diff options
author | Rene Wagner <rw@handhelds.org> | 2006-05-13 15:42:03 +0200 |
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committer | Rene Wagner <rw@handhelds.org> | 2006-05-13 15:42:03 +0200 |
commit | 5a5346dfbec459c10d9e61e16e125b83975a1ef1 (patch) | |
tree | 342e16f3fe790d03b93294344e6154459888939f /org.handhelds.familiar/packages/prboom |
OE tree imported from monotone branch org.openembedded.oz354fam083 at revision 8b12e35772d79306d1d9de19c12b23681618532d.
Diffstat (limited to 'org.handhelds.familiar/packages/prboom')
13 files changed, 1568 insertions, 0 deletions
diff --git a/org.handhelds.familiar/packages/prboom/files/m4.patch b/org.handhelds.familiar/packages/prboom/files/m4.patch new file mode 100644 index 0000000..e791815 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/files/m4.patch @@ -0,0 +1,183 @@ + +# +# Patch managed by http://www.mn-logistik.de/unsupported/pxa250/patcher +# + +--- /dev/null 1970-01-01 01:00:00.000000000 +0100 ++++ Src/m4/sdl.m4 2004-01-21 00:43:55.000000000 +0100 +@@ -0,0 +1,175 @@ ++# Configure paths for SDL ++# Sam Lantinga 9/21/99 ++# stolen from Manish Singh ++# stolen back from Frank Belew ++# stolen from Manish Singh ++# Shamelessly stolen from Owen Taylor ++ ++dnl AM_PATH_SDL([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]]) ++dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS ++dnl ++AC_DEFUN(AM_PATH_SDL, ++[dnl ++dnl Get the cflags and libraries from the sdl-config script ++dnl ++AC_ARG_WITH(sdl-prefix,[ --with-sdl-prefix=PFX Prefix where SDL is installed (optional)], ++ sdl_prefix="$withval", sdl_prefix="") ++AC_ARG_WITH(sdl-exec-prefix,[ --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)], ++ sdl_exec_prefix="$withval", sdl_exec_prefix="") ++AC_ARG_ENABLE(sdltest, [ --disable-sdltest Do not try to compile and run a test SDL program], ++ , enable_sdltest=yes) ++ ++ if test x$sdl_exec_prefix != x ; then ++ sdl_args="$sdl_args --exec-prefix=$sdl_exec_prefix" ++ if test x${SDL_CONFIG+set} != xset ; then ++ SDL_CONFIG=$sdl_exec_prefix/bin/sdl-config ++ fi ++ fi ++ if test x$sdl_prefix != x ; then ++ sdl_args="$sdl_args --prefix=$sdl_prefix" ++ if test x${SDL_CONFIG+set} != xset ; then ++ SDL_CONFIG=$sdl_prefix/bin/sdl-config ++ fi ++ fi ++ ++ AC_REQUIRE([AC_CANONICAL_TARGET]) ++ PATH="$prefix/bin:$prefix/usr/bin:$PATH" ++ AC_PATH_PROG(SDL_CONFIG, sdl-config, no, [$PATH]) ++ min_sdl_version=ifelse([$1], ,0.11.0,$1) ++ AC_MSG_CHECKING(for SDL - version >= $min_sdl_version) ++ no_sdl="" ++ if test "$SDL_CONFIG" = "no" ; then ++ no_sdl=yes ++ else ++ SDL_CFLAGS=`$SDL_CONFIG $sdlconf_args --cflags` ++ SDL_LIBS=`$SDL_CONFIG $sdlconf_args --libs` ++ ++ sdl_major_version=`$SDL_CONFIG $sdl_args --version | \ ++ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` ++ sdl_minor_version=`$SDL_CONFIG $sdl_args --version | \ ++ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'` ++ sdl_micro_version=`$SDL_CONFIG $sdl_config_args --version | \ ++ sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'` ++ if test "x$enable_sdltest" = "xyes" ; then ++ ac_save_CFLAGS="$CFLAGS" ++ ac_save_LIBS="$LIBS" ++ CFLAGS="$CFLAGS $SDL_CFLAGS" ++ LIBS="$LIBS $SDL_LIBS" ++dnl ++dnl Now check if the installed SDL is sufficiently new. (Also sanity ++dnl checks the results of sdl-config to some extent ++dnl ++ rm -f conf.sdltest ++ AC_TRY_RUN([ ++#include <stdio.h> ++#include <stdlib.h> ++#include <string.h> ++#include "SDL.h" ++ ++char* ++my_strdup (char *str) ++{ ++ char *new_str; ++ ++ if (str) ++ { ++ new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char)); ++ strcpy (new_str, str); ++ } ++ else ++ new_str = NULL; ++ ++ return new_str; ++} ++ ++int main (int argc, char *argv[]) ++{ ++ int major, minor, micro; ++ char *tmp_version; ++ ++ /* This hangs on some systems (?) ++ system ("touch conf.sdltest"); ++ */ ++ { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); } ++ ++ /* HP/UX 9 (%@#!) writes to sscanf strings */ ++ tmp_version = my_strdup("$min_sdl_version"); ++ if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, µ) != 3) { ++ printf("%s, bad version string\n", "$min_sdl_version"); ++ exit(1); ++ } ++ ++ if (($sdl_major_version > major) || ++ (($sdl_major_version == major) && ($sdl_minor_version > minor)) || ++ (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro))) ++ { ++ return 0; ++ } ++ else ++ { ++ printf("\n*** 'sdl-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version); ++ printf("*** of SDL required is %d.%d.%d. If sdl-config is correct, then it is\n", major, minor, micro); ++ printf("*** best to upgrade to the required version.\n"); ++ printf("*** If sdl-config was wrong, set the environment variable SDL_CONFIG\n"); ++ printf("*** to point to the correct copy of sdl-config, and remove the file\n"); ++ printf("*** config.cache before re-running configure\n"); ++ return 1; ++ } ++} ++ ++],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"]) ++ CFLAGS="$ac_save_CFLAGS" ++ LIBS="$ac_save_LIBS" ++ fi ++ fi ++ if test "x$no_sdl" = x ; then ++ AC_MSG_RESULT(yes) ++ ifelse([$2], , :, [$2]) ++ else ++ AC_MSG_RESULT(no) ++ if test "$SDL_CONFIG" = "no" ; then ++ echo "*** The sdl-config script installed by SDL could not be found" ++ echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in" ++ echo "*** your path, or set the SDL_CONFIG environment variable to the" ++ echo "*** full path to sdl-config." ++ else ++ if test -f conf.sdltest ; then ++ : ++ else ++ echo "*** Could not run SDL test program, checking why..." ++ CFLAGS="$CFLAGS $SDL_CFLAGS" ++ LIBS="$LIBS $SDL_LIBS" ++ AC_TRY_LINK([ ++#include <stdio.h> ++#include "SDL.h" ++ ++int main(int argc, char *argv[]) ++{ return 0; } ++#undef main ++#define main K_and_R_C_main ++], [ return 0; ], ++ [ echo "*** The test program compiled, but did not run. This usually means" ++ echo "*** that the run-time linker is not finding SDL or finding the wrong" ++ echo "*** version of SDL. If it is not finding SDL, you'll need to set your" ++ echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point" ++ echo "*** to the installed location Also, make sure you have run ldconfig if that" ++ echo "*** is required on your system" ++ echo "***" ++ echo "*** If you have an old version installed, it is best to remove it, although" ++ echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"], ++ [ echo "*** The test program failed to compile or link. See the file config.log for the" ++ echo "*** exact error that occured. This usually means SDL was incorrectly installed" ++ echo "*** or that you have moved SDL since it was installed. In the latter case, you" ++ echo "*** may want to edit the sdl-config script: $SDL_CONFIG" ]) ++ CFLAGS="$ac_save_CFLAGS" ++ LIBS="$ac_save_LIBS" ++ fi ++ fi ++ SDL_CFLAGS="" ++ SDL_LIBS="" ++ ifelse([$3], , :, [$3]) ++ fi ++ AC_SUBST(SDL_CFLAGS) ++ AC_SUBST(SDL_LIBS) ++ rm -f conf.sdltest ++]) diff --git a/org.handhelds.familiar/packages/prboom/files/prboom.desktop b/org.handhelds.familiar/packages/prboom/files/prboom.desktop new file mode 100644 index 0000000..23b9b72 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/files/prboom.desktop @@ -0,0 +1,7 @@ +[Desktop Entry] +Comment=Doom Emulator +Exec=prboom.sh +Icon=prboom +Type=Application +Name=PrBoom + diff --git a/org.handhelds.familiar/packages/prboom/files/prboom.png b/org.handhelds.familiar/packages/prboom/files/prboom.png Binary files differnew file mode 100644 index 0000000..91e89a4 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/files/prboom.png diff --git a/org.handhelds.familiar/packages/prboom/files/prboom.sh b/org.handhelds.familiar/packages/prboom/files/prboom.sh new file mode 100755 index 0000000..636b178 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/files/prboom.sh @@ -0,0 +1,17 @@ +#/bin/sh + +model="`cat /proc/cpuinfo | sed -n "/Hardware/s/.*\:\ \(.*\)/\1/p"`" + +case $model in +*Collie) par="-height 240";; +*Poodle) par="-height 240";; +*00) par="-height 240";; +*) par="";; +esac + +test -e /usr/share/games/doom/prboom.cfg && par="$par -config /usr/share/games/doom/prboom.cfg" + +echo "Model: [$model]" +echo "Launching prboom $par $*" + +prboom $par $* diff --git a/org.handhelds.familiar/packages/prboom/prboom-devconfig.bb b/org.handhelds.familiar/packages/prboom/prboom-devconfig.bb new file mode 100644 index 0000000..bcfcee1 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom-devconfig.bb @@ -0,0 +1,18 @@ +DESCRIPTION = "Device specific configuration for prboom" +SECTION = "games" +PRIORITY = "optional" +MAINTAINER = "coredump@handhelds.org" +LICENSE = "GPL" +PR = "r1" + +SRC_URI = "file://prboom.cfg" + +S = "${WORKDIR}/${PN}" + +FILES_${PN} = "/usr/share/games/doom/prboom.cfg" + +do_install() { + install -d ${D}/usr/share/games/doom/ + + install -m 644 ${WORKDIR}/prboom.cfg ${D}/usr/share/games/doom/ +} diff --git a/org.handhelds.familiar/packages/prboom/prboom-devconfig/akita/prboom.cfg b/org.handhelds.familiar/packages/prboom/prboom-devconfig/akita/prboom.cfg new file mode 100644 index 0000000..cd17d0b --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom-devconfig/akita/prboom.cfg @@ -0,0 +1,313 @@ +# Doom config file +# Format: +# variable value + +# Misc settings +default_compatibility_level -1 +realtic_clock_rate 100 +max_player_corpse 32 +flashing_hom 0 +demo_insurance 2 +endoom_mode 0x5 +level_precache 0 + +# Files +wadfile_1 "prboom.wad" +wadfile_2 "" +dehfile_1 "" +dehfile_2 "" + +# Game settings +default_skill 2 +weapon_recoil 0 +doom_weapon_toggles 1 +player_bobbing 1 +monsters_remember 1 +monster_infighting 1 +monster_backing 0 +monster_avoid_hazards 1 +monkeys 0 +monster_friction 1 +help_friends 1 +player_helpers 0 +friend_distance 128 +dog_jumping 1 +sts_always_red 1 +sts_pct_always_gray 0 +sts_traditional_keys 0 +traditional_menu 1 +show_messages 1 +autorun 0 + +# Compatibility settings +comp_zombie 0 +comp_infcheat 0 +comp_stairs 0 +comp_telefrag 0 +comp_dropoff 0 +comp_falloff 0 +comp_staylift 0 +comp_doorstuck 0 +comp_pursuit 0 +comp_vile 0 +comp_pain 0 +comp_skull 0 +comp_blazing 0 +comp_doorlight 0 +comp_god 0 +comp_skymap 0 +comp_floors 0 +comp_model 0 +comp_zerotags 0 +comp_moveblock 0 +comp_sound 0 + +# Sound settings +sound_card -1 +music_card -1 +pitched_sounds 0 +samplerate 22050 +sfx_volume 8 +music_volume 8 +mus_pause_opt 2 +sounddev "/dev/dsp" +snd_channels 8 + +# Video settings +screen_width 540 +screen_height 380 +fake_contrast 1 +use_fullscreen 1 +use_doublebuffer 1 +translucency 1 +tran_filter_pct 66 +screenblocks 10 +usegamma 3 +X_options 0x0 + +# Mouse settings +use_mouse 1 +mouse_sensitivity_horiz 10 +mouse_sensitivity_vert 10 +mouseb_fire 0 +mouseb_strafe 1 +mouseb_forward 2 + +# Key bindings +key_right 0xae +key_left 0xac +key_up 0xad +key_down 0xaf +key_menu_right 0xae +key_menu_left 0xac +key_menu_up 0xad +key_menu_down 0xaf +key_menu_backspace 0x7f +key_menu_escape 0x1b +key_menu_enter 0x10d +key_strafeleft 0x2c +key_straferight 0x2e +key_fire 0x10d +key_use 0x20 +key_strafe 0xb8 +key_speed 0xb6 +key_savegame 0xbc +key_loadgame 0xbd +key_soundvolume 0xbe +key_hud 0xbf +key_quicksave 0xc0 +key_endgame 0xc1 +key_messages 0xc2 +key_quickload 0xc3 +key_quit 0xc4 +key_gamma 0xd7 +key_spy 0xd8 +key_pause 0xff +key_autorun 0xba +key_chat 0x74 +key_backspace 0x7f +key_enter 0xd +key_map 0x9 +key_map_right 0xae +key_map_left 0xac +key_map_up 0xad +key_map_down 0xaf +key_map_zoomin 0x3d +key_map_zoomout 0x2d +key_map_gobig 0x30 +key_map_follow 0x66 +key_map_mark 0x6d +key_map_clear 0x63 +key_map_grid 0x67 +key_map_rotate 0x72 +key_map_overlay 0x6f +key_reverse 0x2f +key_zoomin 0x3d +key_zoomout 0x2d +key_chatplayer1 0x67 +key_chatplayer2 0x69 +key_chatplayer3 0x62 +key_chatplayer4 0x72 +key_weapontoggle 0x30 +key_weapon1 0x31 +key_weapon2 0x32 +key_weapon3 0x33 +key_weapon4 0x34 +key_weapon5 0x35 +key_weapon6 0x36 +key_weapon7 0x37 +key_weapon8 0x38 +key_weapon9 0x39 +key_screenshot 0x2a + +# Joystick settings +use_joystick 0 +joy_left 0 +joy_right 0 +joy_up 0 +joy_down 0 +joyb_fire 0 +joyb_strafe 1 +joyb_speed 2 +joyb_use 3 + +# Chat macros +chatmacro0 "No" +chatmacro1 "I'm ready to kick butt!" +chatmacro2 "I'm OK." +chatmacro3 "I'm not looking too good!" +chatmacro4 "Help!" +chatmacro5 "You suck!" +chatmacro6 "Next time, scumbag..." +chatmacro7 "Come here!" +chatmacro8 "I'll take care of it." +chatmacro9 "Yes" + +# Automap settings +mapcolor_back 0xf7 +mapcolor_grid 0x68 +mapcolor_wall 0x17 +mapcolor_fchg 0x37 +mapcolor_cchg 0xd7 +mapcolor_clsd 0xd0 +mapcolor_rkey 0xaf +mapcolor_bkey 0xcc +mapcolor_ykey 0xe7 +mapcolor_rdor 0xaf +mapcolor_bdor 0xcc +mapcolor_ydor 0xe7 +mapcolor_tele 0x77 +mapcolor_secr 0xfc +mapcolor_exit 0x0 +mapcolor_unsn 0x68 +mapcolor_flat 0x58 +mapcolor_sprt 0x70 +mapcolor_item 0xe7 +mapcolor_hair 0xd0 +mapcolor_sngl 0xd0 +mapcolor_me 0x70 +mapcolor_frnd 0x70 +map_secret_after 0 +map_point_coord 0 +automapmode 0x0 + +# Heads-up display settings +hudcolor_titl 5 +hudcolor_xyco 3 +hudcolor_mesg 6 +hudcolor_chat 5 +hudcolor_list 5 +hud_msg_lines 1 +hud_list_bgon 0 +hud_distributed 0 +health_red 25 +health_yellow 50 +health_green 100 +armor_red 25 +armor_yellow 50 +armor_green 100 +ammo_red 25 +ammo_yellow 50 +hud_active 2 +hud_displayed 0 +hud_nosecrets 0 + +# Weapon preferences +weapon_choice_1 6 +weapon_choice_2 9 +weapon_choice_3 4 +weapon_choice_4 3 +weapon_choice_5 2 +weapon_choice_6 8 +weapon_choice_7 5 +weapon_choice_8 7 +weapon_choice_9 1 + +# Music +mus_e1m1 "e1m1.mp3" +mus_e1m2 "e1m2.mp3" +mus_e1m3 "e1m3.mp3" +mus_e1m4 "e1m4.mp3" +mus_e1m5 "e1m5.mp3" +mus_e1m6 "e1m6.mp3" +mus_e1m7 "e1m7.mp3" +mus_e1m8 "e1m8.mp3" +mus_e1m9 "e1m9.mp3" +mus_e2m1 "e2m1.mp3" +mus_e2m2 "e2m2.mp3" +mus_e2m3 "e2m3.mp3" +mus_e2m4 "e2m4.mp3" +mus_e2m5 "e1m7.mp3" +mus_e2m6 "e2m6.mp3" +mus_e2m7 "e2m7.mp3" +mus_e2m8 "e2m8.mp3" +mus_e2m9 "e3m1.mp3" +mus_e3m1 "e3m1.mp3" +mus_e3m2 "e3m2.mp3" +mus_e3m3 "e3m3.mp3" +mus_e3m4 "e1m8.mp3" +mus_e3m5 "e1m7.mp3" +mus_e3m6 "e1m6.mp3" +mus_e3m7 "e2m7.mp3" +mus_e3m8 "e3m8.mp3" +mus_e3m9 "e1m9.mp3" +mus_inter "e2m3.mp3" +mus_intro "intro.mp3" +mus_bunny "bunny.mp3" +mus_victor "victor.mp3" +mus_introa "intro.mp3" +mus_runnin "runnin.mp3" +mus_stalks "stalks.mp3" +mus_countd "countd.mp3" +mus_betwee "betwee.mp3" +mus_doom "doom.mp3" +mus_the_da "the_da.mp3" +mus_shawn "shawn.mp3" +mus_ddtblu "ddtblu.mp3" +mus_in_cit "in_cit.mp3" +mus_dead "dead.mp3" +mus_stlks2 "stalks.mp3" +mus_theda2 "the_da.mp3" +mus_doom2 "doom.mp3" +mus_ddtbl2 "ddtblu.mp3" +mus_runni2 "runnin.mp3" +mus_dead2 "dead.mp3" +mus_stlks3 "stalks.mp3" +mus_romero "romero.mp3" +mus_shawn2 "shawn.mp3" +mus_messag "messag.mp3" +mus_count2 "countd.mp3" +mus_ddtbl3 "ddtblu.mp3" +mus_ampie "ampie.mp3" +mus_theda3 "the_da.mp3" +mus_adrian "adrian.mp3" +mus_messg2 "messag.mp3" +mus_romer2 "romero.mp3" +mus_tense "tense.mp3" +mus_shawn3 "shawn.mp3" +mus_openin "openin.mp3" +mus_evil "evil.mp3" +mus_ultima "ultima.mp3" +mus_read_m "read_m.mp3" +mus_dm2ttl "dm2ttl.mp3" +mus_dm2int "dm2int.mp3" diff --git a/org.handhelds.familiar/packages/prboom/prboom-devconfig/borzoi/prboom.cfg b/org.handhelds.familiar/packages/prboom/prboom-devconfig/borzoi/prboom.cfg new file mode 100644 index 0000000..cd17d0b --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom-devconfig/borzoi/prboom.cfg @@ -0,0 +1,313 @@ +# Doom config file +# Format: +# variable value + +# Misc settings +default_compatibility_level -1 +realtic_clock_rate 100 +max_player_corpse 32 +flashing_hom 0 +demo_insurance 2 +endoom_mode 0x5 +level_precache 0 + +# Files +wadfile_1 "prboom.wad" +wadfile_2 "" +dehfile_1 "" +dehfile_2 "" + +# Game settings +default_skill 2 +weapon_recoil 0 +doom_weapon_toggles 1 +player_bobbing 1 +monsters_remember 1 +monster_infighting 1 +monster_backing 0 +monster_avoid_hazards 1 +monkeys 0 +monster_friction 1 +help_friends 1 +player_helpers 0 +friend_distance 128 +dog_jumping 1 +sts_always_red 1 +sts_pct_always_gray 0 +sts_traditional_keys 0 +traditional_menu 1 +show_messages 1 +autorun 0 + +# Compatibility settings +comp_zombie 0 +comp_infcheat 0 +comp_stairs 0 +comp_telefrag 0 +comp_dropoff 0 +comp_falloff 0 +comp_staylift 0 +comp_doorstuck 0 +comp_pursuit 0 +comp_vile 0 +comp_pain 0 +comp_skull 0 +comp_blazing 0 +comp_doorlight 0 +comp_god 0 +comp_skymap 0 +comp_floors 0 +comp_model 0 +comp_zerotags 0 +comp_moveblock 0 +comp_sound 0 + +# Sound settings +sound_card -1 +music_card -1 +pitched_sounds 0 +samplerate 22050 +sfx_volume 8 +music_volume 8 +mus_pause_opt 2 +sounddev "/dev/dsp" +snd_channels 8 + +# Video settings +screen_width 540 +screen_height 380 +fake_contrast 1 +use_fullscreen 1 +use_doublebuffer 1 +translucency 1 +tran_filter_pct 66 +screenblocks 10 +usegamma 3 +X_options 0x0 + +# Mouse settings +use_mouse 1 +mouse_sensitivity_horiz 10 +mouse_sensitivity_vert 10 +mouseb_fire 0 +mouseb_strafe 1 +mouseb_forward 2 + +# Key bindings +key_right 0xae +key_left 0xac +key_up 0xad +key_down 0xaf +key_menu_right 0xae +key_menu_left 0xac +key_menu_up 0xad +key_menu_down 0xaf +key_menu_backspace 0x7f +key_menu_escape 0x1b +key_menu_enter 0x10d +key_strafeleft 0x2c +key_straferight 0x2e +key_fire 0x10d +key_use 0x20 +key_strafe 0xb8 +key_speed 0xb6 +key_savegame 0xbc +key_loadgame 0xbd +key_soundvolume 0xbe +key_hud 0xbf +key_quicksave 0xc0 +key_endgame 0xc1 +key_messages 0xc2 +key_quickload 0xc3 +key_quit 0xc4 +key_gamma 0xd7 +key_spy 0xd8 +key_pause 0xff +key_autorun 0xba +key_chat 0x74 +key_backspace 0x7f +key_enter 0xd +key_map 0x9 +key_map_right 0xae +key_map_left 0xac +key_map_up 0xad +key_map_down 0xaf +key_map_zoomin 0x3d +key_map_zoomout 0x2d +key_map_gobig 0x30 +key_map_follow 0x66 +key_map_mark 0x6d +key_map_clear 0x63 +key_map_grid 0x67 +key_map_rotate 0x72 +key_map_overlay 0x6f +key_reverse 0x2f +key_zoomin 0x3d +key_zoomout 0x2d +key_chatplayer1 0x67 +key_chatplayer2 0x69 +key_chatplayer3 0x62 +key_chatplayer4 0x72 +key_weapontoggle 0x30 +key_weapon1 0x31 +key_weapon2 0x32 +key_weapon3 0x33 +key_weapon4 0x34 +key_weapon5 0x35 +key_weapon6 0x36 +key_weapon7 0x37 +key_weapon8 0x38 +key_weapon9 0x39 +key_screenshot 0x2a + +# Joystick settings +use_joystick 0 +joy_left 0 +joy_right 0 +joy_up 0 +joy_down 0 +joyb_fire 0 +joyb_strafe 1 +joyb_speed 2 +joyb_use 3 + +# Chat macros +chatmacro0 "No" +chatmacro1 "I'm ready to kick butt!" +chatmacro2 "I'm OK." +chatmacro3 "I'm not looking too good!" +chatmacro4 "Help!" +chatmacro5 "You suck!" +chatmacro6 "Next time, scumbag..." +chatmacro7 "Come here!" +chatmacro8 "I'll take care of it." +chatmacro9 "Yes" + +# Automap settings +mapcolor_back 0xf7 +mapcolor_grid 0x68 +mapcolor_wall 0x17 +mapcolor_fchg 0x37 +mapcolor_cchg 0xd7 +mapcolor_clsd 0xd0 +mapcolor_rkey 0xaf +mapcolor_bkey 0xcc +mapcolor_ykey 0xe7 +mapcolor_rdor 0xaf +mapcolor_bdor 0xcc +mapcolor_ydor 0xe7 +mapcolor_tele 0x77 +mapcolor_secr 0xfc +mapcolor_exit 0x0 +mapcolor_unsn 0x68 +mapcolor_flat 0x58 +mapcolor_sprt 0x70 +mapcolor_item 0xe7 +mapcolor_hair 0xd0 +mapcolor_sngl 0xd0 +mapcolor_me 0x70 +mapcolor_frnd 0x70 +map_secret_after 0 +map_point_coord 0 +automapmode 0x0 + +# Heads-up display settings +hudcolor_titl 5 +hudcolor_xyco 3 +hudcolor_mesg 6 +hudcolor_chat 5 +hudcolor_list 5 +hud_msg_lines 1 +hud_list_bgon 0 +hud_distributed 0 +health_red 25 +health_yellow 50 +health_green 100 +armor_red 25 +armor_yellow 50 +armor_green 100 +ammo_red 25 +ammo_yellow 50 +hud_active 2 +hud_displayed 0 +hud_nosecrets 0 + +# Weapon preferences +weapon_choice_1 6 +weapon_choice_2 9 +weapon_choice_3 4 +weapon_choice_4 3 +weapon_choice_5 2 +weapon_choice_6 8 +weapon_choice_7 5 +weapon_choice_8 7 +weapon_choice_9 1 + +# Music +mus_e1m1 "e1m1.mp3" +mus_e1m2 "e1m2.mp3" +mus_e1m3 "e1m3.mp3" +mus_e1m4 "e1m4.mp3" +mus_e1m5 "e1m5.mp3" +mus_e1m6 "e1m6.mp3" +mus_e1m7 "e1m7.mp3" +mus_e1m8 "e1m8.mp3" +mus_e1m9 "e1m9.mp3" +mus_e2m1 "e2m1.mp3" +mus_e2m2 "e2m2.mp3" +mus_e2m3 "e2m3.mp3" +mus_e2m4 "e2m4.mp3" +mus_e2m5 "e1m7.mp3" +mus_e2m6 "e2m6.mp3" +mus_e2m7 "e2m7.mp3" +mus_e2m8 "e2m8.mp3" +mus_e2m9 "e3m1.mp3" +mus_e3m1 "e3m1.mp3" +mus_e3m2 "e3m2.mp3" +mus_e3m3 "e3m3.mp3" +mus_e3m4 "e1m8.mp3" +mus_e3m5 "e1m7.mp3" +mus_e3m6 "e1m6.mp3" +mus_e3m7 "e2m7.mp3" +mus_e3m8 "e3m8.mp3" +mus_e3m9 "e1m9.mp3" +mus_inter "e2m3.mp3" +mus_intro "intro.mp3" +mus_bunny "bunny.mp3" +mus_victor "victor.mp3" +mus_introa "intro.mp3" +mus_runnin "runnin.mp3" +mus_stalks "stalks.mp3" +mus_countd "countd.mp3" +mus_betwee "betwee.mp3" +mus_doom "doom.mp3" +mus_the_da "the_da.mp3" +mus_shawn "shawn.mp3" +mus_ddtblu "ddtblu.mp3" +mus_in_cit "in_cit.mp3" +mus_dead "dead.mp3" +mus_stlks2 "stalks.mp3" +mus_theda2 "the_da.mp3" +mus_doom2 "doom.mp3" +mus_ddtbl2 "ddtblu.mp3" +mus_runni2 "runnin.mp3" +mus_dead2 "dead.mp3" +mus_stlks3 "stalks.mp3" +mus_romero "romero.mp3" +mus_shawn2 "shawn.mp3" +mus_messag "messag.mp3" +mus_count2 "countd.mp3" +mus_ddtbl3 "ddtblu.mp3" +mus_ampie "ampie.mp3" +mus_theda3 "the_da.mp3" +mus_adrian "adrian.mp3" +mus_messg2 "messag.mp3" +mus_romer2 "romero.mp3" +mus_tense "tense.mp3" +mus_shawn3 "shawn.mp3" +mus_openin "openin.mp3" +mus_evil "evil.mp3" +mus_ultima "ultima.mp3" +mus_read_m "read_m.mp3" +mus_dm2ttl "dm2ttl.mp3" +mus_dm2int "dm2int.mp3" diff --git a/org.handhelds.familiar/packages/prboom/prboom-devconfig/collie/prboom.cfg b/org.handhelds.familiar/packages/prboom/prboom-devconfig/collie/prboom.cfg new file mode 100644 index 0000000..67703ac --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom-devconfig/collie/prboom.cfg @@ -0,0 +1,313 @@ +# Doom config file +# Format: +# variable value + +# Misc settings +default_compatibility_level -1 +realtic_clock_rate 100 +max_player_corpse 32 +flashing_hom 0 +demo_insurance 2 +endoom_mode 0x5 +level_precache 0 + +# Files +wadfile_1 "prboom.wad" +wadfile_2 "" +dehfile_1 "" +dehfile_2 "" + +# Game settings +default_skill 3 +weapon_recoil 1 +doom_weapon_toggles 1 +player_bobbing 1 +monsters_remember 1 +monster_infighting 1 +monster_backing 1 +monster_avoid_hazards 1 +monkeys 1 +monster_friction 1 +help_friends 1 +player_helpers 0 +friend_distance 128 +dog_jumping 1 +sts_always_red 0 +sts_pct_always_gray 1 +sts_traditional_keys 0 +traditional_menu 0 +show_messages 1 +autorun 1 + +# Compatibility settings +comp_zombie 0 +comp_infcheat 0 +comp_stairs 0 +comp_telefrag 1 +comp_dropoff 0 +comp_falloff 0 +comp_staylift 0 +comp_doorstuck 0 +comp_pursuit 0 +comp_vile 0 +comp_pain 0 +comp_skull 0 +comp_blazing 0 +comp_doorlight 0 +comp_god 0 +comp_skymap 0 +comp_floors 0 +comp_model 0 +comp_zerotags 0 +comp_moveblock 0 +comp_sound 0 + +# Sound settings +sound_card -1 +music_card -1 +pitched_sounds 0 +samplerate 22050 +sfx_volume 8 +music_volume 8 +mus_pause_opt 2 +sounddev "/dev/dsp" +snd_channels 8 + +# Video settings +screen_width 320 +screen_height 240 +fake_contrast 1 +use_fullscreen 1 +use_doublebuffer 1 +translucency 1 +tran_filter_pct 66 +screenblocks 10 +usegamma 4 +X_options 0x0 + +# Mouse settings +use_mouse 1 +mouse_sensitivity_horiz 10 +mouse_sensitivity_vert 10 +mouseb_fire 0 +mouseb_strafe 1 +mouseb_forward 2 + +# Key bindings +key_right 0xae +key_left 0xac +key_up 0xad +key_down 0xaf +key_menu_right 0xae +key_menu_left 0xac +key_menu_up 0xad +key_menu_down 0xaf +key_menu_backspace 0x7f +key_menu_escape 0x1b +key_menu_enter 0x20 +key_strafeleft 0x2c +key_straferight 0x2e +key_fire 0x20 +key_use 0xc3 +key_strafe 0xb8 +key_speed 0xb6 +key_savegame 0xbc +key_loadgame 0xbd +key_soundvolume 0xbe +key_hud 0xbf +key_quicksave 0xc0 +key_endgame 0xc1 +key_messages 0xc2 +key_quickload 0xd +key_quit 0xc4 +key_gamma 0xd7 +key_spy 0xd8 +key_pause 0xff +key_autorun 0xba +key_chat 0x74 +key_backspace 0x7f +key_enter 0xd +key_map 0x126 +key_map_right 0xad +key_map_left 0xaf +key_map_up 0xac +key_map_down 0xae +key_map_zoomin 0x3d +key_map_zoomout 0x2d +key_map_gobig 0x30 +key_map_follow 0x66 +key_map_mark 0x6d +key_map_clear 0x63 +key_map_grid 0x67 +key_map_rotate 0x72 +key_map_overlay 0x6f +key_reverse 0x2f +key_zoomin 0x3d +key_zoomout 0x2d +key_chatplayer1 0x67 +key_chatplayer2 0x69 +key_chatplayer3 0x62 +key_chatplayer4 0x72 +key_weapontoggle 0x30 +key_weapon1 0x31 +key_weapon2 0x32 +key_weapon3 0x33 +key_weapon4 0x34 +key_weapon5 0x35 +key_weapon6 0x36 +key_weapon7 0x37 +key_weapon8 0x38 +key_weapon9 0x39 +key_screenshot 0x2a + +# Joystick settings +use_joystick 0 +joy_left 0 +joy_right 0 +joy_up 0 +joy_down 0 +joyb_fire 0 +joyb_strafe 1 +joyb_speed 2 +joyb_use 3 + +# Chat macros +chatmacro0 "No" +chatmacro1 "I'm ready to kick butt!" +chatmacro2 "I'm OK." +chatmacro3 "I'm not looking too good!" +chatmacro4 "Help!" +chatmacro5 "You suck!" +chatmacro6 "Next time, scumbag..." +chatmacro7 "Come here!" +chatmacro8 "I'll take care of it." +chatmacro9 "Yes" + +# Automap settings +mapcolor_back 0xf7 +mapcolor_grid 0x68 +mapcolor_wall 0x17 +mapcolor_fchg 0x37 +mapcolor_cchg 0xd7 +mapcolor_clsd 0xd0 +mapcolor_rkey 0xaf +mapcolor_bkey 0xcc +mapcolor_ykey 0xe7 +mapcolor_rdor 0xaf +mapcolor_bdor 0xcc +mapcolor_ydor 0xe7 +mapcolor_tele 0x77 +mapcolor_secr 0xfc +mapcolor_exit 0x0 +mapcolor_unsn 0x68 +mapcolor_flat 0x58 +mapcolor_sprt 0x70 +mapcolor_item 0xe7 +mapcolor_hair 0xd0 +mapcolor_sngl 0xd0 +mapcolor_me 0x70 +mapcolor_frnd 0x70 +map_secret_after 0 +map_point_coord 0 +automapmode 0x0 + +# Heads-up display settings +hudcolor_titl 5 +hudcolor_xyco 3 +hudcolor_mesg 6 +hudcolor_chat 5 +hudcolor_list 5 +hud_msg_lines 1 +hud_list_bgon 0 +hud_distributed 0 +health_red 25 +health_yellow 50 +health_green 100 +armor_red 25 +armor_yellow 50 +armor_green 100 +ammo_red 25 +ammo_yellow 50 +hud_active 2 +hud_displayed 0 +hud_nosecrets 0 + +# Weapon preferences +weapon_choice_1 6 +weapon_choice_2 9 +weapon_choice_3 4 +weapon_choice_4 3 +weapon_choice_5 2 +weapon_choice_6 8 +weapon_choice_7 5 +weapon_choice_8 7 +weapon_choice_9 1 + +# Music +mus_e1m1 "e1m1.mp3" +mus_e1m2 "e1m2.mp3" +mus_e1m3 "e1m3.mp3" +mus_e1m4 "e1m4.mp3" +mus_e1m5 "e1m5.mp3" +mus_e1m6 "e1m6.mp3" +mus_e1m7 "e1m7.mp3" +mus_e1m8 "e1m8.mp3" +mus_e1m9 "e1m9.mp3" +mus_e2m1 "e2m1.mp3" +mus_e2m2 "e2m2.mp3" +mus_e2m3 "e2m3.mp3" +mus_e2m4 "e2m4.mp3" +mus_e2m5 "e1m7.mp3" +mus_e2m6 "e2m6.mp3" +mus_e2m7 "e2m7.mp3" +mus_e2m8 "e2m8.mp3" +mus_e2m9 "e3m1.mp3" +mus_e3m1 "e3m1.mp3" +mus_e3m2 "e3m2.mp3" +mus_e3m3 "e3m3.mp3" +mus_e3m4 "e1m8.mp3" +mus_e3m5 "e1m7.mp3" +mus_e3m6 "e1m6.mp3" +mus_e3m7 "e2m7.mp3" +mus_e3m8 "e3m8.mp3" +mus_e3m9 "e1m9.mp3" +mus_inter "e2m3.mp3" +mus_intro "intro.mp3" +mus_bunny "bunny.mp3" +mus_victor "victor.mp3" +mus_introa "intro.mp3" +mus_runnin "runnin.mp3" +mus_stalks "stalks.mp3" +mus_countd "countd.mp3" +mus_betwee "betwee.mp3" +mus_doom "doom.mp3" +mus_the_da "the_da.mp3" +mus_shawn "shawn.mp3" +mus_ddtblu "ddtblu.mp3" +mus_in_cit "in_cit.mp3" +mus_dead "dead.mp3" +mus_stlks2 "stalks.mp3" +mus_theda2 "the_da.mp3" +mus_doom2 "doom.mp3" +mus_ddtbl2 "ddtblu.mp3" +mus_runni2 "runnin.mp3" +mus_dead2 "dead.mp3" +mus_stlks3 "stalks.mp3" +mus_romero "romero.mp3" +mus_shawn2 "shawn.mp3" +mus_messag "messag.mp3" +mus_count2 "countd.mp3" +mus_ddtbl3 "ddtblu.mp3" +mus_ampie "ampie.mp3" +mus_theda3 "the_da.mp3" +mus_adrian "adrian.mp3" +mus_messg2 "messag.mp3" +mus_romer2 "romero.mp3" +mus_tense "tense.mp3" +mus_shawn3 "shawn.mp3" +mus_openin "openin.mp3" +mus_evil "evil.mp3" +mus_ultima "ultima.mp3" +mus_read_m "read_m.mp3" +mus_dm2ttl "dm2ttl.mp3" +mus_dm2int "dm2int.mp3" diff --git a/org.handhelds.familiar/packages/prboom/prboom-devconfig/prboom.cfg b/org.handhelds.familiar/packages/prboom/prboom-devconfig/prboom.cfg new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom-devconfig/prboom.cfg @@ -0,0 +1 @@ + diff --git a/org.handhelds.familiar/packages/prboom/prboom-devconfig/spitz/prboom.cfg b/org.handhelds.familiar/packages/prboom/prboom-devconfig/spitz/prboom.cfg new file mode 100644 index 0000000..cd17d0b --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom-devconfig/spitz/prboom.cfg @@ -0,0 +1,313 @@ +# Doom config file +# Format: +# variable value + +# Misc settings +default_compatibility_level -1 +realtic_clock_rate 100 +max_player_corpse 32 +flashing_hom 0 +demo_insurance 2 +endoom_mode 0x5 +level_precache 0 + +# Files +wadfile_1 "prboom.wad" +wadfile_2 "" +dehfile_1 "" +dehfile_2 "" + +# Game settings +default_skill 2 +weapon_recoil 0 +doom_weapon_toggles 1 +player_bobbing 1 +monsters_remember 1 +monster_infighting 1 +monster_backing 0 +monster_avoid_hazards 1 +monkeys 0 +monster_friction 1 +help_friends 1 +player_helpers 0 +friend_distance 128 +dog_jumping 1 +sts_always_red 1 +sts_pct_always_gray 0 +sts_traditional_keys 0 +traditional_menu 1 +show_messages 1 +autorun 0 + +# Compatibility settings +comp_zombie 0 +comp_infcheat 0 +comp_stairs 0 +comp_telefrag 0 +comp_dropoff 0 +comp_falloff 0 +comp_staylift 0 +comp_doorstuck 0 +comp_pursuit 0 +comp_vile 0 +comp_pain 0 +comp_skull 0 +comp_blazing 0 +comp_doorlight 0 +comp_god 0 +comp_skymap 0 +comp_floors 0 +comp_model 0 +comp_zerotags 0 +comp_moveblock 0 +comp_sound 0 + +# Sound settings +sound_card -1 +music_card -1 +pitched_sounds 0 +samplerate 22050 +sfx_volume 8 +music_volume 8 +mus_pause_opt 2 +sounddev "/dev/dsp" +snd_channels 8 + +# Video settings +screen_width 540 +screen_height 380 +fake_contrast 1 +use_fullscreen 1 +use_doublebuffer 1 +translucency 1 +tran_filter_pct 66 +screenblocks 10 +usegamma 3 +X_options 0x0 + +# Mouse settings +use_mouse 1 +mouse_sensitivity_horiz 10 +mouse_sensitivity_vert 10 +mouseb_fire 0 +mouseb_strafe 1 +mouseb_forward 2 + +# Key bindings +key_right 0xae +key_left 0xac +key_up 0xad +key_down 0xaf +key_menu_right 0xae +key_menu_left 0xac +key_menu_up 0xad +key_menu_down 0xaf +key_menu_backspace 0x7f +key_menu_escape 0x1b +key_menu_enter 0x10d +key_strafeleft 0x2c +key_straferight 0x2e +key_fire 0x10d +key_use 0x20 +key_strafe 0xb8 +key_speed 0xb6 +key_savegame 0xbc +key_loadgame 0xbd +key_soundvolume 0xbe +key_hud 0xbf +key_quicksave 0xc0 +key_endgame 0xc1 +key_messages 0xc2 +key_quickload 0xc3 +key_quit 0xc4 +key_gamma 0xd7 +key_spy 0xd8 +key_pause 0xff +key_autorun 0xba +key_chat 0x74 +key_backspace 0x7f +key_enter 0xd +key_map 0x9 +key_map_right 0xae +key_map_left 0xac +key_map_up 0xad +key_map_down 0xaf +key_map_zoomin 0x3d +key_map_zoomout 0x2d +key_map_gobig 0x30 +key_map_follow 0x66 +key_map_mark 0x6d +key_map_clear 0x63 +key_map_grid 0x67 +key_map_rotate 0x72 +key_map_overlay 0x6f +key_reverse 0x2f +key_zoomin 0x3d +key_zoomout 0x2d +key_chatplayer1 0x67 +key_chatplayer2 0x69 +key_chatplayer3 0x62 +key_chatplayer4 0x72 +key_weapontoggle 0x30 +key_weapon1 0x31 +key_weapon2 0x32 +key_weapon3 0x33 +key_weapon4 0x34 +key_weapon5 0x35 +key_weapon6 0x36 +key_weapon7 0x37 +key_weapon8 0x38 +key_weapon9 0x39 +key_screenshot 0x2a + +# Joystick settings +use_joystick 0 +joy_left 0 +joy_right 0 +joy_up 0 +joy_down 0 +joyb_fire 0 +joyb_strafe 1 +joyb_speed 2 +joyb_use 3 + +# Chat macros +chatmacro0 "No" +chatmacro1 "I'm ready to kick butt!" +chatmacro2 "I'm OK." +chatmacro3 "I'm not looking too good!" +chatmacro4 "Help!" +chatmacro5 "You suck!" +chatmacro6 "Next time, scumbag..." +chatmacro7 "Come here!" +chatmacro8 "I'll take care of it." +chatmacro9 "Yes" + +# Automap settings +mapcolor_back 0xf7 +mapcolor_grid 0x68 +mapcolor_wall 0x17 +mapcolor_fchg 0x37 +mapcolor_cchg 0xd7 +mapcolor_clsd 0xd0 +mapcolor_rkey 0xaf +mapcolor_bkey 0xcc +mapcolor_ykey 0xe7 +mapcolor_rdor 0xaf +mapcolor_bdor 0xcc +mapcolor_ydor 0xe7 +mapcolor_tele 0x77 +mapcolor_secr 0xfc +mapcolor_exit 0x0 +mapcolor_unsn 0x68 +mapcolor_flat 0x58 +mapcolor_sprt 0x70 +mapcolor_item 0xe7 +mapcolor_hair 0xd0 +mapcolor_sngl 0xd0 +mapcolor_me 0x70 +mapcolor_frnd 0x70 +map_secret_after 0 +map_point_coord 0 +automapmode 0x0 + +# Heads-up display settings +hudcolor_titl 5 +hudcolor_xyco 3 +hudcolor_mesg 6 +hudcolor_chat 5 +hudcolor_list 5 +hud_msg_lines 1 +hud_list_bgon 0 +hud_distributed 0 +health_red 25 +health_yellow 50 +health_green 100 +armor_red 25 +armor_yellow 50 +armor_green 100 +ammo_red 25 +ammo_yellow 50 +hud_active 2 +hud_displayed 0 +hud_nosecrets 0 + +# Weapon preferences +weapon_choice_1 6 +weapon_choice_2 9 +weapon_choice_3 4 +weapon_choice_4 3 +weapon_choice_5 2 +weapon_choice_6 8 +weapon_choice_7 5 +weapon_choice_8 7 +weapon_choice_9 1 + +# Music +mus_e1m1 "e1m1.mp3" +mus_e1m2 "e1m2.mp3" +mus_e1m3 "e1m3.mp3" +mus_e1m4 "e1m4.mp3" +mus_e1m5 "e1m5.mp3" +mus_e1m6 "e1m6.mp3" +mus_e1m7 "e1m7.mp3" +mus_e1m8 "e1m8.mp3" +mus_e1m9 "e1m9.mp3" +mus_e2m1 "e2m1.mp3" +mus_e2m2 "e2m2.mp3" +mus_e2m3 "e2m3.mp3" +mus_e2m4 "e2m4.mp3" +mus_e2m5 "e1m7.mp3" +mus_e2m6 "e2m6.mp3" +mus_e2m7 "e2m7.mp3" +mus_e2m8 "e2m8.mp3" +mus_e2m9 "e3m1.mp3" +mus_e3m1 "e3m1.mp3" +mus_e3m2 "e3m2.mp3" +mus_e3m3 "e3m3.mp3" +mus_e3m4 "e1m8.mp3" +mus_e3m5 "e1m7.mp3" +mus_e3m6 "e1m6.mp3" +mus_e3m7 "e2m7.mp3" +mus_e3m8 "e3m8.mp3" +mus_e3m9 "e1m9.mp3" +mus_inter "e2m3.mp3" +mus_intro "intro.mp3" +mus_bunny "bunny.mp3" +mus_victor "victor.mp3" +mus_introa "intro.mp3" +mus_runnin "runnin.mp3" +mus_stalks "stalks.mp3" +mus_countd "countd.mp3" +mus_betwee "betwee.mp3" +mus_doom "doom.mp3" +mus_the_da "the_da.mp3" +mus_shawn "shawn.mp3" +mus_ddtblu "ddtblu.mp3" +mus_in_cit "in_cit.mp3" +mus_dead "dead.mp3" +mus_stlks2 "stalks.mp3" +mus_theda2 "the_da.mp3" +mus_doom2 "doom.mp3" +mus_ddtbl2 "ddtblu.mp3" +mus_runni2 "runnin.mp3" +mus_dead2 "dead.mp3" +mus_stlks3 "stalks.mp3" +mus_romero "romero.mp3" +mus_shawn2 "shawn.mp3" +mus_messag "messag.mp3" +mus_count2 "countd.mp3" +mus_ddtbl3 "ddtblu.mp3" +mus_ampie "ampie.mp3" +mus_theda3 "the_da.mp3" +mus_adrian "adrian.mp3" +mus_messg2 "messag.mp3" +mus_romer2 "romero.mp3" +mus_tense "tense.mp3" +mus_shawn3 "shawn.mp3" +mus_openin "openin.mp3" +mus_evil "evil.mp3" +mus_ultima "ultima.mp3" +mus_read_m "read_m.mp3" +mus_dm2ttl "dm2ttl.mp3" +mus_dm2int "dm2int.mp3" diff --git a/org.handhelds.familiar/packages/prboom/prboom-opie_2.2.6.bb b/org.handhelds.familiar/packages/prboom/prboom-opie_2.2.6.bb new file mode 100644 index 0000000..098bd02 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom-opie_2.2.6.bb @@ -0,0 +1,22 @@ +include prboom_${PV}.bb + +PR = "r6" + +S = "${WORKDIR}/prboom-${PV}" + +SRC_URI_append = " file://prboom.png \ + file://prboom.desktop \ + file://prboom.sh " + + + +do_install_append() { + install -d ${D}${palmtopdir}/apps/Games \ + ${D}${palmtopdir}/pics \ + + install -m 0755 ${WORKDIR}/prboom.sh ${D}${bindir} + install -m 0644 ${WORKDIR}/prboom.png ${D}${palmtopdir}/pics/prboom.png + install -m 0644 ${WORKDIR}/prboom.desktop ${D}${palmtopdir}/apps/Games/prboom.desktop +} + +FILES_${PN}_append = " ${palmtopdir}" diff --git a/org.handhelds.familiar/packages/prboom/prboom_2.2.6.bb b/org.handhelds.familiar/packages/prboom/prboom_2.2.6.bb new file mode 100644 index 0000000..15a0482 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom_2.2.6.bb @@ -0,0 +1,30 @@ +DESCRIPTION = "A Doom Clone based on SDL" +SECTION = "games" +PRIORITY = "optional" +DEPENDS = "virtual/libsdl libsdl-mixer libsdl-net" +LICENSE = "GPL" + +PR = "r1" + +SRC_URI = "${SOURCEFORGE_MIRROR}/prboom/prboom-${PV}.tar.gz \ + file://m4.patch;patch=1" + +inherit autotools + +EXTRA_OECONF = " --without-x --disable-sdltest --with-sdl-exec-prefix=${STAGING_DIR}/${BUILD_SYS} " + +do_configure() { + PATH=${STAGING_BINDIR}:$PATH + gnu-configize + oe_runconf +} + +do_install() { + install -d ${D}${bindir} \ + ${D}${datadir}/games/doom + + install -m 0755 src/prboom ${D}${bindir}/prboom + install -m 0644 data/prboom.wad ${D}${datadir}/games/doom/ +} + +FILES_${PN} += "${datadir}/games/doom/prboom.wad" diff --git a/org.handhelds.familiar/packages/prboom/prboom_2.3.1.bb b/org.handhelds.familiar/packages/prboom/prboom_2.3.1.bb new file mode 100644 index 0000000..043a6e9 --- /dev/null +++ b/org.handhelds.familiar/packages/prboom/prboom_2.3.1.bb @@ -0,0 +1,38 @@ +DESCRIPTION = "A Doom Clone based on SDL" +SECTION = "opie/games" +PRIORITY = "optional" +DEPENDS = "libsdl-qpe libsdl-mixer libsdl-net" +LICENSE = "GPL" + +# This version can be started w/ -height 240 but it +# a) doesn't load doom1.wad (crash) +# b) crahes a few seconds after starting w/ doom2.wad +DEFAULT_PREFERENCE = -1 + +SRC_URI = "${SOURCEFORGE_MIRROR}/prboom/prboom-${PV}.tar.gz \ + file://m4.patch;patch=1 \ + file://prboom.png \ + file://prboom.desktop" + +inherit autotools + +EXTRA_OECONF = " --without-x --disable-sdltest --with-sdl-exec-prefix=${STAGING_DIR}/${BUILD_SYS} " + +do_configure() { + PATH=${STAGING_BINDIR}:$PATH + gnu-configize + oe_runconf +} + +do_install() { + install -d ${D}${palmtopdir}/bin \ + ${D}${palmtopdir}/apps/Games \ + ${D}${palmtopdir}/pics \ + ${D}${datadir}/games/doom + install -m 0755 src/prboom ${D}${palmtopdir}/bin/prboom + install -m 0644 data/prboom.wad ${D}${datadir}/games/doom/ + install -m 0644 ${WORKDIR}/prboom.png ${D}${palmtopdir}/pics/prboom.png + install -m 0644 ${WORKDIR}/prboom.desktop ${D}${palmtopdir}/apps/Games/prboom.desktop +} + +FILES_${PN} = "${palmtopdir} ${datadir}/games/doom/prboom.wad" |