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authorDavid Miller <davem@davemloft.net>2006-07-27 17:02:36 -0700
committerGreg Kroah-Hartman <gregkh@suse.de>2006-08-06 20:52:14 -0700
commitcd62705f099033ea8aeeb47688f4572b3532db93 (patch)
tree5ff7a93cf4d31e1473d4fb78bbf55649125fccde
parentd3a03e82305595317f8d40a8c8154e731c51bb84 (diff)
Sparc64 quad-float emulation fix
[SPARC64]: Fix quad-float multiply emulation. Something is wrong with the 3-multiply (vs. 4-multiply) optimized version of _FP_MUL_MEAT_2_*(), so just use the slower version which actually computes correct values. Noticed by Rene Rebe Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
-rw-r--r--include/asm-sparc64/sfp-machine.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/asm-sparc64/sfp-machine.h b/include/asm-sparc64/sfp-machine.h
index 5015bb8d6c3..89d42431efb 100644
--- a/include/asm-sparc64/sfp-machine.h
+++ b/include/asm-sparc64/sfp-machine.h
@@ -34,7 +34,7 @@
#define _FP_MUL_MEAT_D(R,X,Y) \
_FP_MUL_MEAT_1_wide(_FP_WFRACBITS_D,R,X,Y,umul_ppmm)
#define _FP_MUL_MEAT_Q(R,X,Y) \
- _FP_MUL_MEAT_2_wide_3mul(_FP_WFRACBITS_Q,R,X,Y,umul_ppmm)
+ _FP_MUL_MEAT_2_wide(_FP_WFRACBITS_Q,R,X,Y,umul_ppmm)
#define _FP_DIV_MEAT_S(R,X,Y) _FP_DIV_MEAT_1_imm(S,R,X,Y,_FP_DIV_HELP_imm)
#define _FP_DIV_MEAT_D(R,X,Y) _FP_DIV_MEAT_1_udiv_norm(D,R,X,Y)