diff options
author | Tejun Heo <tj@kernel.org> | 2010-06-29 10:07:12 +0200 |
---|---|---|
committer | Tejun Heo <tj@kernel.org> | 2010-06-29 10:07:12 +0200 |
commit | c8e55f360210c1bc49bea5d62bc3939b7ee13483 (patch) | |
tree | c2e88d5576e5f65c036ba60c52f9518901f2a2f0 | |
parent | 8b03ae3cde59af9facab7c831b4141515d5dbcc8 (diff) |
workqueue: implement worker states
Implement worker states. After created, a worker is STARTED. While a
worker isn't processing a work, it's IDLE and chained on
gcwq->idle_list. While processing a work, a worker is BUSY and
chained on gcwq->busy_hash. Also, gcwq now counts the number of all
workers and idle ones.
worker_thread() is restructured to reflect state transitions.
cwq->more_work is removed and waking up a worker makes it check for
events. A worker is killed by setting DIE flag while it's IDLE and
waking it up.
This gives gcwq better visibility of what's going on and allows it to
find out whether a work is executing quickly which is necessary to
have multiple workers processing the same cwq.
Signed-off-by: Tejun Heo <tj@kernel.org>
-rw-r--r-- | kernel/workqueue.c | 214 |
1 files changed, 173 insertions, 41 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c index b043f57516b..d64913aa486 100644 --- a/kernel/workqueue.c +++ b/kernel/workqueue.c @@ -35,6 +35,17 @@ #include <linux/lockdep.h> #include <linux/idr.h> +enum { + /* worker flags */ + WORKER_STARTED = 1 << 0, /* started */ + WORKER_DIE = 1 << 1, /* die die die */ + WORKER_IDLE = 1 << 2, /* is idle */ + + BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */ + BUSY_WORKER_HASH_SIZE = 1 << BUSY_WORKER_HASH_ORDER, + BUSY_WORKER_HASH_MASK = BUSY_WORKER_HASH_SIZE - 1, +}; + /* * Structure fields follow one of the following exclusion rules. * @@ -51,11 +62,18 @@ struct global_cwq; struct cpu_workqueue_struct; struct worker { + /* on idle list while idle, on busy hash table while busy */ + union { + struct list_head entry; /* L: while idle */ + struct hlist_node hentry; /* L: while busy */ + }; + struct work_struct *current_work; /* L: work being processed */ struct list_head scheduled; /* L: scheduled works */ struct task_struct *task; /* I: worker task */ struct global_cwq *gcwq; /* I: the associated gcwq */ struct cpu_workqueue_struct *cwq; /* I: the associated cwq */ + unsigned int flags; /* L: flags */ int id; /* I: worker id */ }; @@ -65,6 +83,15 @@ struct worker { struct global_cwq { spinlock_t lock; /* the gcwq lock */ unsigned int cpu; /* I: the associated cpu */ + + int nr_workers; /* L: total number of workers */ + int nr_idle; /* L: currently idle ones */ + + /* workers are chained either in the idle_list or busy_hash */ + struct list_head idle_list; /* L: list of idle workers */ + struct hlist_head busy_hash[BUSY_WORKER_HASH_SIZE]; + /* L: hash of busy workers */ + struct ida worker_ida; /* L: for worker IDs */ } ____cacheline_aligned_in_smp; @@ -77,7 +104,6 @@ struct global_cwq { struct cpu_workqueue_struct { struct global_cwq *gcwq; /* I: the associated gcwq */ struct list_head worklist; - wait_queue_head_t more_work; struct worker *worker; struct workqueue_struct *wq; /* I: the owning workqueue */ int work_color; /* L: current color */ @@ -307,6 +333,33 @@ static inline struct cpu_workqueue_struct *get_wq_data(struct work_struct *work) } /** + * busy_worker_head - return the busy hash head for a work + * @gcwq: gcwq of interest + * @work: work to be hashed + * + * Return hash head of @gcwq for @work. + * + * CONTEXT: + * spin_lock_irq(gcwq->lock). + * + * RETURNS: + * Pointer to the hash head. + */ +static struct hlist_head *busy_worker_head(struct global_cwq *gcwq, + struct work_struct *work) +{ + const int base_shift = ilog2(sizeof(struct work_struct)); + unsigned long v = (unsigned long)work; + + /* simple shift and fold hash, do we need something better? */ + v >>= base_shift; + v += v >> BUSY_WORKER_HASH_ORDER; + v &= BUSY_WORKER_HASH_MASK; + + return &gcwq->busy_hash[v]; +} + +/** * insert_work - insert a work into cwq * @cwq: cwq @work belongs to * @work: work to insert @@ -332,7 +385,7 @@ static void insert_work(struct cpu_workqueue_struct *cwq, smp_wmb(); list_add_tail(&work->entry, head); - wake_up(&cwq->more_work); + wake_up_process(cwq->worker->task); } static void __queue_work(unsigned int cpu, struct workqueue_struct *wq, @@ -470,13 +523,59 @@ int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, } EXPORT_SYMBOL_GPL(queue_delayed_work_on); +/** + * worker_enter_idle - enter idle state + * @worker: worker which is entering idle state + * + * @worker is entering idle state. Update stats and idle timer if + * necessary. + * + * LOCKING: + * spin_lock_irq(gcwq->lock). + */ +static void worker_enter_idle(struct worker *worker) +{ + struct global_cwq *gcwq = worker->gcwq; + + BUG_ON(worker->flags & WORKER_IDLE); + BUG_ON(!list_empty(&worker->entry) && + (worker->hentry.next || worker->hentry.pprev)); + + worker->flags |= WORKER_IDLE; + gcwq->nr_idle++; + + /* idle_list is LIFO */ + list_add(&worker->entry, &gcwq->idle_list); +} + +/** + * worker_leave_idle - leave idle state + * @worker: worker which is leaving idle state + * + * @worker is leaving idle state. Update stats. + * + * LOCKING: + * spin_lock_irq(gcwq->lock). + */ +static void worker_leave_idle(struct worker *worker) +{ + struct global_cwq *gcwq = worker->gcwq; + + BUG_ON(!(worker->flags & WORKER_IDLE)); + worker->flags &= ~WORKER_IDLE; + gcwq->nr_idle--; + list_del_init(&worker->entry); +} + static struct worker *alloc_worker(void) { struct worker *worker; worker = kzalloc(sizeof(*worker), GFP_KERNEL); - if (worker) + if (worker) { + INIT_LIST_HEAD(&worker->entry); INIT_LIST_HEAD(&worker->scheduled); + } return worker; } @@ -541,13 +640,16 @@ fail: * start_worker - start a newly created worker * @worker: worker to start * - * Start @worker. + * Make the gcwq aware of @worker and start it. * * CONTEXT: * spin_lock_irq(gcwq->lock). */ static void start_worker(struct worker *worker) { + worker->flags |= WORKER_STARTED; + worker->gcwq->nr_workers++; + worker_enter_idle(worker); wake_up_process(worker->task); } @@ -555,7 +657,10 @@ static void start_worker(struct worker *worker) * destroy_worker - destroy a workqueue worker * @worker: worker to be destroyed * - * Destroy @worker. + * Destroy @worker and adjust @gcwq stats accordingly. + * + * CONTEXT: + * spin_lock_irq(gcwq->lock) which is released and regrabbed. */ static void destroy_worker(struct worker *worker) { @@ -566,12 +671,21 @@ static void destroy_worker(struct worker *worker) BUG_ON(worker->current_work); BUG_ON(!list_empty(&worker->scheduled)); + if (worker->flags & WORKER_STARTED) + gcwq->nr_workers--; + if (worker->flags & WORKER_IDLE) + gcwq->nr_idle--; + + list_del_init(&worker->entry); + worker->flags |= WORKER_DIE; + + spin_unlock_irq(&gcwq->lock); + kthread_stop(worker->task); kfree(worker); spin_lock_irq(&gcwq->lock); ida_remove(&gcwq->worker_ida, id); - spin_unlock_irq(&gcwq->lock); } /** @@ -686,6 +800,7 @@ static void process_one_work(struct worker *worker, struct work_struct *work) { struct cpu_workqueue_struct *cwq = worker->cwq; struct global_cwq *gcwq = cwq->gcwq; + struct hlist_head *bwh = busy_worker_head(gcwq, work); work_func_t f = work->func; int work_color; #ifdef CONFIG_LOCKDEP @@ -700,6 +815,7 @@ static void process_one_work(struct worker *worker, struct work_struct *work) #endif /* claim and process */ debug_work_deactivate(work); + hlist_add_head(&worker->hentry, bwh); worker->current_work = work; work_color = get_work_color(work); list_del_init(&work->entry); @@ -727,6 +843,7 @@ static void process_one_work(struct worker *worker, struct work_struct *work) spin_lock_irq(&gcwq->lock); /* we're done with it, release */ + hlist_del_init(&worker->hentry); worker->current_work = NULL; cwq_dec_nr_in_flight(cwq, work_color); } @@ -763,47 +880,56 @@ static int worker_thread(void *__worker) struct worker *worker = __worker; struct global_cwq *gcwq = worker->gcwq; struct cpu_workqueue_struct *cwq = worker->cwq; - DEFINE_WAIT(wait); - for (;;) { - prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE); - if (!kthread_should_stop() && - list_empty(&cwq->worklist)) - schedule(); - finish_wait(&cwq->more_work, &wait); +woke_up: + if (unlikely(!cpumask_equal(&worker->task->cpus_allowed, + get_cpu_mask(gcwq->cpu)))) + set_cpus_allowed_ptr(worker->task, get_cpu_mask(gcwq->cpu)); - if (kthread_should_stop()) - break; + spin_lock_irq(&gcwq->lock); - if (unlikely(!cpumask_equal(&worker->task->cpus_allowed, - get_cpu_mask(gcwq->cpu)))) - set_cpus_allowed_ptr(worker->task, - get_cpu_mask(gcwq->cpu)); + /* DIE can be set only while we're idle, checking here is enough */ + if (worker->flags & WORKER_DIE) { + spin_unlock_irq(&gcwq->lock); + return 0; + } - spin_lock_irq(&gcwq->lock); + worker_leave_idle(worker); - while (!list_empty(&cwq->worklist)) { - struct work_struct *work = - list_first_entry(&cwq->worklist, - struct work_struct, entry); - - if (likely(!(*work_data_bits(work) & - WORK_STRUCT_LINKED))) { - /* optimization path, not strictly necessary */ - process_one_work(worker, work); - if (unlikely(!list_empty(&worker->scheduled))) - process_scheduled_works(worker); - } else { - move_linked_works(work, &worker->scheduled, - NULL); + /* + * ->scheduled list can only be filled while a worker is + * preparing to process a work or actually processing it. + * Make sure nobody diddled with it while I was sleeping. + */ + BUG_ON(!list_empty(&worker->scheduled)); + + while (!list_empty(&cwq->worklist)) { + struct work_struct *work = + list_first_entry(&cwq->worklist, + struct work_struct, entry); + + if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) { + /* optimization path, not strictly necessary */ + process_one_work(worker, work); + if (unlikely(!list_empty(&worker->scheduled))) process_scheduled_works(worker); - } + } else { + move_linked_works(work, &worker->scheduled, NULL); + process_scheduled_works(worker); } - - spin_unlock_irq(&gcwq->lock); } - return 0; + /* + * gcwq->lock is held and there's no work to process, sleep. + * Workers are woken up only while holding gcwq->lock, so + * setting the current state before releasing gcwq->lock is + * enough to prevent losing any event. + */ + worker_enter_idle(worker); + __set_current_state(TASK_INTERRUPTIBLE); + spin_unlock_irq(&gcwq->lock); + schedule(); + goto woke_up; } struct wq_barrier { @@ -1600,7 +1726,6 @@ struct workqueue_struct *__create_workqueue_key(const char *name, cwq->max_active = max_active; INIT_LIST_HEAD(&cwq->worklist); INIT_LIST_HEAD(&cwq->delayed_works); - init_waitqueue_head(&cwq->more_work); if (failed) continue; @@ -1651,7 +1776,7 @@ EXPORT_SYMBOL_GPL(__create_workqueue_key); */ void destroy_workqueue(struct workqueue_struct *wq) { - int cpu; + unsigned int cpu; flush_workqueue(wq); @@ -1670,8 +1795,10 @@ void destroy_workqueue(struct workqueue_struct *wq) int i; if (cwq->worker) { + spin_lock_irq(&cwq->gcwq->lock); destroy_worker(cwq->worker); cwq->worker = NULL; + spin_unlock_irq(&cwq->gcwq->lock); } for (i = 0; i < WORK_NR_COLORS; i++) @@ -1881,7 +2008,7 @@ void thaw_workqueues(void) cwq->nr_active < cwq->max_active) cwq_activate_first_delayed(cwq); - wake_up(&cwq->more_work); + wake_up_process(cwq->worker->task); } spin_unlock_irq(&gcwq->lock); @@ -1896,6 +2023,7 @@ out_unlock: void __init init_workqueues(void) { unsigned int cpu; + int i; singlethread_cpu = cpumask_first(cpu_possible_mask); hotcpu_notifier(workqueue_cpu_callback, 0); @@ -1907,6 +2035,10 @@ void __init init_workqueues(void) spin_lock_init(&gcwq->lock); gcwq->cpu = cpu; + INIT_LIST_HEAD(&gcwq->idle_list); + for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) + INIT_HLIST_HEAD(&gcwq->busy_hash[i]); + ida_init(&gcwq->worker_ida); } |