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Diffstat (limited to 'src/include/gnunet_server_lib.h')
-rw-r--r-- | src/include/gnunet_server_lib.h | 715 |
1 files changed, 715 insertions, 0 deletions
diff --git a/src/include/gnunet_server_lib.h b/src/include/gnunet_server_lib.h new file mode 100644 index 0000000..7fb8ae7 --- /dev/null +++ b/src/include/gnunet_server_lib.h @@ -0,0 +1,715 @@ +/* + This file is part of GNUnet. + (C) 2009, 2010 Christian Grothoff (and other contributing authors) + + GNUnet is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published + by the Free Software Foundation; either version 2, or (at your + option) any later version. + + GNUnet is distributed in the hope that it will be useful, but + WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + General Public License for more details. + + You should have received a copy of the GNU General Public License + along with GNUnet; see the file COPYING. If not, write to the + Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. +*/ + +/** + * @file include/gnunet_server_lib.h + * @brief library for building GNUnet network servers + * + * @author Christian Grothoff + */ + +#ifndef GNUNET_SERVER_LIB_H +#define GNUNET_SERVER_LIB_H + +#ifdef __cplusplus +extern "C" +{ +#if 0 /* keep Emacsens' auto-indent happy */ +} +#endif +#endif + +#include "gnunet_common.h" +#include "gnunet_connection_lib.h" + + +/** + * Largest supported message. + */ +#define GNUNET_SERVER_MAX_MESSAGE_SIZE 65536 + +/** + * Smallest supported message. + */ +#define GNUNET_SERVER_MIN_BUFFER_SIZE sizeof (struct GNUNET_MessageHeader) + +/** + * @brief handle for a server + */ +struct GNUNET_SERVER_Handle; + + +/** + * @brief opaque handle for a client of the server + */ +struct GNUNET_SERVER_Client; + + +/** + * Functions with this signature are called whenever a message is + * received. + * + * @param cls closure + * @param client identification of the client + * @param message the actual message + */ +typedef void (*GNUNET_SERVER_MessageCallback) (void *cls, + struct GNUNET_SERVER_Client * + client, + const struct GNUNET_MessageHeader + * message); + + + +/** + * Message handler. Each struct specifies how to handle on particular + * type of message received. + */ +struct GNUNET_SERVER_MessageHandler +{ + /** + * Function to call for messages of "type". + */ + GNUNET_SERVER_MessageCallback callback; + + /** + * Closure argument for "callback". + */ + void *callback_cls; + + /** + * Type of the message this handler covers. + */ + uint16_t type; + + /** + * Expected size of messages of this type. Use 0 for + * variable-size. If non-zero, messages of the given + * type will be discarded (and the connection closed) + * if they do not have the right size. + */ + uint16_t expected_size; + +}; + + +/** + * Create a new server. + * + * @param access function for access control + * @param access_cls closure for access + * @param lsocks NULL-terminated array of listen sockets + * @param idle_timeout after how long should we timeout idle connections? + * @param require_found if YES, connections sending messages of unknown type + * will be closed + * @return handle for the new server, NULL on error + * (typically, "port" already in use) + */ +struct GNUNET_SERVER_Handle * +GNUNET_SERVER_create_with_sockets (GNUNET_CONNECTION_AccessCheck access, + void *access_cls, + struct GNUNET_NETWORK_Handle **lsocks, + struct GNUNET_TIME_Relative idle_timeout, + int require_found); + +/** + * Create a new server. + * + * @param access function for access control + * @param access_cls closure for access + * @param serverAddr address toes listen on (including port), NULL terminated array + * @param socklen lengths of respective serverAddr + * @param idle_timeout after how long should we timeout idle connections? + * @param require_found if YES, connections sending messages of unknown type + * will be closed + * @return handle for the new server, NULL on error + * (typically, "port" already in use) + */ +struct GNUNET_SERVER_Handle * +GNUNET_SERVER_create (GNUNET_CONNECTION_AccessCheck access, void *access_cls, + struct sockaddr *const *serverAddr, + const socklen_t * socklen, + struct GNUNET_TIME_Relative idle_timeout, + int require_found); + + +/** + * Free resources held by this server. + * + * @param s server to destroy + */ +void +GNUNET_SERVER_destroy (struct GNUNET_SERVER_Handle *s); + + +/** + * Add additional handlers to an existing server. + * + * @param server the server to add handlers to + * @param handlers array of message handlers for + * incoming messages; the last entry must + * have "NULL" for the "callback"; multiple + * entries for the same type are allowed, + * they will be called in order of occurence. + * These handlers can be removed later; + * the handlers array must exist until removed + * (or server is destroyed). + */ +void +GNUNET_SERVER_add_handlers (struct GNUNET_SERVER_Handle *server, + const struct GNUNET_SERVER_MessageHandler + *handlers); + + +/** + * Notify us when the server has enough space to transmit + * a message of the given size to the given client. + * + * @param client client to transmit message to + * @param size requested amount of buffer space + * @param timeout after how long should we give up (and call + * notify with buf NULL and size 0)? + * @param callback function to call when space is available + * @param callback_cls closure for callback + * @return non-NULL if the notify callback was queued; can be used + * to cancel the request using + * GNUNET_CONNECTION_notify_transmit_ready_cancel. + * NULL if we are already going to notify someone else (busy) + */ +struct GNUNET_CONNECTION_TransmitHandle * +GNUNET_SERVER_notify_transmit_ready (struct GNUNET_SERVER_Client *client, + size_t size, + struct GNUNET_TIME_Relative timeout, + GNUNET_CONNECTION_TransmitReadyNotify + callback, void *callback_cls); + + +/** + * Set the persistent flag on this client, used to setup client connection + * to only be killed when the service it's connected to is actually dead. + * + * @param client the client to set the persistent flag on + */ +void +GNUNET_SERVER_client_persist_ (struct GNUNET_SERVER_Client *client); + +/** + * Resume receiving from this client, we are done processing the + * current request. This function must be called from within each + * GNUNET_SERVER_MessageCallback (or its respective continuations). + * + * @param client client we were processing a message of + * @param success GNUNET_OK to keep the connection open and + * continue to receive + * GNUNET_NO to close the connection (normal behavior) + * GNUNET_SYSERR to close the connection (signal + * serious error) + */ +void +GNUNET_SERVER_receive_done (struct GNUNET_SERVER_Client *client, int success); + + +/** + * Change the timeout for a particular client. Decreasing the timeout + * may not go into effect immediately (only after the previous timeout + * times out or activity happens on the socket). + * + * @param client the client to update + * @param timeout new timeout for activities on the socket + */ +void +GNUNET_SERVER_client_set_timeout (struct GNUNET_SERVER_Client *client, + struct GNUNET_TIME_Relative timeout); + + +/** + * Set if a client should finish a pending write when disconnecting. + */ +void +GNUNET_SERVER_client_set_finish_pending_write (struct GNUNET_SERVER_Client *client, + int finish); + + +/** + * Disable the warning the server issues if a message is not acknowledged + * in a timely fashion. Use this call if a client is intentionally delayed + * for a while. Only applies to the current message. + * + * @param client client for which to disable the warning + */ +void +GNUNET_SERVER_disable_receive_done_warning (struct GNUNET_SERVER_Client + *client); + + +/** + * Inject a message into the server, pretend it came + * from the specified client. Delivery of the message + * will happen instantly (if a handler is installed; + * otherwise the call does nothing). + * + * @param server the server receiving the message + * @param sender the "pretended" sender of the message + * can be NULL! + * @param message message to transmit + * @return GNUNET_OK if the message was OK and the + * connection can stay open + * GNUNET_SYSERR if the connection to the + * client should be shut down + */ +int +GNUNET_SERVER_inject (struct GNUNET_SERVER_Handle *server, + struct GNUNET_SERVER_Client *sender, + const struct GNUNET_MessageHeader *message); + + +/** + * Add a TCP socket-based connection to the set of handles managed by + * this server. Use this function for outgoing (P2P) connections that + * we initiated (and where this server should process incoming + * messages). + * + * @param server the server to use + * @param connection the connection to manage (client must + * stop using this connection from now on) + * @return the client handle (client should call + * "client_drop" on the return value eventually) + */ +struct GNUNET_SERVER_Client * +GNUNET_SERVER_connect_socket (struct GNUNET_SERVER_Handle *server, + struct GNUNET_CONNECTION_Handle *connection); + + +/** + * Notify the server that the given client handle should + * be kept (keeps the connection up if possible, increments + * the internal reference counter). + * + * @param client the client to keep + */ +void +GNUNET_SERVER_client_keep (struct GNUNET_SERVER_Client *client); + + +/** + * Notify the server that the given client handle is no + * longer required. Decrements the reference counter. If + * that counter reaches zero an inactive connection maybe + * closed. + * + * @param client the client to drop + */ +void +GNUNET_SERVER_client_drop (struct GNUNET_SERVER_Client *client); + + +/** + * Obtain the network address of the other party. + * + * @param client the client to get the address for + * @param addr where to store the address + * @param addrlen where to store the length of the address + * @return GNUNET_OK on success + */ +int +GNUNET_SERVER_client_get_address (struct GNUNET_SERVER_Client *client, + void **addr, size_t * addrlen); + + +/** + * Functions with this signature are called whenever a client + * is disconnected on the network level. + * + * @param cls closure + * @param client identification of the client; NULL + * for the last call when the server is destroyed + */ +typedef void (*GNUNET_SERVER_DisconnectCallback) (void *cls, + struct GNUNET_SERVER_Client * + client); + + +/** + * Ask the server to notify us whenever a client disconnects. + * This function is called whenever the actual network connection + * is closed; the reference count may be zero or larger than zero + * at this point. If the server is destroyed before this + * notification is explicitly cancelled, the 'callback' will + * once be called with a 'client' argument of NULL to indicate + * that the server itself is now gone (and that the callback + * won't be called anymore and also can no longer be cancelled). + * + * @param server the server manageing the clients + * @param callback function to call on disconnect + * @param callback_cls closure for callback + */ +void +GNUNET_SERVER_disconnect_notify (struct GNUNET_SERVER_Handle *server, + GNUNET_SERVER_DisconnectCallback callback, + void *callback_cls); + + +/** + * Ask the server to stop notifying us whenever a client disconnects. + * + * @param server the server manageing the clients + * @param callback function to call on disconnect + * @param callback_cls closure for callback + */ +void +GNUNET_SERVER_disconnect_notify_cancel (struct GNUNET_SERVER_Handle *server, + GNUNET_SERVER_DisconnectCallback + callback, void *callback_cls); + + +/** + * Ask the server to disconnect from the given client. + * This is the same as returning GNUNET_SYSERR from a message + * handler, except that it allows dropping of a client even + * when not handling a message from that client. + * + * @param client the client to disconnect from + */ +void +GNUNET_SERVER_client_disconnect (struct GNUNET_SERVER_Client *client); + + +/** + * Configure this server's connections to continue handling client + * requests as usual even after we get a shutdown signal. The change + * only applies to clients that connect to the server from the outside + * using TCP after this call. Clients managed previously or those + * added using GNUNET_SERVER_connect_socket and + * GNUNET_SERVER_connect_callback are not affected by this option. + * + * @param h server handle + * @param do_ignore GNUNET_YES to ignore, GNUNET_NO to restore default + */ +void +GNUNET_SERVER_ignore_shutdown (struct GNUNET_SERVER_Handle *h, int do_ignore); + + + +/** + * Disable the "CORK" feature for communication with the given client, + * forcing the OS to immediately flush the buffer on transmission + * instead of potentially buffering multiple messages. + * + * @param client handle to the client + * @return GNUNET_OK on success + */ +int +GNUNET_SERVER_client_disable_corking (struct GNUNET_SERVER_Client *client); + + +/** + * The tansmit context is the key datastructure for a conveniance API + * used for transmission of complex results to the client followed + * ONLY by signaling receive_done with success or error + */ +struct GNUNET_SERVER_TransmitContext; + + +/** + * Create a new transmission context for the + * given client. + * + * @param client client to create the context for. + * @return NULL on error + */ +struct GNUNET_SERVER_TransmitContext * +GNUNET_SERVER_transmit_context_create (struct GNUNET_SERVER_Client *client); + + +/** + * Append a message to the transmission context. + * All messages in the context will be sent by + * the transmit_context_run method. + * + * @param tc context to use + * @param data what to append to the result message + * @param length length of data + * @param type type of the message + */ +void +GNUNET_SERVER_transmit_context_append_data (struct GNUNET_SERVER_TransmitContext + *tc, const void *data, + size_t length, uint16_t type); + + +/** + * Append a message to the transmission context. + * All messages in the context will be sent by + * the transmit_context_run method. + * + * @param tc context to use + * @param msg message to append + */ +void +GNUNET_SERVER_transmit_context_append_message (struct + GNUNET_SERVER_TransmitContext + *tc, + const struct GNUNET_MessageHeader + *msg); + + +/** + * Execute a transmission context. If there is an error in the + * transmission, the receive_done method will be called with an error + * code (GNUNET_SYSERR), otherwise with GNUNET_OK. + * + * @param tc transmission context to use + * @param timeout when to time out and abort the transmission + */ +void +GNUNET_SERVER_transmit_context_run (struct GNUNET_SERVER_TransmitContext *tc, + struct GNUNET_TIME_Relative timeout); + + +/** + * Destroy a transmission context. This function must not be called + * after 'GNUNET_SERVER_transmit_context_run'. + * + * @param tc transmission context to destroy + * @param success code to give to 'GNUNET_SERVER_receive_done' for + * the client: GNUNET_OK to keep the connection open and + * continue to receive + * GNUNET_NO to close the connection (normal behavior) + * GNUNET_SYSERR to close the connection (signal + * serious error) + */ +void +GNUNET_SERVER_transmit_context_destroy (struct GNUNET_SERVER_TransmitContext + *tc, int success); + + +/** + * The notification context is the key datastructure for a conveniance + * API used for transmission of notifications to the client until the + * client disconnects (or the notification context is destroyed, in + * which case we disconnect these clients). Essentially, all + * (notification) messages are queued up until the client is able to + * read them. + */ +struct GNUNET_SERVER_NotificationContext; + + +/** + * Create a new notification context. + * + * @param server server for which this function creates the context + * @param queue_length maximum number of messages to keep in + * the notification queue; optional messages are dropped + * if the queue gets longer than this number of messages + * @return handle to the notification context + */ +struct GNUNET_SERVER_NotificationContext * +GNUNET_SERVER_notification_context_create (struct GNUNET_SERVER_Handle *server, + unsigned int queue_length); + + +/** + * Destroy the context, force disconnect for all clients. + * + * @param nc context to destroy. + */ +void +GNUNET_SERVER_notification_context_destroy (struct + GNUNET_SERVER_NotificationContext + *nc); + + +/** + * Add a client to the notification context. + * + * @param nc context to modify + * @param client client to add + */ +void +GNUNET_SERVER_notification_context_add (struct GNUNET_SERVER_NotificationContext + *nc, + struct GNUNET_SERVER_Client *client); + + +/** + * Send a message to a particular client; must have + * already been added to the notification context. + * + * @param nc context to modify + * @param client client to transmit to + * @param msg message to send + * @param can_drop can this message be dropped due to queue length limitations + */ +void +GNUNET_SERVER_notification_context_unicast (struct + GNUNET_SERVER_NotificationContext + *nc, + struct GNUNET_SERVER_Client *client, + const struct GNUNET_MessageHeader + *msg, int can_drop); + + +/** + * Send a message to all clients of this context. + * + * @param nc context to modify + * @param msg message to send + * @param can_drop can this message be dropped due to queue length limitations + */ +void +GNUNET_SERVER_notification_context_broadcast (struct + GNUNET_SERVER_NotificationContext + *nc, + const struct GNUNET_MessageHeader + *msg, int can_drop); + + + +/** + * Handle to a message stream tokenizer. + */ +struct GNUNET_SERVER_MessageStreamTokenizer; + +/** + * Functions with this signature are called whenever a + * complete message is received by the tokenizer. + * + * @param cls closure + * @param client identification of the client + * @param message the actual message + */ +typedef void (*GNUNET_SERVER_MessageTokenizerCallback) (void *cls, void *client, + const struct + GNUNET_MessageHeader * + message); + + +/** + * Create a message stream tokenizer. + * + * @param cb function to call on completed messages + * @param cb_cls closure for cb + * @return handle to tokenizer + */ +struct GNUNET_SERVER_MessageStreamTokenizer * +GNUNET_SERVER_mst_create (GNUNET_SERVER_MessageTokenizerCallback cb, + void *cb_cls); + + +/** + * Add incoming data to the receive buffer and call the + * callback for all complete messages. + * + * @param mst tokenizer to use + * @param client_identity ID of client for which this is a buffer, + * can be NULL (will be passed back to 'cb') + * @param buf input data to add + * @param size number of bytes in buf + * @param purge should any excess bytes in the buffer be discarded + * (i.e. for packet-based services like UDP) + * @param one_shot only call callback once, keep rest of message in buffer + * @return GNUNET_OK if we are done processing (need more data) + * GNUNET_NO if one_shot was set and we have another message ready + * GNUNET_SYSERR if the data stream is corrupt + */ +int +GNUNET_SERVER_mst_receive (struct GNUNET_SERVER_MessageStreamTokenizer *mst, + void *client_identity, const char *buf, size_t size, + int purge, int one_shot); + + +/** + * Destroys a tokenizer. + * + * @param mst tokenizer to destroy + */ +void +GNUNET_SERVER_mst_destroy (struct GNUNET_SERVER_MessageStreamTokenizer *mst); + + +/** + * Signature of a function to create a custom tokenizer. + * + * @param cls closure from 'GNUNET_SERVER_set_callbacks' + * @param client handle to client the tokenzier will be used for + * @return handle to custom tokenizer ('mst') + */ +typedef void* (*GNUNET_SERVER_MstCreateCallback) (void *cls, + struct GNUNET_SERVER_Client *client); + +/** + * Signature of a function to destroy a custom tokenizer. + * + * @param cls closure from 'GNUNET_SERVER_set_callbacks' + * @param mst custom tokenizer handle + */ +typedef void (*GNUNET_SERVER_MstDestroyCallback) (void *cls, void *mst); + +/** + * Signature of a function to destroy a custom tokenizer. + * + * @param cls closure from 'GNUNET_SERVER_set_callbacks' + * @param mst custom tokenizer handle + * @param client_identity ID of client for which this is a buffer, + * can be NULL (will be passed back to 'cb') + * @param buf input data to add + * @param size number of bytes in buf + * @param purge should any excess bytes in the buffer be discarded + * (i.e. for packet-based services like UDP) + * @param one_shot only call callback once, keep rest of message in buffer + * @return GNUNET_OK if we are done processing (need more data) + * GNUNET_NO if one_shot was set and we have another message ready + * GNUNET_SYSERR if the data stream is corrupt + */ +typedef int (*GNUNET_SERVER_MstReceiveCallback) (void *cls, void *mst, + struct GNUNET_SERVER_Client *client, + const char *buf, size_t size, + int purge, int one_shot); + + +/** + * Change functions used by the server to tokenize the message stream. + * (very rarely used). + * + * @param server server to modify + * @param create new tokenizer initialization function + * @param destroy new tokenizer destruction function + * @param receive new tokenizer receive function + * @param cls closure for 'create', 'receive', 'destroy' + */ +void +GNUNET_SERVER_set_callbacks (struct GNUNET_SERVER_Handle *server, + GNUNET_SERVER_MstCreateCallback create, + GNUNET_SERVER_MstDestroyCallback destroy, + GNUNET_SERVER_MstReceiveCallback receive, + void *cls); + + +#if 0 /* keep Emacsens' auto-indent happy */ +{ +#endif +#ifdef __cplusplus +} +#endif + + +/* ifndef GNUNET_SERVER_LIB_H */ +#endif +/* end of gnunet_server_lib.h */ |