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authorMichael Ellerman <michael@ellerman.id.au>2009-06-22 15:56:39 +0000
committerBenjamin Herrenschmidt <benh@kernel.crashing.org>2009-10-30 17:20:52 +1100
commit7424639af480a05cac428ec7e7e38a11d6ff5734 (patch)
tree46ec5ff448c9df03baa75520f5df698a9481016d
parente22f628395432b967f2f505858c64450f7835365 (diff)
powerpc/ps3: Use pr_devel() in ps3/mm.c
The non-debug case in ps3/mm.c uses pr_debug(), so that the compiler still does type checks etc. and doesn't complain about unused variables in the non-debug case. However with DEBUG=n and CONFIG_DYNAMIC_DEBUG=y there's still code generated for those pr_debugs(). size before: text data bss dec hex filename 17553 4112 88 21753 54f9 arch/powerpc/platforms/ps3/mm.o size after: text data bss dec hex filename 7377 776 88 8241 2031 arch/powerpc/platforms/ps3/mm.o Signed-off-by: Michael Ellerman <michael@ellerman.id.au> Acked-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
-rw-r--r--arch/powerpc/platforms/ps3/mm.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/arch/powerpc/platforms/ps3/mm.c b/arch/powerpc/platforms/ps3/mm.c
index 189a25b8073..e81b028a2a4 100644
--- a/arch/powerpc/platforms/ps3/mm.c
+++ b/arch/powerpc/platforms/ps3/mm.c
@@ -34,7 +34,7 @@
#if defined(DEBUG)
#define DBG udbg_printf
#else
-#define DBG pr_debug
+#define DBG pr_devel
#endif
enum {