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+/*
+ This file is part of GNUnet.
+ (C) 2009, 2010 Christian Grothoff (and other contributing authors)
+
+ GNUnet is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published
+ by the Free Software Foundation; either version 2, or (at your
+ option) any later version.
+
+ GNUnet is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GNUnet; see the file COPYING. If not, write to the
+ Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA.
+*/
+
+/**
+ * @file include/gnunet_server_lib.h
+ * @brief library for building GNUnet network servers
+ *
+ * @author Christian Grothoff
+ */
+
+#ifndef GNUNET_SERVER_LIB_H
+#define GNUNET_SERVER_LIB_H
+
+#ifdef __cplusplus
+extern "C"
+{
+#if 0 /* keep Emacsens' auto-indent happy */
+}
+#endif
+#endif
+
+#include "gnunet_common.h"
+#include "gnunet_connection_lib.h"
+
+
+/**
+ * Largest supported message.
+ */
+#define GNUNET_SERVER_MAX_MESSAGE_SIZE 65536
+
+/**
+ * Smallest supported message.
+ */
+#define GNUNET_SERVER_MIN_BUFFER_SIZE sizeof (struct GNUNET_MessageHeader)
+
+/**
+ * @brief handle for a server
+ */
+struct GNUNET_SERVER_Handle;
+
+
+/**
+ * @brief opaque handle for a client of the server
+ */
+struct GNUNET_SERVER_Client;
+
+
+/**
+ * Functions with this signature are called whenever a message is
+ * received.
+ *
+ * @param cls closure
+ * @param client identification of the client
+ * @param message the actual message
+ */
+typedef void (*GNUNET_SERVER_MessageCallback) (void *cls,
+ struct GNUNET_SERVER_Client *
+ client,
+ const struct GNUNET_MessageHeader
+ * message);
+
+
+
+/**
+ * Message handler. Each struct specifies how to handle on particular
+ * type of message received.
+ */
+struct GNUNET_SERVER_MessageHandler
+{
+ /**
+ * Function to call for messages of "type".
+ */
+ GNUNET_SERVER_MessageCallback callback;
+
+ /**
+ * Closure argument for "callback".
+ */
+ void *callback_cls;
+
+ /**
+ * Type of the message this handler covers.
+ */
+ uint16_t type;
+
+ /**
+ * Expected size of messages of this type. Use 0 for
+ * variable-size. If non-zero, messages of the given
+ * type will be discarded (and the connection closed)
+ * if they do not have the right size.
+ */
+ uint16_t expected_size;
+
+};
+
+
+/**
+ * Create a new server.
+ *
+ * @param access function for access control
+ * @param access_cls closure for access
+ * @param lsocks NULL-terminated array of listen sockets
+ * @param idle_timeout after how long should we timeout idle connections?
+ * @param require_found if YES, connections sending messages of unknown type
+ * will be closed
+ * @return handle for the new server, NULL on error
+ * (typically, "port" already in use)
+ */
+struct GNUNET_SERVER_Handle *
+GNUNET_SERVER_create_with_sockets (GNUNET_CONNECTION_AccessCheck access,
+ void *access_cls,
+ struct GNUNET_NETWORK_Handle **lsocks,
+ struct GNUNET_TIME_Relative idle_timeout,
+ int require_found);
+
+/**
+ * Create a new server.
+ *
+ * @param access function for access control
+ * @param access_cls closure for access
+ * @param serverAddr address toes listen on (including port), NULL terminated array
+ * @param socklen lengths of respective serverAddr
+ * @param idle_timeout after how long should we timeout idle connections?
+ * @param require_found if YES, connections sending messages of unknown type
+ * will be closed
+ * @return handle for the new server, NULL on error
+ * (typically, "port" already in use)
+ */
+struct GNUNET_SERVER_Handle *
+GNUNET_SERVER_create (GNUNET_CONNECTION_AccessCheck access, void *access_cls,
+ struct sockaddr *const *serverAddr,
+ const socklen_t * socklen,
+ struct GNUNET_TIME_Relative idle_timeout,
+ int require_found);
+
+
+/**
+ * Free resources held by this server.
+ *
+ * @param s server to destroy
+ */
+void
+GNUNET_SERVER_destroy (struct GNUNET_SERVER_Handle *s);
+
+
+/**
+ * Add additional handlers to an existing server.
+ *
+ * @param server the server to add handlers to
+ * @param handlers array of message handlers for
+ * incoming messages; the last entry must
+ * have "NULL" for the "callback"; multiple
+ * entries for the same type are allowed,
+ * they will be called in order of occurence.
+ * These handlers can be removed later;
+ * the handlers array must exist until removed
+ * (or server is destroyed).
+ */
+void
+GNUNET_SERVER_add_handlers (struct GNUNET_SERVER_Handle *server,
+ const struct GNUNET_SERVER_MessageHandler
+ *handlers);
+
+
+/**
+ * Notify us when the server has enough space to transmit
+ * a message of the given size to the given client.
+ *
+ * @param client client to transmit message to
+ * @param size requested amount of buffer space
+ * @param timeout after how long should we give up (and call
+ * notify with buf NULL and size 0)?
+ * @param callback function to call when space is available
+ * @param callback_cls closure for callback
+ * @return non-NULL if the notify callback was queued; can be used
+ * to cancel the request using
+ * GNUNET_CONNECTION_notify_transmit_ready_cancel.
+ * NULL if we are already going to notify someone else (busy)
+ */
+struct GNUNET_CONNECTION_TransmitHandle *
+GNUNET_SERVER_notify_transmit_ready (struct GNUNET_SERVER_Client *client,
+ size_t size,
+ struct GNUNET_TIME_Relative timeout,
+ GNUNET_CONNECTION_TransmitReadyNotify
+ callback, void *callback_cls);
+
+
+/**
+ * Set the persistent flag on this client, used to setup client connection
+ * to only be killed when the service it's connected to is actually dead.
+ *
+ * @param client the client to set the persistent flag on
+ */
+void
+GNUNET_SERVER_client_persist_ (struct GNUNET_SERVER_Client *client);
+
+/**
+ * Resume receiving from this client, we are done processing the
+ * current request. This function must be called from within each
+ * GNUNET_SERVER_MessageCallback (or its respective continuations).
+ *
+ * @param client client we were processing a message of
+ * @param success GNUNET_OK to keep the connection open and
+ * continue to receive
+ * GNUNET_NO to close the connection (normal behavior)
+ * GNUNET_SYSERR to close the connection (signal
+ * serious error)
+ */
+void
+GNUNET_SERVER_receive_done (struct GNUNET_SERVER_Client *client, int success);
+
+
+/**
+ * Change the timeout for a particular client. Decreasing the timeout
+ * may not go into effect immediately (only after the previous timeout
+ * times out or activity happens on the socket).
+ *
+ * @param client the client to update
+ * @param timeout new timeout for activities on the socket
+ */
+void
+GNUNET_SERVER_client_set_timeout (struct GNUNET_SERVER_Client *client,
+ struct GNUNET_TIME_Relative timeout);
+
+
+/**
+ * Set if a client should finish a pending write when disconnecting.
+ */
+void
+GNUNET_SERVER_client_set_finish_pending_write (struct GNUNET_SERVER_Client *client,
+ int finish);
+
+
+/**
+ * Disable the warning the server issues if a message is not acknowledged
+ * in a timely fashion. Use this call if a client is intentionally delayed
+ * for a while. Only applies to the current message.
+ *
+ * @param client client for which to disable the warning
+ */
+void
+GNUNET_SERVER_disable_receive_done_warning (struct GNUNET_SERVER_Client
+ *client);
+
+
+/**
+ * Inject a message into the server, pretend it came
+ * from the specified client. Delivery of the message
+ * will happen instantly (if a handler is installed;
+ * otherwise the call does nothing).
+ *
+ * @param server the server receiving the message
+ * @param sender the "pretended" sender of the message
+ * can be NULL!
+ * @param message message to transmit
+ * @return GNUNET_OK if the message was OK and the
+ * connection can stay open
+ * GNUNET_SYSERR if the connection to the
+ * client should be shut down
+ */
+int
+GNUNET_SERVER_inject (struct GNUNET_SERVER_Handle *server,
+ struct GNUNET_SERVER_Client *sender,
+ const struct GNUNET_MessageHeader *message);
+
+
+/**
+ * Add a TCP socket-based connection to the set of handles managed by
+ * this server. Use this function for outgoing (P2P) connections that
+ * we initiated (and where this server should process incoming
+ * messages).
+ *
+ * @param server the server to use
+ * @param connection the connection to manage (client must
+ * stop using this connection from now on)
+ * @return the client handle (client should call
+ * "client_drop" on the return value eventually)
+ */
+struct GNUNET_SERVER_Client *
+GNUNET_SERVER_connect_socket (struct GNUNET_SERVER_Handle *server,
+ struct GNUNET_CONNECTION_Handle *connection);
+
+
+/**
+ * Notify the server that the given client handle should
+ * be kept (keeps the connection up if possible, increments
+ * the internal reference counter).
+ *
+ * @param client the client to keep
+ */
+void
+GNUNET_SERVER_client_keep (struct GNUNET_SERVER_Client *client);
+
+
+/**
+ * Notify the server that the given client handle is no
+ * longer required. Decrements the reference counter. If
+ * that counter reaches zero an inactive connection maybe
+ * closed.
+ *
+ * @param client the client to drop
+ */
+void
+GNUNET_SERVER_client_drop (struct GNUNET_SERVER_Client *client);
+
+
+/**
+ * Obtain the network address of the other party.
+ *
+ * @param client the client to get the address for
+ * @param addr where to store the address
+ * @param addrlen where to store the length of the address
+ * @return GNUNET_OK on success
+ */
+int
+GNUNET_SERVER_client_get_address (struct GNUNET_SERVER_Client *client,
+ void **addr, size_t * addrlen);
+
+
+/**
+ * Functions with this signature are called whenever a client
+ * is disconnected on the network level.
+ *
+ * @param cls closure
+ * @param client identification of the client; NULL
+ * for the last call when the server is destroyed
+ */
+typedef void (*GNUNET_SERVER_DisconnectCallback) (void *cls,
+ struct GNUNET_SERVER_Client *
+ client);
+
+
+/**
+ * Ask the server to notify us whenever a client disconnects.
+ * This function is called whenever the actual network connection
+ * is closed; the reference count may be zero or larger than zero
+ * at this point. If the server is destroyed before this
+ * notification is explicitly cancelled, the 'callback' will
+ * once be called with a 'client' argument of NULL to indicate
+ * that the server itself is now gone (and that the callback
+ * won't be called anymore and also can no longer be cancelled).
+ *
+ * @param server the server manageing the clients
+ * @param callback function to call on disconnect
+ * @param callback_cls closure for callback
+ */
+void
+GNUNET_SERVER_disconnect_notify (struct GNUNET_SERVER_Handle *server,
+ GNUNET_SERVER_DisconnectCallback callback,
+ void *callback_cls);
+
+
+/**
+ * Ask the server to stop notifying us whenever a client disconnects.
+ *
+ * @param server the server manageing the clients
+ * @param callback function to call on disconnect
+ * @param callback_cls closure for callback
+ */
+void
+GNUNET_SERVER_disconnect_notify_cancel (struct GNUNET_SERVER_Handle *server,
+ GNUNET_SERVER_DisconnectCallback
+ callback, void *callback_cls);
+
+
+/**
+ * Ask the server to disconnect from the given client.
+ * This is the same as returning GNUNET_SYSERR from a message
+ * handler, except that it allows dropping of a client even
+ * when not handling a message from that client.
+ *
+ * @param client the client to disconnect from
+ */
+void
+GNUNET_SERVER_client_disconnect (struct GNUNET_SERVER_Client *client);
+
+
+/**
+ * Configure this server's connections to continue handling client
+ * requests as usual even after we get a shutdown signal. The change
+ * only applies to clients that connect to the server from the outside
+ * using TCP after this call. Clients managed previously or those
+ * added using GNUNET_SERVER_connect_socket and
+ * GNUNET_SERVER_connect_callback are not affected by this option.
+ *
+ * @param h server handle
+ * @param do_ignore GNUNET_YES to ignore, GNUNET_NO to restore default
+ */
+void
+GNUNET_SERVER_ignore_shutdown (struct GNUNET_SERVER_Handle *h, int do_ignore);
+
+
+
+/**
+ * Disable the "CORK" feature for communication with the given client,
+ * forcing the OS to immediately flush the buffer on transmission
+ * instead of potentially buffering multiple messages.
+ *
+ * @param client handle to the client
+ * @return GNUNET_OK on success
+ */
+int
+GNUNET_SERVER_client_disable_corking (struct GNUNET_SERVER_Client *client);
+
+
+/**
+ * The tansmit context is the key datastructure for a conveniance API
+ * used for transmission of complex results to the client followed
+ * ONLY by signaling receive_done with success or error
+ */
+struct GNUNET_SERVER_TransmitContext;
+
+
+/**
+ * Create a new transmission context for the
+ * given client.
+ *
+ * @param client client to create the context for.
+ * @return NULL on error
+ */
+struct GNUNET_SERVER_TransmitContext *
+GNUNET_SERVER_transmit_context_create (struct GNUNET_SERVER_Client *client);
+
+
+/**
+ * Append a message to the transmission context.
+ * All messages in the context will be sent by
+ * the transmit_context_run method.
+ *
+ * @param tc context to use
+ * @param data what to append to the result message
+ * @param length length of data
+ * @param type type of the message
+ */
+void
+GNUNET_SERVER_transmit_context_append_data (struct GNUNET_SERVER_TransmitContext
+ *tc, const void *data,
+ size_t length, uint16_t type);
+
+
+/**
+ * Append a message to the transmission context.
+ * All messages in the context will be sent by
+ * the transmit_context_run method.
+ *
+ * @param tc context to use
+ * @param msg message to append
+ */
+void
+GNUNET_SERVER_transmit_context_append_message (struct
+ GNUNET_SERVER_TransmitContext
+ *tc,
+ const struct GNUNET_MessageHeader
+ *msg);
+
+
+/**
+ * Execute a transmission context. If there is an error in the
+ * transmission, the receive_done method will be called with an error
+ * code (GNUNET_SYSERR), otherwise with GNUNET_OK.
+ *
+ * @param tc transmission context to use
+ * @param timeout when to time out and abort the transmission
+ */
+void
+GNUNET_SERVER_transmit_context_run (struct GNUNET_SERVER_TransmitContext *tc,
+ struct GNUNET_TIME_Relative timeout);
+
+
+/**
+ * Destroy a transmission context. This function must not be called
+ * after 'GNUNET_SERVER_transmit_context_run'.
+ *
+ * @param tc transmission context to destroy
+ * @param success code to give to 'GNUNET_SERVER_receive_done' for
+ * the client: GNUNET_OK to keep the connection open and
+ * continue to receive
+ * GNUNET_NO to close the connection (normal behavior)
+ * GNUNET_SYSERR to close the connection (signal
+ * serious error)
+ */
+void
+GNUNET_SERVER_transmit_context_destroy (struct GNUNET_SERVER_TransmitContext
+ *tc, int success);
+
+
+/**
+ * The notification context is the key datastructure for a conveniance
+ * API used for transmission of notifications to the client until the
+ * client disconnects (or the notification context is destroyed, in
+ * which case we disconnect these clients). Essentially, all
+ * (notification) messages are queued up until the client is able to
+ * read them.
+ */
+struct GNUNET_SERVER_NotificationContext;
+
+
+/**
+ * Create a new notification context.
+ *
+ * @param server server for which this function creates the context
+ * @param queue_length maximum number of messages to keep in
+ * the notification queue; optional messages are dropped
+ * if the queue gets longer than this number of messages
+ * @return handle to the notification context
+ */
+struct GNUNET_SERVER_NotificationContext *
+GNUNET_SERVER_notification_context_create (struct GNUNET_SERVER_Handle *server,
+ unsigned int queue_length);
+
+
+/**
+ * Destroy the context, force disconnect for all clients.
+ *
+ * @param nc context to destroy.
+ */
+void
+GNUNET_SERVER_notification_context_destroy (struct
+ GNUNET_SERVER_NotificationContext
+ *nc);
+
+
+/**
+ * Add a client to the notification context.
+ *
+ * @param nc context to modify
+ * @param client client to add
+ */
+void
+GNUNET_SERVER_notification_context_add (struct GNUNET_SERVER_NotificationContext
+ *nc,
+ struct GNUNET_SERVER_Client *client);
+
+
+/**
+ * Send a message to a particular client; must have
+ * already been added to the notification context.
+ *
+ * @param nc context to modify
+ * @param client client to transmit to
+ * @param msg message to send
+ * @param can_drop can this message be dropped due to queue length limitations
+ */
+void
+GNUNET_SERVER_notification_context_unicast (struct
+ GNUNET_SERVER_NotificationContext
+ *nc,
+ struct GNUNET_SERVER_Client *client,
+ const struct GNUNET_MessageHeader
+ *msg, int can_drop);
+
+
+/**
+ * Send a message to all clients of this context.
+ *
+ * @param nc context to modify
+ * @param msg message to send
+ * @param can_drop can this message be dropped due to queue length limitations
+ */
+void
+GNUNET_SERVER_notification_context_broadcast (struct
+ GNUNET_SERVER_NotificationContext
+ *nc,
+ const struct GNUNET_MessageHeader
+ *msg, int can_drop);
+
+
+
+/**
+ * Handle to a message stream tokenizer.
+ */
+struct GNUNET_SERVER_MessageStreamTokenizer;
+
+/**
+ * Functions with this signature are called whenever a
+ * complete message is received by the tokenizer.
+ *
+ * @param cls closure
+ * @param client identification of the client
+ * @param message the actual message
+ */
+typedef void (*GNUNET_SERVER_MessageTokenizerCallback) (void *cls, void *client,
+ const struct
+ GNUNET_MessageHeader *
+ message);
+
+
+/**
+ * Create a message stream tokenizer.
+ *
+ * @param cb function to call on completed messages
+ * @param cb_cls closure for cb
+ * @return handle to tokenizer
+ */
+struct GNUNET_SERVER_MessageStreamTokenizer *
+GNUNET_SERVER_mst_create (GNUNET_SERVER_MessageTokenizerCallback cb,
+ void *cb_cls);
+
+
+/**
+ * Add incoming data to the receive buffer and call the
+ * callback for all complete messages.
+ *
+ * @param mst tokenizer to use
+ * @param client_identity ID of client for which this is a buffer,
+ * can be NULL (will be passed back to 'cb')
+ * @param buf input data to add
+ * @param size number of bytes in buf
+ * @param purge should any excess bytes in the buffer be discarded
+ * (i.e. for packet-based services like UDP)
+ * @param one_shot only call callback once, keep rest of message in buffer
+ * @return GNUNET_OK if we are done processing (need more data)
+ * GNUNET_NO if one_shot was set and we have another message ready
+ * GNUNET_SYSERR if the data stream is corrupt
+ */
+int
+GNUNET_SERVER_mst_receive (struct GNUNET_SERVER_MessageStreamTokenizer *mst,
+ void *client_identity, const char *buf, size_t size,
+ int purge, int one_shot);
+
+
+/**
+ * Destroys a tokenizer.
+ *
+ * @param mst tokenizer to destroy
+ */
+void
+GNUNET_SERVER_mst_destroy (struct GNUNET_SERVER_MessageStreamTokenizer *mst);
+
+
+/**
+ * Signature of a function to create a custom tokenizer.
+ *
+ * @param cls closure from 'GNUNET_SERVER_set_callbacks'
+ * @param client handle to client the tokenzier will be used for
+ * @return handle to custom tokenizer ('mst')
+ */
+typedef void* (*GNUNET_SERVER_MstCreateCallback) (void *cls,
+ struct GNUNET_SERVER_Client *client);
+
+/**
+ * Signature of a function to destroy a custom tokenizer.
+ *
+ * @param cls closure from 'GNUNET_SERVER_set_callbacks'
+ * @param mst custom tokenizer handle
+ */
+typedef void (*GNUNET_SERVER_MstDestroyCallback) (void *cls, void *mst);
+
+/**
+ * Signature of a function to destroy a custom tokenizer.
+ *
+ * @param cls closure from 'GNUNET_SERVER_set_callbacks'
+ * @param mst custom tokenizer handle
+ * @param client_identity ID of client for which this is a buffer,
+ * can be NULL (will be passed back to 'cb')
+ * @param buf input data to add
+ * @param size number of bytes in buf
+ * @param purge should any excess bytes in the buffer be discarded
+ * (i.e. for packet-based services like UDP)
+ * @param one_shot only call callback once, keep rest of message in buffer
+ * @return GNUNET_OK if we are done processing (need more data)
+ * GNUNET_NO if one_shot was set and we have another message ready
+ * GNUNET_SYSERR if the data stream is corrupt
+ */
+typedef int (*GNUNET_SERVER_MstReceiveCallback) (void *cls, void *mst,
+ struct GNUNET_SERVER_Client *client,
+ const char *buf, size_t size,
+ int purge, int one_shot);
+
+
+/**
+ * Change functions used by the server to tokenize the message stream.
+ * (very rarely used).
+ *
+ * @param server server to modify
+ * @param create new tokenizer initialization function
+ * @param destroy new tokenizer destruction function
+ * @param receive new tokenizer receive function
+ * @param cls closure for 'create', 'receive', 'destroy'
+ */
+void
+GNUNET_SERVER_set_callbacks (struct GNUNET_SERVER_Handle *server,
+ GNUNET_SERVER_MstCreateCallback create,
+ GNUNET_SERVER_MstDestroyCallback destroy,
+ GNUNET_SERVER_MstReceiveCallback receive,
+ void *cls);
+
+
+#if 0 /* keep Emacsens' auto-indent happy */
+{
+#endif
+#ifdef __cplusplus
+}
+#endif
+
+
+/* ifndef GNUNET_SERVER_LIB_H */
+#endif
+/* end of gnunet_server_lib.h */