diff options
author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /arch/ppc/8xx_io/cs4218_tdm.c |
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'arch/ppc/8xx_io/cs4218_tdm.c')
-rw-r--r-- | arch/ppc/8xx_io/cs4218_tdm.c | 2836 |
1 files changed, 2836 insertions, 0 deletions
diff --git a/arch/ppc/8xx_io/cs4218_tdm.c b/arch/ppc/8xx_io/cs4218_tdm.c new file mode 100644 index 00000000000..89fe0ceeaa4 --- /dev/null +++ b/arch/ppc/8xx_io/cs4218_tdm.c @@ -0,0 +1,2836 @@ + +/* This is a modified version of linux/drivers/sound/dmasound.c to + * support the CS4218 codec on the 8xx TDM port. Thanks to everyone + * that contributed to the dmasound software (which includes me :-). + * + * The CS4218 is configured in Mode 4, sub-mode 0. This provides + * left/right data only on the TDM port, as a 32-bit word, per frame + * pulse. The control of the CS4218 is provided by some other means, + * like the SPI port. + * Dan Malek (dmalek@jlc.net) + */ + +#include <linux/module.h> +#include <linux/sched.h> +#include <linux/timer.h> +#include <linux/major.h> +#include <linux/config.h> +#include <linux/fcntl.h> +#include <linux/errno.h> +#include <linux/mm.h> +#include <linux/slab.h> +#include <linux/sound.h> +#include <linux/init.h> +#include <linux/delay.h> + +#include <asm/system.h> +#include <asm/irq.h> +#include <asm/pgtable.h> +#include <asm/uaccess.h> +#include <asm/io.h> + +/* Should probably do something different with this path name..... + * Actually, I should just stop using it... + */ +#include "cs4218.h" +#include <linux/soundcard.h> + +#include <asm/mpc8xx.h> +#include <asm/8xx_immap.h> +#include <asm/commproc.h> + +#define DMASND_CS4218 5 + +#define MAX_CATCH_RADIUS 10 +#define MIN_BUFFERS 4 +#define MIN_BUFSIZE 4 +#define MAX_BUFSIZE 128 + +#define HAS_8BIT_TABLES + +static int sq_unit = -1; +static int mixer_unit = -1; +static int state_unit = -1; +static int irq_installed = 0; +static char **sound_buffers = NULL; +static char **sound_read_buffers = NULL; + +static DEFINE_SPINLOCK(cs4218_lock); + +/* Local copies of things we put in the control register. Output + * volume, like most codecs is really attenuation. + */ +static int cs4218_rate_index; + +/* + * Stuff for outputting a beep. The values range from -327 to +327 + * so we can multiply by an amplitude in the range 0..100 to get a + * signed short value to put in the output buffer. + */ +static short beep_wform[256] = { + 0, 40, 79, 117, 153, 187, 218, 245, + 269, 288, 304, 316, 323, 327, 327, 324, + 318, 310, 299, 288, 275, 262, 249, 236, + 224, 213, 204, 196, 190, 186, 183, 182, + 182, 183, 186, 189, 192, 196, 200, 203, + 206, 208, 209, 209, 209, 207, 204, 201, + 197, 193, 188, 183, 179, 174, 170, 166, + 163, 161, 160, 159, 159, 160, 161, 162, + 164, 166, 168, 169, 171, 171, 171, 170, + 169, 167, 163, 159, 155, 150, 144, 139, + 133, 128, 122, 117, 113, 110, 107, 105, + 103, 103, 103, 103, 104, 104, 105, 105, + 105, 103, 101, 97, 92, 86, 78, 68, + 58, 45, 32, 18, 3, -11, -26, -41, + -55, -68, -79, -88, -95, -100, -102, -102, + -99, -93, -85, -75, -62, -48, -33, -16, + 0, 16, 33, 48, 62, 75, 85, 93, + 99, 102, 102, 100, 95, 88, 79, 68, + 55, 41, 26, 11, -3, -18, -32, -45, + -58, -68, -78, -86, -92, -97, -101, -103, + -105, -105, -105, -104, -104, -103, -103, -103, + -103, -105, -107, -110, -113, -117, -122, -128, + -133, -139, -144, -150, -155, -159, -163, -167, + -169, -170, -171, -171, -171, -169, -168, -166, + -164, -162, -161, -160, -159, -159, -160, -161, + -163, -166, -170, -174, -179, -183, -188, -193, + -197, -201, -204, -207, -209, -209, -209, -208, + -206, -203, -200, -196, -192, -189, -186, -183, + -182, -182, -183, -186, -190, -196, -204, -213, + -224, -236, -249, -262, -275, -288, -299, -310, + -318, -324, -327, -327, -323, -316, -304, -288, + -269, -245, -218, -187, -153, -117, -79, -40, +}; + +#define BEEP_SPEED 5 /* 22050 Hz sample rate */ +#define BEEP_BUFLEN 512 +#define BEEP_VOLUME 15 /* 0 - 100 */ + +static int beep_volume = BEEP_VOLUME; +static int beep_playing = 0; +static int beep_state = 0; +static short *beep_buf; +static void (*orig_mksound)(unsigned int, unsigned int); + +/* This is found someplace else......I guess in the keyboard driver + * we don't include. + */ +static void (*kd_mksound)(unsigned int, unsigned int); + +static int catchRadius = 0; +static int numBufs = 4, bufSize = 32; +static int numReadBufs = 4, readbufSize = 32; + + +/* TDM/Serial transmit and receive buffer descriptors. +*/ +static volatile cbd_t *rx_base, *rx_cur, *tx_base, *tx_cur; + +MODULE_PARM(catchRadius, "i"); +MODULE_PARM(numBufs, "i"); +MODULE_PARM(bufSize, "i"); +MODULE_PARM(numreadBufs, "i"); +MODULE_PARM(readbufSize, "i"); + +#define arraysize(x) (sizeof(x)/sizeof(*(x))) +#define le2be16(x) (((x)<<8 & 0xff00) | ((x)>>8 & 0x00ff)) +#define le2be16dbl(x) (((x)<<8 & 0xff00ff00) | ((x)>>8 & 0x00ff00ff)) + +#define IOCTL_IN(arg, ret) \ + do { int error = get_user(ret, (int *)(arg)); \ + if (error) return error; \ + } while (0) +#define IOCTL_OUT(arg, ret) ioctl_return((int *)(arg), ret) + +/* CS4218 serial port control in mode 4. +*/ +#define CS_INTMASK ((uint)0x40000000) +#define CS_DO1 ((uint)0x20000000) +#define CS_LATTEN ((uint)0x1f000000) +#define CS_RATTEN ((uint)0x00f80000) +#define CS_MUTE ((uint)0x00040000) +#define CS_ISL ((uint)0x00020000) +#define CS_ISR ((uint)0x00010000) +#define CS_LGAIN ((uint)0x0000f000) +#define CS_RGAIN ((uint)0x00000f00) + +#define CS_LATTEN_SET(X) (((X) & 0x1f) << 24) +#define CS_RATTEN_SET(X) (((X) & 0x1f) << 19) +#define CS_LGAIN_SET(X) (((X) & 0x0f) << 12) +#define CS_RGAIN_SET(X) (((X) & 0x0f) << 8) + +#define CS_LATTEN_GET(X) (((X) >> 24) & 0x1f) +#define CS_RATTEN_GET(X) (((X) >> 19) & 0x1f) +#define CS_LGAIN_GET(X) (((X) >> 12) & 0x0f) +#define CS_RGAIN_GET(X) (((X) >> 8) & 0x0f) + +/* The control register is effectively write only. We have to keep a copy + * of what we write. + */ +static uint cs4218_control; + +/* A place to store expanding information. +*/ +static int expand_bal; +static int expand_data; + +/* Since I can't make the microcode patch work for the SPI, I just + * clock the bits using software. + */ +static void sw_spi_init(void); +static void sw_spi_io(u_char *obuf, u_char *ibuf, uint bcnt); +static uint cs4218_ctl_write(uint ctlreg); + +/*** Some low level helpers **************************************************/ + +/* 16 bit mu-law */ + +static short ulaw2dma16[] = { + -32124, -31100, -30076, -29052, -28028, -27004, -25980, -24956, + -23932, -22908, -21884, -20860, -19836, -18812, -17788, -16764, + -15996, -15484, -14972, -14460, -13948, -13436, -12924, -12412, + -11900, -11388, -10876, -10364, -9852, -9340, -8828, -8316, + -7932, -7676, -7420, -7164, -6908, -6652, -6396, -6140, + -5884, -5628, -5372, -5116, -4860, -4604, -4348, -4092, + -3900, -3772, -3644, -3516, -3388, -3260, -3132, -3004, + -2876, -2748, -2620, -2492, -2364, -2236, -2108, -1980, + -1884, -1820, -1756, -1692, -1628, -1564, -1500, -1436, + -1372, -1308, -1244, -1180, -1116, -1052, -988, -924, + -876, -844, -812, -780, -748, -716, -684, -652, + -620, -588, -556, -524, -492, -460, -428, -396, + -372, -356, -340, -324, -308, -292, -276, -260, + -244, -228, -212, -196, -180, -164, -148, -132, + -120, -112, -104, -96, -88, -80, -72, -64, + -56, -48, -40, -32, -24, -16, -8, 0, + 32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956, + 23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764, + 15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412, + 11900, 11388, 10876, 10364, 9852, 9340, 8828, 8316, + 7932, 7676, 7420, 7164, 6908, 6652, 6396, 6140, + 5884, 5628, 5372, 5116, 4860, 4604, 4348, 4092, + 3900, 3772, 3644, 3516, 3388, 3260, 3132, 3004, + 2876, 2748, 2620, 2492, 2364, 2236, 2108, 1980, + 1884, 1820, 1756, 1692, 1628, 1564, 1500, 1436, + 1372, 1308, 1244, 1180, 1116, 1052, 988, 924, + 876, 844, 812, 780, 748, 716, 684, 652, + 620, 588, 556, 524, 492, 460, 428, 396, + 372, 356, 340, 324, 308, 292, 276, 260, + 244, 228, 212, 196, 180, 164, 148, 132, + 120, 112, 104, 96, 88, 80, 72, 64, + 56, 48, 40, 32, 24, 16, 8, 0, +}; + +/* 16 bit A-law */ + +static short alaw2dma16[] = { + -5504, -5248, -6016, -5760, -4480, -4224, -4992, -4736, + -7552, -7296, -8064, -7808, -6528, -6272, -7040, -6784, + -2752, -2624, -3008, -2880, -2240, -2112, -2496, -2368, + -3776, -3648, -4032, -3904, -3264, -3136, -3520, -3392, + -22016, -20992, -24064, -23040, -17920, -16896, -19968, -18944, + -30208, -29184, -32256, -31232, -26112, -25088, -28160, -27136, + -11008, -10496, -12032, -11520, -8960, -8448, -9984, -9472, + -15104, -14592, -16128, -15616, -13056, -12544, -14080, -13568, + -344, -328, -376, -360, -280, -264, -312, -296, + -472, -456, -504, -488, -408, -392, -440, -424, + -88, -72, -120, -104, -24, -8, -56, -40, + -216, -200, -248, -232, -152, -136, -184, -168, + -1376, -1312, -1504, -1440, -1120, -1056, -1248, -1184, + -1888, -1824, -2016, -1952, -1632, -1568, -1760, -1696, + -688, -656, -752, -720, -560, -528, -624, -592, + -944, -912, -1008, -976, -816, -784, -880, -848, + 5504, 5248, 6016, 5760, 4480, 4224, 4992, 4736, + 7552, 7296, 8064, 7808, 6528, 6272, 7040, 6784, + 2752, 2624, 3008, 2880, 2240, 2112, 2496, 2368, + 3776, 3648, 4032, 3904, 3264, 3136, 3520, 3392, + 22016, 20992, 24064, 23040, 17920, 16896, 19968, 18944, + 30208, 29184, 32256, 31232, 26112, 25088, 28160, 27136, + 11008, 10496, 12032, 11520, 8960, 8448, 9984, 9472, + 15104, 14592, 16128, 15616, 13056, 12544, 14080, 13568, + 344, 328, 376, 360, 280, 264, 312, 296, + 472, 456, 504, 488, 408, 392, 440, 424, + 88, 72, 120, 104, 24, 8, 56, 40, + 216, 200, 248, 232, 152, 136, 184, 168, + 1376, 1312, 1504, 1440, 1120, 1056, 1248, 1184, + 1888, 1824, 2016, 1952, 1632, 1568, 1760, 1696, + 688, 656, 752, 720, 560, 528, 624, 592, + 944, 912, 1008, 976, 816, 784, 880, 848, +}; + + +/*** Translations ************************************************************/ + + +static ssize_t cs4218_ct_law(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ct_s8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ct_u8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ct_s16(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ct_u16(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ctx_law(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ctx_s8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ctx_u8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ctx_s16(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ctx_u16(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ct_s16_read(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t cs4218_ct_u16_read(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); + + +/*** Low level stuff *********************************************************/ + +struct cs_sound_settings { + MACHINE mach; /* machine dependent things */ + SETTINGS hard; /* hardware settings */ + SETTINGS soft; /* software settings */ + SETTINGS dsp; /* /dev/dsp default settings */ + TRANS *trans_write; /* supported translations for playback */ + TRANS *trans_read; /* supported translations for record */ + int volume_left; /* volume (range is machine dependent) */ + int volume_right; + int bass; /* tone (range is machine dependent) */ + int treble; + int gain; + int minDev; /* minor device number currently open */ +}; + +static struct cs_sound_settings sound; + +static void *CS_Alloc(unsigned int size, int flags); +static void CS_Free(void *ptr, unsigned int size); +static int CS_IrqInit(void); +#ifdef MODULE +static void CS_IrqCleanup(void); +#endif /* MODULE */ +static void CS_Silence(void); +static void CS_Init(void); +static void CS_Play(void); +static void CS_Record(void); +static int CS_SetFormat(int format); +static int CS_SetVolume(int volume); +static void cs4218_tdm_tx_intr(void *devid); +static void cs4218_tdm_rx_intr(void *devid); +static void cs4218_intr(void *devid, struct pt_regs *regs); +static int cs_get_volume(uint reg); +static int cs_volume_setter(int volume, int mute); +static int cs_get_gain(uint reg); +static int cs_set_gain(int gain); +static void cs_mksound(unsigned int hz, unsigned int ticks); +static void cs_nosound(unsigned long xx); + +/*** Mid level stuff *********************************************************/ + + +static void sound_silence(void); +static void sound_init(void); +static int sound_set_format(int format); +static int sound_set_speed(int speed); +static int sound_set_stereo(int stereo); +static int sound_set_volume(int volume); + +static ssize_t sound_copy_translate(const u_char *userPtr, + size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); +static ssize_t sound_copy_translate_read(const u_char *userPtr, + size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft); + + +/* + * /dev/mixer abstraction + */ + +struct sound_mixer { + int busy; + int modify_counter; +}; + +static struct sound_mixer mixer; + +static struct sound_queue sq; +static struct sound_queue read_sq; + +#define sq_block_address(i) (sq.buffers[i]) +#define SIGNAL_RECEIVED (signal_pending(current)) +#define NON_BLOCKING(open_mode) (open_mode & O_NONBLOCK) +#define ONE_SECOND HZ /* in jiffies (100ths of a second) */ +#define NO_TIME_LIMIT 0xffffffff + +/* + * /dev/sndstat + */ + +struct sound_state { + int busy; + char buf[512]; + int len, ptr; +}; + +static struct sound_state state; + +/*** Common stuff ********************************************************/ + +static long long sound_lseek(struct file *file, long long offset, int orig); + +/*** Config & Setup **********************************************************/ + +void dmasound_setup(char *str, int *ints); + +/*** Translations ************************************************************/ + + +/* ++TeSche: radically changed for new expanding purposes... + * + * These two routines now deal with copying/expanding/translating the samples + * from user space into our buffer at the right frequency. They take care about + * how much data there's actually to read, how much buffer space there is and + * to convert samples into the right frequency/encoding. They will only work on + * complete samples so it may happen they leave some bytes in the input stream + * if the user didn't write a multiple of the current sample size. They both + * return the number of bytes they've used from both streams so you may detect + * such a situation. Luckily all programs should be able to cope with that. + * + * I think I've optimized anything as far as one can do in plain C, all + * variables should fit in registers and the loops are really short. There's + * one loop for every possible situation. Writing a more generalized and thus + * parameterized loop would only produce slower code. Feel free to optimize + * this in assembler if you like. :) + * + * I think these routines belong here because they're not yet really hardware + * independent, especially the fact that the Falcon can play 16bit samples + * only in stereo is hardcoded in both of them! + * + * ++geert: split in even more functions (one per format) + */ + +static ssize_t cs4218_ct_law(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + short *table = sound.soft.format == AFMT_MU_LAW ? ulaw2dma16: alaw2dma16; + ssize_t count, used; + short *p = (short *) &frame[*frameUsed]; + int val, stereo = sound.soft.stereo; + + frameLeft >>= 2; + if (stereo) + userCount >>= 1; + used = count = min(userCount, frameLeft); + while (count > 0) { + u_char data; + if (get_user(data, userPtr++)) + return -EFAULT; + val = table[data]; + *p++ = val; + if (stereo) { + if (get_user(data, userPtr++)) + return -EFAULT; + val = table[data]; + } + *p++ = val; + count--; + } + *frameUsed += used * 4; + return stereo? used * 2: used; +} + + +static ssize_t cs4218_ct_s8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + short *p = (short *) &frame[*frameUsed]; + int val, stereo = sound.soft.stereo; + + frameLeft >>= 2; + if (stereo) + userCount >>= 1; + used = count = min(userCount, frameLeft); + while (count > 0) { + u_char data; + if (get_user(data, userPtr++)) + return -EFAULT; + val = data << 8; + *p++ = val; + if (stereo) { + if (get_user(data, userPtr++)) + return -EFAULT; + val = data << 8; + } + *p++ = val; + count--; + } + *frameUsed += used * 4; + return stereo? used * 2: used; +} + + +static ssize_t cs4218_ct_u8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + short *p = (short *) &frame[*frameUsed]; + int val, stereo = sound.soft.stereo; + + frameLeft >>= 2; + if (stereo) + userCount >>= 1; + used = count = min(userCount, frameLeft); + while (count > 0) { + u_char data; + if (get_user(data, userPtr++)) + return -EFAULT; + val = (data ^ 0x80) << 8; + *p++ = val; + if (stereo) { + if (get_user(data, userPtr++)) + return -EFAULT; + val = (data ^ 0x80) << 8; + } + *p++ = val; + count--; + } + *frameUsed += used * 4; + return stereo? used * 2: used; +} + + +/* This is the default format of the codec. Signed, 16-bit stereo + * generated by an application shouldn't have to be copied at all. + * We should just get the phsical address of the buffers and update + * the TDM BDs directly. + */ +static ssize_t cs4218_ct_s16(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + int stereo = sound.soft.stereo; + short *fp = (short *) &frame[*frameUsed]; + + frameLeft >>= 2; + userCount >>= (stereo? 2: 1); + used = count = min(userCount, frameLeft); + if (!stereo) { + short *up = (short *) userPtr; + while (count > 0) { + short data; + if (get_user(data, up++)) + return -EFAULT; + *fp++ = data; + *fp++ = data; + count--; + } + } else { + if (copy_from_user(fp, userPtr, count * 4)) + return -EFAULT; + } + *frameUsed += used * 4; + return stereo? used * 4: used * 2; +} + +static ssize_t cs4218_ct_u16(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + int mask = (sound.soft.format == AFMT_U16_LE? 0x0080: 0x8000); + int stereo = sound.soft.stereo; + short *fp = (short *) &frame[*frameUsed]; + short *up = (short *) userPtr; + + frameLeft >>= 2; + userCount >>= (stereo? 2: 1); + used = count = min(userCount, frameLeft); + while (count > 0) { + int data; + if (get_user(data, up++)) + return -EFAULT; + data ^= mask; + *fp++ = data; + if (stereo) { + if (get_user(data, up++)) + return -EFAULT; + data ^= mask; + } + *fp++ = data; + count--; + } + *frameUsed += used * 4; + return stereo? used * 4: used * 2; +} + + +static ssize_t cs4218_ctx_law(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + unsigned short *table = (unsigned short *) + (sound.soft.format == AFMT_MU_LAW ? ulaw2dma16: alaw2dma16); + unsigned int data = expand_data; + unsigned int *p = (unsigned int *) &frame[*frameUsed]; + int bal = expand_bal; + int hSpeed = sound.hard.speed, sSpeed = sound.soft.speed; + int utotal, ftotal; + int stereo = sound.soft.stereo; + + frameLeft >>= 2; + if (stereo) + userCount >>= 1; + ftotal = frameLeft; + utotal = userCount; + while (frameLeft) { + u_char c; + if (bal < 0) { + if (userCount == 0) + break; + if (get_user(c, userPtr++)) + return -EFAULT; + data = table[c]; + if (stereo) { + if (get_user(c, userPtr++)) + return -EFAULT; + data = (data << 16) + table[c]; + } else + data = (data << 16) + data; + userCount--; + bal += hSpeed; + } + *p++ = data; + frameLeft--; + bal -= sSpeed; + } + expand_bal = bal; + expand_data = data; + *frameUsed += (ftotal - frameLeft) * 4; + utotal -= userCount; + return stereo? utotal * 2: utotal; +} + + +static ssize_t cs4218_ctx_s8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + unsigned int *p = (unsigned int *) &frame[*frameUsed]; + unsigned int data = expand_data; + int bal = expand_bal; + int hSpeed = sound.hard.speed, sSpeed = sound.soft.speed; + int stereo = sound.soft.stereo; + int utotal, ftotal; + + frameLeft >>= 2; + if (stereo) + userCount >>= 1; + ftotal = frameLeft; + utotal = userCount; + while (frameLeft) { + u_char c; + if (bal < 0) { + if (userCount == 0) + break; + if (get_user(c, userPtr++)) + return -EFAULT; + data = c << 8; + if (stereo) { + if (get_user(c, userPtr++)) + return -EFAULT; + data = (data << 16) + (c << 8); + } else + data = (data << 16) + data; + userCount--; + bal += hSpeed; + } + *p++ = data; + frameLeft--; + bal -= sSpeed; + } + expand_bal = bal; + expand_data = data; + *frameUsed += (ftotal - frameLeft) * 4; + utotal -= userCount; + return stereo? utotal * 2: utotal; +} + + +static ssize_t cs4218_ctx_u8(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + unsigned int *p = (unsigned int *) &frame[*frameUsed]; + unsigned int data = expand_data; + int bal = expand_bal; + int hSpeed = sound.hard.speed, sSpeed = sound.soft.speed; + int stereo = sound.soft.stereo; + int utotal, ftotal; + + frameLeft >>= 2; + if (stereo) + userCount >>= 1; + ftotal = frameLeft; + utotal = userCount; + while (frameLeft) { + u_char c; + if (bal < 0) { + if (userCount == 0) + break; + if (get_user(c, userPtr++)) + return -EFAULT; + data = (c ^ 0x80) << 8; + if (stereo) { + if (get_user(c, userPtr++)) + return -EFAULT; + data = (data << 16) + ((c ^ 0x80) << 8); + } else + data = (data << 16) + data; + userCount--; + bal += hSpeed; + } + *p++ = data; + frameLeft--; + bal -= sSpeed; + } + expand_bal = bal; + expand_data = data; + *frameUsed += (ftotal - frameLeft) * 4; + utotal -= userCount; + return stereo? utotal * 2: utotal; +} + + +static ssize_t cs4218_ctx_s16(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + unsigned int *p = (unsigned int *) &frame[*frameUsed]; + unsigned int data = expand_data; + unsigned short *up = (unsigned short *) userPtr; + int bal = expand_bal; + int hSpeed = sound.hard.speed, sSpeed = sound.soft.speed; + int stereo = sound.soft.stereo; + int utotal, ftotal; + + frameLeft >>= 2; + userCount >>= (stereo? 2: 1); + ftotal = frameLeft; + utotal = userCount; + while (frameLeft) { + unsigned short c; + if (bal < 0) { + if (userCount == 0) + break; + if (get_user(data, up++)) + return -EFAULT; + if (stereo) { + if (get_user(c, up++)) + return -EFAULT; + data = (data << 16) + c; + } else + data = (data << 16) + data; + userCount--; + bal += hSpeed; + } + *p++ = data; + frameLeft--; + bal -= sSpeed; + } + expand_bal = bal; + expand_data = data; + *frameUsed += (ftotal - frameLeft) * 4; + utotal -= userCount; + return stereo? utotal * 4: utotal * 2; +} + + +static ssize_t cs4218_ctx_u16(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + int mask = (sound.soft.format == AFMT_U16_LE? 0x0080: 0x8000); + unsigned int *p = (unsigned int *) &frame[*frameUsed]; + unsigned int data = expand_data; + unsigned short *up = (unsigned short *) userPtr; + int bal = expand_bal; + int hSpeed = sound.hard.speed, sSpeed = sound.soft.speed; + int stereo = sound.soft.stereo; + int utotal, ftotal; + + frameLeft >>= 2; + userCount >>= (stereo? 2: 1); + ftotal = frameLeft; + utotal = userCount; + while (frameLeft) { + unsigned short c; + if (bal < 0) { + if (userCount == 0) + break; + if (get_user(data, up++)) + return -EFAULT; + data ^= mask; + if (stereo) { + if (get_user(c, up++)) + return -EFAULT; + data = (data << 16) + (c ^ mask); + } else + data = (data << 16) + data; + userCount--; + bal += hSpeed; + } + *p++ = data; + frameLeft--; + bal -= sSpeed; + } + expand_bal = bal; + expand_data = data; + *frameUsed += (ftotal - frameLeft) * 4; + utotal -= userCount; + return stereo? utotal * 4: utotal * 2; +} + +static ssize_t cs4218_ct_s8_read(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + short *p = (short *) &frame[*frameUsed]; + int val, stereo = sound.soft.stereo; + + frameLeft >>= 2; + if (stereo) + userCount >>= 1; + used = count = min(userCount, frameLeft); + while (count > 0) { + u_char data; + + val = *p++; + data = val >> 8; + if (put_user(data, (u_char *)userPtr++)) + return -EFAULT; + if (stereo) { + val = *p; + data = val >> 8; + if (put_user(data, (u_char *)userPtr++)) + return -EFAULT; + } + p++; + count--; + } + *frameUsed += used * 4; + return stereo? used * 2: used; +} + + +static ssize_t cs4218_ct_u8_read(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + short *p = (short *) &frame[*frameUsed]; + int val, stereo = sound.soft.stereo; + + frameLeft >>= 2; + if (stereo) + userCount >>= 1; + used = count = min(userCount, frameLeft); + while (count > 0) { + u_char data; + + val = *p++; + data = (val >> 8) ^ 0x80; + if (put_user(data, (u_char *)userPtr++)) + return -EFAULT; + if (stereo) { + val = *p; + data = (val >> 8) ^ 0x80; + if (put_user(data, (u_char *)userPtr++)) + return -EFAULT; + } + p++; + count--; + } + *frameUsed += used * 4; + return stereo? used * 2: used; +} + + +static ssize_t cs4218_ct_s16_read(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + int stereo = sound.soft.stereo; + short *fp = (short *) &frame[*frameUsed]; + + frameLeft >>= 2; + userCount >>= (stereo? 2: 1); + used = count = min(userCount, frameLeft); + if (!stereo) { + short *up = (short *) userPtr; + while (count > 0) { + short data; + data = *fp; + if (put_user(data, up++)) + return -EFAULT; + fp+=2; + count--; + } + } else { + if (copy_to_user((u_char *)userPtr, fp, count * 4)) + return -EFAULT; + } + *frameUsed += used * 4; + return stereo? used * 4: used * 2; +} + +static ssize_t cs4218_ct_u16_read(const u_char *userPtr, size_t userCount, + u_char frame[], ssize_t *frameUsed, + ssize_t frameLeft) +{ + ssize_t count, used; + int mask = (sound.soft.format == AFMT_U16_LE? 0x0080: 0x8000); + int stereo = sound.soft.stereo; + short *fp = (short *) &frame[*frameUsed]; + short *up = (short *) userPtr; + + frameLeft >>= 2; + userCount >>= (stereo? 2: 1); + used = count = min(userCount, frameLeft); + while (count > 0) { + int data; + + data = *fp++; + data ^= mask; + if (put_user(data, up++)) + return -EFAULT; + if (stereo) { + data = *fp; + data ^= mask; + if (put_user(data, up++)) + return -EFAULT; + } + fp++; + count--; + } + *frameUsed += used * 4; + return stereo? used * 4: used * 2; +} + +static TRANS transCSNormal = { + cs4218_ct_law, cs4218_ct_law, cs4218_ct_s8, cs4218_ct_u8, + cs4218_ct_s16, cs4218_ct_u16, cs4218_ct_s16, cs4218_ct_u16 +}; + +static TRANS transCSExpand = { + cs4218_ctx_law, cs4218_ctx_law, cs4218_ctx_s8, cs4218_ctx_u8, + cs4218_ctx_s16, cs4218_ctx_u16, cs4218_ctx_s16, cs4218_ctx_u16 +}; + +static TRANS transCSNormalRead = { + NULL, NULL, cs4218_ct_s8_read, cs4218_ct_u8_read, + cs4218_ct_s16_read, cs4218_ct_u16_read, + cs4218_ct_s16_read, cs4218_ct_u16_read +}; + +/*** Low level stuff *********************************************************/ + +static void *CS_Alloc(unsigned int size, int flags) +{ + int order; + + size >>= 13; + for (order=0; order < 5; order++) { + if (size == 0) + break; + size >>= 1; + } + return (void *)__get_free_pages(flags, order); +} + +static void CS_Free(void *ptr, unsigned int size) +{ + int order; + + size >>= 13; + for (order=0; order < 5; order++) { + if (size == 0) + break; + size >>= 1; + } + free_pages((ulong)ptr, order); +} + +static int __init CS_IrqInit(void) +{ + cpm_install_handler(CPMVEC_SMC2, cs4218_intr, NULL); + return 1; +} + +#ifdef MODULE +static void CS_IrqCleanup(void) +{ + volatile smc_t *sp; + volatile cpm8xx_t *cp; + + /* First disable transmitter and receiver. + */ + sp = &cpmp->cp_smc[1]; + sp->smc_smcmr &= ~(SMCMR_REN | SMCMR_TEN); + + /* And now shut down the SMC. + */ + cp = cpmp; /* Get pointer to Communication Processor */ + cp->cp_cpcr = mk_cr_cmd(CPM_CR_CH_SMC2, + CPM_CR_STOP_TX) | CPM_CR_FLG; + while (cp->cp_cpcr & CPM_CR_FLG); + + /* Release the interrupt handler. + */ + cpm_free_handler(CPMVEC_SMC2); + + if (beep_buf) + kfree(beep_buf); + kd_mksound = orig_mksound; +} +#endif /* MODULE */ + +static void CS_Silence(void) +{ + volatile smc_t *sp; + + /* Disable transmitter. + */ + sp = &cpmp->cp_smc[1]; + sp->smc_smcmr &= ~SMCMR_TEN; +} + +/* Frequencies depend upon external oscillator. There are two + * choices, 12.288 and 11.2896 MHz. The RPCG audio supports both through + * and external control register selection bit. + */ +static int cs4218_freqs[] = { + /* 12.288 11.2896 */ + 48000, 44100, + 32000, 29400, + 24000, 22050, + 19200, 17640, + 16000, 14700, + 12000, 11025, + 9600, 8820, + 8000, 7350 +}; + +static void CS_Init(void) +{ + int i, tolerance; + + switch (sound.soft.format) { + case AFMT_S16_LE: + case AFMT_U16_LE: + sound.hard.format = AFMT_S16_LE; + break; + default: + sound.hard.format = AFMT_S16_BE; + break; + } + sound.hard.stereo = 1; + sound.hard.size = 16; + + /* + * If we have a sample rate which is within catchRadius percent + * of the requested value, we don't have to expand the samples. + * Otherwise choose the next higher rate. + */ + i = (sizeof(cs4218_freqs) / sizeof(int)); + do { + tolerance = catchRadius * cs4218_freqs[--i] / 100; + } while (sound.soft.speed > cs4218_freqs[i] + tolerance && i > 0); + if (sound.soft.speed >= cs4218_freqs[i] - tolerance) + sound.trans_write = &transCSNormal; + else + sound.trans_write = &transCSExpand; + sound.trans_read = &transCSNormalRead; + sound.hard.speed = cs4218_freqs[i]; + cs4218_rate_index = i; + + /* The CS4218 has seven selectable clock dividers for the sample + * clock. The HIOX then provides one of two external rates. + * An even numbered frequency table index uses the high external + * clock rate. + */ + *(uint *)HIOX_CSR4_ADDR &= ~(HIOX_CSR4_AUDCLKHI | HIOX_CSR4_AUDCLKSEL); + if ((i & 1) == 0) + *(uint *)HIOX_CSR4_ADDR |= HIOX_CSR4_AUDCLKHI; + i >>= 1; + *(uint *)HIOX_CSR4_ADDR |= (i & HIOX_CSR4_AUDCLKSEL); + + expand_bal = -sound.soft.speed; +} + +static int CS_SetFormat(int format) +{ + int size; + + switch (format) { + case AFMT_QUERY: + return sound.soft.format; + case AFMT_MU_LAW: + case AFMT_A_LAW: + case AFMT_U8: + case AFMT_S8: + size = 8; + break; + case AFMT_S16_BE: + case AFMT_U16_BE: + case AFMT_S16_LE: + case AFMT_U16_LE: + size = 16; + break; + default: /* :-) */ + printk(KERN_ERR "dmasound: unknown format 0x%x, using AFMT_U8\n", + format); + size = 8; + format = AFMT_U8; + } + + sound.soft.format = format; + sound.soft.size = size; + if (sound.minDev == SND_DEV_DSP) { + sound.dsp.format = format; + sound.dsp.size = size; + } + + CS_Init(); + + return format; +} + +/* Volume is the amount of attenuation we tell the codec to impose + * on the outputs. There are 32 levels, with 0 the "loudest". + */ +#define CS_VOLUME_TO_MASK(x) (31 - ((((x) - 1) * 31) / 99)) +#define CS_MASK_TO_VOLUME(y) (100 - ((y) * 99 / 31)) + +static int cs_get_volume(uint reg) +{ + int volume; + + volume = CS_MASK_TO_VOLUME(CS_LATTEN_GET(reg)); + v |