diff options
author | Sergei Shtylyov <sergei.shtylyov@cogentembedded.com> | 2013-09-22 01:43:58 +0400 |
---|---|---|
committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2013-12-08 07:29:15 -0800 |
commit | ed32875deb3b4e319a94042db8e8e1f7fef2591a (patch) | |
tree | f2ccc595b309da163968231218abb0c2dc2d3dc9 | |
parent | 8d3022e39bd68f76669ee3200797d44afdebd841 (diff) |
usb: musb: davinci: fix resources passed to MUSB driver for DM6467
commit ea78201e2e08f8a91e30100c4c4a908b5cf295fc upstream.
After commit 09fc7d22b024692b2fe8a943b246de1af307132b (usb: musb: fix incorrect
usage of resource pointer), CPPI DMA driver on DaVinci DM6467 can't detect its
dedicated IRQ and so the MUSB IRQ is erroneously used instead. This is because
only 2 resources are passed to the MUSB driver from the DaVinci glue layer, so
fix this by always copying 3 resources (it's safe since a placeholder for the
3rd resource is always there) and passing 'pdev->num_resources' instead of the
size of musb_resources[] to platform_device_add_resources().
Signed-off-by: Sergei Shtylyov <sergei.shtylyov@cogentembedded.com>
Signed-off-by: Felipe Balbi <balbi@ti.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r-- | drivers/usb/musb/davinci.c | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/drivers/usb/musb/davinci.c b/drivers/usb/musb/davinci.c index ed0834e2b72..ab69245f86d 100644 --- a/drivers/usb/musb/davinci.c +++ b/drivers/usb/musb/davinci.c @@ -509,7 +509,7 @@ static u64 davinci_dmamask = DMA_BIT_MASK(32); static int davinci_probe(struct platform_device *pdev) { - struct resource musb_resources[2]; + struct resource musb_resources[3]; struct musb_hdrc_platform_data *pdata = dev_get_platdata(&pdev->dev); struct platform_device *musb; struct davinci_glue *glue; @@ -567,6 +567,15 @@ static int davinci_probe(struct platform_device *pdev) musb_resources[1].end = pdev->resource[1].end; musb_resources[1].flags = pdev->resource[1].flags; + /* + * For DM6467 3 resources are passed. A placeholder for the 3rd + * resource is always there, so it's safe to always copy it... + */ + musb_resources[2].name = pdev->resource[2].name; + musb_resources[2].start = pdev->resource[2].start; + musb_resources[2].end = pdev->resource[2].end; + musb_resources[2].flags = pdev->resource[2].flags; + ret = platform_device_add_resources(musb, musb_resources, ARRAY_SIZE(musb_resources)); if (ret) { |