeon_microcode.h new file mode 100644 index 00000000000..a348c9e7db1 --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_microcode.h @@ -0,0 +1,1844 @@ +/* + * Copyright 2007 Advanced Micro Devices, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_MICROCODE_H +#define RADEON_MICROCODE_H + +/* production radeon ucode r1xx-r6xx */ +static const u32 R100_cp_microcode[][2] = { + { 0x21007000, 0000000000 }, + { 0x20007000, 0000000000 }, + { 0x000000b4, 0x00000004 }, + { 0x000000b8, 0x00000004 }, + { 0x6f5b4d4c, 0000000000 }, + { 0x4c4c427f, 0000000000 }, + { 0x5b568a92, 0000000000 }, + { 0x4ca09c6d, 0000000000 }, + { 0xad4c4c4c, 0000000000 }, + { 0x4ce1af3d, 0000000000 }, + { 0xd8afafaf, 0000000000 }, + { 0xd64c4cdc, 0000000000 }, + { 0x4cd10d10, 0000000000 }, + { 0x000f0000, 0x00000016 }, + { 0x362f242d, 0000000000 }, + { 0x00000012, 0x00000004 }, + { 0x000f0000, 0x00000016 }, + { 0x362f282d, 0000000000 }, + { 0x000380e7, 0x00000002 }, + { 0x04002c97, 0x00000002 }, + { 0x000f0001, 0x00000016 }, + { 0x333a3730, 0000000000 }, + { 0x000077ef, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x00000021, 0x0000001a }, + { 0x00004000, 0x0000001e }, + { 0x00061000, 0x00000002 }, + { 0x00000021, 0x0000001a }, + { 0x00004000, 0x0000001e }, + { 0x00061000, 0x00000002 }, + { 0x00000021, 0x0000001a }, + { 0x00004000, 0x0000001e }, + { 0x00000017, 0x00000004 }, + { 0x0003802b, 0x00000002 }, + { 0x040067e0, 0x00000002 }, + { 0x00000017, 0x00000004 }, + { 0x000077e0, 0x00000002 }, + { 0x00065000, 0x00000002 }, + { 0x000037e1, 0x00000002 }, + { 0x040067e1, 0x00000006 }, + { 0x000077e0, 0x00000002 }, + { 0x000077e1, 0x00000002 }, + { 0x000077e1, 0x00000006 }, + { 0xffffffff, 0000000000 }, + { 0x10000000, 0000000000 }, + { 0x0003802b, 0x00000002 }, + { 0x040067e0, 0x00000006 }, + { 0x00007675, 0x00000002 }, + { 0x00007676, 0x00000002 }, + { 0x00007677, 0x00000002 }, + { 0x00007678, 0x00000006 }, + { 0x0003802c, 0x00000002 }, + { 0x04002676, 0x00000002 }, + { 0x00007677, 0x00000002 }, + { 0x00007678, 0x00000006 }, + { 0x0000002f, 0x00000018 }, + { 0x0000002f, 0x00000018 }, + { 0000000000, 0x00000006 }, + { 0x00000030, 0x00000018 }, + { 0x00000030, 0x00000018 }, + { 0000000000, 0x00000006 }, + { 0x01605000, 0x00000002 }, + { 0x00065000, 0x00000002 }, + { 0x00098000, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x64c0603e, 0x00000004 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x00080000, 0x00000016 }, + { 0000000000, 0000000000 }, + { 0x0400251d, 0x00000002 }, + { 0x00007580, 0x00000002 }, + { 0x00067581, 0x00000002 }, + { 0x04002580, 0x00000002 }, + { 0x00067581, 0x00000002 }, + { 0x00000049, 0x00000004 }, + { 0x00005000, 0000000000 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x0000750e, 0x00000002 }, + { 0x00019000, 0x00000002 }, + { 0x00011055, 0x00000014 }, + { 0x00000055, 0x00000012 }, + { 0x0400250f, 0x00000002 }, + { 0x0000504f, 0x00000004 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x00007565, 0x00000002 }, + { 0x00007566, 0x00000002 }, + { 0x00000058, 0x00000004 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x01e655b4, 0x00000002 }, + { 0x4401b0e4, 0x00000002 }, + { 0x01c110e4, 0x00000002 }, + { 0x26667066, 0x00000018 }, + { 0x040c2565, 0x00000002 }, + { 0x00000066, 0x00000018 }, + { 0x04002564, 0x00000002 }, + { 0x00007566, 0x00000002 }, + { 0x0000005d, 0x00000004 }, + { 0x00401069, 0x00000008 }, + { 0x00101000, 0x00000002 }, + { 0x000d80ff, 0x00000002 }, + { 0x0080006c, 0x00000008 }, + { 0x000f9000, 0x00000002 }, + { 0x000e00ff, 0x00000002 }, + { 0000000000, 0x00000006 }, + { 0x0000008f, 0x00000018 }, + { 0x0000005b, 0x00000004 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x00007576, 0x00000002 }, + { 0x00065000, 0x00000002 }, + { 0x00009000, 0x00000002 }, + { 0x00041000, 0x00000002 }, + { 0x0c00350e, 0x00000002 }, + { 0x00049000, 0x00000002 }, + { 0x00051000, 0x00000002 }, + { 0x01e785f8, 0x00000002 }, + { 0x00200000, 0x00000002 }, + { 0x0060007e, 0x0000000c }, + { 0x00007563, 0x00000002 }, + { 0x006075f0, 0x00000021 }, + { 0x20007073, 0x00000004 }, + { 0x00005073, 0x00000004 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x00007576, 0x00000002 }, + { 0x00007577, 0x00000002 }, + { 0x0000750e, 0x00000002 }, + { 0x0000750f, 0x00000002 }, + { 0x00a05000, 0x00000002 }, + { 0x00600083, 0x0000000c }, + { 0x006075f0, 0x00000021 }, + { 0x000075f8, 0x00000002 }, + { 0x00000083, 0x00000004 }, + { 0x000a750e, 0x00000002 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x0020750f, 0x00000002 }, + { 0x00600086, 0x00000004 }, + { 0x00007570, 0x00000002 }, + { 0x00007571, 0x00000002 }, + { 0x00007572, 0x00000006 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x00005000, 0x00000002 }, + { 0x00a05000, 0x00000002 }, + { 0x00007568, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x00000095, 0x0000000c }, + { 0x00058000, 0x00000002 }, + { 0x0c607562, 0x00000002 }, + { 0x00000097, 0x00000004 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x00600096, 0x00000004 }, + { 0x400070e5, 0000000000 }, + { 0x000380e6, 0x00000002 }, + { 0x040025c5, 0x00000002 }, + { 0x000380e5, 0x00000002 }, + { 0x000000a8, 0x0000001c }, + { 0x000650aa, 0x00000018 }, + { 0x040025bb, 0x00000002 }, + { 0x000610ab, 0x00000018 }, + { 0x040075bc, 0000000000 }, + { 0x000075bb, 0x00000002 }, + { 0x000075bc, 0000000000 }, + { 0x00090000, 0x00000006 }, + { 0x00090000, 0x00000002 }, + { 0x000d8002, 0x00000006 }, + { 0x00007832, 0x00000002 }, + { 0x00005000, 0x00000002 }, + { 0x000380e7, 0x00000002 }, + { 0x04002c97, 0x00000002 }, + { 0x00007820, 0x00000002 }, + { 0x00007821, 0x00000002 }, + { 0x00007800, 0000000000 }, + { 0x01200000, 0x00000002 }, + { 0x20077000, 0x00000002 }, + { 0x01200000, 0x00000002 }, + { 0x20007000, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x0120751b, 0x00000002 }, + { 0x8040750a, 0x00000002 }, + { 0x8040750b, 0x00000002 }, + { 0x00110000, 0x00000002 }, + { 0x000380e5, 0x00000002 }, + { 0x000000c6, 0x0000001c }, + { 0x000610ab, 0x00000018 }, + { 0x844075bd, 0x00000002 }, + { 0x000610aa, 0x00000018 }, + { 0x840075bb, 0x00000002 }, + { 0x000610ab, 0x00000018 }, + { 0x844075bc, 0x00000002 }, + { 0x000000c9, 0x00000004 }, + { 0x804075bd, 0x00000002 }, + { 0x800075bb, 0x00000002 }, + { 0x804075bc, 0x00000002 }, + { 0x00108000, 0x00000002 }, + { 0x01400000, 0x00000002 }, + { 0x006000cd, 0x0000000c }, + { 0x20c07000, 0x00000020 }, + { 0x000000cf, 0x00000012 }, + { 0x00800000, 0x00000006 }, + { 0x0080751d, 0x00000006 }, + { 0000000000, 0000000000 }, + { 0x0000775c, 0x00000002 }, + { 0x00a05000, 0x00000002 }, + { 0x00661000, 0x00000002 }, + { 0x0460275d, 0x00000020 }, + { 0x00004000, 0000000000 }, + { 0x01e00830, 0x00000002 }, + { 0x21007000, 0000000000 }, + { 0x6464614d, 0000000000 }, + { 0x69687420, 0000000000 }, + { 0x00000073, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x00005000, 0x00000002 }, + { 0x000380d0, 0x00000002 }, + { 0x040025e0, 0x00000002 }, + { 0x000075e1, 0000000000 }, + { 0x00000001, 0000000000 }, + { 0x000380e0, 0x00000002 }, + { 0x04002394, 0x00000002 }, + { 0x00005000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x00000008, 0000000000 }, + { 0x00000004, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, +}; + +static const u32 R200_cp_microcode[][2] = { + { 0x21007000, 0000000000 }, + { 0x20007000, 0000000000 }, + { 0x000000bf, 0x00000004 }, + { 0x000000c3, 0x00000004 }, + { 0x7a685e5d, 0000000000 }, + { 0x5d5d5588, 0000000000 }, + { 0x68659197, 0000000000 }, + { 0x5da19f78, 0000000000 }, + { 0x5d5d5d5d, 0000000000 }, + { 0x5dee5d50, 0000000000 }, + { 0xf2acacac, 0000000000 }, + { 0xe75df9e9, 0000000000 }, + { 0xb1dd0e11, 0000000000 }, + { 0xe2afafaf, 0000000000 }, + { 0x000f0000, 0x00000016 }, + { 0x452f232d, 0000000000 }, + { 0x00000013, 0x00000004 }, + { 0x000f0000, 0x00000016 }, + { 0x452f272d, 0000000000 }, + { 0x000f0001, 0x00000016 }, + { 0x3e4d4a37, 0000000000 }, + { 0x000077ef, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x00000020, 0x0000001a }, + { 0x00004000, 0x0000001e }, + { 0x00061000, 0x00000002 }, + { 0x00000020, 0x0000001a }, + { 0x00004000, 0x0000001e }, + { 0x00061000, 0x00000002 }, + { 0x00000020, 0x0000001a }, + { 0x00004000, 0x0000001e }, + { 0x00000016, 0x00000004 }, + { 0x0003802a, 0x00000002 }, + { 0x040067e0, 0x00000002 }, + { 0x00000016, 0x00000004 }, + { 0x000077e0, 0x00000002 }, + { 0x00065000, 0x00000002 }, + { 0x000037e1, 0x00000002 }, + { 0x040067e1, 0x00000006 }, + { 0x000077e0, 0x00000002 }, + { 0x000077e1, 0x00000002 }, + { 0x000077e1, 0x00000006 }, + { 0xffffffff, 0000000000 }, + { 0x10000000, 0000000000 }, + { 0x07f007f0, 0000000000 }, + { 0x0003802a, 0x00000002 }, + { 0x040067e0, 0x00000006 }, + { 0x0003802c, 0x00000002 }, + { 0x04002741, 0x00000002 }, + { 0x04002741, 0x00000002 }, + { 0x04002743, 0x00000002 }, + { 0x00007675, 0x00000002 }, + { 0x00007676, 0x00000002 }, + { 0x00007677, 0x00000002 }, + { 0x00007678, 0x00000006 }, + { 0x0003802c, 0x00000002 }, + { 0x04002741, 0x00000002 }, + { 0x04002741, 0x00000002 }, + { 0x04002743, 0x00000002 }, + { 0x00007676, 0x00000002 }, + { 0x00007677, 0x00000002 }, + { 0x00007678, 0x00000006 }, + { 0x0003802b, 0x00000002 }, + { 0x04002676, 0x00000002 }, + { 0x00007677, 0x00000002 }, + { 0x0003802c, 0x00000002 }, + { 0x04002741, 0x00000002 }, + { 0x04002743, 0x00000002 }, + { 0x00007678, 0x00000006 }, + { 0x0003802c, 0x00000002 }, + { 0x04002741, 0x00000002 }, + { 0x04002741, 0x00000002 }, + { 0x04002743, 0x00000002 }, + { 0x00007678, 0x00000006 }, + { 0x0000002f, 0x00000018 }, + { 0x0000002f, 0x00000018 }, + { 0000000000, 0x00000006 }, + { 0x00000037, 0x00000018 }, + { 0x00000037, 0x00000018 }, + { 0000000000, 0x00000006 }, + { 0x01605000, 0x00000002 }, + { 0x00065000, 0x00000002 }, + { 0x00098000, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x64c06051, 0x00000004 }, + { 0x00080000, 0x00000016 }, + { 0000000000, 0000000000 }, + { 0x0400251d, 0x00000002 }, + { 0x00007580, 0x00000002 }, + { 0x00067581, 0x00000002 }, + { 0x04002580, 0x00000002 }, + { 0x00067581, 0x00000002 }, + { 0x0000005a, 0x00000004 }, + { 0x00005000, 0000000000 }, + { 0x00061000, 0x00000002 }, + { 0x0000750e, 0x00000002 }, + { 0x00019000, 0x00000002 }, + { 0x00011064, 0x00000014 }, + { 0x00000064, 0x00000012 }, + { 0x0400250f, 0x00000002 }, + { 0x0000505e, 0x00000004 }, + { 0x00007565, 0x00000002 }, + { 0x00007566, 0x00000002 }, + { 0x00000065, 0x00000004 }, + { 0x01e655b4, 0x00000002 }, + { 0x4401b0f0, 0x00000002 }, + { 0x01c110f0, 0x00000002 }, + { 0x26667071, 0x00000018 }, + { 0x040c2565, 0x00000002 }, + { 0x00000071, 0x00000018 }, + { 0x04002564, 0x00000002 }, + { 0x00007566, 0x00000002 }, + { 0x00000068, 0x00000004 }, + { 0x00401074, 0x00000008 }, + { 0x00101000, 0x00000002 }, + { 0x000d80ff, 0x00000002 }, + { 0x00800077, 0x00000008 }, + { 0x000f9000, 0x00000002 }, + { 0x000e00ff, 0x00000002 }, + { 0000000000, 0x00000006 }, + { 0x00000094, 0x00000018 }, + { 0x00000068, 0x00000004 }, + { 0x00007576, 0x00000002 }, + { 0x00065000, 0x00000002 }, + { 0x00009000, 0x00000002 }, + { 0x00041000, 0x00000002 }, + { 0x0c00350e, 0x00000002 }, + { 0x00049000, 0x00000002 }, + { 0x00051000, 0x00000002 }, + { 0x01e785f8, 0x00000002 }, + { 0x00200000, 0x00000002 }, + { 0x00600087, 0x0000000c }, + { 0x00007563, 0x00000002 }, + { 0x006075f0, 0x00000021 }, + { 0x2000707c, 0x00000004 }, + { 0x0000507c, 0x00000004 }, + { 0x00007576, 0x00000002 }, + { 0x00007577, 0x00000002 }, + { 0x0000750e, 0x00000002 }, + { 0x0000750f, 0x00000002 }, + { 0x00a05000, 0x00000002 }, + { 0x0060008a, 0x0000000c }, + { 0x006075f0, 0x00000021 }, + { 0x000075f8, 0x00000002 }, + { 0x0000008a, 0x00000004 }, + { 0x000a750e, 0x00000002 }, + { 0x0020750f, 0x00000002 }, + { 0x0060008d, 0x00000004 }, + { 0x00007570, 0x00000002 }, + { 0x00007571, 0x00000002 }, + { 0x00007572, 0x00000006 }, + { 0x00005000, 0x00000002 }, + { 0x00a05000, 0x00000002 }, + { 0x00007568, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x00000098, 0x0000000c }, + { 0x00058000, 0x00000002 }, + { 0x0c607562, 0x00000002 }, + { 0x0000009a, 0x00000004 }, + { 0x00600099, 0x00000004 }, + { 0x400070f1, 0000000000 }, + { 0x000380f1, 0x00000002 }, + { 0x000000a7, 0x0000001c }, + { 0x000650a9, 0x00000018 }, + { 0x040025bb, 0x00000002 }, + { 0x000610aa, 0x00000018 }, + { 0x040075bc, 0000000000 }, + { 0x000075bb, 0x00000002 }, + { 0x000075bc, 0000000000 }, + { 0x00090000, 0x00000006 }, + { 0x00090000, 0x00000002 }, + { 0x000d8002, 0x00000006 }, + { 0x00005000, 0x00000002 }, + { 0x00007821, 0x00000002 }, + { 0x00007800, 0000000000 }, + { 0x00007821, 0x00000002 }, + { 0x00007800, 0000000000 }, + { 0x01665000, 0x00000002 }, + { 0x000a0000, 0x00000002 }, + { 0x000671cc, 0x00000002 }, + { 0x0286f1cd, 0x00000002 }, + { 0x000000b7, 0x00000010 }, + { 0x21007000, 0000000000 }, + { 0x000000be, 0x0000001c }, + { 0x00065000, 0x00000002 }, + { 0x000a0000, 0x00000002 }, + { 0x00061000, 0x00000002 }, + { 0x000b0000, 0x00000002 }, + { 0x38067000, 0x00000002 }, + { 0x000a00ba, 0x00000004 }, + { 0x20007000, 0000000000 }, + { 0x01200000, 0x00000002 }, + { 0x20077000, 0x00000002 }, + { 0x01200000, 0x00000002 }, + { 0x20007000, 0000000000 }, + { 0x00061000, 0x00000002 }, + { 0x0120751b, 0x00000002 }, + { 0x8040750a, 0x00000002 }, + { 0x8040750b, 0x00000002 }, + { 0x00110000, 0x00000002 }, + { 0x000380f1, 0x00000002 }, + { 0x000000d1, 0x0000001c }, + { 0x000610aa, 0x00000018 }, + { 0x844075bd, 0x00000002 }, + { 0x000610a9, 0x00000018 }, + { 0x840075bb, 0x00000002 }, + { 0x000610aa, 0x00000018 }, + { 0x844075bc, 0x00000002 }, + { 0x000000d4, 0x00000004 }, + { 0x804075bd, 0x00000002 }, + { 0x800075bb, 0x00000002 }, + { 0x804075bc, 0x00000002 }, + { 0x00108000, 0x00000002 }, + { 0x01400000, 0x00000002 }, + { 0x006000d8, 0x0000000c }, + { 0x20c07000, 0x00000020 }, + { 0x000000da, 0x00000012 }, + { 0x00800000, 0x00000006 }, + { 0x0080751d, 0x00000006 }, + { 0x000025bb, 0x00000002 }, + { 0x000040d4, 0x00000004 }, + { 0x0000775c, 0x00000002 }, + { 0x00a05000, 0x00000002 }, + { 0x00661000, 0x00000002 }, + { 0x0460275d, 0x00000020 }, + { 0x00004000, 0000000000 }, + { 0x00007999, 0x00000002 }, + { 0x00a05000, 0x00000002 }, + { 0x00661000, 0x00000002 }, + { 0x0460299b, 0x00000020 }, + { 0x00004000, 0000000000 }, + { 0x01e00830, 0x00000002 }, + { 0x21007000, 0000000000 }, + { 0x00005000, 0x00000002 }, + { 0x00038056, 0x00000002 }, + { 0x040025e0, 0x00000002 }, + { 0x000075e1, 0000000000 }, + { 0x00000001, 0000000000 }, + { 0x000380ed, 0x00000002 }, + { 0x04007394, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x000078c4, 0x00000002 }, + { 0x000078c5, 0x00000002 }, + { 0x000078c6, 0x00000002 }, + { 0x00007924, 0x00000002 }, + { 0x00007925, 0x00000002 }, + { 0x00007926, 0x00000002 }, + { 0x000000f2, 0x00000004 }, + { 0x00007924, 0x00000002 }, + { 0x00007925, 0x00000002 }, + { 0x00007926, 0x00000002 }, + { 0x000000f9, 0x00000004 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, +}; + +static const u32 R300_cp_microcode[][2] = { + { 0x4200e000, 0000000000 }, + { 0x4000e000, 0000000000 }, + { 0x000000ae, 0x00000008 }, + { 0x000000b2, 0x00000008 }, + { 0x67554b4a, 0000000000 }, + { 0x4a4a4475, 0000000000 }, + { 0x55527d83, 0000000000 }, + { 0x4a8c8b65, 0000000000 }, + { 0x4aef4af6, 0000000000 }, + { 0x4ae14a4a, 0000000000 }, + { 0xe4979797, 0000000000 }, + { 0xdb4aebdd, 0000000000 }, + { 0x9ccc4a4a, 0000000000 }, + { 0xd1989898, 0000000000 }, + { 0x4a0f9ad6, 0000000000 }, + { 0x000ca000, 0x00000004 }, + { 0x000d0012, 0x00000038 }, + { 0x0000e8b4, 0x00000004 }, + { 0x000d0014, 0x00000038 }, + { 0x0000e8b6, 0x00000004 }, + { 0x000d0016, 0x00000038 }, + { 0x0000e854, 0x00000004 }, + { 0x000d0018, 0x00000038 }, + { 0x0000e855, 0x00000004 }, + { 0x000d001a, 0x00000038 }, + { 0x0000e856, 0x00000004 }, + { 0x000d001c, 0x00000038 }, + { 0x0000e857, 0x00000004 }, + { 0x000d001e, 0x00000038 }, + { 0x0000e824, 0x00000004 }, + { 0x000d0020, 0x00000038 }, + { 0x0000e825, 0x00000004 }, + { 0x000d0022, 0x00000038 }, + { 0x0000e830, 0x00000004 }, + { 0x000d0024, 0x00000038 }, + { 0x0000f0c0, 0x00000004 }, + { 0x000d0026, 0x00000038 }, + { 0x0000f0c1, 0x00000004 }, + { 0x000d0028, 0x00000038 }, + { 0x0000f041, 0x00000004 }, + { 0x000d002a, 0x00000038 }, + { 0x0000f184, 0x00000004 }, + { 0x000d002c, 0x00000038 }, + { 0x0000f185, 0x00000004 }, + { 0x000d002e, 0x00000038 }, + { 0x0000f186, 0x00000004 }, + { 0x000d0030, 0x00000038 }, + { 0x0000f187, 0x00000004 }, + { 0x000d0032, 0x00000038 }, + { 0x0000f180, 0x00000004 }, + { 0x000d0034, 0x00000038 }, + { 0x0000f393, 0x00000004 }, + { 0x000d0036, 0x00000038 }, + { 0x0000f38a, 0x00000004 }, + { 0x000d0038, 0x00000038 }, + { 0x0000f38e, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000043, 0x00000018 }, + { 0x00cce800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x0000003a, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x2000451d, 0x00000004 }, + { 0x0000e580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x08004580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x00000047, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x00032000, 0x00000004 }, + { 0x00022051, 0x00000028 }, + { 0x00000051, 0x00000024 }, + { 0x0800450f, 0x00000004 }, + { 0x0000a04b, 0x00000008 }, + { 0x0000e565, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000052, 0x00000008 }, + { 0x03cca5b4, 0x00000004 }, + { 0x05432000, 0x00000004 }, + { 0x00022000, 0x00000004 }, + { 0x4ccce05e, 0x00000030 }, + { 0x08274565, 0x00000004 }, + { 0x0000005e, 0x00000030 }, + { 0x08004564, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000055, 0x00000008 }, + { 0x00802061, 0x00000010 }, + { 0x00202000, 0x00000004 }, + { 0x001b00ff, 0x00000004 }, + { 0x01000064, 0x00000010 }, + { 0x001f2000, 0x00000004 }, + { 0x001c00ff, 0x00000004 }, + { 0000000000, 0x0000000c }, + { 0x00000080, 0x00000030 }, + { 0x00000055, 0x00000008 }, + { 0x0000e576, 0x00000004 }, + { 0x000ca000, 0x00000004 }, + { 0x00012000, 0x00000004 }, + { 0x00082000, 0x00000004 }, + { 0x1800650e, 0x00000004 }, + { 0x00092000, 0x00000004 }, + { 0x000a2000, 0x00000004 }, + { 0x000f0000, 0x00000004 }, + { 0x00400000, 0x00000004 }, + { 0x00000074, 0x00000018 }, + { 0x0000e563, 0x00000004 }, + { 0x00c0e5f9, 0x000000c2 }, + { 0x00000069, 0x00000008 }, + { 0x0000a069, 0x00000008 }, + { 0x0000e576, 0x00000004 }, + { 0x0000e577, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x0000e50f, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000077, 0x00000018 }, + { 0x00c0e5f9, 0x000000c2 }, + { 0x00000077, 0x00000008 }, + { 0x0014e50e, 0x00000004 }, + { 0x0040e50f, 0x00000004 }, + { 0x00c0007a, 0x00000008 }, + { 0x0000e570, 0x00000004 }, + { 0x0000e571, 0x00000004 }, + { 0x0000e572, 0x0000000c }, + { 0x0000a000, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x0000e568, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00000084, 0x00000018 }, + { 0x000b0000, 0x00000004 }, + { 0x18c0e562, 0x00000004 }, + { 0x00000086, 0x00000008 }, + { 0x00c00085, 0x00000008 }, + { 0x000700e3, 0x00000004 }, + { 0x00000092, 0x00000038 }, + { 0x000ca094, 0x00000030 }, + { 0x080045bb, 0x00000004 }, + { 0x000c2095, 0x00000030 }, + { 0x0800e5bc, 0000000000 }, + { 0x0000e5bb, 0x00000004 }, + { 0x0000e5bc, 0000000000 }, + { 0x00120000, 0x0000000c }, + { 0x00120000, 0x00000004 }, + { 0x001b0002, 0x0000000c }, + { 0x0000a000, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e800, 0000000000 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e82e, 0000000000 }, + { 0x02cca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000ce1cc, 0x00000004 }, + { 0x050de1cd, 0x00000004 }, + { 0x00400000, 0x00000004 }, + { 0x000000a4, 0x00000018 }, + { 0x00c0a000, 0x00000004 }, + { 0x000000a1, 0x00000008 }, + { 0x000000a6, 0x00000020 }, + { 0x4200e000, 0000000000 }, + { 0x000000ad, 0x00000038 }, + { 0x000ca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00160000, 0x00000004 }, + { 0x700ce000, 0x00000004 }, + { 0x001400a9, 0x00000008 }, + { 0x4000e000, 0000000000 }, + { 0x02400000, 0x00000004 }, + { 0x400ee000, 0x00000004 }, + { 0x02400000, 0x00000004 }, + { 0x4000e000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0240e51b, 0x00000004 }, + { 0x0080e50a, 0x00000005 }, + { 0x0080e50b, 0x00000005 }, + { 0x00220000, 0x00000004 }, + { 0x000700e3, 0x00000004 }, + { 0x000000c0, 0x00000038 }, + { 0x000c2095, 0x00000030 }, + { 0x0880e5bd, 0x00000005 }, + { 0x000c2094, 0x00000030 }, + { 0x0800e5bb, 0x00000005 }, + { 0x000c2095, 0x00000030 }, + { 0x0880e5bc, 0x00000005 }, + { 0x000000c3, 0x00000008 }, + { 0x0080e5bd, 0x00000005 }, + { 0x0000e5bb, 0x00000005 }, + { 0x0080e5bc, 0x00000005 }, + { 0x00210000, 0x00000004 }, + { 0x02800000, 0x00000004 }, + { 0x00c000c7, 0x00000018 }, + { 0x4180e000, 0x00000040 }, + { 0x000000c9, 0x00000024 }, + { 0x01000000, 0x0000000c }, + { 0x0100e51d, 0x0000000c }, + { 0x000045bb, 0x00000004 }, + { 0x000080c3, 0x00000008 }, + { 0x0000f3ce, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c053cf, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x0000f3d2, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c053d3, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x0000f39d, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c0539e, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x03c00830, 0x00000004 }, + { 0x4200e000, 0000000000 }, + { 0x0000a000, 0x00000004 }, + { 0x200045e0, 0x00000004 }, + { 0x0000e5e1, 0000000000 }, + { 0x00000001, 0000000000 }, + { 0x000700e0, 0x00000004 }, + { 0x0800e394, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x0000e8c4, 0x00000004 }, + { 0x0000e8c5, 0x00000004 }, + { 0x0000e8c6, 0x00000004 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000e4, 0x00000008 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000eb, 0x00000008 }, + { 0x02c02000, 0x00000004 }, + { 0x00060000, 0x00000004 }, + { 0x000000f3, 0x00000034 }, + { 0x000000f0, 0x00000008 }, + { 0x00008000, 0x00000004 }, + { 0xc000e000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x001d0018, 0x00000004 }, + { 0x001a0001, 0x00000004 }, + { 0x000000fb, 0x00000034 }, + { 0x0000004a, 0x00000008 }, + { 0x0500a04a, 0x00000008 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, +}; + +static const u32 R420_cp_microcode[][2] = { + { 0x4200e000, 0000000000 }, + { 0x4000e000, 0000000000 }, + { 0x00000099, 0x00000008 }, + { 0x0000009d, 0x00000008 }, + { 0x4a554b4a, 0000000000 }, + { 0x4a4a4467, 0000000000 }, + { 0x55526f75, 0000000000 }, + { 0x4a7e7d65, 0000000000 }, + { 0xd9d3dff6, 0000000000 }, + { 0x4ac54a4a, 0000000000 }, + { 0xc8828282, 0000000000 }, + { 0xbf4acfc1, 0000000000 }, + { 0x87b04a4a, 0000000000 }, + { 0xb5838383, 0000000000 }, + { 0x4a0f85ba, 0000000000 }, + { 0x000ca000, 0x00000004 }, + { 0x000d0012, 0x00000038 }, + { 0x0000e8b4, 0x00000004 }, + { 0x000d0014, 0x00000038 }, + { 0x0000e8b6, 0x00000004 }, + { 0x000d0016, 0x00000038 }, + { 0x0000e854, 0x00000004 }, + { 0x000d0018, 0x00000038 }, + { 0x0000e855, 0x00000004 }, + { 0x000d001a, 0x00000038 }, + { 0x0000e856, 0x00000004 }, + { 0x000d001c, 0x00000038 }, + { 0x0000e857, 0x00000004 }, + { 0x000d001e, 0x00000038 }, + { 0x0000e824, 0x00000004 }, + { 0x000d0020, 0x00000038 }, + { 0x0000e825, 0x00000004 }, + { 0x000d0022, 0x00000038 }, + { 0x0000e830, 0x00000004 }, + { 0x000d0024, 0x00000038 }, + { 0x0000f0c0, 0x00000004 }, + { 0x000d0026, 0x00000038 }, + { 0x0000f0c1, 0x00000004 }, + { 0x000d0028, 0x00000038 }, + { 0x0000f041, 0x00000004 }, + { 0x000d002a, 0x00000038 }, + { 0x0000f184, 0x00000004 }, + { 0x000d002c, 0x00000038 }, + { 0x0000f185, 0x00000004 }, + { 0x000d002e, 0x00000038 }, + { 0x0000f186, 0x00000004 }, + { 0x000d0030, 0x00000038 }, + { 0x0000f187, 0x00000004 }, + { 0x000d0032, 0x00000038 }, + { 0x0000f180, 0x00000004 }, + { 0x000d0034, 0x00000038 }, + { 0x0000f393, 0x00000004 }, + { 0x000d0036, 0x00000038 }, + { 0x0000f38a, 0x00000004 }, + { 0x000d0038, 0x00000038 }, + { 0x0000f38e, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000043, 0x00000018 }, + { 0x00cce800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x0000003a, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x2000451d, 0x00000004 }, + { 0x0000e580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x08004580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x00000047, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x00032000, 0x00000004 }, + { 0x00022051, 0x00000028 }, + { 0x00000051, 0x00000024 }, + { 0x0800450f, 0x00000004 }, + { 0x0000a04b, 0x00000008 }, + { 0x0000e565, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000052, 0x00000008 }, + { 0x03cca5b4, 0x00000004 }, + { 0x05432000, 0x00000004 }, + { 0x00022000, 0x00000004 }, + { 0x4ccce05e, 0x00000030 }, + { 0x08274565, 0x00000004 }, + { 0x0000005e, 0x00000030 }, + { 0x08004564, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000055, 0x00000008 }, + { 0x00802061, 0x00000010 }, + { 0x00202000, 0x00000004 }, + { 0x001b00ff, 0x00000004 }, + { 0x01000064, 0x00000010 }, + { 0x001f2000, 0x00000004 }, + { 0x001c00ff, 0x00000004 }, + { 0000000000, 0x0000000c }, + { 0x00000072, 0x00000030 }, + { 0x00000055, 0x00000008 }, + { 0x0000e576, 0x00000004 }, + { 0x0000e577, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x0000e50f, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000069, 0x00000018 }, + { 0x00c0e5f9, 0x000000c2 }, + { 0x00000069, 0x00000008 }, + { 0x0014e50e, 0x00000004 }, + { 0x0040e50f, 0x00000004 }, + { 0x00c0006c, 0x00000008 }, + { 0x0000e570, 0x00000004 }, + { 0x0000e571, 0x00000004 }, + { 0x0000e572, 0x0000000c }, + { 0x0000a000, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x0000e568, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00000076, 0x00000018 }, + { 0x000b0000, 0x00000004 }, + { 0x18c0e562, 0x00000004 }, + { 0x00000078, 0x00000008 }, + { 0x00c00077, 0x00000008 }, + { 0x000700c7, 0x00000004 }, + { 0x00000080, 0x00000038 }, + { 0x0000e5bb, 0x00000004 }, + { 0x0000e5bc, 0000000000 }, + { 0x0000a000, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e800, 0000000000 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e82e, 0000000000 }, + { 0x02cca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000ce1cc, 0x00000004 }, + { 0x050de1cd, 0x00000004 }, + { 0x00400000, 0x00000004 }, + { 0x0000008f, 0x00000018 }, + { 0x00c0a000, 0x00000004 }, + { 0x0000008c, 0x00000008 }, + { 0x00000091, 0x00000020 }, + { 0x4200e000, 0000000000 }, + { 0x00000098, 0x00000038 }, + { 0x000ca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00160000, 0x00000004 }, + { 0x700ce000, 0x00000004 }, + { 0x00140094, 0x00000008 }, + { 0x4000e000, 0000000000 }, + { 0x02400000, 0x00000004 }, + { 0x400ee000, 0x00000004 }, + { 0x02400000, 0x00000004 }, + { 0x4000e000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0240e51b, 0x00000004 }, + { 0x0080e50a, 0x00000005 }, + { 0x0080e50b, 0x00000005 }, + { 0x00220000, 0x00000004 }, + { 0x000700c7, 0x00000004 }, + { 0x000000a4, 0x00000038 }, + { 0x0080e5bd, 0x00000005 }, + { 0x0000e5bb, 0x00000005 }, + { 0x0080e5bc, 0x00000005 }, + { 0x00210000, 0x00000004 }, + { 0x02800000, 0x00000004 }, + { 0x00c000ab, 0x00000018 }, + { 0x4180e000, 0x00000040 }, + { 0x000000ad, 0x00000024 }, + { 0x01000000, 0x0000000c }, + { 0x0100e51d, 0x0000000c }, + { 0x000045bb, 0x00000004 }, + { 0x000080a7, 0x00000008 }, + { 0x0000f3ce, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c053cf, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x0000f3d2, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c053d3, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x0000f39d, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c0539e, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x03c00830, 0x00000004 }, + { 0x4200e000, 0000000000 }, + { 0x0000a000, 0x00000004 }, + { 0x200045e0, 0x00000004 }, + { 0x0000e5e1, 0000000000 }, + { 0x00000001, 0000000000 }, + { 0x000700c4, 0x00000004 }, + { 0x0800e394, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x0000e8c4, 0x00000004 }, + { 0x0000e8c5, 0x00000004 }, + { 0x0000e8c6, 0x00000004 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000c8, 0x00000008 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000cf, 0x00000008 }, + { 0x02c02000, 0x00000004 }, + { 0x00060000, 0x00000004 }, + { 0x000000d7, 0x00000034 }, + { 0x000000d4, 0x00000008 }, + { 0x00008000, 0x00000004 }, + { 0xc000e000, 0000000000 }, + { 0x0000e1cc, 0x00000004 }, + { 0x0500e1cd, 0x00000004 }, + { 0x000ca000, 0x00000004 }, + { 0x000000de, 0x00000034 }, + { 0x000000da, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x0019e1cc, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x0500a000, 0x00000004 }, + { 0x080041cd, 0x00000004 }, + { 0x000ca000, 0x00000004 }, + { 0x000000fb, 0x00000034 }, + { 0x0000004a, 0x00000008 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x001d0018, 0x00000004 }, + { 0x001a0001, 0x00000004 }, + { 0x000000fb, 0x00000034 }, + { 0x0000004a, 0x00000008 }, + { 0x0500a04a, 0x00000008 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, +}; + +static const u32 RS600_cp_microcode[][2] = { + { 0x4200e000, 0000000000 }, + { 0x4000e000, 0000000000 }, + { 0x000000a0, 0x00000008 }, + { 0x000000a4, 0x00000008 }, + { 0x4a554b4a, 0000000000 }, + { 0x4a4a4467, 0000000000 }, + { 0x55526f75, 0000000000 }, + { 0x4a7e7d65, 0000000000 }, + { 0x4ae74af6, 0000000000 }, + { 0x4ad34a4a, 0000000000 }, + { 0xd6898989, 0000000000 }, + { 0xcd4addcf, 0000000000 }, + { 0x8ebe4ae2, 0000000000 }, + { 0xc38a8a8a, 0000000000 }, + { 0x4a0f8cc8, 0000000000 }, + { 0x000ca000, 0x00000004 }, + { 0x000d0012, 0x00000038 }, + { 0x0000e8b4, 0x00000004 }, + { 0x000d0014, 0x00000038 }, + { 0x0000e8b6, 0x00000004 }, + { 0x000d0016, 0x00000038 }, + { 0x0000e854, 0x00000004 }, + { 0x000d0018, 0x00000038 }, + { 0x0000e855, 0x00000004 }, + { 0x000d001a, 0x00000038 }, + { 0x0000e856, 0x00000004 }, + { 0x000d001c, 0x00000038 }, + { 0x0000e857, 0x00000004 }, + { 0x000d001e, 0x00000038 }, + { 0x0000e824, 0x00000004 }, + { 0x000d0020, 0x00000038 }, + { 0x0000e825, 0x00000004 }, + { 0x000d0022, 0x00000038 }, + { 0x0000e830, 0x00000004 }, + { 0x000d0024, 0x00000038 }, + { 0x0000f0c0, 0x00000004 }, + { 0x000d0026, 0x00000038 }, + { 0x0000f0c1, 0x00000004 }, + { 0x000d0028, 0x00000038 }, + { 0x0000f041, 0x00000004 }, + { 0x000d002a, 0x00000038 }, + { 0x0000f184, 0x00000004 }, + { 0x000d002c, 0x00000038 }, + { 0x0000f185, 0x00000004 }, + { 0x000d002e, 0x00000038 }, + { 0x0000f186, 0x00000004 }, + { 0x000d0030, 0x00000038 }, + { 0x0000f187, 0x00000004 }, + { 0x000d0032, 0x00000038 }, + { 0x0000f180, 0x00000004 }, + { 0x000d0034, 0x00000038 }, + { 0x0000f393, 0x00000004 }, + { 0x000d0036, 0x00000038 }, + { 0x0000f38a, 0x00000004 }, + { 0x000d0038, 0x00000038 }, + { 0x0000f38e, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000043, 0x00000018 }, + { 0x00cce800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x0000003a, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x2000451d, 0x00000004 }, + { 0x0000e580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x08004580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x00000047, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x00032000, 0x00000004 }, + { 0x00022051, 0x00000028 }, + { 0x00000051, 0x00000024 }, + { 0x0800450f, 0x00000004 }, + { 0x0000a04b, 0x00000008 }, + { 0x0000e565, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000052, 0x00000008 }, + { 0x03cca5b4, 0x00000004 }, + { 0x05432000, 0x00000004 }, + { 0x00022000, 0x00000004 }, + { 0x4ccce05e, 0x00000030 }, + { 0x08274565, 0x00000004 }, + { 0x0000005e, 0x00000030 }, + { 0x08004564, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000055, 0x00000008 }, + { 0x00802061, 0x00000010 }, + { 0x00202000, 0x00000004 }, + { 0x001b00ff, 0x00000004 }, + { 0x01000064, 0x00000010 }, + { 0x001f2000, 0x00000004 }, + { 0x001c00ff, 0x00000004 }, + { 0000000000, 0x0000000c }, + { 0x00000072, 0x00000030 }, + { 0x00000055, 0x00000008 }, + { 0x0000e576, 0x00000004 }, + { 0x0000e577, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x0000e50f, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000069, 0x00000018 }, + { 0x00c0e5f9, 0x000000c2 }, + { 0x00000069, 0x00000008 }, + { 0x0014e50e, 0x00000004 }, + { 0x0040e50f, 0x00000004 }, + { 0x00c0006c, 0x00000008 }, + { 0x0000e570, 0x00000004 }, + { 0x0000e571, 0x00000004 }, + { 0x0000e572, 0x0000000c }, + { 0x0000a000, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x0000e568, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00000076, 0x00000018 }, + { 0x000b0000, 0x00000004 }, + { 0x18c0e562, 0x00000004 }, + { 0x00000078, 0x00000008 }, + { 0x00c00077, 0x00000008 }, + { 0x000700d5, 0x00000004 }, + { 0x00000084, 0x00000038 }, + { 0x000ca086, 0x00000030 }, + { 0x080045bb, 0x00000004 }, + { 0x000c2087, 0x00000030 }, + { 0x0800e5bc, 0000000000 }, + { 0x0000e5bb, 0x00000004 }, + { 0x0000e5bc, 0000000000 }, + { 0x00120000, 0x0000000c }, + { 0x00120000, 0x00000004 }, + { 0x001b0002, 0x0000000c }, + { 0x0000a000, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e800, 0000000000 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e82e, 0000000000 }, + { 0x02cca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000ce1cc, 0x00000004 }, + { 0x050de1cd, 0x00000004 }, + { 0x00400000, 0x00000004 }, + { 0x00000096, 0x00000018 }, + { 0x00c0a000, 0x00000004 }, + { 0x00000093, 0x00000008 }, + { 0x00000098, 0x00000020 }, + { 0x4200e000, 0000000000 }, + { 0x0000009f, 0x00000038 }, + { 0x000ca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00160000, 0x00000004 }, + { 0x700ce000, 0x00000004 }, + { 0x0014009b, 0x00000008 }, + { 0x4000e000, 0000000000 }, + { 0x02400000, 0x00000004 }, + { 0x400ee000, 0x00000004 }, + { 0x02400000, 0x00000004 }, + { 0x4000e000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0240e51b, 0x00000004 }, + { 0x0080e50a, 0x00000005 }, + { 0x0080e50b, 0x00000005 }, + { 0x00220000, 0x00000004 }, + { 0x000700d5, 0x00000004 }, + { 0x000000b2, 0x00000038 }, + { 0x000c2087, 0x00000030 }, + { 0x0880e5bd, 0x00000005 }, + { 0x000c2086, 0x00000030 }, + { 0x0800e5bb, 0x00000005 }, + { 0x000c2087, 0x00000030 }, + { 0x0880e5bc, 0x00000005 }, + { 0x000000b5, 0x00000008 }, + { 0x0080e5bd, 0x00000005 }, + { 0x0000e5bb, 0x00000005 }, + { 0x0080e5bc, 0x00000005 }, + { 0x00210000, 0x00000004 }, + { 0x02800000, 0x00000004 }, + { 0x00c000b9, 0x00000018 }, + { 0x4180e000, 0x00000040 }, + { 0x000000bb, 0x00000024 }, + { 0x01000000, 0x0000000c }, + { 0x0100e51d, 0x0000000c }, + { 0x000045bb, 0x00000004 }, + { 0x000080b5, 0x00000008 }, + { 0x0000f3ce, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c053cf, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x0000f3d2, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c053d3, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x0000f39d, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c0539e, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x03c00830, 0x00000004 }, + { 0x4200e000, 0000000000 }, + { 0x0000a000, 0x00000004 }, + { 0x200045e0, 0x00000004 }, + { 0x0000e5e1, 0000000000 }, + { 0x00000001, 0000000000 }, + { 0x000700d2, 0x00000004 }, + { 0x0800e394, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x0000e8c4, 0x00000004 }, + { 0x0000e8c5, 0x00000004 }, + { 0x0000e8c6, 0x00000004 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000d6, 0x00000008 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000dd, 0x00000008 }, + { 0x00e00116, 0000000000 }, + { 0x000700e1, 0x00000004 }, + { 0x0800401c, 0x00000004 }, + { 0x200050e7, 0x00000004 }, + { 0x0000e01d, 0x00000004 }, + { 0x000000e4, 0x00000008 }, + { 0x02c02000, 0x00000004 }, + { 0x00060000, 0x00000004 }, + { 0x000000eb, 0x00000034 }, + { 0x000000e8, 0x00000008 }, + { 0x00008000, 0x00000004 }, + { 0xc000e000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x001d0018, 0x00000004 }, + { 0x001a0001, 0x00000004 }, + { 0x000000fb, 0x00000034 }, + { 0x0000004a, 0x00000008 }, + { 0x0500a04a, 0x00000008 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, +}; + +static const u32 RS690_cp_microcode[][2] = { + { 0x000000dd, 0x00000008 }, + { 0x000000df, 0x00000008 }, + { 0x000000a0, 0x00000008 }, + { 0x000000a4, 0x00000008 }, + { 0x4a554b4a, 0000000000 }, + { 0x4a4a4467, 0000000000 }, + { 0x55526f75, 0000000000 }, + { 0x4a7e7d65, 0000000000 }, + { 0x4ad74af6, 0000000000 }, + { 0x4ac94a4a, 0000000000 }, + { 0xcc898989, 0000000000 }, + { 0xc34ad3c5, 0000000000 }, + { 0x8e4a4a4a, 0000000000 }, + { 0x4a8a8a8a, 0000000000 }, + { 0x4a0f8c4a, 0000000000 }, + { 0x000ca000, 0x00000004 }, + { 0x000d0012, 0x00000038 }, + { 0x0000e8b4, 0x00000004 }, + { 0x000d0014, 0x00000038 }, + { 0x0000e8b6, 0x00000004 }, + { 0x000d0016, 0x00000038 }, + { 0x0000e854, 0x00000004 }, + { 0x000d0018, 0x00000038 }, + { 0x0000e855, 0x00000004 }, + { 0x000d001a, 0x00000038 }, + { 0x0000e856, 0x00000004 }, + { 0x000d001c, 0x00000038 }, + { 0x0000e857, 0x00000004 }, + { 0x000d001e, 0x00000038 }, + { 0x0000e824, 0x00000004 }, + { 0x000d0020, 0x00000038 }, + { 0x0000e825, 0x00000004 }, + { 0x000d0022, 0x00000038 }, + { 0x0000e830, 0x00000004 }, + { 0x000d0024, 0x00000038 }, + { 0x0000f0c0, 0x00000004 }, + { 0x000d0026, 0x00000038 }, + { 0x0000f0c1, 0x00000004 }, + { 0x000d0028, 0x00000038 }, + { 0x0000f041, 0x00000004 }, + { 0x000d002a, 0x00000038 }, + { 0x0000f184, 0x00000004 }, + { 0x000d002c, 0x00000038 }, + { 0x0000f185, 0x00000004 }, + { 0x000d002e, 0x00000038 }, + { 0x0000f186, 0x00000004 }, + { 0x000d0030, 0x00000038 }, + { 0x0000f187, 0x00000004 }, + { 0x000d0032, 0x00000038 }, + { 0x0000f180, 0x00000004 }, + { 0x000d0034, 0x00000038 }, + { 0x0000f393, 0x00000004 }, + { 0x000d0036, 0x00000038 }, + { 0x0000f38a, 0x00000004 }, + { 0x000d0038, 0x00000038 }, + { 0x0000f38e, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000043, 0x00000018 }, + { 0x00cce800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x0000003a, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x2000451d, 0x00000004 }, + { 0x0000e580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x08004580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x00000047, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x00032000, 0x00000004 }, + { 0x00022051, 0x00000028 }, + { 0x00000051, 0x00000024 }, + { 0x0800450f, 0x00000004 }, + { 0x0000a04b, 0x00000008 }, + { 0x0000e565, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000052, 0x00000008 }, + { 0x03cca5b4, 0x00000004 }, + { 0x05432000, 0x00000004 }, + { 0x00022000, 0x00000004 }, + { 0x4ccce05e, 0x00000030 }, + { 0x08274565, 0x00000004 }, + { 0x0000005e, 0x00000030 }, + { 0x08004564, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000055, 0x00000008 }, + { 0x00802061, 0x00000010 }, + { 0x00202000, 0x00000004 }, + { 0x001b00ff, 0x00000004 }, + { 0x01000064, 0x00000010 }, + { 0x001f2000, 0x00000004 }, + { 0x001c00ff, 0x00000004 }, + { 0000000000, 0x0000000c }, + { 0x00000072, 0x00000030 }, + { 0x00000055, 0x00000008 }, + { 0x0000e576, 0x00000004 }, + { 0x0000e577, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x0000e50f, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000069, 0x00000018 }, + { 0x00c0e5f9, 0x000000c2 }, + { 0x00000069, 0x00000008 }, + { 0x0014e50e, 0x00000004 }, + { 0x0040e50f, 0x00000004 }, + { 0x00c0006c, 0x00000008 }, + { 0x0000e570, 0x00000004 }, + { 0x0000e571, 0x00000004 }, + { 0x0000e572, 0x0000000c }, + { 0x0000a000, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x0000e568, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00000076, 0x00000018 }, + { 0x000b0000, 0x00000004 }, + { 0x18c0e562, 0x00000004 }, + { 0x00000078, 0x00000008 }, + { 0x00c00077, 0x00000008 }, + { 0x000700cb, 0x00000004 }, + { 0x00000084, 0x00000038 }, + { 0x000ca086, 0x00000030 }, + { 0x080045bb, 0x00000004 }, + { 0x000c2087, 0x00000030 }, + { 0x0800e5bc, 0000000000 }, + { 0x0000e5bb, 0x00000004 }, + { 0x0000e5bc, 0000000000 }, + { 0x00120000, 0x0000000c }, + { 0x00120000, 0x00000004 }, + { 0x001b0002, 0x0000000c }, + { 0x0000a000, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e800, 0000000000 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e82e, 0000000000 }, + { 0x02cca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000ce1cc, 0x00000004 }, + { 0x050de1cd, 0x00000004 }, + { 0x00400000, 0x00000004 }, + { 0x00000096, 0x00000018 }, + { 0x00c0a000, 0x00000004 }, + { 0x00000093, 0x00000008 }, + { 0x00000098, 0x00000020 }, + { 0x4200e000, 0000000000 }, + { 0x0000009f, 0x00000038 }, + { 0x000ca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00160000, 0x00000004 }, + { 0x700ce000, 0x00000004 }, + { 0x0014009b, 0x00000008 }, + { 0x4000e000, 0000000000 }, + { 0x02400000, 0x00000004 }, + { 0x400ee000, 0x00000004 }, + { 0x02400000, 0x00000004 }, + { 0x4000e000, 0000000000 }, + { 0x00100000, 0x0000002c }, + { 0x00004000, 0000000000 }, + { 0x080045c8, 0x00000004 }, + { 0x00240005, 0x00000004 }, + { 0x08004d0b, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x0240e51b, 0x00000004 }, + { 0x0080e50a, 0x00000005 }, + { 0x0080e50b, 0x00000005 }, + { 0x00220000, 0x00000004 }, + { 0x000700cb, 0x00000004 }, + { 0x000000b7, 0x00000038 }, + { 0x000c2087, 0x00000030 }, + { 0x0880e5bd, 0x00000005 }, + { 0x000c2086, 0x00000030 }, + { 0x0800e5bb, 0x00000005 }, + { 0x000c2087, 0x00000030 }, + { 0x0880e5bc, 0x00000005 }, + { 0x000000ba, 0x00000008 }, + { 0x0080e5bd, 0x00000005 }, + { 0x0000e5bb, 0x00000005 }, + { 0x0080e5bc, 0x00000005 }, + { 0x00210000, 0x00000004 }, + { 0x02800000, 0x00000004 }, + { 0x00c000be, 0x00000018 }, + { 0x4180e000, 0x00000040 }, + { 0x000000c0, 0x00000024 }, + { 0x01000000, 0x0000000c }, + { 0x0100e51d, 0x0000000c }, + { 0x000045bb, 0x00000004 }, + { 0x000080ba, 0x00000008 }, + { 0x03c00830, 0x00000004 }, + { 0x4200e000, 0000000000 }, + { 0x0000a000, 0x00000004 }, + { 0x200045e0, 0x00000004 }, + { 0x0000e5e1, 0000000000 }, + { 0x00000001, 0000000000 }, + { 0x000700c8, 0x00000004 }, + { 0x0800e394, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x0000e8c4, 0x00000004 }, + { 0x0000e8c5, 0x00000004 }, + { 0x0000e8c6, 0x00000004 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000cc, 0x00000008 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000d3, 0x00000008 }, + { 0x02c02000, 0x00000004 }, + { 0x00060000, 0x00000004 }, + { 0x000000db, 0x00000034 }, + { 0x000000d8, 0x00000008 }, + { 0x00008000, 0x00000004 }, + { 0xc000e000, 0000000000 }, + { 0x000000e1, 0x00000030 }, + { 0x4200e000, 0000000000 }, + { 0x000000e1, 0x00000030 }, + { 0x4000e000, 0000000000 }, + { 0x0025001b, 0x00000004 }, + { 0x00230000, 0x00000004 }, + { 0x00250005, 0x00000004 }, + { 0x000000e6, 0x00000034 }, + { 0000000000, 0x0000000c }, + { 0x00244000, 0x00000004 }, + { 0x080045c8, 0x00000004 }, + { 0x00240005, 0x00000004 }, + { 0x08004d0b, 0x0000000c }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x001d0018, 0x00000004 }, + { 0x001a0001, 0x00000004 }, + { 0x000000fb, 0x00000034 }, + { 0x0000004a, 0x00000008 }, + { 0x0500a04a, 0x00000008 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, +}; + +static const u32 R520_cp_microcode[][2] = { + { 0x4200e000, 0000000000 }, + { 0x4000e000, 0000000000 }, + { 0x00000099, 0x00000008 }, + { 0x0000009d, 0x00000008 }, + { 0x4a554b4a, 0000000000 }, + { 0x4a4a4467, 0000000000 }, + { 0x55526f75, 0000000000 }, + { 0x4a7e7d65, 0000000000 }, + { 0xe0dae6f6, 0000000000 }, + { 0x4ac54a4a, 0000000000 }, + { 0xc8828282, 0000000000 }, + { 0xbf4acfc1, 0000000000 }, + { 0x87b04ad5, 0000000000 }, + { 0xb5838383, 0000000000 }, + { 0x4a0f85ba, 0000000000 }, + { 0x000ca000, 0x00000004 }, + { 0x000d0012, 0x00000038 }, + { 0x0000e8b4, 0x00000004 }, + { 0x000d0014, 0x00000038 }, + { 0x0000e8b6, 0x00000004 }, + { 0x000d0016, 0x00000038 }, + { 0x0000e854, 0x00000004 }, + { 0x000d0018, 0x00000038 }, + { 0x0000e855, 0x00000004 }, + { 0x000d001a, 0x00000038 }, + { 0x0000e856, 0x00000004 }, + { 0x000d001c, 0x00000038 }, + { 0x0000e857, 0x00000004 }, + { 0x000d001e, 0x00000038 }, + { 0x0000e824, 0x00000004 }, + { 0x000d0020, 0x00000038 }, + { 0x0000e825, 0x00000004 }, + { 0x000d0022, 0x00000038 }, + { 0x0000e830, 0x00000004 }, + { 0x000d0024, 0x00000038 }, + { 0x0000f0c0, 0x00000004 }, + { 0x000d0026, 0x00000038 }, + { 0x0000f0c1, 0x00000004 }, + { 0x000d0028, 0x00000038 }, + { 0x0000e000, 0x00000004 }, + { 0x000d002a, 0x00000038 }, + { 0x0000e000, 0x00000004 }, + { 0x000d002c, 0x00000038 }, + { 0x0000e000, 0x00000004 }, + { 0x000d002e, 0x00000038 }, + { 0x0000e000, 0x00000004 }, + { 0x000d0030, 0x00000038 }, + { 0x0000e000, 0x00000004 }, + { 0x000d0032, 0x00000038 }, + { 0x0000f180, 0x00000004 }, + { 0x000d0034, 0x00000038 }, + { 0x0000f393, 0x00000004 }, + { 0x000d0036, 0x00000038 }, + { 0x0000f38a, 0x00000004 }, + { 0x000d0038, 0x00000038 }, + { 0x0000f38e, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000043, 0x00000018 }, + { 0x00cce800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x08004800, 0x00000004 }, + { 0x0000003a, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x2000451d, 0x00000004 }, + { 0x0000e580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x08004580, 0x00000004 }, + { 0x000ce581, 0x00000004 }, + { 0x00000047, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x00032000, 0x00000004 }, + { 0x00022051, 0x00000028 }, + { 0x00000051, 0x00000024 }, + { 0x0800450f, 0x00000004 }, + { 0x0000a04b, 0x00000008 }, + { 0x0000e565, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000052, 0x00000008 }, + { 0x03cca5b4, 0x00000004 }, + { 0x05432000, 0x00000004 }, + { 0x00022000, 0x00000004 }, + { 0x4ccce05e, 0x00000030 }, + { 0x08274565, 0x00000004 }, + { 0x0000005e, 0x00000030 }, + { 0x08004564, 0x00000004 }, + { 0x0000e566, 0x00000004 }, + { 0x00000055, 0x00000008 }, + { 0x00802061, 0x00000010 }, + { 0x00202000, 0x00000004 }, + { 0x001b00ff, 0x00000004 }, + { 0x01000064, 0x00000010 }, + { 0x001f2000, 0x00000004 }, + { 0x001c00ff, 0x00000004 }, + { 0000000000, 0x0000000c }, + { 0x00000072, 0x00000030 }, + { 0x00000055, 0x00000008 }, + { 0x0000e576, 0x00000004 }, + { 0x0000e577, 0x00000004 }, + { 0x0000e50e, 0x00000004 }, + { 0x0000e50f, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00000069, 0x00000018 }, + { 0x00c0e5f9, 0x000000c2 }, + { 0x00000069, 0x00000008 }, + { 0x0014e50e, 0x00000004 }, + { 0x0040e50f, 0x00000004 }, + { 0x00c0006c, 0x00000008 }, + { 0x0000e570, 0x00000004 }, + { 0x0000e571, 0x00000004 }, + { 0x0000e572, 0x0000000c }, + { 0x0000a000, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x0000e568, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00000076, 0x00000018 }, + { 0x000b0000, 0x00000004 }, + { 0x18c0e562, 0x00000004 }, + { 0x00000078, 0x00000008 }, + { 0x00c00077, 0x00000008 }, + { 0x000700c7, 0x00000004 }, + { 0x00000080, 0x00000038 }, + { 0x0000e5bb, 0x00000004 }, + { 0x0000e5bc, 0000000000 }, + { 0x0000a000, 0x00000004 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e800, 0000000000 }, + { 0x0000e821, 0x00000004 }, + { 0x0000e82e, 0000000000 }, + { 0x02cca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000ce1cc, 0x00000004 }, + { 0x050de1cd, 0x00000004 }, + { 0x00400000, 0x00000004 }, + { 0x0000008f, 0x00000018 }, + { 0x00c0a000, 0x00000004 }, + { 0x0000008c, 0x00000008 }, + { 0x00000091, 0x00000020 }, + { 0x4200e000, 0000000000 }, + { 0x00000098, 0x00000038 }, + { 0x000ca000, 0x00000004 }, + { 0x00140000, 0x00000004 }, + { 0x000c2000, 0x00000004 }, + { 0x00160000, 0x00000004 }, + { 0x700ce000, 0x00000004 }, + { 0x00140094, 0x00000008 }, + { 0x4000e000, 0000000000 }, + { 0x02400000, 0x00000004 }, + { 0x400ee000, 0x00000004 }, + { 0x02400000, 0x00000004 }, + { 0x4000e000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x0240e51b, 0x00000004 }, + { 0x0080e50a, 0x00000005 }, + { 0x0080e50b, 0x00000005 }, + { 0x00220000, 0x00000004 }, + { 0x000700c7, 0x00000004 }, + { 0x000000a4, 0x00000038 }, + { 0x0080e5bd, 0x00000005 }, + { 0x0000e5bb, 0x00000005 }, + { 0x0080e5bc, 0x00000005 }, + { 0x00210000, 0x00000004 }, + { 0x02800000, 0x00000004 }, + { 0x00c000ab, 0x00000018 }, + { 0x4180e000, 0x00000040 }, + { 0x000000ad, 0x00000024 }, + { 0x01000000, 0x0000000c }, + { 0x0100e51d, 0x0000000c }, + { 0x000045bb, 0x00000004 }, + { 0x000080a7, 0x00000008 }, + { 0x0000f3ce, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c053cf, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x0000f3d2, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c053d3, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x0000f39d, 0x00000004 }, + { 0x0140a000, 0x00000004 }, + { 0x00cc2000, 0x00000004 }, + { 0x08c0539e, 0x00000040 }, + { 0x00008000, 0000000000 }, + { 0x03c00830, 0x00000004 }, + { 0x4200e000, 0000000000 }, + { 0x0000a000, 0x00000004 }, + { 0x200045e0, 0x00000004 }, + { 0x0000e5e1, 0000000000 }, + { 0x00000001, 0000000000 }, + { 0x000700c4, 0x00000004 }, + { 0x0800e394, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x0000e8c4, 0x00000004 }, + { 0x0000e8c5, 0x00000004 }, + { 0x0000e8c6, 0x00000004 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000c8, 0x00000008 }, + { 0x0000e928, 0x00000004 }, + { 0x0000e929, 0x00000004 }, + { 0x0000e92a, 0x00000004 }, + { 0x000000cf, 0x00000008 }, + { 0xdeadbeef, 0000000000 }, + { 0x00000116, 0000000000 }, + { 0x000700d3, 0x00000004 }, + { 0x080050e7, 0x00000004 }, + { 0x000700d4, 0x00000004 }, + { 0x0800401c, 0x00000004 }, + { 0x0000e01d, 0000000000 }, + { 0x02c02000, 0x00000004 }, + { 0x00060000, 0x00000004 }, + { 0x000000de, 0x00000034 }, + { 0x000000db, 0x00000008 }, + { 0x00008000, 0x00000004 }, + { 0xc000e000, 0000000000 }, + { 0x0000e1cc, 0x00000004 }, + { 0x0500e1cd, 0x00000004 }, + { 0x000ca000, 0x00000004 }, + { 0x000000e5, 0x00000034 }, + { 0x000000e1, 0x00000008 }, + { 0x0000a000, 0000000000 }, + { 0x0019e1cc, 0x00000004 }, + { 0x001b0001, 0x00000004 }, + { 0x0500a000, 0x00000004 }, + { 0x080041cd, 0x00000004 }, + { 0x000ca000, 0x00000004 }, + { 0x000000fb, 0x00000034 }, + { 0x0000004a, 0x00000008 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0x000c2000, 0x00000004 }, + { 0x001d0018, 0x00000004 }, + { 0x001a0001, 0x00000004 }, + { 0x000000fb, 0x00000034 }, + { 0x0000004a, 0x00000008 }, + { 0x0500a04a, 0x00000008 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, + { 0000000000, 0000000000 }, +}; + + +#endif diff --git a/drivers/gpu/drm/radeon/radeon_state.c b/drivers/gpu/drm/radeon/radeon_state.c new file mode 100644 index 00000000000..11c146b4921 --- /dev/null +++ b/drivers/gpu/drm/radeon/radeon_state.c @@ -0,0 +1,3203 @@ +/* radeon_state.c -- State support for Radeon -*- linux-c -*- */ +/* + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Gareth Hughes <gareth@valinux.com> + * Kevin E. Martin <martin@valinux.com> + */ + +#include "drmP.h" +#include "drm.h" +#include "drm_sarea.h" +#include "radeon_drm.h" +#include "radeon_drv.h" + +/* ================================================================ + * Helper functions for client state checking and fixup + */ + +static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t * + dev_priv, + struct drm_file * file_priv, + u32 *offset) +{ + u64 off = *offset; + u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1; + struct drm_radeon_driver_file_fields *radeon_priv; + + /* Hrm ... the story of the offset ... So this function converts + * the various ideas of what userland clients might have for an + * offset in the card address space into an offset into the card + * address space :) So with a sane client, it should just keep + * the value intact and just do some boundary checking. However, + * not all clients are sane. Some older clients pass us 0 based + * offsets relative to the start of the framebuffer and some may + * assume the AGP aperture it appended to the framebuffer, so we + * try to detect those cases and fix them up. + * + * Note: It might be a good idea here to make sure the offset lands + * in some "allowed" area to protect things like the PCIE GART... + */ + + /* First, the best case, the offset already lands in either the + * framebuffer or the GART mapped space + */ + if (radeon_check_offset(dev_priv, off)) + return 0; + + /* Ok, that didn't happen... now check if we have a zero based + * offset that fits in the framebuffer + gart space, apply the + * magic offset we get from SETPARAM or calculated from fb_location + */ + if (off < (dev_priv->fb_size + dev_priv->gart_size)) { + radeon_priv = file_priv->driver_priv; + off += radeon_priv->radeon_fb_delta; + } + + /* Finally, assume we aimed at a GART offset if beyond the fb */ + if (off > fb_end) + off = off - fb_end - 1 + dev_priv->gart_vm_start; + + /* Now recheck and fail if out of bounds */ + if (radeon_check_offset(dev_priv, off)) { + DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off); + *offset = off; + return 0; + } + return -EINVAL; +} + +static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t * + dev_priv, + struct drm_file *file_priv, + int id, u32 *data) +{ + switch (id) { + + case RADEON_EMIT_PP_MISC: + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) { + DRM_ERROR("Invalid depth buffer offset\n"); + return -EINVAL; + } + break; + + case RADEON_EMIT_PP_CNTL: + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) { + DRM_ERROR("Invalid colour buffer offset\n"); + return -EINVAL; + } + break; + + case R200_EMIT_PP_TXOFFSET_0: + case R200_EMIT_PP_TXOFFSET_1: + case R200_EMIT_PP_TXOFFSET_2: + case R200_EMIT_PP_TXOFFSET_3: + case R200_EMIT_PP_TXOFFSET_4: + case R200_EMIT_PP_TXOFFSET_5: + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &data[0])) { + DRM_ERROR("Invalid R200 texture offset\n"); + return -EINVAL; + } + break; + + case RADEON_EMIT_PP_TXFILTER_0: + case RADEON_EMIT_PP_TXFILTER_1: + case RADEON_EMIT_PP_TXFILTER_2: + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) { + DRM_ERROR("Invalid R100 texture offset\n"); + return -EINVAL; + } + break; + + case R200_EMIT_PP_CUBIC_OFFSETS_0: + case R200_EMIT_PP_CUBIC_OFFSETS_1: + case R200_EMIT_PP_CUBIC_OFFSETS_2: + case R200_EMIT_PP_CUBIC_OFFSETS_3: + case R200_EMIT_PP_CUBIC_OFFSETS_4: + case R200_EMIT_PP_CUBIC_OFFSETS_5:{ + int i; + for (i = 0; i < 5; i++) { + if (radeon_check_and_fixup_offset(dev_priv, + file_priv, + &data[i])) { + DRM_ERROR + ("Invalid R200 cubic texture offset\n"); + return -EINVAL; + } + } + break; + } + + case RADEON_EMIT_PP_CUBIC_OFFSETS_T0: + case RADEON_EMIT_PP_CUBIC_OFFSETS_T1: + case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{ + int i; + for (i = 0; i < 5; i++) { + if (radeon_check_and_fixup_offset(dev_priv, + file_priv, + &data[i])) { + DRM_ERROR + ("Invalid R100 cubic texture offset\n"); + return -EINVAL; + } + } + } + break; + + case R200_EMIT_VAP_CTL:{ + RING_LOCALS; + BEGIN_RING(2); + OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0); + ADVANCE_RING(); + } + break; + + case RADEON_EMIT_RB3D_COLORPITCH: + case RADEON_EMIT_RE_LINE_PATTERN: + case RADEON_EMIT_SE_LINE_WIDTH: + case RADEON_EMIT_PP_LUM_MATRIX: + case RADEON_EMIT_PP_ROT_MATRIX_0: + case RADEON_EMIT_RB3D_STENCILREFMASK: + case RADEON_EMIT_SE_VPORT_XSCALE: + case RADEON_EMIT_SE_CNTL: + case RADEON_EMIT_SE_CNTL_STATUS: + case RADEON_EMIT_RE_MISC: + case RADEON_EMIT_PP_BORDER_COLOR_0: + case RADEON_EMIT_PP_BORDER_COLOR_1: + case RADEON_EMIT_PP_BORDER_COLOR_2: + case RADEON_EMIT_SE_ZBIAS_FACTOR: + case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT: + case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED: + case R200_EMIT_PP_TXCBLEND_0: + case R200_EMIT_PP_TXCBLEND_1: + case R200_EMIT_PP_TXCBLEND_2: + case R200_EMIT_PP_TXCBLEND_3: + case R200_EMIT_PP_TXCBLEND_4: + case R200_EMIT_PP_TXCBLEND_5: + case R200_EMIT_PP_TXCBLEND_6: + case R200_EMIT_PP_TXCBLEND_7: + case R200_EMIT_TCL_LIGHT_MODEL_CTL_0: + case R200_EMIT_TFACTOR_0: + case R200_EMIT_VTX_FMT_0: + case R200_EMIT_MATRIX_SELECT_0: + case R200_EMIT_TEX_PROC_CTL_2: + case R200_EMIT_TCL_UCP_VERT_BLEND_CTL: + case R200_EMIT_PP_TXFILTER_0: + case R200_EMIT_PP_TXFILTER_1: + case R200_EMIT_PP_TXFILTER_2: + case R200_EMIT_PP_TXFILTER_3: + case R200_EMIT_PP_TXFILTER_4: + case R200_EMIT_PP_TXFILTER_5: + case R200_EMIT_VTE_CNTL: + case R200_EMIT_OUTPUT_VTX_COMP_SEL: + case R200_EMIT_PP_TAM_DEBUG3: + case R200_EMIT_PP_CNTL_X: + case R200_EMIT_RB3D_DEPTHXY_OFFSET: + case R200_EMIT_RE_AUX_SCISSOR_CNTL: + case R200_EMIT_RE_SCISSOR_TL_0: + case R200_EMIT_RE_SCISSOR_TL_1: + case R200_EMIT_RE_SCISSOR_TL_2: + case R200_EMIT_SE_VAP_CNTL_STATUS: + case R200_EMIT_SE_VTX_STATE_CNTL: + case R200_EMIT_RE_POINTSIZE: + case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0: + case R200_EMIT_PP_CUBIC_FACES_0: + case R200_EMIT_PP_CUBIC_FACES_1: + case R200_EMIT_PP_CUBIC_FACES_2: + case R200_EMIT_PP_CUBIC_FACES_3: + case R200_EMIT_PP_CUBIC_FACES_4: + case R200_EMIT_PP_CUBIC_FACES_5: + case RADEON_EMIT_PP_TEX_SIZE_0: + case RADEON_EMIT_PP_TEX_SIZE_1: + case RADEON_EMIT_PP_TEX_SIZE_2: + case R200_EMIT_RB3D_BLENDCOLOR: + case R200_EMIT_TCL_POINT_SPRITE_CNTL: + case RADEON_EMIT_PP_CUBIC_FACES_0: + case RADEON_EMIT_PP_CUBIC_FACES_1: + case RADEON_EMIT_PP_CUBIC_FACES_2: + case R200_EMIT_PP_TRI_PERF_CNTL: + case R200_EMIT_PP_AFS_0: + case R200_EMIT_PP_AFS_1: + case R200_EMIT_ATF_TFACTOR: + case R200_EMIT_PP_TXCTLALL_0: + case R200_EMIT_PP_TXCTLALL_1: + case R200_EMIT_PP_TXCTLALL_2: + case R200_EMIT_PP_TXCTLALL_3: + case R200_EMIT_PP_TXCTLALL_4: + case R200_EMIT_PP_TXCTLALL_5: + case R200_EMIT_VAP_PVS_CNTL: + /* These packets don't contain memory offsets */ + break; + + default: + DRM_ERROR("Unknown state packet ID %d\n", id); + return -EINVAL; + } + + return 0; +} + +static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t * + dev_priv, + struct drm_file *file_priv, + drm_radeon_kcmd_buffer_t * + cmdbuf, + unsigned int *cmdsz) +{ + u32 *cmd = (u32 *) cmdbuf->buf; + u32 offset, narrays; + int count, i, k; + + *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16); + + if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) { + DRM_ERROR("Not a type 3 packet\n"); + return -EINVAL; + } + + if (4 * *cmdsz > cmdbuf->bufsz) { + DRM_ERROR("Packet size larger than size of data provided\n"); + return -EINVAL; + } + + switch(cmd[0] & 0xff00) { + /* XXX Are there old drivers needing other packets? */ + + case RADEON_3D_DRAW_IMMD: + case RADEON_3D_DRAW_VBUF: + case RADEON_3D_DRAW_INDX: + case RADEON_WAIT_FOR_IDLE: + case RADEON_CP_NOP: + case RADEON_3D_CLEAR_ZMASK: +/* case RADEON_CP_NEXT_CHAR: + case RADEON_CP_PLY_NEXTSCAN: + case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */ + /* these packets are safe */ + break; + + case RADEON_CP_3D_DRAW_IMMD_2: + case RADEON_CP_3D_DRAW_VBUF_2: + case RADEON_CP_3D_DRAW_INDX_2: + case RADEON_3D_CLEAR_HIZ: + /* safe but r200 only */ + if (dev_priv->microcode_version != UCODE_R200) { + DRM_ERROR("Invalid 3d packet for r100-class chip\n"); + return -EINVAL; + } + break; + + case RADEON_3D_LOAD_VBPNTR: + count = (cmd[0] >> 16) & 0x3fff; + + if (count > 18) { /* 12 arrays max */ + DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n", + count); + return -EINVAL; + } + + /* carefully check packet contents */ + narrays = cmd[1] & ~0xc000; + k = 0; + i = 2; + while ((k < narrays) && (i < (count + 2))) { + i++; /* skip attribute field */ + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &cmd[i])) { + DRM_ERROR + ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n", + k, i); + return -EINVAL; + } + k++; + i++; + if (k == narrays) + break; + /* have one more to process, they come in pairs */ + if (radeon_check_and_fixup_offset(dev_priv, + file_priv, &cmd[i])) + { + DRM_ERROR + ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n", + k, i); + return -EINVAL; + } + k++; + i++; + } + /* do the counts match what we expect ? */ + if ((k != narrays) || (i != (count + 2))) { + DRM_ERROR + ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n", + k, i, narrays, count + 1); + return -EINVAL; + } + break; + + case RADEON_3D_RNDR_GEN_INDX_PRIM: + if (dev_priv->microcode_version != UCODE_R100) { + DRM_ERROR("Invalid 3d packet for r200-class chip\n"); + return -EINVAL; + } + if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) { + DRM_ERROR("Invalid rndr_gen_indx offset\n"); + return -EINVAL; + } + break; + + case RADEON_CP_INDX_BUFFER: + if (dev_priv->microcode_version != UCODE_R200) { + DRM_ERROR("Invalid 3d packet for r100-class chip\n"); + return -EINVAL; + } + if ((cmd[1] & 0x8000ffff) != 0x80000810) { + DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]); + return -EINVAL; + } + if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) { + DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]); + return -EINVAL; + } + break; + + case RADEON_CNTL_HOSTDATA_BLT: + case RADEON_CNTL_PAINT_MULTI: + case RADEON_CNTL_BITBLT_MULTI: + /* MSB of opcode: next DWORD GUI_CNTL */ + if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL + | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) { + offset = cmd[2] << 10; + if (radeon_check_and_fixup_offset + (dev_priv, file_priv, &offset)) { + DRM_ERROR("Invalid first packet offset\n"); + return -EINVAL; + } + cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10; + } + + if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) && + (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) { + offset = cmd[3] << 10; + if (radeon_check_and_fixup_offset + (dev_priv, file_priv, &offset)) { + DRM_ERROR("Invalid second packet offset\n"); + return -EINVAL; + } + cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10; + } + break; + + default: + DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00); + return -EINVAL; + } + + return 0; +} + +/* ================================================================ + * CP hardware state programming functions + */ + +static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv, + struct drm_clip_rect * box) +{ + RING_LOCALS; + + DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n", + box->x1, box->y1, box->x2, box->y2); + + BEGIN_RING(4); + OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0)); + OUT_RING((box->y1 << 16) | box->x1); + OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0)); + OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1)); + ADVANCE_RING(); +} + +/* Emit 1.1 state + */ +static int radeon_emit_state(drm_radeon_private_t * dev_priv, + struct drm_file *file_priv, + drm_radeon_context_regs_t * ctx, + drm_radeon_texture_regs_t * tex, + unsigned int dirty) +{ + RING_LOCALS; + DRM_DEBUG("dirty=0x%08x\n", dirty); + + if (dirty & RADEON_UPLOAD_CONTEXT) { + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &ctx->rb3d_depthoffset)) { + DRM_ERROR("Invalid depth buffer offset\n"); + return -EINVAL; + } + + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &ctx->rb3d_coloroffset)) { + DRM_ERROR("Invalid depth buffer offset\n"); + return -EINVAL; + } + + BEGIN_RING(14); + OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6)); + OUT_RING(ctx->pp_misc); + OUT_RING(ctx->pp_fog_color); + OUT_RING(ctx->re_solid_color); + OUT_RING(ctx->rb3d_blendcntl); + OUT_RING(ctx->rb3d_depthoffset); + OUT_RING(ctx->rb3d_depthpitch); + OUT_RING(ctx->rb3d_zstencilcntl); + OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2)); + OUT_RING(ctx->pp_cntl); + OUT_RING(ctx->rb3d_cntl); + OUT_RING(ctx->rb3d_coloroffset); + OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0)); + OUT_RING(ctx->rb3d_colorpitch); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_VERTFMT) { + BEGIN_RING(2); + OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0)); + OUT_RING(ctx->se_coord_fmt); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_LINE) { + BEGIN_RING(5); + OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1)); + OUT_RING(ctx->re_line_pattern); + OUT_RING(ctx->re_line_state); + OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0)); + OUT_RING(ctx->se_line_width); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_BUMPMAP) { + BEGIN_RING(5); + OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0)); + OUT_RING(ctx->pp_lum_matrix); + OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1)); + OUT_RING(ctx->pp_rot_matrix_0); + OUT_RING(ctx->pp_rot_matrix_1); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_MASKS) { + BEGIN_RING(4); + OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2)); + OUT_RING(ctx->rb3d_stencilrefmask); + OUT_RING(ctx->rb3d_ropcntl); + OUT_RING(ctx->rb3d_planemask); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_VIEWPORT) { + BEGIN_RING(7); + OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5)); + OUT_RING(ctx->se_vport_xscale); + OUT_RING(ctx->se_vport_xoffset); + OUT_RING(ctx->se_vport_yscale); + OUT_RING(ctx->se_vport_yoffset); + OUT_RING(ctx->se_vport_zscale); + OUT_RING(ctx->se_vport_zoffset); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_SETUP) { + BEGIN_RING(4); + OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0)); + OUT_RING(ctx->se_cntl); + OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0)); + OUT_RING(ctx->se_cntl_status); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_MISC) { + BEGIN_RING(2); + OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0)); + OUT_RING(ctx->re_misc); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_TEX0) { + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &tex[0].pp_txoffset)) { + DRM_ERROR("Invalid texture offset for unit 0\n"); + return -EINVAL; + } + + BEGIN_RING(9); + OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5)); + OUT_RING(tex[0].pp_txfilter); + OUT_RING(tex[0].pp_txformat); + OUT_RING(tex[0].pp_txoffset); + OUT_RING(tex[0].pp_txcblend); + OUT_RING(tex[0].pp_txablend); + OUT_RING(tex[0].pp_tfactor); + OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0)); + OUT_RING(tex[0].pp_border_color); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_TEX1) { + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &tex[1].pp_txoffset)) { + DRM_ERROR("Invalid texture offset for unit 1\n"); + return -EINVAL; + } + + BEGIN_RING(9); + OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5)); + OUT_RING(tex[1].pp_txfilter); + OUT_RING(tex[1].pp_txformat); + OUT_RING(tex[1].pp_txoffset); + OUT_RING(tex[1].pp_txcblend); + OUT_RING(tex[1].pp_txablend); + OUT_RING(tex[1].pp_tfactor); + OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0)); + OUT_RING(tex[1].pp_border_color); + ADVANCE_RING(); + } + + if (dirty & RADEON_UPLOAD_TEX2) { + if (radeon_check_and_fixup_offset(dev_priv, file_priv, + &tex[2].pp_txoffset)) { + DRM_ERROR("Invalid texture offset for unit 2\n"); + return -EINVAL; + } + + BEGIN_RING(9); + OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5)); + OUT_RING(tex[2].pp_txfilter); + OUT_RING(tex[2].pp_txformat); + OUT_RING(tex[2].pp_txoffset); + OUT_RING(tex[2].pp_txcblend); + OUT_RING(tex[2].pp_txablend); + OUT_RING(tex[2].pp_tfactor); + OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0)); + OUT_RING(tex[2].pp_border_color); + ADVANCE_RING(); + } + + return 0; +} + +/* Emit 1.2 state + */ +static int radeon_emit_state2(drm_radeon_private_t * dev_priv, + struct drm_file *file_priv, + drm_radeon_state_t * state) +{ + RING_LOCALS; + + if (state->dirty & RADEON_UPLOAD_ZBIAS) { + BEGIN_RING(3); + OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1)); + OUT_RING(state->context2.se_zbias_factor); + OUT_RING(state->context2.se_zbias_constant); + ADVANCE_RING(); + } + + return radeon_emit_state(dev_priv, file_priv, &state->context, + state->tex, state->dirty); +} + +/* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in + * 1.3 cmdbuffers allow all previous state to be updated as well as + * the tcl scalar and vector areas. + */ +static struct { + int start; + int len; + const char *name; +} packet[RADEON_MAX_STATE_PACKETS] = { + {RADEON_PP_MISC, 7, "RADEON_PP_MISC"}, + {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"}, + {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"}, + {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"}, + {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"}, + {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"}, + {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"}, + {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"}, + {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"}, + {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"}, + {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"}, + {RADEON_RE_MISC, 1, "RADEON_RE_MISC"}, + {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"}, + {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"}, + {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"}, + {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"}, + {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"}, + {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"}, + {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"}, + {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"}, + {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17, + "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"}, + {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"}, + {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"}, + {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"}, + {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"}, + {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"}, + {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"}, + {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"}, + {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"}, + {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"}, + {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"}, + {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"}, + {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"}, + {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"}, + {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"}, + {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"}, + {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"}, + {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"}, + {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"}, + {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"}, + {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"}, + {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"}, + {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"}, + {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"}, + {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"}, + {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"}, + {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"}, + {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"}, + {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"}, + {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1, + "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"}, + {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"}, + {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"}, + {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"}, + {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"}, + {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"}, + {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"}, + {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"}, + {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"}, + {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"}, + {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"}, + {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4, + "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"}, + {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */ + {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */ + {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"}, + {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"}, + {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"}, + {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"}, + {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"}, + {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"}, + {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"}, + {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"}, + {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"}, + {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"}, + {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"}, + {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"}, + {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"}, + {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"}, + {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"}, + {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"}, + {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"}, + {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"}, + {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"}, + {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"}, + {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"}, + {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"}, + {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */ + {R200_PP_AFS_1, 32, "R200_PP_AFS_1"}, + {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"}, + {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"}, + {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"}, + {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"}, + {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"}, + {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"}, + {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"}, + {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"}, +}; + +/* ================================================================ + * Performance monitoring functions + */ + +static void radeon_clear_box(drm_radeon_private_t * dev_priv, + int x, int y, int w, int h, int r, int g, int b) +{ + u32 color; + RING_LOCALS; + + x += dev_priv->sarea_priv->boxes[0].x1; + y += dev_priv->sarea_priv->boxes[0].y1; + + switch (dev_priv->color_fmt) { + case RADEON_COLOR_FORMAT_RGB565: + color = (((r & 0xf8) << 8) | + ((g & 0xfc) << 3) | ((b & 0xf8) >> 3)); + break; + case RADEON_COLOR_FORMAT_ARGB8888: + default: + color = (((0xff) << 24) | (r << 16) | (g << 8) | b); + break; + } + + BEGIN_RING(4); + RADEON_WAIT_UNTIL_3D_IDLE(); + OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0)); + OUT_RING(0xffffffff); + ADVANCE_RING(); + + BEGIN_RING(6); + + OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4)); + OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS); + + if (dev_priv->sarea_priv->pfCurrentPage == 1) { + OUT_RING(dev_priv->front_pitch_offset); + } else { + OUT_RING(dev_priv->back_pitch_offset); + } + + OUT_RING(color); + + OUT_RING((x << 16) | y); + OUT_RING((w << 16) | h); + + ADVANCE_RING(); +} + +static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv) +{ + /* Collapse various things into a wait flag -- trying to + * guess if userspase slept -- better just to have them tell us. + */ + if (dev_priv->stats.last_frame_reads > 1 || + dev_priv->stats.last_clear_reads > dev_priv->stats.clears) { + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + } + + if (dev_priv->stats.freelist_loops) { + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + } + + /* Purple box for page flipping + */ + if (dev_priv->stats.boxes & RADEON_BOX_FLIP) + radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255); + + /* Red box if we have to wait for idle at any point + */ + if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE) + radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0); + + /* Blue box: lost context? + */ + + /* Yellow box for texture swaps + */ + if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD) + radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0); + + /* Green box if hardware never idles (as far as we can tell) + */ + if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) + radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0); + + /* Draw bars indicating number of buffers allocated + * (not a great measure, easily confused) + */ + if (dev_priv->stats.requested_bufs) { + if (dev_priv->stats.requested_bufs > 100) + dev_priv->stats.requested_bufs = 100; + + radeon_clear_box(dev_priv, 4, 16, + dev_priv->stats.requested_bufs, 4, + 196, 128, 128); + } + + memset(&dev_priv->stats, 0, sizeof(dev_priv->stats)); + +} + +/* ================================================================ + * CP command dispatch functions + */ + +static void radeon_cp_dispatch_clear(struct drm_device * dev, + drm_radeon_clear_t * clear, + drm_radeon_clear_rect_t * depth_boxes) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear; + int nbox = sarea_priv->nbox; + struct drm_clip_rect *pbox = sarea_priv->boxes; + unsigned int flags = clear->flags; + u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0; + int i; + RING_LOCALS; + DRM_DEBUG("flags = 0x%x\n", flags); + + dev_priv->stats.clears++; + + if (dev_priv->sarea_priv->pfCurrentPage == 1) { + unsigned int tmp = flags; + + flags &= ~(RADEON_FRONT | RADEON_BACK); + if (tmp & RADEON_FRONT) + flags |= RADEON_BACK; + if (tmp & RADEON_BACK) + flags |= RADEON_FRONT; + } + + if (flags & (RADEON_FRONT | RADEON_BACK)) { + + BEGIN_RING(4); + + /* Ensure the 3D stream is idle before doing a + * 2D fill to clear the front or back buffer. + */ + RADEON_WAIT_UNTIL_3D_IDLE(); + + OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0)); + OUT_RING(clear->color_mask); + + ADVANCE_RING(); + + /* Make sure we restore the 3D state next time. + */ + dev_priv->sarea_priv->ctx_owner = 0; + + for (i = 0; i < nbox; i++) { + int x = pbox[i].x1; + int y = pbox[i].y1; + int w = pbox[i].x2 - x; + int h = pbox[i].y2 - y; + + DRM_DEBUG("%d,%d-%d,%d flags 0x%x\n", + x, y, w, h, flags); + + if (flags & RADEON_FRONT) { + BEGIN_RING(6); + + OUT_RING(CP_PACKET3 + (RADEON_CNTL_PAINT_MULTI, 4)); + OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv-> + color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | + RADEON_GMC_CLR_CMP_CNTL_DIS); + + OUT_RING(dev_priv->front_pitch_offset); + OUT_RING(clear->clear_color); + + OUT_RING((x << 16) | y); + OUT_RING((w << 16) | h); + + ADVANCE_RING(); + } + + if (flags & RADEON_BACK) { + BEGIN_RING(6); + + OUT_RING(CP_PACKET3 + (RADEON_CNTL_PAINT_MULTI, 4)); + OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv-> + color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | + RADEON_GMC_CLR_CMP_CNTL_DIS); + + OUT_RING(dev_priv->back_pitch_offset); + OUT_RING(clear->clear_color); + + OUT_RING((x << 16) | y); + OUT_RING((w << 16) | h); + + ADVANCE_RING(); + } + } + } + + /* hyper z clear */ + /* no docs available, based on reverse engeneering by Stephane Marchesin */ + if ((flags & (RADEON_DEPTH | RADEON_STENCIL)) + && (flags & RADEON_CLEAR_FASTZ)) { + + int i; + int depthpixperline = + dev_priv->depth_fmt == + RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch / + 2) : (dev_priv-> + depth_pitch / 4); + + u32 clearmask; + + u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth | + ((clear->depth_mask & 0xff) << 24); + + /* Make sure we restore the 3D state next time. + * we haven't touched any "normal" state - still need this? + */ + dev_priv->sarea_priv->ctx_owner = 0; + + if ((dev_priv->flags & RADEON_HAS_HIERZ) + && (flags & RADEON_USE_HIERZ)) { + /* FIXME : reverse engineer that for Rx00 cards */ + /* FIXME : the mask supposedly contains low-res z values. So can't set + just to the max (0xff? or actually 0x3fff?), need to take z clear + value into account? */ + /* pattern seems to work for r100, though get slight + rendering errors with glxgears. If hierz is not enabled for r100, + only 4 bits which indicate clear (15,16,31,32, all zero) matter, the + other ones are ignored, and the same clear mask can be used. That's + very different behaviour than R200 which needs different clear mask + and different number of tiles to clear if hierz is enabled or not !?! + */ + clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f; + } else { + /* clear mask : chooses the clearing pattern. + rv250: could be used to clear only parts of macrotiles + (but that would get really complicated...)? + bit 0 and 1 (either or both of them ?!?!) are used to + not clear tile (or maybe one of the bits indicates if the tile is + compressed or not), bit 2 and 3 to not clear tile 1,...,. + Pattern is as follows: + | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29| + bits ------------------------------------------------- + | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31| + rv100: clearmask covers 2x8 4x1 tiles, but one clear still + covers 256 pixels ?!? + */ + clearmask = 0x0; + } + + BEGIN_RING(8); + RADEON_WAIT_UNTIL_2D_IDLE(); + OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE, + tempRB3D_DEPTHCLEARVALUE); + /* what offset is this exactly ? */ + OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0); + /* need ctlstat, otherwise get some strange black flickering */ + OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT, + RADEON_RB3D_ZC_FLUSH_ALL); + ADVANCE_RING(); + + for (i = 0; i < nbox; i++) { + int tileoffset, nrtilesx, nrtilesy, j; + /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */ + if ((dev_priv->flags & RADEON_HAS_HIERZ) + && !(dev_priv->microcode_version == UCODE_R200)) { + /* FIXME : figure this out for r200 (when hierz is enabled). Or + maybe r200 actually doesn't need to put the low-res z value into + the tile cache like r100, but just needs to clear the hi-level z-buffer? + Works for R100, both with hierz and without. + R100 seems to operate on 2x1 8x8 tiles, but... + odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially + problematic with resolutions which are not 64 pix aligned? */ + tileoffset = + ((pbox[i].y1 >> 3) * depthpixperline + + pbox[i].x1) >> 6; + nrtilesx = + ((pbox[i].x2 & ~63) - + (pbox[i].x1 & ~63)) >> 4; + nrtilesy = + (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3); + for (j = 0; j <= nrtilesy; j++) { + BEGIN_RING(4); + OUT_RING(CP_PACKET3 + (RADEON_3D_CLEAR_ZMASK, 2)); + /* first tile */ + OUT_RING(tileoffset * 8); + /* the number of tiles to clear */ + OUT_RING(nrtilesx + 4); + /* clear mask : chooses the clearing pattern. */ + OUT_RING(clearmask); + ADVANCE_RING(); + tileoffset += depthpixperline >> 6; + } + } else if (dev_priv->microcode_version == UCODE_R200) { + /* works for rv250. */ + /* find first macro tile (8x2 4x4 z-pixels on rv250) */ + tileoffset = + ((pbox[i].y1 >> 3) * depthpixperline + + pbox[i].x1) >> 5; + nrtilesx = + (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5); + nrtilesy = + (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3); + for (j = 0; j <= nrtilesy; j++) { + BEGIN_RING(4); + OUT_RING(CP_PACKET3 + (RADEON_3D_CLEAR_ZMASK, 2)); + /* first tile */ + /* judging by the first tile offset needed, could possibly + directly address/clear 4x4 tiles instead of 8x2 * 4x4 + macro tiles, though would still need clear mask for + right/bottom if truely 4x4 granularity is desired ? */ + OUT_RING(tileoffset * 16); + /* the number of tiles to clear */ + OUT_RING(nrtilesx + 1); + /* clear mask : chooses the clearing pattern. */ + OUT_RING(clearmask); + ADVANCE_RING(); + tileoffset += depthpixperline >> 5; + } + } else { /* rv 100 */ + /* rv100 might not need 64 pix alignment, who knows */ + /* offsets are, hmm, weird */ + tileoffset = + ((pbox[i].y1 >> 4) * depthpixperline + + pbox[i].x1) >> 6; + nrtilesx = + ((pbox[i].x2 & ~63) - + (pbox[i].x1 & ~63)) >> 4; + nrtilesy = + (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4); + for (j = 0; j <= nrtilesy; j++) { + BEGIN_RING(4); + OUT_RING(CP_PACKET3 + (RADEON_3D_CLEAR_ZMASK, 2)); + OUT_RING(tileoffset * 128); + /* the number of tiles to clear */ + OUT_RING(nrtilesx + 4); + /* clear mask : chooses the clearing pattern. */ + OUT_RING(clearmask); + ADVANCE_RING(); + tileoffset += depthpixperline >> 6; + } + } + } + + /* TODO don't always clear all hi-level z tiles */ + if ((dev_priv->flags & RADEON_HAS_HIERZ) + && (dev_priv->microcode_version == UCODE_R200) + && (flags & RADEON_USE_HIERZ)) + /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */ + /* FIXME : the mask supposedly contains low-res z values. So can't set + just to the max (0xff? or actually 0x3fff?), need to take z clear + value into account? */ + { + BEGIN_RING(4); + OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2)); + OUT_RING(0x0); /* First tile */ + OUT_RING(0x3cc0); + OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f); + ADVANCE_RING(); + } + } + + /* We have to clear the depth and/or stencil buffers by + * rendering a quad into just those buffers. Thus, we have to + * make sure the 3D engine is configured correctly. + */ + else if ((dev_priv->microcode_version == UCODE_R200) && + (flags & (RADEON_DEPTH | RADEON_STENCIL))) { + + int tempPP_CNTL; + int tempRE_CNTL; + int tempRB3D_CNTL; + int tempRB3D_ZSTENCILCNTL; + int tempRB3D_STENCILREFMASK; + int tempRB3D_PLANEMASK; + int tempSE_CNTL; + int tempSE_VTE_CNTL; + int tempSE_VTX_FMT_0; + int tempSE_VTX_FMT_1; + int tempSE_VAP_CNTL; + int tempRE_AUX_SCISSOR_CNTL; + + tempPP_CNTL = 0; + tempRE_CNTL = 0; + + tempRB3D_CNTL = depth_clear->rb3d_cntl; + + tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl; + tempRB3D_STENCILREFMASK = 0x0; + + tempSE_CNTL = depth_clear->se_cntl; + + /* Disable TCL */ + + tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */ + (0x9 << + SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT)); + + tempRB3D_PLANEMASK = 0x0; + + tempRE_AUX_SCISSOR_CNTL = 0x0; + + tempSE_VTE_CNTL = + SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK; + + /* Vertex format (X, Y, Z, W) */ + tempSE_VTX_FMT_0 = + SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK | + SE_VTX_FMT_0__VTX_W0_PRESENT_MASK; + tempSE_VTX_FMT_1 = 0x0; + + /* + * Depth buffer specific enables + */ + if (flags & RADEON_DEPTH) { + /* Enable depth buffer */ + tempRB3D_CNTL |= RADEON_Z_ENABLE; + } else { + /* Disable depth buffer */ + tempRB3D_CNTL &= ~RADEON_Z_ENABLE; + } + + /* + * Stencil buffer specific enables + */ + if (flags & RADEON_STENCIL) { + tempRB3D_CNTL |= RADEON_STENCIL_ENABLE; + tempRB3D_STENCILREFMASK = clear->depth_mask; + } else { + tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE; + tempRB3D_STENCILREFMASK = 0x00000000; + } + + if (flags & RADEON_USE_COMP_ZBUF) { + tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE | + RADEON_Z_DECOMPRESSION_ENABLE; + } + if (flags & RADEON_USE_HIERZ) { + tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE; + } + + BEGIN_RING(26); + RADEON_WAIT_UNTIL_2D_IDLE(); + + OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL); + OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL); + OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL); + OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL); + OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, + tempRB3D_STENCILREFMASK); + OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK); + OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL); + OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL); + OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0); + OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1); + OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL); + OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL); + ADVANCE_RING(); + + /* Make sure we restore the 3D state next time. + */ + dev_priv->sarea_priv->ctx_owner = 0; + + for (i = 0; i < nbox; i++) { + + /* Funny that this should be required -- + * sets top-left? + */ + radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]); + + BEGIN_RING(14); + OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12)); + OUT_RING((RADEON_PRIM_TYPE_RECT_LIST | + RADEON_PRIM_WALK_RING | + (3 << RADEON_NUM_VERTICES_SHIFT))); + OUT_RING(depth_boxes[i].ui[CLEAR_X1]); + OUT_RING(depth_boxes[i].ui[CLEAR_Y1]); + OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); + OUT_RING(0x3f800000); + OUT_RING(depth_boxes[i].ui[CLEAR_X1]); + OUT_RING(depth_boxes[i].ui[CLEAR_Y2]); + OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); + OUT_RING(0x3f800000); + OUT_RING(depth_boxes[i].ui[CLEAR_X2]); + OUT_RING(depth_boxes[i].ui[CLEAR_Y2]); + OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); + OUT_RING(0x3f800000); + ADVANCE_RING(); + } + } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) { + + int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl; + + rb3d_cntl = depth_clear->rb3d_cntl; + + if (flags & RADEON_DEPTH) { + rb3d_cntl |= RADEON_Z_ENABLE; + } else { + rb3d_cntl &= ~RADEON_Z_ENABLE; + } + + if (flags & RADEON_STENCIL) { + rb3d_cntl |= RADEON_STENCIL_ENABLE; + rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */ + } else { + rb3d_cntl &= ~RADEON_STENCIL_ENABLE; + rb3d_stencilrefmask = 0x00000000; + } + + if (flags & RADEON_USE_COMP_ZBUF) { + tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE | + RADEON_Z_DECOMPRESSION_ENABLE; + } + if (flags & RADEON_USE_HIERZ) { + tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE; + } + + BEGIN_RING(13); + RADEON_WAIT_UNTIL_2D_IDLE(); + + OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1)); + OUT_RING(0x00000000); + OUT_RING(rb3d_cntl); + + OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL); + OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask); + OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000); + OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl); + ADVANCE_RING(); + + /* Make sure we restore the 3D state next time. + */ + dev_priv->sarea_priv->ctx_owner = 0; + + for (i = 0; i < nbox; i++) { + + /* Funny that this should be required -- + * sets top-left? + */ + radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]); + + BEGIN_RING(15); + + OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13)); + OUT_RING(RADEON_VTX_Z_PRESENT | + RADEON_VTX_PKCOLOR_PRESENT); + OUT_RING((RADEON_PRIM_TYPE_RECT_LIST | + RADEON_PRIM_WALK_RING | + RADEON_MAOS_ENABLE | + RADEON_VTX_FMT_RADEON_MODE | + (3 << RADEON_NUM_VERTICES_SHIFT))); + + OUT_RING(depth_boxes[i].ui[CLEAR_X1]); + OUT_RING(depth_boxes[i].ui[CLEAR_Y1]); + OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); + OUT_RING(0x0); + + OUT_RING(depth_boxes[i].ui[CLEAR_X1]); + OUT_RING(depth_boxes[i].ui[CLEAR_Y2]); + OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); + OUT_RING(0x0); + + OUT_RING(depth_boxes[i].ui[CLEAR_X2]); + OUT_RING(depth_boxes[i].ui[CLEAR_Y2]); + OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]); + OUT_RING(0x0); + + ADVANCE_RING(); + } + } + + /* Increment the clear counter. The client-side 3D driver must + * wait on this value before performing the clear ioctl. We + * need this because the card's so damned fast... + */ + dev_priv->sarea_priv->last_clear++; + + BEGIN_RING(4); + + RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear); + RADEON_WAIT_UNTIL_IDLE(); + + ADVANCE_RING(); +} + +static void radeon_cp_dispatch_swap(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int nbox = sarea_priv->nbox; + struct drm_clip_rect *pbox = sarea_priv->boxes; + int i; + RING_LOCALS; + DRM_DEBUG("\n"); + + /* Do some trivial performance monitoring... + */ + if (dev_priv->do_boxes) + radeon_cp_performance_boxes(dev_priv); + + /* Wait for the 3D stream to idle before dispatching the bitblt. + * This will prevent data corruption between the two streams. + */ + BEGIN_RING(2); + + RADEON_WAIT_UNTIL_3D_IDLE(); + + ADVANCE_RING(); + + for (i = 0; i < nbox; i++) { + int x = pbox[i].x1; + int y = pbox[i].y1; + int w = pbox[i].x2 - x; + int h = pbox[i].y2 - y; + + DRM_DEBUG("%d,%d-%d,%d\n", x, y, w, h); + + BEGIN_RING(9); + + OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0)); + OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL | + RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_NONE | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_S | + RADEON_DP_SRC_SOURCE_MEMORY | + RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS); + + /* Make this work even if front & back are flipped: + */ + OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1)); + if (dev_priv->sarea_priv->pfCurrentPage == 0) { + OUT_RING(dev_priv->back_pitch_offset); + OUT_RING(dev_priv->front_pitch_offset); + } else { + OUT_RING(dev_priv->front_pitch_offset); + OUT_RING(dev_priv->back_pitch_offset); + } + + OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2)); + OUT_RING((x << 16) | y); + OUT_RING((x << 16) | y); + OUT_RING((w << 16) | h); + + ADVANCE_RING(); + } + + /* Increment the frame counter. The client-side 3D driver must + * throttle the framerate by waiting for this value before + * performing the swapbuffer ioctl. + */ + dev_priv->sarea_priv->last_frame++; + + BEGIN_RING(4); + + RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame); + RADEON_WAIT_UNTIL_2D_IDLE(); + + ADVANCE_RING(); +} + +static void radeon_cp_dispatch_flip(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle; + int offset = (dev_priv->sarea_priv->pfCurrentPage == 1) + ? dev_priv->front_offset : dev_priv->back_offset; + RING_LOCALS; + DRM_DEBUG("pfCurrentPage=%d\n", + dev_priv->sarea_priv->pfCurrentPage); + + /* Do some trivial performance monitoring... + */ + if (dev_priv->do_boxes) { + dev_priv->stats.boxes |= RADEON_BOX_FLIP; + radeon_cp_performance_boxes(dev_priv); + } + + /* Update the frame offsets for both CRTCs + */ + BEGIN_RING(6); + + RADEON_WAIT_UNTIL_3D_IDLE(); + OUT_RING_REG(RADEON_CRTC_OFFSET, + ((sarea->frame.y * dev_priv->front_pitch + + sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7) + + offset); + OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base + + offset); + + ADVANCE_RING(); + + /* Increment the frame counter. The client-side 3D driver must + * throttle the framerate by waiting for this value before + * performing the swapbuffer ioctl. + */ + dev_priv->sarea_priv->last_frame++; + dev_priv->sarea_priv->pfCurrentPage = + 1 - dev_priv->sarea_priv->pfCurrentPage; + + BEGIN_RING(2); + + RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame); + + ADVANCE_RING(); +} + +static int bad_prim_vertex_nr(int primitive, int nr) +{ + switch (primitive & RADEON_PRIM_TYPE_MASK) { + case RADEON_PRIM_TYPE_NONE: + case RADEON_PRIM_TYPE_POINT: + return nr < 1; + case RADEON_PRIM_TYPE_LINE: + return (nr & 1) || nr == 0; + case RADEON_PRIM_TYPE_LINE_STRIP: + return nr < 2; + case RADEON_PRIM_TYPE_TRI_LIST: + case RADEON_PRIM_TYPE_3VRT_POINT_LIST: + case RADEON_PRIM_TYPE_3VRT_LINE_LIST: + case RADEON_PRIM_TYPE_RECT_LIST: + return nr % 3 || nr == 0; + case RADEON_PRIM_TYPE_TRI_FAN: + case RADEON_PRIM_TYPE_TRI_STRIP: + return nr < 3; + default: + return 1; + } +} + +typedef struct { + unsigned int start; + unsigned int finish; + unsigned int prim; + unsigned int numverts; + unsigned int offset; + unsigned int vc_format; +} drm_radeon_tcl_prim_t; + +static void radeon_cp_dispatch_vertex(struct drm_device * dev, + struct drm_buf * buf, + drm_radeon_tcl_prim_t * prim) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start; + int numverts = (int)prim->numverts; + int nbox = sarea_priv->nbox; + int i = 0; + RING_LOCALS; + + DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n", + prim->prim, + prim->vc_format, prim->start, prim->finish, prim->numverts); + + if (bad_prim_vertex_nr(prim->prim, prim->numverts)) { + DRM_ERROR("bad prim %x numverts %d\n", + prim->prim, prim->numverts); + return; + } + + do { + /* Emit the next cliprect */ + if (i < nbox) { + radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]); + } + + /* Emit the vertex buffer rendering commands */ + BEGIN_RING(5); + + OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3)); + OUT_RING(offset); + OUT_RING(numverts); + OUT_RING(prim->vc_format); + OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST | + RADEON_COLOR_ORDER_RGBA | + RADEON_VTX_FMT_RADEON_MODE | + (numverts << RADEON_NUM_VERTICES_SHIFT)); + + ADVANCE_RING(); + + i++; + } while (i < nbox); +} + +static void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_buf_priv_t *buf_priv = buf->dev_private; + RING_LOCALS; + + buf_priv->age = ++dev_priv->sarea_priv->last_dispatch; + + /* Emit the vertex buffer age */ + BEGIN_RING(2); + RADEON_DISPATCH_AGE(buf_priv->age); + ADVANCE_RING(); + + buf->pending = 1; + buf->used = 0; +} + +static void radeon_cp_dispatch_indirect(struct drm_device * dev, + struct drm_buf * buf, int start, int end) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + RING_LOCALS; + DRM_DEBUG("buf=%d s=0x%x e=0x%x\n", buf->idx, start, end); + + if (start != end) { + int offset = (dev_priv->gart_buffers_offset + + buf->offset + start); + int dwords = (end - start + 3) / sizeof(u32); + + /* Indirect buffer data must be an even number of + * dwords, so if we've been given an odd number we must + * pad the data with a Type-2 CP packet. + */ + if (dwords & 1) { + u32 *data = (u32 *) + ((char *)dev->agp_buffer_map->handle + + buf->offset + start); + data[dwords++] = RADEON_CP_PACKET2; + } + + /* Fire off the indirect buffer */ + BEGIN_RING(3); + + OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1)); + OUT_RING(offset); + OUT_RING(dwords); + + ADVANCE_RING(); + } +} + +static void radeon_cp_dispatch_indices(struct drm_device * dev, + struct drm_buf * elt_buf, + drm_radeon_tcl_prim_t * prim) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int offset = dev_priv->gart_buffers_offset + prim->offset; + u32 *data; + int dwords; + int i = 0; + int start = prim->start + RADEON_INDEX_PRIM_OFFSET; + int count = (prim->finish - start) / sizeof(u16); + int nbox = sarea_priv->nbox; + + DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n", + prim->prim, + prim->vc_format, + prim->start, prim->finish, prim->offset, prim->numverts); + + if (bad_prim_vertex_nr(prim->prim, count)) { + DRM_ERROR("bad prim %x count %d\n", prim->prim, count); + return; + } + + if (start >= prim->finish || (prim->start & 0x7)) { + DRM_ERROR("buffer prim %d\n", prim->prim); + return; + } + + dwords = (prim->finish - prim->start + 3) / sizeof(u32); + + data = (u32 *) ((char *)dev->agp_buffer_map->handle + + elt_buf->offset + prim->start); + + data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2); + data[1] = offset; + data[2] = prim->numverts; + data[3] = prim->vc_format; + data[4] = (prim->prim | + RADEON_PRIM_WALK_IND | + RADEON_COLOR_ORDER_RGBA | + RADEON_VTX_FMT_RADEON_MODE | + (count << RADEON_NUM_VERTICES_SHIFT)); + + do { + if (i < nbox) + radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]); + + radeon_cp_dispatch_indirect(dev, elt_buf, + prim->start, prim->finish); + + i++; + } while (i < nbox); + +} + +#define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE + +static int radeon_cp_dispatch_texture(struct drm_device * dev, + struct drm_file *file_priv, + drm_radeon_texture_t * tex, + drm_radeon_tex_image_t * image) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + struct drm_buf *buf; + u32 format; + u32 *buffer; + const u8 __user *data; + int size, dwords, tex_width, blit_width, spitch; + u32 height; + int i; + u32 texpitch, microtile; + u32 offset, byte_offset; + RING_LOCALS; + + if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) { + DRM_ERROR("Invalid destination offset\n"); + return -EINVAL; + } + + dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD; + + /* Flush the pixel cache. This ensures no pixel data gets mixed + * up with the texture data from the host data blit, otherwise + * part of the texture image may be corrupted. + */ + BEGIN_RING(4); + RADEON_FLUSH_CACHE(); + RADEON_WAIT_UNTIL_IDLE(); + ADVANCE_RING(); + + /* The compiler won't optimize away a division by a variable, + * even if the only legal values are powers of two. Thus, we'll + * use a shift instead. + */ + switch (tex->format) { + case RADEON_TXFORMAT_ARGB8888: + case RADEON_TXFORMAT_RGBA8888: + format = RADEON_COLOR_FORMAT_ARGB8888; + tex_width = tex->width * 4; + blit_width = image->width * 4; + break; + case RADEON_TXFORMAT_AI88: + case RADEON_TXFORMAT_ARGB1555: + case RADEON_TXFORMAT_RGB565: + case RADEON_TXFORMAT_ARGB4444: + case RADEON_TXFORMAT_VYUY422: + case RADEON_TXFORMAT_YVYU422: + format = RADEON_COLOR_FORMAT_RGB565; + tex_width = tex->width * 2; + blit_width = image->width * 2; + break; + case RADEON_TXFORMAT_I8: + case RADEON_TXFORMAT_RGB332: + format = RADEON_COLOR_FORMAT_CI8; + tex_width = tex->width * 1; + blit_width = image->width * 1; + break; + default: + DRM_ERROR("invalid texture format %d\n", tex->format); + return -EINVAL; + } + spitch = blit_width >> 6; + if (spitch == 0 && image->height > 1) + return -EINVAL; + + texpitch = tex->pitch; + if ((texpitch << 22) & RADEON_DST_TILE_MICRO) { + microtile = 1; + if (tex_width < 64) { + texpitch &= ~(RADEON_DST_TILE_MICRO >> 22); + /* we got tiled coordinates, untile them */ + image->x *= 2; + } + } else + microtile = 0; + + /* this might fail for zero-sized uploads - are those illegal? */ + if (!radeon_check_offset(dev_priv, tex->offset + image->height * + blit_width - 1)) { + DRM_ERROR("Invalid final destination offset\n"); + return -EINVAL; + } + + DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width); + + do { + DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n", + tex->offset >> 10, tex->pitch, tex->format, + image->x, image->y, image->width, image->height); + + /* Make a copy of some parameters in case we have to + * update them for a multi-pass texture blit. + */ + height = image->height; + data = (const u8 __user *)image->data; + + size = height * blit_width; + + if (size > RADEON_MAX_TEXTURE_SIZE) { + height = RADEON_MAX_TEXTURE_SIZE / blit_width; + size = height * blit_width; + } else if (size < 4 && size > 0) { + size = 4; + } else if (size == 0) { + return 0; + } + + buf = radeon_freelist_get(dev); + if (0 && !buf) { + radeon_do_cp_idle(dev_priv); + buf = radeon_freelist_get(dev); + } + if (!buf) { + DRM_DEBUG("EAGAIN\n"); + if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image))) + return -EFAULT; + return -EAGAIN; + } + + /* Dispatch the indirect buffer. + */ + buffer = + (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset); + dwords = size / 4; + +#define RADEON_COPY_MT(_buf, _data, _width) \ + do { \ + if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\ + DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \ + return -EFAULT; \ + } \ + } while(0) + + if (microtile) { + /* texture micro tiling in use, minimum texture width is thus 16 bytes. + however, we cannot use blitter directly for texture width < 64 bytes, + since minimum tex pitch is 64 bytes and we need this to match + the texture width, otherwise the blitter will tile it wrong. + Thus, tiling manually in this case. Additionally, need to special + case tex height = 1, since our actual image will have height 2 + and we need to ensure we don't read beyond the texture size + from user space. */ + if (tex->height == 1) { + if (tex_width >= 64 || tex_width <= 16) { + RADEON_COPY_MT(buffer, data, + (int)(tex_width * sizeof(u32))); + } else if (tex_width == 32) { + RADEON_COPY_MT(buffer, data, 16); + RADEON_COPY_MT(buffer + 8, + data + 16, 16); + } + } else if (tex_width >= 64 || tex_width == 16) { + RADEON_COPY_MT(buffer, data, + (int)(dwords * sizeof(u32))); + } else if (tex_width < 16) { + for (i = 0; i < tex->height; i++) { + RADEON_COPY_MT(buffer, data, tex_width); + buffer += 4; + data += tex_width; + } + } else if (tex_width == 32) { + /* TODO: make sure this works when not fitting in one buffer + (i.e. 32bytes x 2048...) */ + for (i = 0; i < tex->height; i += 2) { + RADEON_COPY_MT(buffer, data, 16); + data += 16; + RADEON_COPY_MT(buffer + 8, data, 16); + data += 16; + RADEON_COPY_MT(buffer + 4, data, 16); + data += 16; + RADEON_COPY_MT(buffer + 12, data, 16); + data += 16; + buffer += 16; + } + } + } else { + if (tex_width >= 32) { + /* Texture image width is larger than the minimum, so we + * can upload it directly. + */ + RADEON_COPY_MT(buffer, data, + (int)(dwords * sizeof(u32))); + } else { + /* Texture image width is less than the minimum, so we + * need to pad out each image scanline to the minimum + * width. + */ + for (i = 0; i < tex->height; i++) { + RADEON_COPY_MT(buffer, data, tex_width); + buffer += 8; + data += tex_width; + } + } + } + +#undef RADEON_COPY_MT + byte_offset = (image->y & ~2047) * blit_width; + buf->file_priv = file_priv; + buf->used = size; + offset = dev_priv->gart_buffers_offset + buf->offset; + BEGIN_RING(9); + OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5)); + OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL | + RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_NONE | + (format << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_S | + RADEON_DP_SRC_SOURCE_MEMORY | + RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS); + OUT_RING((spitch << 22) | (offset >> 10)); + OUT_RING((texpitch << 22) | ((tex->offset >> 10) + (byte_offset >> 10))); + OUT_RING(0); + OUT_RING((image->x << 16) | (image->y % 2048)); + OUT_RING((image->width << 16) | height); + RADEON_WAIT_UNTIL_2D_IDLE(); + ADVANCE_RING(); + COMMIT_RING(); + + radeon_cp_discard_buffer(dev, buf); + + /* Update the input parameters for next time */ + image->y += height; + image->height -= height; + image->data = (const u8 __user *)image->data + size; + } while (image->height > 0); + + /* Flush the pixel cache after the blit completes. This ensures + * the texture data is written out to memory before rendering + * continues. + */ + BEGIN_RING(4); + RADEON_FLUSH_CACHE(); + RADEON_WAIT_UNTIL_2D_IDLE(); + ADVANCE_RING(); + COMMIT_RING(); + + return 0; +} + +static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + int i; + RING_LOCALS; + DRM_DEBUG("\n"); + + BEGIN_RING(35); + + OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0)); + OUT_RING(0x00000000); + + OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31)); + for (i = 0; i < 32; i++) { + OUT_RING(stipple[i]); + } + + ADVANCE_RING(); +} + +static void radeon_apply_surface_regs(int surf_index, + drm_radeon_private_t *dev_priv) +{ + if (!dev_priv->mmio) + return; + + radeon_do_cp_idle(dev_priv); + + RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index, + dev_priv->surfaces[surf_index].flags); + RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index, + dev_priv->surfaces[surf_index].lower); + RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index, + dev_priv->surfaces[surf_index].upper); +} + +/* Allocates a virtual surface + * doesn't always allocate a real surface, will stretch an existing + * surface when possible. + * + * Note that refcount can be at most 2, since during a free refcount=3 + * might mean we have to allocate a new surface which might not always + * be available. + * For example : we allocate three contigous surfaces ABC. If B is + * freed, we suddenly need two surfaces to store A and C, which might + * not always be available. + */ +static int alloc_surface(drm_radeon_surface_alloc_t *new, + drm_radeon_private_t *dev_priv, + struct drm_file *file_priv) +{ + struct radeon_virt_surface *s; + int i; + int virt_surface_index; + uint32_t new_upper, new_lower; + + new_lower = new->address; + new_upper = new_lower + new->size - 1; + + /* sanity check */ + if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) || + ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) != + RADEON_SURF_ADDRESS_FIXED_MASK) + || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0)) + return -1; + + /* make sure there is no overlap with existing surfaces */ + for (i = 0; i < RADEON_MAX_SURFACES; i++) { + if ((dev_priv->surfaces[i].refcount != 0) && + (((new_lower >= dev_priv->surfaces[i].lower) && + (new_lower < dev_priv->surfaces[i].upper)) || + ((new_lower < dev_priv->surfaces[i].lower) && + (new_upper > dev_priv->surfaces[i].lower)))) { + return -1; + } + } + + /* find a virtual surface */ + for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) + if (dev_priv->virt_surfaces[i].file_priv == 0) + break; + if (i == 2 * RADEON_MAX_SURFACES) { + return -1; + } + virt_surface_index = i; + + /* try to reuse an existing surface */ + for (i = 0; i < RADEON_MAX_SURFACES; i++) { + /* extend before */ + if ((dev_priv->surfaces[i].refcount == 1) && + (new->flags == dev_priv->surfaces[i].flags) && + (new_upper + 1 == dev_priv->surfaces[i].lower)) { + s = &(dev_priv->virt_surfaces[virt_surface_index]); + s->surface_index = i; + s->lower = new_lower; + s->upper = new_upper; + s->flags = new->flags; + s->file_priv = file_priv; + dev_priv->surfaces[i].refcount++; + dev_priv->surfaces[i].lower = s->lower; + radeon_apply_surface_regs(s->surface_index, dev_priv); + return virt_surface_index; + } + + /* extend after */ + if ((dev_priv->surfaces[i].refcount == 1) && + (new->flags == dev_priv->surfaces[i].flags) && + (new_lower == dev_priv->surfaces[i].upper + 1)) { + s = &(dev_priv->virt_surfaces[virt_surface_index]); + s->surface_index = i; + s->lower = new_lower; + s->upper = new_upper; + s->flags = new->flags; + s->file_priv = file_priv; + dev_priv->surfaces[i].refcount++; + dev_priv->surfaces[i].upper = s->upper; + radeon_apply_surface_regs(s->surface_index, dev_priv); + return virt_surface_index; + } + } + + /* okay, we need a new one */ + for (i = 0; i < RADEON_MAX_SURFACES; i++) { + if (dev_priv->surfaces[i].refcount == 0) { + s = &(dev_priv->virt_surfaces[virt_surface_index]); + s->surface_index = i; + s->lower = new_lower; + s->upper = new_upper; + s->flags = new->flags; + s->file_priv = file_priv; + dev_priv->surfaces[i].refcount = 1; + dev_priv->surfaces[i].lower = s->lower; + dev_priv->surfaces[i].upper = s->upper; + dev_priv->surfaces[i].flags = s->flags; + radeon_apply_surface_regs(s->surface_index, dev_priv); + return virt_surface_index; + } + } + + /* we didn't find anything */ + return -1; +} + +static int free_surface(struct drm_file *file_priv, + drm_radeon_private_t * dev_priv, + int lower) +{ + struct radeon_virt_surface *s; + int i; + /* find the virtual surface */ + for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) { + s = &(dev_priv->virt_surfaces[i]); + if (s->file_priv) { + if ((lower == s->lower) && (file_priv == s->file_priv)) + { + if (dev_priv->surfaces[s->surface_index]. + lower == s->lower) + dev_priv->surfaces[s->surface_index]. + lower = s->upper; + + if (dev_priv->surfaces[s->surface_index]. + upper == s->upper) + dev_priv->surfaces[s->surface_index]. + upper = s->lower; + + dev_priv->surfaces[s->surface_index].refcount--; + if (dev_priv->surfaces[s->surface_index]. + refcount == 0) + dev_priv->surfaces[s->surface_index]. + flags = 0; + s->file_priv = NULL; + radeon_apply_surface_regs(s->surface_index, + dev_priv); + return 0; + } + } + } + return 1; +} + +static void radeon_surfaces_release(struct drm_file *file_priv, + drm_radeon_private_t * dev_priv) +{ + int i; + for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) { + if (dev_priv->virt_surfaces[i].file_priv == file_priv) + free_surface(file_priv, dev_priv, + dev_priv->virt_surfaces[i].lower); + } +} + +/* ================================================================ + * IOCTL functions + */ +static int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_surface_alloc_t *alloc = data; + + if (alloc_surface(alloc, dev_priv, file_priv) == -1) + return -EINVAL; + else + return 0; +} + +static int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_surface_free_t *memfree = data; + + if (free_surface(file_priv, dev_priv, memfree->address)) + return -EINVAL; + else + return 0; +} + +static int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_clear_t *clear = data; + drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS]; + DRM_DEBUG("\n"); + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + + if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS) + sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; + + if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes, + sarea_priv->nbox * sizeof(depth_boxes[0]))) + return -EFAULT; + + radeon_cp_dispatch_clear(dev, clear, depth_boxes); + + COMMIT_RING(); + return 0; +} + +/* Not sure why this isn't set all the time: + */ +static int radeon_do_init_pageflip(struct drm_device * dev) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + RING_LOCALS; + + DRM_DEBUG("\n"); + + BEGIN_RING(6); + RADEON_WAIT_UNTIL_3D_IDLE(); + OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0)); + OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) | + RADEON_CRTC_OFFSET_FLIP_CNTL); + OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0)); + OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) | + RADEON_CRTC_OFFSET_FLIP_CNTL); + ADVANCE_RING(); + + dev_priv->page_flipping = 1; + + if (dev_priv->sarea_priv->pfCurrentPage != 1) + dev_priv->sarea_priv->pfCurrentPage = 0; + + return 0; +} + +/* Swapping and flipping are different operations, need different ioctls. + * They can & should be intermixed to support multiple 3d windows. + */ +static int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + DRM_DEBUG("\n"); + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + + if (!dev_priv->page_flipping) + radeon_do_init_pageflip(dev); + + radeon_cp_dispatch_flip(dev); + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + DRM_DEBUG("\n"); + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + + if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS) + sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; + + radeon_cp_dispatch_swap(dev); + dev_priv->sarea_priv->ctx_owner = 0; + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_vertex(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + struct drm_device_dma *dma = dev->dma; + struct drm_buf *buf; + drm_radeon_vertex_t *vertex = data; + drm_radeon_tcl_prim_t prim; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n", + DRM_CURRENTPID, vertex->idx, vertex->count, vertex->discard); + + if (vertex->idx < 0 || vertex->idx >= dma->buf_count) { + DRM_ERROR("buffer index %d (of %d max)\n", + vertex->idx, dma->buf_count - 1); + return -EINVAL; + } + if (vertex->prim < 0 || vertex->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) { + DRM_ERROR("buffer prim %d\n", vertex->prim); + return -EINVAL; + } + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + VB_AGE_TEST_WITH_RETURN(dev_priv); + + buf = dma->buflist[vertex->idx]; + + if (buf->file_priv != file_priv) { + DRM_ERROR("process %d using buffer owned by %p\n", + DRM_CURRENTPID, buf->file_priv); + return -EINVAL; + } + if (buf->pending) { + DRM_ERROR("sending pending buffer %d\n", vertex->idx); + return -EINVAL; + } + + /* Build up a prim_t record: + */ + if (vertex->count) { + buf->used = vertex->count; /* not used? */ + + if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) { + if (radeon_emit_state(dev_priv, file_priv, + &sarea_priv->context_state, + sarea_priv->tex_state, + sarea_priv->dirty)) { + DRM_ERROR("radeon_emit_state failed\n"); + return -EINVAL; + } + + sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES | + RADEON_UPLOAD_TEX1IMAGES | + RADEON_UPLOAD_TEX2IMAGES | + RADEON_REQUIRE_QUIESCENCE); + } + + prim.start = 0; + prim.finish = vertex->count; /* unused */ + prim.prim = vertex->prim; + prim.numverts = vertex->count; + prim.vc_format = dev_priv->sarea_priv->vc_format; + + radeon_cp_dispatch_vertex(dev, buf, &prim); + } + + if (vertex->discard) { + radeon_cp_discard_buffer(dev, buf); + } + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_indices(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + struct drm_device_dma *dma = dev->dma; + struct drm_buf *buf; + drm_radeon_indices_t *elts = data; + drm_radeon_tcl_prim_t prim; + int count; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n", + DRM_CURRENTPID, elts->idx, elts->start, elts->end, + elts->discard); + + if (elts->idx < 0 || elts->idx >= dma->buf_count) { + DRM_ERROR("buffer index %d (of %d max)\n", + elts->idx, dma->buf_count - 1); + return -EINVAL; + } + if (elts->prim < 0 || elts->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) { + DRM_ERROR("buffer prim %d\n", elts->prim); + return -EINVAL; + } + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + VB_AGE_TEST_WITH_RETURN(dev_priv); + + buf = dma->buflist[elts->idx]; + + if (buf->file_priv != file_priv) { + DRM_ERROR("process %d using buffer owned by %p\n", + DRM_CURRENTPID, buf->file_priv); + return -EINVAL; + } + if (buf->pending) { + DRM_ERROR("sending pending buffer %d\n", elts->idx); + return -EINVAL; + } + + count = (elts->end - elts->start) / sizeof(u16); + elts->start -= RADEON_INDEX_PRIM_OFFSET; + + if (elts->start & 0x7) { + DRM_ERROR("misaligned buffer 0x%x\n", elts->start); + return -EINVAL; + } + if (elts->start < buf->used) { + DRM_ERROR("no header 0x%x - 0x%x\n", elts->start, buf->used); + return -EINVAL; + } + + buf->used = elts->end; + + if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) { + if (radeon_emit_state(dev_priv, file_priv, + &sarea_priv->context_state, + sarea_priv->tex_state, + sarea_priv->dirty)) { + DRM_ERROR("radeon_emit_state failed\n"); + return -EINVAL; + } + + sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES | + RADEON_UPLOAD_TEX1IMAGES | + RADEON_UPLOAD_TEX2IMAGES | + RADEON_REQUIRE_QUIESCENCE); + } + + /* Build up a prim_t record: + */ + prim.start = elts->start; + prim.finish = elts->end; + prim.prim = elts->prim; + prim.offset = 0; /* offset from start of dma buffers */ + prim.numverts = RADEON_MAX_VB_VERTS; /* duh */ + prim.vc_format = dev_priv->sarea_priv->vc_format; + + radeon_cp_dispatch_indices(dev, buf, &prim); + if (elts->discard) { + radeon_cp_discard_buffer(dev, buf); + } + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_texture(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_texture_t *tex = data; + drm_radeon_tex_image_t image; + int ret; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + if (tex->image == NULL) { + DRM_ERROR("null texture image!\n"); + return -EINVAL; + } + + if (DRM_COPY_FROM_USER(&image, + (drm_radeon_tex_image_t __user *) tex->image, + sizeof(image))) + return -EFAULT; + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + VB_AGE_TEST_WITH_RETURN(dev_priv); + + ret = radeon_cp_dispatch_texture(dev, file_priv, tex, &image); + + return ret; +} + +static int radeon_cp_stipple(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_stipple_t *stipple = data; + u32 mask[32]; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + if (DRM_COPY_FROM_USER(&mask, stipple->mask, 32 * sizeof(u32))) + return -EFAULT; + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + + radeon_cp_dispatch_stipple(dev, mask); + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_indirect(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + struct drm_device_dma *dma = dev->dma; + struct drm_buf *buf; + drm_radeon_indirect_t *indirect = data; + RING_LOCALS; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + DRM_DEBUG("idx=%d s=%d e=%d d=%d\n", + indirect->idx, indirect->start, indirect->end, + indirect->discard); + + if (indirect->idx < 0 || indirect->idx >= dma->buf_count) { + DRM_ERROR("buffer index %d (of %d max)\n", + indirect->idx, dma->buf_count - 1); + return -EINVAL; + } + + buf = dma->buflist[indirect->idx]; + + if (buf->file_priv != file_priv) { + DRM_ERROR("process %d using buffer owned by %p\n", + DRM_CURRENTPID, buf->file_priv); + return -EINVAL; + } + if (buf->pending) { + DRM_ERROR("sending pending buffer %d\n", indirect->idx); + return -EINVAL; + } + + if (indirect->start < buf->used) { + DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n", + indirect->start, buf->used); + return -EINVAL; + } + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + VB_AGE_TEST_WITH_RETURN(dev_priv); + + buf->used = indirect->end; + + /* Wait for the 3D stream to idle before the indirect buffer + * containing 2D acceleration commands is processed. + */ + BEGIN_RING(2); + + RADEON_WAIT_UNTIL_3D_IDLE(); + + ADVANCE_RING(); + + /* Dispatch the indirect buffer full of commands from the + * X server. This is insecure and is thus only available to + * privileged clients. + */ + radeon_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end); + if (indirect->discard) { + radeon_cp_discard_buffer(dev, buf); + } + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_vertex2(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + struct drm_device_dma *dma = dev->dma; + struct drm_buf *buf; + drm_radeon_vertex2_t *vertex = data; + int i; + unsigned char laststate; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + DRM_DEBUG("pid=%d index=%d discard=%d\n", + DRM_CURRENTPID, vertex->idx, vertex->discard); + + if (vertex->idx < 0 || vertex->idx >= dma->buf_count) { + DRM_ERROR("buffer index %d (of %d max)\n", + vertex->idx, dma->buf_count - 1); + return -EINVAL; + } + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + VB_AGE_TEST_WITH_RETURN(dev_priv); + + buf = dma->buflist[vertex->idx]; + + if (buf->file_priv != file_priv) { + DRM_ERROR("process %d using buffer owned by %p\n", + DRM_CURRENTPID, buf->file_priv); + return -EINVAL; + } + + if (buf->pending) { + DRM_ERROR("sending pending buffer %d\n", vertex->idx); + return -EINVAL; + } + + if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS) + return -EINVAL; + + for (laststate = 0xff, i = 0; i < vertex->nr_prims; i++) { + drm_radeon_prim_t prim; + drm_radeon_tcl_prim_t tclprim; + + if (DRM_COPY_FROM_USER(&prim, &vertex->prim[i], sizeof(prim))) + return -EFAULT; + + if (prim.stateidx != laststate) { + drm_radeon_state_t state; + + if (DRM_COPY_FROM_USER(&state, + &vertex->state[prim.stateidx], + sizeof(state))) + return -EFAULT; + + if (radeon_emit_state2(dev_priv, file_priv, &state)) { + DRM_ERROR("radeon_emit_state2 failed\n"); + return -EINVAL; + } + + laststate = prim.stateidx; + } + + tclprim.start = prim.start; + tclprim.finish = prim.finish; + tclprim.prim = prim.prim; + tclprim.vc_format = prim.vc_format; + + if (prim.prim & RADEON_PRIM_WALK_IND) { + tclprim.offset = prim.numverts * 64; + tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */ + + radeon_cp_dispatch_indices(dev, buf, &tclprim); + } else { + tclprim.numverts = prim.numverts; + tclprim.offset = 0; /* not used */ + + radeon_cp_dispatch_vertex(dev, buf, &tclprim); + } + + if (sarea_priv->nbox == 1) + sarea_priv->nbox = 0; + } + + if (vertex->discard) { + radeon_cp_discard_buffer(dev, buf); + } + + COMMIT_RING(); + return 0; +} + +static int radeon_emit_packets(drm_radeon_private_t * dev_priv, + struct drm_file *file_priv, + drm_radeon_cmd_header_t header, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + int id = (int)header.packet.packet_id; + int sz, reg; + int *data = (int *)cmdbuf->buf; + RING_LOCALS; + + if (id >= RADEON_MAX_STATE_PACKETS) + return -EINVAL; + + sz = packet[id].len; + reg = packet[id].start; + + if (sz * sizeof(int) > cmdbuf->bufsz) { + DRM_ERROR("Packet size provided larger than data provided\n"); + return -EINVAL; + } + + if (radeon_check_and_fixup_packets(dev_priv, file_priv, id, data)) { + DRM_ERROR("Packet verification failed\n"); + return -EINVAL; + } + + BEGIN_RING(sz + 1); + OUT_RING(CP_PACKET0(reg, (sz - 1))); + OUT_RING_TABLE(data, sz); + ADVANCE_RING(); + + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + +static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv, + drm_radeon_cmd_header_t header, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + int sz = header.scalars.count; + int start = header.scalars.offset; + int stride = header.scalars.stride; + RING_LOCALS; + + BEGIN_RING(3 + sz); + OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0)); + OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); + OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1)); + OUT_RING_TABLE(cmdbuf->buf, sz); + ADVANCE_RING(); + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + +/* God this is ugly + */ +static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv, + drm_radeon_cmd_header_t header, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + int sz = header.scalars.count; + int start = ((unsigned int)header.scalars.offset) + 0x100; + int stride = header.scalars.stride; + RING_LOCALS; + + BEGIN_RING(3 + sz); + OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0)); + OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); + OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1)); + OUT_RING_TABLE(cmdbuf->buf, sz); + ADVANCE_RING(); + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + +static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv, + drm_radeon_cmd_header_t header, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + int sz = header.vectors.count; + int start = header.vectors.offset; + int stride = header.vectors.stride; + RING_LOCALS; + + BEGIN_RING(5 + sz); + OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0); + OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0)); + OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); + OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1))); + OUT_RING_TABLE(cmdbuf->buf, sz); + ADVANCE_RING(); + + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + +static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv, + drm_radeon_cmd_header_t header, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + int sz = header.veclinear.count * 4; + int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8); + RING_LOCALS; + + if (!sz) + return 0; + if (sz * 4 > cmdbuf->bufsz) + return -EINVAL; + + BEGIN_RING(5 + sz); + OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0); + OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0)); + OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); + OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1))); + OUT_RING_TABLE(cmdbuf->buf, sz); + ADVANCE_RING(); + + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + +static int radeon_emit_packet3(struct drm_device * dev, + struct drm_file *file_priv, + drm_radeon_kcmd_buffer_t *cmdbuf) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + unsigned int cmdsz; + int ret; + RING_LOCALS; + + DRM_DEBUG("\n"); + + if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv, + cmdbuf, &cmdsz))) { + DRM_ERROR("Packet verification failed\n"); + return ret; + } + + BEGIN_RING(cmdsz); + OUT_RING_TABLE(cmdbuf->buf, cmdsz); + ADVANCE_RING(); + + cmdbuf->buf += cmdsz * 4; + cmdbuf->bufsz -= cmdsz * 4; + return 0; +} + +static int radeon_emit_packet3_cliprect(struct drm_device *dev, + struct drm_file *file_priv, + drm_radeon_kcmd_buffer_t *cmdbuf, + int orig_nbox) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + struct drm_clip_rect box; + unsigned int cmdsz; + int ret; + struct drm_clip_rect __user *boxes = cmdbuf->boxes; + int i = 0; + RING_LOCALS; + + DRM_DEBUG("\n"); + + if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv, + cmdbuf, &cmdsz))) { + DRM_ERROR("Packet verification failed\n"); + return ret; + } + + if (!orig_nbox) + goto out; + + do { + if (i < cmdbuf->nbox) { + if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box))) + return -EFAULT; + /* FIXME The second and subsequent times round + * this loop, send a WAIT_UNTIL_3D_IDLE before + * calling emit_clip_rect(). This fixes a + * lockup on fast machines when sending + * several cliprects with a cmdbuf, as when + * waving a 2D window over a 3D + * window. Something in the commands from user + * space seems to hang the card when they're + * sent several times in a row. That would be + * the correct place to fix it but this works + * around it until I can figure that out - Tim + * Smith */ + if (i) { + BEGIN_RING(2); + RADEON_WAIT_UNTIL_3D_IDLE(); + ADVANCE_RING(); + } + radeon_emit_clip_rect(dev_priv, &box); + } + + BEGIN_RING(cmdsz); + OUT_RING_TABLE(cmdbuf->buf, cmdsz); + ADVANCE_RING(); + + } while (++i < cmdbuf->nbox); + if (cmdbuf->nbox == 1) + cmdbuf->nbox = 0; + + out: + cmdbuf->buf += cmdsz * 4; + cmdbuf->bufsz -= cmdsz * 4; + return 0; +} + +static int radeon_emit_wait(struct drm_device * dev, int flags) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + RING_LOCALS; + + DRM_DEBUG("%x\n", flags); + switch (flags) { + case RADEON_WAIT_2D: + BEGIN_RING(2); + RADEON_WAIT_UNTIL_2D_IDLE(); + ADVANCE_RING(); + break; + case RADEON_WAIT_3D: + BEGIN_RING(2); + RADEON_WAIT_UNTIL_3D_IDLE(); + ADVANCE_RING(); + break; + case RADEON_WAIT_2D | RADEON_WAIT_3D: + BEGIN_RING(2); + RADEON_WAIT_UNTIL_IDLE(); + ADVANCE_RING(); + break; + default: + return -EINVAL; + } + + return 0; +} + +static int radeon_cp_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + struct drm_device_dma *dma = dev->dma; + struct drm_buf *buf = NULL; + int idx; + drm_radeon_kcmd_buffer_t *cmdbuf = data; + drm_radeon_cmd_header_t header; + int orig_nbox, orig_bufsz; + char *kbuf = NULL; + + LOCK_TEST_WITH_RETURN(dev, file_priv); + + RING_SPACE_TEST_WITH_RETURN(dev_priv); + VB_AGE_TEST_WITH_RETURN(dev_priv); + + if (cmdbuf->bufsz > 64 * 1024 || cmdbuf->bufsz < 0) { + return -EINVAL; + } + + /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid + * races between checking values and using those values in other code, + * and simply to avoid a lot of function calls to copy in data. + */ + orig_bufsz = cmdbuf->bufsz; + if (orig_bufsz != 0) { + kbuf = drm_alloc(cmdbuf->bufsz, DRM_MEM_DRIVER); + if (kbuf == NULL) + return -ENOMEM; + if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf->buf, + cmdbuf->bufsz)) { + drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER); + return -EFAULT; + } + cmdbuf->buf = kbuf; + } + + orig_nbox = cmdbuf->nbox; + + if (dev_priv->microcode_version == UCODE_R300) { + int temp; + temp = r300_do_cp_cmdbuf(dev, file_priv, cmdbuf); + + if (orig_bufsz != 0) + drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER); + + return temp; + } + + /* microcode_version != r300 */ + while (cmdbuf->bufsz >= sizeof(header)) { + + header.i = *(int *)cmdbuf->buf; + cmdbuf->buf += sizeof(header); + cmdbuf->bufsz -= sizeof(header); + + switch (header.header.cmd_type) { + case RADEON_CMD_PACKET: + DRM_DEBUG("RADEON_CMD_PACKET\n"); + if (radeon_emit_packets + (dev_priv, file_priv, header, cmdbuf)) { + DRM_ERROR("radeon_emit_packets failed\n"); + goto err; + } + break; + + case RADEON_CMD_SCALARS: + DRM_DEBUG("RADEON_CMD_SCALARS\n"); + if (radeon_emit_scalars(dev_priv, header, cmdbuf)) { + DRM_ERROR("radeon_emit_scalars failed\n"); + goto err; + } + break; + + case RADEON_CMD_VECTORS: + DRM_DEBUG("RADEON_CMD_VECTORS\n"); + if (radeon_emit_vectors(dev_priv, header, cmdbuf)) { + DRM_ERROR("radeon_emit_vectors failed\n"); + goto err; + } + break; + + case RADEON_CMD_DMA_DISCARD: + DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n"); + idx = header.dma.buf_idx; + if (idx < 0 || idx >= dma->buf_count) { + DRM_ERROR("buffer index %d (of %d max)\n", + idx, dma->buf_count - 1); + goto err; + } + + buf = dma->buflist[idx]; + if (buf->file_priv != file_priv || buf->pending) { + DRM_ERROR("bad buffer %p %p %d\n", + buf->file_priv, file_priv, + buf->pending); + goto err; + } + + radeon_cp_discard_buffer(dev, buf); + break; + + case RADEON_CMD_PACKET3: + DRM_DEBUG("RADEON_CMD_PACKET3\n"); + if (radeon_emit_packet3(dev, file_priv, cmdbuf)) { + DRM_ERROR("radeon_emit_packet3 failed\n"); + goto err; + } + break; + + case RADEON_CMD_PACKET3_CLIP: + DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n"); + if (radeon_emit_packet3_cliprect + (dev, file_priv, cmdbuf, orig_nbox)) { + DRM_ERROR("radeon_emit_packet3_clip failed\n"); + goto err; + } + break; + + case RADEON_CMD_SCALARS2: + DRM_DEBUG("RADEON_CMD_SCALARS2\n"); + if (radeon_emit_scalars2(dev_priv, header, cmdbuf)) { + DRM_ERROR("radeon_emit_scalars2 failed\n"); + goto err; + } + break; + + case RADEON_CMD_WAIT: + DRM_DEBUG("RADEON_CMD_WAIT\n"); + if (radeon_emit_wait(dev, header.wait.flags)) { + DRM_ERROR("radeon_emit_wait failed\n"); + goto err; + } + break; + case RADEON_CMD_VECLINEAR: + DRM_DEBUG("RADEON_CMD_VECLINEAR\n"); + if (radeon_emit_veclinear(dev_priv, header, cmdbuf)) { + DRM_ERROR("radeon_emit_veclinear failed\n"); + goto err; + } + break; + + default: + DRM_ERROR("bad cmd_type %d at %p\n", + header.header.cmd_type, + cmdbuf->buf - sizeof(header)); + goto err; + } + } + + if (orig_bufsz != 0) + drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER); + + DRM_DEBUG("DONE\n"); + COMMIT_RING(); + return 0; + + err: + if (orig_bufsz != 0) + drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER); + return -EINVAL; +} + +static int radeon_cp_getparam(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_getparam_t *param = data; + int value; + + DRM_DEBUG("pid=%d\n", DRM_CURRENTPID); + + switch (param->param) { + case RADEON_PARAM_GART_BUFFER_OFFSET: + value = dev_priv->gart_buffers_offset; + break; + case RADEON_PARAM_LAST_FRAME: + dev_priv->stats.last_frame_reads++; + value = GET_SCRATCH(0); + break; + case RADEON_PARAM_LAST_DISPATCH: + value = GET_SCRATCH(1); + break; + case RADEON_PARAM_LAST_CLEAR: + dev_priv->stats.last_clear_reads++; + value = GET_SCRATCH(2); + break; + case RADEON_PARAM_IRQ_NR: + value = dev->irq; + break; + case RADEON_PARAM_GART_BASE: + value = dev_priv->gart_vm_start; + break; + case RADEON_PARAM_REGISTER_HANDLE: + value = dev_priv->mmio->offset; + break; + case RADEON_PARAM_STATUS_HANDLE: + value = dev_priv->ring_rptr_offset; + break; +#if BITS_PER_LONG == 32 + /* + * This ioctl() doesn't work on 64-bit platforms because hw_lock is a + * pointer which can't fit into an int-sized variable. According to + * Michel Dänzer, the ioctl() is only used on embedded platforms, so + * not supporting it shouldn't be a problem. If the same functionality + * is needed on 64-bit platforms, a new ioctl() would have to be added, + * so backwards-compatibility for the embedded platforms can be + * maintained. --davidm 4-Feb-2004. + */ + case RADEON_PARAM_SAREA_HANDLE: + /* The lock is the first dword in the sarea. */ + value = (long)dev->lock.hw_lock; + break; +#endif + case RADEON_PARAM_GART_TEX_HANDLE: + value = dev_priv->gart_textures_offset; + break; + case RADEON_PARAM_SCRATCH_OFFSET: + if (!dev_priv->writeback_works) + return -EINVAL; + value = RADEON_SCRATCH_REG_OFFSET; + break; + case RADEON_PARAM_CARD_TYPE: + if (dev_priv->flags & RADEON_IS_PCIE) + value = RADEON_CARD_PCIE; + else if (dev_priv->flags & RADEON_IS_AGP) + value = RADEON_CARD_AGP; + else + value = RADEON_CARD_PCI; + break; + case RADEON_PARAM_VBLANK_CRTC: + value = radeon_vblank_crtc_get(dev); + break; + case RADEON_PARAM_FB_LOCATION: + value = radeon_read_fb_location(dev_priv); + break; + case RADEON_PARAM_NUM_GB_PIPES: + value = dev_priv->num_gb_pipes; + break; + default: + DRM_DEBUG("Invalid parameter %d\n", param->param); + return -EINVAL; + } + + if (DRM_COPY_TO_USER(param->value, &value, sizeof(int))) { + DRM_ERROR("copy_to_user\n"); + return -EFAULT; + } + + return 0; +} + +static int radeon_cp_setparam(struct drm_device *dev, void *data, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_setparam_t *sp = data; + struct drm_radeon_driver_file_fields *radeon_priv; + + switch (sp->param) { + case RADEON_SETPARAM_FB_LOCATION: + radeon_priv = file_priv->driver_priv; + radeon_priv->radeon_fb_delta = dev_priv->fb_location - + sp->value; + break; + case RADEON_SETPARAM_SWITCH_TILING: + if (sp->value == 0) { + DRM_DEBUG("color tiling disabled\n"); + dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO; + dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO; + dev_priv->sarea_priv->tiling_enabled = 0; + } else if (sp->value == 1) { + DRM_DEBUG("color tiling enabled\n"); + dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO; + dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO; + dev_priv->sarea_priv->tiling_enabled = 1; + } + break; + case RADEON_SETPARAM_PCIGART_LOCATION: + dev_priv->pcigart_offset = sp->value; + dev_priv->pcigart_offset_set = 1; + break; + case RADEON_SETPARAM_NEW_MEMMAP: + dev_priv->new_memmap = sp->value; + break; + case RADEON_SETPARAM_PCIGART_TABLE_SIZE: + dev_priv->gart_info.table_size = sp->value; + if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE) + dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE; + break; + case RADEON_SETPARAM_VBLANK_CRTC: + return radeon_vblank_crtc_set(dev, sp->value); + break; + default: + DRM_DEBUG("Invalid parameter %d\n", sp->param); + return -EINVAL; + } + + return 0; +} + +/* When a client dies: + * - Check for and clean up flipped page state + * - Free any alloced GART memory. + * - Free any alloced radeon surfaces. + * + * DRM infrastructure takes care of reclaiming dma buffers. + */ +void radeon_driver_preclose(struct drm_device *dev, struct drm_file *file_priv) +{ + if (dev->dev_private) { + drm_radeon_private_t *dev_priv = dev->dev_private; + dev_priv->page_flipping = 0; + radeon_mem_release(file_priv, dev_priv->gart_heap); + radeon_mem_release(file_priv, dev_priv->fb_heap); + radeon_surfaces_release(file_priv, dev_priv); + } +} + +void radeon_driver_lastclose(struct drm_device *dev) +{ + if (dev->dev_private) { + drm_radeon_private_t *dev_priv = dev->dev_private; + + if (dev_priv->sarea_priv && + dev_priv->sarea_priv->pfCurrentPage != 0) + radeon_cp_dispatch_flip(dev); + } + + radeon_do_release(dev); +} + +int radeon_driver_open(struct drm_device *dev, struct drm_file *file_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + struct drm_radeon_driver_file_fields *radeon_priv; + + DRM_DEBUG("\n"); + radeon_priv = + (struct drm_radeon_driver_file_fields *) + drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES); + + if (!radeon_priv) + return -ENOMEM; + + file_priv->driver_priv = radeon_priv; + + if (dev_priv) + radeon_priv->radeon_fb_delta = dev_priv->fb_location; + else + radeon_priv->radeon_fb_delta = 0; + return 0; +} + +void radeon_driver_postclose(struct drm_device *dev, struct drm_file *file_priv) +{ + struct drm_radeon_driver_file_fields *radeon_priv = + file_priv->driver_priv; + + drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES); +} + +struct drm_ioctl_desc radeon_ioctls[] = { + DRM_IOCTL_DEF(DRM_RADEON_CP_INIT, radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY), + DRM_IOCTL_DEF(DRM_RADEON_CP_START, radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY), + DRM_IOCTL_DEF(DRM_RADEON_CP_STOP, radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY), + DRM_IOCTL_DEF(DRM_RADEON_CP_RESET, radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY), + DRM_IOCTL_DEF(DRM_RADEON_CP_IDLE, radeon_cp_idle, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_CP_RESUME, radeon_cp_resume, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_RESET, radeon_engine_reset, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_FULLSCREEN, radeon_fullscreen, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_SWAP, radeon_cp_swap, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_CLEAR, radeon_cp_clear, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_VERTEX, radeon_cp_vertex, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_INDICES, radeon_cp_indices, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_TEXTURE, radeon_cp_texture, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_STIPPLE, radeon_cp_stipple, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_INDIRECT, radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY), + DRM_IOCTL_DEF(DRM_RADEON_VERTEX2, radeon_cp_vertex2, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_CMDBUF, radeon_cp_cmdbuf, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_GETPARAM, radeon_cp_getparam, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_FLIP, radeon_cp_flip, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_ALLOC, radeon_mem_alloc, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_FREE, radeon_mem_free, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_INIT_HEAP, radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY), + DRM_IOCTL_DEF(DRM_RADEON_IRQ_EMIT, radeon_irq_emit, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_IRQ_WAIT, radeon_irq_wait, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_SETPARAM, radeon_cp_setparam, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_SURF_ALLOC, radeon_surface_alloc, DRM_AUTH), + DRM_IOCTL_DEF(DRM_RADEON_SURF_FREE, radeon_surface_free, DRM_AUTH) +}; + +int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls); |