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authorCliff Wickman <cpw@sgi.com>2011-01-03 12:03:53 -0600
committerIngo Molnar <mingo@elte.hu>2011-01-03 20:35:03 +0100
commitcfa60917f0ba6eca83f41aef3cb4a7dd7736ac9f (patch)
treedb3c1da32119ba8bfec34f8c58781ca1b5d38424 /arch/x86/include
parentd8850ba425d9823d3184bd52f065899dac4689f9 (diff)
x86, UV, BAU: Extend for more than 16 cpus per socket
Fix a hard-coded limit of a maximum of 16 cpu's per socket. The UV Broadcast Assist Unit code initializes by scanning the cpu topology of the system and assigning a master cpu for each socket and UV hub. That scan had an assumption of a limit of 16 cpus per socket. With Westmere we are going over that limit. The UV hub hardware will allow up to 32. If the scan finds the system has gone over that limit it returns an error and we print a warning and fall back to doing TLB shootdowns without the BAU. Signed-off-by: Cliff Wickman <cpw@sgi.com> Cc: <stable@kernel.org> # .37.x LKML-Reference: <E1PZol7-0000mM-77@eag09.americas.sgi.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'arch/x86/include')
-rw-r--r--arch/x86/include/asm/uv/uv_bau.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/arch/x86/include/asm/uv/uv_bau.h b/arch/x86/include/asm/uv/uv_bau.h
index 42d412fd8b0..ce1d54c8a43 100644
--- a/arch/x86/include/asm/uv/uv_bau.h
+++ b/arch/x86/include/asm/uv/uv_bau.h
@@ -26,20 +26,22 @@
* BAU_SB_DESCRIPTOR_BASE register, set 1 is located at BASE + 512,
* set 2 is at BASE + 2*512, set 3 at BASE + 3*512, and so on.
*
- * We will use 31 sets, one for sending BAU messages from each of the 32
+ * We will use one set for sending BAU messages from each of the
* cpu's on the uvhub.
*
* TLB shootdown will use the first of the 8 descriptors of each set.
* Each of the descriptors is 64 bytes in size (8*64 = 512 bytes in a set).
*/
+#define MAX_CPUS_PER_UVHUB 64
+#define MAX_CPUS_PER_SOCKET 32
+#define UV_ADP_SIZE 64 /* hardware-provided max. */
+#define UV_CPUS_PER_ACT_STATUS 32 /* hardware-provided max. */
#define UV_ITEMS_PER_DESCRIPTOR 8
/* the 'throttle' to prevent the hardware stay-busy bug */
#define MAX_BAU_CONCURRENT 3
-#define UV_CPUS_PER_ACT_STATUS 32
#define UV_ACT_STATUS_MASK 0x3
#define UV_ACT_STATUS_SIZE 2
-#define UV_ADP_SIZE 32
#define UV_DISTRIBUTION_SIZE 256
#define UV_SW_ACK_NPENDING 8
#define UV_NET_ENDPOINT_INTD 0x38
@@ -100,7 +102,6 @@
* number of destination side software ack resources
*/
#define DEST_NUM_RESOURCES 8
-#define MAX_CPUS_PER_NODE 32
/*
* completion statuses for sending a TLB flush message
*/