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|
/*
This file is part of GNUnet.
Copyright (C) 2010, 2012 Christian Grothoff
GNUnet is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License,
or (at your option) any later version.
GNUnet is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Affero General Public License for more details.
*/
/**
* @file exit/gnunet-helper-exit-windows.c
* @brief the helper for the EXIT service in win32 builds.
* Opens a virtual network-interface, sends data received on the if to stdout,
* sends data received on stdin to the interface
* @author Christian M. Fuchs
*
* The following list of people have reviewed this code and considered
* it safe since the last modification (if you reviewed it, please
* have your name added to the list):
*
*/
#include <stdio.h>
#include <Winsock2.h>
#include <windows.h>
#include <setupapi.h>
#ifndef __MINGW64_VERSION_MAJOR
#include <ddk/cfgmgr32.h>
#include <ddk/newdev.h>
#else
#include <cfgmgr32.h>
#include <newdev.h>
#endif
#include <time.h>
#include "platform.h"
#include "tap-windows.h"
/**
* Need 'struct GNUNET_HashCode' and 'struct GNUNET_PeerIdentity'.
*/
#include "gnunet_crypto_lib.h"
/**
* Need 'struct GNUNET_MessageHeader'.
*/
#include "gnunet_common.h"
/**
* Need VPN message types.
*/
#include "gnunet_protocols.h"
/**
* Should we print (interesting|debug) messages that can happen during
* normal operation?
*/
#define DEBUG GNUNET_NO
#if DEBUG
/* FIXME: define with varargs... */
#define LOG_DEBUG(msg) fprintf (stderr, "%s", msg);
#else
#define LOG_DEBUG(msg) do {} while (0)
#endif
/**
* Will this binary be run in permissions testing mode?
*/
static boolean privilege_testing = FALSE;
/**
* Maximum size of a GNUnet message (GNUNET_MAX_MESSAGE_SIZE)
*/
#define MAX_SIZE 65536
/**
* Name or Path+Name of our win32 driver.
* The .sys and .cat files HAVE to be in the same location as this file!
*/
#define INF_FILE "share/gnunet/openvpn-tap32/tapw32/OemWin2k.inf"
/**
* Name or Path+Name of our win64 driver.
* The .sys and .cat files HAVE to be in the same location as this file!
*/
#define INF_FILE64 "share/gnunet/openvpn-tap32/tapw64/OemWin2k.inf"
/**
* Hardware ID used in the inf-file.
* This might change over time, as openvpn advances their driver
*/
#define HARDWARE_ID "tap0901"
/**
* Minimum major-id of the driver version we can work with
*/
#define TAP_WIN_MIN_MAJOR 9
/**
* Minimum minor-id of the driver version we can work with.
* v <= 7 has buggy IPv6.
* v == 8 is broken for small IPv4 Packets
*/
#define TAP_WIN_MIN_MINOR 9
/**
* Time in seconds to wait for our virtual device to go up after telling it to do so.
*
* openvpn doesn't specify a value, 4 seems sane for testing, even for openwrt
* (in fact, 4 was chosen by a fair dice roll...)
*/
#define TAP32_POSTUP_WAITTIME 4
/**
* Location of the network interface list resides in registry.
*/
#define INTERFACE_REGISTRY_LOCATION "SYSTEM\\CurrentControlSet\\Control\\Network\\{4D36E972-E325-11CE-BFC1-08002BE10318}"
/**
* Our local process' PID. Used for creating a sufficiently unique additional
* hardware ID for our device.
*/
static char secondary_hwid[LINE_LEN / 2];
/**
* Device's visible Name, used to identify a network device in netsh.
* eg: "Local Area Connection 9"
*/
static char device_visible_name[256];
/**
* This is our own local instance of a virtual network interface
* It is (somewhat) equivalent to using tun/tap in unixoid systems
*
* Upon initialization, we create such an device node.
* Upon termination, we remove it again.
*
* If we crash this device might stay around.
*/
static HDEVINFO DeviceInfo = INVALID_HANDLE_VALUE;
/**
* Registry Key we hand over to windows to spawn a new virtual interface
*/
static SP_DEVINFO_DATA DeviceNode;
/**
* GUID of our virtual device in the form of
* {12345678-1234-1234-1234-123456789abc} - in hex
*/
static char device_guid[256];
/**
* Possible states of an IO facility.
*/
enum IO_State
{
/**
* overlapped I/O is ready for work
*/
IOSTATE_READY = 0,
/**
* overlapped I/O has been queued
*/
IOSTATE_QUEUED,
/**
* overlapped I/O has finished, but is waiting for it's write-partner
*/
IOSTATE_WAITING,
/**
* there is a full buffer waiting
*/
IOSTATE_RESUME,
/**
* Operlapped IO states for facility objects
* overlapped I/O has failed, stop processing
*/
IOSTATE_FAILED
};
/**
* A IO Object + read/writebuffer + buffer-size for windows asynchronous IO handling
*/
struct io_facility
{
/**
* The mode the state machine associated with this object is in.
*/
enum IO_State facility_state;
/**
* If the path is open or blocked in general (used for quickly checking)
*/
BOOL path_open; // BOOL is winbool (int), NOT boolean (unsigned char)!
/**
* Windows Object-Handle (used for accessing TAP and STDIN/STDOUT)
*/
HANDLE handle;
/**
* Overlaped IO structure used for asynchronous IO in windows.
*/
OVERLAPPED overlapped;
/**
* Buffer for reading things to and writing from...
*/
unsigned char buffer[MAX_SIZE];
/**
* How much of this buffer was used when reading or how much data can be written
*/
DWORD buffer_size;
/**
* Amount of data actually written or read by readfile/writefile.
*/
DWORD buffer_size_processed;
/**
* How much of this buffer we have written in total
*/
DWORD buffer_size_written;
};
/**
* ReOpenFile is only available as of XP SP2 and 2003 SP1
*/
WINBASEAPI HANDLE WINAPI ReOpenFile (HANDLE, DWORD, DWORD, DWORD);
/**
* IsWow64Process definition for our is_win64, as this is a kernel function
*/
typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL);
/**
* Determines if the host OS is win32 or win64
*
* @return true if
*/
BOOL
is_win64 ()
{
#if defined(_WIN64)
//this is a win64 binary,
return TRUE;
#elif defined(_WIN32)
//this is a 32bit binary, and we need to check if we are running in WOW64
BOOL success = FALSE;
BOOL on_wow64 = FALSE;
LPFN_ISWOW64PROCESS IsWow64Process = (LPFN_ISWOW64PROCESS) GetProcAddress (GetModuleHandle ("kernel32"), "IsWow64Process");
if (NULL != IsWow64Process)
success = IsWow64Process (GetCurrentProcess (), &on_wow64);
return success && on_wow64;
#endif
}
/**
* Wrapper for executing a shellcommand in windows.
*
* @param command - the command + parameters to execute
* @return * exitcode of the program executed,
* * EINVAL (cmd/file not found)
* * EPIPE (could not read STDOUT)
*/
static int
execute_shellcommand (const char *command)
{
FILE *pipe;
if ( (NULL == command) ||
(NULL == (pipe = _popen (command, "rt"))) )
return EINVAL;
#if DEBUG
fprintf (stderr, "DEBUG: Command output: \n");
char output[LINE_LEN];
while (NULL != fgets (output, sizeof (output), pipe))
fprintf (stderr, "%s", output);
#endif
return _pclose (pipe);
}
/**
* @brief Sets the IPv6-Address given in address on the interface dev
*
* @param address the IPv6-Address
* @param prefix_len the length of the network-prefix
*/
static int
set_address6 (const char *address, unsigned long prefix_len)
{
int ret = EINVAL;
char command[LINE_LEN];
struct sockaddr_in6 sa6;
/*
* parse the new address
*/
memset (&sa6, 0, sizeof (struct sockaddr_in6));
sa6.sin6_family = AF_INET6;
if (1 != inet_pton (AF_INET6, address, &sa6.sin6_addr.s6_addr))
{
fprintf (stderr, "ERROR: Failed to parse address `%s': %s\n", address,
strerror (errno));
return -1;
}
/*
* prepare the command
*/
snprintf (command, LINE_LEN,
"netsh interface ipv6 add address \"%s\" %s/%d store=active",
device_visible_name, address, prefix_len);
/*
* Set the address
*/
ret = execute_shellcommand (command);
/* Did it work?*/
if (0 != ret)
fprintf (stderr, "FATAL: Setting IPv6 address failed: %s\n", strerror (ret));
return ret;
}
/**
* @brief Removes the IPv6-Address given in address from the interface dev
*
* @param address the IPv4-Address
*/
static void
remove_address6 (const char *address)
{
char command[LINE_LEN];
int ret = EINVAL;
// sanity checking was already done in set_address6
/*
* prepare the command
*/
snprintf (command, LINE_LEN,
"netsh interface ipv6 delete address \"%s\" store=persistent",
device_visible_name);
/*
* Set the address
*/
ret = execute_shellcommand (command);
/* Did it work?*/
if (0 != ret)
fprintf (stderr, "FATAL: removing IPv6 address failed: %s\n", strerror (ret));
}
/**
* @brief Sets the IPv4-Address given in address on the interface dev
*
* @param address the IPv4-Address
* @param mask the netmask
*/
static int
set_address4 (const char *address, const char *mask)
{
int ret = EINVAL;
char command[LINE_LEN];
struct sockaddr_in addr;
addr.sin_family = AF_INET;
/*
* Parse the address
*/
if (1 != inet_pton (AF_INET, address, &addr.sin_addr.s_addr))
{
fprintf (stderr, "ERROR: Failed to parse address `%s': %s\n", address,
strerror (errno));
return -1;
}
// Set Device to Subnet-Mode?
// do we really need tun.c:2925 ?
/*
* prepare the command
*/
snprintf (command, LINE_LEN,
"netsh interface ipv4 add address \"%s\" %s %s store=active",
device_visible_name, address, mask);
/*
* Set the address
*/
ret = execute_shellcommand (command);
/* Did it work?*/
if (0 != ret)
fprintf (stderr, "FATAL: Setting IPv4 address failed: %s\n", strerror (ret));
return ret;
}
/**
* @brief Removes the IPv4-Address given in address from the interface dev
*
* @param address the IPv4-Address
*/
static void
remove_address4 (const char *address)
{
char command[LINE_LEN];
int ret = EINVAL;
// sanity checking was already done in set_address4
/*
* prepare the command
*/
snprintf (command, LINE_LEN,
"netsh interface ipv4 delete address \"%s\" gateway=all store=persistent",
device_visible_name);
/*
* Set the address
*/
ret = execute_shellcommand (command);
/* Did it work?*/
if (0 != ret)
fprintf (stderr, "FATAL: removing IPv4 address failed: %s\n", strerror (ret));
}
/**
* Setup a new virtual interface to use for tunneling.
*
* @return: TRUE if setup was successful, else FALSE
*/
static BOOL
setup_interface ()
{
/*
* where to find our inf-file. (+ the "full" path, after windows found")
*
* We do not directly input all the props here, because openvpn will update
* these details over time.
*/
char inf_file_path[MAX_PATH];
char * temp_inf_filename;
char hwidlist[LINE_LEN + 4];
char class_name[128];
GUID class_guid;
int str_length = 0;
/**
* Set the device's hardware ID and add it to a list.
* This information will later on identify this device in registry.
*/
strncpy (hwidlist, HARDWARE_ID, LINE_LEN);
/**
* this is kind of over-complicated, but allows keeps things independent of
* how the openvpn-hwid is actually stored.
*
* A HWID list is double-\0 terminated and \0 separated
*/
str_length = strlen (hwidlist) + 1;
strncpy (&hwidlist[str_length], secondary_hwid, LINE_LEN);
str_length += strlen (&hwidlist[str_length]) + 1;
/**
* Locate the inf-file, we need to store it somewhere where the system can
* find it. We need to pick the correct driver for win32/win64.
*/
if (is_win64())
GetFullPathNameA (INF_FILE64, MAX_PATH, inf_file_path, &temp_inf_filename);
else
GetFullPathNameA (INF_FILE, MAX_PATH, inf_file_path, &temp_inf_filename);
fprintf (stderr, "INFO: Located our driver's .inf file at %s\n", inf_file_path);
/**
* Bootstrap our device info using the drivers inf-file
*/
if ( ! SetupDiGetINFClassA (inf_file_path,
&class_guid,
class_name, sizeof (class_name) / sizeof (char),
NULL))
return FALSE;
/**
* Collect all the other needed information...
* let the system fill our this form
*/
DeviceInfo = SetupDiCreateDeviceInfoList (&class_guid, NULL);
if (DeviceInfo == INVALID_HANDLE_VALUE)
return FALSE;
DeviceNode.cbSize = sizeof (SP_DEVINFO_DATA);
if ( ! SetupDiCreateDeviceInfoA (DeviceInfo,
class_name,
&class_guid,
NULL,
0,
DICD_GENERATE_ID,
&DeviceNode))
return FALSE;
/* Deploy all the information collected into the registry */
if ( ! SetupDiSetDeviceRegistryPropertyA (DeviceInfo,
&DeviceNode,
SPDRP_HARDWAREID,
(LPBYTE) hwidlist,
str_length * sizeof (char)))
return FALSE;
/* Install our new class(=device) into the system */
if ( ! SetupDiCallClassInstaller (DIF_REGISTERDEVICE,
DeviceInfo,
&DeviceNode))
return FALSE;
/* This system call tends to take a while (several seconds!) on
"modern" Windoze systems */
if ( ! UpdateDriverForPlugAndPlayDevicesA (NULL,
secondary_hwid,
inf_file_path,
INSTALLFLAG_FORCE | INSTALLFLAG_NONINTERACTIVE,
NULL)) //reboot required? NEVER!
return FALSE;
fprintf (stderr, "DEBUG: successfully created a network device\n");
return TRUE;
}
/**
* Remove our new virtual interface to use for tunneling.
* This function must be called AFTER setup_interface!
*
* @return: TRUE if destruction was successful, else FALSE
*/
static BOOL
remove_interface ()
{
SP_REMOVEDEVICE_PARAMS remove;
if (INVALID_HANDLE_VALUE == DeviceInfo)
return FALSE;
remove.ClassInstallHeader.cbSize = sizeof (SP_CLASSINSTALL_HEADER);
remove.HwProfile = 0;
remove.Scope = DI_REMOVEDEVICE_GLOBAL;
remove.ClassInstallHeader.InstallFunction = DIF_REMOVE;
/*
* 1. Prepare our existing device information set, and place the
* uninstall related information into the structure
*/
if ( ! SetupDiSetClassInstallParamsA (DeviceInfo,
(PSP_DEVINFO_DATA) & DeviceNode,
&remove.ClassInstallHeader,
sizeof (remove)))
return FALSE;
/*
* 2. Uninstall the virtual interface using the class installer
*/
if ( ! SetupDiCallClassInstaller (DIF_REMOVE,
DeviceInfo,
(PSP_DEVINFO_DATA) & DeviceNode))
return FALSE;
SetupDiDestroyDeviceInfoList (DeviceInfo);
fprintf (stderr, "DEBUG: removed interface successfully\n");
return TRUE;
}
/**
* Do all the lookup necessary to retrieve the inteface's actual name
* off the registry.
*
* @return: TRUE if we were able to lookup the interface's name, else FALSE
*/
static BOOL
resolve_interface_name ()
{
SP_DEVINFO_LIST_DETAIL_DATA device_details;
char pnp_instance_id [MAX_DEVICE_ID_LEN];
HKEY adapter_key_handle;
LONG status;
DWORD len;
int i = 0;
int retrys;
BOOL retval = FALSE;
char adapter[] = INTERFACE_REGISTRY_LOCATION;
/* We can obtain the PNP instance ID from our setupapi handle */
device_details.cbSize = sizeof (device_details);
if (CR_SUCCESS != CM_Get_Device_ID_ExA (DeviceNode.DevInst,
(PCHAR) pnp_instance_id,
MAX_DEVICE_ID_LEN,
0, //must be 0
NULL)) //hMachine, we are local
return FALSE;
fprintf (stderr, "DEBUG: Resolving interface name for network device %s\n",pnp_instance_id);
/* Registry is incredibly slow, retry for up to 30 seconds to allow registry to refresh */
for (retrys = 0; retrys < 120 && !retval; retrys++)
{
/* sleep for 250ms*/
Sleep (250);
/* Now we can use this ID to locate the correct networks interface in registry */
if (ERROR_SUCCESS != RegOpenKeyExA (
HKEY_LOCAL_MACHINE,
adapter,
0,
KEY_READ,
&adapter_key_handle))
return FALSE;
/* Of course there is a multitude of entries here, with arbitrary names,
* thus we need to iterate through there.
*/
while (!retval)
{
char instance_key[256];
char query_key [256];
HKEY instance_key_handle;
char pnpinstanceid_name[] = "PnpInstanceID";
char pnpinstanceid_value[256];
char adaptername_name[] = "Name";
DWORD data_type;
len = 256 * sizeof (char);
/* optain a subkey of {4D36E972-E325-11CE-BFC1-08002BE10318} */
status = RegEnumKeyExA (
adapter_key_handle,
i,
instance_key,
&len,
NULL,
NULL,
NULL,
NULL);
/* this may fail due to one of two reasons:
* we are at the end of the list*/
if (ERROR_NO_MORE_ITEMS == status)
break;
// * we found a broken registry key, continue with the next key.
if (ERROR_SUCCESS != status)
goto cleanup;
/* prepare our new query string: */
snprintf (query_key, 256, "%s\\%s\\Connection",
adapter,
instance_key);
/* look inside instance_key\\Connection */
if (ERROR_SUCCESS != RegOpenKeyExA (
HKEY_LOCAL_MACHINE,
query_key,
0,
KEY_READ,
&instance_key_handle))
goto cleanup;
/* now, read our PnpInstanceID */
len = sizeof (pnpinstanceid_value);
status = RegQueryValueExA (instance_key_handle,
pnpinstanceid_name,
NULL, //reserved, always NULL according to MSDN
&data_type,
(LPBYTE) pnpinstanceid_value,
&len);
if (status != ERROR_SUCCESS || data_type != REG_SZ)
goto cleanup;
/* compare the value we got to our devices PNPInstanceID*/
if (0 != strncmp (pnpinstanceid_value, pnp_instance_id,
sizeof (pnpinstanceid_value) / sizeof (char)))
goto cleanup;
len = sizeof (device_visible_name);
status = RegQueryValueExA (
instance_key_handle,
adaptername_name,
NULL, //reserved, always NULL according to MSDN
&data_type,
(LPBYTE) device_visible_name,
&len);
if (status != ERROR_SUCCESS || data_type != REG_SZ)
goto cleanup;
/*
* we have successfully found OUR instance,
* save the device GUID before exiting
*/
strncpy (device_guid, instance_key, 256);
retval = TRUE;
fprintf (stderr, "DEBUG: Interface Name lookup succeeded on retry %d, got \"%s\" %s\n", retrys, device_visible_name, device_guid);
cleanup:
RegCloseKey (instance_key_handle);
++i;
}
RegCloseKey (adapter_key_handle);
}
return retval;
}
/**
* Determines the version of the installed TAP32 driver and checks if it's sufficiently new for GNUNET
*
* @param handle the handle to our tap device
* @return TRUE if the version is sufficient, else FALSE
*/
static BOOL
check_tapw32_version (HANDLE handle)
{
ULONG version[3];
DWORD len;
memset (&(version), 0, sizeof (version));
if (DeviceIoControl (handle, TAP_WIN_IOCTL_GET_VERSION,
&version, sizeof (version),
&version, sizeof (version), &len, NULL))
fprintf (stderr, "INFO: TAP-Windows Driver Version %d.%d %s\n",
(int) version[0],
(int) version[1],
(version[2] ? "(DEBUG)" : ""));
if ((version[0] != TAP_WIN_MIN_MAJOR) ||
(version[1] < TAP_WIN_MIN_MINOR )){
fprintf (stderr, "FATAL: This version of gnunet requires a TAP-Windows driver that is at least version %d.%d\n",
TAP_WIN_MIN_MAJOR,
TAP_WIN_MIN_MINOR);
return FALSE;
}
return TRUE;
}
/**
* Creates a tun-interface called dev;
*
* @return the fd to the tun or -1 on error
*/
static HANDLE
init_tun ()
{
char device_path[256];
HANDLE handle;
if (! setup_interface ())
{
errno = ENODEV;
return INVALID_HANDLE_VALUE;
}
if (! resolve_interface_name ())
{
errno = ENODEV;
return INVALID_HANDLE_VALUE;
}
/* Open Windows TAP-Windows adapter */
snprintf (device_path, sizeof (device_path), "%s%s%s",
USERMODEDEVICEDIR,
device_guid,
TAP_WIN_SUFFIX);
handle = CreateFile (
device_path,
GENERIC_READ | GENERIC_WRITE,
0, /* was: FILE_SHARE_READ */
0,
OPEN_EXISTING,
FILE_ATTRIBUTE_SYSTEM | FILE_FLAG_OVERLAPPED,
0
);
if (INVALID_HANDLE_VALUE == handle)
{
fprintf (stderr, "FATAL: CreateFile failed on TAP device: %s\n", device_path);
return handle;
}
/* get driver version info */
if (! check_tapw32_version (handle))
{
CloseHandle (handle);
return INVALID_HANDLE_VALUE;
}
/* TODO (opt?): get MTU-Size */
fprintf (stderr, "DEBUG: successfully opened TAP device\n");
return handle;
}
/**
* Brings a TAP device up and sets it to connected state.
*
* @param handle the handle to our TAP device
* @return True if the operation succeeded, else false
*/
static BOOL
tun_up (HANDLE handle)
{
ULONG status = TRUE;
DWORD len;
if (! DeviceIoControl (handle, TAP_WIN_IOCTL_SET_MEDIA_STATUS,
&status, sizeof (status),
&status, sizeof (status), &len, NULL))
{
fprintf (stderr, "FATAL: TAP driver ignored request to UP interface (DeviceIoControl call)\n");
return FALSE;
}
/* Wait for the device to go UP, might take some time. */
Sleep (TAP32_POSTUP_WAITTIME * 1000);
fprintf (stderr, "DEBUG: successfully set TAP device to UP\n");
return TRUE;
}
/**
* Attempts to read off an input facility (tap or named pipe) in overlapped mode.
*
* 1.
* If the input facility is in IOSTATE_READY, it will issue a new read operation to the
* input handle. Then it goes into IOSTATE_QUEUED state.
* In case the read succeeded instantly the input facility enters 3.
*
* 2.
* If the input facility is in IOSTATE_QUEUED state, it will check if the queued read has finished already.
* If it has finished, go to state 3.
* If it has failed, set IOSTATE_FAILED
*
* 3.
* If the output facility is in state IOSTATE_READY, the read-buffer is copied to the output buffer.
* The input facility enters state IOSTATE_READY
* The output facility enters state IOSTATE_READY
* If the output facility is in state IOSTATE_QUEUED, the input facility enters IOSTATE_WAITING
*
* IOSTATE_WAITING is reset by the output facility, once it has completed.
*
* @param input_facility input named pipe or file to work with.
* @param output_facility output pipe or file to hand over data to.
* @return false if an event reset was impossible (OS error), else true
*/
static BOOL
attempt_read_tap (struct io_facility * input_facility,
struct io_facility * output_facility)
{
struct GNUNET_MessageHeader * hdr;
unsigned short size;
switch (input_facility->facility_state)
{
case IOSTATE_READY:
{
if (! ResetEvent (input_facility->overlapped.hEvent))
{
return FALSE;
}
input_facility->buffer_size = 0;
/* Check how the task is handled */
if (ReadFile (input_facility->handle,
input_facility->buffer,
sizeof (input_facility->buffer) - sizeof (struct GNUNET_MessageHeader),
&input_facility->buffer_size,
&input_facility->overlapped))
{/* async event processed immediately*/
/* reset event manually*/
if (! SetEvent (input_facility->overlapped.hEvent))
return FALSE;
fprintf (stderr, "DEBUG: tap read succeeded immediately\n");
/* we successfully read something from the TAP and now need to
* send it our via STDOUT. Is that possible at the moment? */
if ((IOSTATE_READY == output_facility->facility_state ||
IOSTATE_WAITING == output_facility->facility_state)
&& (0 < input_facility->buffer_size))
{ /* hand over this buffers content and apply message header for gnunet */
hdr = (struct GNUNET_MessageHeader *) output_facility->buffer;
size = input_facility->buffer_size + sizeof (struct GNUNET_MessageHeader);
GNUNET_memcpy (output_facility->buffer + sizeof (struct GNUNET_MessageHeader),
input_facility->buffer,
input_facility->buffer_size);
output_facility->buffer_size = size;
hdr->size = htons (size);
hdr->type = htons (GNUNET_MESSAGE_TYPE_VPN_HELPER);
output_facility->facility_state = IOSTATE_READY;
}
else if (0 < input_facility->buffer_size)
/* If we have have read our buffer, wait for our write-partner*/
input_facility->facility_state = IOSTATE_WAITING;
}
else /* operation was either queued or failed*/
{
int err = GetLastError ();
if (ERROR_IO_PENDING == err)
{ /* operation queued */
input_facility->facility_state = IOSTATE_QUEUED;
}
else
{ /* error occurred, let the rest of the elements finish */
input_facility->path_open = FALSE;
input_facility->facility_state = IOSTATE_FAILED;
if (IOSTATE_WAITING == output_facility->facility_state)
output_facility->path_open = FALSE;
fprintf (stderr, "FATAL: Read from handle failed, allowing write to finish\n");
}
}
}
return TRUE;
// We are queued and should check if the read has finished
case IOSTATE_QUEUED:
{
// there was an operation going on already, check if that has completed now.
if (GetOverlappedResult (input_facility->handle,
&input_facility->overlapped,
&input_facility->buffer_size,
FALSE))
{/* successful return for a queued operation */
if (! ResetEvent (input_facility->overlapped.hEvent))
return FALSE;
fprintf (stderr, "DEBUG: tap read succeeded delayed\n");
/* we successfully read something from the TAP and now need to
* send it our via STDOUT. Is that possible at the moment? */
if ((IOSTATE_READY == output_facility->facility_state ||
IOSTATE_WAITING == output_facility->facility_state)
&& 0 < input_facility->buffer_size)
{ /* hand over this buffers content and apply message header for gnunet */
hdr = (struct GNUNET_MessageHeader *) output_facility->buffer;
size = input_facility->buffer_size + sizeof (struct GNUNET_MessageHeader);
GNUNET_memcpy (output_facility->buffer + sizeof (struct GNUNET_MessageHeader),
input_facility->buffer,
input_facility->buffer_size);
output_facility->buffer_size = size;
hdr->size = htons(size);
hdr->type = htons (GNUNET_MESSAGE_TYPE_VPN_HELPER);
output_facility->facility_state = IOSTATE_READY;
input_facility->facility_state = IOSTATE_READY;
}
else if (0 < input_facility->buffer_size)
{ /* If we have have read our buffer, wait for our write-partner*/
input_facility->facility_state = IOSTATE_WAITING;
// TODO: shall we attempt to fill our buffer or should we wait for our write-partner to finish?
}
}
else
{ /* operation still pending/queued or failed? */
int err = GetLastError ();
if ((ERROR_IO_INCOMPLETE != err) && (ERROR_IO_PENDING != err))
{ /* error occurred, let the rest of the elements finish */
input_facility->path_open = FALSE;
input_facility->facility_state = IOSTATE_FAILED;
if (IOSTATE_WAITING == output_facility->facility_state)
output_facility->path_open = FALSE;
fprintf (stderr, "FATAL: Read from handle failed, allowing write to finish\n");
}
}
}
return TRUE;
case IOSTATE_RESUME:
hdr = (struct GNUNET_MessageHeader *) output_facility->buffer;
size = input_facility->buffer_size + sizeof (struct GNUNET_MessageHeader);
GNUNET_memcpy (output_facility->buffer + sizeof (struct GNUNET_MessageHeader),
input_facility->buffer,
input_facility->buffer_size);
output_facility->buffer_size = size;
hdr->size = htons (size);
hdr->type = htons (GNUNET_MESSAGE_TYPE_VPN_HELPER);
output_facility->facility_state = IOSTATE_READY;
input_facility->facility_state = IOSTATE_READY;
return TRUE;
default:
return TRUE;
}
}
/**
* Attempts to read off an input facility (tap or named pipe) in overlapped mode.
*
* 1.
* If the input facility is in IOSTATE_READY, it will issue a new read operation to the
* input handle. Then it goes into IOSTATE_QUEUED state.
* In case the read succeeded instantly the input facility enters 3.
*
* 2.
* If the input facility is in IOSTATE_QUEUED state, it will check if the queued read has finished already.
* If it has finished, go to state 3.
* If it has failed, set IOSTATE_FAILED
*
* 3.
* If the facility is finished with ready
* The read-buffer is copied to the output buffer, except for the GNUNET_MessageHeader.
* The input facility enters state IOSTATE_READY
* The output facility enters state IOSTATE_READY
* If the output facility is in state IOSTATE_QUEUED, the input facility enters IOSTATE_WAITING
*
* IOSTATE_WAITING is reset by the output facility, once it has completed.
*
* @param input_facility input named pipe or file to work with.
* @param output_facility output pipe or file to hand over data to.
* @return false if an event reset was impossible (OS error), else true
*/
static BOOL
attempt_read_stdin (struct io_facility * input_facility,
struct io_facility * output_facility)
{
struct GNUNET_MessageHeader * hdr;
switch (input_facility->facility_state)
{
case IOSTATE_READY:
{
input_facility->buffer_size = 0;
partial_read_iostate_ready:
if (! ResetEvent (input_facility->overlapped.hEvent))
return FALSE;
/* Check how the task is handled */
if (ReadFile (input_facility->handle,
input_facility->buffer + input_facility->buffer_size,
sizeof (input_facility->buffer) - input_facility->buffer_size,
&input_facility->buffer_size_processed,
&input_facility->overlapped))
{/* async event processed immediately*/
hdr = (struct GNUNET_MessageHeader *) input_facility->buffer;
/* reset event manually*/
if (!SetEvent (input_facility->overlapped.hEvent))
return FALSE;
fprintf (stderr, "DEBUG: stdin read succeeded immediately\n");
input_facility->buffer_size += input_facility->buffer_size_processed;
if (ntohs (hdr->type) != GNUNET_MESSAGE_TYPE_VPN_HELPER ||
ntohs (hdr->size) > sizeof (input_facility->buffer))
{
fprintf (stderr, "WARNING: Protocol violation, got GNUnet Message type %h, size %h\n", ntohs (hdr->type), ntohs (hdr->size));
input_facility->facility_state = IOSTATE_READY;
return TRUE;
}
/* we got the a part of a packet */
if (ntohs (hdr->size) > input_facility->buffer_size)
goto partial_read_iostate_ready;
/* have we read more than 0 bytes of payload? (sizeread > header)*/
if (input_facility->buffer_size > sizeof (struct GNUNET_MessageHeader) &&
((IOSTATE_READY == output_facility->facility_state) ||
(IOSTATE_WAITING == output_facility->facility_state)))
{/* we successfully read something from the TAP and now need to
* send it our via STDOUT. Is that possible at the moment? */
/* hand over this buffers content and strip gnunet message header */
GNUNET_memcpy (output_facility->buffer,
input_facility->buffer + sizeof (struct GNUNET_MessageHeader),
input_facility->buffer_size - sizeof (struct GNUNET_MessageHeader));
output_facility->buffer_size = input_facility->buffer_size - sizeof (struct GNUNET_MessageHeader);
output_facility->facility_state = IOSTATE_READY;
input_facility->facility_state = IOSTATE_READY;
}
else if (input_facility->buffer_size > sizeof (struct GNUNET_MessageHeader))
/* If we have have read our buffer, wait for our write-partner*/
input_facility->facility_state = IOSTATE_WAITING;
else /* we read nothing */
input_facility->facility_state = IOSTATE_READY;
}
else /* operation was either queued or failed*/
{
int err = GetLastError ();
if (ERROR_IO_PENDING == err) /* operation queued */
input_facility->facility_state = IOSTATE_QUEUED;
else
{ /* error occurred, let the rest of the elements finish */
input_facility->path_open = FALSE;
input_facility->facility_state = IOSTATE_FAILED;
if (IOSTATE_WAITING == output_facility->facility_state)
output_facility->path_open = FALSE;
fprintf (stderr, "FATAL: Read from handle failed, allowing write to finish\n");
}
}
}
return TRUE;
// We are queued and should check if the read has finished
case IOSTATE_QUEUED:
{
// there was an operation going on already, check if that has completed now.
if (GetOverlappedResult (input_facility->handle,
&input_facility->overlapped,
&input_facility->buffer_size_processed,
FALSE))
{/* successful return for a queued operation */
hdr = (struct GNUNET_MessageHeader *) input_facility->buffer;
if (! ResetEvent (input_facility->overlapped.hEvent))
return FALSE;
fprintf (stderr, "DEBUG: stdin read succeeded delayed\n");
input_facility->buffer_size += input_facility->buffer_size_processed;
if ((ntohs (hdr->type) != GNUNET_MESSAGE_TYPE_VPN_HELPER) ||
(ntohs (hdr->size) > sizeof (input_facility->buffer)))
{
fprintf (stderr, "WARNING: Protocol violation, got GNUnet Message type %h, size %h\n", ntohs (hdr->type), ntohs (hdr->size));
input_facility->facility_state = IOSTATE_READY;
return TRUE;
}
/* we got the a part of a packet */
if (ntohs (hdr->size) > input_facility->buffer_size );
goto partial_read_iostate_ready;
/* we successfully read something from the TAP and now need to
* send it our via STDOUT. Is that possible at the moment? */
if ((IOSTATE_READY == output_facility->facility_state ||
IOSTATE_WAITING == output_facility->facility_state)
&& input_facility->buffer_size > sizeof(struct GNUNET_MessageHeader))
{ /* hand over this buffers content and strip gnunet message header */
GNUNET_memcpy (output_facility->buffer,
input_facility->buffer + sizeof(struct GNUNET_MessageHeader),
input_facility->buffer_size - sizeof(struct GNUNET_MessageHeader));
output_facility->buffer_size = input_facility->buffer_size - sizeof(struct GNUNET_MessageHeader);
output_facility->facility_state = IOSTATE_READY;
input_facility->facility_state = IOSTATE_READY;
}
else if (input_facility->buffer_size > sizeof(struct GNUNET_MessageHeader))
input_facility->facility_state = IOSTATE_WAITING;
else
input_facility->facility_state = IOSTATE_READY;
}
else
{ /* operation still pending/queued or failed? */
int err = GetLastError ();
if ((ERROR_IO_INCOMPLETE != err) && (ERROR_IO_PENDING != err))
{ /* error occurred, let the rest of the elements finish */
input_facility->path_open = FALSE;
input_facility->facility_state = IOSTATE_FAILED;
if (IOSTATE_WAITING == output_facility->facility_state)
output_facility->path_open = FALSE;
fprintf (stderr, "FATAL: Read from handle failed, allowing write to finish\n");
}
}
}
return TRUE;
case IOSTATE_RESUME: /* Our buffer was filled already but our write facility was busy. */
GNUNET_memcpy (output_facility->buffer,
input_facility->buffer + sizeof (struct GNUNET_MessageHeader),
input_facility->buffer_size - sizeof (struct GNUNET_MessageHeader));
output_facility->buffer_size = input_facility->buffer_size - sizeof (struct GNUNET_MessageHeader);
output_facility->facility_state = IOSTATE_READY;
input_facility->facility_state = IOSTATE_READY;
return TRUE;
default:
return TRUE;
}
}
/**
* Attempts to write to an output facility (tap or named pipe) in overlapped mode.
*
* TODO: high level description
*
* @param output_facility output pipe or file to hand over data to.
* @param input_facility input named pipe or file to work with.
* @return false if an event reset was impossible (OS error), else true
*/
static BOOL
attempt_write (struct io_facility * output_facility,
struct io_facility * input_facility)
{
switch (output_facility->facility_state)
{
case IOSTATE_READY:
output_facility->buffer_size_written = 0;
continue_partial_write:
if (! ResetEvent (output_facility->overlapped.hEvent))
return FALSE;
/* Check how the task was handled */
if (WriteFile (output_facility->handle,
output_facility->buffer + output_facility->buffer_size_written,
output_facility->buffer_size - output_facility->buffer_size_written,
&output_facility->buffer_size_processed,
&output_facility->overlapped))
{/* async event processed immediately*/
fprintf (stderr, "DEBUG: write succeeded immediately\n");
output_facility->buffer_size_written += output_facility->buffer_size_processed;
/* reset event manually*/
if (! SetEvent (output_facility->overlapped.hEvent))
return FALSE;
/* partial write */
if (output_facility->buffer_size_written < output_facility->buffer_size)
goto continue_partial_write;
/* we are now waiting for our buffer to be filled*/
output_facility->facility_state = IOSTATE_WAITING;
/* we successfully wrote something and now need to reset our reader */
if (IOSTATE_WAITING == input_facility->facility_state)
input_facility->facility_state = IOSTATE_RESUME;
else if (IOSTATE_FAILED == input_facility->facility_state)
output_facility->path_open = FALSE;
}
else /* operation was either queued or failed*/
{
int err = GetLastError ();
if (ERROR_IO_PENDING == err)
{ /* operation queued */
output_facility->facility_state = IOSTATE_QUEUED;
}
else
{ /* error occurred, close this path */
output_facility->path_open = FALSE;
output_facility->facility_state = IOSTATE_FAILED;
fprintf (stderr, "FATAL: Write to handle failed, exiting\n");
}
}
return TRUE;
case IOSTATE_QUEUED:
// there was an operation going on already, check if that has completed now.
if (GetOverlappedResult (output_facility->handle,
&output_facility->overlapped,
&output_facility->buffer_size_processed,
FALSE))
{/* successful return for a queued operation */
if (! ResetEvent (output_facility->overlapped.hEvent))
return FALSE;
fprintf (stderr, "DEBUG: write succeeded delayed\n");
output_facility->buffer_size_written += output_facility->buffer_size_processed;
/* partial write */
if (output_facility->buffer_size_written < output_facility->buffer_size)
goto continue_partial_write;
/* we are now waiting for our buffer to be filled*/
output_facility->facility_state = IOSTATE_WAITING;
/* we successfully wrote something and now need to reset our reader */
if (IOSTATE_WAITING == input_facility->facility_state)
input_facility->facility_state = IOSTATE_RESUME;
else if (IOSTATE_FAILED == input_facility->facility_state)
output_facility->path_open = FALSE;
}
else
{ /* operation still pending/queued or failed? */
int err = GetLastError ();
if ((ERROR_IO_INCOMPLETE != err) && (ERROR_IO_PENDING != err))
{ /* error occurred, close this path */
output_facility->path_open = FALSE;
output_facility->facility_state = IOSTATE_FAILED;
fprintf (stderr, "FATAL: Write to handle failed, exiting\n");
}
}
default:
return TRUE;
}
}
/**
* Initialize a overlapped structure
*
* @param elem the element to initilize
* @param initial_state the initial state for this instance
* @param signaled if the hEvent created should default to signaled or not
* @return true on success, else false
*/
static BOOL
initialize_io_facility (struct io_facility * elem,
int initial_state,
BOOL signaled)
{
elem->path_open = TRUE;
elem->handle = INVALID_HANDLE_VALUE;
elem->facility_state = initial_state;
elem->buffer_size = 0;
elem->overlapped.hEvent = CreateEvent (NULL, TRUE, signaled, NULL);
if (NULL == elem->overlapped.hEvent)
return FALSE;
return TRUE;
}
/**
* Start forwarding to and from the tunnel.
*
* @param tap_handle device handle for interacting with the Virtual interface
*/
static void
run (HANDLE tap_handle)
{
/* IO-Facility for reading from our virtual interface */
struct io_facility tap_read;
/* IO-Facility for writing to our virtual interface */
struct io_facility tap_write;
/* IO-Facility for reading from stdin */
struct io_facility std_in;
/* IO-Facility for writing to stdout */
struct io_facility std_out;
HANDLE parent_std_in_handle = GetStdHandle (STD_INPUT_HANDLE);
HANDLE parent_std_out_handle = GetStdHandle (STD_OUTPUT_HANDLE);
/* tun up: */
/* we do this HERE and not beforehand (in init_tun()), in contrast to openvpn
* to remove the need to flush the arp cache, handle DHCP and wrong IPs.
*
* DHCP and such are all features we will never use in gnunet afaik.
* But for openvpn those are essential.
*/
if ((privilege_testing) || (! tun_up (tap_handle) ))
goto teardown_final;
/* Initialize our overlapped IO structures*/
if (! (initialize_io_facility (&tap_read, IOSTATE_READY, FALSE)
&& initialize_io_facility (&tap_write, IOSTATE_WAITING, TRUE)
&& initialize_io_facility (&std_in, IOSTATE_READY, FALSE)
&& initialize_io_facility (&std_out, IOSTATE_WAITING, TRUE)))
goto teardown_final;
/* Handles for STDIN and STDOUT */
tap_read.handle = tap_handle;
tap_write.handle = tap_handle;
#ifdef DEBUG_TO_CONSOLE
/* Debug output to console STDIN/STDOUT*/
std_in.handle = parent_std_in_handle;
std_out.handle = parent_std_out_handle;
#else
fprintf (stderr, "DEBUG: reopening stdin/out for overlapped IO\n");
/*
* Find out the types of our handles.
* This part is a problem, because in windows we need to handle files,
* pipes and the console differently.
*/
if ((FILE_TYPE_PIPE != GetFileType (parent_std_in_handle)) ||
(FILE_TYPE_PIPE != GetFileType (parent_std_out_handle)))
{
fprintf (stderr, "ERROR: stdin/stdout must be named pipes\n");
goto teardown;
}
std_in.handle = ReOpenFile (parent_std_in_handle,
GENERIC_READ,
FILE_SHARE_WRITE | FILE_SHARE_READ,
FILE_FLAG_OVERLAPPED);
if (INVALID_HANDLE_VALUE == std_in.handle)
{
fprintf (stderr, "FATAL: Could not reopen stdin for in overlapped mode, has to be a named pipe\n");
goto teardown;
}
std_out.handle = ReOpenFile (parent_std_out_handle,
GENERIC_WRITE,
FILE_SHARE_READ,
FILE_FLAG_OVERLAPPED);
if (INVALID_HANDLE_VALUE == std_out.handle)
{
fprintf (stderr, "FATAL: Could not reopen stdout for in overlapped mode, has to be a named pipe\n");
goto teardown;
}
#endif
fprintf (stderr, "DEBUG: mainloop has begun\n");
while (std_out.path_open || tap_write.path_open)
{
/* perform READ from stdin if possible */
if (std_in.path_open && (! attempt_read_stdin (&std_in, &tap_write)))
break;
/* perform READ from tap if possible */
if (tap_read.path_open && (! attempt_read_tap (&tap_read, &std_out)))
break;
/* perform WRITE to tap if possible */
if (tap_write.path_open && (! attempt_write (&tap_write, &std_in)))
break;
/* perform WRITE to STDOUT if possible */
if (std_out.path_open && (! attempt_write (&std_out, &tap_read)))
break;
}
fprintf (stderr, "DEBUG: teardown initiated\n");
teardown:
CancelIo (tap_handle);
CancelIo (std_in.handle);
CancelIo (std_out.handle);
teardown_final:
CloseHandle (tap_handle);
}
/**
* Open VPN tunnel interface.
*
* @param argc must be 6
* @param argv 0: binary name ("gnunet-helper-exit")
* 1: tunnel interface name ("gnunet-exit")
* 2: IPv4 "physical" interface name ("eth0"), or "-" to not do IPv4 NAT
* 3: IPv6 address ("::1"), or "-" to skip IPv6
* 4: IPv6 netmask length in bits ("64") [ignored if #4 is "-"]
* 5: IPv4 address ("1.2.3.4"), or "-" to skip IPv4
* 6: IPv4 netmask ("255.255.0.0") [ignored if #4 is "-"]
*/
int
main (int argc, char **argv)
{
char hwid[LINE_LEN];
HANDLE handle;
int global_ret = 1;
int local_ret = EINVAL;
BOOL have_ip4 = FALSE;
BOOL have_ip6 = FALSE;
BOOL have_nat44 = FALSE;
if ( (1 < argc) && (0 != strcmp (argv[1], "-d"))){
privilege_testing = TRUE;
fprintf (stderr,
"%s",
"DEBUG: Running binary in privilege testing mode.");
argv++;
argc--;
}
if (6 != argc)
{
fprintf (stderr,
"%s",
"FATAL: must supply 6 arguments\nUsage:\ngnunet-helper-exit [-d] <if name prefix> <uplink-interface name> <address6 or \"-\"> <netbits6> <address4 or \"-\"> <netmask4>\n");
return 1;
}
strncpy (hwid, argv[1], LINE_LEN);
hwid[LINE_LEN - 1] = '\0';
/*
* We use our PID for finding/resolving the control-panel name of our virtual
* device. PIDs are (of course) unique at runtime, thus we can safely use it
* as additional hardware-id for our device.
*/
snprintf (secondary_hwid, LINE_LEN / 2, "%s-%d",
hwid,
_getpid ());
if (INVALID_HANDLE_VALUE == (handle = init_tun ()))
{
fprintf (stderr, "FATAL: could not initialize virtual-interface %s with IPv6 %s/%s and IPv4 %s/%s\n",
hwid,
argv[3],
argv[4],
argv[5],
argv[6]);
global_ret = -1;
goto cleanup;
}
fprintf (stderr, "DEBUG: Setting IPs, if needed\n");
if (0 != strcmp (argv[3], "-"))
{
char command[LINE_LEN];
const char *address = argv[3];
long prefix_len = atol (argv[4]);
if ((prefix_len < 1) || (prefix_len > 127))
{
fprintf (stderr, "FATAL: ipv6 prefix_len out of range\n");
global_ret = -1;
goto cleanup;
}
fprintf (stderr, "DEBUG: Setting IP6 address: %s/%d\n", address, prefix_len);
if (0 != (global_ret = set_address6 (address, prefix_len)))
goto cleanup;
have_ip6 = TRUE;
/* install our the windows NAT module*/
fprintf (stderr, "DEBUG: Setting IPv6 Forwarding for internal and external interface.\n");
/* outside interface (maybe that's already set) */
snprintf (command, LINE_LEN,
"netsh interface ipv6 set interface interface=\"%s\" metric=1 forwarding=enabled store=active",
argv[2]);
local_ret = execute_shellcommand (command);
if (0 != local_ret)
{
fprintf (stderr, "FATAL: Could not enable forwarding via netsh: %s\n", strerror (local_ret));
goto cleanup;
}
/* internal interface */
snprintf (command, LINE_LEN,
"netsh interface ipv6 set interface interface=\"%s\" metric=1 forwarding=enabled advertise=enabled store=active",
device_visible_name);
local_ret = execute_shellcommand (command);
if (0 != local_ret)
{
fprintf (stderr, "FATAL: Could not enable forwarding via netsh: %s\n", strerror (local_ret));
goto cleanup;
}
/* we can keep IPv6 forwarding around, as all interfaces have
* their forwarding mode reset to false at bootup. */
}
if (0 != strcmp (argv[5], "-"))
{
const char *address = argv[5];
const char *mask = argv[6];
fprintf (stderr, "DEBUG: Setting IP4 address: %s/%s\n", address, mask);
if (0 != (global_ret = set_address4 (address, mask)))
goto cleanup;
// setup NAPT, if possible
/* MS has REMOVED the routing/nat capabilities from Vista+, thus
* we can not setup NAT like in XP or on the server. Actually the
* the only feasible solution seems to be to use
* Internet Connection Sharing, which introduces a horde of problems
* such as sending out rogue-RAs on the external interface in an ipv6
* network.
* Thus, below stuff ONLY works on
* WinXP SP3
* Win Server 2003 SP1+
* Win Server 2008
* ...
*/
have_ip4 = TRUE;
if (0 != strcmp (argv[2], "-"))
{
char command[LINE_LEN];
/* install our the windows NAT module*/
fprintf (stderr, "DEBUG: Adding NAPT/Masquerading between external IF %s and mine.\n", argv[2]);
local_ret = execute_shellcommand ("netsh routing ip nat install");
if (0 != local_ret)
{
fprintf (stderr, "FATAL: Could not install NAPT support via Netsh: %s\n", strerror (local_ret));
goto cleanup;
}
/* external IF */
snprintf (command, LINE_LEN,
"netsh routing ip nat add interface \"%s\" full", /*full = NAPT (addr+port)*/
argv[2]);
local_ret = execute_shellcommand (command);
if (0 != local_ret)
{
fprintf (stderr, "FATAL: IPv4-NAPT on external interface failed: %s\n", strerror (local_ret));
goto cleanup;
}
/* private/internal/virtual IF */
snprintf (command, LINE_LEN,
"netsh routing ip nat add interface \"%s\" private",
device_visible_name);
local_ret = execute_shellcommand (command);
if (0 != local_ret)
{
fprintf (stderr, "FATAL: IPv4-NAPT on internal interface failed: %s\n", strerror (local_ret));
goto cleanup;
have_nat44 = TRUE;
}
}
}
run (handle);
cleanup:
if (have_ip4) {
const char *address = argv[5];
if (have_nat44) {
char command[LINE_LEN];
fprintf(stderr, "DEBUG: removing IP4 NAPT from virtual interface \n");
snprintf(command, LINE_LEN,
"netsh routing ip nat del interface \"%s\"",
device_visible_name);
local_ret = execute_shellcommand(command);
if (0 != local_ret)
fprintf(stderr, "WARNING: Could not remove IPv4-NAPT from internal interface, hopefully this will have no effect in future runs: %s\n", strerror(local_ret));
}
fprintf(stderr, "DEBUG: Removing IP4 address\n");
remove_address4 (address);
}
if (have_ip6)
{
const char *address = argv[3];
fprintf (stderr, "DEBUG: Removing IP6 address\n");
remove_address6 (address);
}
fprintf (stderr, "DEBUG: removing interface\n");
remove_interface ();
fprintf (stderr, "DEBUG: graceful exit completed\n");
return global_ret;
}
|