/* This file is part of GNUnet. (C) 2010, 2012 Christian Grothoff GNUnet is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. GNUnet is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNUnet; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /** * @file exit/gnunet-helper-exit-windows.c * @brief the helper for the EXIT service in win32 builds. * Opens a virtual network-interface, sends data received on the if to stdout, * sends data received on stdin to the interface * @author Christian M. Fuchs * * The following list of people have reviewed this code and considered * it safe since the last modification (if you reviewed it, please * have your name added to the list): * */ #include #include #include #include #include #include #include #include "platform.h" #include "tap-windows.h" /** * Need 'struct GNUNET_MessageHeader'. */ #include "gnunet_common.h" /** * Need VPN message types. */ #include "gnunet_protocols.h" /** * Should we print (interesting|debug) messages that can happen during * normal operation? */ #define DEBUG GNUNET_NO #if DEBUG /* FIXME: define with varargs... */ #define LOG_DEBUG(msg) fprintf (stderr, "%s", msg); #else #define LOG_DEBUG(msg) do {} while (0) #endif /** * Maximum size of a GNUnet message (GNUNET_SERVER_MAX_MESSAGE_SIZE) */ #define MAX_SIZE 65536 /** * Name or Path+Name of our win32 driver. * The .sys and .cat files HAVE to be in the same location as this file! */ #define INF_FILE "share/gnunet/tapw32/OemWin2k.inf" /** * Name or Path+Name of our win64 driver. * The .sys and .cat files HAVE to be in the same location as this file! */ #define INF_FILE64 "share/gnunet/tapw64/OemWin2k.inf" /** * Hardware ID used in the inf-file. * This might change over time, as openvpn advances their driver */ #define HARDWARE_ID "tap0901" /** * Minimum major-id of the driver version we can work with */ #define TAP_WIN_MIN_MAJOR 9 /** * Minimum minor-id of the driver version we can work with. * v <= 7 has buggy IPv6. * v == 8 is broken for small IPv4 Packets */ #define TAP_WIN_MIN_MINOR 9 /** * Time in seconds to wait for our virtual device to go up after telling it to do so. * * openvpn doesn't specify a value, 4 seems sane for testing, even for openwrt * (in fact, 4 was chosen by a fair dice roll...) */ #define TAP32_POSTUP_WAITTIME 4 /** * Location of the network interface list resides in registry. */ #define INTERFACE_REGISTRY_LOCATION "SYSTEM\\CurrentControlSet\\Control\\Network\\{4D36E972-E325-11CE-BFC1-08002BE10318}" /** * Our local process' PID. Used for creating a sufficiently unique additional * hardware ID for our device. */ static char secondary_hwid[LINE_LEN / 2]; /** * Device's visible Name, used to identify a network device in netsh. * eg: "Local Area Connection 9" */ static char device_visible_name[256]; /** * This is our own local instance of a virtual network interface * It is (somewhat) equivalent to using tun/tap in unixoid systems * * Upon initialization, we create such an device node. * Upon termination, we remove it again. * * If we crash this device might stay around. */ static HDEVINFO DeviceInfo = INVALID_HANDLE_VALUE; /** * Registry Key we hand over to windows to spawn a new virtual interface */ static SP_DEVINFO_DATA DeviceNode; /** * GUID of our virtual device in the form of * {12345678-1234-1234-1234-123456789abc} - in hex */ static char device_guid[256]; /** * Possible states of an IO facility. */ enum IO_State { /** * overlapped I/O is ready for work */ IOSTATE_READY = 0, /** * overlapped I/O has been queued */ IOSTATE_QUEUED, /** * overlapped I/O has finished, but is waiting for it's write-partner */ IOSTATE_WAITING, /** * there is a full buffer waiting */ IOSTATE_RESUME, /** * Operlapped IO states for facility objects * overlapped I/O has failed, stop processing */ IOSTATE_FAILED }; /** * A IO Object + read/writebuffer + buffer-size for windows asynchronous IO handling */ struct io_facility { /** * The mode the state machine associated with this object is in. */ enum IO_State facility_state; /** * If the path is open or blocked in general (used for quickly checking) */ BOOL path_open; // BOOL is winbool (int), NOT boolean (unsigned char)! /** * Windows Object-Handle (used for accessing TAP and STDIN/STDOUT) */ HANDLE handle; /** * Overlaped IO structure used for asynchronous IO in windows. */ OVERLAPPED overlapped; /** * Buffer for reading things to and writing from... */ unsigned char buffer[MAX_SIZE]; /** * How much of this buffer was used when reading or how much data can be written */ DWORD buffer_size; /** * Amount of data actually written or read by readfile/writefile. */ DWORD buffer_size_processed; /** * How much of this buffer we have written in total */ DWORD buffer_size_written; }; /** * ReOpenFile is only available as of XP SP2 and 2003 SP1 */ WINBASEAPI HANDLE WINAPI ReOpenFile (HANDLE, DWORD, DWORD, DWORD); /** * IsWow64Process definition for our is_win64, as this is a kernel function */ typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL); /** * Determines if the host OS is win32 or win64 * * @return true if */ BOOL is_win64 () { #if defined(_WIN64) //this is a win64 binary, return TRUE; #elif defined(_WIN32) //this is a 32bit binary, and we need to check if we are running in WOW64 BOOL success = FALSE; BOOL on_wow64 = FALSE; LPFN_ISWOW64PROCESS IsWow64Process = (LPFN_ISWOW64PROCESS) GetProcAddress (GetModuleHandle ("kernel32"), "IsWow64Process"); if (NULL != IsWow64Process) success = IsWow64Process (GetCurrentProcess (), &on_wow64); return success && on_wow64; #endif } /** * Wrapper for executing a shellcommand in windows. * * @param command - the command + parameters to execute * @return * exitcode of the program executed, * * EINVAL (cmd/file not found) * * EPIPE (could not read STDOUT) */ static int execute_shellcommand (const char *command) { FILE *pipe; if ( (NULL == command) || (NULL == (pipe = _popen (command, "rt"))) ) return EINVAL; #if DEBUG fprintf (stderr, "DEBUG: Command output: \n"); char output[LINE_LEN]; while (NULL != fgets (output, sizeof (output), pipe)) fprintf (stderr, "%s", output); #endif return _pclose (pipe); } /** * @brief Sets the IPv6-Address given in address on the interface dev * * @param address the IPv6-Address * @param prefix_len the length of the network-prefix */ static int set_address6 (const char *address, unsigned long prefix_len) { int ret = EINVAL; char command[LINE_LEN]; struct sockaddr_in6 sa6; /* * parse the new address */ memset (&sa6, 0, sizeof (struct sockaddr_in6)); sa6.sin6_family = AF_INET6; if (1 != inet_pton (AF_INET6, address, &sa6.sin6_addr.s6_addr)) { fprintf (stderr, "ERROR: Failed to parse address `%s': %s\n", address, strerror (errno)); return -1; } /* * prepare the command */ snprintf (command, LINE_LEN, "netsh interface ipv6 add address \"%s\" %s/%d store=active", device_visible_name, address, prefix_len); /* * Set the address */ ret = execute_shellcommand (command); /* Did it work?*/ if (0 != ret) fprintf (stderr, "FATAL: Setting IPv6 address failed: %s\n", strerror (ret)); return ret; } /** * @brief Removes the IPv6-Address given in address from the interface dev * * @param dev the interface to remove * @param address the IPv4-Address * @param mask the netmask */ static void remove_address6 (const char *address) { char command[LINE_LEN]; int ret = EINVAL; // sanity checking was already done in set_address6 /* * prepare the command */ snprintf (command, LINE_LEN, "netsh interface ipv6 delete address \"%s\" store=persistent", device_visible_name, address); /* * Set the address */ ret = execute_shellcommand (command); /* Did it work?*/ if (0 != ret) fprintf (stderr, "FATAL: removing IPv6 address failed: %s\n", strerror (ret)); } /** * @brief Sets the IPv4-Address given in address on the interface dev * * @param dev the interface to configure * @param address the IPv4-Address * @param mask the netmask */ static int set_address4 (const char *address, const char *mask) { int ret = EINVAL; char command[LINE_LEN]; struct sockaddr_in addr; addr.sin_family = AF_INET; /* * Parse the address */ if (1 != inet_pton (AF_INET, address, &addr.sin_addr.s_addr)) { fprintf (stderr, "ERROR: Failed to parse address `%s': %s\n", address, strerror (errno)); return -1; } // Set Device to Subnet-Mode? // do we really need tun.c:2925 ? /* * prepare the command */ snprintf (command, LINE_LEN, "netsh interface ipv4 add address \"%s\" %s %s store=active", device_visible_name, address, mask); /* * Set the address */ ret = execute_shellcommand (command); /* Did it work?*/ if (0 != ret) fprintf (stderr, "FATAL: Setting IPv4 address failed: %s\n", strerror (ret)); return ret; } /** * @brief Removes the IPv4-Address given in address from the interface dev * * @param dev the interface to remove * @param address the IPv4-Address * @param mask the netmask */ static void remove_address4 (const char *address) { char command[LINE_LEN]; int ret = EINVAL; // sanity checking was already done in set_address4 /* * prepare the command */ snprintf (command, LINE_LEN, "netsh interface ipv4 delete address \"%s\" gateway=all store=persistent", device_visible_name, address); /* * Set the address */ ret = execute_shellcommand (command); /* Did it work?*/ if (0 != ret) fprintf (stderr, "FATAL: removing IPv4 address failed: %s\n", strerror (ret)); } /** * Setup a new virtual interface to use for tunneling. * * @return: TRUE if setup was successful, else FALSE */ static BOOL setup_interface () { /* * where to find our inf-file. (+ the "full" path, after windows found") * * We do not directly input all the props here, because openvpn will update * these details over time. */ char inf_file_path[MAX_PATH]; char * temp_inf_filename; char hwidlist[LINE_LEN + 4]; char class_name[128]; GUID class_guid; int str_length = 0; /** * Set the device's hardware ID and add it to a list. * This information will later on identify this device in registry. */ strncpy (hwidlist, HARDWARE_ID, LINE_LEN); /** * this is kind of over-complicated, but allows keeps things independent of * how the openvpn-hwid is actually stored. * * A HWID list is double-\0 terminated and \0 separated */ str_length = strlen (hwidlist) + 1; strncpy (&hwidlist[str_length], secondary_hwid, LINE_LEN); str_length += strlen (&hwidlist[str_length]) + 1; /** * Locate the inf-file, we need to store it somewhere where the system can * find it. We need to pick the correct driver for win32/win64. */ if (is_win64()) GetFullPathNameA (INF_FILE64, MAX_PATH, inf_file_path, &temp_inf_filename); else GetFullPathNameA (INF_FILE, MAX_PATH, inf_file_path, &temp_inf_filename); fprintf (stderr, "INFO: Located our driver's .inf file at %s\n", inf_file_path); /** * Bootstrap our device info using the drivers inf-file */ if ( ! SetupDiGetINFClassA (inf_file_path, &class_guid, class_name, sizeof (class_name) / sizeof (char), NULL)) return FALSE; /** * Collect all the other needed information... * let the system fill our this form */ DeviceInfo = SetupDiCreateDeviceInfoList (&class_guid, NULL); if (DeviceInfo == INVALID_HANDLE_VALUE) return FALSE; DeviceNode.cbSize = sizeof (SP_DEVINFO_DATA); if ( ! SetupDiCreateDeviceInfoA (DeviceInfo, class_name, &class_guid, NULL, 0, DICD_GENERATE_ID, &DeviceNode)) return FALSE; /* Deploy all the information collected into the registry */ if ( ! SetupDiSetDeviceRegistryPropertyA (DeviceInfo, &DeviceNode, SPDRP_HARDWAREID, (LPBYTE) hwidlist, str_length * sizeof (char))) return FALSE; /* Install our new class(=device) into the system */ if ( ! SetupDiCallClassInstaller (DIF_REGISTERDEVICE, DeviceInfo, &DeviceNode)) return FALSE; /* This system call tends to take a while (several seconds!) on "modern" Windoze systems */ if ( ! UpdateDriverForPlugAndPlayDevicesA (NULL, secondary_hwid, inf_file_path, INSTALLFLAG_FORCE | INSTALLFLAG_NONINTERACTIVE, NULL)) //reboot required? NEVER! return FALSE; fprintf (stderr, "DEBUG: successfully created a network device\n"); return TRUE; } /** * Remove our new virtual interface to use for tunneling. * This function must be called AFTER setup_interface! * * @return: TRUE if destruction was successful, else FALSE */ static BOOL remove_interface () { SP_REMOVEDEVICE_PARAMS remove; if (INVALID_HANDLE_VALUE == DeviceInfo) return FALSE; remove.ClassInstallHeader.cbSize = sizeof (SP_CLASSINSTALL_HEADER); remove.HwProfile = 0; remove.Scope = DI_REMOVEDEVICE_GLOBAL; remove.ClassInstallHeader.InstallFunction = DIF_REMOVE; /* * 1. Prepare our existing device information set, and place the * uninstall related information into the structure */ if ( ! SetupDiSetClassInstallParamsA (DeviceInfo, (PSP_DEVINFO_DATA) & DeviceNode, &remove.ClassInstallHeader, sizeof (remove))) return FALSE; /* * 2. Uninstall the virtual interface using the class installer */ if ( ! SetupDiCallClassInstaller (DIF_REMOVE, DeviceInfo, (PSP_DEVINFO_DATA) & DeviceNode)) return FALSE; SetupDiDestroyDeviceInfoList (DeviceInfo); fprintf (stderr, "DEBUG: removed interface successfully\n"); return TRUE; } /** * Do all the lookup necessary to retrieve the inteface's actual name * off the registry. * * @return: TRUE if we were able to lookup the interface's name, else FALSE */ static BOOL resolve_interface_name () { SP_DEVINFO_LIST_DETAIL_DATA device_details; char pnp_instance_id [MAX_DEVICE_ID_LEN]; HKEY adapter_key_handle; LONG status; DWORD len; int i = 0; int retrys; BOOL retval = FALSE; char adapter[] = INTERFACE_REGISTRY_LOCATION; /* We can obtain the PNP instance ID from our setupapi handle */ device_details.cbSize = sizeof (device_details); if (CR_SUCCESS != CM_Get_Device_ID_ExA (DeviceNode.DevInst, (PCHAR) pnp_instance_id, MAX_DEVICE_ID_LEN, 0, //must be 0 NULL)) //hMachine, we are local return FALSE; fprintf (stderr, "DEBUG: Resolving interface name for network device %s\n",pnp_instance_id); /* Registry is incredibly slow, retry for up to 30 seconds to allow registry to refresh */ for (retrys = 0; retrys < 120 && !retval; retrys++) { /* sleep for 250ms*/ Sleep (250); /* Now we can use this ID to locate the correct networks interface in registry */ if (ERROR_SUCCESS != RegOpenKeyExA ( HKEY_LOCAL_MACHINE, adapter, 0, KEY_READ, &adapter_key_handle)) return FALSE; /* Of course there is a multitude of entries here, with arbitrary names, * thus we need to iterate through there. */ while (!retval) { char instance_key[256]; char query_key [256]; HKEY instance_key_handle; char pnpinstanceid_name[] = "PnpInstanceID"; char pnpinstanceid_value[256]; char adaptername_name[] = "Name"; DWORD data_type; len = 256 * sizeof (char); /* optain a subkey of {4D36E972-E325-11CE-BFC1-08002BE10318} */ status = RegEnumKeyExA ( adapter_key_handle, i, instance_key, &len, NULL, NULL, NULL, NULL); /* this may fail due to one of two reasons: * we are at the end of the list*/ if (ERROR_NO_MORE_ITEMS == status) break; // * we found a broken registry key, continue with the next key. if (ERROR_SUCCESS != status) goto cleanup; /* prepare our new query string: */ snprintf (query_key, 256, "%s\\%s\\Connection", adapter, instance_key); /* look inside instance_key\\Connection */ if (ERROR_SUCCESS != RegOpenKeyExA ( HKEY_LOCAL_MACHINE, query_key, 0, KEY_READ, &instance_key_handle)) goto cleanup; /* now, read our PnpInstanceID */ len = sizeof (pnpinstanceid_value); status = RegQueryValueExA (instance_key_handle, pnpinstanceid_name, NULL, //reserved, always NULL according to MSDN &data_type, (LPBYTE) pnpinstanceid_value, &len); if (status != ERROR_SUCCESS || data_type != REG_SZ) goto cleanup; /* compare the value we got to our devices PNPInstanceID*/ if (0 != strncmp (pnpinstanceid_value, pnp_instance_id, sizeof (pnpinstanceid_value) / sizeof (char))) goto cleanup; len = sizeof (device_visible_name); status = RegQueryValueExA ( instance_key_handle, adaptername_name, NULL, //reserved, always NULL according to MSDN &data_type, (LPBYTE) device_visible_name, &len); if (status != ERROR_SUCCESS || data_type != REG_SZ) goto cleanup; /* * we have successfully found OUR instance, * save the device GUID before exiting */ strncpy (device_guid, instance_key, 256); retval = TRUE; fprintf (stderr, "DEBUG: Interface Name lookup succeeded on retry %d, got \"%s\" %s\n", retrys, device_visible_name, device_guid); cleanup: RegCloseKey (instance_key_handle); ++i; } RegCloseKey (adapter_key_handle); } return retval; } /** * Determines the version of the installed TAP32 driver and checks if it's sufficiently new for GNUNET * * @param handle the handle to our tap device * @return TRUE if the version is sufficient, else FALSE */ static BOOL check_tapw32_version (HANDLE handle) { ULONG version[3]; DWORD len; memset (&(version), 0, sizeof (version)); if (DeviceIoControl (handle, TAP_WIN_IOCTL_GET_VERSION, &version, sizeof (version), &version, sizeof (version), &len, NULL)) fprintf (stderr, "INFO: TAP-Windows Driver Version %d.%d %s\n", (int) version[0], (int) version[1], (version[2] ? "(DEBUG)" : "")); if ((version[0] != TAP_WIN_MIN_MAJOR) || (version[1] < TAP_WIN_MIN_MINOR )){ fprintf (stderr, "FATAL: This version of gnunet requires a TAP-Windows driver that is at least version %d.%d\n", TAP_WIN_MIN_MAJOR, TAP_WIN_MIN_MINOR); return FALSE; } return TRUE; } /** * Creates a tun-interface called dev; * * @return the fd to the tun or -1 on error */ static HANDLE init_tun () { char device_path[256]; HANDLE handle; if (! setup_interface ()) { errno = ENODEV; return INVALID_HANDLE_VALUE; } if (! resolve_interface_name ()) { errno = ENODEV; return INVALID_HANDLE_VALUE; } /* Open Windows TAP-Windows adapter */ snprintf (device_path, sizeof (device_path), "%s%s%s", USERMODEDEVICEDIR, device_guid, TAP_WIN_SUFFIX); handle = CreateFile ( device_path, GENERIC_READ | GENERIC_WRITE, 0, /* was: FILE_SHARE_READ */ 0, OPEN_EXISTING, FILE_ATTRIBUTE_SYSTEM | FILE_FLAG_OVERLAPPED, 0 ); if (INVALID_HANDLE_VALUE == handle) { fprintf (stderr, "FATAL: CreateFile failed on TAP device: %s\n", device_path); return handle; } /* get driver version info */ if (! check_tapw32_version (handle)) { CloseHandle (handle); return INVALID_HANDLE_VALUE; } /* TODO (opt?): get MTU-Size */ fprintf (stderr, "DEBUG: successfully opened TAP device\n"); return handle; } /** * Brings a TAP device up and sets it to connected state. * * @param handle the handle to our TAP device * @return True if the operation succeeded, else false */ static BOOL tun_up (HANDLE handle) { ULONG status = TRUE; DWORD len; if (! DeviceIoControl (handle, TAP_WIN_IOCTL_SET_MEDIA_STATUS, &status, sizeof (status), &status, sizeof (status), &len, NULL)) { fprintf (stderr, "FATAL: TAP driver ignored request to UP interface (DeviceIoControl call)\n"); return FALSE; } /* Wait for the device to go UP, might take some time. */ Sleep (TAP32_POSTUP_WAITTIME * 1000); fprintf (stderr, "DEBUG: successfully set TAP device to UP\n"); return TRUE; } /** * Attempts to read off an input facility (tap or named pipe) in overlapped mode. * * 1. * If the input facility is in IOSTATE_READY, it will issue a new read operation to the * input handle. Then it goes into IOSTATE_QUEUED state. * In case the read succeeded instantly the input facility enters 3. * * 2. * If the input facility is in IOSTATE_QUEUED state, it will check if the queued read has finished already. * If it has finished, go to state 3. * If it has failed, set IOSTATE_FAILED * * 3. * If the output facility is in state IOSTATE_READY, the read-buffer is copied to the output buffer. * The input facility enters state IOSTATE_READY * The output facility enters state IOSTATE_READY * If the output facility is in state IOSTATE_QUEUED, the input facility enters IOSTATE_WAITING * * IOSTATE_WAITING is reset by the output facility, once it has completed. * * @param input_facility input named pipe or file to work with. * @param output_facility output pipe or file to hand over data to. * @return false if an event reset was impossible (OS error), else true */ static BOOL attempt_read_tap (struct io_facility * input_facility, struct io_facility * output_facility) { struct GNUNET_MessageHeader * hdr; unsigned short size; switch (input_facility->facility_state) { case IOSTATE_READY: { if (! ResetEvent (input_facility->overlapped.hEvent)) { return FALSE; } input_facility->buffer_size = 0; /* Check how the task is handled */ if (ReadFile (input_facility->handle, input_facility->buffer, sizeof (input_facility->buffer) - sizeof (struct GNUNET_MessageHeader), &input_facility->buffer_size, &input_facility->overlapped)) {/* async event processed immediately*/ /* reset event manually*/ if (! SetEvent (input_facility->overlapped.hEvent)) return FALSE; fprintf (stderr, "DEBUG: tap read succeeded immediately\n"); /* we successfully read something from the TAP and now need to * send it our via STDOUT. Is that possible at the moment? */ if ((IOSTATE_READY == output_facility->facility_state || IOSTATE_WAITING == output_facility->facility_state) && (0 < input_facility->buffer_size)) { /* hand over this buffers content and apply message header for gnunet */ hdr = (struct GNUNET_MessageHeader *) output_facility->buffer; size = input_facility->buffer_size + sizeof (struct GNUNET_MessageHeader); memcpy (output_facility->buffer + sizeof (struct GNUNET_MessageHeader), input_facility->buffer, input_facility->buffer_size); output_facility->buffer_size = size; hdr->size = htons (size); hdr->type = htons (GNUNET_MESSAGE_TYPE_VPN_HELPER); output_facility->facility_state = IOSTATE_READY; } else if (0 < input_facility->buffer_size) /* If we have have read our buffer, wait for our write-partner*/ input_facility->facility_state = IOSTATE_WAITING; } else /* operation was either queued or failed*/ { int err = GetLastError (); if (ERROR_IO_PENDING == err) { /* operation queued */ input_facility->facility_state = IOSTATE_QUEUED; } else { /* error occurred, let the rest of the elements finish */ input_facility->path_open = FALSE; input_facility->facility_state = IOSTATE_FAILED; if (IOSTATE_WAITING == output_facility->facility_state) output_facility->path_open = FALSE; fprintf (stderr, "FATAL: Read from handle failed, allowing write to finish\n"); } } } return TRUE; // We are queued and should check if the read has finished case IOSTATE_QUEUED: { // there was an operation going on already, check if that has completed now. if (GetOverlappedResult (input_facility->handle, &input_facility->overlapped, &input_facility->buffer_size, FALSE)) {/* successful return for a queued operation */ if (! ResetEvent (input_facility->overlapped.hEvent)) return FALSE; fprintf (stderr, "DEBUG: tap read succeeded delayed\n"); /* we successfully read something from the TAP and now need to * send it our via STDOUT. Is that possible at the moment? */ if ((IOSTATE_READY == output_facility->facility_state || IOSTATE_WAITING == output_facility->facility_state) && 0 < input_facility->buffer_size) { /* hand over this buffers content and apply message header for gnunet */ hdr = (struct GNUNET_MessageHeader *) output_facility->buffer; size = input_facility->buffer_size + sizeof (struct GNUNET_MessageHeader); memcpy (output_facility->buffer + sizeof (struct GNUNET_MessageHeader), input_facility->buffer, input_facility->buffer_size); output_facility->buffer_size = size; hdr->size = htons(size); hdr->type = htons (GNUNET_MESSAGE_TYPE_VPN_HELPER); output_facility->facility_state = IOSTATE_READY; input_facility->facility_state = IOSTATE_READY; } else if (0 < input_facility->buffer_size) { /* If we have have read our buffer, wait for our write-partner*/ input_facility->facility_state = IOSTATE_WAITING; // TODO: shall we attempt to fill our buffer or should we wait for our write-partner to finish? } } else { /* operation still pending/queued or failed? */ int err = GetLastError (); if ((ERROR_IO_INCOMPLETE != err) && (ERROR_IO_PENDING != err)) { /* error occurred, let the rest of the elements finish */ input_facility->path_open = FALSE; input_facility->facility_state = IOSTATE_FAILED; if (IOSTATE_WAITING == output_facility->facility_state) output_facility->path_open = FALSE; fprintf (stderr, "FATAL: Read from handle failed, allowing write to finish\n"); } } } return TRUE; case IOSTATE_RESUME: hdr = (struct GNUNET_MessageHeader *) output_facility->buffer; size = input_facility->buffer_size + sizeof (struct GNUNET_MessageHeader); memcpy (output_facility->buffer + sizeof (struct GNUNET_MessageHeader), input_facility->buffer, input_facility->buffer_size); output_facility->buffer_size = size; hdr->size = htons (size); hdr->type = htons (GNUNET_MESSAGE_TYPE_VPN_HELPER); output_facility->facility_state = IOSTATE_READY; input_facility->facility_state = IOSTATE_READY; return TRUE; default: return TRUE; } } /** * Attempts to read off an input facility (tap or named pipe) in overlapped mode. * * 1. * If the input facility is in IOSTATE_READY, it will issue a new read operation to the * input handle. Then it goes into IOSTATE_QUEUED state. * In case the read succeeded instantly the input facility enters 3. * * 2. * If the input facility is in IOSTATE_QUEUED state, it will check if the queued read has finished already. * If it has finished, go to state 3. * If it has failed, set IOSTATE_FAILED * * 3. * If the facility is finished with ready * The read-buffer is copied to the output buffer, except for the GNUNET_MessageHeader. * The input facility enters state IOSTATE_READY * The output facility enters state IOSTATE_READY * If the output facility is in state IOSTATE_QUEUED, the input facility enters IOSTATE_WAITING * * IOSTATE_WAITING is reset by the output facility, once it has completed. * * @param input_facility input named pipe or file to work with. * @param output_facility output pipe or file to hand over data to. * @return false if an event reset was impossible (OS error), else true */ static BOOL attempt_read_stdin (struct io_facility * input_facility, struct io_facility * output_facility) { struct GNUNET_MessageHeader * hdr; switch (input_facility->facility_state) { case IOSTATE_READY: { input_facility->buffer_size = 0; partial_read_iostate_ready: if (! ResetEvent (input_facility->overlapped.hEvent)) return FALSE; /* Check how the task is handled */ if (ReadFile (input_facility->handle, input_facility->buffer + input_facility->buffer_size, sizeof (input_facility->buffer) - input_facility->buffer_size, &input_facility->buffer_size_processed, &input_facility->overlapped)) {/* async event processed immediately*/ hdr = (struct GNUNET_MessageHeader *) input_facility->buffer; /* reset event manually*/ if (!SetEvent (input_facility->overlapped.hEvent)) return FALSE; fprintf (stderr, "DEBUG: stdin read succeeded immediately\n"); input_facility->buffer_size += input_facility->buffer_size_processed; if (ntohs (hdr->type) != GNUNET_MESSAGE_TYPE_VPN_HELPER || ntohs (hdr->size) > sizeof (input_facility->buffer)) { fprintf (stderr, "WARNING: Protocol violation, got GNUnet Message type %h, size %h\n", ntohs (hdr->type), ntohs (hdr->size)); input_facility->facility_state = IOSTATE_READY; return TRUE; } /* we got the a part of a packet */ if (ntohs (hdr->size) > input_facility->buffer_size) goto partial_read_iostate_ready; /* have we read more than 0 bytes of payload? (sizeread > header)*/ if (input_facility->buffer_size > sizeof (struct GNUNET_MessageHeader) && ((IOSTATE_READY == output_facility->facility_state) || (IOSTATE_WAITING == output_facility->facility_state))) {/* we successfully read something from the TAP and now need to * send it our via STDOUT. Is that possible at the moment? */ /* hand over this buffers content and strip gnunet message header */ memcpy (output_facility->buffer, input_facility->buffer + sizeof (struct GNUNET_MessageHeader), input_facility->buffer_size - sizeof (struct GNUNET_MessageHeader)); output_facility->buffer_size = input_facility->buffer_size - sizeof (struct GNUNET_MessageHeader); output_facility->facility_state = IOSTATE_READY; input_facility->facility_state = IOSTATE_READY; } else if (input_facility->buffer_size > sizeof (struct GNUNET_MessageHeader)) /* If we have have read our buffer, wait for our write-partner*/ input_facility->facility_state = IOSTATE_WAITING; else /* we read nothing */ input_facility->facility_state = IOSTATE_READY; } else /* operation was either queued or failed*/ { int err = GetLastError (); if (ERROR_IO_PENDING == err) /* operation queued */ input_facility->facility_state = IOSTATE_QUEUED; else { /* error occurred, let the rest of the elements finish */ input_facility->path_open = FALSE; input_facility->facility_state = IOSTATE_FAILED; if (IOSTATE_WAITING == output_facility->facility_state) output_facility->path_open = FALSE; fprintf (stderr, "FATAL: Read from handle failed, allowing write to finish\n"); } } } return TRUE; // We are queued and should check if the read has finished case IOSTATE_QUEUED: { // there was an operation going on already, check if that has completed now. if (GetOverlappedResult (input_facility->handle, &input_facility->overlapped, &input_facility->buffer_size_processed, FALSE)) {/* successful return for a queued operation */ hdr = (struct GNUNET_MessageHeader *) input_facility->buffer; if (! ResetEvent (input_facility->overlapped.hEvent)) return FALSE; fprintf (stderr, "DEBUG: stdin read succeeded delayed\n"); input_facility->buffer_size += input_facility->buffer_size_processed; if ((ntohs (hdr->type) != GNUNET_MESSAGE_TYPE_VPN_HELPER) || (ntohs (hdr->size) > sizeof (input_facility->buffer))) { fprintf (stderr, "WARNING: Protocol violation, got GNUnet Message type %h, size %h\n", ntohs (hdr->type), ntohs (hdr->size)); input_facility->facility_state = IOSTATE_READY; return TRUE; } /* we got the a part of a packet */ if (ntohs (hdr->size) > input_facility->buffer_size ); goto partial_read_iostate_ready; /* we successfully read something from the TAP and now need to * send it our via STDOUT. Is that possible at the moment? */ if ((IOSTATE_READY == output_facility->facility_state || IOSTATE_WAITING == output_facility->facility_state) && input_facility->buffer_size > sizeof(struct GNUNET_MessageHeader)) { /* hand over this buffers content and strip gnunet message header */ memcpy (output_facility->buffer, input_facility->buffer + sizeof(struct GNUNET_MessageHeader), input_facility->buffer_size - sizeof(struct GNUNET_MessageHeader)); output_facility->buffer_size = input_facility->buffer_size - sizeof(struct GNUNET_MessageHeader); output_facility->facility_state = IOSTATE_READY; input_facility->facility_state = IOSTATE_READY; } else if (input_facility->buffer_size > sizeof(struct GNUNET_MessageHeader)) input_facility->facility_state = IOSTATE_WAITING; else input_facility->facility_state = IOSTATE_READY; } else { /* operation still pending/queued or failed? */ int err = GetLastError (); if ((ERROR_IO_INCOMPLETE != err) && (ERROR_IO_PENDING != err)) { /* error occurred, let the rest of the elements finish */ input_facility->path_open = FALSE; input_facility->facility_state = IOSTATE_FAILED; if (IOSTATE_WAITING == output_facility->facility_state) output_facility->path_open = FALSE; fprintf (stderr, "FATAL: Read from handle failed, allowing write to finish\n"); } } } return TRUE; case IOSTATE_RESUME: /* Our buffer was filled already but our write facility was busy. */ memcpy (output_facility->buffer, input_facility->buffer + sizeof (struct GNUNET_MessageHeader), input_facility->buffer_size - sizeof (struct GNUNET_MessageHeader)); output_facility->buffer_size = input_facility->buffer_size - sizeof (struct GNUNET_MessageHeader); output_facility->facility_state = IOSTATE_READY; input_facility->facility_state = IOSTATE_READY; return TRUE; default: return TRUE; } } /** * Attempts to write to an output facility (tap or named pipe) in overlapped mode. * * TODO: high level description * * @param output_facility output pipe or file to hand over data to. * @param input_facility input named pipe or file to work with. * @return false if an event reset was impossible (OS error), else true */ static BOOL attempt_write (struct io_facility * output_facility, struct io_facility * input_facility) { switch (output_facility->facility_state) { case IOSTATE_READY: output_facility->buffer_size_written = 0; continue_partial_write: if (! ResetEvent (output_facility->overlapped.hEvent)) return FALSE; /* Check how the task was handled */ if (WriteFile (output_facility->handle, output_facility->buffer + output_facility->buffer_size_written, output_facility->buffer_size - output_facility->buffer_size_written, &output_facility->buffer_size_processed, &output_facility->overlapped)) {/* async event processed immediately*/ fprintf (stderr, "DEBUG: write succeeded immediately\n"); output_facility->buffer_size_written += output_facility->buffer_size_processed; /* reset event manually*/ if (! SetEvent (output_facility->overlapped.hEvent)) return FALSE; /* partial write */ if (output_facility->buffer_size_written < output_facility->buffer_size) goto continue_partial_write; /* we are now waiting for our buffer to be filled*/ output_facility->facility_state = IOSTATE_WAITING; /* we successfully wrote something and now need to reset our reader */ if (IOSTATE_WAITING == input_facility->facility_state) input_facility->facility_state = IOSTATE_RESUME; else if (IOSTATE_FAILED == input_facility->facility_state) output_facility->path_open = FALSE; } else /* operation was either queued or failed*/ { int err = GetLastError (); if (ERROR_IO_PENDING == err) { /* operation queued */ output_facility->facility_state = IOSTATE_QUEUED; } else { /* error occurred, close this path */ output_facility->path_open = FALSE; output_facility->facility_state = IOSTATE_FAILED; fprintf (stderr, "FATAL: Write to handle failed, exiting\n"); } } return TRUE; case IOSTATE_QUEUED: // there was an operation going on already, check if that has completed now. if (GetOverlappedResult (output_facility->handle, &output_facility->overlapped, &output_facility->buffer_size_processed, FALSE)) {/* successful return for a queued operation */ if (! ResetEvent (output_facility->overlapped.hEvent)) return FALSE; fprintf (stderr, "DEBUG: write succeeded delayed\n"); output_facility->buffer_size_written += output_facility->buffer_size_processed; /* partial write */ if (output_facility->buffer_size_written < output_facility->buffer_size) goto continue_partial_write; /* we are now waiting for our buffer to be filled*/ output_facility->facility_state = IOSTATE_WAITING; /* we successfully wrote something and now need to reset our reader */ if (IOSTATE_WAITING == input_facility->facility_state) input_facility->facility_state = IOSTATE_RESUME; else if (IOSTATE_FAILED == input_facility->facility_state) output_facility->path_open = FALSE; } else { /* operation still pending/queued or failed? */ int err = GetLastError (); if ((ERROR_IO_INCOMPLETE != err) && (ERROR_IO_PENDING != err)) { /* error occurred, close this path */ output_facility->path_open = FALSE; output_facility->facility_state = IOSTATE_FAILED; fprintf (stderr, "FATAL: Write to handle failed, exiting\n"); } } default: return TRUE; } } /** * Initialize a overlapped structure * * @param elem the element to initilize * @param initial_state the initial state for this instance * @param signaled if the hEvent created should default to signaled or not * @return true on success, else false */ static BOOL initialize_io_facility (struct io_facility * elem, int initial_state, BOOL signaled) { elem->path_open = TRUE; elem->handle = INVALID_HANDLE_VALUE; elem->facility_state = initial_state; elem->buffer_size = 0; elem->overlapped.hEvent = CreateEvent (NULL, TRUE, signaled, NULL); if (NULL == elem->overlapped.hEvent) return FALSE; return TRUE; } /** * Start forwarding to and from the tunnel. * * @param fd_tun tunnel FD */ static void run (HANDLE tap_handle) { /* IO-Facility for reading from our virtual interface */ struct io_facility tap_read; /* IO-Facility for writing to our virtual interface */ struct io_facility tap_write; /* IO-Facility for reading from stdin */ struct io_facility std_in; /* IO-Facility for writing to stdout */ struct io_facility std_out; HANDLE parent_std_in_handle = GetStdHandle (STD_INPUT_HANDLE); HANDLE parent_std_out_handle = GetStdHandle (STD_OUTPUT_HANDLE); /* tun up: */ /* we do this HERE and not beforehand (in init_tun()), in contrast to openvpn * to remove the need to flush the arp cache, handle DHCP and wrong IPs. * * DHCP and such are all features we will never use in gnunet afaik. * But for openvpn those are essential. */ if (! tun_up (tap_handle)) return; /* Initialize our overlapped IO structures*/ if (! (initialize_io_facility (&tap_read, IOSTATE_READY, FALSE) && initialize_io_facility (&tap_write, IOSTATE_WAITING, TRUE) && initialize_io_facility (&std_in, IOSTATE_READY, FALSE) && initialize_io_facility (&std_out, IOSTATE_WAITING, TRUE))) goto teardown_final; /* Handles for STDIN and STDOUT */ tap_read.handle = tap_handle; tap_write.handle = tap_handle; #ifdef DEBUG_TO_CONSOLE /* Debug output to console STDIN/STDOUT*/ std_in.handle = parent_std_in_handle; std_out.handle = parent_std_out_handle; #else fprintf (stderr, "DEBUG: reopening stdin/out for overlapped IO\n"); /* * Find out the types of our handles. * This part is a problem, because in windows we need to handle files, * pipes and the console differently. */ if ((FILE_TYPE_PIPE != GetFileType (parent_std_in_handle)) || (FILE_TYPE_PIPE != GetFileType (parent_std_out_handle))) { fprintf (stderr, "ERROR: stdin/stdout must be named pipes\n"); goto teardown; } std_in.handle = ReOpenFile (parent_std_in_handle, GENERIC_READ, FILE_SHARE_WRITE | FILE_SHARE_READ, FILE_FLAG_OVERLAPPED); if (INVALID_HANDLE_VALUE == std_in.handle) { fprintf (stderr, "FATAL: Could not reopen stdin for in overlapped mode, has to be a named pipe\n"); goto teardown; } std_out.handle = ReOpenFile (parent_std_out_handle, GENERIC_WRITE, FILE_SHARE_READ, FILE_FLAG_OVERLAPPED); if (INVALID_HANDLE_VALUE == std_out.handle) { fprintf (stderr, "FATAL: Could not reopen stdout for in overlapped mode, has to be a named pipe\n"); goto teardown; } #endif fprintf (stderr, "DEBUG: mainloop has begun\n"); while (std_out.path_open || tap_write.path_open) { /* perform READ from stdin if possible */ if (std_in.path_open && (! attempt_read_stdin (&std_in, &tap_write))) break; /* perform READ from tap if possible */ if (tap_read.path_open && (! attempt_read_tap (&tap_read, &std_out))) break; /* perform WRITE to tap if possible */ if (tap_write.path_open && (! attempt_write (&tap_write, &std_in))) break; /* perform WRITE to STDOUT if possible */ if (std_out.path_open && (! attempt_write (&std_out, &tap_read))) break; } teardown: fprintf (stderr, "DEBUG: teardown initiated\n"); CancelIo (tap_handle); CancelIo (std_in.handle); CancelIo (std_out.handle); teardown_final: CloseHandle (tap_handle); } /** * Open VPN tunnel interface. * * @param argc must be 6 * @param argv 0: binary name ("gnunet-helper-exit") * 1: tunnel interface name ("gnunet-exit") * 2: IPv4 "physical" interface name ("eth0"), or "%" to not do IPv4 NAT * 3: IPv6 address ("::1"), or "-" to skip IPv6 * 4: IPv6 netmask length in bits ("64") [ignored if #4 is "-"] * 5: IPv4 address ("1.2.3.4"), or "-" to skip IPv4 * 6: IPv4 netmask ("255.255.0.0") [ignored if #4 is "-"] */ int main (int argc, char **argv) { char hwid[LINE_LEN]; HANDLE handle; int global_ret = 0; BOOL have_ip4 = FALSE; BOOL have_ip6 = FALSE; if (6 != argc) { fprintf (stderr, "FATAL: must supply 5 arguments\nUsage:\ngnunet-helper-vpn \n", argv[0]); return 1; } strncpy (hwid, argv[1], LINE_LEN); hwid[LINE_LEN - 1] = '\0'; /* * We use our PID for finding/resolving the control-panel name of our virtual * device. PIDs are (of course) unique at runtime, thus we can safely use it * as additional hardware-id for our device. */ snprintf (secondary_hwid, LINE_LEN / 2, "%s-%d", hwid, _getpid ()); if (INVALID_HANDLE_VALUE == (handle = init_tun ())) { fprintf (stderr, "FATAL: could not initialize virtual-interface %s with IPv6 %s/%s and IPv4 %s/%s\n", hwid, argv[3], argv[4], argv[5], argv[6]); global_ret = -1; goto cleanup; } fprintf (stderr, "DEBUG: Setting IPs, if needed\n"); if (0 != strcmp (argv[3], "-")) { const char *address = argv[3]; long prefix_len = atol (argv[4]); if ((prefix_len < 1) || (prefix_len > 127)) { fprintf (stderr, "FATAL: ipv6 prefix_len out of range\n"); global_ret = -1; goto cleanup; } fprintf (stderr, "DEBUG: Setting IP6 address: %s/%d\n",address,prefix_len); if (0 != (global_ret = set_address6 (address, prefix_len))) goto cleanup; have_ip6 = TRUE; } if (0 != strcmp (argv[5], "-")) { const char *address = argv[5]; const char *mask = argv[6]; fprintf (stderr, "DEBUG: Setting IP4 address: %s/%s\n",address,mask); if (0 != (global_ret = set_address4 (address, mask))) goto cleanup; // setup NAT, if possible if (0 != strcmp (argv[2], "%")) { /* TODO: " Windows Firewall with Advanced Security" (lol) * * MS has REMOVED the routing/nat capabilities since Vista, thus * we can not setup NAT like in XP. Our best bet is * to determine if we are running on XP, if we do, use netsh routing * else we need to use WFAS and do things ourselfs */ } have_ip4 = TRUE; } run (handle); global_ret = 0; cleanup: if (have_ip4) { const char *address = argv[5]; fprintf (stderr, "DEBUG: Removing IP4 address\n"); remove_address4 (address); } if (have_ip6) { const char *address = argv[3]; fprintf (stderr, "DEBUG: Removing IP6 address\n"); remove_address6 (address); } fprintf (stderr, "DEBUG: removing interface\n"); remove_interface (); fprintf (stderr, "DEBUG: graceful exit completed\n"); return global_ret; }