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author | Sage Weil <sage@inktank.com> | 2012-07-10 11:53:34 -0700 |
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committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2012-11-26 11:38:10 -0800 |
commit | 49da293c7dc4401c2c7963a2c70f633b1c8fa8c5 (patch) | |
tree | 7e61b4bfd7e2c192ba47b8db4866f3f9e7c039c2 /crypto/ghash-generic.c | |
parent | 21cbad59b07693104dda76ee4afef41302b2b8fb (diff) |
libceph: fix messenger retry
(cherry picked from commit 5bdca4e0768d3e0f4efa43d9a2cc8210aeb91ab9)
In ancient times, the messenger could both initiate and accept connections.
An artifact if that was data structures to store/process an incoming
ceph_msg_connect request and send an outgoing ceph_msg_connect_reply.
Sadly, the negotiation code was referencing those structures and ignoring
important information (like the peer's connect_seq) from the correct ones.
Among other things, this fixes tight reconnect loops where the server sends
RETRY_SESSION and we (the client) retries with the same connect_seq as last
time. This bug pretty easily triggered by injecting socket failures on the
MDS and running some fs workload like workunits/direct_io/test_sync_io.
Signed-off-by: Sage Weil <sage@inktank.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'crypto/ghash-generic.c')
0 files changed, 0 insertions, 0 deletions